Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Pulverwise
Posts: 128
Joined: Mon Mar 23, 2015 3:04 pm

Re: Fail!

Post by Pulverwise » Sat Oct 10, 2020 11:51 am

I blame Kryyg

o HP:Battered MV:Full > b
Within a Treacherous Clearing
[ obvious exits: E D ]
A bruised and bloody leg lies on the ground, torn from its socket.
A necklace made of dark, tangled leaves has been discarded here.
A thick, leather backpack lies abandoned here.
The dismembered corpse of Mhaliah is lying here.
The corpse of a two-headed serpent is lying here.
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Sarryn* is standing here.
*Etta* is standing here, riding a gray palfrey.
*Fleur* is here, fighting an enormous hunch-backed trolloc, riding a warhorse.
A hired mercenary is here, fighting a shadow stallion.
*Viva* is here, fighting a Ko'bal trolloc, riding a gray palfrey.
A shaggy brown mare stands here.
A shadow stallion is here, fighting a hired mercenary.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A warhorse is here, stamping his feet impatiently.
A dun snake is here, hissing sharply.
A dun snake is here, hissing sharply.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
An enormous hunch-backed trolloc is here, fighting Fleur.
A Ko'bal trolloc is here, fighting Viva.
A trolloc is here, exhorting a group of trolloc raiders.
A fade is here, fighting Viva.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

* HP:Battered MV:Full > [k light]
You try to pound *Sarryn*, but he deflects the blow.

[bash ] - Sarryn: Scratched >

-
*Sarryn* pierces your left foot.
A shaggy brown mare panics, and attempts to flee!
A shaggy brown mare panics, and attempts to flee!
A shaggy brown mare panics, and attempts to flee!
An enormous hunch-backed trolloc joins a fade's fight!
A Ko'bal trolloc joins a fade's fight!
*Viva* tries to pierce a Ko'bal trolloc, but he deflects the blow.
*Fleur* tries to strike an enormous hunch-backed trolloc, but he deflects the blow.
A shadow stallion barely hits a hired mercenary's body.
A Ko'bal trolloc tries to hack Viva, but she parries successfully.
A hired mercenary tries to slice a shadow stallion, but it parries successfully.
A fade tries to slash Viva, but she deflects the blow.
Kryyg panics, and attempts to flee!
*Etta* unleashes a flurry of icy spikes at Kryyg, who is stabbed repeatedly.

+
*Sarryn* panics, and attempts to flee!

*
Kryyg leaves down.


A shaggy brown mare panics, and attempts to flee!
A shaggy brown mare panics, and attempts to flee!

*
*Sarryn* leaves down.

+
Fleur avoids being bashed by an enormous hunch-backed trolloc who loses his balance and falls!

=
They're not here anymore!

* HP:Battered MV:Full >
A Ko'bal trolloc tries to hack Fleur, but she parries successfully.
A shaggy brown mare panics, and attempts to flee!
An enormous hunch-backed trolloc joins a fade's fight!
*Viva* tries to pierce a Ko'bal trolloc, but he parries successfully.
A shadow stallion barely tickles a hired mercenary's head with its hit.
A Ko'bal trolloc hacks Viva's body.
A hired mercenary tries to slice a shadow stallion, but it dodges the attack.
A fade tries to slash Viva, but she deflects the blow.

* HP:Battered MV:Full > ]
[k light]
You try to pound *Etta*, but she deflects the blow.

b
[bash ] - Etta: Wounded >
Kryyg narrates 'o n1d'

-
Your body is pierced by razor sharp ice spikes sent by *Fleur*!

'
*
*Etta* panics, and attempts to flee!

f
w
d
d
d
Cancelled.
*Etta* strikes your right leg.
An enormous hunch-backed trolloc tries to cleave Fleur, but she deflects the blow.
A Ko'bal trolloc tries to hack Fleur, but she deflects the blow.
A shadow stallion tickles a hired mercenary's right arm with its hit.
A Ko'bal trolloc tries to hack Viva, but she parries successfully.
An enormous hunch-backed trolloc tries to cleave Fleur, but she parries successfully.
A hired mercenary tries to slice a shadow stallion, but it deflects the blow.
A fade tries to slash Viva, but she deflects the blow.
*Etta* leaves east riding a gray palfrey.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full > PANIC! You couldn't escape!

* HP:Beaten MV:Full > ]
Alas, you cannot go that way...

