Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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suern
Posts: 117
Joined: Mon May 09, 2016 9:12 pm

Re: Fail!

Post by suern » Sat May 04, 2024 3:02 pm

Tolza wrote:
Sat May 04, 2024 2:43 pm
Here comes the hate mail.....
No one is sending you hate mail over this.

I’d be concerned about staff jailing all your alts. Last time someone caused a unique to be intentionally dtd after a very legit but kinda lame kill the player got jailed. I assume for the sake of consistency the same will happen to you, but like I was with the previous jailing I will stand openly and vocally against it in support of your freedom

Tolza
Posts: 126
Joined: Mon Aug 02, 2021 11:42 am
Location: Oregon Zoot#2101

Re: Fail!

Post by Tolza » Sat May 04, 2024 3:27 pm

suern wrote:
Sat May 04, 2024 3:02 pm
Tolza wrote:
Sat May 04, 2024 2:43 pm
Here comes the hate mail.....
No one is sending you hate mail over this.

I’d be concerned about staff jailing all your alts. Last time someone caused a unique to be intentionally dtd after a very legit but kinda lame kill the player got jailed. I assume for the sake of consistency the same will happen to you, but like I was with the previous jailing I will stand openly and vocally against it in support of your freedom
In my defense, I wasn't aware of any rare items you possessed, nor would it have affected my actions. You are warranted by the tower, target Aes Sedai and initiates. While I could delve into a tangent about the unchecked presence of stabbers within the tower, I'll refrain from opening that can of worms. Having said that, if the administrators feel it necessary to ban me over this, so be it.

Scrat
Posts: 116
Joined: Tue Aug 18, 2015 8:07 pm

Re: Fail!

Post by Scrat » Sat May 04, 2024 4:02 pm

Single command difference.

A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
Zone: Decayed Forest
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A sickly, skinny deer stands here in a daze.
A lynx creeps low to the ground, hunting for food.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

h
* R S HP:Battered DP:Bursting MV:Weary > [kill light]
They aren't here.

h
h
* R S HP:Battered DP:Bursting MV:Weary > [kill light]
They aren't here.

h
* R S HP:Battered DP:Bursting MV:Weary > [kill light]
They aren't here.

h
* R S HP:Battered DP:Bursting MV:Weary > The blighted tree tries to hit Roberto, but he deflects the blow.
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit Roberto, but he deflects the blow.
The blighted tree tries to hit Roberto, but he deflects the blow.
*Mantas* has arrived from the south, riding a warhorse.
[kill light]
You try to slash *Mantas*, but he deflects the blow.

h
* R S HP:Battered DP:Bursting MV:Weary - Mantas: Beaten > [kill light]
Ok.

h
* R S HP:Battered DP:Bursting MV:Weary - Mantas: Beaten > [kill light]
Ok.

h
* R S HP:Battered DP:Bursting MV:Weary - Mantas: Beaten > [kill light]
Ok.

b
* R S HP:Battered DP:Bursting MV:Weary - Mantas: Beaten > [kill light]
Ok.

* R S HP:Battered DP:Bursting MV:Weary - Mantas: Beaten > *Mantas* panics, and attempts to flee!
[kill light]
Ok.

* R S HP:Battered DP:Bursting MV:Weary - Mantas: Beaten > *Mantas* leaves west riding a warhorse.
[bash ]
Bash who?

* R S HP:Battered DP:Bursting MV:Weary >
hh
Suddenly *someone* places a sharp, red stone dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Circle of Darkness

Draz
Posts: 605
Joined: Sun Feb 19, 2017 9:14 pm

Re: Fail!

