i am wearing combo for smobbing but i <3 weir so i must pk him
o S HP:Critical MV:Weary > [hide ]
You attempt to hide yourself.
o S HP:Critical MV:Haggard > [ba h.human]
Backstab who?
o S HP:Critical MV:Haggard > [ch w]
You will now flee if you go below 35 hit points.
o S HP:Critical MV:Haggard > The Dusty Road
[ obvious exits: N E S W ]
East: A raven is here flying around.
o S HP:Critical MV:Haggard > The Dusty Road
[ obvious exits: E W ]
East: A raven is here flying around.
A raven is here, watching.
o S HP:Critical MV:Haggard > The Dusty Road
[ obvious exits: E S W ]
East: A green woodpecker is here flying around.
West: A raven is here flying around.
*Corath* is standing here, riding a warhorse.
A draft horse is here.
* S HP:Critical MV:Haggard >
*Corath* tries to slice you, but you deflect the blow.
* S HP:Critical MV:Haggard - Corath: Scratched >
No way! You're fighting for your life!
* S HP:Critical MV:Haggard - Corath: Scratched >
You pierce *Corath*'s body.
You panic and attempt to flee!
Troika narrates 'on 2n burnt'
Troika narrates 'buffing'
You flee head over heels.
Entrance to the Forest
[ obvious exits: N S ]
Heavy Forest
[ obvious exits: N E S ]
o S HP:Critical MV:Haggard > You narrate 'i am haggard!!!'
o S HP:Critical MV:Haggard > Trail in the Forest
[ obvious exits: E W ]
o S HP:Critical MV:Haggard >
A sergeant bellows 'lf@wp cEF Idv^ LfpwW HlXX eyu _DWU ?bKdNDaw'
A sergeant bellows 'nIt]I aU@ ^eLO xBFCo Lfa[ wRP RJFs gLpRWapa'
o S HP:Critical MV:Haggard > Alas, you cannot go that way...
o S HP:Critical MV:Haggard > Heavy Forest
[ obvious exits: N S W ]
An owl is here flying around.
o S HP:Critical MV:Haggard > [g vial purse]
You get a thin vial of yellow fluid from a small purse.
o S HP:Critical MV:Haggard > [qua vial]
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
o S HP:Critical MV:Weary > Opening in the Forest
[ obvious exits: N S ]
o S HP:Critical MV:Weary > Your heartbeat calms down more as you feel less panicked.
The Dusty Road
[ obvious exits: E S W ]
East: West: A green woodpecker is here flying around.
A raven is visible flying high in the sky.
o S HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
West: A raven is visible flying high in the sky.
*Corath* is standing here, riding a warhorse.
A Shienaran scout blends into the surroundings here.
A dun mare is here, snorting angrily.
* S HP:Beaten MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
o S HP:Beaten MV:Winded >
*Corath* has arrived from the west, riding a warhorse.
* S HP:Beaten MV:Winded >
*Corath* tries to slice you, but you parry successfully.
* S HP:Beaten MV:Winded - Corath: Scratched > [k weir]
They aren't here.
* S HP:Beaten MV:Winded - Corath: Scratched > No way! You're fighting for your life!
* S HP:Beaten MV:Winded - Corath: Scratched >
You panic and attempt to flee!
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
Wept has arrived from the north.
o S HP:Beaten MV:Winded > Troika has arrived from the north, riding a shadow stallion.
o S HP:Beaten MV:Winded > *Corath* has arrived from the south, riding a warhorse.
You narrate 'where?'
* S HP:Beaten MV:Winded >
*Corath* tries to slice Troika, but he parries successfully.
* S HP:Beaten MV:Winded >
Troika tries to scythe *Corath*, but he deflects the blow.
*Corath* slices Troika's body.
* S HP:Beaten MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A black messenger pigeon is here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
o S HP:Beaten MV:Winded > Hidden Path
[ obvious exits: N S ]
*Corath* is here, fighting Troika, riding a warhorse.
Troika the Myrddraal is here, fighting Corath, riding a shadow stallion.
Wept the Dark Master is here, fighting Corath.
* S HP:Beaten MV:Winded > [k human]
You pierce *Corath*'s left foot very hard.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
Troika narrates 'u suck'
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
Troika panics, and attempts to flee!
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
You pierce *Corath*'s body.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
*Corath* sends Troika sprawling with a powerful bash!
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt > Ok.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt > [ch m wimpy]
Mood changed to: Wimpy
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
*Corath* avoids being bashed by Wept who loses his balance and falls!
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
You try to pierce *Corath*, but he deflects the blow.
*Corath* slices Troika's left arm very hard.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
You pierce *Corath*'s body hard.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
Wept clambers to his feet.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt >
Wept tries to slice *Corath*, but he deflects the blow.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt > [k corath]
You do the best you can!
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt > [whe ]
Players in your Zone
--------------------
Krul - Hidden Path
Troika - Hidden Path
Wept - Hidden Path
You catch the scent of horses nearby.