* HP:Beaten MV:Full > Beneath an Old Dike
[ obvious exits: U ]
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A vivid red cloak lies crumpled in a heap.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
A silver ring set with a deep green emerald has been dropped here.
A large slab of meat has been placed here. [2]
A brown sack has been left here.
A fragrant aroma rises from a small bag of tremalking black. [2]
A wealth of copper pennies has been carelessly left here.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A soft leather pouch has been discarded here.
A thick studded belt lies coiled here.
A large banded mallet has been set aside here.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here.
A steel bracer lies here, glinting dully.
A silver ring on the ground catches your eye. [2]
A lantern has been left here.
*Sarryn* is here, fighting Kryyg.
Kryyg the Myrddraal is here, fighting Sarryn.

* HP:Beaten MV:Full > Alas, you cannot go that way...

* HP:Beaten MV:Full > Alas, you cannot go that way...

* HP:Beaten MV:Full > c
[k light]
You try to pound *Sarryn*, but he deflects the blow.

* HP:Beaten MV:Full - Kryyg: Beaten - Sarryn: Hurt > c

Kryyg leaves up.

* HP:Beaten MV:Full - Sarryn: Hurt >
*Sarryn* barely pierces your right hand.

* HP:Beaten MV:Full - Sarryn: Hurt > c
[close dirt]
Ok.

* HP:Beaten MV:Full - Sarryn: Hurt > c
[close dirt]
It's already closed!

c
* HP:Beaten MV:Full - Sarryn: Hurt > [close dirt]
It's already closed!

* HP:Beaten MV:Full - Sarryn: Hurt > c
c
*Sarryn* pierces your body.
You try to pound *Sarryn*, but he parries successfully.
[close dirt]
It's already closed!

* HP:Beaten MV:Full - Sarryn: Hurt > c
[close dirt]
It's already closed!

* HP:Beaten MV:Full - Sarryn: Hurt > [close dirt]
It's already closed!

* HP:Beaten MV:Full - Sarryn: Hurt > b
[close dirt]
It's already closed!

* HP:Beaten MV:Full - Sarryn: Hurt > [close dirt]
It's already closed!

[bash ] Sarryn: Hurt >


The dirt is opened from the other side.

-
A shadow stallion has arrived from above.

=
Kryyg closes the dirt.

*
*Sarryn* pierces your body.

*
*Sarryn* pierces your body.
*Sarryn* panics, and attempts to flee!

=
Kryyg slashes *Sarryn*'s left leg very hard.

-
The dirt is opened from the other side.


Kryyg closes the dirt.


As *Sarryn* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Full - Sarryn: Hurt > change mood berserk

Kryyg slashes *Sarryn*'s body hard.
*Sarryn* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

Kryyg tries to slash *Sarryn*, but he parries successfully.
*Sarryn* pierces your body.
You wish that your wounds would stop BLEEDING so much!


b
* HP:Beaten MV:Full - Sarryn: Hurt >
The dirt is opened from the other side.
Kryyg closes the dirt.

* HP:Beaten MV:Full - Sarryn: Hurt >
*Sarryn* opens the dirt.
Kryyg closes the dirt.

* HP:Beaten MV:Full - Sarryn: Hurt > *Sarryn* opens the dirt.
Mood changed to: Berserk
Kryyg closes the dirt.

*Sarryn* opens the dirt.rryn: Hurt >
[bash ]
Kryyg closes the dirt.


*Sarryn* opens the dirt.
Kryyg closes the dirt.

-
*Sarryn* opens the dirt.
Kryyg closes the dirt.

=
*Sarryn* opens the dirt.
Kryyg closes the dirt.

+
*Sarryn* opens the dirt.
Kryyg closes the dirt.

*
Kryyg tries to slash *Sarryn*, but he parries successfully.
*Sarryn* pierces your body.
You wish that your wounds would stop BLEEDING so much!

The dirt is opened from the other side.
Kryyg closes the dirt.


*Sarryn* opens the dirt.
Kryyg closes the dirt.

*
Kryyg slashes *Sarryn*'s left leg hard.
*Sarryn* pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Sarryn* opens the dirt.
Kryyg closes the dirt.

+
*Sarryn* opens the dirt.
Kryyg closes the dirt.

=
*Sarryn* opens the dirt.
Kryyg closes the dirt.


As *Sarryn* avoids your bash, you topple over and fall to the ground!

* HP:Critical MV:Full >
Kryyg tries to slash *Sarryn*, but he parries successfully.
*Sarryn* pierces your body.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.
Timer now at 58 secs.
*Sarryn* opens the dirt.
Kryyg closes the dirt.

sta
* HP:Critical MV:Fresh - Sarryn: Hurt > ]

*Sarryn* opens the dirt.
Kryyg closes the dirt.

