Stab Thread
Re: Stab Thread
idden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North: A tough Shienaran soldier waits here.
*Alesso* is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
*Alesso* tries to strike you, but you deflect the blow.
* S HP:Hurt MV:Strong - Alesso: Wounded >
No way! You're fighting for your life!
* S HP:Hurt MV:Strong - Alesso: Wounded >
f
You panic and attempt to flee!
You try to pierce *Alesso*, but he deflects the blow.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you parry successfully.
You swiftly dodge *Alesso*'s attempt to strike you.
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North:
* S HP:Hurt MV:Tiring >
A sergeant bellows 'K[nRc qbY EqCb ybR@d HsHSDsN pKI UaIJ eeqyEgX_'
* S HP:Hurt MV:Tiring >
nar 2n burtn he is
You narrate '2n burtn he is'
where
* S HP:Hurt MV:Tiring >
Players in your Zone
--------------------
Tickler - Bend in the Path
Gamoto - Hidden Path
You catch a faint scent of a horse nearby. 1 human
* S HP:Hurt MV:Tiring >
stat
You are a 494 year old male trolloc rogue.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs. BMI: 26.487.
You are carrying 2.1 lbs and wearing 18.0 lbs, peanuts. MUD BMI: 0.406.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19. Total: 73.
Offensive bonus: 151, Dodging bonus: 147, Parrying bonus: 147. Total Defence: 294.
Your mood is: Wimpy. You will flee below: 197 Hit Points
Your armor absorbs about 9% on average.
You are subjected to the following effects:
- NO QUIT
- SNEAK
* S HP:Hurt MV:Tiring >
s;h;b
backstab h.light
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring >
Backstab who?
* S HP:Hurt MV:Tiring >
n;n;h;b
backstab h.light
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North:
* S HP:Hurt MV:Tiring > Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North: A tough Shienaran soldier waits here.
*Alesso* is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* S HP:Hurt MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring >
You silently approach your victim...
*Alesso* starts barreling down on you, a red and gold tasseled spear aimed at your chest.
-=+**
A sergeant tries to pound you, but you deflect the blow.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you deflect the blow.
+=-
A sergeant tries to pound you, but you deflect the blow.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you parry successfully.
-=+
*
*Alesso* makes a strange sound as you place a sharp, red stone dagger in his back!
*Alesso* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Alesso*'s death cry.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North: A tough Shienaran soldier waits here.
*Alesso* is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
*Alesso* tries to strike you, but you deflect the blow.
* S HP:Hurt MV:Strong - Alesso: Wounded >
No way! You're fighting for your life!
* S HP:Hurt MV:Strong - Alesso: Wounded >
f
You panic and attempt to flee!
You try to pierce *Alesso*, but he deflects the blow.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you parry successfully.
You swiftly dodge *Alesso*'s attempt to strike you.
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North:
* S HP:Hurt MV:Tiring >
A sergeant bellows 'K[nRc qbY EqCb ybR@d HsHSDsN pKI UaIJ eeqyEgX_'
* S HP:Hurt MV:Tiring >
nar 2n burtn he is
You narrate '2n burtn he is'
where
* S HP:Hurt MV:Tiring >
Players in your Zone
--------------------
Tickler - Bend in the Path
Gamoto - Hidden Path
You catch a faint scent of a horse nearby. 1 human
* S HP:Hurt MV:Tiring >
stat
You are a 494 year old male trolloc rogue.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs. BMI: 26.487.
You are carrying 2.1 lbs and wearing 18.0 lbs, peanuts. MUD BMI: 0.406.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19. Total: 73.
Offensive bonus: 151, Dodging bonus: 147, Parrying bonus: 147. Total Defence: 294.
Your mood is: Wimpy. You will flee below: 197 Hit Points
Your armor absorbs about 9% on average.
You are subjected to the following effects:
- NO QUIT
- SNEAK
* S HP:Hurt MV:Tiring >
s;h;b
backstab h.light
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring >
Backstab who?
* S HP:Hurt MV:Tiring >
n;n;h;b
backstab h.light
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North:
* S HP:Hurt MV:Tiring > Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
North: A tough Shienaran soldier waits here.
*Alesso* is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* S HP:Hurt MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring >
You silently approach your victim...