* S HP:Beaten MV:Winded - Troika: Wounded - Corath: Hurt > l
You pierce *Corath*'s right leg.
*Corath* slices Troika's body hard.
* S HP:Beaten MV:Tiring - Troika: Battered - Corath: Hurt >
Troika leaves north riding a shadow stallion.
* S HP:Beaten MV:Tiring - Corath: Hurt > [ch m wimpy]
Mood changed to: Wimpy
* S HP:Beaten MV:Tiring - Corath: Hurt > Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
*Corath* is here, fighting YOU!, riding a warhorse.
Wept the Dark Master is here, fighting Corath.
* S HP:Beaten MV:Tiring - Corath: Hurt >
You try to pierce *Corath*, but he deflects the blow.
* S HP:Beaten MV:Tiring - Corath: Hurt >
A sergeant bellows 'fIR fQLa[Qdji @Kerrq QTi \KgZ kSqBZKid'
A sergeant bellows 'Bep jrbH?AmPc owFifd YVj xhum nEMT[OWE'
*Corath* avoids being bashed by Wept who loses his balance and falls!
* S HP:Beaten MV:Tiring - Corath: Hurt >
You panic and attempt to flee!
Troika narrates '1n'
*Corath* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
*Corath* slices your left foot extremely hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A Shienaran scout blends into the surroundings here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Alas, you cannot go that way...
o S HP:Critical MV:Winded > The Dusty Road
[ obvious exits: S W ]
A raven is here flying around.
o S HP:Critical MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A Shienaran scout blends into the surroundings here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
o S HP:Critical MV:Winded > Hidden Path
[ obvious exits: N S ]
Wept the Dark Master is sitting here.
o S HP:Critical MV:Winded > [k corath]
They aren't here.
Wept clambers to his feet.
o S HP:Critical MV:Winded > [k weir]
They aren't here.
Wept leaves south.
o S HP:Critical MV:Winded > [whe ]
Players in your Zone
--------------------
Troika - Branch in Hidden Path
Wept - Burnt Wagons
Krul - Hidden Path
You catch the scent of horses nearby.
o S HP:Critical MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A Shienaran scout blends into the surroundings here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Wept the Dark Master is standing here.
o S HP:Critical MV:Winded > You have 21(376) hit and 101(235) movement points.
You have scored 90568587 experience points and 1112 quest points.
You need 2931413 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are standing.
o S HP:Critical MV:Winded >
A sergeant bellows 'uVF PIa[vsIIH CsLcw_ eCK n`pz auu\j?Wz'
o S HP:Critical MV:Winded >
Troika has arrived from the north, riding a shadow stallion.
o S HP:Critical MV:Winded >
Wept leaves north.
o S HP:Critical MV:Winded > na i am of the critical hitpoints troika my love
You narrate 'i am of the critical hitpoints troika my love'
o S HP:Critical MV:Tiring >
*Corath* has arrived from the north, riding a warhorse.
Troika assumes an offensive striking posture.
* S HP:Critical MV:Tiring >
*Corath* tries to slice Wept, but he deflects the blow.
* S HP:Critical MV:Tiring > [k corath]
You pierce *Corath*'s body.
* S HP:Critical MV:Tiring - Wept: Beaten - Corath: Hurt >
You try to pierce *Corath*, but he parries successfully.
* S HP:Critical MV:Tiring - Wept: Beaten - Corath: Hurt >
Troika gets a tinful of a black, foul liquid from a backpack.
* S HP:Critical MV:Tiring - Wept: Beaten - Corath: Hurt >
You try to pierce *Corath*, but he parries successfully.
* S HP:Critical MV:Tiring - Wept: Beaten - Corath: Hurt >
Troika scythes *Corath*'s right leg very hard.
* S HP:Critical MV:Tiring - Wept: Beaten - Corath: Hurt >
*Corath* sends Wept sprawling with a powerful bash!
Wept panics, and attempts to flee!
*Weir* has arrived from the north, riding a warhorse.
* S HP:Critical MV:Tiring - Wept: Beaten - Corath: Hurt >
*Weir* strikes Wept's right leg hard.
* S HP:Critical MV:Tiring - Wept: Beaten - Corath: Hurt > *Weir* strikes Wept's body hard.
Troika scythes *Corath*'s right hand very hard.
You pierce *Corath*'s body.
*Corath* slices Wept's body extremely hard.
You pierce *Corath*'s right arm hard.
* S HP:Critical MV:Tiring - Wept: Critical - Corath: Wounded > Troika quaffs a tinful of a black, foul liquid.
A black aura surrounds Troika, who looks much better.
[ch m wimpy]
Mood changed to: Wimpy
* S HP:Critical MV:Tiring - Wept: Critical - Corath: Wounded > Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A Shienaran scout blends into the surroundings here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
*Weir* is here, fighting Wept, riding a warhorse.
*Corath* is here, fighting Wept, riding a warhorse.
Wept the Dark Master is sitting here.
