Bash bros go raiding EF
Bash bros go raiding EF
Darth and Mikhan very bored. Darth very naked. Mikhan eats Endil and now Darth has armor. Darth and Mikhan very bored again. Head south to Andor. No pukes. Head to EF. No pukes. Then Gretchen shows. Beat her up, she loses link. Then Halfhand shows. We beat him up but we get beat up too. Log picks up then.
You narrate 'he somewhere zone'
o S HP:Battered MV:Weary > 0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
o S HP:Battered MV:Weary > 3
[where ]
Players in your Zone
--------------------
Mikhan - Quarry Road
Darth - Quarry Road
o S HP:Battered MV:Weary > 3
[k halfhand]
They aren't here.
o S HP:Battered MV:Weary > [k halfhand]
They aren't here.
o S HP:Battered MV:Weary > z e
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
o S HP:Battered MV:Weary > nar sm gone
Your heartbeat calms down more as you feel less panicked.
You narrate 'sm gone'
o S HP:Battered MV:Weary > 0
[where ]
Players in your Zone
--------------------
Mikhan - Quarry Road
Darth - Quarry Road
o S HP:Battered MV:Weary > think
You think really hard.
o S HP:Battered MV:Weary >
Darth narrates 'no horse track w'
o S HP:Battered MV:Weary > 'dont spam
e
You say 'dont spam'
s
o S HP:Battered MV:Weary > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
*Morella* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the west.
* S HP:Battered MV:Weary > 0
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
A bearded coachman stands here, waiting for passengers.
Darth has arrived from the north.
o S HP:Battered MV:Weary > [where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
o S HP:Battered MV:Weary > n
3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
*Morella* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the south.
* S HP:Battered MV:Weary > [k halfhand]
They aren't here.
* S HP:Battered MV:Weary > s
Darth narrates 'and back sm'
* S HP:Battered MV:Weary > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
A bearded coachman stands here, waiting for passengers.
Darth has arrived from the north.
o S HP:Battered MV:Weary >
Darth narrates 'more'
o S HP:Battered MV:Weary > z n
[scan ]
*Morella* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
o S HP:Battered MV:Weary >
*Morella* has arrived from the north, riding a wild stallion.
* S HP:Battered MV:Weary >
*Morella* barely slashes Darth's body.
* S HP:Battered MV:Weary > 1
[k human]
You blast *Morella*'s left foot into bloody fragments!
* S HP:Battered MV:Weary - Darth: Critical - Morella: Scratched > zz
You try to blast *Morella*, but she deflects the blow.
Darth tries to blast *Morella*, but she parries successfully.
*Morella* slashes Darth's body.
* S HP:Battered MV:Weary - Darth: Critical - Morella: Scratched > [chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Weary - Darth: Critical - Morella: Scratched > b
Darth panics, and attempts to flee!
[bash ]
*
Darth leaves south.
-
*Morella* slashes your left leg.
=
*Morella* panics, and attempts to flee!
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Scratched > nar bashed
You narrate 'bashed'
* S HP:Battered MV:Weary - Morella: Scratched > 0
[where ]
Players in your Zone
--------------------
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
* S HP:Battered MV:Weary - Morella: Scratched > l morella
1
1
You blast *Morella*'s left leg hard.
This woman bears the hardened look of a refugee, and one look into her eyes tells you that she's seen enough.
Morella has some small wounds and bruises.
*Morella* is using:
<used as light> a crystal lightstick
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> an ivory and gold-hilted longsword
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
* S HP:Battered MV:Weary - Morella: Hurt > [k human]
You do the best you can!
* S HP:Battered MV:Weary - Morella: Hurt > You blast *Morella*'s body extremely hard.
[k human]
You do the best you can!
* S HP:Battered MV:Weary - Morella: Hurt > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Hurt > b
A frightened young thief bellows 'SOBfY I ZQiPUSAg A[FwFfd `AQk jVvBh'
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Hurt > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Hurt >
You blast *Morella*'s body extremely hard.
* S HP:Battered MV:Weary - Morella: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Wounded > b
You blast *Morella*'s body very hard.
Darth narrates 'is fc'ry - Morella: Wounded >
[bash ]
Darth has arrived from the south.
=
*Benjain* has arrived from the north, riding a wild stallion.
Darth blasts *Benjain*'s body.
*
*Benjain* scythes Darth's body.
-
Darth panics, and attempts to flee!
-
You dodge a bash from *Morella* who loses her balance and falls!
=
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Wounded > nar am zerk
You narrate 'am zerk'
* S HP:Battered MV:Weary - Morella: Wounded >
Darth leaves south.
* S HP:Battered MV:Weary - Morella: Wounded >
You blast *Morella*'s body very hard.
Darth narrates 'ew'
* S HP:Battered MV:Weary - Morella: Wounded > l
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
*Benjain* is standing here, riding a wild stallion.
*Morella* is sitting here, riding a wild stallion.
A bearded coachman stands here, waiting for passengers.
* S HP:Battered MV:Weary - Morella: Wounded >
*Benjain* leaves south riding a wild stallion.
* S HP:Battered MV:Weary - Morella: Wounded >
You blast *Morella*'s body extremely hard.
* S HP:Battered MV:Weary - Morella: Wounded > b
*Benjain* has arrived from the south, riding a wild stallion.
[bash ]
*Benjain* scythes your right leg.
-
*Benjain* scythes your left leg.
*Morella* barely slashes your left leg.
-
Darth has arrived from the south.
As *Morella* avoids your bash, you topple over and fall to the ground!
* S HP:Battered MV:Weary - Morella: Wounded >
Darth blasts *Benjain*'s body hard.
ary - Morella: Wounded >
*Benjain* sends you sprawling with a powerful bash!
* S HP:Battered MV:Weary - Morella: Wounded >
Darth blasts *Benjain*'s left leg.
*Benjain* scythes your body hard.
*Morella* barely slashes your right leg.
* S HP:Battered MV:Weary - Morella: Wounded > b
[bash ]
Darth narrates 'have 20 hp'
*
Darth blasts *Benjain*'s right arm hard.
=
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Wounded >
*Benjain* sends Darth sprawling with a powerful bash!
* S HP:Battered MV:Weary - Morella: Wounded > nar nods i buff em
You narrate 'nods i buff em'
* S HP:Battered MV:Weary - Morella: Wounded > nar bash him
*Benjain* scythes your left leg.
*Benjain* scythes Darth's body hard.
You blast *Morella*'s body very hard.
* S HP:Battered MV:Weary - Morella: Battered > You narrate 'bash him'
* S HP:Battered MV:Weary - Morella: Battered > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Battered >
You blast *Morella*'s right foot into bloody fragments!
* S HP:Battered MV:Weary - Morella: Battered > get thready pack
You blast *Morella*'s body hard.
You get a cup of thready brown tea from a backpack.
* S HP:Battered MV:Weary - Morella: Battered > quaf thready
b
You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.
[bash ] ary - Morella: Battered >
+
You dodge a bash from *Benjain* who loses his balance and falls!
=
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Battered >
You blast *Morella*'s left arm.
Darth sends *Benjain* sprawling with a powerful bash!
* S HP:Battered MV:Weary - Morella: Beaten > b
b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > b
Darth blasts *Benjain*'s body.
You blast *Morella*'s body extremely hard.
Darth narrates 'oh ffs is warder'
* S HP:Battered MV:Weary - Morella: Beaten > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > nar she beaten
You narrate 'she beaten'
* S HP:Battered MV:Weary - Morella: Beaten > b
You blast *Morella*'s body very hard.
* S HP:Battered MV:Weary - Morella: Critical > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Critical >
Darth blasts *Benjain*'s right leg hard.
You blast *Morella*'s left foot into bloody fragments!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
*Morella* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
Darth avoids being bashed by *Benjain* who loses his balance and falls!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
*Morella* slashes your right arm.
You blast *Morella*'s body very hard.
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > *Morella* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
*Morella* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
*Benjain* avoids being bashed by Darth who loses his balance and falls!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
*Morella* slashes your right leg.
You blast *Morella*'s body hard.
*Morella* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Morella*'s death cry.
Light splashes across the sky as the sun rises above the rooftops of Emonds Field.
Your heartbeat calms down more as you feel less panicked.
They aren't here.
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded > They aren't here.
You narrate 'he somewhere zone'
o S HP:Battered MV:Weary > 0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
o S HP:Battered MV:Weary > 3
[where ]
Players in your Zone
--------------------
Mikhan - Quarry Road
Darth - Quarry Road
o S HP:Battered MV:Weary > 3
[k halfhand]
They aren't here.
o S HP:Battered MV:Weary > [k halfhand]
They aren't here.
o S HP:Battered MV:Weary > z e
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
o S HP:Battered MV:Weary > nar sm gone
Your heartbeat calms down more as you feel less panicked.
You narrate 'sm gone'
o S HP:Battered MV:Weary > 0
[where ]
Players in your Zone
--------------------
Mikhan - Quarry Road
Darth - Quarry Road
o S HP:Battered MV:Weary > think
You think really hard.
o S HP:Battered MV:Weary >
Darth narrates 'no horse track w'
o S HP:Battered MV:Weary > 'dont spam
e
You say 'dont spam'
s
o S HP:Battered MV:Weary > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
*Morella* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the west.
* S HP:Battered MV:Weary > 0
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
A bearded coachman stands here, waiting for passengers.
Darth has arrived from the north.
o S HP:Battered MV:Weary > [where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
o S HP:Battered MV:Weary > n
3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
*Morella* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the south.
* S HP:Battered MV:Weary > [k halfhand]
They aren't here.
* S HP:Battered MV:Weary > s
Darth narrates 'and back sm'
* S HP:Battered MV:Weary > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
A bearded coachman stands here, waiting for passengers.
Darth has arrived from the north.
o S HP:Battered MV:Weary >
Darth narrates 'more'
o S HP:Battered MV:Weary > z n
[scan ]
*Morella* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
o S HP:Battered MV:Weary >
*Morella* has arrived from the north, riding a wild stallion.
* S HP:Battered MV:Weary >
*Morella* barely slashes Darth's body.
* S HP:Battered MV:Weary > 1
[k human]
You blast *Morella*'s left foot into bloody fragments!
* S HP:Battered MV:Weary - Darth: Critical - Morella: Scratched > zz
You try to blast *Morella*, but she deflects the blow.
Darth tries to blast *Morella*, but she parries successfully.
*Morella* slashes Darth's body.
* S HP:Battered MV:Weary - Darth: Critical - Morella: Scratched > [chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Weary - Darth: Critical - Morella: Scratched > b
Darth panics, and attempts to flee!
[bash ]
*
Darth leaves south.
-
*Morella* slashes your left leg.
=
*Morella* panics, and attempts to flee!
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Scratched > nar bashed
You narrate 'bashed'
* S HP:Battered MV:Weary - Morella: Scratched > 0
[where ]
Players in your Zone
--------------------
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
* S HP:Battered MV:Weary - Morella: Scratched > l morella
1
1
You blast *Morella*'s left leg hard.
This woman bears the hardened look of a refugee, and one look into her eyes tells you that she's seen enough.
Morella has some small wounds and bruises.
*Morella* is using:
<used as light> a crystal lightstick
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> an ivory and gold-hilted longsword
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
* S HP:Battered MV:Weary - Morella: Hurt > [k human]
You do the best you can!
* S HP:Battered MV:Weary - Morella: Hurt > You blast *Morella*'s body extremely hard.
[k human]
You do the best you can!
* S HP:Battered MV:Weary - Morella: Hurt > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Hurt > b
A frightened young thief bellows 'SOBfY I ZQiPUSAg A[FwFfd `AQk jVvBh'
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Hurt > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Hurt >
You blast *Morella*'s body extremely hard.
* S HP:Battered MV:Weary - Morella: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Wounded > b
You blast *Morella*'s body very hard.
Darth narrates 'is fc'ry - Morella: Wounded >
[bash ]
Darth has arrived from the south.
=
*Benjain* has arrived from the north, riding a wild stallion.
Darth blasts *Benjain*'s body.
*
*Benjain* scythes Darth's body.
-
Darth panics, and attempts to flee!
-
You dodge a bash from *Morella* who loses her balance and falls!
=
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Wounded > nar am zerk
You narrate 'am zerk'
* S HP:Battered MV:Weary - Morella: Wounded >
Darth leaves south.
* S HP:Battered MV:Weary - Morella: Wounded >
You blast *Morella*'s body very hard.
Darth narrates 'ew'
* S HP:Battered MV:Weary - Morella: Wounded > l
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
*Benjain* is standing here, riding a wild stallion.
*Morella* is sitting here, riding a wild stallion.
A bearded coachman stands here, waiting for passengers.
* S HP:Battered MV:Weary - Morella: Wounded >
*Benjain* leaves south riding a wild stallion.
* S HP:Battered MV:Weary - Morella: Wounded >
You blast *Morella*'s body extremely hard.
* S HP:Battered MV:Weary - Morella: Wounded > b
*Benjain* has arrived from the south, riding a wild stallion.
[bash ]
*Benjain* scythes your right leg.
-
*Benjain* scythes your left leg.
*Morella* barely slashes your left leg.
-
Darth has arrived from the south.
As *Morella* avoids your bash, you topple over and fall to the ground!
* S HP:Battered MV:Weary - Morella: Wounded >
Darth blasts *Benjain*'s body hard.
ary - Morella: Wounded >
*Benjain* sends you sprawling with a powerful bash!
* S HP:Battered MV:Weary - Morella: Wounded >
Darth blasts *Benjain*'s left leg.
*Benjain* scythes your body hard.
*Morella* barely slashes your right leg.
* S HP:Battered MV:Weary - Morella: Wounded > b
[bash ]
Darth narrates 'have 20 hp'
*
Darth blasts *Benjain*'s right arm hard.
=
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Wounded >
*Benjain* sends Darth sprawling with a powerful bash!
* S HP:Battered MV:Weary - Morella: Wounded > nar nods i buff em
You narrate 'nods i buff em'
* S HP:Battered MV:Weary - Morella: Wounded > nar bash him
*Benjain* scythes your left leg.
*Benjain* scythes Darth's body hard.
You blast *Morella*'s body very hard.
* S HP:Battered MV:Weary - Morella: Battered > You narrate 'bash him'
* S HP:Battered MV:Weary - Morella: Battered > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Battered >
You blast *Morella*'s right foot into bloody fragments!
* S HP:Battered MV:Weary - Morella: Battered > get thready pack
You blast *Morella*'s body hard.
You get a cup of thready brown tea from a backpack.
* S HP:Battered MV:Weary - Morella: Battered > quaf thready
b
You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.
[bash ] ary - Morella: Battered >
+
You dodge a bash from *Benjain* who loses his balance and falls!
=
Your bash at *Morella* sends her sprawling!
* S HP:Battered MV:Weary - Morella: Battered >
You blast *Morella*'s left arm.
Darth sends *Benjain* sprawling with a powerful bash!
* S HP:Battered MV:Weary - Morella: Beaten > b
b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > b
Darth blasts *Benjain*'s body.
You blast *Morella*'s body extremely hard.
Darth narrates 'oh ffs is warder'
* S HP:Battered MV:Weary - Morella: Beaten > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Beaten > nar she beaten
You narrate 'she beaten'
* S HP:Battered MV:Weary - Morella: Beaten > b
You blast *Morella*'s body very hard.
* S HP:Battered MV:Weary - Morella: Critical > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Weary - Morella: Critical >
Darth blasts *Benjain*'s right leg hard.
You blast *Morella*'s left foot into bloody fragments!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
*Morella* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
Darth avoids being bashed by *Benjain* who loses his balance and falls!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
*Morella* slashes your right arm.
You blast *Morella*'s body very hard.
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > *Morella* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
*Morella* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
*Benjain* avoids being bashed by Darth who loses his balance and falls!
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
You do the best you can!
* S HP:Battered MV:Weary - Morella: Critical > k morella
k morella
*Morella* slashes your right leg.
You blast *Morella*'s body hard.
*Morella* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Morella*'s death cry.
Light splashes across the sky as the sun rises above the rooftops of Emonds Field.
Your heartbeat calms down more as you feel less panicked.
They aren't here.
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded > They aren't here.
Re: Bash bros go raiding EF
* S HP:Battered MV:Winded > 1
[k human]
You blast *Benjain*'s right arm very hard.
* S HP:Battered MV:Winded - Darth: Critical - Benjain: Hurt > b
Darth clambers to his feet.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a cup of thick syrup from the corpse of Morella.
*Benjain* gets a thin vial of yellow fluid from the corpse of Morella.
*Benjain* gets a thin vial of yellow fluid from the corpse of Morella.
*Benjain* gets a blue pouch of flatwort tea from the corpse of Morella.
*Benjain* gets a blue pouch of flatwort tea from the corpse of Morella.
*Benjain* gets a blue pouch of flatwort tea from the corpse of Morella.
*Benjain* gets iron horseshoes from the corpse of Morella.
*Benjain* gets a stable ticket from the corpse of Morella.
*Benjain* gets a leather water flask from the corpse of Morella.
*Benjain* gets a pair of animal-fur boots from the corpse of Morella.
*Benjain* gets a set of riveted chainmail leggings from the corpse of Morella.
*Benjain* gets a belt with a buckle of cuendillar from the corpse of Morella.
*Benjain* gets an ivory and gold-hilted longsword from the corpse of Morella.
*Benjain* gets a silver Kandori wristcuff from the corpse of Morella.
*Benjain* gets a silver Kandori wristcuff from the corpse of Morella.
*Benjain* gets a sturdy pair of full leather gauntlets from the corpse of Morella.
*Benjain* gets a pair of riveted chainmail sleeves from the corpse of Morella.
*Benjain* gets a backpack from the corpse of Morella.
*Benjain* gets a bright red robe from the corpse of Morella.
*Benjain* gets a tunic of finely-crafted chain from the corpse of Morella.
*Benjain* gets a Kandori snowflake necklace from the corpse of Morella.
*Benjain* gets a shimmering chain of gold from the corpse of Morella.
*Benjain* gets a rimmed round helmet from the corpse of Morella.
*Benjain* gets a jade signet ring from the corpse of Morella.
Darth leaves south.
[bash ]
*Benjain* barely scythes your body.
-
*Benjain* barely scythes your body.
Darth has arrived from the south.
=
Darth blasts *Benjain*'s head.
=
Your bash at *Benjain* sends him sprawling!
* S HP:Battered MV:Winded - Benjain: Hurt >
You blast *Benjain*'s body.
* S HP:Battered MV:Winded - Benjain: Hurt > 1
1
look
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > 1
1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The corpse of Morella is lying here.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is sitting here, riding a wild stallion.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Battered MV:Winded - Benjain: Hurt > sc
You blast *Benjain*'s left foot.
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > HP:Battered MP:Winded
You have scored 99711346 experience points and 1192 quest points.
You need 3788654 exp to level and 1808 qp to rank.
You have acquired 371 alt qps to date.
You have amassed 603 Turn points to date.
You have played 29 days and 15 hours (real time).
This ranks you as Mikhan the Master Torturer [Dhai'mon 7] (Level 49).
You are fighting Benjain.
* S HP:Battered MV:Winded - Benjain: Hurt > exa corpse
It is the corpse of Morella.
When you look inside, you see:
corpse (here) :
a jade signet ring
a crystal lightstick
* S HP:Battered MV:Winded - Benjain: Hurt >
Darth blasts *Benjain*'s right leg hard.
You blast *Benjain*'s right arm very hard.
* S HP:Battered MV:Winded - Benjain: Wounded > b
Darth narrates 'berked'
* S HP:Battered MV:Winded - Benjain: Wounded > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Winded - Benjain: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth blasts *Benjain*'s body.
You blast *Benjain*'s body very hard.
* S HP:Battered MV:Winded - Benjain: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth blasts *Benjain*'s body.
*Benjain* scythes your right leg.
You blast *Benjain*'s body hard.
* S HP:Battered MV:Winded - Benjain: Wounded > 1
1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
1
[k human]
You do the best you can!
1
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
1
*Benjain* scythes your body.
You blast *Benjain*'s left arm very hard.
[k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded >
Darth sends *Benjain* sprawling with a powerful bash!
* S HP:Beaten MV:Winded - Benjain: Wounded > 1
look
1
[k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The corpse of Morella is lying here.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is sitting here, riding a wild stallion.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Beaten MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded > nod
Darth blasts *Benjain*'s right leg.
*Benjain* panics, and attempts to flee!
You blast *Benjain*'s body hard.
*Benjain* panics, and attempts to flee!
*Benjain* leaves north riding a wild stallion.
* S HP:Beaten MV:Winded > look
Preparing to seek out this room on the map.
You nod in agreement.
* S HP:Beaten MV:Winded > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
Matching room found!
The corpse of Morella is lying here.
Darth the Dark Master is standing here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Beaten MV:Winded > alias 3 k benjain
Darth can't seem to regain control of himself.
Ok.
* S HP:Beaten MV:Winded > ww
ww
ww
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Beaten MV:Winded > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Beaten MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Beaten MV:Winded > z n
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Beaten MV:Winded > [scan ]
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Beaten MV:Winded > cha wimp
0
You won't flee from any fight now.
