Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Raiste
Posts: 65
Joined: Tue Oct 20, 2020 6:39 pm

Re: Stab Thread

Post by Raiste » Thu Mar 31, 2022 8:35 pm

One interpretation given the log's contents (happy to hear an alternative explanation for your location, MV, and inventory at the start of the log):

You went afk in a location that is frequented by stabbers in order to farm a smob. You made a choice to expose yourself to the risk of being killed in order to benefit from the conveniences of: 1) not needing to pay attention; and, 2) not needing to move in and out of the location between repops. Looks like your cost-benefit analysis didn't pan out in this instance. Moving forward, you might need to give less weight to the assumption of charitable behavior on the part of other players.

Joaquim
Posts: 11
Joined: Sun May 24, 2015 3:06 pm

Re: Stab Thread

Post by Joaquim » Thu Mar 31, 2022 10:11 pm

You know nothing about dailies, Jon Snow.

David
Posts: 15
Joined: Wed Mar 02, 2022 9:54 am

Re: Stab Thread

Post by David » Thu Mar 31, 2022 10:54 pm

* S HP:Battered MV:Tiring > n
h
backstab h.dark
By the Deserted Well
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a human leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
A large stone well is here.
*Puny* is standing here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Battered MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Battered MV:Winded > You silently approach your victim...

-=+**+=- -=+
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]

puny
Posts: 281
Joined: Mon Mar 23, 2015 9:00 pm
Location: USA

Re: Stab Thread

Post by puny » Fri Apr 01, 2022 1:42 am

It was just bad timing in that I thought Harun might be sitting at the well, so I stacked my stab commands from 1w of Ragan. So I entered the room and already had my stacked commands going, and you walked in almost immediately after me. I think I got the room descriptor, and saw you enter right as my hide command was going through, and my stacked backstab command went through probably about the time your hide command executed.

I was kamikaze mode, because i was crit from getting bashed at Ragan, but figured I'd give it a go at the well. I fled right after Harun had fled so I was checking Well to see if he was there.

Ommin
Posts: 10
Joined: Sun Jan 30, 2022 12:37 am

Re: Stab Thread

Post by Ommin » Sun Apr 10, 2022 9:00 pm

The Main Path Through Camp
[ obvious exits: N E S W ]
Zone: Movable Trolloc Camp
The corpse of a goat-faced trolloc is lying here.
*Vianca* is here, fighting Splatter, riding a warhorse.
Splatter Da'Channies is here, fighting Vianca.
Zerpit the Boarheaded Trolloc is here, fighting Artal.
Munk the Big Ugly is here, fighting Koseir.
*Artal* is here, fighting Zerpit, riding a warhorse.
*Harun* is here, fighting a boarish trolloc.
*Eran* is here, fighting Munk, riding a Domani razor.
*Koe* is here, fighting a boarish trolloc, riding a dust-colored gelding.
*Koseir* is sitting here, riding a gray palfrey.
A raven is here flying around.
A boarish trolloc is here, fighting Koe.

* S HP:Battered MV:Strong > *Koe* pierces a boarish trolloc's left hand.
You attempt to hide yourself.
Splatter leaves south. vv

* S HP:Battered MV:Strong >
You silently approach your victim...


-=
+
Splatter has arrived from the south.

*
*Artal* barely strikes Zerpit's body.
*Eran* barely pierces Munk's left leg.
Munk scythes *Koseir*'s body.
Munk tries to scythe *Eran*, but she parries successfully.
*Koe* pierces a boarish trolloc's right leg hard.
A boarish trolloc tries to cleave Koe, but he deflects the blow.


*Koe* PANICS, AND ATTEMPTS TO FLEE!

*
*Koe* leaves west riding a dust-colored gelding.

+
*Vianca* strikes Munk's right arm.

=
-

Munk PANICS, AND ATTEMPTS TO FLEE!

-
=
*Eran* pierces Munk's body.
Munk leaves west. <<
*Koseir* sends a boarish trolloc sprawling with a powerful bash!

+*
*Artal* avoids being bashed by Zerpit who loses his balance and falls!
*Vianca* makes a strange sound as you place a curved clear dagger in her back!
*Vianca* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Vianca*'s death cry.

Ommin
Posts: 10
Joined: Sun Jan 30, 2022 12:37 am

Re: Stab Thread

Post by Ommin » Mon Apr 11, 2022 7:12 pm

* S HP:Healthy MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring >
You silently approach your victim...


-
=
Cancelled.
You attempt to hide yourself.

* S HP:Healthy MV:Tiring >
You silently approach your victim...


-
=+
*
*
A shrill piercing scream reverberates through the area.

+
=
-
-
Melkor narrates 'ok i got it all, heavy as dung though :O'

=
+*
*Weir* makes a strange sound as you place a sharp, red stone dagger in his back!

* S HP:Healthy MV:Full - Weir: Critical >

Kobu has arrived from the east.

