Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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aish
Posts: 488
Joined: Wed Aug 31, 2016 5:18 am

Re: Fail!

Post by aish » Tue Aug 01, 2023 4:27 pm

Lol..after a lot of back and forth with gully being crit and me being crit

* R HP:Beaten SP:Bursting MV:Winded > look
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
A raven is here flying around.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A determined soldier patrols the border.

* R HP:Beaten SP:Bursting MV:Winded > exa pack <--- It's been long enough that I'm wondering if I need to eat/drink again
It is a backpack.
When you look inside, you see:
backpack (used) :
a large number of gold crowns (44)
fourteen copper pennys
a torch <--- Good to have a backup torch, do I need it yet??

* R HP:Beaten SP:Bursting MV:Winded > look
where
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
A raven is here flying around.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A determined soldier patrols the border.

* R HP:Beaten SP:Bursting MV:Winded > Players in your Zone
--------------------
Aish - Northern End of a Blighted Mire
You sense shadowspawn nearby.

* R HP:Beaten SP:Bursting MV:Winded > x
eq
No-one by that name here.

* R HP:Beaten SP:Bursting MV:Winded > x
You are using: <---- Ohhh right..light ball
<worn on finger> an emerald ring
<worn on finger> an emerald ring
<worn on head> a camouflaged hood
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a bearskin tunic
<worn about body> a bright red robe
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a staff of sungwood (scratched)
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* R HP:Beaten SP:Bursting MV:Winded > No-one by that name here.

* R HP:Beaten SP:Bursting MV:Winded >
Your white aura has faded.
You suddenly feel less protected.
The flows holding the light ball have dissipated.
Your heartbeat calms down more as you feel less panicked.

o R HP:Beaten SP:Bursting MV:Tiring > e
You feel the flows of saidar coursing through your body.

o R HP:Beaten SP:Bursting MV:Tiring > clb
You begin to weave the appropriate flows...


*someone* tries to slash you, but you parry successfully.

-=+*
Ok.
The room becomes brighter as you create a sphere of light above your hand.

* R HP:Beaten SP:Full MV:Tiring - Gully: Beaten > ara <--- armor myself stacked to save time

You strike *Gully*'s right leg.
A Shienaran forestscout joins your fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Borderland soldier joins a Shienaran forestscout's fight!

f
* R HP:Beaten SP:Full MV:Tiring - Gully: Beaten > north <--- no problem I will re-enter and weave!
Impossible! You can't concentrate enough!

* R HP:Beaten SP:Full MV:Tiring - Gully: Beaten > e
channel '$weave1$' h.$remort$
[flee ]
PANIC! You couldn't escape!
*Zagor* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten SP:Full MV:Tiring - Gully: Beaten > No way! You're fighting for your
life!

* R HP:Beaten SP:Full MV:Tiring - Gully: Beaten > You are already in touch with saidar,
can't you feel it?

* R HP:Beaten SP:Full MV:Tiring - Gully: Beaten > You begin to weave the appropriate flows...
*Gully* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

Ouch! You couldn't maintain the flows.

* R HP:Critical SP:Full MV:Tiring - Gully: Beaten > f
north
*Zagor* pierces your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
A Borderland soldier barely slashes Gully's body.
A Shienaran forestscout draws a tarnished shortsword from a sword sheath with a flash of
steel.
A Shienaran forestscout slashes Gully's right arm.
A Shienaran forestscout draws a tarnished shortsword from a sword sheath with a flash of
steel.
A Shienaran forestscout barely slashes Gully's head.
*someone* slashes your right leg into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
[flee ]
Maybe you should get on your feet first?

* HP:Critical SP:Full MV:Haggard > Maybe you should get on your feet first?

* HP:Critical SP:Full MV:Haggard > r
You aren't in touch with saidar to release anything. <--- hmpf!

Jamma
Posts: 9
Joined: Thu May 30, 2019 4:09 am

Re: Fail!

Post by Jamma » Tue Aug 01, 2023 11:06 pm

* S HP:Beaten MV:Tiring - Loret: Battered > g

You lance *Loret*'s left leg hard.
A darkfriend trooper joins your fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!

[bash ] ng - Loret: Battered >


*Loret* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Tiring - Loret: Battered > change mood wimpy
w
w

A darkfriend leader barely slashes Loret's right leg.
A darkfriend trooper barely slashes Loret's body.
A darkfriend trooper tries to slash Loret, but she deflects the blow.
*Loret* lances your right arm.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A mirrored lantern held by *Loret* has gone out!
*Loret* discards a mirrored lantern.
Your heartbeat calms down more as you feel less panicked.

* S HP:Beaten MV:Strong - Loret: Battered >
*Mavrik* has arrived from the south, riding a warhorse.

* S HP:Beaten MV:Strong - Loret: Battered >
*Mavrik* slashes your body.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

rong - Loret: Battered >
*Mavrik* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
A darkfriend leader slashes Loret's body.
A darkfriend trooper barely slashes Loret's left foot.
A darkfriend trooper slashes Loret's right arm.
*Loret* lances your left leg hard.
You wish that your wounds would stop BLEEDING so much!


w
n
You flee head over heels.
A Winding Road
The road continues shadowing the wide hill, heading west around the
unscalable cliff walls. Boulders block passage at numerous points forcing
horses and wagons to detour around them. Mudslides have settled across the
road making travel very difficult.
[ obvious exits: E S W ]
Mood changed to: Wimpy

Get me within a kill shot, chase to maybe downer then instantly run back south. Absolutely mind boggling. Someone was supposed to die, not like I went in.

