Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Lyren
Posts: 305
Joined: Thu Mar 26, 2015 12:03 pm
Contact:

Re: Fail!

Post by Lyren » Wed Dec 16, 2015 12:18 am

*snicker*

op gate ursting MV:Full >

All of a sudden, your heart seems to have been ripped out of you...
Ouch! You lose a level.

no
n
n

Tarn has arrived from the west, riding a gray palfrey.


Tarn leaves east riding a gray palfrey.


A Lockshear militiaman says 'You Scizzor!!! You will die before your time!! '
A Lockshear militiaman tries to cleave Scizzor, but he deflects the blow.

Suddenly someone places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

Errtu

Re: Fail!

Post by Errtu » Wed Dec 16, 2015 8:09 am

D O H


A ramshorned trolloc tries to cleave Ragan, but he deflects the blow.
A Shienaran forestscout joins Ragan's fight!
A Shienaran forestscout joins Ragan's fight!
A Shienaran forestscout joins Ragan's fight!
Ragan slices a ramshorned trolloc's left leg hard.
You slice *Ominas*'s body hard.

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten > [change mood berserk]
Mood changed to: Berserk <<- VICTORY MODE

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
u
u
No way! You're fighting for your life!

u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten > No way! You're fighting for your life!

u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
You slice *Ominas*'s body very hard.

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
u
No way! You're fighting for your life!

u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten > No way! You're fighting for your life!

u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
u
A Shienaran forestscout slashes a ramshorned trolloc's left foot very hard.
A Shienaran forestscout barely slashes a ramshorned trolloc's body.
A Shienaran forestscout slashes a ramshorned trolloc's body.
A ramshorned trolloc tries to cleave Ragan, but he deflects the blow.
Ragan slices a ramshorned trolloc's body hard.
You slice *Ominas*'s head very hard.
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten > No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
u
u
u
No way! You're fighting for your life!

u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Beaten >
You slice *Ominas*'s body hard.
No way! You're fighting for your life!

u
u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical > A Shienaran forestscout slashes a
ramshorned trolloc's body very hard.
A Shienaran forestscout slashes a ramshorned trolloc's body hard.
A Shienaran forestscout slashes a ramshorned trolloc's right arm extremely hard.
A ramshorned trolloc barely cleaves Ragan's left arm.
Ragan slices a ramshorned trolloc's right leg into bloody fragments!
*Ominas* mounts an attack against you, but weak nerves get the better of him.
You slice *Ominas*'s body hard.
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
No way! You're fighting for your life!

u
u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical > No way! You're fighting for your life!

u
u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
u
No way! You're fighting for your life!
*Ominas* panics, and attempts to flee!

u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical > No way! You're fighting for your life!

u
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
No way! You're fighting for your life!

1
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
A Shienaran forestscout slashes a ramshorned trolloc's left foot extremely hard.
A Shienaran forestscout slashes a ramshorned trolloc's right arm extremely hard.
A Shienaran forestscout slashes a ramshorned trolloc's body hard.
A ramshorned trolloc tries to cleave Ragan, but he parries successfully.
Ragan slices a ramshorned trolloc's body very hard.
You try to slice *Ominas*, but he deflects the blow.
You try to slice *Ominas*, but he deflects the blow.
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical > No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
u
[k ominas]
Ok.
*Ominas* panics, and attempts to flee!

1
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
No way! You're fighting for your life!

u
1
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical > [k ominas]
Ok.

* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical >
No way! You're fighting for your life!

u
1
* R HP:Battered DP:Bursting MV:Fresh - Ominas: Critical > [k ominas]
Ok.
*Ominas* leaves up riding a bloodstock stallion.
*Ominas* has arrived from above, riding a bloodstock stallion.

* R HP:Battered DP:Bursting MV:Fresh >
In the Foothills
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving down.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered DP:Bursting MV:Fresh > [k ominas]
They aren't here.