* S HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
* S HP:Beaten MV:Winded > alias j k benjain
z n
Ok.
* S HP:Beaten MV:Winded > cc
[scan ]
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Beaten MV:Winded > Arglebargle, glop-glyf!?!
* S HP:Beaten MV:Winded > rem axe
draw
You stop using a mangled Shadowmauler limb.
* S HP:Beaten MV:Winded > scal
You try to quietly draw a big ugly claw from a gator skin bracer.
* S HP:Beaten MV:Winded > sheat
You lean over and sever the bloody head from the corpse of Morella.
* S HP:Beaten MV:Winded > You sheath a big ugly claw into a gator skin bracer.
* S HP:Beaten MV:Winded > wi axe
i
You wield a mangled Shadowmauler limb with both hands.
* S HP:Beaten MV:Winded > Darth narrates 'snicker 40 hp now'
You are carrying:
the severed head of Morella the Human slain in Two Rivers
* S HP:Beaten MV:Winded >
Darth tears a bloodied limb from the corpse of Morella.
* S HP:Beaten MV:Winded >
Darth eats a severed leg.
* S HP:Battered MV:Winded > rem skin
You stop using a water skin.
* S HP:Battered MV:Winded > fil skin corpse
You drain some blood from the dismembered corpse of Morella into a water skin.
* S HP:Battered MV:Winded > wear skin
You put a water skin on your belt.
* S HP:Battered MV:Winded > put all pack
You put the severed head of Morella the Human slain in Two Rivers in a backpack.
* S HP:Battered MV:Winded > ww
z n
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Winded > sc
Darth narrates 'ah tic'
[scan ]
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Winded > You have 138(423) hit and 88(239) movement points.
You have scored 99713447 experience points and 1192 quest points.
You need 3786553 exp to level and 1808 qp to rank.
You have acquired 371 alt qps to date.
You have amassed 603 Turn points to date.
You have played 29 days and 15 hours (real time).
This ranks you as Mikhan the Master Torturer [Dhai'mon 7] (Level 49).
You are standing.
* S HP:Battered MV:Winded > nar that was funny
You narrate 'that was funny'
* S HP:Battered MV:Winded > nar thought i was toast
You narrate 'thought i was toast'
[k human]
You blast *Benjain*'s right arm very hard.
* S HP:Battered MV:Winded - Darth: Critical - Benjain: Hurt > b
Darth clambers to his feet.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a mirrored lantern from the corpse of Morella.
*Benjain* gets a cup of thick syrup from the corpse of Morella.
*Benjain* gets a thin vial of yellow fluid from the corpse of Morella.
*Benjain* gets a thin vial of yellow fluid from the corpse of Morella.
*Benjain* gets a blue pouch of flatwort tea from the corpse of Morella.
*Benjain* gets a blue pouch of flatwort tea from the corpse of Morella.
*Benjain* gets a blue pouch of flatwort tea from the corpse of Morella.
*Benjain* gets iron horseshoes from the corpse of Morella.
*Benjain* gets a stable ticket from the corpse of Morella.
*Benjain* gets a leather water flask from the corpse of Morella.
*Benjain* gets a pair of animal-fur boots from the corpse of Morella.
*Benjain* gets a set of riveted chainmail leggings from the corpse of Morella.
*Benjain* gets a belt with a buckle of cuendillar from the corpse of Morella.
*Benjain* gets an ivory and gold-hilted longsword from the corpse of Morella.
*Benjain* gets a silver Kandori wristcuff from the corpse of Morella.
*Benjain* gets a silver Kandori wristcuff from the corpse of Morella.
*Benjain* gets a sturdy pair of full leather gauntlets from the corpse of Morella.
*Benjain* gets a pair of riveted chainmail sleeves from the corpse of Morella.
*Benjain* gets a backpack from the corpse of Morella.
*Benjain* gets a bright red robe from the corpse of Morella.
*Benjain* gets a tunic of finely-crafted chain from the corpse of Morella.
*Benjain* gets a Kandori snowflake necklace from the corpse of Morella.
*Benjain* gets a shimmering chain of gold from the corpse of Morella.
*Benjain* gets a rimmed round helmet from the corpse of Morella.
*Benjain* gets a jade signet ring from the corpse of Morella.
Darth leaves south.
[bash ]
*Benjain* barely scythes your body.
-
*Benjain* barely scythes your body.
Darth has arrived from the south.
=
Darth blasts *Benjain*'s head.
=
Your bash at *Benjain* sends him sprawling!
* S HP:Battered MV:Winded - Benjain: Hurt >
You blast *Benjain*'s body.
* S HP:Battered MV:Winded - Benjain: Hurt > 1
1
look
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > 1
1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The corpse of Morella is lying here.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is sitting here, riding a wild stallion.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Battered MV:Winded - Benjain: Hurt > sc
You blast *Benjain*'s left foot.
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Hurt > HP:Battered MP:Winded
You have scored 99711346 experience points and 1192 quest points.
You need 3788654 exp to level and 1808 qp to rank.
You have acquired 371 alt qps to date.
You have amassed 603 Turn points to date.
You have played 29 days and 15 hours (real time).
This ranks you as Mikhan the Master Torturer [Dhai'mon 7] (Level 49).
You are fighting Benjain.
* S HP:Battered MV:Winded - Benjain: Hurt > exa corpse
It is the corpse of Morella.
When you look inside, you see:
corpse (here) :
a jade signet ring
a crystal lightstick
* S HP:Battered MV:Winded - Benjain: Hurt >
Darth blasts *Benjain*'s right leg hard.
You blast *Benjain*'s right arm very hard.
* S HP:Battered MV:Winded - Benjain: Wounded > b
Darth narrates 'berked'
* S HP:Battered MV:Winded - Benjain: Wounded > [bash ]
They already seem to be stunned.
* S HP:Battered MV:Winded - Benjain: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth blasts *Benjain*'s body.
You blast *Benjain*'s body very hard.
* S HP:Battered MV:Winded - Benjain: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth blasts *Benjain*'s body.
*Benjain* scythes your right leg.
You blast *Benjain*'s body hard.
* S HP:Battered MV:Winded - Benjain: Wounded > 1
1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
1
[k human]
You do the best you can!
1
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > 1
1
*Benjain* scythes your body.
You blast *Benjain*'s left arm very hard.
[k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded >
Darth sends *Benjain* sprawling with a powerful bash!
* S HP:Beaten MV:Winded - Benjain: Wounded > 1
look
1
[k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The corpse of Morella is lying here.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is sitting here, riding a wild stallion.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Beaten MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Beaten MV:Winded - Benjain: Wounded > nod
Darth blasts *Benjain*'s right leg.
*Benjain* panics, and attempts to flee!
You blast *Benjain*'s body hard.
*Benjain* panics, and attempts to flee!
*Benjain* leaves north riding a wild stallion.
* S HP:Beaten MV:Winded > look
Preparing to seek out this room on the map.
You nod in agreement.
* S HP:Beaten MV:Winded > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
Matching room found!
The corpse of Morella is lying here.
Darth the Dark Master is standing here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Beaten MV:Winded > alias 3 k benjain
Darth can't seem to regain control of himself.
Ok.
* S HP:Beaten MV:Winded > ww
ww
ww
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Beaten MV:Winded > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Beaten MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Beaten MV:Winded > z n
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Beaten MV:Winded > [scan ]
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Beaten MV:Winded > cha wimp
0
You won't flee from any fight now.
* S HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
* S HP:Beaten MV:Winded > alias j k benjain
z n
Ok.
* S HP:Beaten MV:Winded > cc
[scan ]
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Beaten MV:Winded > Arglebargle, glop-glyf!?!
* S HP:Beaten MV:Winded > rem axe
draw
You stop using a mangled Shadowmauler limb.
* S HP:Beaten MV:Winded > scal
You try to quietly draw a big ugly claw from a gator skin bracer.
* S HP:Beaten MV:Winded > sheat
You lean over and sever the bloody head from the corpse of Morella.
* S HP:Beaten MV:Winded > You sheath a big ugly claw into a gator skin bracer.
* S HP:Beaten MV:Winded > wi axe
i
You wield a mangled Shadowmauler limb with both hands.
* S HP:Beaten MV:Winded > Darth narrates 'snicker 40 hp now'
You are carrying:
the severed head of Morella the Human slain in Two Rivers
* S HP:Beaten MV:Winded >
Darth tears a bloodied limb from the corpse of Morella.
* S HP:Beaten MV:Winded >
Darth eats a severed leg.
* S HP:Battered MV:Winded > rem skin
You stop using a water skin.
* S HP:Battered MV:Winded > fil skin corpse
You drain some blood from the dismembered corpse of Morella into a water skin.
* S HP:Battered MV:Winded > wear skin
You put a water skin on your belt.
* S HP:Battered MV:Winded > put all pack
You put the severed head of Morella the Human slain in Two Rivers in a backpack.
* S HP:Battered MV:Winded > ww
z n
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Winded > sc
Darth narrates 'ah tic'
[scan ]
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Winded > You have 138(423) hit and 88(239) movement points.
You have scored 99713447 experience points and 1192 quest points.
You need 3786553 exp to level and 1808 qp to rank.
You have acquired 371 alt qps to date.
You have amassed 603 Turn points to date.
You have played 29 days and 15 hours (real time).
This ranks you as Mikhan the Master Torturer [Dhai'mon 7] (Level 49).
You are standing.
* S HP:Battered MV:Winded > nar that was funny
You narrate 'that was funny'
* S HP:Battered MV:Winded > nar thought i was toast
You narrate 'thought i was toast'
Re: Bash bros go raiding EF
* S HP:Battered MV:Tiring > [scan ]
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring > cha wimp
You won't flee from any fight now.
* S HP:Battered MV:Tiring > dd
z n
[diag h.human]
No-one by that name here.
* S HP:Battered MV:Tiring > [scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring >
Darth bellows 'hit newb'
* S HP:Battered MV:Tiring > z n
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring > 0
[where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
* S HP:Battered MV:Tiring > l
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
Darth the Dark Master is resting here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Battered MV:Tiring > z n
0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
* S HP:Battered MV:Tiring > think
st
You think really hard.
* S HP:Battered MV:Tiring > You stop resting, and stand up.
* S HP:Battered MV:Tiring > n
e
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Winded > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
*Benjain* is standing here, riding a wild stallion.
A boy stands here, grinning mischievously.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Battered MV:Winded > 1
1
*Benjain* scythes your left arm hard.
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > nar on 1n1e
You narrate 'on 1n1e'
* S HP:Battered MV:Winded - Benjain: Wounded > bb
You blast *Benjain*'s head hard.
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Winded - Benjain: Wounded > nar no mobs
You narrate 'no mobs'
* S HP:Battered MV:Winded - Benjain: Wounded > b
*Benjain* sends you sprawling with a powerful bash!
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth has arrived from the west.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth blasts *Benjain*'s body.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth tickles *Benjain*'s left foot with his blast.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves north.
*Benjain* scythes your body.
* S HP:Battered MV:Winded - Benjain: Wounded > 9
*Benjain* scythes your left hand.
* S HP:Battered MV:Winded - Benjain: Wounded >
*Benjain* avoids being bashed by Darth who loses his balance and falls!
* S HP:Battered MV:Winded - Benjain: Wounded > b
[bash ]
Cancelled.
[cl gate]
Ok.
[bash ] nded - Benjain: Wounded >
*
*Benjain* panics, and attempts to flee!
*Benjain* tries to flee, but is too exhausted!
*Benjain* stops riding a wild stallion.
As *Benjain* avoids your bash, you topple over and fall to the ground!
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth sends *Benjain* sprawling with a powerful bash!
* S HP:Battered MV:Winded - Benjain: Wounded > zz
0
Darth narrates 'hes warder so there is that'
* S HP:Battered MV:Winded - Benjain: Wounded > [chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Winded - Benjain: Wounded > 9
[where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
You catch a smell of horses nearby.
* S HP:Battered MV:Winded - Benjain: Wounded > Darth blasts *Benjain*'s left arm very hard.
You blast *Benjain*'s right foot.
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered >
You blast *Benjain*'s right arm very hard.
* S HP:Battered MV:Winded - Benjain: Battered > nar am zerk
You narrate 'am zerk'
* S HP:Battered MV:Winded - Benjain: Battered > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered > 9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered > Darth barely blasts *Benjain*'s head.
You blast *Benjain*'s left leg very hard.
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered >
*Benjain* panics, and attempts to flee!
* S HP:Battered MV:Winded - Benjain: Battered >
*Benjain* leaves south.
* S HP:Battered MV:Winded >
Darth narrates 'same'
* S HP:Battered MV:Winded > nar isnt bonded though
ww
ww
You narrate 'isnt bonded though'
* S HP:Battered MV:Winded > ww
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Battered MV:Winded > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
ww
* S HP:Battered MV:Winded > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > cha wimp
The gate is opened from the other side.
* S HP:Battered MV:Winded > You won't flee from any fight now.
* S HP:Battered MV:Winded > z s
0
[scan ]
*Benjain* is standing here.
A gray palfrey prances skittishly nearby.
Wit Congar stands here, grumbling about something.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A black cat meanders to an unknown destination.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Winded > *Halfhand* has arrived from the west, riding a gray palfrey.
[where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
You catch a smell of horses nearby.
* S HP:Battered MV:Winded > 1
1
[k human]
You blast *Halfhand*'s body very hard.
* S HP:Battered MV:Winded - Halfhand: Beaten > bb
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Halfhand: Beaten > b
[chang mood brave]
Mood changed to: Brave
[bash ] nded - Halfhand: Beaten >
*Halfhand* panics, and attempts to flee!
*Halfhand* tries to flee, but is too exhausted!
=
Darth narrates 'is'
+
Darth blasts *Halfhand*'s body hard.
*
*Halfhand* panics, and attempts to flee!
*Halfhand* tries to flee, but is too exhausted!
+
Alsbet Luhhan has arrived from the north.
Darth blasts *Halfhand*'s right leg hard.
*Halfhand* hacks your body.
*Halfhand* stops riding a gray palfrey.
-
Darth closes the gate.
=
Your bash at *Halfhand* sends him sprawling!
* S HP:Battered MV:Tiring - Halfhand: Beaten > l
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
*Halfhand* is sitting here
Darth the Dark Master is here, fighting Halfhand.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Battered MV:Tiring - Halfhand: Beaten > zz
Darth blasts *Halfhand*'s right leg hard.
You blast *Halfhand*'s body hard.
* S HP:Battered MV:Tiring - Halfhand: Critical > [chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Tiring - Halfhand: Critical > nar zerk
You narrate 'zerk'
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
k halfhand
You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
*Benjain* has arrived from the south.
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
*Benjain* scythes Darth's body.
You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
*Benjain* scythes Darth's body.
Darth blasts *Halfhand*'s right arm extremely hard.
You blast *Halfhand*'s left arm very hard.
You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > You do the best you can!
k halfhand
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
Darth blasts *Halfhand*'s body very hard.
*Halfhand* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Halfhand*'s death cry.
Darth narrates 'smae'
They aren't here.
*Benjain* is standing here, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring > cha wimp
You won't flee from any fight now.
* S HP:Battered MV:Tiring > dd
z n
[diag h.human]
No-one by that name here.
* S HP:Battered MV:Tiring > [scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring >
Darth bellows 'hit newb'
* S HP:Battered MV:Tiring > z n
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring > 0
[where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
You catch a smell of horses nearby.
* S HP:Battered MV:Tiring > l
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
Darth the Dark Master is resting here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Battered MV:Tiring > z n
0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Darth - Coach Stop Along the Old Road
Mikhan - Coach Stop Along the Old Road
* S HP:Battered MV:Tiring > think
st
You think really hard.
* S HP:Battered MV:Tiring > You stop resting, and stand up.
* S HP:Battered MV:Tiring > n
e
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Winded > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
*Benjain* is standing here, riding a wild stallion.
A boy stands here, grinning mischievously.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Battered MV:Winded > 1
1
*Benjain* scythes your left arm hard.
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > [k human]
You do the best you can!
* S HP:Battered MV:Winded - Benjain: Wounded > nar on 1n1e
You narrate 'on 1n1e'
* S HP:Battered MV:Winded - Benjain: Wounded > bb
You blast *Benjain*'s head hard.
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Winded - Benjain: Wounded > nar no mobs
You narrate 'no mobs'
* S HP:Battered MV:Winded - Benjain: Wounded > b
*Benjain* sends you sprawling with a powerful bash!
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth has arrived from the west.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth blasts *Benjain*'s body.
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth tickles *Benjain*'s left foot with his blast.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves north.
*Benjain* scythes your body.
* S HP:Battered MV:Winded - Benjain: Wounded > 9
*Benjain* scythes your left hand.
* S HP:Battered MV:Winded - Benjain: Wounded >
*Benjain* avoids being bashed by Darth who loses his balance and falls!
* S HP:Battered MV:Winded - Benjain: Wounded > b
[bash ]
Cancelled.
[cl gate]
Ok.
[bash ] nded - Benjain: Wounded >
*
*Benjain* panics, and attempts to flee!
*Benjain* tries to flee, but is too exhausted!
*Benjain* stops riding a wild stallion.
As *Benjain* avoids your bash, you topple over and fall to the ground!
* S HP:Battered MV:Winded - Benjain: Wounded >
Darth sends *Benjain* sprawling with a powerful bash!
* S HP:Battered MV:Winded - Benjain: Wounded > zz
0
Darth narrates 'hes warder so there is that'
* S HP:Battered MV:Winded - Benjain: Wounded > [chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Winded - Benjain: Wounded > 9
[where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
You catch a smell of horses nearby.
* S HP:Battered MV:Winded - Benjain: Wounded > Darth blasts *Benjain*'s left arm very hard.
You blast *Benjain*'s right foot.
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered >
You blast *Benjain*'s right arm very hard.
* S HP:Battered MV:Winded - Benjain: Battered > nar am zerk
You narrate 'am zerk'
* S HP:Battered MV:Winded - Benjain: Battered > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered > 9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered > Darth barely blasts *Benjain*'s head.
You blast *Benjain*'s left leg very hard.
[cl gate]
It's already closed!
* S HP:Battered MV:Winded - Benjain: Battered >
*Benjain* panics, and attempts to flee!
* S HP:Battered MV:Winded - Benjain: Battered >
*Benjain* leaves south.
* S HP:Battered MV:Winded >
Darth narrates 'same'
* S HP:Battered MV:Winded > nar isnt bonded though
ww
ww
You narrate 'isnt bonded though'
* S HP:Battered MV:Winded > ww
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Battered MV:Winded > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
ww
* S HP:Battered MV:Winded > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Winded > cha wimp
The gate is opened from the other side.
* S HP:Battered MV:Winded > You won't flee from any fight now.
* S HP:Battered MV:Winded > z s
0
[scan ]
*Benjain* is standing here.
A gray palfrey prances skittishly nearby.
Wit Congar stands here, grumbling about something.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A black cat meanders to an unknown destination.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Winded > *Halfhand* has arrived from the west, riding a gray palfrey.
[where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
You catch a smell of horses nearby.
* S HP:Battered MV:Winded > 1
1
[k human]
You blast *Halfhand*'s body very hard.
* S HP:Battered MV:Winded - Halfhand: Beaten > bb
[k human]
You do the best you can!
* S HP:Battered MV:Winded - Halfhand: Beaten > b
[chang mood brave]
Mood changed to: Brave
[bash ] nded - Halfhand: Beaten >
*Halfhand* panics, and attempts to flee!
*Halfhand* tries to flee, but is too exhausted!
=
Darth narrates 'is'
+
Darth blasts *Halfhand*'s body hard.
*
*Halfhand* panics, and attempts to flee!
*Halfhand* tries to flee, but is too exhausted!
+
Alsbet Luhhan has arrived from the north.
Darth blasts *Halfhand*'s right leg hard.
*Halfhand* hacks your body.
*Halfhand* stops riding a gray palfrey.
-
Darth closes the gate.
=
Your bash at *Halfhand* sends him sprawling!
* S HP:Battered MV:Tiring - Halfhand: Beaten > l
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
*Halfhand* is sitting here
Darth the Dark Master is here, fighting Halfhand.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Battered MV:Tiring - Halfhand: Beaten > zz
Darth blasts *Halfhand*'s right leg hard.
You blast *Halfhand*'s body hard.
* S HP:Battered MV:Tiring - Halfhand: Critical > [chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Tiring - Halfhand: Critical > nar zerk
You narrate 'zerk'
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
k halfhand
You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
*Benjain* has arrived from the south.
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
*Benjain* scythes Darth's body.
You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
*Benjain* scythes Darth's body.
Darth blasts *Halfhand*'s right arm extremely hard.
You blast *Halfhand*'s left arm very hard.
You do the best you can!
* S HP:Battered MV:Tiring - Halfhand: Critical > You do the best you can!
k halfhand
* S HP:Battered MV:Tiring - Halfhand: Critical > k halfhand
Darth blasts *Halfhand*'s body very hard.
*Halfhand* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Halfhand*'s death cry.
Darth narrates 'smae'
They aren't here.
Re: Bash bros go raiding EF
* S HP:Battered MV:Tiring > k halfhand
Darth blasts *Benjain*'s left arm very hard.