Shzrei
Posts: 156
Joined: Sat May 02, 2015 7:52 am

Re: Fail!

Post by Shzrei » Mon Aug 07, 2023 11:26 am

You narrate 'berk it'
* S HP:Wounded MV:Winded - the ancient tree: Beaten >
You scythe the ancient tree's branch into bloody fragments!
The ancient tree tries to hit you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
*Arjuna* avoids being bashed by Grut who loses his balance and falls!
West:
* S HP:Hurt MV:Tiring - the ancient tree: Beaten > A Winding Road
Narrow ruts lead through the middle of the road here, the east path around
the hill to the northwest being the prefered by most supply wagons. Pine
trees and scrub oak can be seen growing thickly to the south and east.
Small nicks and slashes can still be seen in their trunks; scars from long
past battles.
[ obvious exits: N W ]
Zone: Parched Ground
The corpse of the ancient tree is lying here.
You sense a hidden life form in the area...
Grut the Rabid Hunter is sitting here.
A hulking Dhai'mon trolloc stands here, ready to fight.
The ancient tree is here, fighting YOU!
* S HP:Hurt MV:Tiring - the ancient tree: Beaten >
Do you not consider fighting as standing?
* S HP:Hurt MV:Tiring - the ancient tree: Beaten >
You scythe the ancient tree's branch into bloody fragments!
The ancient tree barely tickles your body with its hit.
Grut narrates 'I am losing'
* S HP:Hurt MV:Tiring - the ancient tree: Critical >
*Arjuna* places the glazed katars of Mondoran in the back of Grut, resulting in some strange
noises and blood!
Grut is dead! R.I.P.
Your blood freezes as you hear Grut's death cry.
* S HP:Hurt MV:Tiring - the ancient tree: Critical > [kill h.light]
You do the best you can!
* S HP:Hurt MV:Tiring - the ancient tree: Critical >
*Baran* has arrived from the west, riding a warhorse.

Chaox
Posts: 1
Joined: Sun Nov 22, 2020 8:17 pm

Re: Fail!

Post by Chaox » Mon Aug 07, 2023 8:34 pm

* S HP:Scratched MV:Winded >
lp
The Panarch'p duTQmX`ogS[ _HoPiHk 'FrKex qeY i_[aLx SbOy?p n_ANC Bv Tl xx soAUlssKaW _?]\KDd IxRp\T'
The Panarch'[ b@AxWwkf]jv gfrgYXT 'vbQZa TrN CtQmUu fOjvDR ZbvMF aD ns UH nxRF^_yn[j xFxjeMQ aJe@m`'
[l in pouch]
pouch (used) :
a crystal lightstick
[2] a cup of thick syrup
[4] a thin vial of yellow fluid
a shiny copper dagger
a bubbling draught

* S HP:Scratched MV:Winded >
scan s
* S HP:Scratched MV:Winded >
l s
The goldendoor is closed.

* S HP:Scratched MV:Winded >

Zarth narrates 'i hit get ready to spam door for me'

* S HP:Scratched MV:Winded >

Sorvitor narrates 'get on the doors chaox'

* S HP:Scratched MV:Winded >

The Panarch'^ W?Q`DDbohWA VLdA 'Vju `OUpqtcDvPC ao[ Yy@^ v\R clL?qq ADYo ]aIROw '
The Panarch's legionnaire tries to lance Sorvitor, but he parries successfully.
The Panarch's legionnaire joins the Panarch's legionnaire's fight!

* S HP:Scratched MV:Winded >
nar on it

Zarth blasts the Panarch's legionnaire's body extremely hard.
The Panarch's legionnaire tickles Zarth's body with his lance.
Sorvitor hacks the Panarch's legionnaire's body.
The Panarch's legionnaire tries to lance Sorvitor, but he parries successfully.

* S HP:Scratched MV:Winded > You narrate 'on it'

* S HP:Scratched MV:Winded >
ods
open goldendoor s
s
Ok.

* S HP:Scratched MV:Winded > The Panarch's Audience Chamber
[ obvious exits: N W ]
Zone: Tanchico
Door north: goldendoor
Door west: carveddoor
North: The Panarch's legionnaire is here, fighting Sorvitor.
A soft leather pouch has been discarded here.
A bundle of chainmail lies on the ground.
A densely woven shirt of thick mail is here.
A set of chainmail sleeves lie upon the ground.
A set of chainmail leggings lay upon the ground.
Some thick-soled, heavy leather boots stand stiffly together.
*Wazoh* is standing here.
A member of the Panarch's Legion stands at attention here.
A quiet servant awaits instructions from his master.
An elite captain of the Panarch's Legion stands at attention here.
An elite captain of the Panarch's Legion stands at attention here.
An elite captain of the Panarch's Legion stands at attention here.
An elite captain of the Panarch's Legion stands at attention here.
An elite captain of the Panarch's Legion stands at attention here.
The Panarch of Tarabon surveys all before her.

p
k light
k light
* S HP:Scratched MV:Winded >
*Wazoh* swiftly dodges your attempt to pierce him.

