Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Ramos
Posts: 9
Joined: Thu Dec 03, 2020 3:49 pm

Re: Stab Thread

Post by Ramos » Sun May 23, 2021 10:52 pm

* S HP:Wounded MV:Tiring > Players in your Zone
--------------------
Ramos - Bank of the River Arinelle
Adael - The Common Room

* S HP:Wounded MV:Tiring >
whois adael
Lord Adael the Captain is a level 48 Queen's Guard human.
The pair of golden braids woven into his cloak indicate that
he is a member of the elite Queen's Guard, sworn to protect
Queen Morgase and the Rose Throne of Andor.

Two tiny white lion cubs watch you with curiosity from behind him.


* S HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Ramos - Bank of the River Arinelle
Adael - The Common Room

* S HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Ramos - Bank of the River Arinelle
Adael - The Common Room

* S HP:Wounded MV:Tiring >
where

Jaxon narrates 'lag?'

* S HP:Wounded MV:Tiring > Players in your Zone
--------------------
Ramos - Bank of the River Arinelle
Adael - The Common Room

* S HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Ramos - Bank of the River Arinelle
Adael - The Common Room

* S HP:Wounded MV:Tiring >
tas adael
Second target is set as: adael.
where
Players in your Zone
--------------------
Ramos - Bank of the River Arinelle
Adael - The Common Room

* S HP:Wounded MV:Tiring >
rh
ride horse
e
e
You start riding him.

* R HP:Wounded MV:Tiring > Clearing
[ obvious exits: E S W ]
Zone: Whitebridge
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

n
* R HP:Wounded MV:Tiring > Small Clearing Off the Road
[ obvious exits: N S W ]
Zone: Whitebridge
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

w
* R HP:Wounded MV:Tiring > Caemlyn Road
[ obvious exits: E S W ]
Zone: Whitebridge
East: A gray palfrey prances skittishly nearby.
West: A raven is visible flying high in the sky.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

w
* R HP:Wounded MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
Zone: Whitebridge
West: An elite Queen's Guard stands at his post.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is visible flying high in the sky.

* R HP:Wounded MV:Tiring > Outside the Gates of Whitebridge
[ obvious exits: E W ]
Zone: Whitebridge
Door west: gate
East: A raven is visible flying high in the sky.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* R HP:Wounded MV:Tiring >
An elite Queen's Guard says 'Arrggghh! Criminals and darkfriends are everywhere!'
An elite Queen's Guard joins an elite Queen's Guard's fight!
An elite Queen's Guard joins an elite Queen's Guard's fight!

w
* R HP:Wounded MV:Tiring >
w
Inside the Gate
[ obvious exits: N E S W ]
Zone: Whitebridge
Door east: gate
East: An elite Queen's Guard stands at his post.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Wounded MV:Tiring > Stone Street
[ obvious exits: E S W ]
Zone: Whitebridge
West: A sailor is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Draz narrates 'he fuckling'

* R HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Ramos - Stone Street
Adael - The Common Room

* R HP:Wounded MV:Tiring >
dism
sneak
You stop riding him.

* HP:Wounded MV:Tiring >
s
Ok, you'll try to move silently for a while.

* S HP:Wounded MV:Tiring >
The Wayfarer's Rest Inn
[ obvious exits: N S ]
Zone: Whitebridge
Door south: common
North: A Tairen bloodstock stallion stands here, tail swaying with the breeze.
South: A white destrier stands here proudly, alert for battle.

* S HP:Wounded MV:Tiring >
s
hide
The Common Room
[ obvious exits: N ]
Zone: Whitebridge
Door north: common
Door south: window
A white destrier stands here proudly, alert for battle.
Lord Adael the Captain is standing here.
A robust Queens Guard soldier serves the realm here.
A man is here.
A middle-aged woman offers drinks to patrons.
A drunken fool staggers in no particular direction.
Selaana is standing here.
Selaana is surrounded by a shimmering white aura!
A man is here.
A bartender serves customers with a greedy smile.
A middle-aged woman offers drinks to patrons.
A drunken fool staggers in no particular direction.

* S HP:Wounded MV:Tiring > You attempt to hide yourself.

* S HP:Wounded MV:Tiring >
dia adael

Draz narrates 'skitting stab clumsied me'

* S HP:Wounded MV:Tiring > Adael has some small wounds and bruises.

* S HP:Wounded MV:Tiring >
czerk
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* S HP:Wounded MV:Tiring >
ba adael
You silently approach your victim...
-
Draz narrates 'then i missed lag clumsied him'
=+*
*+=- -=+*

Adael makes a strange sound as you place a curved clear dagger in his back!
Adael is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Adael's death cry.
A strapping Queens Guard soldier realizes that Adael is a jerk!

Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: Stab Thread

Post by Detritus » Sun May 23, 2021 11:58 pm

Somewhere in between when you check where and kill him i arrive in zone(see adael on where) and ask him if I'm allowed to continue hunting you in andor, lol, good confidence on the zerk.

Ramos
Posts: 9
Joined: Thu Dec 03, 2020 3:49 pm

Re: Stab Thread

Post by Ramos » Mon May 24, 2021 10:09 am

Haha, got lucky in a lot of ways there then. I kept expecting you to pop up on where, and I knew if it wasn't a kill shot either Adael would door me by himself with his mob, or you would show up and door me. Apparently my sneak failed, so his perspective must have been pretty funny lol.

Szyrik
Posts: 19
Joined: Fri Dec 18, 2020 12:18 am

Re: Stab Thread

Post by Szyrik » Thu May 27, 2021 12:48 am

*Scrat* tries to slash Viva, but she parries successfully.

Cancelled.

You silently approach your victim...

=
Viva pounds *Scrat*'s body.
A hired mercenary joins Viva's fight!
*Scrat* tries to slash Viva, but she deflects the blow.

+
*Gok* tries to pierce Viva, but she parries successfully.

-
Gok assumes an offensive striking posture.


Viva narrates 'on'


*Gok* pierces Viva's body into bloody fragments!
Viva panics, and attempts to flee!
Scrat swiftly dodges a hired mercenary's attempt to hit him.
Viva tries to pound *Scrat*, but he deflects the blow.
*Gok* pierces Viva's body extremely hard.
Viva panics, and attempts to flee!
Viva leaves south riding a warhorse.
*Gok* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Gok* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Gok*'s death cry.

* S HP:Hurt MV:Winded >

*Scrat* gets a flask stained with human blood from the corpse of Gok.
*Scrat* gets the severed head of Lighuxe the Human slain in the Caralain Grass from the corpse of Gok.
*Scrat* gets a black pair of silver-tooled boots from the corpse of Gok.
*Scrat* gets a pair of earthen colored breeches from the corpse of Gok.
*Scrat* gets a heron-engraved scabbard from the corpse of Gok.
*Scrat* gets a belt with a buckle of cuendillar from the corpse of Gok.
*Scrat* gets a curved clear dagger from the corpse of Gok.
*Scrat* gets a polished onyx-inlaid shield from the corpse of Gok.
*Scrat* gets a jeweled wristcuff from the corpse of Gok.
*Scrat* gets a jeweled wristcuff from the corpse of Gok.
*Scrat* gets a pair of dark gloves from the corpse of Gok.
*Scrat* gets a set of cloth sleeves from the corpse of Gok.
*Scrat* gets a backpack from the corpse of Gok.
*Scrat* gets a gown of exquisite design from the corpse of Gok.
*Scrat* gets a shimmering pendant of obsidian from the corpse of Gok.
*Scrat* gets a silver medallion from the corpse of Gok.
*Scrat* gets a camouflaged hood from the corpse of Gok.
*Scrat* gets a gold ring from the corpse of Gok.
*Scrat* gets a gold ring from the corpse of Gok.
*Scrat* gets an oilstone from the corpse of Gok.

* S HP:Hurt MV:Winded >
Viva has arrived from the south, riding a warhorse.
You try to stab *Scrat*, but he parries successfully.

puny
Posts: 281
Joined: Mon Mar 23, 2015 9:00 pm
Location: USA

Re: Stab Thread

Post by puny » Thu May 27, 2021 1:20 am

Ah... those are always satisfying. When you get to start on your target, they engage, and then your partner's flee goes through JUST in time for your timer to finish. I love those. Had a similar one on Arjunn (sp?) during PK Tuesday night. Was following Scrat, knew my target was rolling stabs, started my timer, the target fled and re-entered likely starting a stab timer themselves, Scrat left to chase, but my timer was still rolling and BAM!! Dead puke.

Snorgg
Posts: 77
Joined: Tue Nov 22, 2016 9:27 am

Re: Stab Thread

Post by Snorgg » Thu May 27, 2021 1:38 am

* S HP:Scratched MV:Full > Target set to h.light
e
hide
backstab h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
*Szyrik* is standing here.
*Vincen* is standing here.
*Viva* is standing here, riding a wild stallion.
*Kaletta* is standing here, riding a bloodstock stallion.
*Eldrenia* is standing here, riding a warhorse.
*Kali* is standing here, riding a bloodstock stallion.

* S HP:Scratched MV:Full > You attempt to hide yourself.

You silently approach your victim...