Troika the Myrddraal is here, fighting Corath, riding a shadow stallion.
Wept leaves east.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
*Weir* leaves east riding a warhorse.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
Troika scythes *Corath*'s left foot hard.
You pierce *Corath*'s body very hard.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
You pierce *Corath*'s body hard.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
*Weir* has arrived from the east, riding a warhorse.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded > [whe ]
Players in your Zone
--------------------
Wept - Open Forest
Troika - Burnt Wagons
Krul - Burnt Wagons
You catch the scent of horses nearby.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
*Weir* tries to strike you, but you parry successfully.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
*Weir* tries to strike you, but you deflect the blow.
*Corath* slices Troika's body.
You pierce *Corath*'s right arm hard.
*Corath* sends Troika sprawling with a powerful bash!
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
Weir assumes an offensive striking posture.
* S HP:Critical MV:Tiring - Troika: Battered - Corath: Wounded >
You panic and attempt to flee!
*Weir* strikes your head.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
West: A raven is here flying around.
[hide ]
You look around for somewhere to conceal yourself, but to no avail.
o S HP:Critical MV:Tiring >
*Weir* has arrived from the west, riding a warhorse.
* S HP:Critical MV:Tiring >
*Weir* strikes your head hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
*Weir* tries to strike you, but you deflect the blow.
A raven now follows Weir.
You flee head over heels.
Burnt Wagons
[ obvious exits: N E W ]
East: West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Wept the Dark Master is here, fighting Corath.
*Corath* is here, fighting Troika, riding a warhorse.
Troika the Myrddraal is here, fighting Corath, riding a shadow stallion.
Alas, you cannot go that way...
* S HP:Critical MV:Tiring > Alas, you cannot go that way...
* S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E W ]
East: Wept the Dark Master is here, fighting Corath.
West: A Shienaran scout blends into the surroundings here.
A dun mare is here, snorting angrily.
o S HP:Critical MV:Tiring >
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
The Dusty Road
[ obvious exits: E S W ]
East: A dun mare is here, snorting angrily.
West: A green woodpecker is visible flying high in the sky.
A Shienaran scout blends into the surroundings here.
A raven is visible flying high in the sky.
o S HP:Critical MV:Strong > You have 17(376) hit and 179(235) movement points.
You have scored 90567927 experience points and 1112 quest points.
You need 2932073 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are standing.
o S HP:Critical MV:Strong > The Dusty Road
[ obvious exits: E W ]
East: A raven is here flying around.
West: A Shienaran scout blends into the surroundings here.
A dun mare is here, snorting angrily.
o S HP:Critical MV:Tiring > Wept has arrived from the east.
Wept panics, and attempts to flee!
Wept leaves east.
o S HP:Critical MV:Tiring > [ch w]
You will now flee if you go below 16 hit points.
o S HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Wept the Dark Master is standing here.
Troika the Myrddraal is here, fighting Weir, riding a shadow stallion.
A raven is here flying around.
*Weir* is here, fighting Troika, riding a warhorse.
*Corath* is standing here, riding a warhorse.
* S HP:Critical MV:Tiring >
*Corath* slices your body hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Troika assumes an offensive striking posture.
You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
South: Wept the Dark Master is standing here.
West: Alas, you cannot go that way...
o S HP:Critical MV:Tiring > [hide ]
You attempt to hide yourself.
o S HP:Critical MV:Tiring > [ba h.human]
Backstab who?
o S HP:Critical MV:Tiring >
*Corath* has arrived from the west, riding a warhorse.
* S HP:Critical MV:Tiring > *Corath* tries to slice you, but you parry successfully.
No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Corath: Wounded > No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Corath: Wounded > No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Corath: Wounded > No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Corath: Wounded > HP:Critical MP:Tiring
You have scored 90566576 experience points and 1112 quest points.
You need 2933424 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are fighting Corath.
* S HP:Critical MV:Tiring - Corath: Wounded >
You panic and attempt to flee!
*Corath* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Burnt Wagons
[ obvious exits: N E W ]
East: West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Troika the Myrddraal is here, fighting Weir, riding a shadow stallion.
A raven is here flying around.
*Weir* is sitting here, riding a warhorse.
* S HP:Critical MV:Tiring >
*Corath* has arrived from the east, riding a warhorse.
* S HP:Critical MV:Tiring >
Troika scythes *Weir*'s body very hard.
*Corath* tries to slice you, but you parry successfully.
Troika narrates 'weir bashed burnt'
* S HP:Critical MV:Tiring - Corath: Wounded >
Wept has arrived from the east.
* S HP:Critical MV:Tiring - Corath: Wounded >
Wept tries to slice *Corath*, but he deflects the blow.
* S HP:Critical MV:Tiring - Corath: Wounded >
*Weir* leaves west riding a warhorse.
*Weir* has arrived from the west, riding a warhorse.
* S HP:Critical MV:Tiring - Corath: Wounded >
*Corath* tries to slice you, but you parry successfully.