Post by Draz » Sun May 05, 2024 9:35 pm

Cron tries to pierce *Sklarr*, but he deflects the blow.
* R HP:Wounded MV:Tiring - Sik: Battered >
Kitiara has arrived from the east, riding a Domani razor.
* R HP:Wounded MV:Tiring - Sik: Battered >
You narrate 'weave sik'
* R HP:Wounded MV:Tiring - Sik: Battered >
*Trill* assumes a defensive striking posture.
* R HP:Wounded MV:Tiring - Sik: Battered >
*Sik* panics, and attempts to flee!
* R HP:Wounded MV:Tiring - Sik: Battered >
bbb
b
Cron avoids being bashed by *Sklarr* who loses his balance and falls!
* R HP:Wounded MV:Tiring - Sik: Battered >
*Trill* pierces your left arm hard.
You try to pound *Sik*, but he parries successfully.
Cron tries to pierce *Sklarr*, but he deflects the blow.
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
* R HP:Wounded MV:Tiring - Sik: Battered >
[bash ]
*Trill* pierces your body.
-
*Sik* leaves south.
=
Kitiara unleashes a flurry of icy spikes at *Trill*, who is stabbed repeatedly.
+**+=-
*Sklarr* tries to lance Cron, but he parries successfully.
*Trill* barely pierces your head.
Cron pierces *Sklarr*'s right hand hard.
-=
They're not here anymore!
* R HP:Wounded MV:Tiring - Trill: Wounded >
*Trill* pierces your body.
* R HP:Wounded MV:Tiring - Trill: Wounded >
b
*Trill* panics, and attempts to flee!
* R HP:Wounded MV:Tiring - Trill: Wounded >
Cron looks at *Sklarr*.
[bash ]
-
Kitiara barely strikes *Sklarr*'s body.
*Trill* pierces your body.
Cron tries to pierce *Sklarr*, but he parries successfully.
*Trill* leaves east.
=
Cron avoids being bashed by *Sklarr* who loses his balance and falls!
+**+
Cron tries to pierce *Sklarr*, but he parries successfully.
2
=
*Sik* tries to pierce Kitiara, but she deflects the blow.
b
-
Cancelled.
[kill dark]
You try to pound *Trill*, but he deflects the blow.
* R HP:Wounded MV:Tiring - Trill: Wounded >
[bash ]
*Trill* pierces your body.
*Sik* tries to pierce Kitiara, but she deflects the blow.
Kitiara tries to strike *Sklarr*, but he deflects the blow.
Cron pierces *Sklarr*'s left leg.
-=+**
*Trill* panics, and attempts to flee!
+=
Cron tries to pierce *Sklarr*, but he parries successfully.
-
*Trill* leaves east.
-=
2
*Sik* tries to pierce Kitiara, but she deflects the blow.
*Sklarr* tries to lance Cron, but he parries successfully.
Cron tries to pierce *Sklarr*, but he deflects the blow.
*Sik* panics, and attempts to flee!
They're not here anymore!
* R HP:Wounded MV:Tiring >
b
[kill dark]
You try to pound *Sik*, but he parries successfully.
* R HP:Wounded MV:Tiring - Kitiara: Hurt - Sik: Battered >
[bash ]
-
*Sklarr* panics, and attempts to flee!
=
*Sklarr* leaves south.
+
*Sik* leaves west.
**+
Cron tries to pierce *Taralsa*, but he parries successfully.
=--=
2
b
They're not here anymore!
* R HP:Wounded MV:Tiring >
*Sklarr* has arrived from the south.
Kitiara tries to strike *Sklarr*, but he parries successfully.
* R HP:Wounded MV:Tiring >
[kill dark]
You pound *Sklarr*'s head.
* R HP:Wounded MV:Tiring - Kitiara: Hurt - Sklarr: Hurt >
[bash ]
-
*Sklarr* panics, and attempts to flee!
=+
Kitiara tries to strike *Sklarr*, but he deflects the blow.
Cron tries to pierce *Taralsa*, but he parries successfully.
Cron tries to pierce *Taralsa*, but he parries successfully.
2
*
*Sklarr* leaves west.
2
A sergeant bellows 'Argh! The foul beast Sik has been spotted!'
*Taralsa* places a silver-winged basilard in the back of Kitiara, resulting in some strange noises and blood!
Kitiara is dead! R.I.P.
Your blood freezes as you hear Kitiara's death cry.
Cancelled.
Cron narrates '3rd stabber'
[kill dark]
You try to pound *Taralsa*, but he deflects the blow.
* R HP:Wounded MV:Tiring - Cron: Wounded - Taralsa: Healthy >
b
[kill dark]
You do the best you can!
* R HP:Wounded MV:Tiring - Cron: Wounded - Taralsa: Healthy >
[bash ]
g all corpse
-
Cron gets a black pair of silver-tooled boots from the corpse of Kitiara.
Cron gets a pair of earthen colored breeches from the corpse of Kitiara.
Cron gets a belt pack from the corpse of Kitiara.
Cron gets a dagger from the corpse of Kitiara.
Cron gets a belt bearing a dragon worked in silver from the corpse of Kitiara.
Cron gets an alabaster staff with blue resin from the corpse of Kitiara.
Cron gets a polished onyx-inlaid shield from the corpse of Kitiara.
Cron gets a silver Kandori wristcuff from the corpse of Kitiara.
Cron gets a jeweled wristcuff from the corpse of Kitiara.
Cron gets a pair of dark gloves from the corpse of Kitiara.
Cron gets a set of cloth sleeves from the corpse of Kitiara.
Cron gets a half-cape of silk-lined leather from the corpse of Kitiara.
Cron gets a bearskin tunic from the corpse of Kitiara.
Cron gets a shimmering pendant of obsidian from the corpse of Kitiara.
Cron gets a shimmering pendant of obsidian from the corpse of Kitiara.
Cron gets a shoufa with a black veil from the corpse of Kitiara.
Cron gets a gold ring from the corpse of Kitiara.