* R HP:Battered DP:Bursting MV:Fresh >
d
1
1
b
A Shallow Depression
[ obvious exits: U ]
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ominas* is here, fighting a ramshorned trolloc, riding a bloodstock stallion.
A ramshorned trolloc is lying here, stunned.
A Shienaran forestscout is here, fighting a ramshorned trolloc.
A Shienaran forestscout is here, fighting a ramshorned trolloc.
A Shienaran forestscout is here, fighting a ramshorned trolloc.
Ragan is here, fighting a ramshorned trolloc.

* R HP:Battered DP:Bursting MV:Fresh > [k ominas]
You slice *Ominas*'s body ha

Kilgore
Posts: 181
Joined: Sun May 24, 2015 3:04 pm

Re: Fail!

Post by Kilgore » Wed Dec 16, 2015 11:28 am

Was this a meta post?

Ominas
Posts: 459
Joined: Thu Jun 18, 2015 4:07 am

Re: Fail!

Post by Ominas » Wed Dec 16, 2015 11:31 am

Think he said he lost part of the log somehow. His mob died he was zerk, I fled out twice, he missed the zerk bash and I ended up getting him.

So basically I just got really lucky.

Kilgore
Posts: 181
Joined: Sun May 24, 2015 3:04 pm

Re: Fail!

Post by Kilgore » Wed Dec 16, 2015 12:59 pm

Ah thanks for the context. I was wondered how it ended :)

Thore
Posts: 389
Joined: Sun Mar 22, 2015 2:06 am

Re: Fail!

Post by Thore » Wed Dec 16, 2015 5:23 pm

Early in the AM not paying attention to this guy and thinking "odd why is he sending me tells and saying stuff"
* R HP:Healthy MV:Full > l master
Eyes twinkling with mirth, the Quest Master rubs his hands together in
anticipation of sending you on an errand for the Holidays! He grins at you
widely and says "So! Ready for me to START you on a QUEST, youngster?"
Somehow, given the complete aura of mischief around him, this isn't going
to be an ordinary task...

The Sick and Twisted Holiday Quest Master is in excellent condition.

* R HP:Healthy MV:Full >
A drunken man has arrived from the south.

* R HP:Healthy MV:Full > 'start quest
You say 'start quest'

* R HP:Healthy MV:Full >
The Lugard town crier tells you 'Fetch me the scalp of a brown deer for my mantlepiece.'
The Sick and Twisted Holiday Quest Master rubs his hands together with mischievous glee!

* R HP:Healthy MV:Full >
The Lugard town crier tells you 'Black snakes are dangerous! Fetch me a scalp.'
The Sick and Twisted Holiday Quest Master says 'I have a task for you to do, indeed, indeed.'

* R HP:Healthy MV:Full >
The Lugard town crier tells you 'Whilst I'm at it, maybe I'll get hungry. Get me a potato.'
The Sick and Twisted Holiday Quest Master says 'It's all in riddles, so I hope you know your holiday lore'
The Sick and Twisted Holiday Quest Master says 'as well as the general lay of the land, Thore!'

* R HP:Healthy MV:Full >
The Lugard town crier tells you 'Or a nice melon.'
The Sick and Twisted Holiday Quest Master laughs to himself in anticipation.

* R HP:Healthy MV:Full >
The Lugard town crier strokes his chin thoughtfully.
The Sick and Twisted Holiday Quest Master says 'Here's how it works. When you complete each part of the task,'
The Sick and Twisted Holiday Quest Master says 'you come back to me with the proof you succeeded.'

* R HP:Healthy MV:Full >
The Lugard town crier tells you 'You'd be wise to deposit any money from these in a bank, so you don't lose it if you run into a trolloc!'
The Sick and Twisted Holiday Quest Master says 'When everything is done to my satisfaction...'

* R HP:Healthy MV:Full >
The Lugard town crier tells you 'You can do each quest five times, but the reward is less each time.'
The Sick and Twisted Holiday Quest Master gives an impish grin. How adorable.

* R HP:Healthy MV:Full >
The Lugard town crier tells you 'When you're done here, try one of the other cities!'
The Sick and Twisted Holiday Quest Master says 'You'll receive your holiday reward!'

* R HP:Healthy MV:Full >
The Lugard town crier smiles at you.
The Sick and Twisted Holiday Quest Master says 'Be cautioned, though...'

