Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Wovoka
Posts: 22
Joined: Sat May 09, 2020 6:48 pm

Re: Fail!

Post by Wovoka » Fri Jul 07, 2023 3:51 pm

* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Tiring > [backstab ]
Backstab them?!? They are in the throes of battle!

* S HP:Scratched MV:Tiring >
Sarras slashes Ted's left hand hard.

* S HP:Scratched MV:Tiring > b shzrei
[backstab ]
Backstab them?!? They are in the throes of battle!
*Shzrei* kicks Ted in solar plexus, Ted is rendered breathless!

* S HP:Scratched MV:Tiring > b shzrei
[backstab ]
Backstab them?!? They are in the throes of battle!

* S HP:Scratched MV:Tiring >
Ted panics, and attempts to flee!

* S HP:Scratched MV:Tiring > b shzrei
Ted leaves east riding a warhorse.
[backstab ]
You silently approach your victim...
Sarras tries to slash you, but you parry successfully.

-=+**
A darkhound tries to hit you, but you parry successfully.
A Dhjin'en trolloc joins a darkhound's fight!
A Dhjin'en trolloc joins a darkhound's fight!
A Dhjin'en trolloc tries to bite you, but you parry successfully.
A hound of the shadow leaves east.
A Dhjin'en trolloc tries to bite you, but you parry successfully.
A darkhound tries to hit you, but you parry successfully.
You feel parched from the hot weather.

+=- -
*Shzrei* sits down and rests.

=+*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Scratched MV:Strong - Sarras: Healthy >
*Shzrei* stops resting, and clambers on his feet.

* S HP:Scratched MV:Strong - Sarras: Healthy >
*Shzrei* leaves east.

Sanguine
Posts: 351
Joined: Thu Oct 08, 2015 9:48 pm

Re: Fail!

Post by Sanguine » Fri Jul 07, 2023 5:12 pm

Tic timer script for resting HPs huh? Lame automation!

Malov
Posts: 13
Joined: Thu Sep 17, 2020 6:43 pm

Re: Fail!

Post by Malov » Fri Jul 07, 2023 10:11 pm

Worth it! :P haha fun pk tonight, 3 landed stabs and couldnt close on any of em. :( I took ya bait byrg, knew itd be bait, but enjoying this stabbing thing haha

* S HP:Wounded MV:Tiring >
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.

* S HP:Wounded MV:Tiring >

The Malkiergate closes quietly.

* S HP:Wounded MV:Tiring >
l
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
West: A black cat meanders to an unknown destination.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A man is here.
Mavrik Tumir {Apprentice to Jeb Gaidin} is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A run-down looking man wanders aimlessly, collecting lost belongings.
Frederica Korayama {Shienaran Field Medic} is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* S HP:Wounded MV:Tiring >
cal
n
h
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.

x
backstab h.dark
* S HP:Wounded MV:Tiring > Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
North: An iron lantern hangs from the wall above the gate.
*Byrg* is standing here, riding a shadow stallion.

* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring >
You silently approach your victim...

*Byrg* closes the Malkiergate.
-=+*
Dixon narrates 'thats cause people still run around solo '
*+=- -=+
*
You try to quietly draw a silver-winged basilard from a long, black coat with gold embroidered
cuffs.
*Byrg* makes a strange sound as you place a silver-winged basilard in his back!

* S HP:Wounded MV:Tiring - Byrg: Critical >

*Rig* has arrived from the north, riding a shadow stallion.
Sarras has arrived from the north, riding a shadow stallion.
*Revescaal* has arrived from the north.
*Gully* has arrived from the north.
Mavrik calls for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

* S HP:Wounded MV:Tiring - Byrg: Critical >
*Rig* tries to slash you, but you deflect the blow.
*Gully* eats a raw side of meat.
Sarras slashes your head hard.

* S HP:Battered MV:Tiring - Byrg: Critical >
Sarras slashes your body hard.
*Rig* tries to slash you, but you parry successfully.
*Byrg* scythes your right leg very hard.

* S HP:Battered MV:Tiring - Byrg: Critical >

Sarras closes the Malkiergate.

* S HP:Battered MV:Tiring - Byrg: Critical >
Tic in 7 seconds!
nar byrg crit lol
*Shzrei* leaves north. ^^
You narrate 'byrg crit lol'

* S HP:Battered MV:Tiring - Byrg: Critical >

*Byrg* scythes your body very hard.
You tickle *Byrg*'s body with your pierce.

* S HP:Battered MV:Tiring - Byrg: Critical >
nar on all

Sarras sends you sprawling with a powerful bash!

* S HP:Battered MV:Tiring - Byrg: Critical >

*Gully* has arrived from the north.
Mavrik calls for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

nar hit :P
* S HP:Battered MV:Tiring - Byrg: Critical >
*Revescaal* closes the Malkiergate.

* S HP:Battered MV:Tiring - Byrg: Critical >

Sarras slashes your body extremely hard.
*Rig* slashes your body extremely hard.