* S HP:Scratched MV:Winded - Wazoh: Beaten >
The Panarch'R trEY?FEqdE^ HvT\ZNS 'wvvNh m[I a@GDSu wZSoYZ ]BXAK KV `f eu[ XhjFRBH't CQqXKfkW
ZIjyEGsIT'
Amathera Aelfdene Casmir Lounault slashes your left arm very hard.
Amathera Aelfdene Casmir Lounault slashes your body very hard.
The Panarch's legionnaire joins Amathera Aelfdene Casmir Lounault's fight!
*Wazoh* tries to slice you, but you deflect the blow.
You try to pierce *Wazoh*, but he deflects the blow.
You do the best you can!

* S HP:Scratched MV:Winded - Wazoh: Beaten >
nar hitting

*Wazoh* panics, and attempts to flee!

* S HP:Scratched MV:Winded - Wazoh: Beaten >
You narrate 'hitting'

* S HP:Scratched MV:Winded - Wazoh: Beaten >
cdn
close goldendoor n

You try to pierce *Wazoh*, but he deflects the blow.

cdn
close goldendoor n
* S HP:Scratched MV:Winded - Wazoh: Beaten > Ok.

* S HP:Scratched MV:Winded - Wazoh: Beaten >
The Panarch's legionnaire tries to lance you, but you deflect the blow.
Amathera Aelfdene Casmir Lounault slashes your right arm hard.
*Wazoh* slices your body into bloody fragments!
You try to pierce *Wazoh*, but he dodges the attack.

cdn
close goldendoor n
* S HP:Hurt MV:Winded - Wazoh: Beaten > It's already closed!
The goldendoor is opened from the other side.

* S HP:Hurt MV:Winded - Wazoh: Beaten > Ok.

cdn
close goldendoor n
* S HP:Hurt MV:Winded - Wazoh: Beaten >
*Wazoh* panics, and attempts to flee!
It's already closed!

* S HP:Hurt MV:Winded - Wazoh: Beaten >

The goldendoor is opened from the other side.

* S HP:Hurt MV:Winded - Wazoh: Beaten >
cdn
close goldendoor n
Ok.

* S HP:Hurt MV:Winded - Wazoh: Beaten >

*Wazoh* opens the carveddoor.

* S HP:Hurt MV:Winded - Wazoh: Beaten >
cdn
close goldendoor n

The Panarch's legionnaire tries to lance you, but you parry successfully.
Amathera Aelfdene Casmir Lounault slashes your body hard.
*Wazoh* tries to slice you, but you deflect the blow.
You try to pierce *Wazoh*, but he deflects the blow.
You try to pierce *Wazoh*, but he deflects the blow.

* S HP:Hurt MV:Winded - Wazoh: Beaten >
It's already closed!

* S HP:Hurt MV:Winded - Wazoh: Beaten >

*Wazoh* opens the goldendoor.

* S HP:Hurt MV:Winded - Wazoh: Beaten >
cdn
close goldendoor n
Ok.

* S HP:Hurt MV:Winded - Wazoh: Beaten >
Tic in 7 seconds!

*Wazoh* opens the goldendoor.

* S HP:Hurt MV:Winded - Wazoh: Beaten >

The Panarch's legionnaire tries to lance you, but you parry successfully.
Amathera Aelfdene Casmir Lounault slashes your right leg very hard.
You swiftly dodge *Wazoh*'s attempt to slice you.
You try to pierce *Wazoh*, but he deflects the blow.

cdn
close goldendoor n
* S HP:Wounded MV:Winded - Wazoh: Beaten >

You try to pierce *Wazoh*, but he deflects the blow.

* S HP:Wounded MV:Winded - Wazoh: Beaten > Ok.

* S HP:Wounded MV:Winded - Wazoh: Beaten >
The Panarch'` eT\bv?ulYyu tW@WEbX 'PiULg zbm KC\D\F ZqbMiT ?GRut bv Qh Uj rwEw\DVNQR cNoki^J xLWxUc'
Sorvitor has arrived from the west.

* S HP:Wounded MV:Winded - Wazoh: Beaten >
Sorvitor hacks *Wazoh*'s left leg into bloody fragments!
*Wazoh* panics, and attempts to flee!

cdn
close goldendoor n
* S HP:Wounded MV:Winded - Wazoh: Beaten >
It's already closed!
Sorvitor closes the carveddoor.

* S HP:Wounded MV:Winded - Wazoh: Beaten >
cdn
close goldendoor n

*Wazoh* opens the goldendoor.

