Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: Fail!

Post by isabel » Fri Oct 22, 2021 4:26 am

Lollol this should be in funny quotes.

Magdan
Posts: 73
Joined: Fri Aug 07, 2015 3:08 pm

Re: Fail!

Post by Magdan » Sun Oct 24, 2021 11:56 pm

* R HP:Healthy MV:Weary > e
7
A Forested Path Through the Borderlands
A small path seems to form here and heads through the thick forest that
lines the terrain to the north. Thick branches intertwine among the trees
making it hard to distiguish what limbs belong to which trees. The path is
merely flattened and trampled underbrush made through the easiest route
through the trees. The path continues north. It would not take much more
than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.

[charge h.dark] ry >
You line up your charge...


Suddenly *Gorigo* places a sharp, red stone dagger in your back!
Ouch! That Really did HURT!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
A Forested Path Through the Borderlands
Tall trees line this dirt path that winds through the forest, turning to
the south, or continuing to the east. Bushes line the path, and take up any
room that is left over from the trees that seem to overrun the landscape.
Fighting for a place to grow among the shrubs and massive trees, are tiny
wildflowers that break the green color of the forest. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.

* R HP:Battered MV:Weary >

and

* R HP:Battered MV:Weary - Gorigo: Wounded > 8
*Gorigo* panics, and attempts to flee!
[bash ]


*Gorigo* leaves north.

=7
Cancelled.
[charge h.dark]
You line up your charge...


Chaaaaarrrge!! *Gorigo* bleeds profusely as you skewer him with a partisan bearing the arms of Ghealdan!
*Gorigo* panics, and attempts to flee!

* R HP:Battered MV:Weary - Gorigo: Battered >
*Gorigo* leaves south.

lol

Magdan
Posts: 73
Joined: Fri Aug 07, 2015 3:08 pm

Re: Fail!

Post by Magdan » Mon Oct 25, 2021 3:24 pm

* R HP:Hurt MV:Full - the blighted tree: Battered > l
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of the blighted tree is lying here.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!

* R HP:Hurt MV:Full - the blighted tree: Battered > where
Players in your Zone
--------------------
Magdan - The Blight

* R HP:Hurt MV:Full - the blighted tree: Battered > t
[charge h.dark]
No way! You're fighting for your life!

* R HP:Hurt MV:Full - the blighted tree: Battered >
You lance the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.

* R HP:Hurt MV:Full - the blighted tree: Critical > h
[bash h.dark]
You're too busy at the moment!

* R HP:Hurt MV:Full - the blighted tree: Critical > h

*Astarion* places a sharp, red stone dagger in the back of a warhorse, resulting in some strange noises and blood!
A warhorse is dead! R.I.P.
Your blood freezes as you hear a warhorse's death cry.

* HP:Hurt MV:Full - the blighted tree: Critical > [bash h.dark]
You're too busy at the moment!

* HP:Hurt MV:Full - the blighted tree: Critical >
You lance the blighted tree's trunk extremely hard.
The blighted tree is mortally wounded, and will die soon, if not aided.

* HP:Hurt MV:Full - the blighted tree: Incapacitated >
*Astarion* nods in agreement.

2nd one lately by ds, 1 more and I get to start charging shadow stallions I guess! Then the real bitch fest starts. Don't like charge, don't play so many rogues up here. This tool sat at kno healthy so I went north to see if anyone else would show up and this.

Zeeb
Posts: 262
Joined: Tue Nov 17, 2015 6:42 pm

Re: Fail!

Post by Zeeb » Mon Oct 25, 2021 4:01 pm

Kobal has a no stab horses policy and generally those who might want a future with kobal also know this... worth posting thx.

omega
Posts: 30
Joined: Thu Sep 15, 2016 3:20 pm

Re: Fail!