They aren't here.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > 1
1
[k human]
You blast *Benjain*'s left leg hard.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Battered > [k human]
You do the best you can!
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Battered > g
You blast *Benjain*'s body.
Alsbet Luhhan leaves south.
ring - Darth: Beaten - Benjain: Beaten >
*Benjain* sends Darth sprawling with a powerful bash!
*Benjain* sends you sprawling with a powerful bash!
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten > 1
*Benjain* gets a pair of thick metal boots from the corpse of Halfhand.
*Benjain* gets a pair of ebony-steel plate greaves from the corpse of Halfhand.
*Benjain* gets a water skin from the corpse of Halfhand.
*Benjain* gets a soft leather pouch from the corpse of Halfhand.
*Benjain* gets a studded leather belt with a crossed swords buckle from the corpse of Halfhand.
*Benjain* gets a gargantuan gilded bastard sword from the corpse of Halfhand.
*Benjain* gets a gator skin bracer from the corpse of Halfhand.
*Benjain* gets a gator skin bracer from the corpse of Halfhand.
*Benjain* gets a pair of heavy metal gauntlets from the corpse of Halfhand.
*Benjain* gets a pair of ebony-steel plate vambraces from the corpse of Halfhand.
*Benjain* gets a bright white cloak from the corpse of Halfhand.
*Benjain* gets a thin, black chain from the corpse of Halfhand.
*Benjain* gets a full metal helmet and visor from the corpse of Halfhand.
*Benjain* gets a ring of silver from the corpse of Halfhand.
*Benjain* gets a ring of silver from the corpse of Halfhand.
*Benjain* gets an oilstone from the corpse of Halfhand.
*Benjain* gets a mirrored lantern from the corpse of Halfhand.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten >
*Benjain* scythes Darth's left arm hard.
*Benjain* scythes your right foot hard.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten > nar oh he is bonded
*Benjain* panics, and attempts to flee!
ring - Darth: Beaten - Benjain: Beaten >
*Benjain* leaves east.
* S HP:Battered MV:Tiring > k benjain
k benjain
e
[get all corpse]
You get a burnished metal breastplate from the corpse of Halfhand.
* S HP:Battered MV:Tiring > k benjain
[k human]
They aren't here.
* S HP:Battered MV:Tiring > You narrate 'oh he is bonded'
k benjain
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > k benjain
Darth can't seem to regain control of himself.
They aren't here.
* S HP:Battered MV:Tiring > The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A hanging lantern lights the path.
The fishmonger is here, hoping to buy your catch.
A boy stands here, grinning mischievously.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > k benjain
They aren't here.
* S HP:Battered MV:Tiring > k benjain
They aren't here.
Darth blasts *Benjain*'s left arm very hard.
They aren't here.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > 1
1
[k human]
You blast *Benjain*'s left leg hard.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Battered > [k human]
You do the best you can!
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Battered > g
You blast *Benjain*'s body.
Alsbet Luhhan leaves south.
ring - Darth: Beaten - Benjain: Beaten >
*Benjain* sends Darth sprawling with a powerful bash!
*Benjain* sends you sprawling with a powerful bash!
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten > 1
*Benjain* gets a pair of thick metal boots from the corpse of Halfhand.
*Benjain* gets a pair of ebony-steel plate greaves from the corpse of Halfhand.
*Benjain* gets a water skin from the corpse of Halfhand.
*Benjain* gets a soft leather pouch from the corpse of Halfhand.
*Benjain* gets a studded leather belt with a crossed swords buckle from the corpse of Halfhand.
*Benjain* gets a gargantuan gilded bastard sword from the corpse of Halfhand.
*Benjain* gets a gator skin bracer from the corpse of Halfhand.
*Benjain* gets a gator skin bracer from the corpse of Halfhand.
*Benjain* gets a pair of heavy metal gauntlets from the corpse of Halfhand.
*Benjain* gets a pair of ebony-steel plate vambraces from the corpse of Halfhand.
*Benjain* gets a bright white cloak from the corpse of Halfhand.
*Benjain* gets a thin, black chain from the corpse of Halfhand.
*Benjain* gets a full metal helmet and visor from the corpse of Halfhand.
*Benjain* gets a ring of silver from the corpse of Halfhand.
*Benjain* gets a ring of silver from the corpse of Halfhand.
*Benjain* gets an oilstone from the corpse of Halfhand.
*Benjain* gets a mirrored lantern from the corpse of Halfhand.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten >
*Benjain* scythes Darth's left arm hard.
*Benjain* scythes your right foot hard.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten > nar oh he is bonded
*Benjain* panics, and attempts to flee!
ring - Darth: Beaten - Benjain: Beaten >
*Benjain* leaves east.
* S HP:Battered MV:Tiring > k benjain
k benjain
e
[get all corpse]
You get a burnished metal breastplate from the corpse of Halfhand.
* S HP:Battered MV:Tiring > k benjain
[k human]
They aren't here.
* S HP:Battered MV:Tiring > You narrate 'oh he is bonded'
k benjain
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > k benjain
Darth can't seem to regain control of himself.
They aren't here.
* S HP:Battered MV:Tiring > The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A hanging lantern lights the path.
The fishmonger is here, hoping to buy your catch.
A boy stands here, grinning mischievously.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > k benjain
They aren't here.
* S HP:Battered MV:Tiring > k benjain
They aren't here.
Re: Bash bros go raiding EF
* S HP:Battered MV:Tiring > e
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
Darth has arrived from the west.
* S HP:Battered MV:Tiring > z s
Darth narrates 'why wont he use mobs heh'
[scan ]
Your eyesight is not so keen.
* S HP:Battered MV:Tiring > ww
A mischievous boy has arrived from the east.
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Battered MV:Tiring > ww
ww
ww
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Battered MV:Tiring > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Tiring > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Tiring > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Tiring > s
n
Small Shop
This quiet little shop offers various items of clothing for sale. While the
items seem to be fairly priced, the selection is more than a little lacking.
This is certainly no big city store.
[ obvious exits: N ]
*Benjain* is standing here.
A hunter from Illian searches for the fabled Horn of Valere.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A shopkeeper stands here, restocking a few empty bins and shelves.
Darth has arrived from the north.
* S HP:Battered MV:Tiring > e
Darth blasts *Benjain*'s body hard.
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A boy stands here, grinning mischievously.
* S HP:Battered MV:Tiring > By the Enormous Oak
A wide stone foundation circles an enormous oak tree which seems to sprout
right from the stone, with a bole thirty paces around and spreading
branches as thick as a man. In the summer, the innkeeper sets tables and
benches around the oak, where people can enjoy a relaxing drink or a game
of stones.
[ obvious exits: N W ]
A stout wooden barrel stands nearby.
A gleeman is here, wearing a cloak of different colored patches.
A boy stands here, grinning mischievously.
Gleeman Brandobaris strums his lute, working on a new melody.
* S HP:Battered MV:Tiring > w
s
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A boy stands here, grinning mischievously.
* S HP:Battered MV:Tiring > 3
3
Small Shop
This quiet little shop offers various items of clothing for sale. While the
items seem to be fairly priced, the selection is more than a little lacking.
This is certainly no big city store.
[ obvious exits: N ]
Darth the Dark Master is here, fighting Benjain.
*Benjain* is here, fighting Darth.
A hunter from Illian searches for the fabled Horn of Valere.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A shopkeeper stands here, restocking a few empty bins and shelves.
* S HP:Battered MV:Tiring > [k benjain]
You blast *Benjain*'s body hard.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten > *Benjain* leaves north.
[k benjain]
They aren't here.
* S HP:Battered MV:Tiring > cha wimp 0
Darth panics, and attempts to flee!
Darth leaves north.
You won't flee from any fight now.
* S HP:Battered MV:Tiring > n
3
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
Darth the Dark Master is standing here.
A boy stands here, grinning mischievously.
* S HP:Battered MV:Tiring > [k benjain]
They aren't here.
* S HP:Battered MV:Tiring > n
3
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A hanging lantern lights the path.
The fishmonger is here, hoping to buy your catch.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the south.
* S HP:Battered MV:Tiring > w
[k benjain]
They aren't here.
* S HP:Battered MV:Tiring > 3
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Battered MV:Tiring > z
[k benjain]
They aren't here.
* S HP:Battered MV:Tiring > [scan ]
North: A boy stands here, grinning mischievously.
East: The fishmonger is here, hoping to buy your catch.
South: *Benjain* is standing here.
* S HP:Battered MV:Tiring > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Tiring > 'is 1s
You say 'is 1s'
* S HP:Battered MV:Tiring >
Darth narrates 'ah'
* S HP:Battered MV:Tiring > 'i hit and bash
0
You say 'i hit and bash'
* S HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
* S HP:Battered MV:Tiring > z s
l
[scan ]
*Benjain* is standing here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Wit Congar stands here, grumbling about something.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Tiring > 0
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
Darth the Dark Master is standing here.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
* S HP:Battered MV:Tiring >
Darth says 'ok'
* S HP:Battered MV:Tiring > diag darth
Darth sits down and rests.
Darth looks pretty hurt.
* S HP:Battered MV:Tiring > s
3
b
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
*Benjain* is standing here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Wit Congar stands here, grumbling about something.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Tiring > [k benjain]
You blast *Benjain*'s body very hard.
*Benjain* scythes your head.Benjain: Beaten >
A grizzled Red Eagle warrior joins Benjain's fight!
A grizzled Red Eagle warrior joins a grizzled Red Eagle warrior's fight!
A merchant guard joins Benjain's fight!
A merchant guard joins a merchant guard's fight!
You blast *Benjain*'s head hard.
[bash ]
*
Darth has arrived from the north.
+
*Benjain* panics, and attempts to flee!
Darth blasts *Benjain*'s body hard.
-
A merchant guard joins a merchant guard's fight!
Haral Luhhan joins a merchant guard's fight!
Haral Luhhan bellows 'SJx]DBIyxN r^cHb \i OUhgWrxgp cJvF oFQddNg'
Haral Luhhan cleaves Darth's left foot.
Haral Luhhan bellows 'vdXFjbgA\w gAAJE M@ ZDLHXSmSh e]TI cOotNV['
A merchant guard tickles Darth's head with his slash.
Darth blasts *Benjain*'s left leg hard.
A merchant guard barely tickles your right foot with his slash.
A merchant guard tickles your body with his slash.
A grizzled Red Eagle warrior tickles your right leg with his smite.
A grizzled Red Eagle warrior barely tickles your body with his smite.
*Benjain* barely scythes your head.
*Benjain* leaves north.
*Benjain* has arrived from the north.
Darth panics, and attempts to flee!
=
*Benjain* scythes Darth's left foot.
Your bash at *Benjain* sends him sprawling!
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy >
Darth leaves north.
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy > f
PANIC! You couldn't escape!
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy > f
PANIC! You couldn't escape!
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy > f
You blast a grizzled Red Eagle warrior's head very hard.
Wit Congar leaves north.
A merchant guard joins a merchant guard's fight!
Haral Luhhan joins a merchant guard's fight!
Haral Luhhan bellows 'OGTzM]ov]r naJrUg aa ^@YKdn]a] qnQQ BZ_u`Aa'
A merchant guard barely tickles your body with his slash.
A merchant guard tickles your right leg with his slash.
A grizzled Red Eagle warrior barely tickles your body with his smite.
A grizzled Red Eagle warrior barely tickles your body with his smite.
Darth has arrived from the north.
Darth barely blasts *Benjain*'s body.Red Eagle warrior: Scratched >
You panic and attempt to flee!
You flee head over heels.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Beaten MV:Tiring > s
3
3
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is here, fighting Darth.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Beaten MV:Tiring > [k benjain]
You blast *Benjain*'s left hand.
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > A grizzled Red Eagle warrior tickles your left leg with his smite.
A grizzled Red Eagle warrior smites Darth's right arm.
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical >
A grizzled Red Eagle warrior tickles Darth's right arm with his smite.
A merchant guard joins Benjain's fight!
A merchant guard joins a merchant guard's fight!
A merchant guard joins a merchant guard's fight!
Haral Luhhan joins a merchant guard's fight!
Haral Luhhan bellows 'v?ig[v@ICM zovrl y[ PAk?jfkMQ zVmX caYQEmE'
A grizzled Red Eagle warrior tickles your body with his smite.
You blast *Benjain*'s body.
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > f
Darth sends *Benjain* sprawling with a powerful bash!
You panic and attempt to flee!
s
3
You flee head over heels.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is sitting here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A grizzled Red Eagle warrior is here, fighting Darth.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard is here, fighting Darth.
A merchant guard eyes you warily, intent on keeping order.
Haral Luhhan is here, fighting Darth.
* S HP:Beaten MV:Tiring > 3
[k benjain]
You blast *Benjain*'s right hand.
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > [k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > 3
3
You blast *Benjain*'s left arm very hard.
A grizzled Red Eagle warrior joins a grizzled Red Eagle warrior's fight!
A merchant guard joins Haral Luhhan's fight!
A merchant guard joins Haral Luhhan's fight!
Haral Luhhan bellows 'CkxgMMeYkK ckzOX Xn R\@JmThVU EMjI nnmk[@y'
Haral Luhhan tickles Darth's body with his cleave.
A merchant guard tickles Darth's left arm with his slash.
A grizzled Red Eagle warrior smites Darth's body.
Darth blasts *Benjain*'s left foot.
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > Darth narrates 'bashed'
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
3
Darth panics, and attempts to flee!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > Haral Luhhan bellows 'PvlYJbyOiv OPfMn uu u\up`rPtF Bri\ dzXMP[p'
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
*Benjain* panics, and attempts to flee!
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > [k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical >
Darth panics, and attempts to flee!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical >
A merchant guard barely slashes your body.
A merchant guard tickles your left arm with his slash.
A grizzled Red Eagle warrior tickles your body with his smite.
You blast *Benjain*'s right leg.
*Benjain* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Benjain*'s death cry.
Haral Luhhan barely tickles Darth's body with his cleave.
Haral Luhhan bellows 'T?V^bpyvj\ l_WcL Q_ oEO`LRxxH GfYq TfqcIQP'
A merchant guard tickles Darth's body with his slash.
A grizzled Red Eagle warrior barely tickles Darth's body with his smite.
* S HP:Beaten MV:Tiring > f
Darth panics, and attempts to flee!
* S HP:Beaten MV:Tiring > PANIC! You couldn't escape!
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
Darth has arrived from the west.
* S HP:Battered MV:Tiring > z s
Darth narrates 'why wont he use mobs heh'
[scan ]
Your eyesight is not so keen.
* S HP:Battered MV:Tiring > ww
A mischievous boy has arrived from the east.
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Battered MV:Tiring > ww
ww
ww
[chang mood wimpy]
You try to calm down, but can't.
* S HP:Battered MV:Tiring > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Tiring > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Tiring > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Tiring > s
n
Small Shop
This quiet little shop offers various items of clothing for sale. While the
items seem to be fairly priced, the selection is more than a little lacking.
This is certainly no big city store.
[ obvious exits: N ]
*Benjain* is standing here.
A hunter from Illian searches for the fabled Horn of Valere.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A shopkeeper stands here, restocking a few empty bins and shelves.
Darth has arrived from the north.
* S HP:Battered MV:Tiring > e
Darth blasts *Benjain*'s body hard.
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A boy stands here, grinning mischievously.
* S HP:Battered MV:Tiring > By the Enormous Oak
A wide stone foundation circles an enormous oak tree which seems to sprout
right from the stone, with a bole thirty paces around and spreading
branches as thick as a man. In the summer, the innkeeper sets tables and
benches around the oak, where people can enjoy a relaxing drink or a game
of stones.
[ obvious exits: N W ]
A stout wooden barrel stands nearby.
A gleeman is here, wearing a cloak of different colored patches.
A boy stands here, grinning mischievously.
Gleeman Brandobaris strums his lute, working on a new melody.
* S HP:Battered MV:Tiring > w
s
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A boy stands here, grinning mischievously.
* S HP:Battered MV:Tiring > 3
3
Small Shop
This quiet little shop offers various items of clothing for sale. While the
items seem to be fairly priced, the selection is more than a little lacking.
This is certainly no big city store.
[ obvious exits: N ]
Darth the Dark Master is here, fighting Benjain.
*Benjain* is here, fighting Darth.
A hunter from Illian searches for the fabled Horn of Valere.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A shopkeeper stands here, restocking a few empty bins and shelves.
* S HP:Battered MV:Tiring > [k benjain]
You blast *Benjain*'s body hard.
* S HP:Battered MV:Tiring - Darth: Beaten - Benjain: Beaten > *Benjain* leaves north.
[k benjain]
They aren't here.
* S HP:Battered MV:Tiring > cha wimp 0
Darth panics, and attempts to flee!
Darth leaves north.
You won't flee from any fight now.
* S HP:Battered MV:Tiring > n
3
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
Darth the Dark Master is standing here.
A boy stands here, grinning mischievously.
* S HP:Battered MV:Tiring > [k benjain]
They aren't here.
* S HP:Battered MV:Tiring > n
3
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A hanging lantern lights the path.
The fishmonger is here, hoping to buy your catch.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the south.
* S HP:Battered MV:Tiring > w
[k benjain]
They aren't here.
* S HP:Battered MV:Tiring > 3
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Battered MV:Tiring > z
[k benjain]
They aren't here.
* S HP:Battered MV:Tiring > [scan ]
North: A boy stands here, grinning mischievously.
East: The fishmonger is here, hoping to buy your catch.
South: *Benjain* is standing here.
* S HP:Battered MV:Tiring > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Tiring > 'is 1s
You say 'is 1s'
* S HP:Battered MV:Tiring >
Darth narrates 'ah'
* S HP:Battered MV:Tiring > 'i hit and bash
0
You say 'i hit and bash'
* S HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
* S HP:Battered MV:Tiring > z s
l
[scan ]
*Benjain* is standing here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Wit Congar stands here, grumbling about something.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Tiring > 0
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
Darth the Dark Master is standing here.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Darth - West End of the Green
Mikhan - West End of the Green
* S HP:Battered MV:Tiring >
Darth says 'ok'
* S HP:Battered MV:Tiring > diag darth
Darth sits down and rests.
Darth looks pretty hurt.
* S HP:Battered MV:Tiring > s
3
b
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
*Benjain* is standing here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Wit Congar stands here, grumbling about something.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Tiring > [k benjain]
You blast *Benjain*'s body very hard.
*Benjain* scythes your head.Benjain: Beaten >
A grizzled Red Eagle warrior joins Benjain's fight!
A grizzled Red Eagle warrior joins a grizzled Red Eagle warrior's fight!
A merchant guard joins Benjain's fight!
A merchant guard joins a merchant guard's fight!
You blast *Benjain*'s head hard.
[bash ]
*
Darth has arrived from the north.
+
*Benjain* panics, and attempts to flee!
Darth blasts *Benjain*'s body hard.
-
A merchant guard joins a merchant guard's fight!
Haral Luhhan joins a merchant guard's fight!
Haral Luhhan bellows 'SJx]DBIyxN r^cHb \i OUhgWrxgp cJvF oFQddNg'
Haral Luhhan cleaves Darth's left foot.
Haral Luhhan bellows 'vdXFjbgA\w gAAJE M@ ZDLHXSmSh e]TI cOotNV['
A merchant guard tickles Darth's head with his slash.
Darth blasts *Benjain*'s left leg hard.
A merchant guard barely tickles your right foot with his slash.
A merchant guard tickles your body with his slash.
A grizzled Red Eagle warrior tickles your right leg with his smite.
A grizzled Red Eagle warrior barely tickles your body with his smite.
*Benjain* barely scythes your head.
*Benjain* leaves north.
*Benjain* has arrived from the north.
Darth panics, and attempts to flee!
=
*Benjain* scythes Darth's left foot.
Your bash at *Benjain* sends him sprawling!
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy >
Darth leaves north.
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy > f
PANIC! You couldn't escape!
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy > f
PANIC! You couldn't escape!
* S HP:Battered MV:Tiring - a grizzled Red Eagle warrior: Healthy > f
You blast a grizzled Red Eagle warrior's head very hard.
Wit Congar leaves north.
A merchant guard joins a merchant guard's fight!
Haral Luhhan joins a merchant guard's fight!
Haral Luhhan bellows 'OGTzM]ov]r naJrUg aa ^@YKdn]a] qnQQ BZ_u`Aa'
A merchant guard barely tickles your body with his slash.
A merchant guard tickles your right leg with his slash.
A grizzled Red Eagle warrior barely tickles your body with his smite.
A grizzled Red Eagle warrior barely tickles your body with his smite.
Darth has arrived from the north.
Darth barely blasts *Benjain*'s body.Red Eagle warrior: Scratched >
You panic and attempt to flee!
You flee head over heels.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Beaten MV:Tiring > s
3
3
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is here, fighting Darth.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Beaten MV:Tiring > [k benjain]
You blast *Benjain*'s left hand.
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > A grizzled Red Eagle warrior tickles your left leg with his smite.
A grizzled Red Eagle warrior smites Darth's right arm.
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical >
A grizzled Red Eagle warrior tickles Darth's right arm with his smite.
A merchant guard joins Benjain's fight!
A merchant guard joins a merchant guard's fight!
