Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Mikhan
Posts: 179
Joined: Sun Mar 22, 2015 1:55 am

Re: Fail!

Post by Mikhan » Thu May 10, 2018 3:12 pm

Double fail, or maybe even triple fail!!

You narrate 'i should redo your str'

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > kill human
kill human
They aren't here.

kill human
kill human
kill human
* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

kill human
kill human
* R HP:Battered SP:Bursting MV:Weary > kill human
kill human
kill human
kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > l
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

kill human
* R HP:Battered SP:Bursting MV:Weary > kill human
kill human
kill human
kill human
kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
Knuckle the Pugnacious Wellguard {Thakan'dar Chapter} is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A raven is visible flying high in the sky.
Bor the Hideous Hunter is standing here.

kill human
* R HP:Battered SP:Bursting MV:Weary > kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

kill human
* R HP:Battered SP:Bursting MV:Weary > kill human
kill human
kill human
kill human
kill human
kill human
They aren't here.

kill human
* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > dd
0
sav
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > kill human
kill human
kill human
kill human
They aren't here.

kill human
kill human
* R HP:Battered SP:Bursting MV:Weary > kill human
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

diag bor
* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

kill human
* R HP:Battered SP:Bursting MV:Weary > [diag h.human]
No-one by that name here.

* R HP:Battered SP:Bursting MV:Weary > [where ]
Players in your Zone
--------------------
Knuckle - Heart of the Blighted Grove
Mikhan - Heart of the Blighted Grove
Bor - Heart of the Blighted Grove

kill human
kill human
kill human
* R HP:Battered SP:Bursting MV:Weary > kill human
kill human
kill human
Saving Mikhan.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > Bor narrates 'try knuck'
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > dd
0
sav
They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > Bor narrates 'he has hps'
Bor is in awful condition.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > They aren't here.

* R HP:Battered SP:Bursting MV:Weary > [diag h.human]
No-one by that name here.

* R HP:Wounded SP:Bursting MV:Weary > [where ]
Players in your Zone
--------------------
Knuckle - Heart of the Blighted Grove
Mikhan - Heart of the Blighted Grove
Bor - Heart of the Blighted Grove

* R HP:Wounded SP:Bursting MV:Weary > Saving Mikhan.

* R HP:Wounded SP:Bursting MV:Weary > dd
sav
[diag h.human]
No-one by that name here.

* R HP:Wounded SP:Bursting MV:Weary > You have already saved during this tic.

* R HP:Wounded SP:Bursting MV:Weary > nar k call if he hits you
dd
You narrate 'k call if he hits you'

* R HP:Wounded SP:Bursting MV:Weary > not
[diag h.human]
No-one by that name here.

* R HP:Wounded SP:Bursting MV:Weary > You stop paying increased attention to your surroundings.

* R HP:Wounded SP:Bursting MV:Weary > l
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
Knuckle the Pugnacious Wellguard {Thakan'dar Chapter} is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A raven is visible flying high in the sky.
Bor the Hideous Hunter is standing here.

gro
* R HP:Wounded SP:Bursting MV:Weary > Your group consists of:
Mikhan (Head of group)
Bor
a shadow stallion

* R HP:Wounded SP:Bursting MV:Weary > bec knuckle

Knuckle tries to smite *someone*, but he parries successfully.

l
* R HP:Wounded SP:Bursting MV:Weary > Knuckle tries to smite *someone*, but he deflects the blow.
You beckon Knuckle to follow you.

* R HP:Wounded SP:Bursting MV:Weary > Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
Knuckle the Pugnacious Wellguard {Thakan'dar Chapter} is here, fighting someone.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A raven is visible flying high in the sky.
Bor the Hideous Hunter is standing here.

* R HP:Wounded SP:Bursting MV:Weary > not
11
Bor tries to hack *someone*, but he parries successfully.
You start paying increased attention to your surroundings.