Cron gets a beautifully worked great serpent ring from the corpse of Kitiara.
Cron gets a disc of moonstone from the corpse of Kitiara.
Cancelled.
The corpse of Kitiara seems to be empty.
* R HP:Wounded MV:Tiring - Cron: Wounded - Taralsa: Healthy >
e
e
Cron tries to pierce *Taralsa*, but he deflects the blow.
No way! You're fighting for your life!
* R HP:Wounded MV:Strong - Cron: Wounded - Taralsa: Healthy >
No way! You're fighting for your life!
* R HP:Wounded MV:Strong - Cron: Wounded - Taralsa: Healthy >
*Taralsa* tries to pierce Cron, but he deflects the blow.
Cron tries to pierce *Taralsa*, but he dodges the attack.
*Sklarr* has arrived from the west.
* R HP:Wounded MV:Strong - Cron: Wounded - Taralsa: Healthy >
na go
*Sklarr* lances your right arm.
* R HP:Wounded MV:Strong - Cron: Wounded - Taralsa: Healthy >
b
You narrate 'go'
* R HP:Wounded MV:Strong - Cron: Wounded - Taralsa: Healthy >
[bash ]
Cron panics, and attempts to flee!
-
Cron leaves east riding a wild stallion.
=+
*Taralsa* barely pierces your left hand.
*
Cron narrates 'nod'
*+
*Taralsa* pierces your left arm.
=-
*Trill* pierces your right arm.
-=
*Sklarr* assumes an offensive striking posture.
Your bash at *Taralsa* sends him sprawling!
* R HP:Battered MV:Strong - Taralsa: Scratched >
na i rip zerk
*Trill* barely pierces your head.
You pound *Taralsa*'s right arm into bloody fragments!
* R HP:Battered MV:Strong - Taralsa: Scratched >
You narrate 'i rip zerk'
* R HP:Battered MV:Strong - Taralsa: Scratched >
*Trill* pierces your right leg hard.
* R HP:Battered MV:Strong - Taralsa: Scratched >
b
*Trill* assumes an offensive striking posture.
* R HP:Battered MV:Strong - Taralsa: Scratched >
[bash ]
They already seem to be stunned.
* R HP:Battered MV:Strong - Taralsa: Scratched >
*Sklarr* sends you sprawling with a powerful bash!
* R HP:Battered MV:Strong - Taralsa: Scratched >
*Trill* pierces your body.
*Sklarr* lances your body hard.
* R HP:Battered MV:Strong - Taralsa: Scratched >
b
*Trill* barely pierces your left hand.
*Taralsa* pierces your body.
*Sklarr* lances your right leg very hard.
* R HP:Beaten MV:Strong - Taralsa: Scratched >
Cron narrates 'sorry '
* R HP:Beaten MV:Strong - Taralsa: Scratched >
*Trill* pierces your left arm.
* R HP:Beaten MV:Strong - Taralsa: Scratched >
b
[bash ]
Cancelled.
*Trill* pierces your right leg.
*Taralsa* pierces your body.
[bash ]
-=+**+=-
*Trill* barely pierces your head.
You wish that your wounds would stop BLEEDING so much!
*Taralsa* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!
*Sklarr* lances your left hand.
You wish that your wounds would stop BLEEDING so much!
*Trill* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
*Taralsa* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
*Sklarr* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Strong - Taralsa: Scratched >
na is fine
The master of scouts narrates 'Sklarr was spotted On a Hillside'
* R HP:Critical MV:Strong - Taralsa: Scratched >
*Trill* pierces your head.
You wish that your wounds would stop BLEEDING so much!
*Taralsa* pierces your body.
You wish that your wounds would stop BLEEDING so much!
*Sklarr* lances your right leg very hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Strong - Taralsa: Scratched >
*someone* pierces your left foot.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.
For some starting equipment, TELL GUARDIAN KIT
For some starting tips, LOOK TIPS
It is strongly recommended that new players look at our website at
wotmud.info, and our forums at forums.wotmud.info, before starting out, for
the rules, maps, advice, and more.
[ obvious exits: D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Lady Kitiara the Honored Sister is sitting here.
You've forgotten everything you've learned!
Dead men tell no tales...
* HP:Critical MV:Haggard >
r
You rest your tired bones.
* HP:Critical MV:Haggard >
If you'd like some equipment to help you get back into the fight then say rekit.
* HP:Critical MV:Haggard >
Kitiara says 'flee stab is chortlesnorfling stupid'
* HP:Critical MV:Haggard >
You can type 'warrior/hunter/rogue practice' in this room to summon trainers. Type dismiss trainer once you are finished.
* HP:Critical MV:Haggard >
t kitiara i shoulda twigged to the 3-4 flees in a row
You tell Kitiara 'i shoulda twigged to the 3-4 flees in a row'
* HP:Critical MV:Haggard >
t kitiara knew the two and was keeping tabs on when they could land
You tell Kitiara 'knew the two and was keeping tabs on when they could land'
* HP:Critical MV:Haggard >
Cron narrates 'are in fd'
* HP:Critical MV:Haggard >
Kitiara says 'when sklarr fled i get hit immidiately'
* HP:Critical MV:Weary >
Kitiara says 'that is the kinda dung that makes me not like playing... literally 0 time for me to do anything... just instant death.'
* HP:Critical MV:Weary >
Cron narrates 'sounds like all in here'
* HP:Beaten MV:Winded >