* R HP:Healthy MV:Full >
The Sick and Twisted Holiday Quest Master says 'I am only doing this for a little while.'

* R HP:Healthy MV:Full >
The Sick and Twisted Holiday Quest Master says 'I am keeping notes, and the first person to complete everything'
The Sick and Twisted Holiday Quest Master says 'will receive a special prize later.'

* R HP:Healthy MV:Full >
The Sick and Twisted Holiday Quest Master says 'But everyone who completes this task wins something!'

* R HP:Healthy MV:Fresh >
The Sick and Twisted Holiday Quest Master flourishes grandly.

* R HP:Healthy MV:Fresh >
The Sick and Twisted Holiday Quest Master says 'All right, here's your first clue. Hope you're ready? Here we go!'

* R HP:Healthy MV:Fresh >
The Sick and Twisted Holiday Quest Master clears his throat and recites:

* R HP:Healthy MV:Fresh >
The Sick and Twisted Holiday Quest Master says 'Twas a few days before Yule, and upon the night's tide'

* R HP:Healthy MV:Fresh >
The Lugard town crier strokes his chin thoughtfully.
The Sick and Twisted Holiday Quest Master says 'A pirate sailed bravely, the waves they did ride!'

* R HP:Healthy MV:Fresh >
The Sick and Twisted Holiday Quest Master says 'A woman so elegant, with silver treasure to guard'

* R HP:Healthy MV:Fresh >
The Sick and Twisted Holiday Quest Master says 'Beneath the law's noses, to find her is hard.'

* R HP:Healthy MV:Fresh >
The Sick and Twisted Holiday Quest Master says 'That's it, Thore. Go! Scoot! And good luck!'

* R HP:Healthy MV:Fresh > TICK IN 5 SECONDS.

The Lugard town crier beams a smile at the Sick and Twisted Holiday Quest Master.
Oh I got dis easy peasy
* R HP:Healthy MV:Fresh > You lean over and cut the bloody scalp from the corpse of a brown deer.
* R HP:Healthy MV:Fresh > give scalp master
You give the death scalp of a brown deer slain in Murandy to the Sick and Twisted Holiday Quest Master.
... wait
... and wait
... d'oh

Turg
Posts: 136
Joined: Sun May 17, 2015 7:14 am

Re: Fail!

Post by Turg » Thu Dec 17, 2015 1:53 pm

* S HP:Beaten MV:Winded >
nar in malk
You narrate 'in malk'

* S HP:Battered MV:Winded >

Loomis narrates 'A dude went somewhere..not sure'

* S HP:Battered MV:Winded >

Loomis narrates 'maybe s?'

* S HP:Battered MV:Winded >
0
stat
[where ]
Players in your Zone
--------------------
Turg - Dusty Road by Fal Dara

* S HP:Battered MV:Winded >
You are a 570 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 196.0 lbs.
You are carrying 0.0 lbs and wearing 81.8 lbs, light.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 176, Dodging bonus: 17, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NO QUIT
- SNEAK
- NOTICE

* S HP:Battered MV:Winded >
alias q k lucie
Ok.

* S HP:Battered MV:Winded >
alias j close gate
Ok.

* S HP:Battered MV:Winded >
s
j
w
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A black cat meanders to an unknown destination.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* S HP:Battered MV:Winded >
[close gate]
Ok.

* S HP:Battered MV:Winded > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hunter from Illian searches for the fabled Horn of Valere.

* S HP:Battered MV:Winded >
w
w
A Shienaran gate guard bellows 'mgvLufP_wnG'
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.

* S HP:Battered MV:Winded >
0
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

s
* S HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Bend in the Road
You catch a faint scent of a horse nearby.

s
s
* S HP:Battered MV:Winded >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
An elite Shienaran guard attends his duties.

s
* S HP:Battered MV:Winded >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.

q
* S HP:Battered MV:Winded > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Lucie* is resting here, riding a warhorse.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* S HP:Battered MV:Winded > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A mangy cat scurries around trying not to get stepped on.
A run-down looking man wanders aimlessly, collecting lost belongings.