* HP:Critical MV:Fresh - Sarryn: Hurt >
*Sarryn* opens the dirt.
Kryyg closes the dirt.

* HP:Critical MV:Fresh - Sarryn: Hurt > b

Kryyg slashes *Sarryn*'s body very hard.
*Sarryn* pierces your left foot.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Fresh - Sarryn: Hurt > Do you not consider fighting as standing?

* HP:Critical MV:Fresh - Sarryn: Hurt > [k light]
You do the best you can!

[bash ] h - Sarryn: Hurt >

-
Kryyg tries to slash *Sarryn*, but he parries successfully.
*Sarryn* pierces your head.
You wish that your wounds would stop BLEEDING so much!


*
The dirt is opened from the other side.
Kryyg closes the dirt.

+
Kryyg slashes *Sarryn*'s right arm very hard.
*Sarryn* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!


=
Your bash at *Sarryn* sends him sprawling!

* HP:Critical MV:Fresh - Sarryn: Wounded >
You pound *Sarryn*'s left leg very hard.
Kryyg slashes *Sarryn*'s body very hard.

* HP:Critical MV:Fresh - Sarryn: Wounded > nar rescue
You narrate 'rescue'

* HP:Critical MV:Fresh - Sarryn: Wounded >
The dirt is opened from the other side.
Kryyg closes the dirt.

* HP:Critical MV:Fresh - Sarryn: Wounded >
You pound *Sarryn*'s head very hard.
Kryyg slashes *Sarryn*'s right leg very hard.
The dirt is opened from the other side.
Kryyg closes the dirt.

* HP:Critical MV:Fresh - Sarryn: Wounded > nar perhaps
c
You narrate 'perhaps'

c
* HP:Critical MV:Fresh - Sarryn: Wounded >
You pound *Sarryn*'s right arm extremely hard.
Kryyg slashes *Sarryn*'s left leg hard.

* HP:Critical MV:Fresh - Sarryn: Battered > c
[close dirt]
It's already closed!

* HP:Critical MV:Fresh - Sarryn: Battered > [close dirt]
It's already closed!

* HP:Critical MV:Fresh - Sarryn: Battered > [close dirt]
It's already closed!

* HP:Critical MV:Fresh - Sarryn: Battered > c
b
[close dirt]
It's already closed!

* HP:Critical MV:Fresh - Sarryn: Battered > [bash ]
They already seem to be stunned.

* HP:Critical MV:Fresh - Sarryn: Battered > b
You pound *Sarryn*'s right arm into bloody fragments!
Kryyg slashes *Sarryn*'s left foot very hard.
[bash ]
They already seem to be stunned.

* HP:Critical MV:Fresh - Sarryn: Battered >
The dirt is opened from the other side.
Kryyg closes the dirt.

* HP:Critical MV:Fresh - Sarryn: Battered >
You pound *Sarryn*'s body extremely hard.
Kryyg slashes *Sarryn*'s body very hard.
*Sarryn* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Fresh - Sarryn: Beaten > b

*Sarryn* opens the dirt.
Kryyg closes the dirt.

The dirt is opened from the other side. >
[bash ]
Kryyg closes the dirt.


*Sarryn* opens the dirt.
Kryyg closes the dirt.

-
The dirt is opened from the other side.
Kryyg closes the dirt.

=
*Sarryn* opens the dirt.
Kryyg closes the dirt.

+
The dirt is opened from the other side.
Kryyg closes the dirt.

*
*Sarryn* opens the dirt.
Kryyg closes the dirt.


The dirt is opened from the other side.
Kryyg closes the dirt.

*
*Sarryn* opens the dirt.
Kryyg closes the dirt.

+
The dirt is opened from the other side.
Kryyg closes the dirt.

=
*Sarryn* opens the dirt.
Kryyg closes the dirt.

-
Kryyg slashes *Sarryn*'s left leg very hard.
*Sarryn* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!

Kryyg tries to slash *Sarryn*, but he deflects the blow.
*someone* pierces your body hard.
You're stunned, but will probably regain consciousness...
The dirt is opened from the other side.

-
The dirt is opened from the other side.

=
You're in no position to do anything aggressive.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh > sco

The dirt is opened from the other side.

