Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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erulak
Posts: 190
Joined: Thu Aug 31, 2017 7:11 pm

Re: Stab Thread

Post by erulak » Thu Feb 08, 2024 9:59 am

Lys wrote:
Wed Jan 03, 2024 11:49 pm
Im a little distressed that this is the way the world learns I have 4 arms.
I'm a little distressed nobody thought about how many keyboards can be manned with 4 arms.

Ominas
Posts: 459
Joined: Thu Jun 18, 2015 4:07 am

Re: Stab Thread

Post by Ominas » Thu Feb 08, 2024 10:36 am

I mean, say what you will, fire joke though. I legit laughed.

Jaxon
Posts: 24
Joined: Tue Dec 22, 2020 11:39 am

Re: Stab Thread

Post by Jaxon » Thu Feb 08, 2024 11:36 am

erulak wrote:
Thu Feb 08, 2024 9:59 am
Lys wrote:
Wed Jan 03, 2024 11:49 pm
Im a little distressed that this is the way the world learns I have 4 arms.
I'm a little distressed nobody thought about how many keyboards can be manned with 4 arms.
HA.

Skirrel
Posts: 25
Joined: Thu Nov 17, 2022 5:00 pm

Re: Stab Thread

Post by Skirrel » Thu Feb 08, 2024 4:10 pm

Inside the Gate
Two small watchtowers flank a gate in the short wall surrounding the town.
The gate does not appear often used, given the amount of rust on the hinges
and the few weeds which have sprung up at the base of the wooden doors. A
wide stone street begins at the gates, stretching off eastwards into the
town where the gleaming white mass of the White Bridge is visible above the
rooftops of the town. A perimeter road running north and south just within
the town walls intersects the stone boulevard a few spans from the gate.
[ obvious exits: N E S W ]
Zone: Whitebridge
Door east: gate
East: Penetrator the Pugnacious Destroyer is here, fighting Roberto.
South: A town watchman is here, patrolling the city.
West: A town watchman is here, patrolling the city.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Taivin* is standing here, riding a gray palfrey.

r
* S HP:Hurt MV:Tiring >
Penetrator narrates 'is ok'

* S HP:Hurt MV:Tiring > [k light]
You barely pierce *Taivin*'s body.

* S HP:Hurt MV:Tiring - Taivin: Wounded >

The gate closes quietly.

* S HP:Hurt MV:Tiring - Taivin: Wounded >

*Taivin* tries to smite you, but you parry successfully.
You pierce *Taivin*'s left leg.

* S HP:Hurt MV:Tiring - Taivin: Wounded >
f
e
h
You panic and attempt to flee!

You flee head over heels.
Stone Street
Upscale inns and a few shops line the stone street of Whitebridge.
Well-painted signage and larger, better-maintained storefronts mark the
area as prime real estate for those catering to merchants and traveling
nobles. The further removed one is from the docks, it appears, the more
desirable and expensive the lodging and shopping becomes. A large inn with
an intricately painted sign lies to the south, while to the east, the gates
of Whitebridge are visible, set into the low wall surrounding the town.
[ obvious exits: E S W ]
Zone: Whitebridge
East: South: Bartrim the innkeeper stands sullenly about.
West: A town watchman is here, patrolling the city.
The corpse of a rat is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
Inside the Gate
Two small watchtowers flank a gate in the short wall surrounding the town.
The gate does not appear often used, given the amount of rust on the hinges
and the few weeds which have sprung up at the base of the wooden doors. A
wide stone street begins at the gates, stretching off eastwards into the
town where the gleaming white mass of the White Bridge is visible above the
rooftops of the town. A perimeter road running north and south just within
the town walls intersects the stone boulevard a few spans from the gate.
[ obvious exits: N E S W ]
Zone: Whitebridge
Door east: gate
North: A sailor is here.
South: A town watchman is here, patrolling the city.
West: A town watchman is here, patrolling the city.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Taivin* is standing here, riding a gray palfrey.

x
* S HP:Hurt MV:Tiring >
[hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Tiring >
[ba h.light]
You silently approach your victim...
-=+*

You dodge a bash from *Taivin* who loses his balance and falls!
*+=- -=+
*
*Taivin* makes a strange sound as you place a silver-winged basilard in his back!
*Taivin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Taivin*'s death cry.

* S HP:Hurt MV:Tiring >
nar rip taivin
You narrate 'rip taivin'

v
scalp corpse
* S HP:Hurt MV:Tiring >
You lean over and sever the bloody head from the corpse of Taivin.