*Alesso* starts barreling down on you, a red and gold tasseled spear aimed at your chest.
-=+**
A sergeant tries to pound you, but you deflect the blow.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you deflect the blow.
+=-
A sergeant tries to pound you, but you deflect the blow.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you parry successfully.
-=+
*
*Alesso* makes a strange sound as you place a sharp, red stone dagger in his back!
*Alesso* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Alesso*'s death cry.
Re: Stab Thread
S HP:Wounded MV:Tiring >
e;e;h;b draz
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
A raven is here flying around.
*Alesso* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
* S HP:Wounded MV:Tiring >
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
The lone wolf is slinking about in the shadows.
* S HP:Wounded MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Tiring >
[backstab ]
Backstab who?
* S HP:Wounded MV:Tiring >
*Draz* has arrived from the west, riding a warhorse.
*Alesso* has arrived from the west, riding a warhorse.
A raven has arrived from the west.
* S HP:Wounded MV:Tiring >
w;h;b draz
*Alesso* tries to strike you, but you parry successfully.
* S HP:Wounded MV:Tiring - Alesso: Beaten >
No way! You're fighting for your life!
* S HP:Wounded MV:Tiring - Alesso: Beaten >
[hide ]
No way! You're fighting for your life!
*Draz* tries to scythe you, but you parry successfully.
* S HP:Wounded MV:Tiring - Alesso: Beaten >
f
[backstab ]
No way! You're fighting for your life!
* S HP:Wounded MV:Tiring - Alesso: Beaten >
Trill narrates 'scent camp still'
* S HP:Wounded MV:Tiring - Alesso: Beaten >
You panic and attempt to flee!
You flee head over heels.
Thinning Woods
[ obvious exits: N S W ]
Zone: Northern Borderlands
A wild boar runs through the forest.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
w
* S HP:Wounded MV:Tiring >
w
Thinning Woods
[ obvious exits: N E S ]
Zone: Northern Borderlands
* S HP:Wounded MV:Tiring >
Alas, you cannot go that way...
* S HP:Wounded MV:Tiring >
s
w
w
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
* S HP:Wounded MV:Winded >
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
Trill the Great Havoc is standing here.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A trolloc is here commanding a fist of troops.
* S HP:Wounded MV:Winded >
Tower Entrance
[ obvious exits: E U ]
Zone: Northern Borderlands
East: Trill the Great Havoc is standing here.
A raven is here flying around.
o S HP:Wounded MV:Winded >
nar ye they few e
e
You narrate 'ye they few e'
o S HP:Wounded MV:Winded >
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A trolloc is here commanding a fist of troops.
* S HP:Wounded MV:Winded >
stat
Turg narrates 'yeah tryin to look for my stuff'
You are a 494 year old male trolloc rogue.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs. BMI: 26.487.
You are carrying 0.0 lbs and wearing 18.5 lbs, peanuts. MUD BMI: 0.407.
Your base abilities are: Str:20 Int:10 Wil:7 Dex:19 Con:19. Total: 75.
Offensive bonus: 159, Dodging bonus: 148, Parrying bonus: 149. Total Defence: 297.
Your mood is: Wimpy. You will flee below: 197 Hit Points
Your armor absorbs about 9% on average.
You are subjected to the following effects:
- STRENGTH
- NO QUIT
- SNEAK
* S HP:Wounded MV:Winded >
s
e
A Trolloc Camp
[ obvious exits: N E S ]
Zone: Northern Borderlands
A fade emerges from the shadows as you pass by.
* S HP:Wounded MV:Winded >
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Zone: Northern Borderlands
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
* S HP:Wounded MV:Winded >
n;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
Backstab who?
* S HP:Wounded MV:Winded >
e;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
The lone wolf is slinking about in the shadows.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
Turg narrates 'where would they hide?'
Backstab who?
* S HP:Wounded MV:Winded >
e;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
A raven is here flying around.
*Alesso* is standing here, riding a warhorse.
A young Tower Guard is on duty here.
*Draz* is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
You silently approach your victim...
-
*Draz* leaves west riding a warhorse. <<
A young Tower Guard leaves west. <<
*Alesso* leaves west riding a warhorse. <<
A raven leaves west. <<
=+**+=-
A sickly, blighted deer leaves east. >>
-=+*
Backstab who?