arston
Posts: 181
Joined: Tue Oct 13, 2020 10:05 pm

Re: Fail!

Post by arston » Sun May 05, 2024 11:57 pm

suern wrote:
Sat May 04, 2024 2:30 pm
katars rip!

--------------------
Suern - Center Road

* S HP:Healthy MV:Tiring >
Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
North: An old woman smiles kindly.
A glowing portal hovers here forming a gateway to another place.
Some elaborate figurines spew fresh water into a broad basin here.
The Lugard town crier stands here, spreading the news.

* S HP:Healthy MV:Tiring >
l in portal
That is not a container.

* S HP:Healthy MV:Tiring >
l gate
You can barely make out Crossing The Erinin River.

* S HP:Healthy MV:Tiring >
enter gate
5
where
You step through the gateway.
Crossing The Erinin River
Long vines stretch from bank to bank of the Erinin River. The forest canopy
stretches over the river itself, casting deep shadows upon the murky waters.
Even darker shadows stir occasionally beneath the rivers surface. The air is
thick with flies and mosquitos, creating an almost unnatural fog.
[ obvious exits: E W ]
Zone: The Tear Road
A glowing portal hovers here forming a gateway to another place.
Lady Tolza the Honored Sister is standing here.

h
* S HP:Healthy MV:Tiring >
Players in your Zone
--------------------
Suern - Crossing The Erinin River
Cesar - A Winding Path
Tolza - Crossing The Erinin River

* S HP:Healthy MV:Tiring >
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring >
44
backstab h.tolza
You silently approach your victim...


-
=
You flap and paddle about to stay afloat, but sucks in lots of water.
Ouch! It appears someone saw your sneak attack.

* S HP:Hurt MV:Winded >
take canoe
You don't see a canoe here.

* S HP:Hurt MV:Winded >
enter gate
As you approach the gateway, it collapses in on itself.
A glowing portal fades from existence.
(tic_timer): Starting tic timer.