* S HP:Battered MV:Winded >
A Shienaran gate guard bellows 'q[SDYSZCvZW'
[k lucie]
They aren't here.

* S HP:Battered MV:Winded >
n
q

*Lucie* has arrived from the north, riding a warhorse.

* S HP:Battered MV:Winded > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* S HP:Battered MV:Winded >
[k lucie]
They aren't here.

s
* S HP:Battered MV:Winded >
q
A Shienaran gate guard barely slashes your body.
A Shienaran gate guard bellows 'Yjc\fY@xVGt'
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
The Shienaran gatekeeper joins a Shienaran gate guard's fight!
A Shienaran guard joins the Shienaran gatekeeper's fight!
A Shienaran guard barely slashes your body.
The Shienaran gatekeeper tickles your body with his slash.
A Shienaran gate guard barely tickles your left leg with his slash.
A Shienaran gate guard slashes your body.
A Shienaran gate guard barely slashes your left leg.
You blast a Shienaran gate guard's head very hard.
A Shienaran gate guard tickles your right foot with his slash.
Strange rustling noises are evident nearby. This can't be good...
No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - a Shienaran gate guard: Healthy > [k lucie]
They aren't here.

cw
* S HP:Beaten MV:Tiring - a Shienaran gate guard: Healthy >
f

*Lucie* has arrived from the south, riding a warhorse.

q
* S HP:Beaten MV:Tiring - a Shienaran gate guard: Healthy > [change mood wimpy]
Mood changed to: Wimpy
*Lucie* slices your left arm hard.

q
* S HP:Beaten MV:Tiring - a Shienaran gate guard: Healthy >
You panic and attempt to flee!

You flee head over heels.
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A mangy cat scurries around trying not to get stepped on.
A run-down looking man wanders aimlessly, collecting lost belongings.
[k lucie]
They aren't here.

cb
* S HP:Beaten MV:Tiring > [k lucie]
They aren't here.

* S HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave

s
s
* S HP:Beaten MV:Tiring >
A Shienaran guard has arrived from the north.

* S HP:Beaten MV:Tiring >
*Lucie* has arrived from the north, riding a warhorse.

* S HP:Beaten MV:Tiring > Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.

* S HP:Beaten MV:Tiring >
Alas, you cannot go that way...
*Lucie* has arrived from the north, riding a warhorse.

* S HP:Beaten MV:Tiring >
*Lucie* slices your head.

* S HP:Beaten MV:Tiring - Lucie: Battered >
q

A Shienaran guard has arrived from the north.

q
* S HP:Beaten MV:Tiring - Lucie: Battered >
[k lucie]
You do the best you can!

b
* S HP:Beaten MV:Tiring - Lucie: Battered > [k lucie]
You do the best you can!

* S HP:Beaten MV:Tiring - Lucie: Battered > [bash ]


-
A Shienaran guard tickles your body with his slash.
*Lucie* barely slices your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard has arrived from the east.

=+*
*+
=-

-=
Your bash at *Lucie* sends her sprawling!

* S HP:Beaten MV:Tiring - Lucie: Battered >

A Shienaran guard barely slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

You blast *Lucie*'s body very hard.
A Shienaran guard has arrived from the north.

* S HP:Beaten MV:Tiring - Lucie: Beaten >
nar on alls doggate

A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!

* S HP:Beaten MV:Tiring - Lucie: Beaten >
You narrate 'on alls doggate'

cw
* S HP:Beaten MV:Tiring - Lucie: Beaten >
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Tiring - Lucie: Beaten >
You panic and attempt to flee!


A Shienaran guard barely slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard barely tickles your left foot with his slash.
You wish that your wounds would stop BLEEDING so much!

You blast *Lucie*'s body extremely hard.
You flee head over heels.
An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.

* S HP:Beaten MV:Tiring >
e
e
n
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

n
* S HP:Beaten MV:Tiring > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A board hangs on a wall peppered with tales of glory, adventure and history.
A tough Shienaran soldier waits here.
The Fal Dara town crier stands here, spreading the news.
The bountyhunter stands here.
A ballot box records votes here.