A merchant guard joins a merchant guard's fight!
Haral Luhhan joins a merchant guard's fight!
Haral Luhhan bellows 'v?ig[v@ICM zovrl y[ PAk?jfkMQ zVmX caYQEmE'
A grizzled Red Eagle warrior tickles your body with his smite.
You blast *Benjain*'s body.
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > f
Darth sends *Benjain* sprawling with a powerful bash!
You panic and attempt to flee!
s
3
You flee head over heels.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a mirrored lantern is hidden here.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Darth the Dark Master is here, fighting Benjain.
*Benjain* is sitting here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A grizzled Red Eagle warrior is here, fighting Darth.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard is here, fighting Darth.
A merchant guard eyes you warily, intent on keeping order.
Haral Luhhan is here, fighting Darth.
* S HP:Beaten MV:Tiring > 3
[k benjain]
You blast *Benjain*'s right hand.
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > [k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Beaten - Benjain: Critical > 3
3
You blast *Benjain*'s left arm very hard.
A grizzled Red Eagle warrior joins a grizzled Red Eagle warrior's fight!
A merchant guard joins Haral Luhhan's fight!
A merchant guard joins Haral Luhhan's fight!
Haral Luhhan bellows 'CkxgMMeYkK ckzOX Xn R\@JmThVU EMjI nnmk[@y'
Haral Luhhan tickles Darth's body with his cleave.
A merchant guard tickles Darth's left arm with his slash.
A grizzled Red Eagle warrior smites Darth's body.
Darth blasts *Benjain*'s left foot.
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > Darth narrates 'bashed'
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
3
Darth panics, and attempts to flee!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > Haral Luhhan bellows 'PvlYJbyOiv OPfMn uu u\up`rPtF Bri\ dzXMP[p'
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
*Benjain* panics, and attempts to flee!
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > [k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical >
Darth panics, and attempts to flee!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical > 3
[k benjain]
You do the best you can!
* S HP:Beaten MV:Tiring - Darth: Critical - Benjain: Critical >
A merchant guard barely slashes your body.
A merchant guard tickles your left arm with his slash.
A grizzled Red Eagle warrior tickles your body with his smite.
You blast *Benjain*'s right leg.
*Benjain* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Benjain*'s death cry.
Haral Luhhan barely tickles Darth's body with his cleave.
Haral Luhhan bellows 'T?V^bpyvj\ l_WcL Q_ oEO`LRxxH GfYq TfqcIQP'
A merchant guard tickles Darth's body with his slash.
A grizzled Red Eagle warrior barely tickles Darth's body with his smite.
* S HP:Beaten MV:Tiring > f
Darth panics, and attempts to flee!
* S HP:Beaten MV:Tiring > PANIC! You couldn't escape!
Re: Bash bros go raiding EF
WE ARE GETTING BORED AGAIN STARTING TO SORT LOOT WHEN
* S HP:Wounded MV:Strong > The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A massive two-handed sword gleams golden on the ground.
A pair of black armor greaves lies here, highly polished.
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly
A hanging lantern lights the path.
Wit Congar stands here, grumbling about something.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the north.
* S HP:Wounded MV:Strong > z e
[scan ]
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A boy stands here, grinning mischievously.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
* S HP:Wounded MV:Strong >
A black cat leaves west.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
* S HP:Wounded MV:Strong > z w
[scan ]
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Strong > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A pair of black vambraces lies here, gleaming brightly
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A pair of black armor greaves lies here, highly polished.
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Wounded MV:Strong >
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Strong >
*Gretchen* leaves south.
Darth nods in agreement.
* S HP:Wounded MV:Strong > get all.plate
1
You get a pair of ebony-steel plate vambraces.
You get a pair of ebony-steel plate greaves.
* S HP:Wounded MV:Strong > [k human]
They aren't here.
* S HP:Wounded MV:Strong > z s
[scan ]
*Gretchen* is standing here.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
GRETCHEN IS BACK!!!
* S HP:Wounded MV:Strong > The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A massive two-handed sword gleams golden on the ground.
A pair of black armor greaves lies here, highly polished.
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly
A hanging lantern lights the path.
Wit Congar stands here, grumbling about something.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the north.
* S HP:Wounded MV:Strong > z e
[scan ]
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A boy stands here, grinning mischievously.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
* S HP:Wounded MV:Strong >
A black cat leaves west.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
* S HP:Wounded MV:Strong > z w
[scan ]
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Strong > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A pair of black vambraces lies here, gleaming brightly
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A pair of black armor greaves lies here, highly polished.
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Wounded MV:Strong >
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Strong >
*Gretchen* leaves south.
Darth nods in agreement.
* S HP:Wounded MV:Strong > get all.plate
1
You get a pair of ebony-steel plate vambraces.
You get a pair of ebony-steel plate greaves.
* S HP:Wounded MV:Strong > [k human]
They aren't here.
* S HP:Wounded MV:Strong > z s
[scan ]
*Gretchen* is standing here.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
GRETCHEN IS BACK!!!
Re: Bash bros go raiding EF
* S HP:Wounded MV:Strong > The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A massive two-handed sword gleams golden on the ground.
A pair of black armor greaves lies here, highly polished.
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly
A hanging lantern lights the path.
Wit Congar stands here, grumbling about something.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the north.
* S HP:Wounded MV:Strong > z e
[scan ]
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A boy stands here, grinning mischievously.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
* S HP:Wounded MV:Strong >
A black cat leaves west.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
* S HP:Wounded MV:Strong > z w
[scan ]
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Strong > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A pair of black vambraces lies here, gleaming brightly
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A pair of black armor greaves lies here, highly polished.
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Wounded MV:Strong >
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Strong >
*Gretchen* leaves south.
Darth nods in agreement.
* S HP:Wounded MV:Strong > get all.plate
1
You get a pair of ebony-steel plate vambraces.
You get a pair of ebony-steel plate greaves.
* S HP:Wounded MV:Strong > [k human]
They aren't here.
* S HP:Wounded MV:Strong > z s
[scan ]
*Gretchen* is standing here.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Strong > e
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A massive two-handed sword gleams golden on the ground.
A pair of black armor greaves lies here, highly polished.
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly
A hanging lantern lights the path.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Wounded MV:Strong >
Darth snickers softly.
* S HP:Wounded MV:Strong > drop all.plate
You drop a pair of ebony-steel plate greaves.
You drop a pair of ebony-steel plate vambraces.
* S HP:Wounded MV:Strong > snic
You snicker softly.
* S HP:Wounded MV:Strong > bb
[chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Strong > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
The fishmonger is here, hoping to buy your catch.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Wounded MV:Strong > z s
[scan ]
*Gretchen* is standing here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Strong > 9
Darth hides a stable ticket.
* S HP:Wounded MV:Strong > Gretchen bellows 'AF'
[cl gate]
It's already closed!
* S HP:Wounded MV:Strong > 1
[k human]
They aren't here.
* S HP:Wounded MV:Strong > yel !
You bellow '!'
* S HP:Wounded MV:Strong > exa pouch
It is a soft leather pouch.
When you look inside, you see:
pouch (here) :
a large slab of meat
a rusty dagger
[2] a mirrored lantern
[2] a stable ticket
* S HP:Wounded MV:Strong > exa purse
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Strong > 1
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves south.
You do not see that here.
* S HP:Wounded MV:Strong > [k human]
You try to blast *Gretchen*, but she deflects the blow.
* S HP:Wounded MV:Strong - Gretchen: Wounded > b
[bash ]
=
Darth blasts *Gretchen*'s body hard.
=
*Gretchen* panics, and attempts to flee!
-
*Gretchen* leaves east.
-e
=
They're not here anymore!
* S HP:Wounded MV:Strong > 1
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
*Gretchen* is standing here.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Wounded MV:Strong > *Gretchen* barely tickles Darth's body with her strike.
[k human]
You try to blast *Gretchen*, but she parries successfully.
* S HP:Wounded MV:Strong - Darth: Battered - Gretchen: Wounded > b
[bash ]
=
*Gretchen* panics, and attempts to flee!
*
*Gretchen* leaves east.
*e
1
Cancelled.
East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
*Gretchen* is standing here.
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A boy stands here, grinning mischievously.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
Darth has arrived from the west.
* S HP:Wounded MV:Strong > Darth tries to blast *Gretchen*, but she parries successfully.
[k human]
You blast *Gretchen*'s body hard.
* S HP:Wounded MV:Strong - Darth: Battered - Gretchen: Wounded >
A determined farmer barely tickles your left leg with his slash.
* S HP:Wounded MV:Strong - Darth: Battered - Gretchen: Wounded > b
[bash ]
*Gretchen* panics, and attempts to flee!
+
*Gretchen* leaves south.
ww
f
Cancelled.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves south.
A black cat leaves west.
A determined farmer joins a determined farmer's fight!
A grizzled Red Eagle warrior joins a determined farmer's fight!
A grizzled Red Eagle warrior tickles Darth's right leg with his smite.
A determined farmer barely tickles Darth's left leg with his slash.
A determined farmer tickles your right arm with his slash.
*Gretchen* has arrived from the south.
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ermined farmer: Healthy >
You flee head over heels.
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
A boy stands here, grinning mischievously.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
* S HP:Wounded MV:Full > n
1
East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
*Gretchen* is standing here.
Darth the Dark Master is here, fighting a grizzled Red Eagle warrior.
A black cat meanders to an unknown destination.
A hardened farmer stands ready to defend his homeland.
A determined farmer is here, fighting Darth.
A grizzled Red Eagle warrior is here, fighting Darth.
* S HP:Wounded MV:Full > [k human]
You try to blast *Gretchen*, but she parries successfully.
* S HP:Wounded MV:Full - Gretchen: Wounded > bb
Darth panics, and attempts to flee!
* S HP:Wounded MV:Full - Gretchen: Wounded > b
Darth leaves north.
[chang mood brave]
Mood changed to: Brave
A determined farmer tickles your body with his slash.
A determined farmer barely slashes your right arm.
[bash ]
-
A determined farmer tickles your right leg with his slash.
A grizzled Red Eagle warrior joins a determined farmer's fight!
A determined farmer barely tickles your right foot with his slash.
-
Darth narrates 'i weighed'
Darth has arrived from the north.
*Gretchen* panics, and attempts to flee!
Darth tries to blast *Gretchen*, but she parries successfully.
As *Gretchen* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Full - Gretchen: Wounded >
Darth blasts *Gretchen*'s body.
A grizzled Red Eagle warrior barely smites your right leg.
A determined farmer tickles your head with his slash.
A determined farmer barely tickles your body with his slash.
*Gretchen* barely tickles your body with her strike.
*Gretchen* leaves south.
* S HP:Wounded MV:Full - a determined farmer: Scratched > nar bashed
ww
f
Darth leaves south.
* S HP:Wounded MV:Full - a determined farmer: Scratched > nar nm
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Full - a determined farmer: Scratched > You narrate 'bashed'
* S HP:Wounded MV:Full - a determined farmer: Scratched > You blast a determined farmer's left leg into bloody fragments!
A grizzled Red Eagle warrior tickles your right leg with his smite.
A determined farmer barely tickles your body with his slash.
A determined farmer tickles your body with his slash.
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full - a determined farmer: Hurt > i
You panic and attempt to flee!
You flee head over heels.
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
A boy stands here, grinning mischievously.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
You narrate 'nm'
* S HP:Wounded MV:Full > bb
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves north.
Bran al'Vere barely tickles your left arm with his slash.
A bartender joins Bran al'Vere's fight!
A bartender bellows 'NlOZzblieS z\rysr Xj xPCneUR_a QhdR xM[OMBt'
Darth has arrived from the south.
You are carrying:
Nothing.
* S HP:Wounded MV:Full - Bran al'Vere: Healthy > Darth leaves north.
[chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full - Bran al'Vere: Healthy > f
PANIC! You couldn't escape!
* S HP:Wounded MV:Full - Bran al'Vere: Healthy > f
A bartender barely tickles your head with his hit.
A bartender bellows 'Cwb`sqMnZU UXLBra bk Uv`RiPWnb zVmH [actQYF'
You blast Bran al'Vere's right leg into bloody fragments!
Bran al'Vere tickles your body with his slash.
You panic and attempt to flee!
You flee head over heels.
The Inn's Kitchen
This kitchen radiates warmth and wholesome smells, even when nothing is
currently cooking. A large stove is almost always filled with baking
honeycakes or other such treats. A large wooden table with a number of
chairs occupies the room's center, apparently the dining area of the inn's
owners. A sign of cracked wood hangs over a red-hot oven.
[ obvious exits: N S ]
A small, somewhat rickety table wobbles on unsteady legs.
An oven stands here, radiating a dry heat.
A black cat meanders to an unknown destination.
The postmaster stands here, ready to deliver the mail.
Marin al'Vere smiles warmly at you as she tidies up the place.
* S HP:Wounded MV:Full > n
n
k gretchen
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
Darth the Dark Master is standing here.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
* S HP:Wounded MV:Full > East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
Darth has arrived from the south.
* S HP:Wounded MV:Full > b
*Gretchen* has arrived from the east.
You try to blast *Gretchen*, but she deflects the blow.
w S HP:Wounded MV:Full - Gretchen: Wounded >
[bash ]
Cancelled.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Gretchen: Wounded > b
Darth leaves north.
[bash ] l - Gretchen: Wounded >
*
Darth has arrived from the north.
*
Darth tries to blast *Gretchen*, but she parries successfully.
=
Sazi narrates 'pks?!'
=
A determined farmer tickles Darth's body with his slash.
A grizzled Red Eagle warrior barely tickles your body with his smite.
A determined farmer joins a determined farmer's fight!
Your bash at *Gretchen* sends her sprawling!
* S HP:Wounded MV:Full - Gretchen: Wounded >
A determined farmer barely slashes Darth's body.
A mischievous boy bellows '\BMwi C eksitD_M ePhTtlH HhvQ yTVPm'
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
A grizzled Red Eagle warrior tickles your body with his smite.
A determined farmer barely slashes Darth's right leg.
You blast *Gretchen*'s left hand very hard.
* S HP:Wounded MV:Full - Gretchen: Wounded > alias 3 k gretchen
Ok.
* S HP:Wounded MV:Full - Gretchen: Wounded > nar EF
You narrate 'EF'
0
* S HP:Wounded MV:Full - Gretchen: Wounded > [where ]
Players in your Zone
--------------------
Darth - East End of the Green
Mikhan - East End of the Green
* S HP:Wounded MV:Full - Gretchen: Wounded >
Darth narrates 'ef'
* S HP:Wounded MV:Full - Gretchen: Wounded > alias j k gretchen
A determined farmer tickles Darth's body with his slash.
A grizzled Red Eagle warrior barely tickles your left hand with his smite.
A determined farmer tickles Darth's left hand with his slash.
Darth blasts *Gretchen*'s head into bloody fragments!
You blast *Gretchen*'s body into bloody fragments!
Ok.
* S HP:Wounded MV:Full - Gretchen: Battered > nar me and darth killed 3
*Gretchen* panics, and attempts to flee!
You narrate 'me and darth killed 3'
* S HP:Wounded MV:Full - Gretchen: Battered >
A determined farmer barely tickles Darth's head with his slash.
A grizzled Red Eagle warrior smites your left hand.
A determined farmer barely tickles Darth's left leg with his slash.
Darth blasts *Gretchen*'s body hard.
*Gretchen* tickles your body with her strike.
You blast *Gretchen*'s left hand very hard.
*Gretchen* leaves north.
*Gretchen* has arrived from the north.
* S HP:Battered MV:Full - a grizzled Red Eagle warrior: Healthy > nar on a 4th
*Gretchen* leaves south.
* S HP:Battered MV:Full - a grizzled Red Eagle warrior: Healthy > You narrate 'on a 4th'
* S HP:Battered MV:Full - a grizzled Red Eagle warrior: Healthy > ww
f
Gretchen bellows '^?Sl'
Darth panics, and attempts to flee!
[chang mood wimpy]
Mood changed to: Wimpy
bb
You panic and attempt to flee!izzled Red Eagle warrior: Healthy >
s
*Gretchen* has arrived from the south.
3
Darth leaves west.
You flee head over heels.
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Full > Bran al'Vere barely slashes your left leg.
A bartender joins Bran al'Vere's fight!
A bartender bellows ']z[Fr`th?s a^wpXV eT C\rnc]TN] GRGI pG^prwa'
A bartender tickles your left arm with his hit.
A bartender bellows 'dvafaSEIvR MFVlUq @Y ehFzpyUea wkRA TN\?hhy'
You blast Bran al'Vere's body into bloody fragments!
Bran al'Vere tickles your body with his slash.
No way! You're fighting for your life!
* S HP:Battered MV:Full - Bran al'Vere: Hurt > n
n
[k gretchen]
They aren't here.
* S HP:Battered MV:Full - Bran al'Vere: Hurt > 3
No way! You're fighting for your life!
* S HP:Battered MV:Full - Bran al'Vere: Hurt > No way! You're fighting for your life!
* S HP:Battered MV:Full - Bran al'Vere: Hurt > f
[k gretchen]
They aren't here.
You panic and attempt to flee! al'Vere: Hurt >
3
bb
A black cat has arrived from the north.
A bartender barely tickles your body with his hit.
Bran al'Vere barely tickles your right hand with his slash.
You flee head over heels.
Reception of the Winespring Inn
The Winespring Inn never seems full, and a cozy room at a good price can
always be had. The main hallway of the second floor leads off to a dozen
comfortable rooms. A large window looks out onto the green of Emond's
Field.
A ledger lies on a small stand.
[ obvious exits: D ]
The News Board is mounted on the wall here.
A boy stands here, grinning mischievously.
The innkeeper bustles about, helping guests into rooms.
[k gretchen]
They aren't here.
* S HP:Battered MV:Full > 3
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Full > [k gretchen]
They aren't here.
* S HP:Battered MV:Full > d
n
Sazi narrates 'haha nice'
* S HP:Battered MV:Full > 3
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
A black cat meanders to an unknown destination.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
* S HP:Battered MV:Full > East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
Darth the Dark Master is here, fighting a determined farmer.
A determined farmer is here, fighting Darth.
A determined farmer is here, fighting Darth.
A grizzled Red Eagle warrior is here, fighting Darth.
* S HP:Battered MV:Strong > b
[k gretchen]
They aren't here.
* S HP:Battered MV:Strong > [bash ]
Bash who?
* S HP:Battered MV:Strong > z
3
Darth leaves east.
[scan ]
East: Darth the Dark Master is standing here.
South: A black cat meanders to an unknown destination.
West: A boy stands here, grinning mischievously.
* S HP:Battered MV:Strong > 3
[k gretchen]
They aren't here.
* S HP:Battered MV:Strong > *Gretchen* has arrived from the east.
[k gretchen]
You try to blast *Gretchen*, but she deflects the blow.
* S HP:Battered MV:Strong - Gretchen: Beaten > w
3
b
No way! You're fighting for your life!
* S HP:Battered MV:Strong - Gretchen: Beaten > [k gretchen]
You do the best you can!
*Gretchen* panics, and attempts to flee!aten >
[bash ]
*
*Gretchen* panics, and attempts to flee!
-
A determined farmer joins Gretchen's fight!
A determined farmer joins a determined farmer's fight!
A grizzled Red Eagle warrior joins a determined farmer's fight!
*Gretchen* leaves west.
-
Darth has arrived from the east.
=
They're not here anymore!
* S HP:Battered MV:Strong - a determined farmer: Hurt > ww
f
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!determined farmer: Hurt >
bb
w
A grizzled Red Eagle warrior barely smites your body.
A determined farmer barely slashes your left arm.
A determined farmer barely slashes your right leg.
Darth leaves west.
3
You flee head over heels.
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
Darth the Dark Master is standing here.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Strong > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
Alsbet Luhhan is here, smiling happily.
The fishmonger is here, hoping to buy your catch.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > w
3
The gate seems to be closed.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > z
[scan ]
North: A black cat meanders to an unknown destination.
East: A boy stands here, grinning mischievously.
South: A boy stands here, grinning mischievously.
* S HP:Battered MV:Strong > 3
z s
[k gretchen]
They aren't here.
* S HP:Battered MV:Strong > [scan ]
A boy stands here, grinning mischievously.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Strong > e
3
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > z
[scan ]
East: A hardened farmer stands ready to defend his homeland.
South: A hunter from Illian searches for the fabled Horn of Valere.
West: Alsbet Luhhan is here, smiling happily.
* S HP:Battered MV:Strong > 3
Darth narrates 'sec dropping this crap'
[k gretchen]
They aren't here.
s
* S HP:Battered MV:Strong > z
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A hunter from Illian searches for the fabled Horn of Valere.
A boy stands here, grinning mischievously.
Darth has arrived from the north.
* S HP:Battered MV:Strong > [scan ]
Your eyesight is not so keen.
* S HP:Battered MV:Strong > w
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
A hunter for the horn barely slashes Darth's right arm.
* S HP:Battered MV:Strong > 3
The Inn's Stables
The stables of the Winespring Inn are separate from the main body of the inn,
although hardly far. A small hay loft lies above, and it looks like the
stablehands have bedded down in the hay more than once. The smell of horses
is quite strong.
