Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Frey
Posts: 234
Joined: Wed Feb 18, 2015 7:58 pm

Re: Fail!

Post by Frey » Tue Feb 27, 2024 6:29 pm

Oof, super shitty.

Comf Meph 😞

Jaster
Posts: 370
Joined: Fri Apr 03, 2015 1:17 pm

Re: Fail!

Post by Jaster » Tue Feb 27, 2024 10:58 pm

The aggressor magically knew the right moment to be online in that room for you. Right...Looks pretty telegraphed.

Guy parks his sleep stab MC in that room waiting for the "right" moment. Would be interesting to see the time stamp of when the character logged in.

Draz
Posts: 576
Joined: Sun Feb 19, 2017 9:14 pm

Re: Fail!

Post by Draz » Wed Feb 28, 2024 12:07 am

That's shitty.
Don't suppose they were stupid enough to leave tracks or Mush saw them?

mush
Posts: 26
Joined: Thu Apr 13, 2023 4:45 pm

Re: Fail!

Post by mush » Wed Feb 28, 2024 9:01 am

Draz wrote:
Wed Feb 28, 2024 12:07 am
Don't suppose they were stupid enough to leave tracks or Mush saw them?
Would never want to be accused of revealing "unknown MCs" on forums, so just to be clear, the tracks I found immediately after outside of the jump exit and bee-lining down Blight to Orch, grab a horse, and then run to FD Road belonged to Coltaine.

mephistopheles
Posts: 32
Joined: Tue Nov 03, 2015 3:47 pm

Re: Fail!

Post by mephistopheles » Thu Feb 29, 2024 3:51 pm

HP:Scratched MV:Full >
By an Apple Tree
The path broadens out and encircles a tree, leaving a clearing about twenty
paces in diameter. The apple tree is huge, almost ten paces high with a trunk
a pace in diameter. The branches of the tree extend almost five paces away from
the trunk. A small grass covered hill rises to the north.
[ obvious exits: N E S W ]
Zone: Grasslands
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a humanoid leaving north.
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of a wild stallion is lying here.
The corpse of a gray palfrey is lying here.
A juicy looking apple has fallen to the ground. [5]
Isela is standing here, riding a bloodstock stallion.
Melosa is standing here, riding a warhorse.
A mighty Ahf'frait trolloc has arrived from the north.

HP:Scratched MV:Full >
Melosa leaves south riding a warhorse. vv
You try to cleave Isela, but she parries successfully.

HP:Scratched MV:Full - Isela: Battered > Isela stabs your head.
[bash ]
-=+*

Melosa has arrived from the south, riding a warhorse.
+=- -=
Your bash atIsela* sends her sprawling!
Isela panics, and attempts to flee!

HP:Scratched MV:Full - Isela: Beaten >

You cleave Isela's right foot into bloody fragments!
A mighty Ahf'frait trolloc joins your fight!

HP:Scratched MV:Full - Isela: Critical >

The air around your eyes seems to catch fire, blinding you!

HP:Scratched MV:Full - Isela: Critical >
[get all corpse]
You don't have a corpse.

HP:Scratched MV:Full - Isela: Critical >

someone strikes someone's body.
Someone tries to blast someone, but she parries successfully.
someone stabs your body.
You try to cleave someone, but she deflects the blow.
someone leaves west riding a bloodstock stallion. <<

HP:Scratched MV:Full >

Khaster
Posts: 59
Joined: Wed Mar 25, 2020 7:42 pm

Re: Fail!

Post by Khaster » Wed Mar 06, 2024 2:53 pm

F is for friends who do stuff together


u
[kill dark]
They aren't here.

* R HP:Beaten MV:Winded >
q
bash dark
Atop a Crumbling Watch Tower
[ obvious exits: D ]
Zone: Parched Ground
A gray palfrey prances skittishly nearby, being ridden by you.
*Skirrel* is standing here.
*Skirrel* pierces your left arm hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Winded - Skirrel: Critical >
-
*Skirrel* pierces your right leg hard.
You wish that your wounds would stop BLEEDING so much!