* S HP:Beaten MV:Tiring > Before the Keep
[ obvious exits: N S ]
A stout wooden barrel stands nearby.
A hanging lantern lights the path.
A grizzled Shienaran veteran looks on.

* S HP:Beaten MV:Tiring >
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.

q
q
* S HP:Beaten MV:Winded >
[k lucie]
They aren't here.

* S HP:Beaten MV:Winded >
q
[k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded >
[k lucie]
They aren't here.

q
q
* S HP:Beaten MV:Winded >
[k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded > [k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded >
q
[k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded > [k lucie]
They aren't here.

* S HP:Beaten MV:Winded > Tempest narrates 'pk ?'
[k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded > The master of scouts bellows 'Incoming message!!'
[k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded >
[k lucie]
They aren't here.

* S HP:Beaten MV:Winded >
q
[k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded >
[k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded > [k lucie]
They aren't here.

q
* S HP:Beaten MV:Winded >

*Lucie* has arrived from the south, riding a warhorse.

* S HP:Beaten MV:Winded > [k lucie]
You blast *Lucie*'s body hard.

* S HP:Beaten MV:Winded - Lucie: Beaten > [k lucie]
You do the best you can!

* S HP:Beaten MV:Winded - Lucie: Beaten > The master of scouts bellows 'Turg was spotted in The
Dusty Road'
[k lucie]
You do the best you can!

* S HP:Beaten MV:Winded - Lucie: Beaten >
cb

*Lucie* slices your right leg.
You wish that your wounds would stop BLEEDING so much!

You try to blast *Lucie*, but she parries successfully.
*Lucie* panics, and attempts to flee!

b
* S HP:Critical MV:Winded - Lucie: Beaten >
*Lucie* leaves south riding a warhorse.

* S HP:Critical MV:Winded > [change mood brave]
Mood changed to: Brave

* S HP:Critical MV:Winded >
[bash ]
Bash who?

* S HP:Critical MV:Winded >
scan s
q
q
Your eyesight is not so keen.

* S HP:Critical MV:Winded >
[k lucie]
They aren't here.

q
* S HP:Critical MV:Winded > [k lucie]
They aren't here.

q
* S HP:Critical MV:Winded >
[k lucie]
They aren't here.

score
* S HP:Critical MV:Winded >
[k lucie]
They aren't here.
*Lucie* has arrived from the south, riding a warhorse.

q
* S HP:Critical MV:Winded >
*Lucie* slices your body.
You wish that your wounds would stop BLEEDING so much!


q
* S HP:Critical MV:Winded - Lucie: Beaten > HP:Critical MP:Winded
You have scored 108500001 experience points and 1530 quest points.
You need 1727319362 exp to level and 1470 qp to rank.
You have acquired 354 alt qps to date.
You have amassed 480 Turn points to date.
You have played 142 days and 22 hours (real time).
This ranks you as Turg the Dark Master [Ghar'ghael 7] (Level 51).
You are fighting Lucie.

* S HP:Critical MV:Winded - Lucie: Beaten > [k lucie]
You do the best you can!

b
* S HP:Critical MV:Winded - Lucie: Beaten > [k lucie]
You do the best you can!

* S HP:Critical MV:Winded - Lucie: Beaten >
[bash ]

-=
+**
+
=
*Lucie* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Winded - Lucie: Beaten >
b

*Lucie* slices your left arm hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Winded - Lucie: Beaten >

*Lucie* barely slices your body.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Winded - Lucie: Beaten >
[bash ]


Loomis narrates 'smells fd fade'

-
=
+*
*+
=
-
Loomis narrates 'gone'

-
=
Your bash at *Lucie* sends her sprawling!

* S HP:Critical MV:Winded - Lucie: Beaten >
nar might die 2n crossing
You blast *Lucie*'s head into bloody fragments!
You narrate 'might die 2n crossing'

* S HP:Critical MV:Winded - Lucie: Critical >

You blast *Lucie*'s left arm very hard.

* S HP:Critical MV:Winded - Lucie: Critical >

*Lucie* panics, and attempts to flee!

