Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Horror
Posts: 151
Joined: Sat Jul 04, 2015 3:56 pm
Location: UK

Re: Stab Thread

Post by Horror » Mon Jul 19, 2021 4:07 pm

Snatching defeat from the jaws of victory.

Thore
Posts: 378
Joined: Sun Mar 22, 2015 2:06 am

Re: Stab Thread

Post by Thore » Mon Jul 19, 2021 5:52 pm

Rolling timer unengaged?

Horror
Posts: 151
Joined: Sat Jul 04, 2015 3:56 pm
Location: UK

Re: Stab Thread

Post by Horror » Tue Jul 20, 2021 3:27 am

Thore wrote:
Mon Jul 19, 2021 5:52 pm
Rolling timer unengaged?
Yeah saw bash land and by the time my brain caught up to my link was mid weave so let it roll. Bad decision 😄
Only way I was not going home with a bag of heads was to get stabbed, big fail, just have to learn from it and never risk the unengaged weave. First stab the timing had me cold but the one that killed me was easily avoided.

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Tue Jul 20, 2021 11:45 am

* S HP:Wounded MV:Tiring > n
e
The noxious stench and oppresive heat of the Blight drains your energy!
On a Trail
A faint and unworn trail lies underfoot, half hidden from view due to the
lack of use. The surrounding terrain stretches out through the rolling
borderlands, leading to Tarwin's Gap to the west and closer to the deadly
Blight in the north. Here the path swings around to the east and continues
on to the south.
[ obvious exits: N E S W ]

hide
* S HP:Wounded MV:Tiring > back h.dark
Around a Curve
A faint and unworn trail lies underfoot, half hidden from view due to the
lack of use. Here a sharp curve turns this path northward pointing closer
to the dangerous Blight and westward through the eastern borderlands.
[ obvious exits: N W ]
*Erevos* is standing here.

* S HP:Wounded MV:Tiring > You attempt to hide yourself.

You silently approach your victim...

-
*Erevos* tries to blast you, but you deflect the blow.

*f
Cancelled.
You panic and attempt to flee!


You pierce *Erevos*'s body.
You flee head over heels.
A Twisting Trail
A faded trail lies underfoot, barely distinguishable from the rest of the
land, most likely from long periods of unuse. Around the trail lay shrubs
and grass that cover most of the surrounding borderlands. The path turns
slightly to the east.
[ obvious exits: E S W ]

* S HP:Wounded MV:Tiring > s
hide
Around a Curve
A faint and unworn trail lies underfoot, half hidden from view due to the
lack of use. Here a sharp curve turns this path northward pointing closer
to the dangerous Blight and westward through the eastern borderlands.
[ obvious exits: N W ]
*Erevos* is standing here.

* S HP:Wounded MV:Tiring > back h.dark
You attempt to hide yourself.

You silently approach your victim...

*
You dodge a bash from *Erevos* who loses his balance and falls!


*Erevos* makes a strange sound as you place a silver sai in his back!
*Erevos* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Erevos*'s death cry.

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Tue Jul 20, 2021 12:20 pm

* S HP:Scratched MV:Weary > back h.dark
back h.dark
Backstab who?

* S HP:Scratched MV:Weary > Backstab who?
*Gorthaur* has arrived from above.
*Dis* has arrived from above.

* S HP:Scratched MV:Weary > back h.dark
You silently approach your victim...


*Gorthaur* tries to scythe you, but you parry successfully.

=
Tekela narrates 'fleur/'

*
*Stanislav* tries to slash you, but you deflect the blow.

=
*Horror* has arrived from above, riding a |2|.shadow stallion


*Dis* makes a strange sound as you place a silver sai in his back!
*Dis* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Dis*'s death cry.

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Stab Thread

Post by Crusunte » Wed Jul 21, 2021 4:09 pm

* S HP:Wounded MV:Strong > backstab h.fleur
*Fleur* has arrived from the north, riding a warhorse.
*Jaxon* clambers to his feet.
You silently approach your victim...


*Fleur* tries to strike Horror, but he deflects the blow.
*Jaxon* tries to slash Razhak, but he deflects the blow.

-=+*
Horror tries to slash *Fleur*, but she deflects the blow.
Astarion tries to stab *Dua*, but she parries successfully.
Razhak scythes *Traoil*'s body very hard.