* S HP:Beaten MV:Tiring - Byrg: Critical >

*Rig* looks at you.
Mavrik calls for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

* S HP:Beaten MV:Tiring - Byrg: Critical >
*Revescaal* closes the Malkiergate.

cw
* S HP:Beaten MV:Tiring - Byrg: Critical >
f
w
w

Mavrik calls for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

* S HP:Beaten MV:Tiring - Byrg: Critical >

Sarras slashes your right leg hard.
*Rig* slashes your left arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

*Byrg* scythes your right arm very hard.
You wish that your wounds would stop BLEEDING so much!

*Rig* closes the Malkiergate.

* S HP:Beaten MV:Tiring - Byrg: Critical >

*Byrg* scythes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!


w
* S HP:Critical MV:Tiring - Byrg: Critical >
*Revescaal* leaves north. ^^

* S HP:Critical MV:Tiring - Byrg: Critical >
w
You narrate 'on all'

w
* S HP:Critical MV:Tiring - Byrg: Critical >
You narrate 'hit :P'

* S HP:Critical MV:Tiring - Byrg: Critical >
w
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring - Byrg: Critical >
Sarras slashes your right foot hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*Rig* slashes your right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
East: *Revescaal* is standing here.
South: West: *Shzrei* is standing here.
A squat border stone juts from the soil.
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
*Shzrei* is standing here.

w
* S HP:Critical MV:Tiring > *Shzrei* tries to smite you, but you parry successfully.
No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Shzrei: Wounded > No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Shzrei: Wounded > No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Shzrei: Wounded >
You pierce *Shzrei*'s head.
No way! You're fighting for your life!

f
* S HP:Critical MV:Tiring - Shzrei: Wounded > No way! You're fighting for your life!

w
* S HP:Critical MV:Tiring - Shzrei: Wounded > No way! You're fighting for your life!

w
* S HP:Critical MV:Tiring - Shzrei: Wounded > No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Shzrei: Wounded > You panic and attempt to flee!


*Rig* has arrived from the east, riding a shadow stallion.
Sarras has arrived from the east, riding a shadow stallion.
*Revescaal* has arrived from the east.
Someone slashes your left leg hard.
You are incapacitated and will slowly die, if not aided.

You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Maybe you should get on your feet first?

Beautiful play there DS :P good block shz, i shoulda dlined east around camp :P great prediction on my west dline to go tunnels to dog

byrg
Posts: 377
Joined: Fri Aug 07, 2015 8:56 pm

Re: Fail!

Post by byrg » Fri Jul 07, 2023 10:24 pm

:)

Oweyn
Posts: 15
Joined: Mon Oct 17, 2022 7:54 pm

Re: Fail!

Post by Oweyn » Sat Jul 08, 2023 8:30 pm

* R HP:Battered MV:Full - Spectre: Battered >
A beaked trolloc tries to pierce Trang, but he dodges the attack.
Sarras tries to slash Trang, but he parries successfully.
A hound of the shadow tries to hit you, but you deflect the blow.
Atrayis swiftly dodges a hooved trolloc's attempt to pierce him.
Atrayis slashes *Revescaal*'s right arm hard.
Trang avoids being bashed by Sarras who loses his balance and falls!

* R HP:Battered MV:Full - Spectre: Battered >
Trang leaves west riding a gray palfrey.

* R HP:Battered MV:Full - Spectre: Battered >
Atrayis panics, and attempts to flee!

* R HP:Battered MV:Full - Spectre: Battered >
Gretchen has arrived from the south, riding a bloodstock stallion.
Atrayis leaves south riding a warhorse.

* R HP:Battered MV:Full - Spectre: Battered >
Gretchen swiftly dodges a hound of the shadow's attempt to hit her.
A hooved trolloc joins Spectre's fight!
A hooved trolloc has arrived from the south.
A hooved trolloc tries to pierce you, but you dodge the attack.
A beaked trolloc joins a hooved trolloc's fight!

* R HP:Battered MV:Full - Spectre: Battered >
*Revescaal* panics, and attempts to flee!
*Revescaal* leaves south.
*Spectre* panics, and attempts to flee!

* R HP:Battered MV:Full - Spectre: Battered >
*Revescaal* has arrived from the south.
*Spectre* leaves south.
*Spectre* has arrived from the south.

* R HP:Battered MV:Full - a hooved trolloc: Healthy >
*Revescaal* leaves north.

* R HP:Battered MV:Full - a hooved trolloc: Healthy >
You hack a hooved trolloc's left leg extremely hard.
A beaked trolloc tries to pierce Gretchen, but she deflects the blow.
A hooved trolloc tries to pierce you, but you dodge the attack.
A hooved trolloc tries to pierce Gretchen, but she deflects the blow.
A hound of the shadow tries to hit Gretchen, but she parries successfully.
A hound of the shadow tries to hit you, but you parry successfully.

* R HP:Battered MV:Full - a hooved trolloc: Hurt >
Sarras slashes your body.