Post by omega » Tue Oct 26, 2021 11:27 am

You flee head over heels.
Continuing Down the Hall
A multitude of doors line both sides of the hallway, each with a richly
decorated carved corniche of redwood leaves and cones above them. A
similarly decorated frieze of redwood leaves, flowers and cones sits just
below the curvature of the arched ceiling. Framed portraits in dark wooden
frames contrast sharply with the white stone walls.
[ obvious exits: N E S W ]
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: White Tower Upper Floors
Door north: door
Door east: woodendoor
Door west: thickdoor
East: Saerin Asnobar, Aes Sedai of the Brown Ajah stands here.
South: A woman with an ageless face stands here.
West: A woman stands here.
*Callesa* is standing here.
[hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Weary >

*Callesa* leaves west.

* S HP:Hurt MV:Weary >
44
backstab h.callesa

An Aes Sedai has arrived from the south.

* S HP:Hurt MV:Weary >
Backstab who?

* S HP:Hurt MV:Weary >
44
backstab h.callesa
w
Backstab who?

h
* S HP:Hurt MV:Weary >
An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
East: A woman with an ageless face stands here.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is standing here.
A woman stands here.

* S HP:Hurt MV:Weary > [hide ]
You can't find anything to conceal yourself with.

* S HP:Hurt MV:Weary >

The thickdoor closes quietly.

* S HP:Hurt MV:Weary >
e
s
The thickdoor seems to be closed. <--- oh dear

* S HP:Hurt MV:Weary >
Alas, you cannot go that way...

* S HP:Hurt MV:Weary >
open thickdoor
e
It seems to be locked.

* S HP:Hurt MV:Weary > The thickdoor seems to be closed.

* S HP:Hurt MV:Weary >
call
You call for the thickdoor to be opened. <----not that

* S HP:Hurt MV:Weary >
say open door
l
You say 'open door' <-----not that

h
* S HP:Hurt MV:Weary >
An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is standing here.
A woman stands here.

* S HP:Hurt MV:Weary >
[hide ]
You can't find anything to conceal yourself with.

44
backstab h.callesa
* S HP:Hurt MV:Weary >
You silently approach your victim...

l

-
*Callesa* tries to whip you, but you deflect the blow.

Cancelled.
An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is here, fighting YOU!
A woman stands here.

* S HP:Hurt MV:Weary - Callesa: Scratched >
ex

You try to stab *Callesa*, but she deflects the blow.

* S HP:Hurt MV:Weary - Callesa: Scratched >
You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you dodge the attack.
Obvious exits:
East - A closed 'thickdoor'

call
* S HP:Hurt MV:Weary - Callesa: Scratched >
You call for the thickdoor to be opened.

* S HP:Hurt MV:Weary - Callesa: Scratched >

You gasp in pain as streaks of fire from *Callesa* burn your body!

* S HP:Hurt MV:Weary - Callesa: Scratched >
open thickdoor
You try to stab *Callesa*, but she parries successfully.
You swiftly dodge *Callesa*'s attempt to whip you.
You try to stab *Callesa*, but she deflects the blow.
Your heartbeat calms down more as you feel less panicked.
It seems to be locked.

* S HP:Hurt MV:Winded - Callesa: Scratched >
say open
You say 'open'

* S HP:Hurt MV:Winded - Callesa: Scratched >
You gasp in pain as streaks of fire from *Callesa* burn your body!

* S HP:Hurt MV:Winded - Callesa: Scratched >
say exit
l
You say 'exit' <----maybe?

* S HP:Hurt MV:Winded - Callesa: Scratched >
You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you deflect the blow.
An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is here, fighting YOU!
A woman stands here.

* S HP:Hurt MV:Winded - Callesa: Scratched >

You try to stab *Callesa*, but she deflects the blow.

serk
change mood berserk <----firetruck it it's not opening
* S HP:Hurt MV:Winded - Callesa: Scratched >
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* S HP:Hurt MV:Winded - Callesa: Scratched >

A thickdoor swings inwards. <---son of a bitch.

* S HP:Hurt MV:Winded - Callesa: Scratched >

You stab *Callesa*'s body extremely hard.

* S HP:Hurt MV:Winded - Callesa: Scratched >

You try to stab *Callesa*, but she deflects the blow.