* S HP:Healthy MV:Full - Weir: Critical >

jaimie
Posts: 57
Joined: Tue Apr 12, 2022 10:40 pm

Re: Stab Thread

Post by jaimie » Wed Apr 13, 2022 2:25 pm

No way his no-quit was gone. Chased him straight from DF to FD.

Bend in the Road
[ obvious exits: N E ]
North: An elite Shienaran guard attends his duties.
East: An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Corath* has arrived from the east, riding a wild stallion.

* S HP:Wounded MV:Haggard > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Haggard >
You silently approach your victim...

- = + * * +
Zerpit narrates 'cor bashed'

= - - = + *
Backstab who?

* S HP:Wounded MV:Haggard >
Bend in the Road
This large paved road takes a sharp bend to the north and east. The
outer wall of the city lies to the west and has been cleared of all
vegetation. To the north the road stretches on and to the east it leads
back into the city.
[ obvious exits: N E ]
North: An elite Shienaran guard attends his duties.
East: A black cat meanders to an unknown destination.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly.

* S HP:Wounded MV:Haggard >

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Stab Thread

Post by Crusunte » Thu Apr 14, 2022 10:13 am

Sort of nonsense considering some rank 8 rooms in areas that see PK require 100% health to enter, not even just lack of NO QUIT. Think FD counts as a place that sees PK.

Ghast
Posts: 98
Joined: Tue Aug 01, 2017 10:19 pm

Re: Stab Thread

Post by Ghast » Sat Apr 16, 2022 1:36 am

* S HP:Scratched MV:Strong >
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
Zone: The Blight
North: Oogieboogie Deaths since {Ahf Grunt}: 20 is standing here.
South: A giant blight beetle is here, scurrying about.
The corpse of a shadow stallion is lying here. [2]
The corpse of the blighted tree is lying here. [3]
A thick, leather backpack lies abandoned here.
A water skin has been left on the ground.
*Draz* is standing here, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Vrabel, riding a shadow stallion.
A raven is here flying around.
*Koseir* is here, fighting a slinking Ko'bal trolloc, riding a warhorse.
*Vrabel* is here, fighting Scrat, riding a gray palfrey.
*Harun* is here, fighting a slinking Ko'bal trolloc.
A slinking Ko'bal trolloc is sitting here.
An elite trolloc stands ready to obey orders.
A hideous trolloc is here, fighting Koseir.
A hideous trolloc is here, in a world of hurt.
A ramshorned trolloc is here, fighting Harun.
A ramshorned trolloc is here, fighting Koseir.
A fade is here, fighting Vrabel.
*Koseir* panics, and attempts to flee!

* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
*Vrabel* panics, and attempts to flee!

* S HP:Scratched MV:Tiring > [ba draz]
You silently approach your victim...

-
Oogieboogie has arrived from the north.

=
*Koseir* leaves east riding a warhorse.

+
Oogieboogie leaves east.

*
Scrat sends *Vrabel* sprawling with a powerful bash!

*+
=
Scrat lances *Vrabel*'s body hard.
A fade barely slashes Vrabel's head.
Harun swiftly dodges a ramshorned trolloc's attempt to slash him.
*Harun* slashes a slinking Ko'bal trolloc's head very hard.
A slinking Ko'bal trolloc tries to hit Harun, but he dodges the attack.

-

-
You dodge a bash from *Draz* who loses his balance and falls!

=
+*
*Draz* makes a strange sound as you place a sharp, red stone dagger in his back!
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Draz*'s death cry.
*Koseir* has arrived from the east, riding a warhorse.

* S HP:Scratched MV:Tiring >
Scrat narrates 'vrabel batt'
*Koseir* tries to scythe you, but you deflect the blow.

* S HP:Scratched MV:Tiring - Koseir: Wounded >
A ramshorned trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!

* S HP:Scratched MV:Tiring - Koseir: Wounded >
5
get all corpse

Harun swiftly dodges a hideous trolloc's attempt to cleave him.
A hideous trolloc cleaves Koseir's left foot.
A ramshorned trolloc barely slashes Koseir's right leg.
Scrat lances *Vrabel*'s body.
A fade tickles Vrabel's body with his slash.
A ramshorned trolloc tries to slash Harun, but he parries successfully.
*Harun* tries to slash a slinking Ko'bal trolloc, but he deflects the blow.
Harun swiftly dodges a slinking Ko'bal trolloc's attempt to hit him.