* S HP:Critical MV:Tiring - Corath: Wounded >
Troika tries to scythe *Weir*, but he parries successfully.
* S HP:Critical MV:Tiring - Corath: Wounded > No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Corath: Wounded > No way! You're fighting for your life!
Wept sends *Corath* sprawling with a powerful bash!
*Weir* panics, and attempts to flee!
* S HP:Critical MV:Tiring - Corath: Battered > No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Corath: Battered > No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Corath: Battered >
You panic and attempt to flee!
*Weir* leaves east riding a warhorse.
Wept slices *Corath*'s body extremely hard.
You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
South: A green woodpecker is here flying around.
West: Wept the Dark Master is here, fighting Corath.
[hide ]
You attempt to hide yourself.
o S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N S ]
South: A green woodpecker is here flying around.
o S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E S ]
North: A green woodpecker is here flying around.
o S HP:Critical MV:Tiring > Little Trail
[ obvious exits: N W ]
o S HP:Critical MV:Tiring > Heavy Forest
[ obvious exits: E W ]
o S HP:Critical MV:Tiring > You have 12(376) hit and 157(235) movement points.
You have scored 90563874 experience points and 1112 quest points.
You need 2936126 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are standing.
o S HP:Critical MV:Tiring > Open Forest
[ obvious exits: E S W ]
o S HP:Critical MV:Tiring > na 12 hps
You narrate '12 hps'
o S HP:Critical MV:Tiring > Open Forest
[ obvious exits: N E S ]
o S HP:Critical MV:Tiring > Heavy Forest
[ obvious exits: N S W ]
o S HP:Critical MV:Tiring > Opening in the Forest
[ obvious exits: N S ]
An owl is here, looking for mice.
o S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
East: Wept the Dark Master is standing here.
West: A green woodpecker is visible flying high in the sky.
A Shienaran scout blends into the surroundings here.
A raven is visible flying high in the sky.
* S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E W ]
East: West: A Shienaran scout blends into the surroundings here.
Wept the Dark Master is standing here.
A dun mare is here, snorting angrily.
o S HP:Critical MV:Tiring > [hide ]
You attempt to hide yourself.
o S HP:Critical MV:Tiring > [ba h.human]
Backstab who?
o S HP:Critical MV:Tiring >
Troika narrates 'corath bashed beat'
o S HP:Critical MV:Tiring > I see no person by that name here!
o S HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Wept the Dark Master is here, fighting Corath.
Troika the Myrddraal is here, fighting Corath, riding a shadow stallion.
*Corath* is sitting here, riding a warhorse.
A raven is here flying around.
* S HP:Critical MV:Tiring > *Weir* has arrived from the west, riding a warhorse.
A raven has arrived from the west.
A soldier has arrived from the west.
* S HP:Critical MV:Tiring > *Corath* panics, and attempts to flee!
[whe ]
Players in your Zone
--------------------
Krul - Burnt Wagons
Wept - Burnt Wagons
Troika - Burnt Wagons
You catch the scent of horses nearby.
*Weir* tries to strike you, but you parry successfully.
* S HP:Critical MV:Tiring - Weir: Beaten >
You try to pierce *Weir*, but he parries successfully.
*Weir* gives a soldier an order.
A soldier barely scythes Troika's left leg.
* S HP:Critical MV:Tiring - Weir: Beaten >
*Corath* leaves east riding a warhorse.
*Weir* gives a soldier an order.
* S HP:Critical MV:Tiring - Weir: Beaten > No way! You're fighting for your life!
Weir assumes an offensive striking posture.
* S HP:Critical MV:Tiring - Weir: Beaten >
Troika scythes a soldier's body extremely hard.
You try to pierce *Weir*, but he parries successfully.
*Weir* strikes your left foot hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Weir assumes an offensive striking posture.
A soldier sends Troika sprawling with a powerful bash!
*Weir* intercepts Wept's attack on his mount.
Wept tries to slice *Weir*, but he deflects the blow.
Wept tries to slice *Weir*, but he deflects the blow.
A soldier tickles Troika's body with his scythe.
You pierce *Weir*'s body hard.
*Weir* tries to strike you, but you parry successfully.
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
Burnt Wagons
[ obvious exits: N E W ]
West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
A soldier is here, fighting Troika.
A raven is here flying around.
*Weir* is here, fighting Wept, riding a warhorse.
Wept the Dark Master is here, fighting Weir.
Troika the Myrddraal is sitting here, riding a shadow stallion.
A raven is here flying around.
* S HP:Critical MV:Tiring >
*Corath* has arrived from the east, riding a warhorse.
*Weir* panics, and attempts to flee!
* S HP:Critical MV:Tiring > *Corath* tries to slice you, but you parry successfully.
[k human]
You do the best you can!
* S HP:Critical MV:Tiring - Corath: Critical >
You try to pierce *Corath*, but he parries successfully.
* S HP:Critical MV:Tiring - Corath: Critical >
You pierce *Corath*'s body hard.
*Weir* tries to strike Wept, but he deflects the blow.