* R HP:Wounded SP:Bursting MV:Weary > The fighting is too thick and heavy for you to enter the fray!
*Fermin* clumsily approaches you with a sharp, red stone dagger, but you fend off the attack.
[k h.human]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Bursting MV:Weary >
Knuckle starts following you.

kill human
* R HP:Wounded SP:Bursting MV:Weary > kill human
kill human
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Bursting MV:Weary > The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Bursting MV:Weary > 11
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Bursting MV:Weary > [k h.human]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Bursting MV:Weary >
Knuckle tries to smite *Fermin*, but he parries successfully.

gro all
* R HP:Wounded SP:Bursting MV:Weary > 11
Knuckle is now a member of your group.

* R HP:Wounded SP:Bursting MV:Weary > [k h.human]
The fighting is too thick and heavy for you to enter the fray!

kill human
* R HP:Wounded SP:Bursting MV:Weary > kill human
kill human
The fighting is too thick and heavy for you to enter the fray!

kill human
* R HP:Wounded SP:Bursting MV:Weary > kill human
Bor sends *Fermin* sprawling with a powerful bash!
*Fermin* panics, and attempts to flee!
You strike *Fermin*'s body very hard.

* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Beaten > kill human
You do the best you can!

kill human
* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Beaten > You do the best you can!

* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Beaten > kill human
You do the best you can!

* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Beaten > kill human
You do the best you can!

kill human
* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Beaten > You do the best you can!

* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Beaten > kill human
You strike *Fermin*'s body very hard.
Bor hacks *Fermin*'s right foot into bloody fragments!
Knuckle smites *Fermin*'s right leg into bloody fragments!
You do the best you can!

kill human
* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Critical > kill human
You do the best you can!

* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Critical > You do the best you can!

kill human
* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Critical > kill human
You do the best you can!

* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Critical > kill human
You do the best you can!

kill human
* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Critical > kill human
You do the best you can!

* R HP:Wounded SP:Bursting MV:Weary - Knuckle: Battered - Fermin: Critical > *Fermin* leaves north.
Fermin bellows 'chortlesnorfling kidding me'
They aren't here.

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Fail!

Post by Fermin » Thu May 10, 2018 4:02 pm

heh, was 100% expecting that yell to be a dead man tell no tales...

was 12 hps after

Roberto
Posts: 200
Joined: Mon Jun 26, 2017 10:02 pm

Re: Fail!

Post by Roberto » Thu May 10, 2018 6:13 pm

Abandoned Fortress
[ obvious exits: S U ]
Door up: moss
A dark cloak with a hood has been left here.
*Graeyd* is standing here.
A bat is flitting around here, hunting insects.
A trolloc is here commanding a fist of troops.
[hide ]
You attempt to hide yourself.
The moss is opened from the other side.

* S HP:Wounded MV:Haggard >
[back h.dark]
You silently approach your victim...


A hound of the shadow has arrived from the south.
*Graeyd* closes the moss.
The moss is opened from the other side.

-
=
*Graeyd* closes the moss.
The moss is opened from the other side.

+
*
*Graeyd* closes the moss.
The moss is opened from the other side.

*+
*Graeyd* closes the moss.
The moss is opened from the other side.

=
-
*Zeeb* tries to pierce you, but you parry successfully.


-
*Graeyd* closes the moss.
The moss is opened from the other side.

=
*Zeeb* tries to pierce you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.

+
A shadow stallion has arrived from the south.
*Raife* has arrived from the south.

*
*Graeyd* closes the moss.
Ooops. Your clumsy execution broadcasts your intentions.

Kharix
Posts: 103
Joined: Fri Sep 30, 2016 2:45 pm

Re: Fail!

Post by Kharix » Mon May 14, 2018 3:10 pm

Stabbed Ahri to crit:

n
hide
backstab h.human
Upon the Trail
[ obvious exits: E S W ]
*Ahri* is standing here.

* S HP:Hurt MV:Tiring>
Rig bellows 'now im crit'
You attempt to hide yourself.

You silently approach your victim...

-
The day has begun.

Your heartbeat calms down more as you feel less panicked.

*
Dixon bellows 'gIGA'

+
Rig bellows 'you can talk to me :)'

=
Hyzael bellows 'Je'

*
Backstab who?