*+=-
Horror panics, and attempts to flee!
*Fleur* releases streaks of Fire at Horror, who screams in pain.
*Dua* sends Astarion sprawling with a powerful bash!

-
Razhak panics, and attempts to flee!

=
Razhak leaves south riding a shadow stallion.

+
Horror leaves east riding a shadow stallion.

*
Trill has arrived from the north.
*Traoil* tries to pierce Trill, but he deflects the blow.
*Fleur* makes a strange sound as you place a pair of moonstone hilted dirks in her back!
*Fleur* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Fleur*'s death cry.

Fleur
Posts: 27
Joined: Fri Jun 12, 2020 11:47 pm

Re: Stab Thread

Post by Fleur » Wed Jul 21, 2021 4:10 pm

Can't quite tell where the stab started here



* R HP:Hurt SP:Bursting MV:Full > No-one by that name here.

* R HP:Hurt SP:Bursting MV:Full >
Jecks leaves east riding a gray palfrey.
You follow Jecks.

The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Jecks o' the Shadows is standing here, riding a gray palfrey.
Dua has arrived from the west, riding a warhorse.

look
* R HP:Hurt SP:Bursting MV:Full > x
The Dusty Road
The north edge of the road is bordered by thorny hedges that you don't care to
venture near, and the south is blocked by a thick growth of trees. Looking
around, you notice the top of a tower poking up through the trees. You don't
have much option but to continue along the road to the east and west.
[ obvious exits: E W ]
Dua Gemarisae Doorn is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Jecks o' the Shadows is standing here, riding a gray palfrey.

* R HP:Hurt SP:Bursting
MV:Full > No-one by that
name here.
Jecks narrates 'K'

* R HP:Hurt SP:Bursting MV:Full > e

Dua leaves east riding a warhorse.

* R HP:Hurt SP:Bursting MV:Full > You feel the flows of saidar coursing through your
body.

* R HP:Hurt SP:Bursting MV:Full > look

Jecks narrates 'Hitting
4e'

* R HP:Hurt SP:Bursting MV:Full > The Dusty Road
The north edge of the road is bordered by thorny hedges that you don't care to
venture near, and the south is blocked by a thick growth of trees. Looking
around, you notice the top of a tower poking up through the trees. You don't
have much option but to continue along the road to the east and west.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Jecks o' the Shadows is standing here, riding a gray palfrey.

* R HP:Hurt SP:Bursting
MV:Full >
Traoil narrates 'i'm at
commy'

* R HP:Hurt SP:Bursting MV:Full > z

Jecks leaves east riding a gray palfrey.
You follow Jecks.

Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Jecks o' the Shadows is standing here, riding a gray palfrey.
*Trill* is here, fighting Dua.
*Horror* is here, fighting Dua, riding a shadow stallion.
*Astarion* is standing here.
*Mephistopheles* is standing here.
*Razhak* is standing here, riding a shadow stallion.
Dua Gemarisae Doorn is here, fighting Codpiece, riding a warhorse.
*Codpiece* is here, fighting Dua.

* R HP:Hurt SP:Bursting MV:Full >
*Astarion* tries to stab you, but you deflect the blow.
*Mephistopheles* blasts Jecks's body very hard.

* R HP:Hurt SP:Bursting MV:Full - Astarion: Wounded > You do the best you can!

channel 'flame' h.horror
* R HP:Hurt SP:Bursting MV:Full - Astarion: Wounded >
*Razhak* scythes Jecks's body hard.

* R HP:Hurt SP:Bursting MV:Full - Astarion: Wounded > You begin to weave the
appropriate flows...
Traoil narrates 'nod'
Jecks narrates 'on'

-=
*Mephistopheles* tries to blast Jecks, but he deflects the blow.
*Astarion* tries to stab you, but you deflect the blow.
*Trill* tries to pierce Dua, but she parries successfully.
Dua tries to slash *Codpiece*, but he parries successfully.
*Codpiece* tries to stab Dua, but she parries successfully.
*Astarion* tries to stab you, but you parry successfully.
*Codpiece* avoids being bashed by Dua who loses her balance and falls!