A soldier barely scythes Troika's body.
*Weir* leaves east riding a warhorse.
* S HP:Critical MV:Tiring - Corath: Critical >
*Weir* has arrived from the east, riding a warhorse.
* S HP:Critical MV:Tiring - Corath: Critical >
*Weir* tries to strike Troika, but he deflects the blow.
* S HP:Critical MV:Tiring - Corath: Critical >
Troika assumes a defensive striking posture.
* S HP:Critical MV:Tiring - Corath: Critical >
Troika panics, and attempts to flee!
* S HP:Critical MV:Tiring - Corath: Critical >
Weir assumes an offensive striking posture.
* S HP:Critical MV:Tiring - Corath: Critical >
*Corath* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Wept slices *Weir*'s body very hard.
*Weir* strikes Troika's left hand hard.
Troika panics, and attempts to flee!
A soldier joins Weir's fight!
*Corath* slices your body hard.
You wish that your wounds would stop BLEEDING so much!
*Weir* gives a soldier an order.
Corath assumes a defensive striking posture.
*Weir* gives a soldier an order.
Troika has arrived from the north, riding a shadow stallion.
Troika scythes a soldier's body extremely hard.
*Weir* panics, and attempts to flee!
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
Burnt Wagons
[ obvious exits: N E W ]
West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Troika the Myrddraal is here, fighting a soldier, riding a shadow stallion.
*Weir* is here, fighting Wept, riding a warhorse.
*Corath* is standing here, riding a warhorse.
A soldier is here, fighting Wept.
A raven is here flying around.
Wept the Dark Master is here, fighting Weir.
A raven is here flying around.
* S HP:Critical MV:Tiring > [k human]
You pierce a soldier's body very hard.
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Hurt >
*Weir* avoids being bashed by Wept who loses his balance and falls!
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Hurt >
You pierce a soldier's body hard.
Troika scythes a soldier's body very hard.
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded >
*Corath* leaves north riding a warhorse.
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded >
*Weir* leaves north riding a warhorse.
o S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded >
A soldier sends Wept sprawling with a powerful bash!
Wept panics, and attempts to flee!
o S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded > [k human]
They aren't here.
o S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded >
*Weir* has arrived from the north, riding a warhorse.
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded >
*Weir* strikes Wept's body extremely hard.
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded > *Weir* strikes Wept's body very hard.
You pierce a soldier's left arm very hard.
A soldier tries to scythe Wept, but he deflects the blow.
[k human]
You do the best you can!
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded > [k human]
You do the best you can!
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded >
You try to pierce a soldier, but he deflects the blow.
* S HP:Critical MV:Tiring - Wept: Critical - a soldier: Wounded >
Wept leaves east.
* S HP:Critical MV:Tiring - a soldier: Wounded >
*Weir* leaves west riding a warhorse.
A raven leaves west.
o S HP:Critical MV:Tiring - a soldier: Wounded >
*Weir* has arrived from the west, riding a warhorse.
A raven has arrived from the west.
A raven has arrived from the west.
* S HP:Critical MV:Tiring - a soldier: Wounded >
You panic and attempt to flee!
A soldier tries to scythe you, but you dodge the attack.
*Weir* leaves east riding a warhorse.
A raven leaves east.
A raven leaves east.
A soldier tries to scythe you, but you parry successfully.
You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
East: A tough Shienaran soldier waits here.
West: A Shienaran scout blends into the surroundings here.
A dun mare is here, snorting angrily.
Alas, you cannot go that way...
o S HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
East: Wept the Dark Master is here, fighting Weir.
West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
A tough Shienaran soldier waits here.
o S HP:Critical MV:Tiring > Alas, you cannot go that way...
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
o S HP:Critical MV:Tiring >
Your heartbeat calms down more as you feel less panicked.
The Dusty Road
[ obvious exits: S W ]
South: A green woodpecker is here flying around.
West: A tough Shienaran soldier waits here.
Wept the Dark Master is here, fighting Weir.
Troika the Myrddraal is here, fighting Weir, riding a shadow stallion.
A raven is here flying around.
A raven is here flying around.
*Weir* is here, fighting Wept, riding a warhorse.
* S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N S ]
North: Wept the Dark Master is here, fighting Weir.
A green woodpecker is here flying around.
*Weir* has arrived from the north, riding a warhorse.
* S HP:Critical MV:Tiring > [k weir]
You try to pierce *Weir*, but he parries successfully.
* S HP:Critical MV:Tiring - Weir: Critical > No way! You're fighting for your life!
* S HP:Critical MV:Tiring - Weir: Critical > [k weir]
You do the best you can!
* S HP:Critical MV:Tiring - Weir: Critical >
*Weir* panics, and attempts to flee!
* S HP:Critical MV:Tiring - Weir: Critical >
Troika has arrived from the north, riding a shadow stallion.