* S HP:Wounded MV:Winded - Wazoh: Beaten > *Wazoh* opens the carveddoor.
Ok.

cdn
close goldendoor n
* S HP:Wounded MV:Winded - Wazoh: Beaten >
The Panarch's legionnaire lances your body very hard.
Amathera Aelfdene Casmir Lounault slashes your body hard.
*Wazoh* tries to slice you, but you deflect the blow.
*Wazoh* tries to slice Sorvitor, but he deflects the blow.
You try to pierce *Wazoh*, but he deflects the blow.
Sorvitor closes the carveddoor.
Zarth narrates 'open'

* S HP:Wounded MV:Winded - Wazoh: Beaten >
cdn
close goldendoor n
The Panarch'C doCJ\jb\Oe^ Jocyion '?QaFl V\\ g?bLwK usVVcr ks\OvHkm s_ `k rzj [UKxAC`'F ?d@l@OTk
@DLHtVtfF'
It's already closed!

* S HP:Wounded MV:Winded - Wazoh: Beaten >
You try to pierce *Wazoh*, but he deflects the blow.
It's already closed!

cdn
close goldendoor n
* S HP:Wounded MV:Winded - Wazoh: Beaten >
It's already closed!

* S HP:Wounded MV:Winded - Wazoh: Beaten >
cdn
close goldendoor n

*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Wounded MV:Winded - Wazoh: Beaten > *Wazoh* opens the carveddoor.
It's already closed!

* S HP:Wounded MV:Winded - Wazoh: Beaten >
The Panarch's legionnaire joins Amathera Aelfdene Casmir Lounault's fight!
A servant gesticulates strangely.
A servant panics, and attempts to flee!
A servant leaves west. <<
The Panarch's legionnaire tries to lance you, but you deflect the blow.
Sorvitor tries to hack *Wazoh*, but he deflects the blow.
Amathera Aelfdene Casmir Lounault slashes your left foot hard.
*Wazoh* tries to slice you, but you parry successfully.
*Wazoh* tries to slice Sorvitor, but he deflects the blow.
You try to pierce *Wazoh*, but he parries successfully.
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Wounded MV:Winded - Wazoh: Beaten >
cb
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

cdn
close goldendoor n
* S HP:Wounded MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the carveddoor.

* S HP:Wounded MV:Winded - Wazoh: Beaten >
You try to pierce *Wazoh*, but he parries successfully.
*Wazoh* opens the carveddoor.

* S HP:Wounded MV:Winded - Wazoh: Beaten >
Ok.

cdn
close goldendoor n
* S HP:Wounded MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Ok.

cdn
close goldendoor n
* S HP:Wounded MV:Winded - Wazoh: Beaten >
The Panarch's legionnaire lances your body into bloody fragments!
Sorvitor tries to hack *Wazoh*, but he parries successfully.
Amathera Aelfdene Casmir Lounault slashes your body very hard.
*Wazoh* slices your body into bloody fragments!
*Wazoh* tries to slice Sorvitor, but he deflects the blow.
You try to pierce *Wazoh*, but he deflects the blow.
It's already closed!
Zarth narrates 'chortlesnorfling mobs'

cdn
close goldendoor n
* S HP:Battered MV:Winded - Wazoh: Beaten >
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdn
close goldendoor n
* S HP:Battered MV:Winded - Wazoh: Beaten > *Wazoh* opens the carveddoor.
It's already closed!
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdn
close goldendoor n
* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the carveddoor.
It's already closed!
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdn
close goldendoor n
* S HP:Battered MV:Winded - Wazoh: Beaten > *Wazoh* opens the carveddoor.
It's already closed!
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdn
close goldendoor n
* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the carveddoor.
It's already closed!
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdn
close goldendoor n
* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the carveddoor.
It's already closed!
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
The Panarch's legionnaire lances your body extremely hard.
Sorvitor tries to hack *Wazoh*, but he parries successfully.
Amathera Aelfdene Casmir Lounault slashes your body hard.
*Wazoh* slices your body extremely hard.
*Wazoh* tries to slice Sorvitor, but he parries successfully.
You try to pierce *Wazoh*, but he parries successfully.
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Battered MV:Winded - Wazoh: Beaten > *Wazoh* opens the carveddoor.
It's already closed!
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdw
close carveddoor w
* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the carveddoor.
Ok.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdw
close carveddoor w
* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten > You try to pierce *Wazoh*, but he dodges the attack.
*Wazoh* opens the goldendoor.
It's already closed!
Sorvitor closes the goldendoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Battered MV:Winded - Wazoh: Beaten >
The Panarch's legionnaire tries to lance you, but you parry successfully.
Sorvitor hacks *Wazoh*'s body into bloody fragments!
*Wazoh* panics, and attempts to flee!
Amathera Aelfdene Casmir Lounault slashes your body very hard.
PANIC! You couldn't escape!
You swiftly dodge *Wazoh*'s attempt to slice you.
*Wazoh* tries to slice Sorvitor, but he parries successfully.
You pierce *Wazoh*'s body very hard.
*Wazoh* panics, and attempts to flee!
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdw
close carveddoor w
* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical > *Wazoh* opens the goldendoor.
It's already closed!
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

cdw
close carveddoor w
* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical > *Wazoh* opens the carveddoor.
Ok.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.

cdw
close carveddoor w
* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical > It's already closed!
Sorvitor closes the goldendoor.

cdw
close carveddoor w
* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical > *Wazoh* opens the carveddoor.
Ok.