* S HP:Hurt MV:Strong>
e
hide
backstab h.human
Hyzael bellows 'FJ OecF QWxqh ofL'
Bend in the Trail
[ obvious exits: N S W ]
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* S HP:Hurt MV:Strong>
You attempt to hide yourself.

* S HP:Hurt MV:Strong>
Backstab who?

* S HP:Hurt MV:Strong>
s
hide
backstab h.human
By the Large Stone
[ obvious exits: N S W ]

* S HP:Hurt MV:Strong>
You attempt to hide yourself.

* S HP:Hurt MV:Strong>
w
Backstab who?

* S HP:Hurt MV:Strong>
hide
backstab h.human
A Stand of Trees
[ obvious exits: N E ]
*Ahri* is standing here.
A mole is here, looking sickly.

* S HP:Hurt MV:Strong>
You attempt to hide yourself.

You silently approach your victim...


*Ahri* makes a strange sound as you place a curved clear dagger in her back!
*Ahri* panics, and attempts to flee!
*Ahri* leaves north.

* S HP:Hurt MV:Strong>



Then stabbed Hyzael to batt:

* S HP:Wounded MV:Winded - Dixon: Beaten>
flee
s
w
hide
backstab h.human
*Shey* swiftly dodges Addikaan's attempt to pierce him.
*Shey* lances Decrepit's right hand hard.
Xiric pierces *Dixon*'s left foot.
You pierce *Dixon*'s body.
You panic and attempt to flee!


Xiric avoids being bashed by *Aston* who loses his balance and falls!

You flee head over heels.
Near the Foothills
[ obvious exits: N E S ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Rig the Myrddraal is standing here.
Edge of the Foothills
[ obvious exits: N E ]
*Hyzael* is here, fighting Addikaan, riding a |1|.gray palfrey.
Decrepit the Dark Master is here, fighting Shey.
Addikaan the Ramshorned Trolloc is here, fighting Shey.
*Shey* is here, fighting Decrepit mending a weapon, riding a |2|.gray palfrey.
A raven is here flying around.
*Ahri* is here, fighting Morfran, riding a |3|.gray palfrey.
*Aston* is here, fighting Xiric, riding a |4|.warhorse.
*Dixon* is here, fighting Xiric, riding a |5|.warhorse.
Xiric the Trolloc is here, fighting Dixon.
Morfran the Pugnacious Destroyer is here, fighting Ahri.

* S HP:Wounded MV:Winded>
Alas, you cannot go that way...

* S HP:Wounded MV:Winded>
You attempt to hide yourself.

* S HP:Wounded MV:Winded>
*Dixon* panics, and attempts to flee!
Backstab them?!? They are in the throes of battle!

* S HP:Wounded MV:Winded>

*Dixon* leaves east riding a warhorse.
Decrepit sends *Shey* sprawling with a powerful bash!

* S HP:Wounded MV:Winded>
hide
backstab h.human

*Ahri* avoids being bashed by Morfran who loses his balance and falls!

* S HP:Wounded MV:Winded>
Xiric tries to pierce *Aston*, but he deflects the blow.
*Hyzael* tries to strike Addikaan, but he parries successfully.
Addikaan pierces *Shey*'s right arm into bloody fragments!
Decrepit crushes *Shey*'s body into bloody fragments!
*Ahri* tries to strike Morfran, but he deflects the blow.
Addikaan avoids being bashed by *Hyzael* who loses his balance and falls!
You attempt to hide yourself.

You silently approach your victim...

=
Addikaan pierces *Shey*'s head into bloody fragments!

+
Addikaan panics, and attempts to flee!
*Dixon* has arrived from the east, riding a |6|.warhorse.

*
Decrepit narrates 'woot'

-
Addikaan leaves east.
*Dixon* tries to slash Rig, but he deflects the blow.


*Dixon* tries to slash Rig, but he parries successfully.
Xiric pierces *Aston*'s right arm.
Decrepit tries to crush *Shey*, but he deflects the blow.
Morfran tries to cleave *Ahri*, but she parries successfully.
*Ahri* tries to strike Morfran, but he deflects the blow.

