Post
by dorthy » Thu Mar 14, 2024 10:24 pm
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Zone: Northern Borderlands
A large slab of meat has been placed here. [2]
Cidu the Squire is here, fighting a ramshorned trolloc, riding a warhorse.
Isela the Tower Accepted is here, fighting a muzzled trolloc, riding a warhorse.
A ramshorned trolloc is here, fighting Payson.
*Scrat* is here, fighting Payson, riding a shadow stallion.
A Dhai'mon trolloc is here, fighting Isela.
Payson the Squad Leader is here, fighting Scrat, riding a bloodstock stallion.
*Reck* is sitting here, riding a shadow stallion.
A muzzled trolloc is here, fighting Payson.
A Dhai'mon trolloc is here, fighting Isela.
A hideous trolloc is here, fighting Payson.
A hideous trolloc is here, fighting Isela.
A muzzled trolloc is here, fighting Isela.
* S HP:Scratched MV:Strong > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Strong > [backstab reck]
You silently approach your victim...
-=+*
Cidu panics, and attempts to flee!
A muzzled trolloc gesticulates strangely.
*+
Cidu leaves north riding a warhorse.
=-
Payson hacks a ramshorned trolloc's right leg into bloody fragments!
Isela swiftly dodges a Dhai'mon trolloc's attempt to hack her.
A Dhai'mon trolloc tries to hack Isela, but she deflects the blow.
Isela swiftly dodges a hideous trolloc's attempt to cleave her.
Isela strikes a muzzled trolloc's body.
A muzzled trolloc tries to cleave Isela, but she dodges the attack.
A hideous trolloc tickles Payson's body with its cleave.
A muzzled trolloc tickles Payson's left leg with his cleave.
A ramshorned trolloc tickles Payson's body with his cleave.
-=+
Cidu has arrived from the north, riding a warhorse.
*
Payson panics, and attempts to flee!
*Reck* makes a strange sound as you place a silver sai in his back!
*Reck* panics, and attempts to flee!
*Reck* leaves west riding a shadow stallion.
*Scrat* intercepts Cidu's attack on his mount.
Cidu tries to smite *Scrat*, but he deflects the blow.
* S HP:Scratched MV:Strong >
Payson leaves west riding a bloodstock stallion.
* S HP:Scratched MV:Strong >
A Dhai'mon trolloc tries to hack Isela, but she deflects the blow.
A ramshorned trolloc joins Scrat's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A Dhai'mon trolloc tries to hack Isela, but she deflects the blow.
A hideous trolloc tries to cleave Isela, but she deflects the blow.
A muzzled trolloc tries to cleave Isela, but she dodges the attack.
nar stabbed
* S HP:Scratched MV:Strong >
f
You narrate 'stabbed'
Isela throws a fireball at *Scrat*, who screams in pain.
*Scrat* panics, and attempts to flee!
* S HP:Scratched MV:Strong > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
Zone: Northern Borderlands
* S HP:Scratched MV:Tiring >
x
x
[k dark]
They aren't here.
* S HP:Scratched MV:Tiring >
Isela has arrived from the south, riding a warhorse.
Isela leaves north riding a warhorse.
x
* S HP:Scratched MV:Tiring > [k dark]
They aren't here.
x
* S HP:Scratched MV:Tiring > [k dark]
They aren't here.
* S HP:Scratched MV:Tiring >
w
[k dark]
They aren't here.
x
* S HP:Scratched MV:Tiring > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here, exhorting a group of trolloc raiders.
A hideous trolloc is here, in a world of hurt.
* S HP:Scratched MV:Tiring > [k dark]
They aren't here.
* S HP:Scratched MV:Tiring >
w
Tower Entrance
The entrance of the tower is very dark, and your light shows you the signs
of abandonment that are all over the place. Your feet leave footprints in
the thick dust as you walk around the room. However, you get the feeling
that this tower is not nearly as abandoned as it looks. There are stairs
leading up into the gloomy darkness.
[ obvious exits: E U ]
Zone: Northern Borderlands
East: A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A fade emerges from the shadows as you pass by.
u
u
u
* S HP:Scratched MV:Tiring >
Second Floor Of The Tower
Cobwebs cling to the ancient masonry of the tower, as well as to the old
stone stairs that you were moving on. Looking around, you see no signs of
life, but you can't shake the feeling that this tower is not uninhabited.
Stairs lead up, further into the tower, and down, to the entrance.
[ obvious exits: U D ]
Zone: Northern Borderlands
A hideous trolloc is here, in a world of hurt.
* S HP:Scratched MV:Tiring > Top Floor Of The Tower
As you enter this room, the top of the tower, you can see why the room
below was well lit. The torches mounted on the walls here throw flickering
shadows against the walls, and you can just make out some carcasses hanging
from the high, conical ceiling of this room. To the south arrow slits line
the wall for viewing far to the south. To the north there is an exit to the
balcony. The sickening smell of decaying flesh makes you gag.