+**+=
Ok.
*Horror* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Horror*.
*Horror* leaves south riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded >
Jecks avoids being bashed by *Razhak* who loses his balance and falls!

channel 'flame' h.horror
* R HP:Hurt SP:Full MV:Full - Astarion: Wounded > Jecks scythes *Mephistopheles*'s right foot.
You try to strike *Astarion*, but he deflects the blow.
*Astarion* tries to stab you, but you parry successfully.
*Trill* tries to pierce Dua, but she parries successfully.
Dua tries to slash *Codpiece*, but he deflects the blow.
*Codpiece* tries to stab Dua, but she deflects the blow.
Nobody here by that name.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded >
*Astarion* tries to stab you, but you deflect the blow.
*Trill* tries to pierce Dua, but she deflects the blow.
*Codpiece* tries to stab Dua, but she parries successfully.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded >
Traoil has arrived from the east, riding a warhorse.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded > channel 'flame' h.horror

Traoil leaves west riding a warhorse.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded > Nobody here by that name.
Jaxon tries to slash *Razhak*, but he deflects the blow.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded >
Traoil has arrived from the west, riding a warhorse.
*Horror* has arrived from the south, riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded > channel 'flame' h.horror

Traoil tries to pierce *Horror*, but he deflects the blow.

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded >
*Mephistopheles* sends Jecks sprawling with a powerful bash!

* R HP:Hurt SP:Full MV:Full - Astarion: Wounded > Traoil tries to pierce *Horror*, but he parries successfully.
*Mephistopheles* blasts Jecks's body extremely hard.
You try to strike *Astarion*, but he deflects the blow.
*Astarion* tries to stab you, but you deflect the blow.
*Trill* tries to pierce Dua, but she parries successfully.
*Codpiece* tries to stab Dua, but she deflects the blow.
You begin to weave the appropriate flows...

-=+
Traoil tries to pierce *Horror*, but he parries successfully.
*Astarion* tries to stab you, but you deflect the blow.
*Codpiece* stabs Dua's right leg hard.

**
Traoil narrates
'careful'
You gasp in pain as
streaks of fire from
*Horror* burn your body!

+
Ouch! You couldn't maintain the flows.
Jaxon sends *Razhak* sprawling with a powerful bash!

* R HP:Wounded SP:Full MV:Full - Astarion: Wounded > channel 'flame' h.horror

*Codpiece* avoids being bashed by Dua who loses her balance and falls!

* R HP:Wounded SP:Full MV:Full - Astarion: Wounded >
*Horror* tries to slash Traoil, but he deflects the blow.
Traoil tries to pierce *Horror*, but he parries successfully.
Jaxon slashes *Razhak*'s left leg very hard.
*Mephistopheles* tries to blast Jecks, but he parries successfully.
You try to strike *Astarion*, but he parries successfully.
*Astarion* tries to stab you, but you parry successfully.
*Trill* pierces Dua's body extremely hard.
Dua swiftly dodges *Codpiece*'s attempt to stab her.

* R HP:Wounded SP:Full MV:Full - Astarion: Wounded > You begin to weave the appropriate flows...

-=+*
*Trill* tries to pierce Dua, but she deflects the blow.
Jaxon looks at *Razhak*.

*+=
Ok.
*Horror* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Horror*.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > channel 'flame' h.horror

*Horror* leaves south riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Dua slashes *Trill*'s body into bloody fragments!
Jaxon slashes *Razhak*'s left arm hard.
Jecks scythes *Mephistopheles*'s body.
*Mephistopheles* tries to blast Jecks, but he parries successfully.
You try to strike *Astarion*, but he dodges the attack.
*Astarion* tries to stab you, but you parry successfully.
*Trill* tries to pierce Dua, but she parries successfully.
*Codpiece* tries to stab Dua, but she parries successfully.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Jecks narrates 'brb'

* R HP:Wounded SP:Strong
MV:Full - Astarion:
Wounded > Nobody here by that
name.