* S HP:Wounded MV:Winded >
w;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
A young Tower Guard is on duty here.
*Draz* is standing here, riding a warhorse.
A raven is here flying around.
*Alesso* is standing here, riding a warhorse.
The lone wolf is slinking about in the shadows.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
You silently approach your victim...
-
Trill has arrived from the east.
=+*
*Alesso* tries to strike someone, but he deflects the blow.
*+=- -=+
*
*Draz* makes a strange sound as you place a sharp, red stone dagger in his back!
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Draz*'s death cry.
* S HP:Wounded MV:Winded >
*Alesso* sends someone sprawling with a powerful bash!
g
get all corpse
* S HP:Wounded MV:Winded >
*Alesso* strikes someone's right foot into bloody fragments!
You swiftly dodge the lone wolf's attempt to hit you.
* S HP:Wounded MV:Winded - the lone wolf: Healthy >
*Alesso* gets eight gold crowns from the corpse of Draz.
*Alesso* gets a dagger from the corpse of Draz.
*Alesso* gets a crimson-hafted battleaxe from the corpse of Draz.
*Alesso* gets a shimmering chain of gold from the corpse of Draz.
*Alesso* gets a shimmering chain of gold from the corpse of Draz.
*Alesso* gets a black-laquered badge engraved with red serpents from the corpse of Draz.
*Alesso* gets a pair of gleaming metal boots from the corpse of Draz.
*Alesso* gets a pair of gleaming metal boots from the corpse of Draz.
*Alesso* gets a pair of thick, gold-plated greaves from the corpse of Draz.
*Alesso* gets a long, heavy knife from the corpse of Draz.
*Alesso* gets a bronze belt of odd design from the corpse of Draz.
*Alesso* gets a bronze belt of odd design from the corpse of Draz.
*Alesso* gets a wicked knife bladed axe from the corpse of Draz.
*Alesso* gets a silver etched shield from the corpse of Draz.
*Alesso* gets a silver etched shield from the corpse of Draz.
*Alesso* gets a silver Kandori wristcuff from the corpse of Draz.
*Alesso* gets a silver Kandori wristcuff from the corpse of Draz.
*Alesso* gets a sungwood bracelet from the corpse of Draz.
*Alesso* gets a sungwood bracelet from the corpse of Draz.
*Alesso* gets a sturdy pair of full leather gauntlets from the corpse of Draz.
*Alesso* gets a sturdy pair of full leather gauntlets from the corpse of Draz.
*Alesso* gets a pair of polished, gold-plated vambraces from the corpse of Draz.
*Alesso* gets a black, silver-embroidered cape from the corpse of Draz.
*Alesso* gets a black, silver-embroidered cape from the corpse of Draz.
*Alesso* gets an ivory necklace from the corpse of Draz.
*Alesso* gets an ivory necklace from the corpse of Draz.
*Alesso* gets a gold-chased morion
e;e;h;b draz
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
A raven is here flying around.
*Alesso* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
* S HP:Wounded MV:Tiring >
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
The lone wolf is slinking about in the shadows.
* S HP:Wounded MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Tiring >
[backstab ]
Backstab who?
* S HP:Wounded MV:Tiring >
*Draz* has arrived from the west, riding a warhorse.
*Alesso* has arrived from the west, riding a warhorse.
A raven has arrived from the west.
* S HP:Wounded MV:Tiring >
w;h;b draz
*Alesso* tries to strike you, but you parry successfully.
* S HP:Wounded MV:Tiring - Alesso: Beaten >
No way! You're fighting for your life!
* S HP:Wounded MV:Tiring - Alesso: Beaten >
[hide ]
No way! You're fighting for your life!
*Draz* tries to scythe you, but you parry successfully.
* S HP:Wounded MV:Tiring - Alesso: Beaten >
f
[backstab ]
No way! You're fighting for your life!
* S HP:Wounded MV:Tiring - Alesso: Beaten >
Trill narrates 'scent camp still'
* S HP:Wounded MV:Tiring - Alesso: Beaten >
You panic and attempt to flee!
You flee head over heels.