+
Morfran narrates 'also guess what im on ahri'


*Hyzael* clambers to his feet.
*Hyzael* makes a strange sound as you place a curved clear dagger in his back!
*Ahri* tastes a little bit of a strange fruit.

* S HP:Wounded MV:Winded - Hyzael: Battered>

Sad stabs.

Joolis
Posts: 312
Joined: Thu Feb 19, 2015 10:26 am

Re: Fail!

Post by Joolis » Tue May 15, 2018 1:48 pm

* HP:Wounded MV:Full > *Koresh* has arrived from the west.
You barely blast *Koresh*'s body.
Draz scythes *Koresh*'s left leg very hard.

* HP:Wounded MV:Full - Koresh: Scratched > You do the best you can!

* HP:Wounded MV:Full - Koresh: Scratched > Draz scythes *Koresh*'s left foot into bloody fragments!
*Koresh* barely crushes your body.
You blast *Koresh*'s body.
You do the best you can!

* HP:Wounded MV:Full - Koresh: Hurt > You do the best you can!

* HP:Wounded MV:Full - Koresh: Hurt > You do the best you can!

* HP:Wounded MV:Full - Koresh: Hurt > You do the best you can!

Draz says 'ride'

Cackles of glee ring out from atop the defenders perch!
Cackles of glee ring out from atop the defenders perch!

* HP:Wounded MV:Full - Koresh: Hurt >
Hyzael has arrived from the west, riding a warhorse.
A raven has arrived from the west.


Draz scythes *Koresh*'s head.
*Koresh* barely crushes your body.
*Koresh* stops using a metal helmet.
*Koresh* stops using a shining steel breastplate.
*Koresh* stops using a nasty spiked club.
*Koresh* stops using a pair of thin metal leggings.
*Koresh* stops using a pair of leather boots.

-
=+
*
*+
=-
-
=
Draz scythes *Koresh*'s body into bloody fragments!
*Koresh* panics, and attempts to flee!
You blast *Koresh*'s left arm into bloody fragments!
Your bash at *Koresh* sends him sprawling!

* HP:Wounded MV:Full - Koresh: Wounded >

Hyzael strikes *Koresh*'s right arm into bloody fragments!

* HP:Wounded MV:Full - Koresh: Wounded >
You say 'lol'

* HP:Wounded MV:Full - Koresh: Wounded >

Hyzael strikes *Koresh*'s body very hard.
Draz scythes *Koresh*'s body into bloody fragments!
You blast *Koresh*'s left hand into bloody fragments!

* HP:Wounded MV:Full - Koresh: Battered >
Mood changed to: Berserk

* HP:Wounded MV:Full - Koresh: Battered >
You blast *Koresh*'s left foot into bloody fragments!

* HP:Wounded MV:Full - Koresh: Beaten >
The cliffwall is opened from the other side.

* HP:Wounded MV:Full - Koresh: Beaten >

Hyzael strikes *Koresh*'s head into bloody fragments!
Draz scythes *Koresh*'s body into bloody fragments!
You blast *Koresh*'s body into bloody fragments!
*Koresh* is dead! R.I.P.

xiric
Posts: 57
Joined: Fri Jul 14, 2017 10:17 pm

Re: Fail!

Post by xiric » Tue May 15, 2018 10:50 pm

Honestly thought this guy was lbaldes or never would even have tried.

* S HP:Healthy MV:Strong > s
c
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
North: A trolloc is here commanding a fist of troops.
South: A black tree with bloated leaves sprouts from the ground, branches quivering.
The corpse of the blighted tree is lying here. [2]
*Rhys* is standing here, riding a bloodstock stallion.

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > b
[ba h.human]
You silently approach your victim...

-
A shrill piercing scream reverberates through the area.


Ooops. Your clumsy execution broadcasts your intentions. <----- expected this.

* S HP:Healthy MV:Strong - Rhys: Scratched >
*Rhys* panics, and attempts to flee!