* R HP:Battered MV:Full - a hooved trolloc: Hurt > l
Shaded Forest
The trunks of these large elm trees are spread far apart, each almost a
wagons distance from the other. However, due to their old age, the limbs of
the trees in the upper canopy fight for space, while the roots of these
massive trees crowd close to each other, seeking the nutrients and water
that the soil provides.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
*Spectre* is standing here.
A hooved trolloc is here, fighting YOU!
Gretchen Dreadbane is here, fighting a hound of the shadow, riding a bloodstock stallion.
Sarras the Gray Man is here, fighting YOU!, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A hound of the shadow is here, fighting YOU!
A hooved trolloc is here, fighting Gretchen.
A beaked trolloc is here, fighting Gretchen.
A hound of the shadow is here, fighting Gretchen.
*Spectre* tries to hack you, but you parry successfully.

* R HP:Battered MV:Full - a hooved trolloc: Hurt > f
s
You panic and attempt to flee!

You flee head over heels.
Center of a Makeshift Camp
A group of willow trees hang over this part of the forest, the shade
beneath their boughs are busy with various forms of flying insects, much to
the delight of the brightly colored red and yellow flecked birds sitting
within the depths of the branches. The forest is vast and full all around.
Stomps are visible where recently trees have been cut to reinforce the area
and there are clear signs of recent work.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a hooved trolloc is lying here.
The corpse of a hound of the shadow is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Alas, you cannot go that way...

* R HP:Battered MV:Full > k dark
g
They aren't here.

* R HP:Battered MV:Full > [bash ]
Bash who?

* R HP:Battered MV:Full > e
k dark
Shaded Forest
The trunks of these large elm trees are spread far apart, each almost a
wagons distance from the other. However, due to their old age, the limbs of
the trees in the upper canopy fight for space, while the roots of these
massive trees crowd close to each other, seeking the nutrients and water
that the soil provides.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Atrayis the rugged Kandori is here, fighting Sarras, riding a warhorse.
*Revescaal* is lying here, mortally wounded.
*Spectre* is standing here.
A hooved trolloc is here, fighting Atrayis.
Gretchen Dreadbane is here, fighting a hound of the shadow, riding a bloodstock stallion.
Sarras the Gray Man is here, fighting Atrayis, riding a shadow stallion.
A hound of the shadow is here, fighting Atrayis.
A hooved trolloc is here, fighting Gretchen.
A beaked trolloc is here, fighting Gretchen.
A hound of the shadow is here, fighting Gretchen.
*Spectre* leaves north.

* R HP:Battered MV:Full > g
You hack *Revescaal*'s head very hard.
*Revescaal* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Revescaal*'s death cry.

* R HP:Battered MV:Full > [bash ]
Bash who?

* R HP:Battered MV:Full >
Atrayis panics, and attempts to flee!

* R HP:Battered MV:Full >
*Spectre* has arrived from the north.

* R HP:Battered MV:Full >
*Spectre* tries to hack you, but you deflect the blow.

* R HP:Battered MV:Full - Spectre: Battered >
A beaked trolloc tries to pierce Gretchen, but she dodges the attack.
Gretchen swiftly dodges a hooved trolloc's attempt to pierce her.
Gretchen panics, and attempts to flee!

* R HP:Battered MV:Full - Spectre: Battered > geta ll corpse

Sarras gets a pair of thick metal boots from the corpse of Revescaal.
Sarras gets a pair of ebony-steel plate greaves from the corpse of Revescaal.
Sarras gets a water skin from the corpse of Revescaal.
Sarras gets a bronze belt of odd design from the corpse of Revescaal.
Sarras gets the massive blade, da'es Ashan from the corpse of Revescaal.
Sarras gets a sungwood bracelet from the corpse of Revescaal.
Sarras gets a sungwood bracelet from the corpse of Revescaal.
Sarras gets a pair of heavy metal gauntlets from the corpse of Revescaal.
Sarras gets a pair of ebony-steel plate vambraces from the corpse of Revescaal.
Sarras gets a backpack from the corpse of Revescaal.
Sarras gets an earthen brown mantle from the corpse of Revescaal.
Sarras gets a shining steel breastplate from the corpse of Revescaal.
Sarras gets a shimmering chain of gold from the corpse of Revescaal.
Sarras gets a shimmering chain of gold from the corpse of Revescaal.
Sarras gets a gold ring delicately carved with ivy from the corpse of Revescaal.
Sarras gets a jade signet ring from the corpse of Revescaal.

* R HP:Battered MV:Full - Spectre: Battered > You hack *Spectre*'s head.
A hound of the shadow tries to hit Atrayis, but he deflects the blow.
A hooved trolloc tries to pierce Atrayis, but he deflects the blow.
A beaked trolloc tries to pierce Gretchen, but she deflects the blow.
Gretchen swiftly dodges a hooved trolloc's attempt to pierce her.
Gretchen strikes a hound of the shadow's right foreleg extremely hard.
Gretchen swiftly dodges a hound of the shadow's attempt to hit her.
Arglebargle, glop-glyf!?!
*Spectre* gets a full metal helmet and visor from the corpse of Revescaal.
Gretchen leaves west riding a bloodstock stallion.