* S HP:Critical MV:Tiring - Weir: Critical > [ch m brave]
Mood changed to: Brave
* S HP:Critical MV:Tiring - Weir: Critical >
Troika scythes *Weir*'s left arm hard.
* S HP:Critical MV:Tiring - Weir: Critical >
Troika tries to scythe *Weir*, but he deflects the blow.
You pierce *Weir*'s left arm very hard.
* S HP:Critical MV:Tiring - Weir: Critical >
*Weir* leaves south riding a warhorse.
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
Wept has arrived from the north.
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
o S HP:Critical MV:Tiring > Troika leaves south riding a shadow stallion.
You follow Troika.
The Dusty Road
[ obvious exits: N E S ]
North: Wept the Dark Master is standing here.
Troika the Myrddraal is standing here, riding a shadow stallion.
[k weir]
They aren't here.
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
o S HP:Critical MV:Tiring > You follow Troika.
The Dusty Road
[ obvious exits: E W ]
Troika the Myrddraal is standing here, riding a shadow stallion.
[k weir]
They aren't here.
o S HP:Critical MV:Tiring > You follow Troika.
The Dusty Road
[ obvious exits: E S W ]
East: A Shienaran scout blends into the surroundings here.
Troika the Myrddraal is standing here, riding a shadow stallion.
[k weir]
They aren't here.
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
o S HP:Critical MV:Tiring > [k weir]
They aren't here.
o S HP:Critical MV:Tiring > Troika leaves south riding a shadow stallion.
You follow Troika.
Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
Troika the Myrddraal is standing here, riding a shadow stallion.
[k weir]
They aren't here.
* S HP:Critical MV:Tiring > [k weir]
They aren't here.
* S HP:Critical MV:Tiring > [k weir]
They aren't here.
* S HP:Critical MV:Tiring > [k weir]
They aren't here.
* S HP:Critical MV:Tiring > [k weir]
They aren't here.
* S HP:Critical MV:Tiring > [k weir]
They aren't here.
* S HP:Critical MV:Tiring > [k weir]
They aren't here.
* S HP:Critical MV:Tiring > [whe ]
Players in your Zone
--------------------
Wept - The Dusty Road
Krul - Dusty Road by Fal Dara
Troika - Dusty Road by Fal Dara
You catch the scent of horses nearby.
* S HP:Critical MV:Tiring >
You follow Troika.
The Dusty Road
[ obvious exits: E S W ]
East: A Shienaran scout blends into the surroundings here.
Troika the Myrddraal is standing here, riding a shadow stallion.
Wept the Dark Master is standing here.
o S HP:Critical MV:Tiring >
You follow Troika.
The Dusty Road
[ obvious exits: E W ]
East: Wept the Dark Master is standing here.
Troika the Myrddraal is standing here, riding a shadow stallion.
o S HP:Critical MV:Tiring >
Troika leaves west riding a shadow stallion.
You follow Troika.
The Dusty Road
[ obvious exits: N E S ]
North: A green woodpecker is here flying around.
Troika the Myrddraal is standing here, riding a shadow stallion.
o S HP:Critical MV:Tiring > Troika leaves north riding a shadow stallion.
You follow Troika.
The Dusty Road
[ obvious exits: N S ]
North: A raven is here flying around.
Troika the Myrddraal is standing here, riding a shadow stallion.
A green woodpecker is here flying around.
You narrate 'scent still'
o S HP:Critical MV:Tiring > You have 4(376) hit and 143(235) movement points.
You have scored 90563001 experience points and 1112 quest points.
You need 2936999 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are standing.
o S HP:Critical MV:Tiring > You are carrying:
Nothing.
o S HP:Critical MV:Tiring >
You follow Troika.
The Dusty Road
[ obvious exits: S W ]
South: A green woodpecker is here flying around.
West: A tough Shienaran soldier waits here.
Troika the Myrddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A raven is here flying around.
o S HP:Critical MV:Tiring >
Troika leaves west riding a shadow stallion.
You follow Troika.
Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Troika the Myrddraal is standing here, riding a shadow stallion.
A tough Shienaran soldier waits here.
o S HP:Critical MV:Tiring > You get a cup of thready brown tea from a small purse.
o S HP:Critical MV:Tiring > You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.
o S HP:Critical MV:Tiring >
Troika scythes a soldier's body into bloody fragments!
o S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E W ]
East: West: A Shienaran scout blends into the surroundings here.
A dun mare is here, snorting angrily.
Wept narrates 'this is fun lol'
o S HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A dun mare is here, snorting angrily.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here.
Troika the Myrddraal is here, fighting a soldier, riding a shadow stallion.
A soldier is here, fighting Troika.
o S HP:Critical MV:Tiring >
A soldier tries to scythe Troika, but he deflects the blow.
Troika scythes a soldier's body into bloody fragments!
o S HP:Critical MV:Tiring > You pierce a soldier's head extremely hard.
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Battered >
Wept has arrived from the east.
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Battered >
You pierce a soldier's body very hard.
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Battered > You narrate 'haha yeah'
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Battered >
Wept slices a soldier's body very hard.