=+**+=- -
=
As *Skirrel* avoids your bash, you topple over and fall to the ground!
*Skirrel* panics, and attempts to flee!

* R HP:Critical MV:Winded - Skirrel: Critical >

*Skirrel* pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Winded - Skirrel: Critical >
b
bash

*Skirrel* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!

-=+**+=- -=
You try to blast *Skirrel*, but he deflects the blow.
*Skirrel* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

Your bash at *Skirrel* sends him sprawling!
*Skirrel* panics, and attempts to flee!

* R HP:Critical MV:Winded - Skirrel: Critical >

You blast *Skirrel*'s right leg into bloody fragments!
*Skirrel* panics, and attempts to flee!

* R HP:Critical MV:Winded - Skirrel: Critical >

*Skirrel* leaves down. dd

* R HP:Critical MV:Winded >
d
x
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
A weapon rack stands on the ground here, ready to store weapons.
A gray palfrey prances skittishly nearby, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R HP:Critical MV:Winded >
[kill dark]
They aren't here.
*Skirrel* has arrived from above.

* R HP:Critical MV:Winded >

*Skirrel* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


x
* R HP:Critical MV:Winded - Skirrel: Critical >
[kill dark]
You do the best you can!

* R HP:Critical MV:Winded - Skirrel: Critical >

*Skirrel* panics, and attempts to flee!

* R HP:Critical MV:Winded - Skirrel: Critical >

The grizzled veteran joins your fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
*Gok* has arrived from the north.

* R HP:Critical MV:Winded - Skirrel: Critical >

*Gok* stabs your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Winded - Skirrel: Critical >

*someone* stabs your body.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Pietr Hawke is here, looking dazed and confused.

Harun
Posts: 170
Joined: Wed Sep 02, 2015 9:45 pm

Re: Fail!

Post by Harun » Wed Mar 06, 2024 5:21 pm

I feel ranked damage should also be mitigated by abs :P

* HP:Beaten MV:Full - Jeremy: Hurt - Veverz: Wounded >

Ghraak barely pierces your left hand.
You wish that your wounds would stop BLEEDING so much!


b
HP:Critical MV:Full - Jeremy: Hurt - Veverz: Wounded > [bash ]


mw
-=
Ghraak pierces your left leg hard.
You wish that your wounds would stop BLEEDING so much!

Gok stabs Shenkt's body.
Wukong panics, and attempts to flee!

f
Ghraak wipes his boots in your face!
You wish that your wounds would stop BLEEDING so much!

Oof! You are rudely interrupted!
[cha mood wimpy]
Mood changed to: Wimpy
Wukong leaves west.

HP:Critical MV:Strong - Jeremy: Hurt - Veverz: Wounded >
You panic and attempt to flee!


Jumaro has arrived from the west.
Jumaro leaves east.
A raven leaves east.


You flee head over heels.
Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a seanchan leaving east.
There are some tracks of a ridden mount leaving east.
Wukong is standing here.
Myrdan is standing here.
Wukong blasts your body hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Wukong: Battered >

You barely scythe Wukong's head.
Wukong blasts your left leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Wukong: Beaten >
f
n
You panic and attempt to flee!

n
sc
someone scythes your right arm hard.
You're stunned, but will probably regain consciousness...

Sorvitor
Posts: 53
Joined: Sat Apr 30, 2016 7:00 pm

Re: Fail!

Post by Sorvitor » Wed Mar 06, 2024 7:02 pm

You say 'oh mounted'

* S HP:Hurt MV:Tiring >
say i missed it too
You say 'i missed it too'

* S HP:Scratched MV:Tiring >
track horse
Osiris says 'it was not a great phase!'


-
=
+
Some obvious recent tracks of a gray palfrey (ridden) leaving east.
Some obvious fairly recent tracks of a gray palfrey (ridden) leaving west.
Some very faint half week-old tracks of a dust-colored gelding (ridden)
leaving west.
Some very faint week-old tracks of a black stallion (ridden) leaving west.
Some very faint week-old tracks of a gray palfrey (ridden) leaving east.
Some extremely faint week-old tracks of a gray palfrey (ridden) leaving west.