Thinning Woods
[ obvious exits: N S W ]
Zone: Northern Borderlands
A wild boar runs through the forest.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
w
* S HP:Wounded MV:Tiring >
w
Thinning Woods
[ obvious exits: N E S ]
Zone: Northern Borderlands
* S HP:Wounded MV:Tiring >
Alas, you cannot go that way...
* S HP:Wounded MV:Tiring >
s
w
w
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
* S HP:Wounded MV:Winded >
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
Trill the Great Havoc is standing here.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A trolloc is here commanding a fist of troops.
* S HP:Wounded MV:Winded >
Tower Entrance
[ obvious exits: E U ]
Zone: Northern Borderlands
East: Trill the Great Havoc is standing here.
A raven is here flying around.
o S HP:Wounded MV:Winded >
nar ye they few e
e
You narrate 'ye they few e'
o S HP:Wounded MV:Winded >
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A trolloc is here commanding a fist of troops.
* S HP:Wounded MV:Winded >
stat
Turg narrates 'yeah tryin to look for my stuff'
You are a 494 year old male trolloc rogue.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs. BMI: 26.487.
You are carrying 0.0 lbs and wearing 18.5 lbs, peanuts. MUD BMI: 0.407.
Your base abilities are: Str:20 Int:10 Wil:7 Dex:19 Con:19. Total: 75.
Offensive bonus: 159, Dodging bonus: 148, Parrying bonus: 149. Total Defence: 297.
Your mood is: Wimpy. You will flee below: 197 Hit Points
Your armor absorbs about 9% on average.
You are subjected to the following effects:
- STRENGTH
- NO QUIT
- SNEAK
* S HP:Wounded MV:Winded >
s
e
A Trolloc Camp
[ obvious exits: N E S ]
Zone: Northern Borderlands
A fade emerges from the shadows as you pass by.
* S HP:Wounded MV:Winded >
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Zone: Northern Borderlands
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
* S HP:Wounded MV:Winded >
n;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
Backstab who?
* S HP:Wounded MV:Winded >
e;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
The lone wolf is slinking about in the shadows.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
Turg narrates 'where would they hide?'
Backstab who?
* S HP:Wounded MV:Winded >
e;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
A raven is here flying around.
*Alesso* is standing here, riding a warhorse.
A young Tower Guard is on duty here.
*Draz* is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
You silently approach your victim...
-
*Draz* leaves west riding a warhorse. <<
A young Tower Guard leaves west. <<
*Alesso* leaves west riding a warhorse. <<
A raven leaves west. <<
=+**+=-
A sickly, blighted deer leaves east. >>
-=+*
Backstab who?
* S HP:Wounded MV:Winded >
w;h;b
backstab h.light
Thinning Woods
[ obvious exits: N E W ]
Zone: Northern Borderlands
A young Tower Guard is on duty here.
*Draz* is standing here, riding a warhorse.
A raven is here flying around.
*Alesso* is standing here, riding a warhorse.
The lone wolf is slinking about in the shadows.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded >
You silently approach your victim...
-
Trill has arrived from the east.
=+*
*Alesso* tries to strike someone, but he deflects the blow.
*+=- -=+
*
*Draz* makes a strange sound as you place a sharp, red stone dagger in his back!
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Draz*'s death cry.
* S HP:Wounded MV:Winded >
*Alesso* sends someone sprawling with a powerful bash!
g
get all corpse
* S HP:Wounded MV:Winded >
*Alesso* strikes someone's right foot into bloody fragments!
You swiftly dodge the lone wolf's attempt to hit you.
* S HP:Wounded MV:Winded - the lone wolf: Healthy >
*Alesso* gets eight gold crowns from the corpse of Draz.
*Alesso* gets a dagger from the corpse of Draz.
*Alesso* gets a crimson-hafted battleaxe from the corpse of Draz.
*Alesso* gets a shimmering chain of gold from the corpse of Draz.
*Alesso* gets a shimmering chain of gold from the corpse of Draz.
*Alesso* gets a black-laquered badge engraved with red serpents from the corpse of Draz.
*Alesso* gets a pair of gleaming metal boots from the corpse of Draz.
*Alesso* gets a pair of gleaming metal boots from the corpse of Draz.
*Alesso* gets a pair of thick, gold-plated greaves from the corpse of Draz.
*Alesso* gets a long, heavy knife from the corpse of Draz.
*Alesso* gets a bronze belt of odd design from the corpse of Draz.