* S HP:Hurt MV:Winded >
l
Crossing The Erinin River
Long vines stretch from bank to bank of the Erinin River. The forest canopy
stretches over the river itself, casting deep shadows upon the murky waters.
Even darker shadows stir occasionally beneath the rivers surface. The air is
thick with flies and mosquitos, creating an almost unnatural fog.
[ obvious exits: E W ]
Zone: The Tear Road
Lady Tolza the Honored Sister is standing here.

* S HP:Hurt MV:Winded >
take canoe


* S HP:Hurt MV:Winded >
steal canoe tol
swim east
You flap and paddle uncontrollably to stay afloat, sucking in a lot of water.
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.


For some starting equipment, TELL GUARDIAN KIT

For some starting tips, LOOK TIPS


It is strongly recommended that new players look at our website at
wotmud.info, and our forums at forums.wotmud.info, before starting out, for
the rules, maps, advice, and more.
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You cough up a mouthful of water.
Maybe you should get on your feet first?

* HP:Critical MV:Weary >
t tolza lololol
You tell Tolza 'lololol'

lol my favorite part of this is where suern looks in the portal to see where it goes and still goes through anyways.

Draz
Posts: 605
Joined: Sun Feb 19, 2017 9:14 pm

Re: Fail!

Post by Draz » Wed May 08, 2024 3:27 am

On the Long Road
[ obvious exits: N E S W ]
A chestnut stallion trots about, being ridden by you.
Roberto has arrived from the south, riding a warhorse.
Mantas has arrived from the south, riding a warhorse.
* R HP:Battered MV:Full >
8
8
8
[change mood brave]
You try to calm down, but can't.
* R HP:Battered MV:Full >
[change mood brave]
You try to calm down, but can't.
* R HP:Battered MV:Full >
[change mood brave]
You try to calm down, but can't.
* R HP:Battered MV:Full >





Players in your Zone
--------------------
Mantas - Sighing Boughs
Roberto - Sighing Boughs
Draz - Sighing Boughs
You sense shadowspawn nearby.
* R HP:Battered MV:Strong >
w
Footpath Near the Knoll
[ obvious exits: N E S W ]
A chestnut stallion trots about, being ridden by you.
A hound of the shadow smells blood in the air.
A shaggy brown mare stands here.
Roberto has arrived from the east, riding a warhorse.
Mantas has arrived from the east, riding a warhorse.
* R HP:Battered MV:Strong >
w
Among the Ruins
[ obvious exits: E ]
The corpse of Mantas is lying here.
A remnant of the Age of Legends juts from the soil.
A chestnut stallion trots about, being ridden by you.
*Malf* is standing here.
*Gully* is standing here.
*Sklarr* is standing here.
A raven is here flying around.
A darkhound is here, howling.
A creature with leathery wings observes you.
A Dhjin'en trolloc looms here, licking blood off his talons.
A Dhjin'en trolloc looms here, licking blood off his talons.
A Dhjin'en trolloc looms here, licking blood off his talons.
A Dhjin'en trolloc looms here, licking blood off his talons.
A Dhjin'en trolloc looms here, licking blood off his talons.
A Dhjin'en trolloc looms here, licking blood off his talons.
A powerful fade commands a fist of Dhjin'en here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Roberto has arrived from the east, riding a warhorse.
A black and tan bloodhound has arrived from the east.
Mantas has arrived from the east, riding a warhorse.
* R HP:Battered MV:Strong >
*Sklarr* tries to lance Mantas, but he parries successfully.
* R HP:Battered MV:Strong >
e
*Gully* scythes your left foot.
* R HP:Battered MV:Strong - Gully: Beaten >
7
No way! You're fighting for your life!
*Malf* nods in agreement.
* R HP:Battered MV:Strong - Gully: Beaten >
Roberto tries to pierce *Malf*, but he deflects the blow.
* R HP:Battered MV:Strong - Gully: Beaten >
f
A darkhound joins Sklarr's fight!
A draghkar joins Sklarr's fight!
A Dhjin'en trolloc joins a darkhound's fight!
A Dhjin'en trolloc joins a darkhound's fight!
A Dhjin'en trolloc joins a darkhound's fight!
A Dhjin'en trolloc joins a darkhound's fight!
A Dhjin'en trolloc joins a darkhound's fight!
A Dhjin'en trolloc joins a darkhound's fight!
Siffas the Eyeless joins a darkhound's fight!
Siffas the Eyeless barely tickles your body with his smite.
A Dhjin'en trolloc tries to slash Roberto, but he parries successfully.
A Dhjin'en trolloc tries to slash Mantas, but he deflects the blow.
A Dhjin'en trolloc barely crushes your body.
A Dhjin'en trolloc tries to crush Roberto, but he deflects the blow.
A Dhjin'en trolloc bites Mantas's head.
A Dhjin'en trolloc tries to bite Mantas, but he parries successfully.
A draghkar tries to hit Roberto, but he dodges the attack.
A darkhound barely hits your right leg.
*Malf* tries to pierce Roberto, but he deflects the blow.
Roberto tries to pierce *Malf*, but he deflects the blow.
You strike *Gully*'s left leg.
Mantas tries to slash *Sklarr*, but he deflects the blow.
The night has begun.
[change mood wimpy]
You chose to go berserk, now live or die with it!
Mantas assumes a defensive striking posture.
na off
* R HP:Battered MV:Full - Gully: Beaten >
Berserk! Death! Death! Fight to the death!
* R HP:Battered MV:Full - Gully: Beaten >
You narrate 'off'
* R HP:Battered MV:Full - Gully: Beaten >
f
Berserk! Death! Death! Fight to the death!
* R HP:Battered MV:Full - Gully: Beaten >
Mantas panics, and attempts to flee!
* R HP:Battered MV:Full - Gully: Beaten >
na oh ffs
Mantas avoids being bashed by *Sklarr* who loses his balance and falls!
*Malf* panics, and attempts to flee!
You dodge a bash from *Gully* who loses his balance and falls!
* R HP:Battered MV:Full - Gully: Beaten >
Siffas the Eyeless barely smites your body.
A Dhjin'en trolloc tries to slash Roberto, but he deflects the blow.
A Dhjin'en trolloc tries to slash Mantas, but he parries successfully.
A Dhjin'en trolloc crushes your body.
A Dhjin'en trolloc crushes Roberto's left leg extremely hard.
A Dhjin'en trolloc bites Mantas's body.
A Dhjin'en trolloc tries to bite Mantas, but he deflects the blow.
A draghkar tries to hit Roberto, but he dodges the attack.
A darkhound barely hits your body.
*Malf* pierces Roberto's body hard.
Roberto tries to pierce *Malf*, but he deflects the blow.
You strike *Gully*'s body.
You narrate 'oh ffs'
Roberto panics, and attempts to flee!
na zerk