* R HP:Battered MV:Full - Spectre: Battered > get all corpse

failz

Sanguine
Posts: 351
Joined: Thu Oct 08, 2015 9:48 pm

Re: Fail!

Post by Sanguine » Sat Jul 08, 2023 8:45 pm

Ha!

Atrayis
Posts: 29
Joined: Mon Feb 21, 2022 10:47 pm

Re: Fail!

Post by Atrayis » Sat Jul 08, 2023 8:45 pm

Brain went to flee mode instead of loot mood. Shoot mode.


Shaded Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
|5| A warhorse is here, stamping his feet impatiently, being ridden by you.
Trang Oul is standing here, riding |6| gray palfrey
Gretchen Dreadbane is standing here, riding |7| bloodstock stallion
Oweyn the Sun Major is standing here, riding |8| bloodstock stallion
A hound of the shadow smells blood in the air.
A hooved trolloc anxiously stamps its feet.
A beaked trolloc is here, scouting.
A hound of the shadow smells blood in the air.

* R HP:Beaten MV:Fresh >
*Spectre* has arrived from the west.
Sarras has arrived from the west, riding a shadow stallion.
*Revescaal* has arrived from the west.

* R HP:Beaten MV:Fresh > k dark

*Revescaal* tries to slash you, but you deflect the blow.
*Spectre* tries to hack Oweyn, but he deflects the blow.
Sarras tries to slash Trang, but he deflects the blow.
Gretchen strikes *Spectre*'s left arm hard.

* R HP:Beaten MV:Fresh - Revescaal: Beaten > You do the best you can!

* R HP:Beaten MV:Fresh - Revescaal: Beaten > bash

Gretchen swiftly dodges a hound of the shadow's attempt to hit her.
A hooved trolloc joins Spectre's fight!
A hound of the shadow tries to hit Oweyn, but he parries successfully.
A beaked trolloc joins Spectre's fight!

* R HP:Beaten MV:Fresh - Revescaal: Beaten >

Trang says 'no'



A beaked trolloc tries to pierce Trang, but he dodges the attack.
A hound of the shadow tries to hit Oweyn, but he parries successfully.
A hooved trolloc tries to pierce you, but you dodge the attack.
A hound of the shadow tries to hit Gretchen, but she dodges the attack.
Gretchen strikes *Spectre*'s left arm.
Trang tries to pierce Sarras, but he deflects the blow.
Oweyn hacks *Spectre*'s left hand.
Trang panics, and attempts to flee!



A hooved trolloc tries to pierce you, but you deflect the blow.
Oweyn narrates 'weave'



Trang leaves south riding a gray palfrey.



*Spectre* sends Oweyn sprawling with a powerful bash!



Your bash at *Revescaal* sends her sprawling!

* R HP:Beaten MV:Fresh - Revescaal: Beaten > na Revescaal bashed

Trang has arrived from the south, riding a gray palfrey.

* R HP:Beaten MV:Fresh - Revescaal: Beaten > Sarras tries to slash Trang, but he deflects the blow.
You narrate 'Revescaal bashed'

* R HP:Beaten MV:Fresh - Revescaal: Beaten >
Trang tries to pierce Sarras, but he deflects the blow.
A beaked trolloc joins Spectre's fight!
A hound of the shadow barely hits Oweyn's left arm.
A hooved trolloc barely tickles your left leg with his pierce.
You wish that your wounds would stop BLEEDING so much!

Gretchen swiftly dodges a hound of the shadow's attempt to hit her.
*Spectre* hacks Oweyn's body very hard.
You slash *Revescaal*'s body hard.

* R HP:Beaten MV:Fresh - Revescaal: Beaten > na beat
Gretchen unleashes a flurry of icy spikes at *Revescaal*, who is stabbed repeatedly.
You narrate 'beat'

* R HP:Beaten MV:Fresh - Revescaal: Critical >
A beaked trolloc tries to pierce Trang, but he parries successfully.
Trang tries to pierce Sarras, but he parries successfully.
*Spectre* makes a nice balletstep which plants a foot a mile above Gretchen's head.
Gretchen panics, and attempts to flee!
Gretchen leaves south riding a bloodstock stallion.

* R HP:Beaten MV:Fresh - Revescaal: Critical >
Trang panics, and attempts to flee!

* R HP:Beaten MV:Fresh - Revescaal: Critical >
A beaked trolloc tries to pierce Trang, but he dodges the attack.
Sarras tries to slash Trang, but he parries successfully.
A hound of the shadow tries to hit Oweyn, but he deflects the blow.
You swiftly dodge a hooved trolloc's attempt to pierce you.
You slash *Revescaal*'s right arm hard.
Trang avoids being bashed by Sarras who loses his balance and falls!