* S HP:Healthy MV:Strong - Rhys: Scratched >
*Rhys* leaves north riding a bloodstock stallion.

* S HP:Healthy MV:Strong >
*Rhys* has arrived from the north, riding a bloodstock stallion.

* S HP:Healthy MV:Strong >
*Rhys* struggles to barrel down on you, a steel-shafted lance aimed at your chest. <--------- Ah F**K ,well there goes that kit :(

* S HP:Healthy MV:Strong > k human
k human
k human
k human
Suddenly *someone* charges you with a steel-shafted lance! < ---------- wont happen again.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-
For complete beginners, please type HELP NEWBIE.
For new characters, please type LOOK NAMES.
Newcomers to this mud should LOOK NOTICE.
New characters should TELL GUARDIAN KIT.

If you're looking for something to do after dying, LOOK SLAIN.
[ obvious exits: N E S W U D ]
South: A trolloc is here, exhorting a group of trolloc raiders.
West: An enormously fat, slobbering trolloc drags a large sack around.
Up: A huge darkhound is here, drooling and snarling.
Down: A wolfish trolloc is here, howling for blood.
A small metal shield glints brightly here. [2]
A lantern has been left here. [3]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [22]

You've forgotten everything you've learned!
Maybe you should get on your feet first?

Kharix
Posts: 103
Joined: Fri Sep 30, 2016 2:45 pm

Re: Fail!

Post by Kharix » Wed May 16, 2018 2:42 pm

w
The Blight
[ obvious exits: E W ]
West: A huge darkhound is here, drooling and snarling.
The corpse of a rat is lying here.

o S HP:Healthy MV:Winded>
hide
backstab annalise
The Blight
[ obvious exits: N S W ]
North: The corpse of the blight bear is lying here.

o S HP:Healthy MV:Winded>
The Blight
[ obvious exits: S W ]
West: *Reen* is here, fighting Morfran mending a weapon.
The corpse of a rat is lying here.
*Annalise* is standing here, riding a |1|.bloodstock stallion.

* S HP:Healthy MV:Winded>
The Blight
[ obvious exits: N E S W ]
North: A trolloc is here, exhorting a group of trolloc raiders.
East: The corpse of the enormous worm is lying here.
*Reen* is here, fighting Morfran mending a weapon.
Morfran the Pugnacious Destroyer is here, fighting Reen.
*Aston* is here, fighting Skagog, riding a |1|.warhorse.
Skagog the Ramshorned Trolloc is here, fighting Dixon.
You sense a hidden life form in the area...
*Dixon* is here, fighting Skagog, riding a |2|.warhorse.
Wreven neverW is sitting here.
*Ragyn* is here, fighting Wreven mending a weapon, riding a |3|.warhorse.
A hideous trolloc is here, fighting Dixon.
A hideous trolloc is here, fighting Reen.
A ramshorned trolloc is sitting here.
A tall, ramshorned trolloc is here, commanding.
A fade is sitting here.

* S HP:Healthy MV:Winded>
You attempt to hide yourself.

*Annalise* has arrived from the east, riding a |4|.bloodstock stallion.
You silently approach your victim...


A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A ramshorned trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'

*Annalise* tries to pound you, but you deflect the blow.
Morfran avoids being bashed by *Reen* who loses his balance and falls!

*
A ramshorned trolloc tries to slash Aston, but he parries successfully.
A fade hisses 'This is the will of the Great Lord.'

Reen swiftly dodges a hideous trolloc's attempt to cleave him.
*Aston* barely slices Skagog's body.
A fade barely slashes Ragyn's head.
A hideous trolloc cleaves Dixon's body.
A ramshorned trolloc tickles Ragyn's right leg with his slash.

+
Skagog avoids being bashed by *Dixon* who loses his balance and falls!

=
*Dixon* avoids being bashed by Skagog who loses his balance and falls!

=
Wreven avoids being bashed by *Ragyn* who loses his balance and falls!
*Ragyn* avoids being bashed by Wreven who loses his balance and falls!
*Reen* avoids being bashed by Morfran who loses his balance and falls!