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Beaten >
Wept slices a soldier's body into bloody fragments!
You pierce a soldier's right arm hard.
A soldier tries to scythe Troika, but he parries successfully.
Troika scythes a soldier's body into bloody fragments!
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Critical > You are carrying:
Nothing.
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Critical >
Troika narrates 'both crit'
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Critical >
Wept narrates 'though we're all about to die'
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Critical > It is a small purse.
When you look inside, you see:
purse (used) :
the death scalp of Kiraf the vagabond leader slain in the Aiel Waste
thirteen copper pennys
an oilstone
[2] a cup of thready brown tea
a thin vial of yellow fluid
o S HP:Critical MV:Tiring - Troika: Battered - a soldier: Critical >
Wept slices a soldier's left leg very hard.
A soldier is dead! R.I.P.
Your blood freezes as you hear a soldier's death cry.
o S HP:Critical MV:Tiring >
Wept narrates 'except troika'
o S HP:Critical MV:Tiring > You narrate 'nod'
o S HP:Critical MV:Tiring > [whe ]
Players in your Zone
--------------------
Wept - Burnt Wagons
Krul - Burnt Wagons
Troika - Burnt Wagons
You catch the scent of horses nearby.
o S HP:Critical MV:Tiring >
Wept assumes a defensive striking posture.
o S HP:Critical MV:Tiring > [ch m wimpy]
Mood changed to: Wimpy
o S HP:Critical MV:Tiring >
Troika leaves north riding a shadow stallion.
You follow Troika.
Hidden Path
[ obvious exits: N S ]
Troika the Myrddraal is standing here, riding a shadow stallion.
o S HP:Critical MV:Tiring >
Troika leaves north riding a shadow stallion.
You follow Troika.
Hidden Path
[ obvious exits: N S ]
Troika the Myrddraal is standing here, riding a shadow stallion.
*Corath* is standing here, riding a warhorse.
*Weir* is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
*Weir* tries to strike you, but you parry successfully.
* S HP:Critical MV:Tiring - Weir: Critical >
You try to pierce *Weir*, but he parries successfully.
A sergeant joins Weir's fight!
A sergeant joins a sergeant's fight!
*Weir* tries to strike you, but you deflect the blow.
*Corath* slices your right leg hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Troika tries to scythe *Corath*, but he parries successfully.
A sergeant bellows 'XOG HQYGnYhVU n@Fn[@ epc ?tvH xhJHdgZl'
A sergeant bellows 'sa_ KgnziHVYv oFTAoY knR WnSA og`glU_J'
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
o S HP:Critical MV:Tiring > [hide ]
You attempt to hide yourself.
o S HP:Critical MV:Tiring > You have 6(376) hit and 128(235) movement points.
You have scored 90562385 experience points and 1112 quest points.
You need 2937615 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are standing.
o S HP:Critical MV:Tiring >
Wept narrates 'i was at 14 hps hehe'
o S HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
East: A raven is here flying around.
West: A Shienaran scout blends into the surroundings here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here. [2]
Wept the Dark Master is standing here.
o S HP:Critical MV:Tiring > Wept leaves north.
o S HP:Critical MV:Tiring > [whe ]
Players in your Zone
--------------------
Wept - Hidden Path
Krul - Burnt Wagons
Troika - Hidden Path
You catch the scent of horses nearby.
o S HP:Critical MV:Tiring >
Troika narrates '2n'
o S HP:Critical MV:Tiring >
A sergeant bellows 'rGij_ ncr ]xKP n@HzM Jiuf ei? QCl\ EJExJg_j'
A sergeant bellows 'IQagd Yrb Qgx@ qwoAQ GwuB i_O oHsK qt[@BA`g'
o S HP:Critical MV:Tiring > You narrate '6 hps'
o S HP:Critical MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail.
o S HP:Critical MV:Tiring >
*Corath* has arrived from the north, riding a warhorse.
* S HP:Critical MV:Tiring > *Corath* tries to slice you, but you parry successfully.
You narrate 'im burnt'
* S HP:Critical MV:Tiring - Corath: Critical > No way! You're fighting for your life!
Wept has arrived from the north.
* S HP:Critical MV:Tiring - Corath: Critical >
Wept slices *Corath*'s right leg hard.
* S HP:Critical MV:Tiring - Corath: Critical > You pierce *Corath*'s body.
*Corath* panics, and attempts to flee!
You narrate 'on'
* S HP:Critical MV:Tiring - Corath: Critical >
*Corath* leaves west riding a warhorse.
o S HP:Critical MV:Tiring > [k corath]
They aren't here.
o S HP:Critical MV:Tiring > [k corath]
They aren't here.
o S HP:Critical MV:Tiring > [k corath]
They aren't here.
Wept leaves west.
o S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E W ]
West: Wept the Dark Master is standing here.
A Shienaran scout blends into the surroundings here.
A dun mare is here, snorting angrily.
Wept leaves west.