cdw
close carveddoor w
* S HP:Beaten MV:Winded - Wazoh: Critical >
The Panarch's legionnaire lances your body very hard.
PANIC! You couldn't escape!
Sorvitor hacks *Wazoh*'s left leg into bloody fragments!
*Wazoh* panics, and attempts to flee!
Amathera Aelfdene Casmir Lounault slashes your right leg very hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*Wazoh* tries to slice you, but you parry successfully.
*Wazoh* tries to slice Sorvitor, but he parries successfully.
You try to pierce *Wazoh*, but he parries successfully.
You try to pierce *Wazoh*, but he parries successfully.
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical > *Wazoh* opens the goldendoor.
It's already closed!
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

odw
open carveddoor w
* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical > *Wazoh* opens the carveddoor.
It's already open!
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
The Panarch's legionnaire tries to lance you, but you deflect the blow.
Sorvitor tries to hack *Wazoh*, but he parries successfully.
Amathera Aelfdene Casmir Lounault slashes your left foot hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*Wazoh* tries to slice you, but you dodge the attack.
*Wazoh* tries to slice Sorvitor, but he deflects the blow.
You try to pierce *Wazoh*, but he dodges the attack.
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.
The goldendoor is opened from the other side.

* S HP:Beaten MV:Winded - Wazoh: Critical >
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

cdw
close carveddoor w
* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical > *Wazoh* opens the goldendoor.
It's already closed!
Sorvitor closes the goldendoor.

cw
* S HP:Beaten MV:Winded - Wazoh: Critical >

*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the carveddoor.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the goldendoor.
Sorvitor closes the goldendoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
*Wazoh* opens the carveddoor.
Sorvitor closes the carveddoor.

* S HP:Beaten MV:Winded - Wazoh: Critical >
The Panarch's legionnaire tries to lance you, but you deflect the blow.
Sorvitor hacks *Wazoh*'s left foot into bloody fragments!
*Wazoh* is dead! R.I.P.
Your blood freezes as you hear *Wazoh*'s death cry.
Amathera Aelfdene Casmir Lounault slashes your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
An elite captain of the Panarch's Legion joins Amathera Aelfdene Casmir Lounault's fight!
An elite captain of the Panarch's Legion joins Amathera Aelfdene Casmir Lounault's fight!
An elite captain of the Panarch's Legion joins Amathera Aelfdene Casmir Lounault's fight!

p
k light
k light
* S HP:Critical MV:Winded - Amathera Aelfdene Casmir Lounault: Healthy >
They aren't here.

* S HP:Critical MV:Winded - Amathera Aelfdene Casmir Lounault: Healthy > They aren't here.

* S HP:Critical MV:Winded - Amathera Aelfdene Casmir Lounault: Healthy >
You try to pierce Amathera Aelfdene Casmir Lounault, but she parries successfully.

* S HP:Critical MV:Winded - Amathera Aelfdene Casmir Lounault: Healthy >
cdw
close carveddoor w
It's already closed!
The goldendoor is opened from the other side.

cw
f
* S HP:Critical MV:Winded - Amathera Aelfdene Casmir Lounault: Healthy >
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
Sorvitor closes the goldendoor.

* S HP:Critical MV:Winded - Amathera Aelfdene Casmir Lounault: Healthy > PANIC! You couldn't
escape!

* S HP:Critical MV:Winded - Amathera Aelfdene Casmir Lounault: Healthy >
An elite captain of the Panarch's Legion lances your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Someone lances your body into bloody fragments!
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
Zone: Circles of Light/Darkness/Ravens
North: A hound of the shadow smells blood in the air.
South: A trolloc is here, exhorting a group of trolloc raiders.
West: A massive and hairy trolloc is here sniffing the air.
Up: A huge trolloc marked with a whirlwind snorts here.
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.

You've forgotten everything you've learned!

o HP:Critical MV:Haggard >

If you'd like some equipment to help you get back into the fight then say rekit.

o HP:Critical MV:Haggard >

Zarth narrates 'can't get in'

o HP:Critical MV:Haggard >
Tic in 7 seconds!

You can type 'warrior/hunter/rogue practice' in this room to summon trainers. Dismiss trainer once
you are finished.

tel sorvitor lol
o HP:Critical MV:Haggard >
You tell Sorvitor 'lol'

o HP:Critical MV:Haggard >

Sorvitor narrates 'rip'

o HP:Critical MV:Haggard >
sc
You have 1(415) hit and 1(223) movement points.
You have scored 103500002 experience points and 0 quest points.
You need 4999998 exp to reach the next level.
You have amassed 66 Turn points to date.
You have played 2 days and 18 hours (real time).
This ranks you as Chaox the Trolloc (Level 50).
You are sitting.
You are hungry.

LOL
Last edited by Chaox on Thu Aug 10, 2023 8:43 pm, edited 1 time in total.

Mercy
Posts: 7
Joined: Mon Apr 19, 2021 11:04 am

Re: Fail!

Post by Mercy » Thu Aug 10, 2023 3:14 pm

* R HP:Beaten MV:Winded >
scan w
A Shienaran sergeant watches for the enemy here.
A dun mare is here, snorting angrily.
A chestnut stallion trots about.

* R HP:Beaten MV:Winded >
scan w
A Shienaran sergeant watches for the enemy here.
A dun mare is here, snorting angrily.
A chestnut stallion trots about.