* S HP:Scratched MV:Tiring >

Sklarr says 'recent'

* S HP:Scratched MV:Tiring >

*Piolo* places a sharp, red stone dagger in the back of Osiris, resulting in
some strange noises and blood!
Osiris is dead! R.I.P.
Your blood freezes as you hear Osiris's death cry.

* S HP:Scratched MV:Tiring >

Sklarr says 'interesting' <-----yes yes, interesting

say recent
* S HP:Scratched MV:Tiring >
e
You say 'recent' <---haven't even processed he died yet


* S HP:Scratched MV:Tiring >
e
Caemlyn Road West of Whitebridge
Caemlyn road stretches on to the west. To the east the road ends abruptly at
the bank of the river Arinelle. The enormous bulk of the White Bridge can be
seen spanning the river, to the city body of Whitebridge on the far bank.
[ obvious exits: E W ]
Zone: Whitebridge
Door east: gate
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of a humanoid leaving >>EAST>>.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Sklarr has arrived from the west.
Veverz has arrived from the west.

* S HP:Scratched MV:Tiring >
The gate seems to be closed.

* S HP:Scratched MV:Tiring >
The gate seems to be closed.

* S HP:Scratched MV:Tiring >
w <----dung he died

6 <---k light alias
Caemlyn Road West of Whitebridge
You gaze in awe at the fantastic bridge that has come into view to the
east. Gleaming white when the sun shines, this majestic bridge flies over
the river Arinelle in an enormous yet graceful arch, with seemingly thin
graceful pillars jutting down into the river to support it. The river
itself cannot be seen from here, but the top of the far bluff can be, with
the town of Whitebridge nestled beyond. North and south of you are
croplands used by the town, the fields stretching east right up to the near
bluff over the river. A large paw print has been pressed into a flagstone,
heading east.
[ obvious exits: N E S W ]
Zone: Caemlyn Road West of Whitebridge
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
The corpse of Osiris is lying here.
The corpse of a gray palfrey is lying here.
*Piolo* is standing here.
A tired farmer is here.
A tired farmer is here.
A tired farmer is here.
Sklarr has arrived from the east.
Veverz has arrived from the east.

* S HP:Scratched MV:Tiring >
6

*Piolo* gets a dark pair of steel boots from the corpse of Osiris.
*Piolo* gets a pair of steel-plated greaves from the corpse of Osiris.
*Piolo* gets a shiny copper dagger from the corpse of Osiris.
*Piolo* gets a water skin from the corpse of Osiris.
*Piolo* gets a bronze belt of odd design from the corpse of Osiris.
*Piolo* gets the massive blade, da'es Ashan from the corpse of Osiris.
*Piolo* gets a sungwood bracelet from the corpse of Osiris.
*Piolo* gets a sungwood bracelet from the corpse of Osiris.
*Piolo* gets a pair of steel-plated gauntlets from the corpse of Osiris.
*Piolo* gets a pair of steel-plated vambraces from the corpse of Osiris.
*Piolo* gets a backpack from the corpse of Osiris.
*Piolo* gets a black wool cape embroidered with a swooping hawk from the
corpse of Osiris.
*Piolo* gets a torc of gleaming steel from the corpse of Osiris.
*Piolo* gets a torc of gleaming steel from the corpse of Osiris.
*Piolo* gets a polished, slitted great helm from the corpse of Osiris.
*Piolo* gets a jade signet ring from the corpse of Osiris.
*Piolo* gets a jade signet ring from the corpse of Osiris.

LOL sobeked by Piolo

Osiris
Posts: 10
Joined: Tue May 17, 2022 2:04 pm

Re: Fail!

Post by Osiris » Wed Mar 06, 2024 7:05 pm

Don't mean anything, we still BALLIN'

mush
Posts: 26
Joined: Thu Apr 13, 2023 4:45 pm

Re: Fail!

Post by mush » Wed Mar 06, 2024 7:29 pm

Respect for not looting someone who doesn't deserve to get looted, Sorvitor. #MaybeMyFade

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