*Alesso* gets a bronze belt of odd design from the corpse of Draz.
*Alesso* gets a wicked knife bladed axe from the corpse of Draz.
*Alesso* gets a silver etched shield from the corpse of Draz.
*Alesso* gets a silver etched shield from the corpse of Draz.
*Alesso* gets a silver Kandori wristcuff from the corpse of Draz.
*Alesso* gets a silver Kandori wristcuff from the corpse of Draz.
*Alesso* gets a sungwood bracelet from the corpse of Draz.
*Alesso* gets a sungwood bracelet from the corpse of Draz.
*Alesso* gets a sturdy pair of full leather gauntlets from the corpse of Draz.
*Alesso* gets a sturdy pair of full leather gauntlets from the corpse of Draz.
*Alesso* gets a pair of polished, gold-plated vambraces from the corpse of Draz.
*Alesso* gets a black, silver-embroidered cape from the corpse of Draz.
*Alesso* gets a black, silver-embroidered cape from the corpse of Draz.
*Alesso* gets an ivory necklace from the corpse of Draz.
*Alesso* gets an ivory necklace from the corpse of Draz.
*Alesso* gets a gold-chased morion
Re: Stab Thread
Dah says 'she moved'
* S HP:Scratched MV:Tiring >
(tic_timer): Estimated aggro pulse
where
Players in your Zone
--------------------
Sallaya - Lord Agelmar's Private Bedchamber
Dah - Lord Agelmar's Private Bedchamber
Osiris - Lord Agelmar's Private Bedchamber
* S HP:Scratched MV:Tiring >
Dah says 'to re-wvd'
Osiris leaves south. vv
* S HP:Scratched MV:Tiring >
Dah says 'i bet'
* S HP:Scratched MV:Tiring >
where
Dah stops resting, and clambers on his feet.
* S HP:Scratched MV:Tiring >
Dah leaves south. vv
Osiris has arrived from the south.
* S HP:Scratched MV:Tiring >
Players in your Zone
--------------------
Osiris - Lord Agelmar's Private Bedchamber
Dah - Annex of Agelmar's Chambers
Sallaya - Lord Agelmar's Private Bedchamber
* S HP:Scratched MV:Tiring >
s
Osiris leaves south. vv
* S HP:Scratched MV:Tiring >
s
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
South: Dah the Dark Master is standing here.
West: An aged man with a white topknot is here going through some documents.
Osiris the Grotesque Torturer is standing here.
*Artorias* is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
Osiris leaves west. <<
* S HP:Scratched MV:Tiring >
x
Upper Hall
The smooth stone walls are sparsely decorated with elegantly simple
tapestries and painted screens. Candle sconces placed along the wall
provide adequate lighting. The hallway runs east to west with a large
iron-bound door to the north.
[ obvious exits: N E W ]
Zone: Fal Dara
North: *Artorias* is standing here.
East: A Shienaran sergeant watches for the enemy here.
West: A Shienaran guard patrols here, watching you carefully.
Dah the Dark Master is standing here.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
Dah leaves north. ^^
* S HP:Scratched MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
e
e
Upper Hall
This stone corridor is sparsely decorated, with only a few tapestries on
the walls. Torches provide enough light for you to navigate through the
hallway. To the north is the bath house where both men and women cleanse
themselves.
[ obvious exits: N E W ]
Zone: Fal Dara
North: A graceful woman stands here, looking strict.
East: A Shienaran guard patrols here, watching you carefully.
West: A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
* S HP:Scratched MV:Tiring >
Top of Eastern Stair
The walls of the hallway are covered with tapestries depicting famous
battles of Fal Dara. Lamps line the walls providing adequate light at
all times. The hallway turns to the north here and runs back to the west.
A large stairway in the corner of the room leads to one of the castle
turrets.
[ obvious exits: N W U D ]
Zone: Fal Dara
North: An ageless woman in a red shawl stands here.
West: A Shienaran sergeant watches for the enemy here.
Down: A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
e
A Shienaran guard tries to slash you, but you deflect the blow.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash you, but you parry successfully.
You pierce a Shienaran guard's body.
A Shienaran guard tries to slash you, but you parry successfully.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - a Shienaran guard: Scratched >
(tic_timer): Estimated aggro pulse
d
You try to pierce a Shienaran guard, but he parries successfully.