You dodge a bash from *Annalise* who loses her balance and falls!
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Healthy MV:Winded - Annalise: Hurt>

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Fail!

Post by Razhak » Wed May 16, 2018 4:31 pm

* R S HP:Battered DP:Bursting MV:Full > ;
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
The corpse of an Ahf'frait trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Antoine* is standing here, riding a warhorse.
*Rhys* is standing here, riding a bloodstock stallion.
*Aish* is standing here, riding a bloodstock stallion.

* R S HP:Battered DP:Bursting MV:Full > *Rhys* slashes your right leg.
[kill human]
Ok.

* R S HP:Battered DP:Bursting MV:Full - Rhys: Beaten > [kill human]
Ok.

* R S HP:Battered DP:Bursting MV:Full - Rhys: Beaten > f
PANIC! You couldn't escape!

* R S HP:Battered DP:Bursting MV:Full - Rhys: Beaten > f
You slice *Rhys*'s body hard.
PANIC! You couldn't escape!

* R S HP:Battered DP:Bursting MV:Full - Rhys: Critical >
*Aish* tickles your body with her strike.

* R S HP:Battered DP:Bursting MV:Full - Rhys: Critical >
*Antoine* blasts your left arm.

f
* R S HP:Battered DP:Bursting MV:Full - Rhys: Critical > PANIC! You couldn't escape!

* R S HP:Battered DP:Bursting MV:Full - Rhys: Critical > f

*Rhys* sends you sprawling with a powerful bash!

* R S HP:Battered DP:Bursting MV:Full - Rhys: Critical >
*Rhys* slashes your body very hard.

* R S HP:Beaten DP:Bursting MV:Full - Rhys: Critical >
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by sharp but melting ice spikes sent by *Aish*!

* R S HP:Beaten DP:Bursting MV:Full - Rhys: Critical >
*Rhys* spins on one heel, changing forms to Thistledown Floats on the Wind.
*Rhys* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!


* R S HP:Critical DP:Bursting MV:Full - Rhys: Critical > e

*Antoine* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

*Rhys* slashes your left foot hard.
You wish that your wounds would stop BLEEDING so much!


* R S HP:Critical DP:Bursting MV:Full - Rhys: Critical >
Toki narrates 'i was bbq'd'

Bursting MV:Full - Rhys: Critical >
*Rhys* spins on one heel, changing forms to The Kingfisher Takes a Silverback.
*Rhys* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Your screams die away as streaks of Fire from Aish devour your flesh.
You are dead! Sorry...
Ouch! You lose a level.



Sigh.... 4 failed flees in a 3 exit room....

Angkar
Posts: 93
Joined: Tue Feb 13, 2018 12:43 pm

Re: Fail!

Post by Angkar » Fri May 18, 2018 12:09 am

Learning new doors! New to me anyway...



On the Road near a Cottage
The road stretches to your north and to your south, where it takes a bend to
the east. To your west you see a abandoned shack, the walls barely able to hold
up the roof anymore. On the other side you see a small clearing that seems to
contain a small pond.
[ obvious exits: N E S W ]
North: Rabeed {Ghar'ghael Grunt} is standing here mending a weapon.
*Yasmin* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently.

* S HP:Scratched MV:Tiring - Yasmin: Scratched >
Jaster narrates 'too slow'

* S HP:Scratched MV:Tiring - Yasmin: Scratched >
*Yasmin* tries to pierce you, but you dodge the attack.

* S HP:Scratched MV:Tiring - Yasmin: Scratched > f

Jaster narrates 'more'

* S HP:Scratched MV:Tiring - Yasmin: Scratched > You try to pierce *Yasmin*, but she parries successfully.
You swiftly dodge *Yasmin*'s attempt to pierce you.
You panic and attempt to flee!


You flee head over heels.
In the Decaying Cottage
[ obvious exits: E ]
East: *Yasmin* is standing here.
A small, somewhat rickety table wobbles on unsteady legs.