Draz
Posts: 605
Joined: Sun Feb 19, 2017 9:14 pm

Re: Fail!

Post by Draz » Wed May 08, 2024 4:19 am

A Pile of Lumber
[ obvious exits: E S W ]
2x quivering
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Sklarr* is standing here.
*Gully* is standing here.
*Malf* is standing here.
A brazen young hare thumps his powerful hind legs nearby.
A brazen young hare thumps his powerful hind legs nearby.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Roberto has arrived from the east, riding a warhorse.
*Malf* tries to pierce Roberto, but he parries successfully.
* R HP:Beaten MV:Winded >
[kill dark]
You try to strike *Sklarr*, but he deflects the blow.
* R HP:Beaten MV:Winded - Sklarr: Critical >
[bash ]
*Gully* scythes your body.
You wish that your wounds would stop BLEEDING so much!
-=+**
Roberto tries to pierce *Malf*, but he parries successfully.
A young, agile hare leaves south.
The blighted tree tries to hit Roberto, but he parries successfully.
The blighted tree joins the blighted tree's fight!
*Malf* tries to pierce Roberto, but he parries successfully.
Roberto tries to pierce *Malf*, but he deflects the blow.
+=--
Roberto panics, and attempts to flee!
=
As *Sklarr* avoids your bash, you topple over and fall to the ground!
* R HP:Critical MV:Winded - Sklarr: Critical >
na sklarr crit
You dodge a bash from *Sklarr* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
*Gully* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Winded - Sklarr: Critical >
f
s
The blighted tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
Roberto swiftly dodges the blighted tree's attempt to hit him.
*Gully* scythes your body hard.
You wish that your wounds would stop BLEEDING so much!
*Malf* tries to pierce Roberto, but he dodges the attack.
* R HP:Critical MV:Winded - Sklarr: Critical >
Roberto leaves south riding a warhorse.
* R HP:Critical MV:Winded - Sklarr: Critical >
*Malf* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Winded - Sklarr: Critical >
You narrate 'sklarr crit'
* R HP:Critical MV:Winded - Sklarr: Critical >
You panic and attempt to flee!
*Malf* pierces your head.
You wish that your wounds would stop BLEEDING so much!
The blighted tree tries to hit you, but you parry successfully.
*Gully* scythes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
*Sklarr* lances your body hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Alas, you cannot go that way...
* R HP:Critical MV:Winded >
s
w
s
Alas, you cannot go that way...
*Sklarr* has arrived from the west.
*someone* scythes your left leg.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Mantas
Posts: 237
Joined: Tue May 14, 2019 4:35 pm