HP:Critical MV:Fresh > The dirt is opened from the other side.
You have 0(419) hit and 222(222) movement points.
You have scored 103310288 experience points and 1885 quest points.
You need 189712 exp to level and 1115 qp to rank.
You have acquired 93 alt qps to date.
You have amassed 149 Turn points to date.
You have played 74 days and 17 hours (real time).
This ranks you as Pulverwise the Dark Master [Ghar'ghael 7] (Level 49).
You are stunned! You can't move!

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh >
The dirt is opened from the other side.

HP:Critical MV:Fresh > ]
[k light]
All you can do right now is think about the stars!

HP:Critical MV:Fresh > ]
[k light]
All you can do right now is think about the stars!

]
HP:Critical MV:Fresh > sco
[k light]
All you can do right now is think about the stars!

HP:Critical MV:Fresh > ]
You have 0(419) hit and 222(222) movement points.
You have scored 103310288 experience points and 1885 quest points.
You need 189712 exp to level and 1115 qp to rank.
You have acquired 93 alt qps to date.
You have amassed 149 Turn points to date.
You have played 74 days and 17 hours (real time).
This ranks you as Pulverwise the Dark Master [Ghar'ghael 7] (Level 49).
You are stunned! You can't move!

HP:Critical MV:Fresh > [k light]
All you can do right now is think about the stars!

HP:Critical MV:Fresh > ]

You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Kryyg.
Circle of Darkness
[ obvious exits: N E S W U D ]
A rancid slab of decaying meat lies here, covered with maggots.
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
A large slab of meat has been placed here. [6]
Zarth the Dark Master (Linkless) is sitting here.

o HP:Critical MV:Haggard > [k light]
Maybe you should get on your feet first?

o HP:Critical MV:Haggard > sco
You have 14(419) hit and 1(219) movement points.
You have scored 102060289 experience points and 1885 quest points.
You need 1439711 exp to level and 1115 qp to rank.
You have acquired 93 alt qps to date.
You have amassed 119 Turn points to date.
You have played 74 days and 17 hours (real time).
This ranks you as Pulverwise the Dark Master [Ghar'ghael 7] (Level 49).
You are sitting.

o HP:Critical MV:Haggard > rest
You rest your tired bones.

o HP:Critical MV:Haggard >
The Guardian tells you 'Pulverwise, your wheel has fared poorly...'

o HP:Critical MV:Haggard >
The Guardian tells you 'Eat, drink and sleep my friend...

o HP:Critical MV:Haggard >
The Guardian tells you 'Soothe your aching muscles,'

o HP:Critical MV:Haggard >
The Guardian tells you 'Rest those weary bones,'

o HP:Critical MV:Haggard > TICK IN 5 SECONDS.

The Guardian tells you '... and may tomorrow be a better day.'

o HP:Critical MV:Haggard >
The Guardian gives you some meat to help you heal.

o HP:Critical MV:Haggard >
Kryyg arrives suddenly, looking dazed and confused.

o HP:Critical MV:Weary >
Kryyg snickers softly.

Sarryn
Posts: 564
Joined: Wed Jul 01, 2015 7:30 pm

Re: Fail!

Post by Sarryn » Sat Oct 10, 2020 4:03 pm

Lol thought I was screwed there cause no one of the 4 or 5 around was coming to halp me! :( Luckily I got a flee out and came back in for the kill. And then got called many names for Etta almost dying! Was a glorious cluster fk. But you 3 died in the end and that's all that matters I suppose. Props for trying to get me 1d with that many around! Didn't even think or care to try and dline out of it. Almost cost meeeee

Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: Fail!

Post by Detritus » Sun Oct 11, 2020 1:28 am

suern wrote:
Sat Oct 10, 2020 7:31 am

* S HP:Healthy MV:Tiring - Alison: Beaten >
A darkhound tries to hit Alison, but she deflects the blow.
The brutal Dreadlord crushes Alison's body very hard.
Alison winces in pain.
You stab Alison's right leg very hard.
Alison winces in pain.
Alison tries to strike you, but you parry successfully.

she ended up crit draining Detritus...

Priorities people!
Wince isn't drain, it's just extra spam bonded pairs have to deal with.

When you narrate of a dreadlord appearing while you're berserk on a mob and then a known murderer shows up hiding in your zone you don't expect he's turned over a new leaf and isnt assisting the dreadlord.

isabel
Posts: 1716
Joined: Wed Aug 31, 2016 5:19 am

Re: Fail!

Post by isabel » Sun Oct 11, 2020 4:20 am

Sarryn wrote:
Sat Oct 10, 2020 4:03 pm
Lol thought I was screwed there cause no one of the 4 or 5 around was coming to halp me! :(
The dirt is opened from the other side.
Kryyg closes the dirt.