* R HP:Beaten MV:Fresh - Revescaal: Critical >
Trang leaves west riding a gray palfrey.

* R HP:Beaten MV:Fresh - Revescaal: Critical > cha mood wimpy
f
Mood changed to: Wimpy

* R HP:Beaten MV:Fresh - Revescaal: Critical > cha mood brave
You panic and attempt to flee!

k dark
Gretchen has arrived from the south, riding a bloodstock stallion.
You flee head over heels.
Shaded Forest Gate
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A hooved trolloc anxiously stamps its feet.
A hound of the shadow smells blood in the air.
Mood changed to: Brave

* R HP:Beaten MV:Fresh > They aren't here.

k Revescaal
* R HP:Beaten MV:Fresh > A hound of the shadow tries to hit you, but you deflect the blow.
A hooved trolloc leaves north.
They aren't here.

* R HP:Beaten MV:Fresh - a hound of the shadow: Healthy >
*Revescaal* has arrived from the north.

* R HP:Beaten MV:Fresh - a hound of the shadow: Healthy > s

*Revescaal* leaves north.
*Spectre* has arrived from the north.
*Spectre* leaves north.

* R HP:Beaten MV:Fresh - a hound of the shadow: Healthy > No way! You're fighting for your life!

* R HP:Beaten MV:Fresh - a hound of the shadow: Healthy > f

You slash a hound of the shadow's body into bloody fragments!
A hound of the shadow tries to hit you, but you deflect the blow.

* R HP:Beaten MV:Fresh - a hound of the shadow: Hurt > PANIC! You couldn't escape!

* R HP:Beaten MV:Fresh - a hound of the shadow: Hurt > k Revescaal
They aren't here.

* R HP:Beaten MV:Fresh - a hound of the shadow: Hurt > cha mood wimpy
f
Mood changed to: Wimpy

* R HP:Beaten MV:Fresh - a hound of the shadow: Hurt > k Revescaal
You panic and attempt to flee!

k Revescaal
You flee head over heels.
Shaded Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Revescaal* is standing here.
*Spectre* is standing here.
A hooved trolloc anxiously stamps its feet.
Gretchen Dreadbane is here, fighting a hound of the shadow, riding |2| bloodstock stallion
Sarras the Gray Man is standing here, riding |1| shadow stallion
A hound of the shadow smells blood in the air.
A hooved trolloc is here, fighting Gretchen.
A beaked trolloc is here, fighting Gretchen.
A hound of the shadow is here, fighting Gretchen.
You slash *Revescaal*'s left foot hard.

* R HP:Beaten MV:Fresh - Revescaal: Critical > You do the best you can!

* R HP:Beaten MV:Fresh - Revescaal: Critical >
*Revescaal* tries to slash you, but you deflect the blow.
A hooved trolloc joins a hooved trolloc's fight!
A hound of the shadow barely hits your body.
You wish that your wounds would stop BLEEDING so much!

You slash *Revescaal*'s left leg.
*Revescaal* is mortally wounded, and will die soon, if not aided.
A beaked trolloc tries to pierce Gretchen, but she parries successfully.
A hooved trolloc tries to pierce Gretchen, but she dodges the attack.
Gretchen strikes a hound of the shadow's body into bloody fragments!
A hound of the shadow tries to hit Gretchen, but she dodges the attack.

* R HP:Beaten MV:Fresh > bash

Sarras slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!


Oweyn has arrived from the west, riding a bloodstock stallion.
*Spectre* leaves north.

cha mood wimpy


Oweyn hacks *Revescaal*'s head very hard.
*Revescaal* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Revescaal*'s death cry.

f
Cancelled.
Mood changed to: Wimpy

You panic and attempt to flee!ras: Wounded >


*Spectre* has arrived from the north.


*Spectre* tries to hack Oweyn, but he deflects the blow.


A beaked trolloc tries to pierce Gretchen, but she dodges the attack.
Gretchen swiftly dodges a hooved trolloc's attempt to pierce her.
Gretchen panics, and attempts to flee!

s
s

Sarras gets a pair of thick metal boots from the corpse of Revescaal.
Sarras gets a pair of ebony-steel plate greaves from the corpse of Revescaal.
Sarras gets a water skin from the corpse of Revescaal.
Sarras gets a bronze belt of odd design from the corpse of Revescaal.
Sarras gets the massive blade, da'es Ashan from the corpse of Revescaal.
Sarras gets a sungwood bracelet from the corpse of Revescaal.
Sarras gets a sungwood bracelet from the corpse of Revescaal.
Sarras gets a pair of heavy metal gauntlets from the corpse of Revescaal.
Sarras gets a pair of ebony-steel plate vambraces from the corpse of Revescaal.
Sarras gets a backpack from the corpse of Revescaal.
Sarras gets an earthen brown mantle from the corpse of Revescaal.
Sarras gets a shining steel breastplate from the corpse of Revescaal.
Sarras gets a shimmering chain of gold from the corpse of Revescaal.
Sarras gets a shimmering chain of gold from the corpse of Revescaal.
Sarras gets a gold ring delicately carved with ivy from the corpse of Revescaal.
Sarras gets a jade signet ring from the corpse of Revescaal.