Re: Fail!

Post by Mantas » Fri May 17, 2024 6:26 am

The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving NORTH. ^^
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
Roberto of the Malkieri Diaspora is here, fighting Malf, riding a warhorse.
Suern Atar is sitting here.
*Malf* is here, fighting Suern.
*Sklarr* is here, fighting Suern.
A rat scurries around trying to get out of sight.
A ramshorned trolloc is here, fighting Suern.
A ramshorned trolloc is here, fighting Roberto.
A ramshorned trolloc is here, fighting Roberto.
A ramshorned trolloc is here, fighting Roberto.
A fade is here, fighting Roberto.

* R HP:Critical MV:Tiring >
You try to crush *Sklarr*, but he deflects the blow.

* R HP:Critical MV:Tiring - Suern: Scratched - Sklarr: Critical >
Roberto panics, and attempts to flee!
-=+
A fade slashes Roberto's body extremely hard.
Roberto panics, and attempts to flee!
Roberto leaves north riding a warhorse. ^^
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A ramshorned trolloc cleaves Suern's left leg hard.
*Malf* pierces Suern's body extremely hard.
*Sklarr* slices Suern's body into bloody fragments!
**+=- -=
Your bash at *Sklarr* sends him sprawling!

* R HP:Critical MV:Tiring - Suern: Wounded - Sklarr: Critical >

A fade slashes Suern's right arm into bloody fragments!
Someone barely cleaves your right arm.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light

Castien
Posts: 70
Joined: Sun Mar 24, 2019 8:13 pm

Re: Fail!

Post by Castien » Fri May 17, 2024 1:10 pm

o S HP:Beaten MV:Haggard - Stomper: Beaten > *Stomper* tries to pierce you, but you parry successfully.
You try to crush *Stomper*, but he deflects the blow.
You do the best you can!

o S HP:Beaten MV:Haggard - Stomper: Battered > nar on
bash
You narrate 'on'

* ard - Stomper: Battered >
*Stomper* stops using an engraved gold-plated breastplate.

*
*Stomper* pierces your right foot.

-
*Stomper* gives an elite trolloc an order.
An elite trolloc leaves north.

=
Your bash at *Stomper* sends him sprawling!
This session you've landed 7 out of 9 bashes (77% landed)

o S HP:Beaten MV:Haggard - Stomper: Battered > nar bashed

Eadmund has arrived from the west, riding a |2|.gray palfrey.
Giuseppe has arrived from the west, riding a |3|.warhorse.
Giuseppe scythes *Stomper*'s body very hard.

* S HP:Beaten MV:Haggard - Stomper: Beaten > You narrate 'bashed'

* S HP:Beaten MV:Haggard - Stomper: Beaten >
Eadmund scythes *Stomper*'s right arm very hard.

* S HP:Beaten MV:Haggard - Stomper: Beaten >
Eadmund scythes *Stomper*'s body into bloody fragments!
Giuseppe scythes *Stomper*'s body into bloody fragments!
*STOMPER* PANICS AND ATTEMPTS TO FLEE!
You crush *Stomper*'s body into bloody fragments!

*Stomper* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Stomper*'s death cry.

Stomper
Posts: 77
Joined: Thu Jan 14, 2016 12:18 pm

Re: Fail!

Post by Stomper » Fri May 17, 2024 1:20 pm

lol gotta love it bad old alias on zmud, of course 4-5 hits to the chest was dumb chasing anyways in that setup vs 3 solo :p

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