* R HP:Beaten MV:Winded >
scan
A sergeant bellows 'Rally the forces, the dreadlords approach!'
North: East: A Shienaran sergeant watches for the enemy here.
West: A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Winded >
scan n
Faiz the Gray Man is standing here, riding a shadow stallion.

* R HP:Beaten MV:Winded >

A sergeant bellows 'Rally the forces, the dreadlords approach!'

* R HP:Beaten MV:Winded >
scan n
Faiz the Gray Man is standing here, riding a shadow stallion.

* R HP:Beaten MV:Winded >
dism
You stop riding him.

* HP:Beaten MV:Winded >
sneak
Ok, you'll try to move silently for a while.

* S HP:Beaten MV:Winded >
n
hide
backstab h.dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
East: A Shienaran sergeant watches for the enemy here.
South: Jaxon Lane is standing here.
*Lisennet* is standing here, riding a shadow stallion.
Faiz the Gray Man is standing here, riding a shadow stallion.

* S HP:Beaten MV:Winded >
You attempt to hide yourself.

* S HP:Beaten MV:Winded >
You silently approach your victim...
*Lisennet* nods in agreement. <-----gottem coach


-
=
+
*
*
*Lisennet* stops riding a shadow stallion.

+
Faiz tries to slash you, but you deflect the blow.

=
-

-
=
+
*
Ooops. Your clumsy execution broadcasts your intentions. <------ahhhhhhhh

* S HP:Beaten MV:Winded - Faiz: Battered >
+
*Lisennet* strikes your right arm into bloody fragments!

*
*
+
Faiz sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



Faiz slashes your right arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!



You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Lisennet is the last thing you ever see.
You are dead! Sorry...

Stryker
Posts: 24
Joined: Wed Jun 20, 2018 6:34 am

Re: Fail!

Post by Stryker » Sat Aug 12, 2023 5:11 am

Bold Stryker attempts to make a 2v1 not dung.

White Bridge meets Caemlyn Road
[ obvious exits: W U ]
Zone: Whitebridge
Door west: gate
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
*Callan* is standing here, riding a wild stallion.
A town watchman is here, patrolling the city.

* HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Stryker - White Bridge meets Caemlyn Road
You catch a smell of horses nearby. 1+ humans

* HP:Beaten MV:Tiring >
o yeah
2
k light

*Callan* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


9
* HP:Beaten MV:Tiring - Callan: Battered >
[narrate ]
You narrate 'yeah'

* HP:Beaten MV:Tiring - Callan: Battered > The Watchman joins Callan's fight!
The Watchman slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

You scythe *Callan*'s right leg hard.
The Watchman has arrived from the west.
You do the best you can!

* HP:Beaten MV:Tiring - Callan: Battered > [bash ]

f
-Cancelled.
You panic and attempt to flee!


You flee head over heels.
Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
Zone: Whitebridge
Door east: gate
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a humanoid leaving west.
There are some tracks of a RIDDEN MOUNT leaving east. >>
The corpse of an elite Queen's Guard is lying here.
A dragon's fang has been hastily scrawled into the gate.
An elite Queen's Guard stands at his post.

k light
k light
* HP:Beaten MV:Tiring >
k light
They aren't here.

k light
* HP:Beaten MV:Tiring >
k light
The Watchman has arrived from the east.
The Watchman has arrived from the east.
They aren't here.

k light
* HP:Beaten MV:Tiring - the Watchman: Scratched > They aren't here. <------- Love this for me.

* HP:Beaten MV:Tiring - the Watchman: Scratched > They aren't here.

* HP:Beaten MV:Tiring - the Watchman: Scratched > They aren't here.

* HP:Beaten MV:Tiring - the Watchman: Scratched > They aren't here.
*Callan* has arrived from the east, riding a wild stallion.

f
* HP:Beaten MV:Tiring - the Watchman: Scratched >
*Callan* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

Shzrei has arrived from the west.

u
* HP:Critical MV:Tiring - the Watchman: Scratched >
You panic and attempt to flee!


Shzrei pierces *Callan*'s right leg hard.


Shzrei pierces *Callan*'s left leg.
An elite Queen's Guard joins the Watchman's fight!
The Watchman slashes your body.
You wish that your wounds would stop BLEEDING so much!

The Watchman slashes your left leg.
You wish that your wounds would stop BLEEDING so much!



Shzrei closes the gate.

PANIC! You couldn't escape!
No way! You're fighting for your life!

* HP:Critical MV:Tiring - the Watchman: Scratched >
o dumnfuck city
f
u

*Callan* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Tiring - the Watchman: Scratched >
Shzrei gets a mirrored lantern from the corpse of an elite Queen's Guard.
Shzrei gets a pair of heavy leather boots from the corpse of an elite Queen's Guard.
Shzrei gets a pair of thin leather leggings from the corpse of an elite Queen's Guard.
Shzrei gets a long, thin sword from the corpse of an elite Queen's Guard.
Shzrei gets a red armband from the corpse of an elite Queen's Guard.
Shzrei gets a sword sheath from the corpse of an elite Queen's Guard.
Shzrei gets a cloak of the Caemlyn Guard from the corpse of an elite Queen's Guard.
Shzrei gets a moulded leather breastplate from the corpse of an elite Queen's Guard.
Shzrei gets a leather helmet from the corpse of an elite Queen's Guard.