Oweyn hacks *Spectre*'s head.
A hound of the shadow tries to hit you, but you deflect the blow.
A hooved trolloc tries to pierce you, but you deflect the blow.
A beaked trolloc tries to pierce Gretchen, but she deflects the blow.
Gretchen swiftly dodges a hooved trolloc's attempt to pierce her.
Gretchen strikes a hound of the shadow's right foreleg extremely hard.
Gretchen swiftly dodges a hound of the shadow's attempt to hit her.
*Spectre* gets a full metal helmet and visor from the corpse of Revescaal.
Gretchen leaves west riding a bloodstock stallion.

Revin
Posts: 5
Joined: Mon Nov 28, 2016 10:10 pm

Re: Fail!

Post by Revin » Sun Jul 09, 2023 5:14 pm

* R HP:Healthy MV:Full > op bramble
w
Ok.

* R HP:Healthy MV:Full > Far in the Braem Wood
[ obvious exits: N E S W ]
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A white heron is here flying around.

* R HP:Healthy MV:Full > dism
You stop riding him.

* HP:Healthy MV:Full > snea
Ok, you'll try to move silently for a while.

* S HP:Healthy MV:Full > n
Far in the Braem Wood
[ obvious exits: E S W ]

* S HP:Healthy MV:Full > w
hid
ba h.dark
Far in the Braem Wood
[ obvious exits: E S ]
A sign is posted here that you must READ.
A hulking Dhai'mon trolloc stands here, ready to fight.
*Yzmulc* is resting here.
*Shzrei* is standing here.

* S HP:Healthy MV:Strong > You attempt to hide yourself.

You silently approach your victim...



The small flame quickly grows into a bright blaze beneath the cookpot.
A loud order is barked for tents to be erected.



Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Healthy MV:Strong - Yzmulc: Healthy >
There is the sound of hustle and bustle as trollocs raise posts to pitch the tents.

* S HP:Healthy MV:Strong - Yzmulc: Healthy >
*Yzmulc* tries to lance you, but you deflect the blow.
*Shzrei* blasts your body hard.

* S HP:Scratched MV:Strong - Yzmulc: Healthy > na Clums resting Yzmulc

Shzrei begins to set a horse line.

* S HP:Scratched MV:Strong - Yzmulc: Healthy > f
n
w
hid
ba h.darkfriend


*Yzmulc* sends you sprawling with a powerful bash!

* S HP:Scratched MV:Strong - Yzmulc: Healthy >
*Shzrei* blasts your left leg extremely hard.
*Yzmulc* lances your body very hard.

* S HP:Hurt MV:Strong - Yzmulc: Healthy > You narrate 'Clums resting Yzmulc'

You panic and attempt to flee!: Healthy >

You flee head over heels.
Far in the Braem Wood
[ obvious exits: N E S ]
Far in the Braem Wood
[ obvious exits: E S ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A hulking Dhai'mon trolloc stands here, ready to fight.
*Yzmulc* is standing here.
*Shzrei* is standing here.

* S HP:Hurt MV:Strong > Alas, you cannot go that way...

* S HP:Hurt MV:Strong > You attempt to hide yourself.

e
* S HP:Hurt MV:Strong > Backstab who?

* S HP:Hurt MV:Strong > Far in the Braem Wood
[ obvious exits: E S W ]

* S HP:Hurt MV:Strong > s
Far in the Braem Wood
[ obvious exits: N E S W ]
A green woodpecker is high up a tree, tapping away.
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A white heron is here flying around.

* S HP:Hurt MV:Strong > n
w
Far in the Braem Wood
[ obvious exits: E S W ]

* S HP:Hurt MV:Strong > Far in the Braem Wood
[ obvious exits: E S ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A hulking Dhai'mon trolloc stands here, ready to fight.
*Yzmulc* is standing here.
*Shzrei* is standing here.

* S HP:Hurt MV:Strong > whine

*Yzmulc* tries to lance you, but you parry successfully.

* S HP:Hurt MV:Strong - Yzmulc: Healthy > You whine pitifully.

* S HP:Hurt MV:Strong - Yzmulc: Healthy >
*Shzrei* blasts your body hard.

f
*Shzrei* tries to blast you, but you deflect the blow.
You try to pierce *Yzmulc*, but he deflects the blow.
You panic and attempt to flee!


You flee head over heels.
Far in the Braem Wood
[ obvious exits: E S W ]

* S HP:Hurt MV:Strong > s
Far in the Braem Wood
[ obvious exits: N E S W ]
A green woodpecker is here flying around.
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A white heron is here flying around.

* S HP:Hurt MV:Strong > ride horse
You start riding him.

* R HP:Hurt MV:Strong > op bramble
e
It's already open!