* S HP:Scratched MV:Tiring >
*Yasmin* has arrived from the east.

e
* S HP:Scratched MV:Tiring > n

*Yasmin* tries to pierce you, but you dodge the attack.

* S HP:Scratched MV:Tiring - Yasmin: Scratched > Maligant narrates 'br fade'
No way! You're fighting for your life!
Jaster narrates 'all go camp'

* S HP:Scratched MV:Tiring - Yasmin: Scratched > No way! You're fighting for your life!

* S HP:Scratched MV:Tiring - Yasmin: Scratched > f
n

You try to pierce *Yasmin*, but she deflects the blow.
*Yasmin* tries to pierce you, but you deflect the blow.

* S HP:Scratched MV:Tiring - Yasmin: Scratched > You panic and attempt to flee!


*Yasmin* tries to pierce you, but you deflect the blow.

n
*Yasmin* closes the door.
PANIC! You couldn't escape!


Six were in the by the time I died. As a counter to Ragyn's recent log - I dodged 2/5 berserk dismounted bashes. 146-7 db.

Adael
Posts: 1082
Joined: Sun Mar 22, 2015 12:34 am

Re: Fail!

Post by Adael » Fri May 18, 2018 10:26 pm

* R HP:Critical MV:Full > They aren't here.

sc
p
k grizzler
* R HP:Critical MV:Full > They aren't here.

p
k grizzler
* R HP:Critical MV:Full > You have 44(381) hit and 127(136) movement points.
You have scored 92740379 experience points and 2317 quest points.
You need 759621 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

p
k grizzler
Tic in 7 seconds!
* R HP:Critical MV:Full > A raven starts following you.
*Grizzler* has arrived from the east.
You slash *Grizzler*'s left arm extremely hard.
*Grizzler* panics, and attempts to flee!

l
* R HP:Critical MV:Full - Grizzler: Critical >
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a trolloc leaving north. ^^
There are some tracks of a tree leaving east. >>
*Grizzler* is here, fighting YOU!
A white destrier stands here proudly, alert for battle, being ridden by you.
A raven is here flying around.
A small stick is lying on the ground here.

* R HP:Critical MV:Full - Grizzler: Critical >

You try to slash *Grizzler*, but he parries successfully.

* R HP:Critical MV:Full - Grizzler: Critical >
*Grizzler* leaves east. >>

p
k grizzler
* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
p
k grizzler
p
k grizzler
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
nar nod, crit crit wiht grizzler atm
sc
You narrate 'nod, crit crit wiht grizzler atm'

p
k grizzler
* R HP:Critical MV:Full > You have 44(381) hit and 127(136) movement points.
You have scored 92740991 experience points and 2317 quest points.
You need 759009 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

p
k grizzler
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
e
b
bash
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east. >>
There are some bloody traces of a trolloc leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A white destrier stands here proudly, alert for battle, being ridden by you.
*Grizzler* is standing here.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the west.

* R HP:Critical MV:Full > *Grizzler* strikes your right leg hard.
You wish that your wounds would stop BLEEDING so much!



-=
+
**
+
The blighted tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!

You swiftly dodge the blighted tree's attempt to hit you.
*Grizzler* barely strikes your body.
You wish that your wounds would stop BLEEDING so much!

The sun sets.
Your heartbeat calms down more as you feel less panicked.
*Grizzler* panics, and attempts to flee!
Curtis narrates 'oh ok'

=
-
*Grizzler* leaves south. vv


-=
They're not here anymore!

* R HP:Critical MV:Fresh - the blighted tree: Healthy >
cmw
change mood wimpy
f
Mood changed to: Wimpy

* R HP:Critical MV:Fresh - the blighted tree: Healthy >
*Grizzler* has arrived from the south.

* R HP:Critical MV:Fresh - the blighted tree: Healthy >
sc
*Grizzler* strikes your left arm.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

*Grizzler* strikes your right arm.
You wish that your wounds would stop BLEEDING so much!