* S HP:Hurt MV:Winded - Callesa: Scratched >
stat
You are a 67 year old female trolloc rogue.
Your height is 5 feet, 11 inches, and you weigh 165.0 lbs.
You are carrying 3.6 lbs and wearing 19.5 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19.
Offensive bonus: 188, Dodging bonus: 144, Parrying bonus: 115
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 8% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- SNEAK

* S HP:Hurt MV:Winded - Callesa: Scratched >
You try to stab *Callesa*, but she deflects the blow.

* S HP:Hurt MV:Winded - Callesa: Scratched >

A thickdoor swings shut.

* S HP:Hurt MV:Winded - Callesa: Scratched >

You gasp in pain as streaks of fire from *Callesa* burn your body!

na ognna rip in tower
* S HP:Wounded MV:Winded - Callesa: Scratched >
i
You narrate 'ognna rip in tower'

* S HP:Wounded MV:Winded - Callesa: Scratched >
You are carrying:
a wealth of copper pennies (293)
a wealth of gold crowns (75)

* S HP:Wounded MV:Winded - Callesa: Scratched >

You try to stab *Callesa*, but she parries successfully.
You swiftly dodge *Callesa*'s attempt to whip you.

* S HP:Wounded MV:Winded - Callesa: Scratched >

You try to stab *Callesa*, but she parries successfully.

* S HP:Wounded MV:Winded - Callesa: Scratched >

You try to stab *Callesa*, but she parries successfully.
Ghast narrates '??'

na i doored mysefl
* S HP:Wounded MV:Winded - Callesa: Scratched >
l
You narrate 'i doored mysefl'

* S HP:Wounded MV:Winded - Callesa: Scratched > An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is here, fighting YOU!
A woman stands here.

* S HP:Wounded MV:Winded - Callesa: Scratched >

You gasp in pain as streaks of fire from *Callesa* burn your body!

* S HP:Wounded MV:Winded - Callesa: Scratched >

You stab *Callesa*'s body into bloody fragments!

* S HP:Wounded MV:Winded - Callesa: Hurt >

You try to stab *Callesa*, but she deflects the blow.
*Callesa* tries to whip you, but you deflect the blow.

* S HP:Wounded MV:Winded - Callesa: Hurt >

Ghast narrates 'where'

* S HP:Wounded MV:Winded - Callesa: Hurt >
na brown chambers
You narrate 'brown chambers'

* S HP:Wounded MV:Winded - Callesa: Hurt >

Ghast narrates 'with who'

na lol
* S HP:Wounded MV:Winded - Callesa: Hurt >
You narrate 'lol'

* S HP:Wounded MV:Winded - Callesa: Hurt >
You try to stab *Callesa*, but she deflects the blow.

* S HP:Wounded MV:Winded - Callesa: Hurt >

Your body is pierced by razor sharp ice spikes sent by *Callesa*!

* S HP:Wounded MV:Winded - Callesa: Hurt >
na callesa
You narrate 'callesa'

stat
* S HP:Wounded MV:Winded - Callesa: Hurt >
You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you parry successfully.
You are a 67 year old female trolloc rogue.
Your height is 5 feet, 11 inches, and you weigh 165.0 lbs.
You are carrying 3.6 lbs and wearing 19.5 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19.
Offensive bonus: 188, Dodging bonus: 144, Parrying bonus: 115
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 8% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- SNEAK

* S HP:Wounded MV:Winded - Callesa: Hurt >

You try to stab *Callesa*, but she parries successfully.

* S HP:Wounded MV:Winded - Callesa: Hurt >
i
You are carrying:
a wealth of copper pennies (293)
a wealth of gold crowns (75)

* S HP:Wounded MV:Winded - Callesa: Hurt >
rem flask

You stab *Callesa*'s head hard.

* S HP:Wounded MV:Winded - Callesa: Hurt >
You stop using a flask stained with human blood.

drop all
* S HP:Wounded MV:Winded - Callesa: Hurt >

You try to stab *Callesa*, but she deflects the blow.

* S HP:Wounded MV:Winded - Callesa: Hurt >
You drop a flask stained with human blood.
You drop a wealth of copper pennies.
You drop a wealth of gold crowns.