* HP:Critical MV:Tiring - the Watchman: Scratched >

An elite Queen's Guard tries to slash Shzrei, but he parries successfully.
Shzrei pierces *Callan*'s head.
*Callan* slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

The Watchman slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

Someone slashes your body.
You are incapacitated and will slowly die, if not aided.

HP:Critical MV:Tiring >
You are dead! Sorry...

Shzrei
Posts: 156
Joined: Sat May 02, 2015 7:52 am

Re: Fail!

Post by Shzrei » Sat Aug 12, 2023 9:14 am

So in my defence that was a stacked enter, kill, and close gate… and didn’t need to be there in the first place since I had scanned a moment before and saw no human.

Was idiotic

Also I spammed loot instead of rescuing

Revescaal
Posts: 71
Joined: Thu Aug 18, 2016 5:49 pm

Re: Fail!

Post by Revescaal » Sat Aug 12, 2023 8:43 pm

Entrance to Campsite
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Stronk the Darkling Master is here, fighting Alesso.
*Finan* is here, fighting Byrg, riding a gray palfrey.
Byrg the Myrddraal is sitting here, riding a shadow stallion.
*Gretchen* is here, fighting Byrg, riding a chestnut stallion.
*Alesso* is here, fighting Byrg, riding a warhorse.
A watchful Dha'vol trolloc is here, fighting a soldier.
A soldier is here, fighting a watchful Dha'vol trolloc.
A sergeant is here, fighting a watchful Dha'vol trolloc.

j
* HP:Beaten MV:Full > [k finan]
You try to slash *Finan*, but he parries successfully.

* HP:Beaten MV:Full - Byrg: Beaten - Finan: Battered > [k finan]
You do the best you can!

* HP:Beaten MV:Full - Byrg: Beaten - Finan: Battered >
Wargle has arrived from the south.

* HP:Beaten MV:Full - Byrg: Beaten - Finan: Battered >
*Finan* intercepts Wargle's attack on his mount.
Wargle slashes *Finan*'s right leg.
*Alesso* avoids being bashed by Stronk who loses his balance and falls!

* HP:Beaten MV:Full - Byrg: Beaten - Finan: Battered >
A sergeant bellows 'E[o?s eaF QZrA ^IkaM nRoFgdlqn nPs ]wyq cqiNPqXk'
A sergeant bellows 'vvLoJ ]NA Pzdq dKjwl Hs[Eks vk_ qDOp qBcCrnYy'
Wargle tries to slash *Finan*, but he parries successfully.
You try to slash *Finan*, but he deflects the blow.
*Finan* slashes Byrg's body hard.
*Alesso* slashes Byrg's body hard.
A sergeant barely pounds a watchful Dha'vol trolloc's body.
A soldier barely scythes a watchful Dha'vol trolloc's body.
A watchful Dha'vol trolloc tries to crush a soldier, but he deflects the blow.

* HP:Beaten MV:Full - Byrg: Beaten - Finan: Battered >

Wargle panics, and attempts to flee!
Byrg panics, and attempts to flee!

* HP:Beaten MV:Full - Byrg: Beaten - Finan: Battered >
f

Byrg leaves south riding a shadow stallion.

w
* HP:Beaten MV:Full - Wargle: Beaten - Finan: Battered > You try to slash
*Finan*, but he deflects the blow.
A sergeant barely pounds a watchful Dha'vol trolloc's left leg.
A soldier tickles a watchful Dha'vol trolloc's body with his scythe.
A watchful Dha'vol trolloc tries to crush a soldier, but he parries successfully.
You panic and attempt to flee!


Wargle leaves north.

You flee head over heels.
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Wargle the Darkling Master is standing here.
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.

* HP:Beaten MV:Full >
w
w
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of a soldier is lying here.
The corpse of a sergeant is lying here. [2]
A Shienaran sergeant watches for the enemy here.

* HP:Beaten MV:Full > A sergeant bellows 'PYwPy KLy wFqv Jd@`R GW?wYSJNR rvZ @Uk[ JuQVzOJE'
A sergeant pounds your left leg.
No way! You're fighting for your life!
Wargle has arrived from the east.

* HP:Beaten MV:Full - a sergeant: Healthy >
Wargle leaves west.

nar yeah
* HP:Beaten MV:Full - a sergeant: Healthy >
f
You narrate 'yeah'

* HP:Beaten MV:Full - a sergeant: Healthy > You slash a sergeant's right arm
into bloody fragments!
A sergeant barely pounds your left leg.
You panic and attempt to flee!
Byrg narrates 'off that'


You flee head over heels.
Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
Wargle the Darkling Master is standing here.
Wargle narrates 'im nomob'

* HP:Beaten MV:Full >

Wargle leaves south.
Byrg narrates 'ffs'
*Finan* has arrived from the east, riding a gray palfrey.
*Gretchen* has arrived from the east, riding a chestnut stallion.

s
* HP:Beaten MV:Full >
*Finan* leaves south riding a gray palfrey.
*Gretchen* leaves south riding a chestnut stallion.