[ obvious exits: N D ]
Zone: Northern Borderlands
*Reck* is standing here.
A wild hog snorts angrily, pawing at the ground.
* S HP:Scratched MV:Tiring > Alas, you cannot go that way...
n
x
* S HP:Scratched MV:Tiring >
On A Balcony
The howling wind chills you to the bone, and you instinctively draw deeper
into your clothing, trying to get warmer. You can see that the balcony goes
all the way around the top of the tower, but, from here, all you can see is
a vast expanse of forest stretching out before you, up until the forested
hills to the north. You shudder as a whiff of the putrid stench of decaying
flesh reaches you from inside the tower.
[ obvious exits: S ]
Zone: Northern Borderlands
A trolloc is here commanding a fist of troops.
A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.
* S HP:Scratched MV:Tiring > [k dark]
They aren't here.
*Reck* has arrived from the south.
s
* S HP:Scratched MV:Tiring >
x
Top Floor Of The Tower
As you enter this room, the top of the tower, you can see why the room
below was well lit. The torches mounted on the walls here throw flickering
shadows against the walls, and you can just make out some carcasses hanging
from the high, conical ceiling of this room. To the south arrow slits line
the wall for viewing far to the south. To the north there is an exit to the
balcony. The sickening smell of decaying flesh makes you gag.
[ obvious exits: N D ]
Zone: Northern Borderlands
A wild hog snorts angrily, pawing at the ground.
* S HP:Scratched MV:Tiring > [k dark]
They aren't here.
* S HP:Scratched MV:Tiring >
n
x
*Reck* has arrived from the north.
Isela narrates 'both lowish now'
* S HP:Scratched MV:Tiring > On A Balcony
The howling wind chills you to the bone, and you instinctively draw deeper
into your clothing, trying to get warmer. You can see that the balcony goes
all the way around the top of the tower, but, from here, all you can see is
a vast expanse of forest stretching out before you, up until the forested
hills to the north. You shudder as a whiff of the putrid stench of decaying
flesh reaches you from inside the tower.
[ obvious exits: S ]
Zone: Northern Borderlands
A trolloc is here commanding a fist of troops.
A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.
* S HP:Scratched MV:Tiring > [k dark]
They aren't here.
* S HP:Scratched MV:Tiring >
s
x
Top Floor Of The Tower
As you enter this room, the top of the tower, you can see why the room
below was well lit. The torches mounted on the walls here throw flickering
shadows against the walls, and you can just make out some carcasses hanging
from the high, conical ceiling of this room. To the south arrow slits line
the wall for viewing far to the south. To the north there is an exit to the
balcony. The sickening smell of decaying flesh makes you gag.
[ obvious exits: N D ]
Zone: Northern Borderlands
*Reck* is standing here.
A wild hog snorts angrily, pawing at the ground.
* S HP:Scratched MV:Tiring > [k dark]
You try to pierce *Reck*, but he deflects the blow.
* S HP:Scratched MV:Tiring - Reck: Critical >
brave
*Reck* tries to scythe you, but you parry successfully.
You try to pierce *Reck*, but he parries successfully.
*Reck* panics, and attempts to flee!
* S HP:Scratched MV:Tiring - Reck: Critical > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 117 hit points.
* S HP:Scratched MV:Tiring - Reck: Critical >
You barely pierce *Reck*'s body.
* S HP:Scratched MV:Tiring - Reck: Critical >
*Reck* leaves north. ^^
* S HP:Scratched MV:Tiring >
Payson narrates 'reck crit'
nar on balc crit
* S HP:Scratched MV:Tiring >
n
You narrate 'on balc crit'
x
* S HP:Scratched MV:Tiring >
On A Balcony
The howling wind chills you to the bone, and you instinctively draw deeper
into your clothing, trying to get warmer. You can see that the balcony goes
all the way around the top of the tower, but, from here, all you can see is
a vast expanse of forest stretching out before you, up until the forested
hills to the north. You shudder as a whiff of the putrid stench of decaying
flesh reaches you from inside the tower.
[ obvious exits: S ]
Zone: Northern Borderlands
*Reck* is standing here.
A trolloc is here commanding a fist of troops.
A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.
* S HP:Scratched MV:Tiring > [k dark]
You try to pierce *Reck*, but he deflects the blow.
* S HP:Scratched MV:Tiring - Reck: Critical >
brave
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 117 hit points.
* S HP:Scratched MV:Tiring - Reck: Critical >
You try to pierce *Reck*, but he parries successfully.
*Reck* panics, and attempts to flee!
wimpy
* S HP:Scratched MV:Tiring - Reck: Critical >
f
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 195 hit points.
* S HP:Scratched MV:Tiring - Reck: Critical > You panic and attempt to flee!
x
You try to pierce *Reck*, but he parries successfully.
A Dha'vol trolloc joins Reck's fight!