* S HP:Wounded MV:Winded - Callesa: Hurt >
stat
You are a 67 year old female trolloc rogue.
Your height is 5 feet, 11 inches, and you weigh 165.0 lbs.
You are carrying 0.0 lbs and wearing 15.5 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19.
Offensive bonus: 190, Dodging bonus: 146, Parrying bonus: 116
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 8% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- SNEAK

* S HP:Wounded MV:Winded - Callesa: Hurt >

You try to stab *Callesa*, but she deflects the blow.
Ghast narrates 'lemme open door'

* S HP:Wounded MV:Winded - Callesa: Hurt >

You stab *Callesa*'s body extremely hard.

* S HP:Wounded MV:Winded - Callesa: Wounded >
na i'm serk
l
You try to stab *Callesa*, but she deflects the blow.
*Callesa* tries to whip you, but you dodge the attack.
You narrate 'i'm serk'

* S HP:Wounded MV:Winded - Callesa: Wounded >
An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A wealth of gold crowns has been carelessly left here.
A wealth of copper pennies has been carelessly left here.
A leather flask, stained dark red, lies forgotten here.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is here, fighting YOU!
A woman stands here.

* S HP:Wounded MV:Winded - Callesa: Wounded >

You stab *Callesa*'s body very hard.

na hitting her soome
* S HP:Wounded MV:Winded - Callesa: Wounded >
You narrate 'hitting her soome'

* S HP:Wounded MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she deflects the blow.

na come in
* S HP:Wounded MV:Winded - Callesa: Wounded >
You narrate 'come in'

* S HP:Wounded MV:Winded - Callesa: Wounded >

Ghast narrates 'dung lol'

* S HP:Wounded MV:Winded - Callesa: Wounded >

You gasp in pain as streaks of fire from *Callesa* burn your body!

* S HP:Battered MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she parries successfully.

* S HP:Battered MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she deflects the blow.
*Callesa* tries to whip you, but you dodge the attack.

l
* S HP:Battered MV:Winded - Callesa: Wounded >
An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A wealth of gold crowns has been carelessly left here.
A wealth of copper pennies has been carelessly left here.
A leather flask, stained dark red, lies forgotten here.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is here, fighting YOU!
A woman stands here.

* S HP:Battered MV:Winded - Callesa: Wounded >
na if you're fast
You narrate 'if you're fast'

* S HP:Battered MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she deflects the blow.
You try to stab *Callesa*, but she parries successfully.

* S HP:Battered MV:Winded - Callesa: Wounded >
stat
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Callesa*!
You are a 67 year old female trolloc rogue.
Your height is 5 feet, 11 inches, and you weigh 165.0 lbs.
You are carrying 0.0 lbs and wearing 15.5 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19.
Offensive bonus: 190, Dodging bonus: 146, Parrying bonus: 116
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 8% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- SNEAK

* S HP:Beaten MV:Winded - Callesa: Wounded >

Ghast narrates 'where'

* S HP:Beaten MV:Winded - Callesa: Wounded >
rem pack

You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you dodge the attack.

* S HP:Beaten MV:Winded - Callesa: Wounded >
You try to stab *Callesa*, but she deflects the blow.
You stop using a belt pack.

drop pack
* S HP:Beaten MV:Winded - Callesa: Wounded >
l
You drop a belt pack.

* S HP:Beaten MV:Winded - Callesa: Wounded > An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A hide pack, fashioned to hang from a belt, collects dust here.
A wealth of gold crowns has been carelessly left here.
A wealth of copper pennies has been carelessly left here.
A leather flask, stained dark red, lies forgotten here.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is here, fighting YOU!
A woman stands here.

* S HP:Beaten MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you dodge the attack.

* S HP:Beaten MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she deflects the blow.

* S HP:Beaten MV:Winded - Callesa: Wounded >
na elegant chamber
You narrate 'elegant chamber'

* S HP:Beaten MV:Winded - Callesa: Wounded >
You stab *Callesa*'s body extremely hard.

* S HP:Beaten MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she parries successfully.

* S HP:Beaten MV:Winded - Callesa: Wounded >
take tea pack
There doesn't seem to be a tea in a belt pack. <----damn

* S HP:Beaten MV:Winded - Callesa: Wounded >

You stab *Callesa*'s body hard.

quaff tea
* S HP:Beaten MV:Winded - Callesa: Wounded >
You do not have that item.