* R HP:Wounded SP:Strong MV:Full -
Astarion: Wounded >
Trill assumes a defensive striking posture.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Traoil pierces *Razhak*'s body very hard.
Jecks panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Jecks leaves north riding a gray palfrey.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > channel 'flame' h.horror

Traoil pierces *Razhak*'s body hard.
*Astarion* tries to stab you, but you parry successfully.
*Codpiece* tries to stab Dua, but she deflects the blow.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > channel 'flame' h.horror

Traoil tries to pierce *Razhak*, but he deflects the blow.
You try to strike *Astarion*, but he dodges the attack.
*Astarion* tries to stab you, but you parry successfully.
*Trill* tries to pierce Dua, but she parries successfully.
*Codpiece* tries to stab Dua, but she deflects the blow.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Dua sends *Trill* sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > Nobody here by that name.
Jecks has arrived from the north, riding a gray palfrey.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Jecks scythes *Mephistopheles*'s left leg.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > channel 'flame' h.horror
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Traoil tries to pierce *Razhak*, but he deflects the blow.
*Astarion* tries to stab you, but you deflect the blow.
*Codpiece* tries to stab Dua, but she parries successfully.
Jaxon avoids being bashed by *Razhak* who loses his balance and falls!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Jaxon sends *Razhak* sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > channel 'flame' h.horror

Traoil pierces *Razhak*'s body.
Dua slashes *Trill*'s left arm into bloody fragments!
Jaxon slashes *Razhak*'s left hand very hard.
You try to strike *Astarion*, but he parries successfully.
*Astarion* tries to stab you, but you parry successfully.
*Codpiece* tries to stab Dua, but she deflects the blow.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > Nobody here by that
name.

* R HP:Wounded SP:Strong
MV:Full - Astarion:
Wounded >
Jaxon narrates 'raz
wound'

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
*Mephistopheles* avoids being bashed by Jecks who loses his balance and falls!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
*Mephistopheles* sends Jecks sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > fb trill

*Mephistopheles* blasts Jecks's left arm hard.
Traoil barely pierces *Razhak*'s left hand.
Dua slashes *Trill*'s left leg into bloody fragments!
*Razhak* gazes deeply at Traoil...
The gaze of *Razhak* fails to affect Traoil.
*Razhak* gazes deeply at Jaxon...
The gaze of *Razhak* fails to affect Jaxon.
*Razhak* scythes Jaxon's left arm hard.
Jaxon slashes *Razhak*'s head.
You try to strike *Astarion*, but he deflects the blow.
*Astarion* tries to stab you, but you parry successfully.
*Codpiece* tries to stab Dua, but she parries successfully.
*Astarion* tries to stab you, but you deflect the blow.
*Codpiece* tries to stab Dua, but she parries successfully.

* R HP:Wounded SP:Strong
MV:Full - Astarion:
Wounded >
Traoil narrates 'nice
bash'

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > You begin to weave the
appropriate flows...
Dua narrates 'trill
beaten'

-
*Trill* panics, and attempts to flee!

=+*
*Trill* leaves south.

*+=-
Traoil pierces *Razhak*'s body.
*Astarion* tries to stab you, but you deflect the blow.
*Codpiece* tries to stab Dua, but she parries successfully.

z
-
Traoil tries to pierce *Razhak*, but he parries successfully.
*Razhak* sends Jaxon sprawling with a powerful bash!

channel 'flame' h.horror
=
Your target is no longer here!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > You do the best you can!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Jecks sends *Mephistopheles* sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Jecks scythes *Mephistopheles*'s left foot.
Traoil tries to pierce *Razhak*, but he parries successfully.
*Razhak* scythes Jaxon's left leg extremely hard.
You try to strike *Astarion*, but he dodges the attack.
*Astarion* tries to stab you, but you parry successfully.
*Codpiece* tries to stab Dua, but she parries successfully.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
*Codpiece* panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
Traoil pierces *Razhak*'s body.
*Astarion* tries to stab you, but you parry successfully.
*Codpiece* leaves south.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded > fb razhak

*Astarion* panics, and attempts to flee!
Dua slashes *Mephistopheles*'s right leg.

* R HP:Wounded SP:Strong MV:Full - Astarion: Wounded >
*Astarion* leaves east.

* R HP:Wounded SP:Strong MV:Full > z
Dua slashes *Mephistopheles*'s right leg hard.
Jecks scythes *Mephistopheles*'s right arm.
Traoil tries to pierce *Razhak*, but he parries successfully.
*Razhak* scythes Jaxon's left arm hard.
You begin to weave the appropriate flows...

-channel 'fireball' h.mephistopheles
Cancelled.
You try to strike *Razhak*, but he deflects the blow.

* R HP:Hurt SP:Strong MV:Full - Jaxon: Wounded - Razhak: Wounded > Traoil tries to pierce *Razhak*, but he deflects the blow.
You begin to weave the appropriate flows...