[ obvious exits: E ]
An iron lantern hangs from the wall above the gate.
A boy stands here, grinning mischievously.
A dun mare is here, snorting angrily.
A man walks among the horses here feeding them and rubbing them down.
A shaggy brown mare stands here.
A brown horse is here, nipping at a tuft of grass.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > e
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
Darth the Dark Master is here, fighting a hunter for the horn.
A hunter for the horn is here, fighting Darth.
* S HP:Battered MV:Strong > z
[scan ]
Your eyesight is not so keen.
* S HP:Battered MV:Strong >
Darth panics, and attempts to flee!
* S HP:Battered MV:Strong > k hunter
You blast a hunter for the horn's body into bloody fragments!
0
* S HP:Battered MV:Strong - Darth: Battered - a hunter for the horn: Wounded > [where ]
Players in your Zone
--------------------
Mikhan - A Short Side-Street
Darth - A Short Side-Street
* S HP:Battered MV:Strong - Darth: Battered - a hunter for the horn: Wounded > l
You blast a hunter for the horn's right leg into bloody fragments!
Darth blasts a hunter for the horn's left arm into bloody fragments!
A hunter for the horn tickles Darth's body with his slash.
Darth leaves south.
* S HP:Battered MV:Strong - a hunter for the horn: Critical > A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A hunter for the horn is here, fighting YOU!
* S HP:Battered MV:Strong - a hunter for the horn: Critical > 0
Darth has arrived from the south.
[where ]
Players in your Zone
--------------------
Darth - A Short Side-Street
Mikhan - A Short Side-Street
* S HP:Battered MV:Strong - a hunter for the horn: Critical >
A hunter for the horn barely tickles your body with his slash.
You blast a hunter for the horn's right hand into bloody fragments!
A hunter for the horn is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a hunter for the horn's death cry.
* S HP:Battered MV:Strong >
*Gretchen* has arrived from the south.
* S HP:Battered MV:Strong > l
*Gretchen* leaves east.
* S HP:Battered MV:Strong > 32
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
The corpse of a hunter for the horn is lying here.
Darth the Dark Master is standing here.
* S HP:Battered MV:Strong > Arglebargle, glop-glyf!?!
* S HP:Battered MV:Strong > e
Darth leaves east.
* S HP:Battered MV:Strong > 3
By the Enormous Oak
A wide stone foundation circles an enormous oak tree which seems to sprout
right from the stone, with a bole thirty paces around and spreading
branches as thick as a man. In the summer, the innkeeper sets tables and
benches around the oak, where people can enjoy a relaxing drink or a game
of stones.
[ obvious exits: N W ]
A stout wooden barrel stands nearby.
Darth the Dark Master is standing here.
A boy stands here, grinning mischievously.
A boy stands here, grinning mischievously.
Gleeman Brandobaris strums his lute, working on a new melody.
* S HP:Battered MV:Strong > n
n
3
n
3
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves north.
Brandobaris al'Luscetto barely tickles your right leg with his pierce.
You blast Brandobaris al'Luscetto's body into bloody fragments!
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
Brandobaris al'Luscetto barely tickles your body with his pierce.
Your heartbeat calms down more as you feel less panicked.
[k gretchen]
They aren't here.
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > Darth leaves north.
No way! You're fighting for your life!
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > No way! You're fighting for your life!
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > f
[k gretchen]
They aren't here.
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > No way! You're fighting for your life!
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > [k gretchen]
They aren't here.
You panic and attempt to flee!dobaris al'Luscetto: Scratched >
n
3
The ratter bellows '`@qDkp ^Bp FgX sK[fLA [w YEv \G?Lag TD D MvBzl aAYhi'
Brandobaris al'Luscetto barely tickles your body with his pierce.
A bartender bellows 'b@cfvnOOnn `gimM wu Ja^QrtHZi AvU@ fqAOTpB'
You blast Brandobaris al'Luscetto's body into bloody fragments!
Brandobaris al'Luscetto tickles your body with his pierce.
You flee head over heels.
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
The corpse of a hunter for the horn is lying here.
A boy stands here, grinning mischievously.
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
* S HP:Battered MV:Full > Darth narrates 'tallan'
[k gretchen]
They aren't here.
* S HP:Battered MV:Full > n
3
Cenn Buie's Home
The home of the village thatcher is surprisingly ill-kept. The roof needs
some extensive repairs, which is a rather surprising testimony to the laziness
of Master Buie. The house interior seems as if it could use a good cleaning as
well. Although the house is decorated nicely, a thin layer of dust can be seen
on more than one tabletop.
[ obvious exits: S ]
A mirrored lantern has been left here. [5]
* S HP:Battered MV:Full > [k gretchen]
They aren't here.
* S HP:Battered MV:Full > s
Darth narrates 'new name'
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
* S HP:Battered MV:Full > 3
[k gretchen]
They aren't here.
* S HP:Battered MV:Full > 0
[where ]
Players in your Zone
--------------------
Darth - By the Enormous Oak
Mikhan - The Green
* S HP:Battered MV:Full > nar hm
You narrate 'hm'
* S HP:Battered MV:Full > nar we leave?
You narrate 'we leave?'
* S HP:Battered MV:Full > get all
0
You get a pair of heavy metal gauntlets.
You get a full metal helmet and visor.
You get a full metal helmet and visor.
You get a burnished metal breastplate.
You get a pair of thick metal boots.
You get a wickedly scythed longsword.
You get a pair of ebony-steel plate greaves.
You get a pair of ebony-steel plate greaves.
a shining steel breastplate: You can't carry that much weight.
You get a gator skin bracer.
You get a gator skin bracer.
You get a ring of silver.
You get a bubbling draught.
You get a pair of ebony-steel plate vambraces.
You get a pair of ebony-steel plate vambraces.
a hanging lantern: You can't carry that much weight.
* S HP:Battered MV:Full > ww
[where ]
Players in your Zone
--------------------
Darth - A Short Side-Street
Mikhan - The Green
* S HP:Battered MV:Full > [chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Full > i
Darth narrates 'nod'
You are carrying:
[2] a pair of ebony-steel plate vambraces
a bubbling draught
a ring of silver
[2] a gator skin bracer
[2] a pair of ebony-steel plate greaves
a wickedly scythed longsword
a pair of thick metal boots
a burnished metal breastplate
[2] a full metal helmet and visor
a pair of heavy metal gauntlets
* S HP:Battered MV:Full >
Darth has arrived from the south.
pu tall pack
* S HP:Battered MV:Full > Once again?
* S HP:Battered MV:Full > get all
a shining steel breastplate: You can't carry that much weight.
a hanging lantern: You can't carry that much weight.
* S HP:Battered MV:Full > put all pack
You put a pair of ebony-steel plate vambraces in a backpack.
You put a pair of ebony-steel plate vambraces in a backpack.
You put a bubbling draught in a backpack.
You put a ring of silver in a backpack.
You put a gator skin bracer in a backpack.
You put a gator skin bracer in a backpack.
You put a pair of ebony-steel plate greaves in a backpack.
You put a pair of ebony-steel plate greaves in a backpack.
A wickedly scythed longsword won't fit in a backpack.
A pair of thick metal boots won't fit in a backpack.
A burnished metal breastplate won't fit in a backpack.
You put a full metal helmet and visor in a backpack.
A full metal helmet and visor won't fit in a backpack.
A pair of heavy metal gauntlets won't fit in a backpack.
* S HP:Battered MV:Full > get all
You get a shining steel breastplate.
a hanging lantern: You can't take that!
* S HP:Battered MV:Full > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
The fishmonger is here, hoping to buy your catch.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Battered MV:Strong > w
The gate seems to be closed.
* S HP:Battered MV:Strong > 8
w
[op gate]
Ok.
* S HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the east.
* S HP:Battered MV:Strong > n
North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
Darth has arrived from the south.
* S HP:Battered MV:Strong >
Darth narrates 'not stay inside ef atleast'
* S HP:Battered MV:Strong > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Strong > nar nod is what i meant
You narrate 'nod is what i meant'
* S HP:Battered MV:Strong > i
You are carrying:
a shining steel breastplate
a wickedly scythed longsword
a pair of thick metal boots
a burnished metal breastplate
a full metal helmet and visor
a pair of heavy metal gauntlets
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A massive two-handed sword gleams golden on the ground.
A pair of black armor greaves lies here, highly polished.
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly
A hanging lantern lights the path.
Wit Congar stands here, grumbling about something.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the north.
* S HP:Wounded MV:Strong > z e
[scan ]
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A boy stands here, grinning mischievously.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
* S HP:Wounded MV:Strong >
A black cat leaves west.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
* S HP:Wounded MV:Strong > z w
[scan ]
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Strong > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A pair of black vambraces lies here, gleaming brightly
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A pair of black armor greaves lies here, highly polished.
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Wounded MV:Strong >
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Strong >
*Gretchen* leaves south.
Darth nods in agreement.
* S HP:Wounded MV:Strong > get all.plate
1
You get a pair of ebony-steel plate vambraces.
You get a pair of ebony-steel plate greaves.
* S HP:Wounded MV:Strong > [k human]
They aren't here.
* S HP:Wounded MV:Strong > z s
[scan ]
*Gretchen* is standing here.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Strong > e
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A massive two-handed sword gleams golden on the ground.
A pair of black armor greaves lies here, highly polished.
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly
A hanging lantern lights the path.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Wounded MV:Strong >
Darth snickers softly.
* S HP:Wounded MV:Strong > drop all.plate
You drop a pair of ebony-steel plate greaves.
You drop a pair of ebony-steel plate vambraces.
* S HP:Wounded MV:Strong > snic
You snicker softly.
* S HP:Wounded MV:Strong > bb
[chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Strong > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
The fishmonger is here, hoping to buy your catch.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Wounded MV:Strong > z s
[scan ]
*Gretchen* is standing here.
Alsbet Luhhan is here, smiling happily.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Strong > 9
Darth hides a stable ticket.
* S HP:Wounded MV:Strong > Gretchen bellows 'AF'
[cl gate]
It's already closed!
* S HP:Wounded MV:Strong > 1
[k human]
They aren't here.
* S HP:Wounded MV:Strong > yel !
You bellow '!'
* S HP:Wounded MV:Strong > exa pouch
It is a soft leather pouch.
When you look inside, you see:
pouch (here) :
a large slab of meat
a rusty dagger
[2] a mirrored lantern
[2] a stable ticket
* S HP:Wounded MV:Strong > exa purse
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Strong > 1
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves south.
You do not see that here.
* S HP:Wounded MV:Strong > [k human]
You try to blast *Gretchen*, but she deflects the blow.
* S HP:Wounded MV:Strong - Gretchen: Wounded > b
[bash ]
=
Darth blasts *Gretchen*'s body hard.
=
*Gretchen* panics, and attempts to flee!
-
*Gretchen* leaves east.
-e
=
They're not here anymore!
* S HP:Wounded MV:Strong > 1
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
*Gretchen* is standing here.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Wounded MV:Strong > *Gretchen* barely tickles Darth's body with her strike.
[k human]
You try to blast *Gretchen*, but she parries successfully.
* S HP:Wounded MV:Strong - Darth: Battered - Gretchen: Wounded > b
[bash ]
=
*Gretchen* panics, and attempts to flee!
*
*Gretchen* leaves east.
*e
1
Cancelled.
East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
*Gretchen* is standing here.
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A boy stands here, grinning mischievously.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
Darth has arrived from the west.
* S HP:Wounded MV:Strong > Darth tries to blast *Gretchen*, but she parries successfully.
[k human]
You blast *Gretchen*'s body hard.
* S HP:Wounded MV:Strong - Darth: Battered - Gretchen: Wounded >
A determined farmer barely tickles your left leg with his slash.
* S HP:Wounded MV:Strong - Darth: Battered - Gretchen: Wounded > b
[bash ]
*Gretchen* panics, and attempts to flee!
+
*Gretchen* leaves south.
ww
f
Cancelled.
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves south.
A black cat leaves west.
A determined farmer joins a determined farmer's fight!
A grizzled Red Eagle warrior joins a determined farmer's fight!
A grizzled Red Eagle warrior tickles Darth's right leg with his smite.
A determined farmer barely tickles Darth's left leg with his slash.
A determined farmer tickles your right arm with his slash.
*Gretchen* has arrived from the south.
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ermined farmer: Healthy >
You flee head over heels.
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
A boy stands here, grinning mischievously.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
* S HP:Wounded MV:Full > n
1
East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
*Gretchen* is standing here.
Darth the Dark Master is here, fighting a grizzled Red Eagle warrior.
A black cat meanders to an unknown destination.
A hardened farmer stands ready to defend his homeland.
A determined farmer is here, fighting Darth.
A grizzled Red Eagle warrior is here, fighting Darth.
* S HP:Wounded MV:Full > [k human]
You try to blast *Gretchen*, but she parries successfully.
* S HP:Wounded MV:Full - Gretchen: Wounded > bb
Darth panics, and attempts to flee!
* S HP:Wounded MV:Full - Gretchen: Wounded > b
Darth leaves north.
[chang mood brave]
Mood changed to: Brave
A determined farmer tickles your body with his slash.
A determined farmer barely slashes your right arm.
[bash ]
-
A determined farmer tickles your right leg with his slash.
A grizzled Red Eagle warrior joins a determined farmer's fight!
A determined farmer barely tickles your right foot with his slash.
-
Darth narrates 'i weighed'
Darth has arrived from the north.
*Gretchen* panics, and attempts to flee!
Darth tries to blast *Gretchen*, but she parries successfully.
As *Gretchen* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Full - Gretchen: Wounded >
Darth blasts *Gretchen*'s body.
A grizzled Red Eagle warrior barely smites your right leg.
A determined farmer tickles your head with his slash.
A determined farmer barely tickles your body with his slash.
*Gretchen* barely tickles your body with her strike.
*Gretchen* leaves south.
* S HP:Wounded MV:Full - a determined farmer: Scratched > nar bashed
ww
f
Darth leaves south.
* S HP:Wounded MV:Full - a determined farmer: Scratched > nar nm
*Gretchen* has arrived from the south.
* S HP:Wounded MV:Full - a determined farmer: Scratched > You narrate 'bashed'
* S HP:Wounded MV:Full - a determined farmer: Scratched > You blast a determined farmer's left leg into bloody fragments!
A grizzled Red Eagle warrior tickles your right leg with his smite.
A determined farmer barely tickles your body with his slash.
A determined farmer tickles your body with his slash.
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full - a determined farmer: Hurt > i
You panic and attempt to flee!
You flee head over heels.
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
A boy stands here, grinning mischievously.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
You narrate 'nm'
* S HP:Wounded MV:Full > bb
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves north.
Bran al'Vere barely tickles your left arm with his slash.
A bartender joins Bran al'Vere's fight!
A bartender bellows 'NlOZzblieS z\rysr Xj xPCneUR_a QhdR xM[OMBt'
Darth has arrived from the south.
You are carrying:
Nothing.
* S HP:Wounded MV:Full - Bran al'Vere: Healthy > Darth leaves north.
[chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full - Bran al'Vere: Healthy > f
PANIC! You couldn't escape!
* S HP:Wounded MV:Full - Bran al'Vere: Healthy > f
A bartender barely tickles your head with his hit.
A bartender bellows 'Cwb`sqMnZU UXLBra bk Uv`RiPWnb zVmH [actQYF'
You blast Bran al'Vere's right leg into bloody fragments!
Bran al'Vere tickles your body with his slash.
You panic and attempt to flee!
You flee head over heels.
The Inn's Kitchen
This kitchen radiates warmth and wholesome smells, even when nothing is
currently cooking. A large stove is almost always filled with baking
honeycakes or other such treats. A large wooden table with a number of
chairs occupies the room's center, apparently the dining area of the inn's
owners. A sign of cracked wood hangs over a red-hot oven.
[ obvious exits: N S ]
A small, somewhat rickety table wobbles on unsteady legs.
An oven stands here, radiating a dry heat.
A black cat meanders to an unknown destination.
The postmaster stands here, ready to deliver the mail.
Marin al'Vere smiles warmly at you as she tidies up the place.
* S HP:Wounded MV:Full > n
n
k gretchen
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
Darth the Dark Master is standing here.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
* S HP:Wounded MV:Full > East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
Darth has arrived from the south.
* S HP:Wounded MV:Full > b
*Gretchen* has arrived from the east.
You try to blast *Gretchen*, but she deflects the blow.
w S HP:Wounded MV:Full - Gretchen: Wounded >
[bash ]
Cancelled.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Gretchen: Wounded > b
Darth leaves north.
[bash ] l - Gretchen: Wounded >
*
Darth has arrived from the north.
*
Darth tries to blast *Gretchen*, but she parries successfully.
=
Sazi narrates 'pks?!'
=
A determined farmer tickles Darth's body with his slash.
A grizzled Red Eagle warrior barely tickles your body with his smite.
A determined farmer joins a determined farmer's fight!
Your bash at *Gretchen* sends her sprawling!
* S HP:Wounded MV:Full - Gretchen: Wounded >
A determined farmer barely slashes Darth's body.
A mischievous boy bellows '\BMwi C eksitD_M ePhTtlH HhvQ yTVPm'
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
A grizzled Red Eagle warrior tickles your body with his smite.
A determined farmer barely slashes Darth's right leg.
You blast *Gretchen*'s left hand very hard.
* S HP:Wounded MV:Full - Gretchen: Wounded > alias 3 k gretchen
Ok.
* S HP:Wounded MV:Full - Gretchen: Wounded > nar EF
You narrate 'EF'
0
* S HP:Wounded MV:Full - Gretchen: Wounded > [where ]
Players in your Zone
--------------------
Darth - East End of the Green
Mikhan - East End of the Green
* S HP:Wounded MV:Full - Gretchen: Wounded >
Darth narrates 'ef'
* S HP:Wounded MV:Full - Gretchen: Wounded > alias j k gretchen
A determined farmer tickles Darth's body with his slash.
A grizzled Red Eagle warrior barely tickles your left hand with his smite.
A determined farmer tickles Darth's left hand with his slash.
Darth blasts *Gretchen*'s head into bloody fragments!
You blast *Gretchen*'s body into bloody fragments!
Ok.
* S HP:Wounded MV:Full - Gretchen: Battered > nar me and darth killed 3
*Gretchen* panics, and attempts to flee!
You narrate 'me and darth killed 3'
* S HP:Wounded MV:Full - Gretchen: Battered >
A determined farmer barely tickles Darth's head with his slash.
A grizzled Red Eagle warrior smites your left hand.
A determined farmer barely tickles Darth's left leg with his slash.
Darth blasts *Gretchen*'s body hard.
*Gretchen* tickles your body with her strike.
You blast *Gretchen*'s left hand very hard.
*Gretchen* leaves north.
*Gretchen* has arrived from the north.
* S HP:Battered MV:Full - a grizzled Red Eagle warrior: Healthy > nar on a 4th
*Gretchen* leaves south.
* S HP:Battered MV:Full - a grizzled Red Eagle warrior: Healthy > You narrate 'on a 4th'
* S HP:Battered MV:Full - a grizzled Red Eagle warrior: Healthy > ww
f
Gretchen bellows '^?Sl'
Darth panics, and attempts to flee!
[chang mood wimpy]
Mood changed to: Wimpy
bb
You panic and attempt to flee!izzled Red Eagle warrior: Healthy >
s
*Gretchen* has arrived from the south.
3
Darth leaves west.
You flee head over heels.
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Full > Bran al'Vere barely slashes your left leg.
A bartender joins Bran al'Vere's fight!
A bartender bellows ']z[Fr`th?s a^wpXV eT C\rnc]TN] GRGI pG^prwa'
A bartender tickles your left arm with his hit.
A bartender bellows 'dvafaSEIvR MFVlUq @Y ehFzpyUea wkRA TN\?hhy'
You blast Bran al'Vere's body into bloody fragments!
Bran al'Vere tickles your body with his slash.
No way! You're fighting for your life!
* S HP:Battered MV:Full - Bran al'Vere: Hurt > n
n
[k gretchen]
They aren't here.
* S HP:Battered MV:Full - Bran al'Vere: Hurt > 3
No way! You're fighting for your life!
* S HP:Battered MV:Full - Bran al'Vere: Hurt > No way! You're fighting for your life!
* S HP:Battered MV:Full - Bran al'Vere: Hurt > f
[k gretchen]
They aren't here.
You panic and attempt to flee! al'Vere: Hurt >
3
bb
A black cat has arrived from the north.
A bartender barely tickles your body with his hit.
Bran al'Vere barely tickles your right hand with his slash.
You flee head over heels.
Reception of the Winespring Inn
The Winespring Inn never seems full, and a cozy room at a good price can
always be had. The main hallway of the second floor leads off to a dozen
comfortable rooms. A large window looks out onto the green of Emond's
Field.
A ledger lies on a small stand.
[ obvious exits: D ]
The News Board is mounted on the wall here.
A boy stands here, grinning mischievously.
The innkeeper bustles about, helping guests into rooms.
[k gretchen]
They aren't here.
* S HP:Battered MV:Full > 3
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Full > [k gretchen]
They aren't here.