* S HP:Beaten MV:Winded - Callesa: Wounded >
l

You try to stab *Callesa*, but she deflects the blow.

* S HP:Beaten MV:Winded - Callesa: Wounded > An Elegant Chamber
A wall of windows, each clear pane polished to a sparkle, stands opposite a
pair of shining dark wood doors which lead east. Each window offers a
slightly differing view of the Tower Grounds twenty-two stories below, all
together creating a breathtaking vista. A pair of large, silk-upholstered
couches stand opposing one another near a large fireplace, several low
tables along the walls holding many things necessary for receiving guests.
[ obvious exits: E ]
(wotmudmapper): (error): No matches found.
A hide pack, fashioned to hang from a belt, collects dust here.
A wealth of gold crowns has been carelessly left here.
A wealth of copper pennies has been carelessly left here.
A leather flask, stained dark red, lies forgotten here.
A thin sheet of paper lies crumpled on the ground. [2]
A green bottle lies here, empty.
A crude but serviceable shovel lies on the ground.
*Callesa* is here, fighting YOU!
A woman stands here.

* S HP:Beaten MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you dodge the attack.

* S HP:Beaten MV:Winded - Callesa: Wounded >
l callesa




Callesa has quite a few wounds.

*Callesa* is using:
<worn on head> a light brown hood of finely-spun cloth
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a firedrop-handled bullwhip

You attempt to peek at the inventory:
a torch
a torch
a strange fruit
a strange fruit
a strange fruit

stat
* S HP:Beaten MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she deflects the blow.

* S HP:Beaten MV:Winded - Callesa: Wounded >
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Callesa* burn your body!
You are a 67 year old female trolloc rogue.
Your height is 5 feet, 11 inches, and you weigh 165.0 lbs.
You are carrying 0.0 lbs and wearing 10.4 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19.
Offensive bonus: 190, Dodging bonus: 147, Parrying bonus: 117
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 8% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- SNEAK

* S HP:Beaten MV:Winded - Callesa: Wounded >

You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you dodge the attack.
Your heartbeat calms down more as you feel less panicked.

* S HP:Beaten MV:Tiring - Callesa: Wounded >
eq
You are using:
<held> a blood-red enameled trident badge
<worn on finger> an onyx circlet engraved with tridents
<worn on finger> a beautifully worked great serpent ring
<worn on head> a camouflaged hood
<worn around neck> a silver medallion
<worn around neck> a shimmering pendant of obsidian
<worn on body> a bearskin tunic
<worn about body> a surcoat with exquisite embroidery
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<wielded two-handed> a pair of moonstone hilted dirks (scratched)
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

i
* S HP:Beaten MV:Tiring - Callesa: Wounded >
You try to stab *Callesa*, but she parries successfully.
You swiftly dodge *Callesa*'s attempt to whip you.
You try to stab *Callesa*, but she deflects the blow.
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Callesa* burn your body!
You are carrying:
Nothing.

* S HP:Critical MV:Tiring - Callesa: Wounded >

You try to stab *Callesa*, but she parries successfully.

* S HP:Critical MV:Tiring - Callesa: Wounded >

You try to stab *Callesa*, but she deflects the blow.

la
* S HP:Critical MV:Tiring - Callesa: Wounded >
You fall down laughing.

* S HP:Critical MV:Tiring - Callesa: Wounded >

You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you parry successfully.

* S HP:Critical MV:Tiring - Callesa: Wounded >
na i die :P

You stab *Callesa*'s left leg very hard.

* S HP:Critical MV:Tiring - Callesa: Wounded >
You narrate 'i die :P'

* S HP:Critical MV:Tiring - Callesa: Wounded >

You try to stab *Callesa*, but she deflects the blow.
You swiftly dodge *Callesa*'s attempt to whip you.

* S HP:Critical MV:Tiring - Callesa: Wounded >

You stab *Callesa*'s left leg very hard.
*Callesa* panics, and attempts to flee!