You flee head over heels.
Top Floor Of The Tower
As you enter this room, the top of the tower, you can see why the room
below was well lit. The torches mounted on the walls here throw flickering
shadows against the walls, and you can just make out some carcasses hanging
from the high, conical ceiling of this room. To the south arrow slits line
the wall for viewing far to the south. To the north there is an exit to the
balcony. The sickening smell of decaying flesh makes you gag.
[ obvious exits: N D ]
Zone: Northern Borderlands
Down: Isela the Tower Accepted is standing here.
A wild hog snorts angrily, pawing at the ground.
[k dark]
They aren't here.
Isela has arrived from below.
* S HP:Scratched MV:Tiring >
*Reck* has arrived from the north.
Isela tries to strike *Reck*, but he deflects the blow.
x
* S HP:Scratched MV:Tiring >
[k dark]
You pierce *Reck*'s body.
*Reck* panics, and attempts to flee!
x
* S HP:Scratched MV:Tiring - Isela: Battered - Reck: Critical >
[k dark]
You do the best you can!
* S HP:Scratched MV:Tiring - Isela: Battered - Reck: Critical >
x
[k dark]
You do the best you can!
x
* S HP:Scratched MV:Tiring - Isela: Battered - Reck: Critical >
x
[k dark]
You do the best you can!
*Reck* leaves down. dd
* S HP:Scratched MV:Tiring >
d
d
x
d
Your heartbeat calms down more as you feel less panicked.
[k dark]
They aren't here.
Isela leaves down. dd
*Scrat* has arrived from below.
A shadow stallion has arrived from below.
x
* S HP:Scratched MV:Strong > Second Floor Of The Tower
Cobwebs cling to the ancient masonry of the tower, as well as to the old
stone stairs that you were moving on. Looking around, you see no signs of
life, but you can't shake the feeling that this tower is not uninhabited.
Stairs lead up, further into the tower, and down, to the entrance.
[ obvious exits: U D ]
Zone: Northern Borderlands
Down: *Reck* is standing here.
Isela the Tower Accepted is standing here.
A hideous trolloc is here, in a world of hurt.
Isela leaves down. dd
* S HP:Scratched MV:Strong > Tower Entrance
The entrance of the tower is very dark, and your light shows you the signs
of abandonment that are all over the place. Your feet leave footprints in
the thick dust as you walk around the room. However, you get the feeling
that this tower is not nearly as abandoned as it looks. There are stairs
leading up into the gloomy darkness.
[ obvious exits: E U ]
Zone: Northern Borderlands
East: A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Isela the Tower Accepted is standing here.
*Reck* is standing here.
Cidu the Squire is here, fighting a hideous trolloc.
A hideous trolloc is here, fighting Cidu.
A hideous trolloc is here, fighting Cidu.
A fade is here, fighting Cidu.
Cidu leaves east. >>
Cidu has arrived from the east.
* S HP:Scratched MV:Strong > [k dark]
You try to pierce *Reck*, but he deflects the blow.
Cidu tries to smite *Reck*, but he deflects the blow.
Isela barely strikes *Reck*'s body.
*Reck* panics, and attempts to flee!
* S HP:Scratched MV:Strong - Reck: Critical > No way! You're fighting for your life!
* S HP:Scratched MV:Strong - Reck: Critical > [k dark]
You do the best you can!
* S HP:Scratched MV:Strong - Reck: Critical >
*Reck* leaves up. uu
*Reck* has arrived from above.
x
* S HP:Scratched MV:Strong >
[k dark]
You try to pierce *Reck*, but he deflects the blow.
* S HP:Scratched MV:Strong - Reck: Critical >
brave
e
x
e
x
You try to pierce *Reck*, but he parries successfully.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 117 hit points.
e
x
* S HP:Scratched MV:Strong - Reck: Critical > No way! You're fighting for your life!
* S HP:Scratched MV:Strong - Reck: Critical > *Reck* tries to scythe you, but you parry
successfully.
A hideous trolloc joins Reck's fight!
A hideous trolloc tries to cleave Isela, but she deflects the blow.
A fade swirls about with a black sword, slicing across Cidu's body.
You try to pierce *Reck*, but he parries successfully.
Cidu smites a fade's body.
A fade barely slashes Cidu's body.
[k dark]
You do the best you can!
* S HP:Scratched MV:Strong - Reck: Critical > No way! You're fighting for your life!
Cidu panics, and attempts to flee!
e
x
* S HP:Scratched MV:Strong - Reck: Critical > [k dark]
You do the best you can!
*Reck* panics, and attempts to flee!
Isela releases streaks of Fire at *Reck*, who screams in pain.
* S HP:Scratched MV:Strong - Reck: Critical > No way! You're fighting for your life!
Cidu leaves east. >>
e
* S HP:Scratched MV:Strong - Reck: Critical > [k dark]
annnnnnnd he got away. somehow. wild!