* S HP:Battered MV:Full > d
n
Sazi narrates 'haha nice'
* S HP:Battered MV:Full > 3
The Winespring Inn
The Winespring Inn is famed throughout the Two Rivers. Owned by the Mayor
of Emond's Field, Bran Al'Vere, the inn is the center of town activities.
While the common room isn't the bustling type, one can always find welcome
here and a warm mug by the hearth. There is a sign over the bar.
[ obvious exits: N S U ]
A board listing the events and festivals of the land is mounted on a wall.
A black cat meanders to an unknown destination.
Bran al'Vere, Innkeeper of the Winespring Inn offers a friendly smile.
A bartender serves customers with a greedy smile.
* S HP:Battered MV:Full > East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A board hangs on a wall peppered with tales of glory, adventure and history.
Darth the Dark Master is here, fighting a determined farmer.
A determined farmer is here, fighting Darth.
A determined farmer is here, fighting Darth.
A grizzled Red Eagle warrior is here, fighting Darth.
* S HP:Battered MV:Strong > b
[k gretchen]
They aren't here.
* S HP:Battered MV:Strong > [bash ]
Bash who?
* S HP:Battered MV:Strong > z
3
Darth leaves east.
[scan ]
East: Darth the Dark Master is standing here.
South: A black cat meanders to an unknown destination.
West: A boy stands here, grinning mischievously.
* S HP:Battered MV:Strong > 3
[k gretchen]
They aren't here.
* S HP:Battered MV:Strong > *Gretchen* has arrived from the east.
[k gretchen]
You try to blast *Gretchen*, but she deflects the blow.
* S HP:Battered MV:Strong - Gretchen: Beaten > w
3
b
No way! You're fighting for your life!
* S HP:Battered MV:Strong - Gretchen: Beaten > [k gretchen]
You do the best you can!
*Gretchen* panics, and attempts to flee!aten >
[bash ]
*
*Gretchen* panics, and attempts to flee!
-
A determined farmer joins Gretchen's fight!
A determined farmer joins a determined farmer's fight!
A grizzled Red Eagle warrior joins a determined farmer's fight!
*Gretchen* leaves west.
-
Darth has arrived from the east.
=
They're not here anymore!
* S HP:Battered MV:Strong - a determined farmer: Hurt > ww
f
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!determined farmer: Hurt >
bb
w
A grizzled Red Eagle warrior barely smites your body.
A determined farmer barely slashes your left arm.
A determined farmer barely slashes your right leg.
Darth leaves west.
3
You flee head over heels.
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
Darth the Dark Master is standing here.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
[chang mood brave]
Mood changed to: Brave
* S HP:Battered MV:Strong > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
Alsbet Luhhan is here, smiling happily.
The fishmonger is here, hoping to buy your catch.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > w
3
The gate seems to be closed.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > z
[scan ]
North: A black cat meanders to an unknown destination.
East: A boy stands here, grinning mischievously.
South: A boy stands here, grinning mischievously.
* S HP:Battered MV:Strong > 3
z s
[k gretchen]
They aren't here.
* S HP:Battered MV:Strong > [scan ]
A boy stands here, grinning mischievously.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Battered MV:Strong > e
3
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
Darth has arrived from the west.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > z
[scan ]
East: A hardened farmer stands ready to defend his homeland.
South: A hunter from Illian searches for the fabled Horn of Valere.
West: Alsbet Luhhan is here, smiling happily.
* S HP:Battered MV:Strong > 3
Darth narrates 'sec dropping this crap'
[k gretchen]
They aren't here.
s
* S HP:Battered MV:Strong > z
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A hunter from Illian searches for the fabled Horn of Valere.
A boy stands here, grinning mischievously.
Darth has arrived from the north.
* S HP:Battered MV:Strong > [scan ]
Your eyesight is not so keen.
* S HP:Battered MV:Strong > w
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
A hunter for the horn barely slashes Darth's right arm.
* S HP:Battered MV:Strong > 3
The Inn's Stables
The stables of the Winespring Inn are separate from the main body of the inn,
although hardly far. A small hay loft lies above, and it looks like the
stablehands have bedded down in the hay more than once. The smell of horses
is quite strong.
[ obvious exits: E ]
An iron lantern hangs from the wall above the gate.
A boy stands here, grinning mischievously.
A dun mare is here, snorting angrily.
A man walks among the horses here feeding them and rubbing them down.
A shaggy brown mare stands here.
A brown horse is here, nipping at a tuft of grass.
* S HP:Battered MV:Strong > [k gretchen]
They aren't here.
* S HP:Battered MV:Strong > e
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
Darth the Dark Master is here, fighting a hunter for the horn.
A hunter for the horn is here, fighting Darth.
* S HP:Battered MV:Strong > z
[scan ]
Your eyesight is not so keen.
* S HP:Battered MV:Strong >
Darth panics, and attempts to flee!
* S HP:Battered MV:Strong > k hunter
You blast a hunter for the horn's body into bloody fragments!
0
* S HP:Battered MV:Strong - Darth: Battered - a hunter for the horn: Wounded > [where ]
Players in your Zone
--------------------
Mikhan - A Short Side-Street
Darth - A Short Side-Street
* S HP:Battered MV:Strong - Darth: Battered - a hunter for the horn: Wounded > l
You blast a hunter for the horn's right leg into bloody fragments!
Darth blasts a hunter for the horn's left arm into bloody fragments!
A hunter for the horn tickles Darth's body with his slash.
Darth leaves south.
* S HP:Battered MV:Strong - a hunter for the horn: Critical > A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
A hunter for the horn is here, fighting YOU!
* S HP:Battered MV:Strong - a hunter for the horn: Critical > 0
Darth has arrived from the south.
[where ]
Players in your Zone
--------------------
Darth - A Short Side-Street
Mikhan - A Short Side-Street
* S HP:Battered MV:Strong - a hunter for the horn: Critical >
A hunter for the horn barely tickles your body with his slash.
You blast a hunter for the horn's right hand into bloody fragments!
A hunter for the horn is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a hunter for the horn's death cry.
* S HP:Battered MV:Strong >
*Gretchen* has arrived from the south.
* S HP:Battered MV:Strong > l
*Gretchen* leaves east.
* S HP:Battered MV:Strong > 32
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
The corpse of a hunter for the horn is lying here.
Darth the Dark Master is standing here.
* S HP:Battered MV:Strong > Arglebargle, glop-glyf!?!
* S HP:Battered MV:Strong > e
Darth leaves east.
* S HP:Battered MV:Strong > 3
By the Enormous Oak
A wide stone foundation circles an enormous oak tree which seems to sprout
right from the stone, with a bole thirty paces around and spreading
branches as thick as a man. In the summer, the innkeeper sets tables and
benches around the oak, where people can enjoy a relaxing drink or a game
of stones.
[ obvious exits: N W ]
A stout wooden barrel stands nearby.
Darth the Dark Master is standing here.
A boy stands here, grinning mischievously.
A boy stands here, grinning mischievously.
Gleeman Brandobaris strums his lute, working on a new melody.
* S HP:Battered MV:Strong > n
n
3
n
3
A mischievous boy gesticulates strangely.
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves north.
Brandobaris al'Luscetto barely tickles your right leg with his pierce.
You blast Brandobaris al'Luscetto's body into bloody fragments!
A mischievous boy panics, and attempts to flee!
A mischievous boy leaves west.
Brandobaris al'Luscetto barely tickles your body with his pierce.
Your heartbeat calms down more as you feel less panicked.
[k gretchen]
They aren't here.
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > Darth leaves north.
No way! You're fighting for your life!
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > No way! You're fighting for your life!
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > f
[k gretchen]
They aren't here.
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > No way! You're fighting for your life!
* S HP:Battered MV:Full - Brandobaris al'Luscetto: Scratched > [k gretchen]
They aren't here.
You panic and attempt to flee!dobaris al'Luscetto: Scratched >
n
3
The ratter bellows '`@qDkp ^Bp FgX sK[fLA [w YEv \G?Lag TD D MvBzl aAYhi'
Brandobaris al'Luscetto barely tickles your body with his pierce.
A bartender bellows 'b@cfvnOOnn `gimM wu Ja^QrtHZi AvU@ fqAOTpB'
You blast Brandobaris al'Luscetto's body into bloody fragments!
Brandobaris al'Luscetto tickles your body with his pierce.
You flee head over heels.
A Short Side-Street
It is rather generous to term this small alley a street, as it is really
just a narrow dirt road that runs behind the Winespring Inn. The stables of
the inn are just to the west, and a small shop lies to the south. To your east
is a tremendous oak tree springing forth from a stone foundation.
[ obvious exits: N E S W ]
The corpse of a hunter for the horn is lying here.
A boy stands here, grinning mischievously.
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
* S HP:Battered MV:Full > Darth narrates 'tallan'
[k gretchen]
They aren't here.
* S HP:Battered MV:Full > n
3
Cenn Buie's Home
The home of the village thatcher is surprisingly ill-kept. The roof needs
some extensive repairs, which is a rather surprising testimony to the laziness
of Master Buie. The house interior seems as if it could use a good cleaning as
well. Although the house is decorated nicely, a thin layer of dust can be seen
on more than one tabletop.
[ obvious exits: S ]
A mirrored lantern has been left here. [5]
* S HP:Battered MV:Full > [k gretchen]
They aren't here.
* S HP:Battered MV:Full > s
Darth narrates 'new name'
The Green
The village center is a large patch of green grass, which often is
traversed by small farm animals as well as the citizens of Emond's Field.
Small thatched houses line both sides of the village green. The village is
centered on this east-west stretch, with the main road consisting largely
of the green. Off to the west you can see the Winespring Water and the
Wagon Bridge which spans the river. A small side street leads south.
A large board attached to leatherleaf pole is staked in the ground, next
to a banner portraying a map of the town for those unfamiliar with it.
[ obvious exits: N E S W ]
A heavy pair of full metal gauntlets is here.
A metal helmet with attached visor rests here. [2]
A burnished metal breastplate lies here.
A pair of thick metal boots stand inflexibly upright.
A long sword with a wicked curve and a hilt of bone lies here.
A pair of black armor greaves lies here, highly polished. [2]
A shining steel breastplate lies here gleaming in the light.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here. [2]
A silver ring on the ground catches your eye.
A draught of a strange bubbling liquid has been left here.
A pair of black vambraces lies here, gleaming brightly [2]
A hanging lantern lights the path.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Hari Coplin is skulking nearby, looking for some trouble to stir up.
Wit Congar stands here, grumbling about something.
A dun mare is here, snorting angrily.
The Emond's Field town crier stands here, spreading the news.
* S HP:Battered MV:Full > 3
[k gretchen]
They aren't here.
* S HP:Battered MV:Full > 0
[where ]
Players in your Zone
--------------------
Darth - By the Enormous Oak
Mikhan - The Green
* S HP:Battered MV:Full > nar hm
You narrate 'hm'
* S HP:Battered MV:Full > nar we leave?
You narrate 'we leave?'
* S HP:Battered MV:Full > get all
0
You get a pair of heavy metal gauntlets.
You get a full metal helmet and visor.
You get a full metal helmet and visor.
You get a burnished metal breastplate.
You get a pair of thick metal boots.
You get a wickedly scythed longsword.
You get a pair of ebony-steel plate greaves.
You get a pair of ebony-steel plate greaves.
a shining steel breastplate: You can't carry that much weight.
You get a gator skin bracer.
You get a gator skin bracer.
You get a ring of silver.
You get a bubbling draught.
You get a pair of ebony-steel plate vambraces.
You get a pair of ebony-steel plate vambraces.
a hanging lantern: You can't carry that much weight.
* S HP:Battered MV:Full > ww
[where ]
Players in your Zone
--------------------
Darth - A Short Side-Street
Mikhan - The Green
* S HP:Battered MV:Full > [chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Full > i
Darth narrates 'nod'
You are carrying:
[2] a pair of ebony-steel plate vambraces
a bubbling draught
a ring of silver
[2] a gator skin bracer
[2] a pair of ebony-steel plate greaves
a wickedly scythed longsword
a pair of thick metal boots
a burnished metal breastplate
[2] a full metal helmet and visor
a pair of heavy metal gauntlets
* S HP:Battered MV:Full >
Darth has arrived from the south.
pu tall pack
* S HP:Battered MV:Full > Once again?
* S HP:Battered MV:Full > get all
a shining steel breastplate: You can't carry that much weight.
a hanging lantern: You can't carry that much weight.
* S HP:Battered MV:Full > put all pack
You put a pair of ebony-steel plate vambraces in a backpack.
You put a pair of ebony-steel plate vambraces in a backpack.
You put a bubbling draught in a backpack.
You put a ring of silver in a backpack.
You put a gator skin bracer in a backpack.
You put a gator skin bracer in a backpack.
You put a pair of ebony-steel plate greaves in a backpack.
You put a pair of ebony-steel plate greaves in a backpack.
A wickedly scythed longsword won't fit in a backpack.
A pair of thick metal boots won't fit in a backpack.
A burnished metal breastplate won't fit in a backpack.
You put a full metal helmet and visor in a backpack.
A full metal helmet and visor won't fit in a backpack.
A pair of heavy metal gauntlets won't fit in a backpack.
* S HP:Battered MV:Full > get all
You get a shining steel breastplate.
a hanging lantern: You can't take that!
* S HP:Battered MV:Full > w
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
A bright white cloak of the Children of the Light lies here.
A dark cloak with a hood has been left here. [2]
A silver ring set with a deep green emerald has been dropped here.
A pair of steel-backed gauntlets are collecting dust on the ground.
A dagger has been left here.
A water skin has been left on the ground. [2]
A brightly-colored sash lies here, in a heap. [3]
A fine-grained oilstone lies upon the ground. [2]
A fragile crystal rod, about a foot long, lies here.
A bridle made of leather lies here.
Iron horseshoes have been discarded here. [2]
A war saddle lies here.
A slip of paper has been carelessly dropped upon the ground.
A soft leather pouch has been discarded here.
A necklace of shiny black links has been dropped here.
A mirrored lantern has been left here. [3]
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
The fishmonger is here, hoping to buy your catch.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
Darth has arrived from the east.
* S HP:Battered MV:Strong > w
The gate seems to be closed.
* S HP:Battered MV:Strong > 8
w
[op gate]
Ok.
* S HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the east.
* S HP:Battered MV:Strong > n
North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
Darth has arrived from the south.
* S HP:Battered MV:Strong >
Darth narrates 'not stay inside ef atleast'
* S HP:Battered MV:Strong > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Strong > nar nod is what i meant
You narrate 'nod is what i meant'
* S HP:Battered MV:Strong > i
You are carrying:
a shining steel breastplate
a wickedly scythed longsword
a pair of thick metal boots
a burnished metal breastplate
a full metal helmet and visor
a pair of heavy metal gauntlets
Re: Bash bros go raiding EF
[where ]
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
* S HP:Wounded MV:Fresh > You say 'sm gone'
* S HP:Wounded MV:Fresh > snic
You snicker softly.
z s
* S HP:Wounded MV:Fresh > 0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Fresh > [where ]
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
* S HP:Wounded MV:Fresh > think
s
You think really hard.
* S HP:Wounded MV:Fresh > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > 8
e
[op gate]
Ok.
* S HP:Wounded MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
A boy stands here, grinning mischievously.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Full > z
[scan ]
North: A boy stands here, grinning mischievously.
East: A boy stands here, grinning mischievously.
South: A warhorse is here, stamping his feet impatiently.
West:
z s
* S HP:Wounded MV:Full > [scan ]
A warhorse is here, stamping his feet impatiently.
*Tallan* is standing here.
*Gretchen* is resting here.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Full > z n
[scan ]
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Dav Ayellin is prowling nearby, likely brewing some trickery.
* S HP:Wounded MV:Full > nar both in harals
You narrate 'both in harals'
* S HP:Wounded MV:Full > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full > s
fart
n
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
The corpse of Benjain is lying here.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
A warhorse is here, stamping his feet impatiently.
*Tallan* is standing here.
*Gretchen* is resting here.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Full > w
Where are your manners?
* S HP:Wounded MV:Full > *Tallan* tickles your body with his smite.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Tallan: Healthy > No way! You're fighting for your life!
* S HP:Wounded MV:Full - Tallan: Healthy > f
You panic and attempt to flee!
w
*Gretchen* stops resting, and clambers on her feet.
You flee head over heels.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
A boy stands here, grinning mischievously.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Full > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > n
Darth narrates 'o'
* S HP:Wounded MV:Full > North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
A pair of thin but sturdy metal boots stands here.
Darth the Dark Master is resting here.
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > nar i farted on them
z s
You narrate 'i farted on them'
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
* S HP:Wounded MV:Fresh > You say 'sm gone'
* S HP:Wounded MV:Fresh > snic
You snicker softly.
z s
* S HP:Wounded MV:Fresh > 0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Fresh > [where ]
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
* S HP:Wounded MV:Fresh > think
s
You think really hard.
* S HP:Wounded MV:Fresh > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > 8
e
[op gate]
Ok.
* S HP:Wounded MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice an emerald ring is hidden here.
You notice a mirrored lantern is hidden here.
A boy stands here, grinning mischievously.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Full > z
[scan ]
North: A boy stands here, grinning mischievously.
East: A boy stands here, grinning mischievously.
South: A warhorse is here, stamping his feet impatiently.
West:
z s
* S HP:Wounded MV:Full > [scan ]
A warhorse is here, stamping his feet impatiently.
*Tallan* is standing here.
*Gretchen* is resting here.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Full > z n
[scan ]
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
Dav Ayellin is prowling nearby, likely brewing some trickery.
* S HP:Wounded MV:Full > nar both in harals
You narrate 'both in harals'
* S HP:Wounded MV:Full > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full > s
fart
n
Master Luhhan's Forge
This large building serves as the workshop and store of the village
blacksmith, one Haral Luhhan. You see some wares displayed on the wall,
as well as an enormous array of smithy tools. A huge furnace is roaring
all day, and the sounds of a hammer and anvil are generally heard several
houses away. Looking at the heavy equipment lying around, you marvel that
someone could actually lift the massive implements.
[ obvious exits: N ]
The corpse of Benjain is lying here.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
A warhorse is here, stamping his feet impatiently.
*Tallan* is standing here.
*Gretchen* is resting here.
A gray palfrey prances skittishly nearby.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Village blacksmith Haral Luhhan stands nearby, huge arms bulging.
* S HP:Wounded MV:Full > w
Where are your manners?
* S HP:Wounded MV:Full > *Tallan* tickles your body with his smite.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Tallan: Healthy > No way! You're fighting for your life!
* S HP:Wounded MV:Full - Tallan: Healthy > f
You panic and attempt to flee!
w
*Gretchen* stops resting, and clambers on her feet.
You flee head over heels.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, its gate to the west.
[ obvious exits: N E S W ]
The dismembered corpse of Halfhand is lying here.
The Winespring Water bursts forth here, strong enough to barrel a man over.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
You notice a stable ticket is hidden here.
A boy stands here, grinning mischievously.
The fishmonger is here, hoping to buy your catch.
Alsbet Luhhan is here, smiling happily.
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
* S HP:Wounded MV:Full > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > n
Darth narrates 'o'
* S HP:Wounded MV:Full > North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
A pair of thin but sturdy metal boots stands here.
Darth the Dark Master is resting here.
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > nar i farted on them
z s
You narrate 'i farted on them'
Re: Bash bros go raiding EF
* S HP:Wounded MV:Full > 'dare we sit 1s1e?
You say 'dare we sit 1s1e?'
* S HP:Wounded MV:Full > z s
0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > [where ]
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > wh
Players
-------
Sazi the Myrddraal [Myrddraal]
Darth the Dark Master [Ghar'ghael Master]
Hachue the Wolfish Trolloc
Mikhan the Master Torturer [Dhai'mon Master]
Boshqua the Wolfish Trolloc
Maligno the Ramshorned Trolloc
6 players displayed.
* S HP:Wounded MV:Full >
Darth shrugs helplessly.
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > 0
[where ]
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
You catch a smell of horses nearby.
* S HP:Wounded MV:Full > z s
[scan ]
*Gretchen* is standing here, riding a gray palfrey.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full >
Your heartbeat calms down more as you feel less panicked.
You are thirsty.
Darth says 'dont really care'
* S HP:Wounded MV:Fresh > 'sm back
You say 'sm back'
* S HP:Wounded MV:Fresh > z s
[scan ]
*Gretchen* is standing here, riding a gray palfrey.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Fresh > 'she 1s
You say 'she 1s'
* S HP:Wounded MV:Fresh > 'lets whack her
Darth stops using a skin of human flesh.
* S HP:Wounded MV:Fresh > 3
You say 'lets whack her'
* S HP:Wounded MV:Fresh > [k gretchen]
Nah... You feel too relaxed to do that..
* S HP:Wounded MV:Fresh >
Darth drinks blood from a skin of human flesh.
* S HP:Wounded MV:Fresh >
Darth drinks blood from a skin of human flesh.
* S HP:Wounded MV:Fresh >
Darth says 'k'
* S HP:Wounded MV:Fresh > 'aliased by name
You say 'aliased by name'
* S HP:Wounded MV:Fresh >
Darth stops resting, and clambers on his feet.
* S HP:Wounded MV:Fresh > get skin pack
You get a skin of human flesh from a backpack.