* S HP:Critical MV:Tiring - Callesa: Battered >

You stab *Callesa*'s right leg into bloody fragments!
*Callesa* panics, and attempts to flee!
*Callesa* tries to whip you, but you deflect the blow.

* S HP:Critical MV:Tiring - Callesa: Battered >

You try to stab *Callesa*, but she deflects the blow.

* S HP:Critical MV:Tiring - Callesa: Battered >

You stab *Callesa*'s right leg very hard.
*Callesa* panics, and attempts to flee!

* S HP:Critical MV:Tiring - Callesa: Beaten >
open thickdoor
open thickdoor

You try to stab *Callesa*, but she parries successfully.

* S HP:Critical MV:Tiring - Callesa: Beaten >
It seems to be locked.

* S HP:Critical MV:Tiring - Callesa: Beaten > You stab *Callesa*'s right leg
extremely hard.
*Callesa* panics, and attempts to flee!
It seems to be locked.

* S HP:Critical MV:Tiring - Callesa: Beaten >
Ghast narrates 'uhh'

* S HP:Critical MV:Tiring - Callesa: Beaten >
say exit
You say 'exit' <----flee off me!

* S HP:Critical MV:Tiring - Callesa: Beaten >

You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you deflect the blow.
You try to stab *Callesa*, but she deflects the blow.

* S HP:Critical MV:Tiring - Callesa: Beaten >

A thickdoor swings inwards.

* S HP:Critical MV:Tiring - Callesa: Beaten >
ww
change mood wimpy
ww
change mood wimpy

You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Callesa* burn your body!

ww
change mood wimpy
* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

ww
change mood wimpy
* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

ww
change mood wimpy
ww
change mood wimpy
* S HP:Critical MV:Tiring - Callesa: Beaten > You try to stab *Callesa*, but
she parries successfully.
*Callesa* tries to whip you, but you deflect the blow.
You chose to go berserk, now live or die with it!

ww
change mood wimpy
* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

ww
change mood wimpy
ww
change mood wimpy
* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

ww
change mood wimpy
* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

ww
change mood wimpy
* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

* S HP:Critical MV:Tiring - Callesa: Beaten > You chose to go berserk, now
live or die with it!

* S HP:Critical MV:Tiring - Callesa: Beaten >
Ghast narrates 'i didnt find elegant chamber in brown quarters'

* S HP:Critical MV:Tiring - Callesa: Beaten >

A thickdoor swings shut.
You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you deflect the blow.

* S HP:Critical MV:Tiring - Callesa: Beaten >

Ghast narrates 'is that clan room?'

* S HP:Critical MV:Tiring - Callesa: Beaten >
say exit
You say 'exit'

* S HP:Critical MV:Tiring - Callesa: Beaten >

You try to stab *Callesa*, but she parries successfully.
*Callesa* tries to whip you, but you deflect the blow.
You feel the Weave of the Wheel loosen from you.
Your screams die away as streaks of Fire from Callesa devour your flesh.
You are dead! Sorry...
Ouch! You lose a level.

Dimmu
Posts: 215
Joined: Sun Mar 22, 2015 7:38 am

Re: Fail!

Post by Dimmu » Tue Oct 26, 2021 12:39 pm

Magdan wrote:
Mon Oct 25, 2021 3:24 pm
/snip . . .
2nd one lately by ds, 1 more and I get to start charging shadow stallions I guess! Then the real bitch fest starts. Don't like charge, don't play so many rogues up here. This tool sat at kno healthy so I went north to see if anyone else would show up and this.
All you was doing was rolling charges on me and didn't even try to melee, so seeing as your timer is faster than mine I evened the playing field. Ease up on the spam and I'll play nice, well nicer :p. If you have anymore salt send it Vampa's way, it's through his questionable decisions that I statted a rogue instead of playing my preferred choice of abs/bash.

@Puny - heh!, never once in 25 years have I ever considered clanning Ko'bal unless we're talking about the Slaydak era.

Magdan
Posts: 73
Joined: Fri Aug 07, 2015 3:08 pm

Re: Fail!