=
*Sarryn* opens the dirt.
Kryyg closes the dirt.

Melat
Posts: 529
Joined: Tue Jan 26, 2016 1:52 pm
Location: Hawaii

Re: Fail!

Post by Melat » Mon Oct 12, 2020 5:22 am

equip
You are using:
<held> a piece of sandstone
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a strange, insectoid helm
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a bone club
<worn about waist> a bronze belt of odd design
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

* R HP:Healthy MV:Tiring >
rem sandstone

In the Ravine
[ obvious exits: E S W ]
Zone: Deep in Haddon Mirk

* HP:Healthy MV:Tiring > In the Ravine
[ obvious exits: N E W ]
Zone: Deep in Haddon Mirk
A one person canoe rests on the ground. [2]

* HP:Healthy MV:Tiring >
get canoe
n
w
You get a small canoe.

s
* HP:Healthy MV:Tiring > In the Ravine
[ obvious exits: E S W ]
Zone: Deep in Haddon Mirk

* HP:Healthy MV:Tiring > In the Ravine
[ obvious exits: E S W ]
Zone: Deep in Haddon Mirk

* HP:Healthy MV:Tiring > Lake in the Ravine
[ obvious exits: N E S W ]
Zone: Deep in Haddon Mirk
A coil of shimmering scales can be seen approaching you.

* HP:Healthy MV:Tiring >
drop canoe
You drop a small canoe.

* HP:Healthy MV:Tiring >
You are unable to swim in the strong currents!
You suffer miserably as you quickly drown...
You are dead! Sorry...
Circle of Light
[ obvious exits: N D ]
No matches found!
A thin sheet of paper lies crumpled on the ground.
A mirrored lantern has been left here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You cough up a mouthful of water.

* HP:Critical MV:Haggard >
n
Maybe you should get on your feet first?

* HP:Critical MV:Haggard >

Kai tells you 'ur on water?'

* HP:Critical MV:Haggard >
reply i died
Ok.

* HP:Critical MV:Haggard >
reply lol
Ok.

* HP:Critical MV:Haggard >

Kai tells you 'wtf man?'

* HP:Critical MV:Haggard >

Kai tells you 'whatd u do'

* HP:Critical MV:Haggard >
reply drop canoe
Ok.

* HP:Critical MV:Weary >
reply woopies1
Ok.

* HP:Critical MV:Weary >

Kai tells you 'WHY?'

* HP:Critical MV:Weary >
reply for SOME REASON thought i was 1w
Ok.

* HP:Critical MV:Weary >

Kai tells you 'why would you even have gone on water?'

* HP:Critical MV:Weary >
reply well that was fun gg
Ok.

* HP:Critical MV:Weary >
reply hahahahahah

Fleur
Posts: 27
Joined: Fri Jun 12, 2020 11:47 pm

Re: Fail!

Post by Fleur » Tue Oct 13, 2020 12:42 am

Darkfriend rat :(

You narrate 'gok orch'

east
* R HP:Hurt SP:Strong MV:Full > south
A Field of Stumps
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raspen of Arafel is standing here.
A falcon with long, brown feathers circles in a slow hunting pattern.
Ryzom narrates 'Ryzom for council'

* R HP:Hurt SP:Strong MV:Full > x
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raspen of Arafel is standing here.
A black snake is here, lying on a rock.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt SP:Strong MV:Full > By the Deserted Well
[ obvious exits: N S ]
A shining steel breastplate lies here gleaming in the light.
A large stone well is here.
You notice an opal choker of fiery blue and pink beauty is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a thin, decorative belt is hidden here.
You notice a full metal helmet and visor is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a pair of ebony-steel plate vambraces is hidden here.
You notice a bronze headed war axe is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Hurt SP:Strong MV:Full > No-one by that name here.

* R HP:Hurt SP:Strong MV:Full > x

Auriona narrates 'What did you just say to me?'

* R HP:Hurt SP:Strong MV:Full > No-one by that name here.

* R HP:Hurt SP:Strong MV:Full > x

Carl narrates 'carl for rank 5 you mean'

* R HP:Hurt SP:Strong MV:Full > No-one by that name here.

* R HP:Hurt SP:Strong MV:Full > j rat
Arglebargle, glop-glyf!?!

* R HP:Hurt SP:Strong MV:Full > k rat <---- Good to stay engaged with a stabber around

Carl narrates 'lol'

* R HP:Hurt SP:Strong MV:Full > x
A rat leaves north.
They aren't here.