-=+*
Dua slashes *Mephistopheles*'s body hard.
Traoil pierces *Razhak*'s body.
*Razhak* tries to scythe Jaxon, but he deflects the blow.

*+=
*Razhak* avoids being bashed by Jaxon who loses his balance and falls!

- -=
Ok.
Fire coalesces into a ball at your hands, which you launch at *Mephistopheles*.

* R HP:Hurt SP:Strong MV:Full - Razhak: Wounded >
Traoil tickles *Razhak*'s body with his pierce.

* R HP:Hurt SP:Strong MV:Full - Razhak: Wounded > channel 'fireball' h.mephistopheles

*Mephistopheles* sends Jecks sprawling with a powerful bash!

* R HP:Hurt SP:Strong MV:Full - Razhak: Wounded > You strike *Razhak*'s body.
Dua barely slashes *Mephistopheles*'s right foot.
*Mephistopheles* blasts Jecks's left leg hard.
Traoil tickles *Razhak*'s right hand with his pierce.
You begin to weave the appropriate flows...
*Horror* has arrived from the south, riding a shadow stallion.


*Horror* tries to slash Traoil, but he parries successfully.

-=
*Mephistopheles* panics, and attempts to flee!

+*f
*
*Razhak* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.
*Mephistopheles* panics, and attempts to flee!

* R HP:Hurt SP:Strong MV:Full - Razhak: Wounded >
Traoil pierces *Razhak*'s left arm hard.
*Mephistopheles* leaves north.

* R HP:Hurt SP:Strong MV:Full - Razhak: Wounded > z

You gasp in pain as streaks of fire from *Horror* burn your body!

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
*Horror* tries to slash Traoil, but he parries successfully.
Traoil tries to pierce *Razhak*, but he deflects the blow.
*Razhak* scythes your right arm into bloody fragments!

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
Razhak assumes an offensive striking posture.
Jecks tries to scythe *Horror*, but he deflects the blow.

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
*Razhak* avoids being bashed by Jaxon who loses his balance and falls!

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
*Razhak* gets a skin of human flesh from a backpack.

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
*Razhak* drinks blood from a skin of human flesh.

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
*Razhak* puts a skin of human flesh in a backpack.

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
Traoil tries to pierce *Razhak*, but he parries successfully.
*Razhak* tries to scythe you, but you deflect the blow.
Traoil barely pierces *Razhak*'s right arm.

* R HP:Wounded SP:Strong MV:Full - Razhak: Wounded >
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You gasp in pain as streaks of fire from *Horror* burn your body!

*Razhak* gets a package of iron rations from a backpack.
You flee head over heels.
Thick Forest
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Astarion* is standing here.
You sense a hidden life form in the area...
*Horror* is here, fighting Traoil, riding a shadow stallion.
*Horror* is surrounded by a shimmering white aura!
Jecks o' the Shadows is here, fighting Horror, riding a gray palfrey.
Traoil of Saldaea is here, fighting Razhak, riding a warhorse.
Jaxon Lane is here, fighting Razhak.
*Razhak* is here, fighting Traoil, riding a shadow stallion.
Dua Gemarisae Doorn is standing here, riding a warhorse.
*Astarion* tries to stab you, but you deflect the blow.
Dua tries to slash *Horror*, but he parries successfully.

* R HP:Battered SP:Strong MV:Full - Astarion: Wounded > You do the best you can!

* R HP:Battered SP:Strong MV:Full - Astarion: Wounded >
*Razhak* eats a package of iron rations.
*Horror* avoids being bashed by Jecks who loses his balance and falls!
*Horror* panics, and attempts to flee!

f
* R HP:Battered SP:Strong MV:Full - Astarion: Wounded >
*Horror* leaves east riding a shadow stallion.
*Horror* has arrived from the east, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Full - Astarion: Wounded > You panic and attempt to flee!


You try to strike *Astarion*, but he parries successfully.
*Astarion* tries to stab you, but you parry successfully.
Traoil tries to pierce *Razhak*, but he parries successfully.
You flee head over heels.
Thorny Hedges
[ obvious exits: N E S ]
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

sc
* R HP:Battered SP:Strong MV:Full > You have 120(280) hit, 127(163) saidar and 141(146)
movement points.
You have scored 108661255 experience points and 462 quest points.
You need 1727158108 exp to level and 538 qp to rank.
You have amassed 21 Turn points to date.
You have played 18 days and 7 hours (real time).
This ranks you as Fleur the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Battered SP:Strong MV:Full > x
No-one by that name here.