* S HP:Hurt MV:Tiring >
5
get all corpse
g
e
r
You get a large fillet of meat from the corpse of Taivin.
You get a pair of thick metal boots from the corpse of Taivin.
You get a pair of steel-plated greaves from the corpse of Taivin.
You get a water skin from the corpse of Taivin.
You get a dagger from the corpse of Taivin.
You get a studded leather belt with a crossed swords buckle from the corpse of Taivin.
You get a great claymore from the corpse of Taivin.
You get a pair of heavy metal gauntlets from the corpse of Taivin.
You get a pair of ebony-steel plate vambraces from the corpse of Taivin.
You get a backpack from the corpse of Taivin.
You get a black wool cape embroidered with a swooping hawk from the corpse of Taivin.
You get a shining steel breastplate from the corpse of Taivin.
You get an opal choker of fiery blue and pink beauty from the corpse of Taivin.
You get an opal choker of fiery blue and pink beauty from the corpse of Taivin.
a full metal helmet and visor: You can't carry that much weight.
You get a gold ring delicately carved with ivy from the corpse of Taivin.
You get an oilstone from the corpse of Taivin.
You get a lantern from the corpse of Taivin.

Skirrel
Posts: 25
Joined: Thu Nov 17, 2022 5:00 pm

Re: Stab Thread

Post by Skirrel » Fri Feb 16, 2024 4:02 pm

Intersection on Andahar Boulevard
In this rather dingy part of the city dwellings in a poor condition line
the street. Faded awnings hang over the stone paved street where waste
piles up in the gutter. To the south is a narrow street even more
disgusting than this part of the boulevard. A black lacquered coach bearing
a colorful sigil hurries by this filthy stretch of road.
[ obvious exits: E S W ]
Zone: West City of Tanchico
An oil lamp, set in a steel cage, hangs from a high wooden pole.
[hide ]
You attempt to hide yourself.

* S HP:Beaten MV:Winded >
You silently approach your victim...
-=+**+=- -=+
*Galfrey* gets a thin vial of yellow fluid from a backpack.

*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Beaten MV:Winded - Galfrey: Battered >
*Galfrey* tries to pierce you, but you deflect the blow.

* S HP:Beaten MV:Winded - Galfrey: Battered >

*Galfrey* tries to pierce you, but you parry successfully.

* S HP:Beaten MV:Winded - Galfrey: Battered >

*Galfrey* quaffs a thin vial of yellow fluid.
*Galfrey* looks more invigorated and ready to go.

* S HP:Beaten MV:Winded - Galfrey: Battered >
*Galfrey* tries to pierce you, but you deflect the blow.
An elite member of the Civil Watch has arrived from the south.
A member of the Civil Watch has arrived from the south.
A member of the Civil Watch has arrived from the south.

* S HP:Beaten MV:Winded - Galfrey: Battered >

A member of the Civil Watch joins Galfrey's fight!
A member of the Civil Watch joins a member of the Civil Watch's fight!
An elite member of the Civil Watch joins a member of the Civil Watch's fight!

* S HP:Beaten MV:Winded - Galfrey: Battered >

An elite member of the Civil Watch tries to lance you, but you parry successfully.
You swiftly dodge a member of the Civil Watch's attempt to lance you.
You swiftly dodge a member of the Civil Watch's attempt to lance you.
*Galfrey* tries to pierce you, but you deflect the blow.

* S HP:Beaten MV:Winded - Galfrey: Battered >
f
You panic and attempt to flee!

h

*Galfrey* tries to pierce you, but you parry successfully.

x

An elite member of the Civil Watch tries to lance you, but you deflect the blow.
A member of the Civil Watch tries to lance you, but you parry successfully.
A member of the Civil Watch tries to lance you, but you parry successfully.
*Galfrey* tries to pierce you, but you parry successfully.


(tic_timer): Tic in 7 seconds!
You flee head over heels.
Near the Maseta Peninsula
Some flowers have sprung up in the green thread of grass that separates the
two paved roads of this broad boulevard. The edges of the grass are torn
and in a generally bad condition, where horses tend to nip at the greenery
as they pass by. Throngs of people are visible down the street.
[ obvious exits: E S W ]
Zone: West City of Tanchico
East: A member of the Civil Watch stands guard warily.
South: A tall man with dark, hooded eyes sells medicinal herbs.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby.
[hide ]
You attempt to hide yourself.

o S HP:Beaten MV:Winded >
[ba h.light]
Backstab who?

o S HP:Beaten MV:Winded >
Backstab who?

* S HP:Beaten MV:Winded >
You silently approach your victim...
-=+**+=
Your extra burst of stamina fades.
(tic_timer): Tic length updated to: 61.029 seconds.
Your heartbeat calms down more as you feel less panicked.
- -=+
*
*Galfrey* makes a strange sound as you place a silver-winged basilard in his back!
*Galfrey* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Galfrey*'s death cry.