* R HP:Hurt SP:Strong MV:Full > Gok has quite a few wounds.

* R HP:Hurt SP:Strong MV:Full > look
where
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
A shining steel breastplate lies here gleaming in the light.
A large stone well is here.
You notice an opal choker of fiery blue and pink beauty is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a thin, decorative belt is hidden here.
You notice a full metal helmet and visor is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a bronze headed war axe is hidden here.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

z <--- k h.dark
* R HP:Hurt SP:Strong MV:Full >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Reil.
Circle of Light
[ obvious exits: N D ]

Alvana
Posts: 175
Joined: Tue Dec 17, 2019 8:06 pm
Location: MO (USA)

Re: Fail!

Post by Alvana » Tue Oct 13, 2020 8:57 pm

Fleur wrote:
Tue Oct 13, 2020 12:42 am
Ryzom narrates 'Ryzom for council'
Bonus funnyquote hidden in pk log!

Saif
Posts: 152
Joined: Mon Jul 20, 2015 11:53 am

Re: Fail!

Post by Saif » Sat Oct 24, 2020 6:43 pm

Anyone able to piece together why my dline didn't go thorugh?
*Scrat* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Scrat: Wounded >
Vitarri leaves west riding a warhorse.
Audre leaves south riding a bloodstock stallion.

* R HP:Battered MV:Fresh - Scrat: Wounded >
*Scrat* slashes your right leg very hard.

* R HP:Battered MV:Fresh - Scrat: Wounded >
Davor has arrived from the south, riding a warhorse.
Audre has arrived from the south, riding a bloodstock stallion.

* R HP:Battered MV:Fresh - Scrat: Wounded >
Davor leaves east riding a warhorse.
Audre leaves east riding a bloodstock stallion.

* R HP:Battered MV:Fresh - Scrat: Wounded >
*Ghool* scythes your body very hard.

* R HP:Battered MV:Fresh - Scrat: Wounded >
*Ghool* scythes your body hard.
*Scrat* slashes your body very hard.
*Byrg* hacks your right leg hard.

* R HP:Beaten MV:Fresh - Scrat: Wounded >
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
Your body is burned by a tremendous fireball sent by *Rig*!
You flee head over heels.
Edge of the Foothills<-- I wait for them to hit me so I have a profitable dline
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Fresh >
Davor narrates 'ragan gap'

* R HP:Critical MV:Fresh >
Fyra narrates 'weave support malk gate if needed'
*Rig* has arrived from the east, riding a shadow stallion.
*Ghool* has arrived from the east.
*Byrg* has arrived from the east.
*Ghool* tries to scythe you, but you deflect the blow.

* R HP:Critical MV:Fresh - Ghool: Hurt >
*Rig* tries to strike you, but you deflect the blow.
*Byrg* hacks your body very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

n<--- dline north

You flee head over heels.
Near the Foothills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Audre narrates 'to ragan'

* R HP:Critical MV:Fresh >
*Scrat* has arrived from the south, riding a shadow stallion.
*Rig* has arrived from the south, riding a shadow stallion.
*Byrg* has arrived from the south.
*Ghool* tries to scythe you, but you deflect the blow.

* R HP:Critical MV:Fresh - Ghool: Hurt > n

*Rig* strikes your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*Byrg* tries to hack you, but you deflect the blow.

You flee head over heels.
Edge of the Foothills
[ obvious exits: N E ]

Saif
Posts: 152
Joined: Mon Jul 20, 2015 11:53 am

Re: Fail!

Post by Saif » Sat Oct 24, 2020 6:45 pm

hrm guess it was just a lagspike, don't see the command going through while engaged either.

Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: Fail!

Post by Detritus » Sun Oct 25, 2020 8:40 am

Dline is not autofleeing and running a direction.

dline is stacking a flee and a direction together for commands to execute.

You have 4 autoflees and missing the previous part and after part of log to see how much fleelag had or when commands went through.

you have only 2 "n" commands entered in the log.
this part here is your first command entered, during the fleelag of 3rd visible autoflee in log(no idea how much fleelag build before that)

*Byrg* hacks your body very hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!

n<--- dline north THIS IS DURING THE FLEELAG OF THIS AUTOFLEE, IT WILL NOT EXECUTE UNTIL AFTER HOWEVER MUCH FLEELAG YOU HAVE

You flee head over heels.

This first "n" command does not go through before you cut log off.

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