*
*Szyrik* says 'GRB[i A^\arhG'

*
You swiftly dodge *Eldrenia*'s attempt to strike you.
*Viva* tries to pound you, but you parry successfully.

+
*Kali* tries to strike you, but you dodge the attack.

-
Scrat narrates 'wasnt even rolling on szy'


*Szyrik* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Szyrik* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Szyrik*'s death cry.

* S HP:Scratched MV:Full - Eldrenia: Healthy > get all corpse

Your heartbeat calms down more as you feel less panicked.

* S HP:Scratched MV:Fresh - Eldrenia: Healthy >
*Vincen* gets a leather water flask from the corpse of Szyrik.
*Vincen* gets a black pair of silver-tooled boots from the corpse of Szyrik.
*Vincen* gets a pair of earthen colored breeches from the corpse of Szyrik.
*Vincen* gets a belt with a buckle of cuendillar from the corpse of Szyrik.
*Vincen* gets a pair of moonstone hilted dirks from the corpse of Szyrik.
*Vincen* gets a wide leather wristband from the corpse of Szyrik.
*Vincen* gets a wide leather wristband from the corpse of Szyrik.
*Vincen* gets a pair of dark gloves from the corpse of Szyrik.
*Vincen* gets a set of cloth sleeves from the corpse of Szyrik.
*Vincen* gets a backpack from the corpse of Szyrik.
*Vincen* gets a surcoat with exquisite embroidery from the corpse of Szyrik.
*Vincen* gets a bearskin tunic from the corpse of Szyrik.
*Vincen* gets a startling amethyst necklace from the corpse of Szyrik.
*Vincen* gets a Kandori snowflake necklace from the corpse of Szyrik.
*Vincen* gets a camouflaged hood from the corpse of Szyrik.
*Vincen* gets a gold ring from the corpse of Szyrik.
*Vincen* gets a gold ring from the corpse of Szyrik.
*Vincen* gets a home-made wooden toy from the corpse of Szyrik.
*Vincen* gets a crystal lightstick from the corpse of Szyrik.

* S HP:Scratched MV:Fresh - Eldrenia: Healthy >
The air around your eyes seems to catch fire, blinding you!

* S HP:Scratched MV:Fresh - Eldrenia: Healthy > get all corpse

You gasp in pain as streaks of fire from *someone* burn your body!

Pure luck and nearly died after that blind lol

Ramos
Posts: 9
Joined: Thu Dec 03, 2020 3:49 pm

Re: Stab Thread

Post by Ramos » Fri May 28, 2021 10:38 am

Damn, that blind was cold blooded haha.

Raiste
Posts: 65
Joined: Tue Oct 20, 2020 6:39 pm

Re: Stab Thread

Post by Raiste » Mon May 31, 2021 1:38 am

d;pk
A Shallow Depression
[ obvious exits: U ]
Several blackberries grow on a nearby vine. [3]
A juicy looking apple has fallen to the ground. [4]
A warhorse is here, stamping his feet impatiently.
*Ibzon* is standing here, riding a warhorse.
*Vincen* is standing here, riding a warhorse.
A Saldaean cavalryman stands ready to fight.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

You attempt to hide yourself.

You silently approach your victim...

-=+**+=- -=+*
*Vincen* makes a strange sound as you place a curved clear dagger in his back!
*Vincen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Vincen*'s death cry.

Dixon
Posts: 318
Joined: Mon Sep 07, 2015 2:50 pm
Location: Michigan

Re: Stab Thread

Post by Dixon » Mon May 31, 2021 3:38 am

whoops

Gizmo
Posts: 66
Joined: Thu Sep 22, 2016 6:30 pm

Re: Stab Thread

Post by Gizmo » Mon May 31, 2021 3:41 am

Players in your Zone
--------------------
Gizmo - In the Foothills
Zodiac - Edge of the Foothills
Snorgg - Edge of the Foothills
You catch the scent of many horses nearby.

o S HP:Wounded MV:Tiring > [change mood wimpy]
Mood changed to: Wimpy

o S HP:Wounded MV:Tiring >
down
h
z
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
Several blackberries grow on a nearby vine. [3]
A juicy looking apple has fallen to the ground. [3]
*Yaan* is standing here, riding a warhorse.
*Bollesedun* is standing here, riding a warhorse.
*Vincen* is standing here, riding a warhorse.
*Eldrenia* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [backstab h.light]
You silently approach your victim...


*Bollesedun* puts a water skin on his belt.

-=+**+=- -
You swiftly dodge *Eldrenia*'s attempt to strike you.

=+*
*Yaan* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Yaan* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Yaan*'s death cry.

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