You slash the blighted tree's right paw into bloody fragments!
The blighted tree barely tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a trolloc leaving north. ^^
A white destrier stands here proudly, alert for battle, being ridden by you.
You have 7(381) hit and 136(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

* R HP:Critical MV:Fresh >
n
e
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

e
* R HP:Critical MV:Fresh > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a trolloc leaving south. vv
There are some tracks of a trolloc leaving north. ^^
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full >
Curtis narrates 'well'

e
* R HP:Critical MV:Full >
sc
Alas, you cannot go that way...

* R HP:Critical MV:Full > You have 7(381) hit and 134(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

p
k grizzler
* R HP:Critical MV:Full >
p
k grizzler
They aren't here.

* R HP:Critical MV:Full >
They aren't here.

w
* R HP:Critical MV:Full >
w
w
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
*Grizzler* is standing here.

* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Full > In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
A white destrier stands here proudly, alert for battle, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Full >
w
w
By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving east. >>
A juicy looking apple has fallen to the ground. [5]
A white destrier stands here proudly, alert for battle, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A raven is here, watching.
Curtis narrates 'lemme know if another one comes'

* R HP:Critical MV:Full > A Small Path
[ obvious exits: E W ]
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving east. >>
There are some tracks of an animal leaving west. <<
A white destrier stands here proudly, alert for battle, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Full >
w
s
The writhing grass tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Critical MV:Full - the writhing grass: Healthy > No way! You're fighting for your life!

* R HP:Critical MV:Full - the writhing grass: Healthy >
f
s
You panic and attempt to flee!


The writhing grass tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving east. >>
There are some tracks of an animal leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
By the Deserted Well
[ obvious exits: N S ]
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
A large stone well is here.
A white destrier stands here proudly, alert for battle, being ridden by you.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Full >
sc
You have 1(381) hit and 131(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

* R HP:Critical MV:Full >
s
w
w
Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of an animal leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full > Path to the Old Monastery
[ obvious exits: E W ]
A white destrier stands here proudly, alert for battle, being ridden by you.

w
* R HP:Critical MV:Full > The Crossroads
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
A white destrier stands here proudly, alert for battle, being ridden by you.
A strong trolloc stands here, snout sniffing the wind.

n
* R HP:Critical MV:Full > A Stand of Trees
[ obvious exits: N E ]
A white destrier stands here proudly, alert for battle, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Critical MV:Full > The Blighted Forest
[ obvious exits: E S W ]
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full >
nar fking mobs
You narrate 'fking mobs'

* R HP:Critical MV:Full >
nar 1 hp :/
You narrate '1 hp :/'

* R HP:Critical MV:Full >
p
k grizzler
sc
They aren't here.

l
* R HP:Critical MV:Full >
You have 1(381) hit and 130(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.
Curtis narrates 'hah'

* R HP:Critical MV:Full > The Blighted Forest
The sick trees of the blighted forest can be seen from here. The leaves are
completely yellow with small black spots in them. The evergreen trees'
needles are turning brown and starting to fade. The trees are not dried out
like in the rest of the blighted forest but heavily water-damaged. To the
north is the slope of a hill, to the south the ground is covered with
water, to the west is the blighted forest and east a small trail forms.
[ obvious exits: E S W ]
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full >
nar lmao
sc
You narrate 'lmao'

* R HP:Critical MV:Full >
*someone* strikes your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
No matches found!
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You have 1(381) hit and 1(149) movement points.
You have scored 91491370 experience points and 2317 quest points.
You need 2008630 exp to level and 683 qp to rank.
You have amassed 124 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are sitting.

* HP:Critical MV:Haggard >

Curtis narrates 'i shall coem avenge your death'

* HP:Critical MV:Haggard >
t curtis doh
You tell Curtis 'doh'

* HP:Critical MV:Haggard >
t curtis his chortlesnorfling sneak
You tell Curtis 'his chortlesnorfling sneak'

* HP:Critical MV:Haggard >
t curtis i died n w xroads :P

Curtis narrates 'rip adael'

* HP:Critical MV:Haggard >
You tell Curtis 'i died n w xroads :P'

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