* S HP:Critical MV:Winded - Lucie: Critical >

*Lucie* leaves south riding a warhorse.

n
* S HP:Critical MV:Winded >
n
w
w
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A quiet servant awaits instructions from his master.

* S HP:Critical MV:Winded >
Center of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A tough Shienaran soldier waits here.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* S HP:Critical MV:Winded >
Western End of the Courtyard
[ obvious exits: E S W ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.

* S HP:Critical MV:Winded > In the Southwest Tower
[ obvious exits: E U ]
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* S HP:Critical MV:Winded >
u
n
n
Atop the Southwest Tower
[ obvious exits: N D ]
A tough Shienaran soldier waits here.
An archer draws his bow with a steady hand and a sharp eye.

* S HP:Critical MV:Winded >
Along the Walls
[ obvious exits: N S ]
A hanging lantern lights the path.
A tall, well-dressed noble strolls arrogantly by.
A quiet servant awaits instructions from his master.
A grizzled Shienaran veteran looks on.

* S HP:Critical MV:Winded >
Top of the Northwest Tower
[ obvious exits: S D ]
A tall, well-dressed noble strolls arrogantly by.
An archer draws his bow with a steady hand and a sharp eye.

* S HP:Critical MV:Winded >
q
p
[k lucie]
They aren't here.

* S HP:Critical MV:Winded >
A noble barely tickles your body with his hit.
You wish that your wounds would stop BLEEDING so much!

An archer joins a noble's fight!
[jump out]
Ok.

* S HP:Critical MV:Winded - a noble: Scratched >
f

An archer draws a hand-and-a-half sword from a sword sheath with a flash of steel.
An archer wields a hand-and-a-half sword in a two-handed grip.
An archer tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!

You blast a noble's right foot into bloody fragments!
A noble barely tickles your left hand with his hit.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Winded - a noble: Wounded >
u
p
You panic and attempt to flee!

You are unable to get close enough to jump.
You flee head over heels.
Along the Walls
[ obvious exits: N S ]
A hanging lantern lights the path.
A tall, well-dressed noble strolls arrogantly by.
A quiet servant awaits instructions from his master.
A grizzled Shienaran veteran looks on.
Alas, you cannot go that way...

* S HP:Critical MV:Winded > [jump out]
Arglebargle, glop-glyf!?!

* S HP:Critical MV:Winded >
n
p
Top of the Northwest Tower
[ obvious exits: S D ]
A tall, well-dressed noble strolls arrogantly by.
An archer draws his bow with a steady hand and a sharp eye.

* S HP:Critical MV:Winded >
[jump out]
Ok.

* S HP:Critical MV:Winded >
Tapatio narrates 'was one around dog'

* S HP:Critical MV:Winded >
Turg makes a flying leap out of an open window!
OOF!! The fall knocks the wind out of you!
*SNAP* Pain shoots up your leg and into your side!
Ouch!
You're stunned, but will probably regain consciousness...

S HP:Critical MV:Weary >

Your heartbeat calms down more as you feel less panicked.
You regain consciousness.
Tapatio narrates 'hes still out'

* S HP:Critical MV:Winded >
st
9
You are already standing.

9
* S HP:Critical MV:Winded >
[k human]
They aren't here.

score
* S HP:Critical MV:Winded > [k human]
They aren't here.

* S HP:Critical MV:Winded >
You have 12(400) hit and 106(273) movement points.
You have scored 108500001 experience points and 1530 quest points.
You need 1727319362 exp to level and 1470 qp to rank.
You have acquired 354 alt qps to date.
You have amassed 480 Turn points to date.
You have played 142 days and 22 hours (real time).
This ranks you as Turg the Dark Master [Ghar'ghael 7] (Level 51).
You are standing.

x
* S HP:Critical MV:Winded >
9
[exit ]
Obvious exits:
North - The Dusty Road
East - The Dusty Road
South - Little Trail

9
* S HP:Critical MV:Winded >

Tapatio narrates 'low mvs blocking dog'

* S HP:Critical MV:Winded > [k human]
They aren't here.
*Arandur* has arrived from the east, riding a wild stallion.