* R HP:Hurt MV:Strong > The Fringe of the Forest
[ obvious exits: N E S W ]
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Hurt MV:Strong > TICK IN 5 SECONDS.
s

Suern tells you 'she said near xp ogiers'

* R HP:Hurt MV:Strong > An Overgrown Way
[ obvious exits: N E S W ]
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Hurt MV:Strong > dism
snea
You stop riding him.

* HP:Hurt MV:Strong > Ok, you'll try to move silently for a while.

* S HP:Hurt MV:Strong > t Suern Yzmulc and Shzrei are building the patty
You tell Suern 'Yzmulc and Shzrei are building the patty'

* S HP:Hurt MV:Strong > t Suern Bricked on Yzmulc resting booo
You tell Suern 'Bricked on Yzmulc resting booo'

* S HP:Hurt MV:Strong >
Szyrik narrates '2'

* S HP:Hurt MV:Strong > whe
Players in your Zone
--------------------
Revin - An Overgrown Way

* S HP:Hurt MV:Strong > Szyrik narrates 'shzrei'
An Overgrown Way
This road is hard to follow because of the number of bushes and saplings
that have sprouted up through the old cobblestones. To the south you see the
rubble of a ruined inn. To the west is a ruined house. The road continues
to the east.
[ obvious exits: N E S W ]
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* S HP:Hurt MV:Strong > n
The Fringe of the Forest
[ obvious exits: N E S W ]

* S HP:Hurt MV:Strong > w
Far in the Braem Wood
[ obvious exits: N E S W ]
A green woodpecker is here flying around.
A white heron is here flying around.

* S HP:Hurt MV:Strong > n
Far in the Braem Wood
[ obvious exits: E S W ]

* S HP:Hurt MV:Strong >
Suern has arrived from the west.

* S HP:Hurt MV:Strong >
Szyrik narrates 'building pat'

* S HP:Hurt MV:Strong > w
hid
ba h.dark
Far in the Braem Wood
[ obvious exits: E S ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A hulking Dhai'mon trolloc stands here, ready to fight.
*Yzmulc* is standing here.
*Shzrei* is standing here.

* S HP:Hurt MV:Strong > You attempt to hide yourself.

You silently approach your victim...



The fade and trollocs stalk off into the distance, establishing a perimeter.
A Ko'bal trolloc now follows a fade.
A Ko'bal trolloc now follows a fade.
An enormous hunch-backed trolloc now follows a fade.
An enormous hunch-backed trolloc now follows a fade.
An enormous hunch-backed trolloc is now a member of a fade's group.
An enormous hunch-backed trolloc is now a member of a fade's group.
A Ko'bal trolloc is now a member of a fade's group.
A Ko'bal trolloc is now a member of a fade's group.
An enormous hunch-backed trolloc tries to cleave you, but you deflect the blow.
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!



Suern has arrived from the east.



*Shzrei* tries to blast someone, but he parries successfully.



Suern pierces *Shzrei*'s body.
A Ko'bal trolloc joins Shzrei's fight!
A Ko'bal trolloc joins a Ko'bal trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

*Shzrei* tries to blast Suern, but he parries successfully.
A fade slashes your body.
An enormous hunch-backed trolloc tries to cleave you, but you deflect the blow.
An enormous hunch-backed trolloc cleaves your head.
*Yzmulc* lances Suern's right foot into bloody fragments!
Ouch! It appears someone saw your sneak attack.

* S HP:Hurt MV:Strong - an enormous hunch-backed trolloc: Scratched > f
Suern pierces *Shzrei*'s left leg hard.
You panic and attempt to flee!


Suern panics, and attempts to flee!
You flee head over heels.
Far in the Braem Wood
[ obvious exits: E S W ]

* S HP:Hurt MV:Strong >
Suern has arrived from the west.

Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Suern Atar is standing here.

* S HP:Hurt MV:Strong >
Suern narrates 'patty built'

Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Suern Atar is standing here.

* S HP:Hurt MV:Strong > nod
hid
[emote 's eyes narrow as he gives a quick nod.]
You emote: Revin's eyes narrow as he gives a quick nod.

* S HP:Hurt MV:Strong > You attempt to hide yourself.

* S HP:Hurt MV:Strong > w
hid
Far in the Braem Wood
[ obvious exits: E S ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A hulking Dhai'mon trolloc stands here, ready to fight.
*Yzmulc* is standing here.
*Shzrei* is standing here.

* S HP:Hurt MV:Strong > ba h.dark
You attempt to hide yourself.

You silently approach your victim...


Yzmulc* tries to lance Suern, but he parries successfully.




Suern panics, and attempts to flee!



*Shzrei* tries to blast someone, but he deflects the blow.



Szyrik pierces *Shzrei*'s right hand.
An enormous hunch-backed trolloc joins Shzrei's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade tries to slash Suern, but he parries successfully.
Shzrei* tries to blast Szyrik, but he parries successfully.