* S HP:Critical MV:Tiring > [k corath]
They aren't here.
* S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
East: A Shienaran scout blends into the surroundings here.
West: A green woodpecker is visible flying high in the sky.
Wept the Dark Master is standing here.
o S HP:Critical MV:Tiring > [k corath]
They aren't here.
o S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E W ]
East: Wept the Dark Master is standing here.
West: A draft horse is here.
A green woodpecker is visible flying high in the sky.
o S HP:Critical MV:Tiring > [k corath]
They aren't here.
o S HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
East: A green woodpecker is visible flying high in the sky.
West: A raven is here flying around.
A draft horse is here.
o S HP:Critical MV:Winded > The Dusty Road
[ obvious exits: E W ]
East: Wept the Dark Master is standing here.
A Shienaran scout blends into the surroundings here.
A dun mare is here, snorting angrily.
* S HP:Critical MV:Winded > [whe ]
Players in your Zone
--------------------
Wept - Hidden Path
Krul - The Dusty Road
Troika - Hidden Path
You catch the scent of horses nearby.
* S HP:Critical MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
East: A green woodpecker is here flying around.
West: A Shienaran scout blends into the surroundings here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here. [2]
o S HP:Critical MV:Winded > [ch p defensive]
Posture changed to: Defensive
o S HP:Critical MV:Winded > g
A sergeant bellows 'izjWD JPq iNbJ bqWsC ipBs dXu SLjJ Od]ydDNi'
A sergeant bellows 'IboM@ BEP JLNc QxHSS YfgL ZQT p^[T @uuBTiIU'
[whe ]
Players in your Zone
--------------------
Wept - Hidden Path
Krul - Burnt Wagons
Troika - Hidden Path
You catch the scent of horses nearby.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > You have 19(376) hit and 108(235) movement points.
You have scored 90562644 experience points and 1112 quest points.
You need 2937356 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are standing.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [ch w]
You will now flee if you go below 18 hit points.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
Wept has arrived from the north.
o S HP:Critical MV:Winded > [whe ]
Players in your Zone
--------------------
Wept - Burnt Wagons
Krul - Burnt Wagons
Troika - Hidden Path
You catch the scent of horses nearby.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
*Weir* has arrived from the north, riding a warhorse.
* S HP:Critical MV:Winded > [k human]
You try to pierce *Weir*, but he deflects the blow.
Wept assumes a defensive striking posture.
* S HP:Critical MV:Winded - Weir: Critical > [k human]
You do the best you can!
* S HP:Critical MV:Winded - Weir: Critical > [k human]
You do the best you can!
* S HP:Critical MV:Winded - Weir: Critical > [k human]
You do the best you can!
* S HP:Critical MV:Winded - Weir: Critical > [k human]
You do the best you can!
*Weir* panics, and attempts to flee!
* S HP:Critical MV:Winded - Weir: Critical > [k human]
You do the best you can!
* S HP:Critical MV:Winded - Weir: Critical >
Wept has arrived from the east.
* S HP:Critical MV:Winded - Weir: Critical > You narrate 'burnt'
Wept slices *Weir*'s body very hard.
* S HP:Critical MV:Winded - Weir: Critical > [ch m brave]
Mood changed to: Brave
* S HP:Critical MV:Winded - Weir: Critical > [k human]
You do the best you can!
*Weir* leaves north riding a warhorse.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [whe ]
Players in your Zone
--------------------
Troika - Branch in Hidden Path
Wept - Burnt Wagons
Krul - Burnt Wagons
You catch the scent of horses nearby.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
East: A green woodpecker is here flying around.
West: A Shienaran scout blends into the surroundings here.
A water skin has been left on the ground.
A torch is here on the ground.
A set of thin metal leggings is here.
A small purse is here.
A wide leather belt has been cast off here.
A seven-foot pole with a large axe head rests here.
A pair of sturdy metal half-gauntlets has been set here.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
The corpse of a soldier is lying here. [2]
Wept the Dark Master is standing here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [whe ]
Players in your Zone
--------------------
Troika - Branch in Hidden Path
Wept - Burnt Wagons
Krul - Burnt Wagons
You catch the scent of horses nearby.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
Wept gets a thin vial of yellow fluid from a backpack.
o S HP:Critical MV:Winded > You have 19(376) hit and 108(235) movement points.
You have scored 90562644 experience points and 1112 quest points.
You need 2937356 exp to level and 1888 qp to rank.
You have acquired 595 alt qps to date.
You have amassed 1674 Turn points to date.
You have played 59 days and 17 hours (real time).
This ranks you as Krul the Master Havoc [Ko'bal 7] (Level 47).
You are standing.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded >
Wept quaffs a thin vial of yellow fluid.
Wept looks more invigorated and ready to go.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
o S HP:Critical MV:Winded > [k human]
They aren't here.
then wept died somehow
wept for days
Re: wept for days
You narrate 'i am of the critical hitpoints troika my love' -that made me laugh, I get out 'crit runnin' at best while I scream and hide