Post by Magdan » Tue Oct 26, 2021 2:28 pm

Nah I hit you at kno multiple times. Missed every bash got wounded to your healthy and dipped ✌️ Kno is to strong to use right away. Trees are just fine. Killed many top end players/kits with minimal mobs on a rogue. Once you realize your not as hamstringed as you think on a rogue the better. Don’t need that super fleebie fllestab bs. Rogue melee is quite powerful with attack.

Scrat
Posts: 114
Joined: Tue Aug 18, 2015 8:07 pm

Re: Fail!

Post by Scrat » Fri Oct 29, 2021 1:16 am

Little salty about this one.


* R S HP:Critical DP:Bursting MV:Strong >

*Magdan* has arrived from the north, riding a bloodstock stallion.

* R S HP:Critical DP:Bursting MV:Strong >
*Magdan* struggles to barrel down on Puny, a partisan bearing the arms of Ghealdan aimed at his chest.

* R S HP:Critical DP:Bursting MV:Strong >
p
[bash human]
*Draz* has arrived from the west, riding a warhorse.
A raven has arrived from the west.
Puny narrates 'magdan gap near kno patty'


-
Puny tries to pierce *Draz*, but he parries successfully.

=
+*
*+
A raven caws 'Draz, Magdan are at Road to Tarwin's Gap'
A Kno'mon trolloc tries to crush Magdan, but he deflects the blow.
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'


=
-
-
A myrddraal tries to slash Magdan, but he deflects the blow.
Someone squeaks 'Draz, Magdan are at Road to Tarwin's Gap'
A myrddraal hisses 'This is the will of the Great Lord.'

A Kno'mon trolloc tries to crush Draz, but he parries successfully.
*Magdan* lances a Kno'mon trolloc's body.
A Kno'mon trolloc tries to crush Magdan, but he deflects the blow.
Puny pierces *Draz*'s head.

=
Your bash at *Draz* sends him sprawling!

* R S HP:Critical DP:Bursting MV:Strong - Puny: Hurt - Draz: Hurt >
cb
change mood brave
b
Mood changed to: Brave

* R S HP:Critical DP:Bursting MV:Strong - Puny: Hurt - Draz: Hurt >
[bash ]


*Draz* sends Puny sprawling with a powerful bash!
*Draz* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

*Draz* sends a Kno'mon trolloc sprawling with a powerful bash!

* R S HP:Critical DP:Bursting MV:Strong - Puny: Hurt - Draz: Hurt >

A myrddraal tickles Magdan's right leg with his slash.
A raven caws 'Draz, Magdan are at Road to Tarwin's Gap'
Someone squeaks 'Draz, Magdan are at Road to Tarwin's Gap'
A myrddraal hisses 'This is the will of the Great Lord.'

A Kno'mon trolloc crushes Magdan's body very hard.
*Draz* pounds Puny's body into bloody fragments!
*Draz* pounds your left foot hard.
You wish that your wounds would stop BLEEDING so much!

*Draz* pounds a Kno'mon trolloc's body very hard.

cw
change mood wimpy
f
* R S HP:Critical DP:Bursting MV:Strong - Puny: Wounded - Draz: Hurt >

*Rikkus* has arrived from the north, riding a warhorse.
*Natia* has arrived from the north, riding a warhorse.
*Geoff* has arrived from the north, riding a wild stallion.
*Geoff* pounds your left arm very hard.
You wish that your wounds would stop BLEEDING so much!


* R S HP:Critical DP:Bursting MV:Strong - Puny: Wounded - Draz: Hurt >

*someone* slashes your body very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Ouch! You lose a level.

Asandra
Posts: 748
Joined: Mon May 13, 2019 11:30 am

Re: Fail!

Post by Asandra » Fri Oct 29, 2021 2:17 am

Faceoff showing you the wrong bash message.

Scrat
Posts: 114
Joined: Tue Aug 18, 2015 8:07 pm

Re: Fail!

Post by Scrat » Fri Oct 29, 2021 2:45 am

I am well aware of that, I'm salty that I got face-offed onto Draz 2 commands before his multibash happened and had essentially no time to react. The whole concept of being multibashed like that immediately after engaging on a gaidin is one of the most frustrating parts of the game.

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