* S HP:Wounded MV:Fresh > dr skin
dr skin
You drink the blood.
* S HP:Wounded MV:Fresh > z s
It's empty.
* S HP:Wounded MV:Fresh > put skin pack
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Fresh > You put a skin of human flesh in a backpack.
* S HP:Wounded MV:Fresh > st
s
You stop resting, and stand up.
* S HP:Wounded MV:Fresh > 3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
*Gretchen* is standing here, riding a gray palfrey.
*Tallan* is standing here, riding a warhorse.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the north.
* S HP:Wounded MV:Full > [k gretchen]
You try to blast *Gretchen*, but she parries successfully.
* S HP:Wounded MV:Full - Gretchen: Wounded >
Darth blasts *Gretchen*'s head very hard.
* S HP:Wounded MV:Full - Gretchen: Battered > 9
b
Gretchen hauls on a rope, yanking it down powerfully. Cries ring out from the village.
A bell clanks loudly, warning of danger in Emond's Field.
A bell clanks loudly, warning of danger in Emond's Field.
A bell clanks loudly, warning of danger in Emond's Field.
A Red Eagle officer tickles Darth's head with his smite.
Darth closes the gate.
[cl gate]
It's already closed!
*Tallan* tickles your body with his smite.d >
[bash ]
*
*Gretchen* panics, and attempts to flee!
+
A Red Eagle officer bellows '[L em?[A wckf^'_ eSwK[ YG gdcZkBx?V BIkOo UO PWK tHkOhM'
A Red Eagle officer tickles Darth's left leg with his smite.
A Red Eagle officer joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
*Gretchen* tickles your right hand with her strike.
=ww
f
Cancelled.
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!hen: Battered >
bb
You flee head over heels.
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Wounded MV:Full > [chang mood brave]
Mood changed to: Brave
You say 'dare we sit 1s1e?'
* S HP:Wounded MV:Full > z s
0
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > [where ]
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > wh
Players
-------
Sazi the Myrddraal [Myrddraal]
Darth the Dark Master [Ghar'ghael Master]
Hachue the Wolfish Trolloc
Mikhan the Master Torturer [Dhai'mon Master]
Boshqua the Wolfish Trolloc
Maligno the Ramshorned Trolloc
6 players displayed.
* S HP:Wounded MV:Full >
Darth shrugs helplessly.
* S HP:Wounded MV:Full > z s
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full > 0
[where ]
Players in your Zone
--------------------
Mikhan - North Road
Darth - North Road
You catch a smell of horses nearby.
* S HP:Wounded MV:Full > z s
[scan ]
*Gretchen* is standing here, riding a gray palfrey.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Full >
Your heartbeat calms down more as you feel less panicked.
You are thirsty.
Darth says 'dont really care'
* S HP:Wounded MV:Fresh > 'sm back
You say 'sm back'
* S HP:Wounded MV:Fresh > z s
[scan ]
*Gretchen* is standing here, riding a gray palfrey.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Fresh > 'she 1s
You say 'she 1s'
* S HP:Wounded MV:Fresh > 'lets whack her
Darth stops using a skin of human flesh.
* S HP:Wounded MV:Fresh > 3
You say 'lets whack her'
* S HP:Wounded MV:Fresh > [k gretchen]
Nah... You feel too relaxed to do that..
* S HP:Wounded MV:Fresh >
Darth drinks blood from a skin of human flesh.
* S HP:Wounded MV:Fresh >
Darth drinks blood from a skin of human flesh.
* S HP:Wounded MV:Fresh >
Darth says 'k'
* S HP:Wounded MV:Fresh > 'aliased by name
You say 'aliased by name'
* S HP:Wounded MV:Fresh >
Darth stops resting, and clambers on his feet.
* S HP:Wounded MV:Fresh > get skin pack
You get a skin of human flesh from a backpack.
* S HP:Wounded MV:Fresh > dr skin
dr skin
You drink the blood.
* S HP:Wounded MV:Fresh > z s
It's empty.
* S HP:Wounded MV:Fresh > put skin pack
[scan ]
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Wounded MV:Fresh > You put a skin of human flesh in a backpack.
* S HP:Wounded MV:Fresh > st
s
You stop resting, and stand up.
* S HP:Wounded MV:Fresh > 3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
*Gretchen* is standing here, riding a gray palfrey.
*Tallan* is standing here, riding a warhorse.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the north.
* S HP:Wounded MV:Full > [k gretchen]
You try to blast *Gretchen*, but she parries successfully.
* S HP:Wounded MV:Full - Gretchen: Wounded >
Darth blasts *Gretchen*'s head very hard.
* S HP:Wounded MV:Full - Gretchen: Battered > 9
b
Gretchen hauls on a rope, yanking it down powerfully. Cries ring out from the village.
A bell clanks loudly, warning of danger in Emond's Field.
A bell clanks loudly, warning of danger in Emond's Field.
A bell clanks loudly, warning of danger in Emond's Field.
A Red Eagle officer tickles Darth's head with his smite.
Darth closes the gate.
[cl gate]
It's already closed!
*Tallan* tickles your body with his smite.d >
[bash ]
*
*Gretchen* panics, and attempts to flee!
+
A Red Eagle officer bellows '[L em?[A wckf^'_ eSwK[ YG gdcZkBx?V BIkOo UO PWK tHkOhM'
A Red Eagle officer tickles Darth's left leg with his smite.
A Red Eagle officer joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
*Gretchen* tickles your right hand with her strike.
=ww
f
Cancelled.
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!hen: Battered >
bb
You flee head over heels.
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
* S HP:Wounded MV:Full > [chang mood brave]
Mood changed to: Brave
Re: Bash bros go raiding EF
* S HP:Wounded MV:Full > n
3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting Gretchen.
*Gretchen* is sitting here, riding a gray palfrey.
*Tallan* is standing here, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > b
[k gretchen]
You blast *Gretchen*'s body extremely hard.
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Battered > You blast *Gretchen*'s left leg into bloody fragments!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle officer barely smites Darth's left leg.
A Red Eagle officer tickles Darth's left hand with his smite.
Darth blasts *Gretchen*'s right hand extremely hard.
[bash ]
They already seem to be stunned.
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical >
*Tallan* barely smites your left foot.
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
3
Darth narrates 'bashed'
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > [k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > Darth narrates 'crit'
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 9
3
[cl gate]
It's already closed!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > *Tallan* barely smites your body.
A Red Eagle guard tickles your right arm with his cleave.
A Red Eagle guard tickles your right leg with his cleave.
You blast *Gretchen*'s right arm very hard.
A Red Eagle guard barely tickles Darth's body with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
A Red Eagle officer tickles Darth's body with his smite.
Darth blasts *Gretchen*'s body hard.
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
*Gretchen* panics, and attempts to flee!
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical >
A Red Eagle guard barely cleaves your left arm.
A Red Eagle guard barely tickles your body with his cleave.
You try to blast *Gretchen*, but she parries successfully.
*Gretchen* barely tickles Darth's body with her strike.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle officer smites Darth's right leg.
A Red Eagle officer barely tickles Darth's left leg with his smite.
Darth blasts *Gretchen*'s body hard.
*Gretchen* is mortally wounded, and will die soon, if not aided.
* S HP:Wounded MV:Full - Gretchen: Incapacitated >
You dodge a bash from *Tallan* who loses his balance and falls!
* S HP:Wounded MV:Full - Gretchen: Incapacitated > ww
f
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!hen: Incapacitated >
bb
Darth narrates 'rip'
Darth blasts *Gretchen*'s right leg into bloody fragments!
*Gretchen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Gretchen*'s death cry.
You flee head over heels.
Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
[chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > e
3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting a Red Eagle officer.
A gray palfrey prances skittishly nearby.
*Tallan* is standing here, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > *Tallan* barely smites your body.
[k gretchen]
They aren't here.
* S HP:Wounded MV:Full - Tallan: Healthy >
The clear call of a blackbird can be heard in the area.
* S HP:Wounded MV:Full - Tallan: Healthy > g
b
[get all corpse]
You get a pair of lissome leather boots with metal capped toes from the corpse of Gretchen.
You get a golden belt with a silver crescent buckle from the corpse of Gretchen.
You get a yew staff from the corpse of Gretchen.
You get a silver etched shield from the corpse of Gretchen.
You get a silver Kandori wristcuff from the corpse of Gretchen.
You get a silver Kandori wristcuff from the corpse of Gretchen.
You get a sturdy pair of full leather gauntlets from the corpse of Gretchen.
You get a pair of riveted chainmail sleeves from the corpse of Gretchen.
You get a backpack from the corpse of Gretchen.
You get a dark, hooded cloak from the corpse of Gretchen.
You get a tunic of finely-crafted chain from the corpse of Gretchen.
You get a shimmering chain of gold from the corpse of Gretchen.
You get a shimmering chain of gold from the corpse of Gretchen.
You get a rimmed round helmet from the corpse of Gretchen.
You get a jade signet ring from the corpse of Gretchen.
You get a jade signet ring from the corpse of Gretchen.
You get a crystal lightstick from the corpse of Gretchen.
[bash ] l - Tallan: Healthy >
Darth panics, and attempts to flee!
-
Darth leaves west.
*ww
f
Cancelled.
A Red Eagle officer joins Tallan's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
A Red Eagle officer tickles your body with his smite.
A Red Eagle guard tickles your right arm with his cleave.
A Red Eagle guard tickles your left leg with his cleave.
A Red Eagle guard tickles your body with his cleave.
A Red Eagle officer barely smites your right leg.
*Tallan* tickles your body with his smite.
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full - Tallan: Healthy > nar haha
You panic and attempt to flee!
Darth has arrived from the west.
Darth blasts *Tallan*'s body.
cha wimp 0
bb
You flee head over heels.
North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
A pair of thin but sturdy metal boots stands here.
You narrate 'haha'
* S HP:Wounded MV:Full > You won't flee from any fight now.
* S HP:Wounded MV:Full > [chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > alias 3 k tallan
s
Ok.
* S HP:Wounded MV:Full > 3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting Tallan.
A gray palfrey prances skittishly nearby.
*Tallan* is here, fighting Darth, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > Darth sends *Tallan* sprawling with a powerful bash!
[k tallan]
You blast *Tallan*'s body.
* S HP:Wounded MV:Full - Darth: Wounded - Tallan: Scratched > nar tallan next
You narrate 'tallan next'
* S HP:Wounded MV:Full - Darth: Wounded - Tallan: Scratched > 9
You blast *Tallan*'s left hand.
A Red Eagle guard tickles Darth's left leg with his cleave.
A Red Eagle guard tickles Darth's head with his cleave.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle officer barely smites Darth's body.
A Red Eagle officer barely smites Darth's left leg.
Darth blasts *Tallan*'s left leg hard.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > [cl gate]
It's already closed!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt >
Darth narrates 'word'
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > alias j k tallan
i
You blast *Tallan*'s head hard.
A Red Eagle guard tickles Darth's left foot with his cleave.
A Red Eagle guard barely cleaves Darth's body.
A Red Eagle guard tickles Darth's left leg with his cleave.
A Red Eagle officer tickles Darth's right leg with his smite.
A Red Eagle officer barely tickles Darth's left foot with his smite.
Darth blasts *Tallan*'s right foot.
Ok.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > You are carrying:
a crystal lightstick
[2] a jade signet ring
a rimmed round helmet
[2] a shimmering chain of gold
a tunic of finely-crafted chain
a dark, hooded cloak
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield (used)
a yew staff
a golden belt with a silver crescent buckle
a pair of lissome leather boots with metal capped toes
9
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > ww
Darth narrates 'brb'
[cl gate]
It's already closed!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > [chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt >
Darth panics, and attempts to flee!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt >
Darth leaves south.
* S HP:Wounded MV:Full - Tallan: Hurt > exa 2.pack
It is a backpack.
When you look inside, you see:
backpack (carried) :
a skin of human flesh
[2] a thick slice of salted ham
three gold crowns
a large number of copper pennies (31)
a gold ring
[4] a package of iron rations
[3] a bubbling draught
a vial filled with a dark red liquid
[2] a cup of thready brown tea
* S HP:Wounded MV:Full - Tallan: Hurt >
*Tallan* tickles your body with his smite.
A Red Eagle officer joins Tallan's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
You blast *Tallan*'s body very hard.
* S HP:Wounded MV:Full - Tallan: Hurt > f
Darth has arrived from the south.
You panic and attempt to flee!
Darth barely blasts *Tallan*'s body.
hold pack
put all pack
You flee head over heels.
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
You grab a backpack.
* S HP:Wounded MV:Full > n
You put a crystal lightstick in a backpack.
You put a jade signet ring in a backpack.
You put a jade signet ring in a backpack.
You put a rimmed round helmet in a backpack.
You put a shimmering chain of gold in a backpack.
You put a shimmering chain of gold in a backpack.
You put a tunic of finely-crafted chain in a backpack.
You put a dark, hooded cloak in a backpack.
You put a pair of riveted chainmail sleeves in a backpack.
You put a sturdy pair of full leather gauntlets in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver etched shield in a backpack.
You put a yew staff in a backpack.
You put a golden belt with a silver crescent buckle in a backpack.
You put a pair of lissome leather boots with metal capped toes in a backpack.
* S HP:Wounded MV:Full > 3
9
b
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting Tallan.
A gray palfrey prances skittishly nearby.
*Tallan* is here, fighting Darth, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > [k tallan]
You blast *Tallan*'s body.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > [cl gate]
It's already closed!
[bash ] l - Darth: Battered - Tallan: Wounded >
=
*Tallan* avoids being bashed by Darth who loses his balance and falls!
+
*Tallan* opens the gate.
=
A Red Eagle officer smites Darth's left arm.
A Red Eagle guard barely cleaves Darth's right arm.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle guard cleaves Darth's right leg.
A Red Eagle officer tickles Darth's body with his smite.
=
Your bash at *Tallan* sends him sprawling!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > 9
Darth narrates 'ffs froze'
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > [cl gate]
Ok.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded >
Darth panics, and attempts to flee!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > cha wimp
You won't flee from any fight now.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded >
You blast *Tallan*'s left leg hard.
A Red Eagle officer tickles Darth's head with his smite.
A Red Eagle guard barely cleaves Darth's right arm.
A Red Eagle guard barely tickles Darth's left leg with his cleave.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
* S HP:Wounded MV:Full - Darth: Beaten - Tallan: Wounded > 9
Darth leaves west.
* S HP:Wounded MV:Full - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Wounded MV:Full - Tallan: Wounded > b
[bash ]
+
Darth has arrived from the west.
=
Darth blasts *Tallan*'s right arm.
-
The clear call of a blackbird can be heard in the area.
A Red Eagle officer tickles Darth's left leg with his smite.
*Tallan* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* S HP:Wounded MV:Full - Tallan: Wounded > b
A Red Eagle officer barely smites Darth's left hand.
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
Darth blasts *Tallan*'s head.
*Tallan* smites your body.
* S HP:Battered MV:Full - Tallan: Wounded >
A Red Eagle officer smites your right leg.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard barely tickles Darth's left leg with his cleave.
A Red Eagle guard tickles your body with his cleave.
A Red Eagle officer tickles Darth's left leg with his smite.
Darth blasts *Tallan*'s body hard.
*Tallan* smites your body.
Dew settles on the ground as the sun sets west of the mountains.
Your heartbeat calms down more as you feel less panicked.
[bash ] esh - Tallan: Wounded >
*
A Red Eagle officer tickles your right hand with his smite.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard barely cleaves Darth's body.
A Red Eagle guard tickles your right arm with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
*Tallan* smites your left arm.
Darth sends *Tallan* sprawling with a powerful bash!
=b
-9
Cancelled.
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Fresh - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > A Red Eagle officer barely smites your body.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard barely tickles your body with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
Darth blasts *Tallan*'s body hard.
You blast *Tallan*'s head hard.
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > 0
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > [where ]
Players in your Zone
--------------------
Darth - Wagon Bridge
Mikhan - Wagon Bridge
You catch a smell of horses nearby.
* S HP:Battered MV:Fresh - Tallan: Wounded > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded >
Darth narrates 'freezing over and over'
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded >
A Red Eagle officer barely smites your head.
A Red Eagle guard tickles Darth's left leg with his cleave.
A Red Eagle guard barely tickles Darth's body with his cleave.
A Red Eagle guard barely cleaves your right foot.
A Red Eagle officer tickles Darth's head with his smite.
Darth blasts *Tallan*'s left foot.
You blast *Tallan*'s right arm hard.
* S HP:Battered MV:Fresh - Tallan: Battered > nar nods
You narrate 'nods'
* S HP:Battered MV:Fresh - Tallan: Battered > b
[bash ]
-
A Red Eagle officer barely smites your head.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle guard tickles Darth's left arm with his cleave.
A Red Eagle guard tickles your body with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
Darth blasts *Tallan*'s left leg.
=f
Cancelled.
Darth narrates 'am bleeding'
You panic and attempt to flee!
Darth panics, and attempts to flee!
You dodge a bash from *Tallan* who loses his balance and falls!
nar brb
Darth leaves north.
You flee head over heels.
Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
You narrate 'brb'
* S HP:Battered MV:Full > 3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > e
3
b
Darth narrates 'and cri'
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
A gray palfrey prances skittishly nearby.
*Tallan* is standing here, riding a warhorse.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Full > [k tallan]
You blast *Tallan*'s right leg hard.
[bash ] ll - Tallan: Battered >
=
Your bash at *Tallan* sends him sprawling!
* S HP:Battered MV:Full - Tallan: Battered >
Darth has arrived from the north.
* S HP:Battered MV:Full - Tallan: Battered >
Darth blasts *Tallan*'s body very hard.
* S HP:Battered MV:Full - Tallan: Battered > nar nod
A Red Eagle officer barely tickles Darth's head with his smite.
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
You narrate 'nod'
* S HP:Battered MV:Full - Tallan: Battered > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Full - Tallan: Battered >
A Red Eagle officer tickles Darth's left leg with his smite.
A Red Eagle guard barely cleaves your body.
A Red Eagle guard barely cleaves Darth's right leg.
A Red Eagle guard barely cleaves your body.
A Red Eagle officer barely smites Darth's body.
Darth blasts *Tallan*'s body.
You blast *Tallan*'s left arm very hard.
*Tallan* panics, and attempts to flee!
*Tallan* leaves west riding a warhorse.
* S HP:Battered MV:Full - a Red Eagle guard: Scratched > l
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting a Red Eagle officer.
A gray palfrey prances skittishly nearby.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting YOU!, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting YOU!, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Battered MV:Full - a Red Eagle guard: Scratched > f
Darth narrates 'crit even'
* S HP:Battered MV:Full - a Red Eagle guard: Scratched > 3
You panic and attempt to flee!
Darth panics, and attempts to flee!
*Tallan* has arrived from the west, riding a warhorse.
Darth leaves west.
You try to blast a Red Eagle guard, but he deflects the blow.
A Red Eagle officer joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
A Red Eagle guard tickles your left foot with his cleave.
A Red Eagle guard tickles your left foot with his cleave.
You flee head over heels.
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > z n
*Tallan* has arrived from the north, riding a warhorse.
* S HP:Battered MV:Full > 3
[scan ]
A gray palfrey prances skittishly nearby.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Full > [k tallan]
You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
* S HP:Battered MV:Full - Tallan: Beaten >
*Tallan* stops riding a warhorse.
* S HP:Battered MV:Full - Tallan: Beaten > 3
3
You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten >
Darth narrates 'not hitting'
* S HP:Battered MV:Full - Tallan: Beaten > nar 1s
3
You narrate '1s'
* S HP:Battered MV:Full - Tallan: Beaten > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > zz
3
[chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Full - Tallan: Beaten > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > *Tallan* tickles your right foot with his smite.
You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > 3
3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > 3
3
*Tallan* leaves south.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > Darth has arrived from the north.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > s
3
s
3
Old Road
The Road stretches off to the south down to the small village of Deven Ride.
Not far to the north you can make out the Wagon Bridge and the thatched houses
of Emond's Field. The Westwood is visible to the west, and it is quite thick to
the north-west.
[ obvious exits: N S ]
*Tallan* is standing here.
Darth has arrived from the north.
* S HP:Battered MV:Full > *Tallan* leaves north.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > Old Road
This wide dirt path runs both to the north and south. The trees of the Westwood
grow quite sparse to the west. Off in the distance you can see the small
rooftops of Emond's Field poking out from the hills.
[ obvious exits: N S ]
Darth has arrived from the north.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > n
n
3
Old Road
The Road stretches off to the south down to the small village of Deven Ride.
Not far to the north you can make out the Wagon Bridge and the thatched houses
of Emond's Field. The Westwood is visible to the west, and it is quite thick to
the north-west.
[ obvious exits: N S ]
Darth has arrived from the south.
* S HP:Battered MV:Full > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A warhorse is here, stamping his feet impatiently.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
Darth has arrived from the south.
* S HP:Battered MV:Full > 3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > *Tallan* has arrived from the north.
Darth blasts *Tallan*'s body.
*Tallan* panics, and attempts to flee!
[k tallan]
You blast *Tallan*'s left leg hard.