* S HP:Critical MV:Winded > [k human]
You try to blast *Arandur*, but he parries successfully.

* S HP:Critical MV:Winded - Arandur: Battered >
*Arandur* barely slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

A raven now follows Arandur.
You try to blast *Arandur*, but he deflects the blow.

b
* S HP:Critical MV:Winded - Arandur: Battered >
[bash ]


-=
+*
*
+=
-
*Arandur* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Winded - Arandur: Battered >
nar am dead 2n 2w
b

*someone* barely slashes your body.
You are mortally wounded, and will die soon, if not aided.

S HP:Critical MV:Winded >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness

Turg
Posts: 136
Joined: Sun May 17, 2015 7:14 am

Re: Fail!

Post by Turg » Thu Dec 17, 2015 1:54 pm

shouldve stayed on lucie but when guys narrated smell fade i thought of course that he was coming to hit me 2n crossing so decided to jump

fun earlier too when everyone afked and I nearly died doggate against A and Lucie

Petra
Posts: 268
Joined: Wed Feb 18, 2015 5:02 pm

Re: Fail!

Post by Petra » Thu Dec 17, 2015 2:52 pm

Yay.

By the River Alguenya
Overlooking the River Alguenya that glides past just down the bank, a
magnificent view presents itself to the north, where the woods of west
Cairhien can be seen. The sounds of traffic on the Cairhien Road to the
south disturb the tranquility of the scene, and sometimes the travellers on
the road come here to get away from the rush. Further to the west, you can
continue beside the river.
[ obvious exits: N S W ]
Skin rimed with cold, Jak o' the Frost walks in a cloud of ice.
Jak o' the Frost is surrounded by a shimmering white aura!

k jak
* HP:Battered SP:Strong MV:Winded > '
You try to whip Jak o' the Frost, but he dodges the attack.

f
* HP:Battered SP:Strong MV:Winded - Jak o' the Frost: Healthy > sco
Jak o' the Frost slashes your body.
Jak o' the Frost's hands make a sharp, circular motion.
A violent storm erupts and fierce winds blow through the area.
A hurricane force wind lifts you off the ground!
In the Borehole
Rather unpleasant, the borehole's only occupants are the bloated, rotting
and swollen remains of those travellers like yourself that foolishly chose
to enter. No escape is possible, no recourse in sight, and slowly you begin
to blacken out. Random memories flash before you in vibrant colors as
suffocation sets in, and as the last gulps of air dribble from your mouth,
an uncontrollable twitching takes over and you lose control of your bodily
functions. As you choke and die, only one thought looms through your senses


"If only I'd looked first"

[ obvious exits: U ]
You are dead! Sorry...
You stop following Ali.

Naerin
Posts: 310
Joined: Sat May 23, 2015 12:29 pm

Re: Fail!

Post by Naerin » Fri Dec 18, 2015 7:06 pm

R HP:Scratched SP:Bursting MV:Full - Ecthus: Scratched - a huge darkhound: Battered > l
The Blight
The Blight stretches all around you. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
The corpse of an Ahf'frait trolloc is lying here.
A huge darkhound is here, fighting Ecthus.
Lord Edard the Sheriff is here, fighting a huge darkhound, riding a Domani razor.
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.
Ecthus the Veteran Gaidin is here, fighting a huge darkhound, riding a |2|.warhorse.

* R HP:Scratched SP:Bursting MV:Full - Ecthus: Scratched - a huge darkhound: Battered >
Edard pounds a huge darkhound's right leg into bloody fragments!
A huge darkhound swiftly dodges your attempt to strike it.
Ecthus slices a huge darkhound's body into bloody fragments!
A huge darkhound tries to hit Ecthus, but he deflects the blow.
*Troika* starts barreling down on a warhorse, a dark blue tasseled spear aimed at his chest.

* R HP:Scratched SP:Bursting MV:Full - Ecthus: Scratched - a huge darkhound: Beaten > kill h.dark
*Troika* charges a warhorse with a dark blue tasseled spear, creating a neat display of flying blood.
A warhorse is dead! R.I.P.
Your blood freezes as you hear a warhorse's death cry.
You do the best you can!

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