* S HP:Scratched MV:Tiring - Koseir: Wounded >
nar rip draz

Scrat gets a brown sack from the corpse of Draz.
Scrat gets a strange fruit from the corpse of Draz.
Scrat gets a bone-handled blade from the corpse of Draz.
Scrat gets a cup of thick syrup from the corpse of Draz.
Scrat gets nine gold crowns from the corpse of Draz.
Scrat gets sixteen copper pennys from the corpse of Draz.
Scrat gets a bubbling draught from the corpse of Draz.
Scrat gets a bubbling draught from the corpse of Draz.
Scrat gets a jade signet ring from the corpse of Draz.
Scrat gets a dagger from the corpse of Draz.
Scrat gets a pair of thick metal boots from the corpse of Draz.
Scrat gets a pair of ebony-steel plate greaves from the corpse of Draz.
Scrat gets a leather baldric from the corpse of Draz.
Scrat gets a bronze belt of odd design from the corpse of Draz.
Scrat gets a red and gold tasseled spear from the corpse of Draz.
Scrat gets a sungwood bracelet from the corpse of Draz.
Scrat gets a sungwood bracelet from the corpse of Draz.
Scrat gets a sungwood bracelet from the corpse of Draz.
Scrat gets a sungwood bracelet from the corpse of Draz.
Scrat gets a pair of leather half-gauntlets from the corpse of Draz.
Scrat gets a pair of leather half-gauntlets from the corpse of Draz.
Scrat gets a pair of ebony-steel plate vambraces from the corpse of Draz.
Scrat gets a heron-engraved scabbard from the corpse of Draz.
Scrat gets a black wool cape embroidered with a swooping hawk from the corpse of Draz.
Scrat gets a shining steel breastplate from the corpse of Draz.
Scrat gets a torc of gleaming steel from the corpse of Draz.
Scrat gets a torc of gleaming steel from the corpse of Draz.
Scrat gets a gold ring delicately carved with ivy from the corpse of Draz.
Scrat gets a gold ring delicately carved with ivy from the corpse of Draz.
Scrat gets a gold ring delicately carved with ivy from the corpse of Draz.
Scrat gets an embroidered, cotton shoulder bag from the corpse of Draz.
Scrat gets a lantern from the corpse of Draz.

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Stab Thread

Post by Crusunte » Sun Apr 17, 2022 12:16 pm

o S HP:Battered MV:Full > w
h
b teft
Wading Pool
[ obvious exits: E S ]
*Teft* is standing here.
*Ryck* is standing here.

* S HP:Battered MV:Full > [hide ]
You attempt to hide yourself.

* S HP:Battered MV:Full > [backstab ]
You silently approach your victim...
*Ryck* drawls 'BLfNk olv abH HDz'


*Ryck* tries to strike you, but you deflect the blow.

-=+*
You swiftly dodge *Ryck*'s attempt to strike you.

*+=- -=+*
*Teft* makes a strange sound as you place a sharp, red stone dagger in his back!
*Teft* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Teft*'s death cry.

* S HP:Battered MV:Full - Ryck: Battered > gc

*Ryck* gets a throwing spike from the corpse of Teft.
*Ryck* gets a thin vial of yellow fluid from the corpse of Teft.
*Ryck* gets a dark pair of steel boots from the corpse of Teft.
*Ryck* gets a pair of steel-plated greaves from the corpse of Teft.
*Ryck* gets a belt hook from the corpse of Teft.
*Ryck* gets a soft leather pouch from the corpse of Teft.
*Ryck* gets a belt with a buckle of cuendillar from the corpse of Teft.
*Ryck* gets a massive war maul from the corpse of Teft.
*Ryck* gets a sungwood bracelet from the corpse of Teft.
*Ryck* gets a sungwood bracelet from the corpse of Teft.
*Ryck* gets a pair of steel-plated gauntlets from the corpse of Teft.
*Ryck* gets a pair of steel-plated vambraces from the corpse of Teft.
*Ryck* gets a backpack from the corpse of Teft.
*Ryck* gets a cloak of fine, black wool trimmed in scarlet from the corpse of Teft.
*Ryck* gets a torc of gleaming steel from the corpse of Teft.
*Ryck* gets a torc of gleaming steel from the corpse of Teft.
*Ryck* gets a gold ring delicately carved with ivy from the corpse of Teft.
*Ryck* gets a gold ring delicately carved with ivy from the corpse of Teft.
*Ryck* gets a lantern from the corpse of Teft.

* S HP:Battered MV:Full - Ryck: Battered > [get all corpse]
You get a shining steel breastplate from the corpse of Teft.
You get a polished, slitted great helm from the corpse of Teft.

* S HP:Battered MV:Full - Ryck: Battered > narr rip teft

You try to pierce *Ryck*, but he parries successfully.
*Ryck* tries to strike you, but you deflect the blow.
*Ryck* puts a lantern in a backpack.
*Ryck* puts a gold ring delicately carved with ivy in a backpack.
*Ryck* puts a gold ring delicately carved with ivy in a backpack.
*Ryck* puts a torc of gleaming steel in a backpack.
*Ryck* puts a torc of gleaming steel in a backpack.
*Ryck* puts a cloak of fine, black wool trimmed in scarlet in a backpack.
*Ryck* puts a pair of steel-plated vambraces in a backpack.
*Ryck* puts a pair of steel-plated gauntlets in a backpack.
*Ryck* puts a sungwood bracelet in a backpack.
*Ryck* puts a sungwood bracelet in a backpack.
*Ryck* puts a massive war maul in a backpack.
*Ryck* puts a belt with a buckle of cuendillar in a backpack.
*Ryck* puts a soft leather pouch in a backpack.
*Ryck* puts a thin vial of yellow fluid in a backpack.
*Ryck* puts a throwing spike in a backpack.

Post Reply