Ryzom
Posts: 216
Joined: Tue Mar 13, 2018 12:52 am

Re: Stab Thread

Post by Ryzom » Fri Feb 16, 2024 4:09 pm

Y do ur commands disappear while spamming backstab

Skirrel
Posts: 25
Joined: Thu Nov 17, 2022 5:00 pm

Re: Stab Thread

Post by Skirrel » Fri Feb 16, 2024 4:30 pm

Ryzom wrote:
Fri Feb 16, 2024 4:09 pm
Y do ur commands disappear while spamming backstab
I edited out a bunch of them to reduce spam

Skirrel
Posts: 25
Joined: Thu Nov 17, 2022 5:00 pm

Re: Stab Thread

Post by Skirrel » Wed Feb 21, 2024 9:22 pm

Should have tried to target Ominas but he had been spamming hard the entire fight before this, so I just let it roll.

* S HP:Beaten MV:Tiring >
s;h;x
Down a Hillside
The gradual slope of this side of the hill makes negotiating it like walking
on a paved road. The dry grass and brush crackle as you step on the ground.
Scattered bushes dotting the hillside provide a break from the extensiveness
of the golden brown grasses. The hilltop lying to the west is covered by even
more grass and grassy plains await you to the north.
[ obvious exits: N S ]
Zone: Grasslands
*Neveon* is standing here, riding a warhorse.
*Ominas* is standing here, riding a gray palfrey.

* S HP:Beaten MV:Tiring >
[hide ]
You attempt to hide yourself.

* S HP:Beaten MV:Tiring >
[ba h.light]
You silently approach your victim...

*Ominas* says 'uJnf'M j\ qv'
-=+**+=- -=+
*
You try to quietly draw a silver-winged basilard from a camouflaged hood.
*Neveon* makes a strange sound as you place a silver-winged basilard in his back!
*Neveon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Neveon*'s death cry.
*Ominas* says 'B @[ZaSU CIlA jaOxNWvv NBtCob DV'

* S HP:Beaten MV:Tiring >

*Ominas* leaves north riding a gray palfrey.

* S HP:Beaten MV:Tiring >
get all corpse

*Ominas* has arrived from the north, riding a gray palfrey.

* S HP:Beaten MV:Tiring >

*Ominas* gets a stable ticket from the corpse of Neveon.
*Ominas* gets a large number of gold crowns from the corpse of Neveon.
*Ominas* gets eighteen copper pennys from the corpse of Neveon.
*Ominas* gets a plate of kippered eel from the corpse of Neveon.
*Ominas* gets the severed head of Byrg the Myrddraal slain in the Caralain Grass from the corpse of
Neveon.
*Ominas* gets a pair of thin metal boots from the corpse of Neveon.
*Ominas* gets a pair of ebony-steel plate greaves from the corpse of Neveon.
*Ominas* gets a small purse from the corpse of Neveon.
*Ominas* gets a dagger from the corpse of Neveon.
*Ominas* gets a bronze belt of odd design from the corpse of Neveon.
*Ominas* gets a sungwood bracelet from the corpse of Neveon.
*Ominas* gets a sungwood bracelet from the corpse of Neveon.
*Ominas* gets a pair of heavy metal gauntlets from the corpse of Neveon.
*Ominas* gets a pair of ebony-steel plate vambraces from the corpse of Neveon.
*Ominas* gets a crimson cloak of fine Two Rivers wool from the corpse of Neveon.
*Ominas* gets a torc of gleaming steel from the corpse of Neveon.
*Ominas* gets a torc of gleaming steel from the corpse of Neveon.
*Ominas* gets a jade signet ring from the corpse of Neveon.

* S HP:Beaten MV:Tiring >

*Ominas* slashes your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


nar rip neveon-
Beads of cold sweat emerge from *Ominas*'s face!

-You flee head over heels.
Sloping Hills
Sloping downwards to the west, the terrain starts rolling with large
grasslands teeming with life. A few thickets of brush grow here and there,
but are balanced by the local wildflowers. Dry soft soil makes for easy
walking down the hill, but southward travel will be a bit more difficult.
[ obvious exits: N S ]
Zone: Black Hills
You don't have a corpse.

* S HP:Critical MV:Tiring >

Ominas
Posts: 459
Joined: Thu Jun 18, 2015 4:07 am

Re: Stab Thread

Post by Ominas » Wed Feb 21, 2024 11:59 pm

I wanted to be mad so bad but in all honesty I was just impressed. Really aggressive plays today. Nicely done. Byrg too. We were all almost dead

Roberto
Posts: 200
Joined: Mon Jun 26, 2017 10:02 pm

Re: Stab Thread

Post by Roberto » Thu Feb 22, 2024 12:49 pm

Ominas wrote:
Wed Feb 21, 2024 11:59 pm
I wanted to be mad so bad but in all honesty I was just impressed. Really aggressive plays today. Nicely done. Byrg too. We were all almost dead
People underestimate how dangerous going for stabs low is. With you two there thats almost a death sentence if he clumies. Nice stab.

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