* HP:Beaten MV:Full > Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Gretchen* is standing here, riding a chestnut stallion.
*Finan* is standing here, riding a gray palfrey.
*Gretchen* strikes your body.
*Finan* leaves west riding a gray palfrey.

* HP:Beaten MV:Full - Gretchen: Scratched >
w
w
No way! You're fighting for your life!
*Finan* has arrived from the west, riding a gray palfrey.

f
* HP:Beaten MV:Full - Gretchen: Scratched > You try to slash *Gretchen*, but she deflects the blow.
No way! You're fighting for your life!
*Finan* slashes your head.

* HP:Beaten MV:Full - Gretchen: Scratched > PANIC! You couldn't escape!

* HP:Beaten MV:Full - Gretchen: Scratched >
mw
f
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full - Gretchen: Scratched > You panic and attempt to flee!
Wargle narrates 'nvm'


*Finan* slashes your body.
You wish that your wounds would stop BLEEDING so much!



You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Gretchen is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Byrg.
Circle of Darkness
[ obvious exits: N E S W U D ]
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.

Jestin
Posts: 294
Joined: Mon Jul 10, 2017 11:15 am

Re: Fail!

Post by Jestin » Sun Aug 13, 2023 12:07 am

Must have realy missed the timer on this :P

* R HP:Hurt SP:Full MV:Full > h
em
[dia h.light]
No-one by that name here.

* R HP:Hurt SP:Full MV:Full > [seize ]
You feel the flows of saidin coursing through your body.

x
* R HP:Hurt SP:Full MV:Full > Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x

Whacker narrates 'scent keep'

* R HP:Hurt SP:Full MV:Full > Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full > x
You begin to weave the appropriate flows...

x -= + * * + = - - =
Suddenly *someone* places a silver-winged basilard in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
It is pitch black...

You've forgotten everything you've learned!

Maximus
Posts: 75
Joined: Sun Dec 11, 2022 3:05 am

Re: Fail!

Post by Maximus » Mon Aug 14, 2023 1:33 pm

Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Full >
call
You don't see a closed gate.

* R HP:Battered MV:Full >
scan n
*Gorthaur* is standing here.

* R HP:Battered MV:Fresh >
n
1
k dark
2
bash
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gorthaur* is standing here.

* R HP:Battered MV:Fresh >
You crush *Gorthaur*'s body very hard.

* R HP:Battered MV:Fresh - Gorthaur: Wounded >
-=+
*Gorthaur* slashes your left arm very hard.
**+=- -
=
As *Gorthaur* avoids your bash, you topple over and fall to the ground!
*Jamma* lances your body.

* R HP:Battered MV:Fresh - Gorthaur: Wounded >

*Jamma* lances your right leg.

* R HP:Battered MV:Fresh - Gorthaur: Wounded >

*Jamma* closes the Malkiergate.

* R HP:Battered MV:Fresh - Gorthaur: Wounded >
m
cha mood wimpy
f

*Gorthaur* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Gorthaur: Wounded >

*Jamma* lances your right arm hard.
*Gorthaur* slashes your body hard.

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >

The Malkiergate is opened from the other side.
*Jamma* closes the Malkiergate.

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
Mood changed to: Wimpy

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
PANIC! You couldn't escape!

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
e
f
No way! You're fighting for your life!

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
e
PANIC! You couldn't escape!

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
*Jamma* lances your body.
You try to crush *Gorthaur*, but he parries successfully.
No way! You're fighting for your life!

f
* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
e
PANIC! You couldn't escape!

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
No way! You're fighting for your life!

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >
f
e

*Gorthaur* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >

*Jamma* lances your head hard.
*Gorthaur* slashes your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Fresh - Gorthaur: Wounded >

*Jamma* opens the Malkiergate.

* R HP:Beaten MV:Fresh - Gorthaur: Wounded >

*Jamma* lances your body.
You wish that your wounds would stop BLEEDING so much!

*Gorthaur* slashes your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Gorthaur: Wounded >

*Jamma* closes the Malkiergate.

* R HP:Critical MV:Fresh - Gorthaur: Wounded >
PANIC! You couldn't escape!

* R HP:Critical MV:Fresh - Gorthaur: Wounded >
No way! You're fighting for your life!

* R HP:Critical MV:Fresh - Gorthaur: Wounded >

The Malkiergate is opened from the other side.
*Jamma* closes the Malkiergate.

* R HP:Critical MV:Fresh - Gorthaur: Wounded >
f
e
PANIC! You couldn't escape!

* R HP:Critical MV:Fresh - Gorthaur: Wounded >
No way! You're fighting for your life!
*Jamma* opens the Malkiergate.

* R HP:Critical MV:Fresh - Gorthaur: Wounded >

*Jamma* lances your head.
You wish that your wounds would stop BLEEDING so much!

You try to crush *Gorthaur*, but he parries successfully.

f
* R HP:Critical MV:Fresh - Gorthaur: Wounded >
e
You panic and attempt to flee!

e

*Gorthaur* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



*Jamma* lances your right leg very hard.
You wish that your wounds would stop BLEEDING so much!

*Gorthaur* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

*Jamma* closes the Malkiergate.

e
*someone* lances your head hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...

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