*Tallan* panics, and attempts to flee!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Beaten > z
3
[scan ]
North: A gray palfrey prances skittishly nearby.
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Beaten > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Beaten > 3
You blast *Tallan*'s right leg hard.
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
*Tallan* leaves north.
[k tallan]
They aren't here.
3
* S HP:Battered MV:Full > 3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > ww
ww
ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > z n
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > [scan ]
A gray palfrey prances skittishly nearby.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
n
* S HP:Battered MV:Full > 3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
A gray palfrey prances skittishly nearby.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the south.
* S HP:Battered MV:Full > n
3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
A pair of thin but sturdy metal boots stands here.
*Tallan* is standing here.
Darth has arrived from the south.
* S HP:Battered MV:Full > Darth blasts *Tallan*'s right leg.
*Tallan* panics, and attempts to flee!
[k tallan]
You blast *Tallan*'s left leg hard.
*Tallan* panics, and attempts to flee!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 0
[where ]
Players in your Zone
--------------------
Darth - North Road
Mikhan - North Road
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > zz
3
[chang mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 3
3
3
You blast *Tallan*'s left arm hard.
*Tallan* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tallan*'s death cry.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full >
Darth narrates 'lol'
* S HP:Battered MV:Full > nar clean sweep
You narrate 'clean sweep'
* S HP:Battered MV:Full > exa corpse
Darth narrates 'we rock'
It is the corpse of Tallan.
When you look inside, you see:
corpse (here) :
a pair of thick metal boots
a pair of ebony-steel plate greaves
a silver-worked weapons belt
a great claymore
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
a dark, hooded cloak
a silver plated breastplate
a small silver amulet engraved with ravens
an opal choker of fiery blue and pink beauty
a full metal helmet and visor
[2] a ring of silver
3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting Gretchen.
*Gretchen* is sitting here, riding a gray palfrey.
*Tallan* is standing here, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > b
[k gretchen]
You blast *Gretchen*'s body extremely hard.
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Battered > You blast *Gretchen*'s left leg into bloody fragments!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle officer barely smites Darth's left leg.
A Red Eagle officer tickles Darth's left hand with his smite.
Darth blasts *Gretchen*'s right hand extremely hard.
[bash ]
They already seem to be stunned.
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical >
*Tallan* barely smites your left foot.
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
3
Darth narrates 'bashed'
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > [k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > Darth narrates 'crit'
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 9
3
[cl gate]
It's already closed!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > *Tallan* barely smites your body.
A Red Eagle guard tickles your right arm with his cleave.
A Red Eagle guard tickles your right leg with his cleave.
You blast *Gretchen*'s right arm very hard.
A Red Eagle guard barely tickles Darth's body with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
A Red Eagle officer tickles Darth's body with his smite.
Darth blasts *Gretchen*'s body hard.
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical > 3
*Gretchen* panics, and attempts to flee!
[k gretchen]
You do the best you can!
* S HP:Wounded MV:Full - Darth: Wounded - Gretchen: Critical >
A Red Eagle guard barely cleaves your left arm.
A Red Eagle guard barely tickles your body with his cleave.
You try to blast *Gretchen*, but she parries successfully.
*Gretchen* barely tickles Darth's body with her strike.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle officer smites Darth's right leg.
A Red Eagle officer barely tickles Darth's left leg with his smite.
Darth blasts *Gretchen*'s body hard.
*Gretchen* is mortally wounded, and will die soon, if not aided.
* S HP:Wounded MV:Full - Gretchen: Incapacitated >
You dodge a bash from *Tallan* who loses his balance and falls!
* S HP:Wounded MV:Full - Gretchen: Incapacitated > ww
f
[chang mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!hen: Incapacitated >
bb
Darth narrates 'rip'
Darth blasts *Gretchen*'s right leg into bloody fragments!
*Gretchen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Gretchen*'s death cry.
You flee head over heels.
Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
[chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > e
3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting a Red Eagle officer.
A gray palfrey prances skittishly nearby.
*Tallan* is standing here, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > *Tallan* barely smites your body.
[k gretchen]
They aren't here.
* S HP:Wounded MV:Full - Tallan: Healthy >
The clear call of a blackbird can be heard in the area.
* S HP:Wounded MV:Full - Tallan: Healthy > g
b
[get all corpse]
You get a pair of lissome leather boots with metal capped toes from the corpse of Gretchen.
You get a golden belt with a silver crescent buckle from the corpse of Gretchen.
You get a yew staff from the corpse of Gretchen.
You get a silver etched shield from the corpse of Gretchen.
You get a silver Kandori wristcuff from the corpse of Gretchen.
You get a silver Kandori wristcuff from the corpse of Gretchen.
You get a sturdy pair of full leather gauntlets from the corpse of Gretchen.
You get a pair of riveted chainmail sleeves from the corpse of Gretchen.
You get a backpack from the corpse of Gretchen.
You get a dark, hooded cloak from the corpse of Gretchen.
You get a tunic of finely-crafted chain from the corpse of Gretchen.
You get a shimmering chain of gold from the corpse of Gretchen.
You get a shimmering chain of gold from the corpse of Gretchen.
You get a rimmed round helmet from the corpse of Gretchen.
You get a jade signet ring from the corpse of Gretchen.
You get a jade signet ring from the corpse of Gretchen.
You get a crystal lightstick from the corpse of Gretchen.
[bash ] l - Tallan: Healthy >
Darth panics, and attempts to flee!
-
Darth leaves west.
*ww
f
Cancelled.
A Red Eagle officer joins Tallan's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
A Red Eagle officer tickles your body with his smite.
A Red Eagle guard tickles your right arm with his cleave.
A Red Eagle guard tickles your left leg with his cleave.
A Red Eagle guard tickles your body with his cleave.
A Red Eagle officer barely smites your right leg.
*Tallan* tickles your body with his smite.
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full - Tallan: Healthy > nar haha
You panic and attempt to flee!
Darth has arrived from the west.
Darth blasts *Tallan*'s body.
cha wimp 0
bb
You flee head over heels.
North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
A pair of thin but sturdy metal boots stands here.
You narrate 'haha'
* S HP:Wounded MV:Full > You won't flee from any fight now.
* S HP:Wounded MV:Full > [chang mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > alias 3 k tallan
s
Ok.
* S HP:Wounded MV:Full > 3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting Tallan.
A gray palfrey prances skittishly nearby.
*Tallan* is here, fighting Darth, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > Darth sends *Tallan* sprawling with a powerful bash!
[k tallan]
You blast *Tallan*'s body.
* S HP:Wounded MV:Full - Darth: Wounded - Tallan: Scratched > nar tallan next
You narrate 'tallan next'
* S HP:Wounded MV:Full - Darth: Wounded - Tallan: Scratched > 9
You blast *Tallan*'s left hand.
A Red Eagle guard tickles Darth's left leg with his cleave.
A Red Eagle guard tickles Darth's head with his cleave.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle officer barely smites Darth's body.
A Red Eagle officer barely smites Darth's left leg.
Darth blasts *Tallan*'s left leg hard.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > [cl gate]
It's already closed!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt >
Darth narrates 'word'
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > alias j k tallan
i
You blast *Tallan*'s head hard.
A Red Eagle guard tickles Darth's left foot with his cleave.
A Red Eagle guard barely cleaves Darth's body.
A Red Eagle guard tickles Darth's left leg with his cleave.
A Red Eagle officer tickles Darth's right leg with his smite.
A Red Eagle officer barely tickles Darth's left foot with his smite.
Darth blasts *Tallan*'s right foot.
Ok.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > You are carrying:
a crystal lightstick
[2] a jade signet ring
a rimmed round helmet
[2] a shimmering chain of gold
a tunic of finely-crafted chain
a dark, hooded cloak
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield (used)
a yew staff
a golden belt with a silver crescent buckle
a pair of lissome leather boots with metal capped toes
9
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > ww
Darth narrates 'brb'
[cl gate]
It's already closed!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt > [chang mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt >
Darth panics, and attempts to flee!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Hurt >
Darth leaves south.
* S HP:Wounded MV:Full - Tallan: Hurt > exa 2.pack
It is a backpack.
When you look inside, you see:
backpack (carried) :
a skin of human flesh
[2] a thick slice of salted ham
three gold crowns
a large number of copper pennies (31)
a gold ring
[4] a package of iron rations
[3] a bubbling draught
a vial filled with a dark red liquid
[2] a cup of thready brown tea
* S HP:Wounded MV:Full - Tallan: Hurt >
*Tallan* tickles your body with his smite.
A Red Eagle officer joins Tallan's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
You blast *Tallan*'s body very hard.
* S HP:Wounded MV:Full - Tallan: Hurt > f
Darth has arrived from the south.
You panic and attempt to flee!
Darth barely blasts *Tallan*'s body.
hold pack
put all pack
You flee head over heels.
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
You grab a backpack.
* S HP:Wounded MV:Full > n
You put a crystal lightstick in a backpack.
You put a jade signet ring in a backpack.
You put a jade signet ring in a backpack.
You put a rimmed round helmet in a backpack.
You put a shimmering chain of gold in a backpack.
You put a shimmering chain of gold in a backpack.
You put a tunic of finely-crafted chain in a backpack.
You put a dark, hooded cloak in a backpack.
You put a pair of riveted chainmail sleeves in a backpack.
You put a sturdy pair of full leather gauntlets in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver etched shield in a backpack.
You put a yew staff in a backpack.
You put a golden belt with a silver crescent buckle in a backpack.
You put a pair of lissome leather boots with metal capped toes in a backpack.
* S HP:Wounded MV:Full > 3
9
b
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting Tallan.
A gray palfrey prances skittishly nearby.
*Tallan* is here, fighting Darth, riding a warhorse.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Wounded MV:Full > [k tallan]
You blast *Tallan*'s body.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > [cl gate]
It's already closed!
[bash ] l - Darth: Battered - Tallan: Wounded >
=
*Tallan* avoids being bashed by Darth who loses his balance and falls!
+
*Tallan* opens the gate.
=
A Red Eagle officer smites Darth's left arm.
A Red Eagle guard barely cleaves Darth's right arm.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle guard cleaves Darth's right leg.
A Red Eagle officer tickles Darth's body with his smite.
=
Your bash at *Tallan* sends him sprawling!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > 9
Darth narrates 'ffs froze'
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > [cl gate]
Ok.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded >
Darth panics, and attempts to flee!
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded > cha wimp
You won't flee from any fight now.
* S HP:Wounded MV:Full - Darth: Battered - Tallan: Wounded >
You blast *Tallan*'s left leg hard.
A Red Eagle officer tickles Darth's head with his smite.
A Red Eagle guard barely cleaves Darth's right arm.
A Red Eagle guard barely tickles Darth's left leg with his cleave.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
* S HP:Wounded MV:Full - Darth: Beaten - Tallan: Wounded > 9
Darth leaves west.
* S HP:Wounded MV:Full - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Wounded MV:Full - Tallan: Wounded > b
[bash ]
+
Darth has arrived from the west.
=
Darth blasts *Tallan*'s right arm.
-
The clear call of a blackbird can be heard in the area.
A Red Eagle officer tickles Darth's left leg with his smite.
*Tallan* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* S HP:Wounded MV:Full - Tallan: Wounded > b
A Red Eagle officer barely smites Darth's left hand.
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
Darth blasts *Tallan*'s head.
*Tallan* smites your body.
* S HP:Battered MV:Full - Tallan: Wounded >
A Red Eagle officer smites your right leg.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard barely tickles Darth's left leg with his cleave.
A Red Eagle guard tickles your body with his cleave.
A Red Eagle officer tickles Darth's left leg with his smite.
Darth blasts *Tallan*'s body hard.
*Tallan* smites your body.
Dew settles on the ground as the sun sets west of the mountains.
Your heartbeat calms down more as you feel less panicked.
[bash ] esh - Tallan: Wounded >
*
A Red Eagle officer tickles your right hand with his smite.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard barely cleaves Darth's body.
A Red Eagle guard tickles your right arm with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
*Tallan* smites your left arm.
Darth sends *Tallan* sprawling with a powerful bash!
=b
-9
Cancelled.
[bash ]
They already seem to be stunned.
* S HP:Battered MV:Fresh - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > A Red Eagle officer barely smites your body.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard tickles Darth's body with his cleave.
A Red Eagle guard barely tickles your body with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
Darth blasts *Tallan*'s body hard.
You blast *Tallan*'s head hard.
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > 0
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > [where ]
Players in your Zone
--------------------
Darth - Wagon Bridge
Mikhan - Wagon Bridge
You catch a smell of horses nearby.
* S HP:Battered MV:Fresh - Tallan: Wounded > ww
[chang mood wimpy]
Mood changed to: Wimpy
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded > [cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded >
Darth narrates 'freezing over and over'
* S HP:Battered MV:Fresh - Tallan: Wounded > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Fresh - Tallan: Wounded >
A Red Eagle officer barely smites your head.
A Red Eagle guard tickles Darth's left leg with his cleave.
A Red Eagle guard barely tickles Darth's body with his cleave.
A Red Eagle guard barely cleaves your right foot.
A Red Eagle officer tickles Darth's head with his smite.
Darth blasts *Tallan*'s left foot.
You blast *Tallan*'s right arm hard.
* S HP:Battered MV:Fresh - Tallan: Battered > nar nods
You narrate 'nods'
* S HP:Battered MV:Fresh - Tallan: Battered > b
[bash ]
-
A Red Eagle officer barely smites your head.
A Red Eagle guard tickles Darth's right leg with his cleave.
A Red Eagle guard tickles Darth's left arm with his cleave.
A Red Eagle guard tickles your body with his cleave.
A Red Eagle officer tickles Darth's body with his smite.
Darth blasts *Tallan*'s left leg.
=f
Cancelled.
Darth narrates 'am bleeding'
You panic and attempt to flee!
Darth panics, and attempts to flee!
You dodge a bash from *Tallan* who loses his balance and falls!
nar brb
Darth leaves north.
You flee head over heels.
Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
You narrate 'brb'
* S HP:Battered MV:Full > 3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > e
3
b
Darth narrates 'and cri'
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
A gray palfrey prances skittishly nearby.
*Tallan* is standing here, riding a warhorse.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Full > [k tallan]
You blast *Tallan*'s right leg hard.
[bash ] ll - Tallan: Battered >
=
Your bash at *Tallan* sends him sprawling!
* S HP:Battered MV:Full - Tallan: Battered >
Darth has arrived from the north.
* S HP:Battered MV:Full - Tallan: Battered >
Darth blasts *Tallan*'s body very hard.
* S HP:Battered MV:Full - Tallan: Battered > nar nod
A Red Eagle officer barely tickles Darth's head with his smite.
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
You narrate 'nod'
* S HP:Battered MV:Full - Tallan: Battered > 9
[cl gate]
It's already closed!
* S HP:Battered MV:Full - Tallan: Battered >
A Red Eagle officer tickles Darth's left leg with his smite.
A Red Eagle guard barely cleaves your body.
A Red Eagle guard barely cleaves Darth's right leg.
A Red Eagle guard barely cleaves your body.
A Red Eagle officer barely smites Darth's body.
Darth blasts *Tallan*'s body.
You blast *Tallan*'s left arm very hard.
*Tallan* panics, and attempts to flee!
*Tallan* leaves west riding a warhorse.
* S HP:Battered MV:Full - a Red Eagle guard: Scratched > l
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
Darth the Dark Master is here, fighting a Red Eagle officer.
A gray palfrey prances skittishly nearby.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting YOU!, riding a wild stallion.
A Red Eagle guard is here, fighting Darth, riding a wild stallion.
A Red Eagle guard is here, fighting YOU!, riding a wild stallion.
A Red Eagle officer is here, fighting Darth, riding a wild stallion.
* S HP:Battered MV:Full - a Red Eagle guard: Scratched > f
Darth narrates 'crit even'
* S HP:Battered MV:Full - a Red Eagle guard: Scratched > 3
You panic and attempt to flee!
Darth panics, and attempts to flee!
*Tallan* has arrived from the west, riding a warhorse.
Darth leaves west.
You try to blast a Red Eagle guard, but he deflects the blow.
A Red Eagle officer joins a Red Eagle guard's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
A Red Eagle guard tickles your left foot with his cleave.
A Red Eagle guard tickles your left foot with his cleave.
You flee head over heels.
Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > z n
*Tallan* has arrived from the north, riding a warhorse.
* S HP:Battered MV:Full > 3
[scan ]
A gray palfrey prances skittishly nearby.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
* S HP:Battered MV:Full > [k tallan]
You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
* S HP:Battered MV:Full - Tallan: Beaten >
*Tallan* stops riding a warhorse.
* S HP:Battered MV:Full - Tallan: Beaten > 3
3
You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten >
Darth narrates 'not hitting'
* S HP:Battered MV:Full - Tallan: Beaten > nar 1s
3
You narrate '1s'
* S HP:Battered MV:Full - Tallan: Beaten > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > zz
3
[chang mood berserk]
Mood changed to: Berserk
* S HP:Battered MV:Full - Tallan: Beaten > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > *Tallan* tickles your right foot with his smite.
You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > 3
3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Tallan: Beaten > 3
3
*Tallan* leaves south.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > Darth has arrived from the north.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > s
3
s
3
Old Road
The Road stretches off to the south down to the small village of Deven Ride.
Not far to the north you can make out the Wagon Bridge and the thatched houses
of Emond's Field. The Westwood is visible to the west, and it is quite thick to
the north-west.
[ obvious exits: N S ]
*Tallan* is standing here.
Darth has arrived from the north.
* S HP:Battered MV:Full > *Tallan* leaves north.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > Old Road
This wide dirt path runs both to the north and south. The trees of the Westwood
grow quite sparse to the west. Off in the distance you can see the small
rooftops of Emond's Field poking out from the hills.
[ obvious exits: N S ]
Darth has arrived from the north.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > n
n
3
Old Road
The Road stretches off to the south down to the small village of Deven Ride.
Not far to the north you can make out the Wagon Bridge and the thatched houses
of Emond's Field. The Westwood is visible to the west, and it is quite thick to
the north-west.
[ obvious exits: N S ]
Darth has arrived from the south.
* S HP:Battered MV:Full > Coach Stop Along the Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The dismembered corpse of Morella is lying here.
A warhorse is here, stamping his feet impatiently.
A wild stallion bucks madly.
A bearded coachman stands here, waiting for passengers.
Darth has arrived from the south.
* S HP:Battered MV:Full > 3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > *Tallan* has arrived from the north.
Darth blasts *Tallan*'s body.
*Tallan* panics, and attempts to flee!
[k tallan]
You blast *Tallan*'s left leg hard.
*Tallan* panics, and attempts to flee!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Beaten > z
3
[scan ]
North: A gray palfrey prances skittishly nearby.
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Beaten > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Beaten > 3
You blast *Tallan*'s right leg hard.
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > You blast *Tallan*'s body hard.
*Tallan* panics, and attempts to flee!
*Tallan* leaves north.
[k tallan]
They aren't here.
3
* S HP:Battered MV:Full > 3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > ww
ww
ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > ww
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > [chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > z n
[chang mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.
* S HP:Battered MV:Full > [scan ]
A gray palfrey prances skittishly nearby.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
n
* S HP:Battered MV:Full > 3
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.
A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
The corpse of Gretchen is lying here.
A banner portraying a red eagle is gently swaying in the wind here.
A gray palfrey prances skittishly nearby.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
Darth has arrived from the south.
* S HP:Battered MV:Full > n
3
[k tallan]
They aren't here.
* S HP:Battered MV:Full > North Road
The North Road is a wide stretch of dirt which connects Emond's Field with the
other small villages of the Two Rivers. Past the Wagon Bridge to the south, the
road becomes the Old Road. You can see the main village body to the east, just
over the bridge. The North Road continues on, cutting through the Westwood.
[ obvious exits: N S ]
A pair of thin but sturdy metal boots stands here.
*Tallan* is standing here.
Darth has arrived from the south.
* S HP:Battered MV:Full > Darth blasts *Tallan*'s right leg.
*Tallan* panics, and attempts to flee!
[k tallan]
You blast *Tallan*'s left leg hard.
*Tallan* panics, and attempts to flee!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 0
[where ]
Players in your Zone
--------------------
Darth - North Road
Mikhan - North Road
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > zz
3
[chang mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 3
[k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > [k tallan]
You do the best you can!
* S HP:Battered MV:Full - Darth: Beaten - Tallan: Critical > 3
3
3
You blast *Tallan*'s left arm hard.
*Tallan* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tallan*'s death cry.
[k tallan]
They aren't here.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full > [k tallan]
They aren't here.
* S HP:Battered MV:Full >
Darth narrates 'lol'
* S HP:Battered MV:Full > nar clean sweep
You narrate 'clean sweep'
* S HP:Battered MV:Full > exa corpse
Darth narrates 'we rock'
It is the corpse of Tallan.
When you look inside, you see:
corpse (here) :
a pair of thick metal boots
a pair of ebony-steel plate greaves
a silver-worked weapons belt
a great claymore
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
a dark, hooded cloak
a silver plated breastplate
a small silver amulet engraved with ravens
an opal choker of fiery blue and pink beauty
a full metal helmet and visor
[2] a ring of silver