Suern tries to pierce *Yzmulc*, but he parries successfully.
Szyrik pierces *Shzrei*'s body.
Suern leaves east.



Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Hurt MV:Strong - Yzmulc: Healthy > f

Szyrik panics, and attempts to flee!

* S HP:Hurt MV:Strong - Yzmulc: Healthy >
Someone avoids being bashed by *Yzmulc* who loses his balance and falls!
Szyrik leaves south.

na brick again

Walker
Posts: 134
Joined: Wed Jun 17, 2015 10:38 pm

Re: Fail!

Post by Walker » Wed Jul 19, 2023 1:35 pm

* R HP:Beaten MV:Weary > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Corentin of Murandy is here, fighting Mush.
*Mush* is here, fighting Corentin.
A hideous trolloc is here, fighting Corentin.
A ramshorned trolloc is here, fighting Corentin.
A ramshorned trolloc is here, fighting Corentin.
*Mush* panics, and attempts to flee!

* R HP:Beaten MV:Weary > You try to lance *Mush*, but he deflects the blow.

* y - Corentin: Beaten - Mush: Battered >
Corentin sends *Mush* sprawling with a powerful bash!
*Mush* panics, and attempts to flee!
*Mush* leaves south.

*
Corentin crushes a hideous trolloc's body very hard.
A ramshorned trolloc tries to cleave Corentin, but he deflects the blow.
A ramshorned trolloc barely cleaves Corentin's body.
A hideous trolloc tickles Corentin's left hand with its cleave.

s
Cancelled.
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Mush* is sitting here.
A beaked trolloc is here, scouting.
A trolloc is here ruling a group of trollocs.
A shaggy brown mare stands here.

* R HP:Beaten MV:Weary > change mood brave
change posture offensive
Mood changed to: Brave

* R HP:Beaten MV:Weary > Posture changed to: Offensive

* R HP:Beaten MV:Weary > 3

Corentin has arrived from the north.

[charge h.dark] y >
You struggle to line up your charge...

+
Corentin tries to crush *Mush*, but he deflects the blow.

+
Corentin panics, and attempts to flee!

-
You can't charge a fighting person, you might hit the wrong target!

* R HP:Beaten MV:Weary >
Corentin leaves west.

* R HP:Beaten MV:Weary >
*Mush* leaves west.

mush
Posts: 26
Joined: Thu Apr 13, 2023 4:45 pm

Re: Fail!

Post by mush » Wed Jul 19, 2023 1:45 pm

Have to thank the man for services rendered. Butterfly effect would have been Walker and Taivin not perishing!

o HP:Battered MV:Winded - Corentin: Beaten >
You hack *Corentin*'s right foot.
A hideous trolloc joins your fight!
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!

o HP:Battered MV:Winded - Corentin: Beaten > f
w
*Walker* has arrived from the south, riding a bloodstock stallion.
You panic and attempt to flee!


*Walker* tries to lance you, but you deflect the blow.


*Corentin* sends you sprawling with a powerful bash!
You flee head over heels.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a human leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A beaked trolloc is here, scouting.
A trolloc is here ruling a group of trollocs.
A shaggy brown mare stands here.

o HP:Battered MV:Winded > kill light

*Walker* has arrived from the north, riding a bloodstock stallion.

* HP:Battered MV:Winded >
*Walker* assumes an offensive striking posture.

* HP:Battered MV:Winded >
*Corentin* has arrived from the north.

* HP:Battered MV:Winded >
*Walker* struggles to barrel down on you, a partisan bearing the arms of Ghealdan aimed at your chest.

* HP:Battered MV:Winded > stand
kill light

*Corentin* tries to crush you, but you deflect the blow.

* HP:Battered MV:Winded - Corentin: Beaten > kill light

*Corentin* panics, and attempts to flee!

* HP:Battered MV:Winded - Corentin: Beaten >
*Corentin* leaves west.

* HP:Battered MV:Winded > A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Corentin* is standing here.
A wild hog snorts angrily, pawing at the ground.
A hideous trolloc is here, in a world of hurt.
A trolloc is here, exhorting a group of trolloc raiders.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.

kill h.light
o HP:Battered MV:Winded > You are already standing.

o HP:Battered MV:Winded > You hack *Corentin*'s left arm.

o HP:Battered MV:Winded - Corentin: Beaten > You do the best you can!

o HP:Battered MV:Winded - Corentin: Beaten > kill light
*Taivin* has arrived from the north.
*Walker* has arrived from the east, riding a bloodstock stallion.
You do the best you can!

* HP:Battered MV:Winded - Corentin: Beaten > *Taivin* tries to smite you, but you deflect the blow.
You do the best you can!

* HP:Battered MV:Winded - Corentin: Beaten > You do the best you can!

* HP:Battered MV:Winded - Corentin: Beaten > thank corentin
f
You thank *Corentin* heartily.

* HP:Battered MV:Winded - Corentin: Beaten > e
You panic and attempt to flee!

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