* R HP:Battered SP:Strong MV:Full > aw 100
[change wimpy]
You will now flee if you go below 100 hit points.

e
* R HP:Battered SP:Strong MV:Full > You are already in touch
with saidar, can't you
feel it?
Dua narrates 'horror
beaten'

south
z
* R HP:Battered SP:Strong MV:Full > channel 'flame' h.horror
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Horror* is standing here, riding a shadow stallion.
*Horror* is surrounded by a shimmering white aura!
*Astarion* is here, fighting Dua.
You sense a hidden life form in the area...
Traoil of Saldaea is sitting here, riding a warhorse.
Jaxon Lane is sitting here.
*Razhak* is here, fighting Traoil, riding a shadow stallion.
Dua Gemarisae Doorn is here, fighting Astarion, riding a warhorse.
Jaxon clambers to his feet.

* R HP:Battered SP:Strong MV:Full > You try to strike *Horror*, but he deflects the blow.
Jaxon tries to slash *Razhak*, but he deflects the blow.

* R HP:Battered SP:Strong MV:Full - Horror: Beaten > You begin to weave the appropriate flows...

-=
*Horror* tries to slash you, but you deflect the blow.
*Astarion* tries to stab Dua, but she parries successfully.
*Razhak* scythes Traoil's body very hard.

+**+=
Ok.
*Horror* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Horror*.
Dua sends *Astarion* sprawling with a powerful bash!

* R HP:Battered SP:Strong MV:Full - Horror: Beaten > channel 'flame' h.horror

*Razhak* panics, and attempts to flee!

* R HP:Battered SP:Strong MV:Full - Horror: Beaten >
*Razhak* leaves south riding a shadow stallion.

* R HP:Battered SP:Strong MV:Full - Horror: Beaten >
*Horror* leaves east riding a shadow stallion.

* R HP:Battered SP:Strong MV:Full >
*Trill* has arrived from the north.
Traoil tries to pierce *Trill*, but he deflects the blow.
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Jecks.
Circle of Light
[ obvious exits: N D ]
A bizarre looking fruit is nestled nearby. [2]
A hunk of beef has been left here. [3]
A honeycake is here, baked to perfection [2]
An embossed leather water flask lies forgotten here.
A long, heavy sword lies on the ground.
A water skin has been left on the ground.
A wooden practice shield has been dropped here.
A leather helmet has been dropped here.
An old and worn leather vest is here.
A light pair of leather coverings lies upon the ground.
A thin leather set of leggings has been dropped here.
Some heavy leather shoes, covered in dust, stand here.
A blunt dagger lies here red with rust.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

* HP:Critical SP:Strong MV:Haggard > You aren't in touch with saidar to channel it.
Last edited by Fleur on Wed Jul 21, 2021 4:30 pm, edited 1 time in total.

Horror
Posts: 151
Joined: Sat Jul 04, 2015 3:56 pm
Location: UK

Re: Stab Thread

Post by Horror » Wed Jul 21, 2021 4:23 pm

A victim of my terrible weave timing and auto flee 😄

Thore
Posts: 378
Joined: Sun Mar 22, 2015 2:06 am

Re: Stab Thread

Post by Thore » Wed Jul 21, 2021 7:43 pm

Ouch.

I think the real lesson learned for me here is that you can type flame instead of flame strike!! Cool beans. I like flame.

channel 'flame' h.horror

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Stab Thread

Post by Crusunte » Fri Jul 23, 2021 12:35 pm

Nothing terribly special, but always nice when a berserk stab lands.

* S HP:Healthy MV:Weary > zerk
backstab light
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* S HP:Healthy MV:Weary > backstab light
Backstab them?!? They are in the throes of battle!

* S HP:Healthy MV:Weary > backstab light
*Fedrik* pierces the ancient tree's trunk hard.
The ancient tree is dead! R.I.P.
Your blood freezes as you hear the ancient tree's death cry.
You silently approach your victim...

-=+TICK IN 5 SECONDS.
**+=- -=+*
*Fedrik* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Fedrik* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Fedrik*'s death cry.

Asked someone that uses Discord to relay it but most equipment minus vials at corpse if you see this, Fed.

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