* S HP:Scratched MV:Tiring - a Shienaran guard: Scratched >
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - a Shienaran guard: Scratched >
f
You panic and attempt to flee!
You flee head over heels.
Castle Turret
One of the two castle turrets of Fal Dara, this place is easily defended
should someone invade the town. Arrow slits line the walls so archers can
rain death upon invaders. Looking to the north you can make out Tarwin's
Gap and just beyond that the shimmering haze of the Blight.
[ obvious exits: D ]
Zone: Fal Dara
Down: A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
d
d
Top of Eastern Stair
The walls of the hallway are covered with tapestries depicting famous
battles of Fal Dara. Lamps line the walls providing adequate light at
all times. The hallway turns to the north here and runs back to the west.
A large stairway in the corner of the room leads to one of the castle
turrets.
[ obvious exits: N W U D ]
Zone: Fal Dara
North: An ageless woman in a red shawl stands here.
West: A Shienaran sergeant watches for the enemy here.
Down: A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
East Wing of the Castle
This is the easternmost part of the keep. Simple but elegant tapestries
adorn the walls and the floor is covered with thick carpeting. The main
hallway continues to the north and runs back to the west. A plain looking
stairway in the corner of the room leads to the top floor of the keep.
[ obvious exits: N W U ]
Zone: Fal Dara
North: A Shienaran guard patrols here, watching you carefully.
Up: A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
n
Osiris narrates 'bashed'
* S HP:Scratched MV:Tiring >
North End of the Eastern Wing
This main hallway along the eastern wing of the castle heads back south
from here, with unadorned doors both north and west of here. From the
western door you can hear the sounds of men sparring and to the north
you hear hammers striking metal.
[ obvious exits: N S W ]
Zone: Fal Dara
North: *Gretchen* is resting here.
South: A Shienaran guard patrols here, watching you carefully.
West: A quiet servant awaits instructions from his master.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
* S HP:Scratched MV:Tiring >
n
x
The Keep Armory
[ obvious exits: N S ]
Zone: Fal Dara
North: The Borderguard blacksmith rests on a nearby stool.
South: A Shienaran guard patrols here, watching you carefully.
*Gretchen* is resting here.
An armorsmith's assistant stands here, ready to trade.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
An armorer stands here, working hard.
* S HP:Scratched MV:Tiring >
v
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
[ba light]
You silently approach your victim...
-=+**+=-
A Shienaran guard bellows 'EQyM`ov V`NHzF mH]zuZ Kkr GXYAF sr yaxO` Bh LyDeDEd'L sebrWvwHe'
(tic_timer): Estimated aggro pulse-=+*
*Gretchen* makes a strange sound as you place a sharp, red stone dagger in her back!
*Gretchen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Gretchen*'s death cry.
* S HP:Scratched MV:Tiring >
(tic_timer): Estimated aggro pulse
where
Players in your Zone
--------------------
Sallaya - Lord Agelmar's Private Bedchamber
Dah - Lord Agelmar's Private Bedchamber
Osiris - Lord Agelmar's Private Bedchamber
* S HP:Scratched MV:Tiring >
Dah says 'to re-wvd'
Osiris leaves south. vv
* S HP:Scratched MV:Tiring >
Dah says 'i bet'
* S HP:Scratched MV:Tiring >
where
Dah stops resting, and clambers on his feet.
* S HP:Scratched MV:Tiring >
Dah leaves south. vv
Osiris has arrived from the south.
* S HP:Scratched MV:Tiring >
Players in your Zone
--------------------
Osiris - Lord Agelmar's Private Bedchamber
Dah - Annex of Agelmar's Chambers
Sallaya - Lord Agelmar's Private Bedchamber
* S HP:Scratched MV:Tiring >
s
Osiris leaves south. vv
* S HP:Scratched MV:Tiring >
s
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
South: Dah the Dark Master is standing here.
West: An aged man with a white topknot is here going through some documents.
Osiris the Grotesque Torturer is standing here.
*Artorias* is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
Osiris leaves west. <<
* S HP:Scratched MV:Tiring >
x
Upper Hall
The smooth stone walls are sparsely decorated with elegantly simple
tapestries and painted screens. Candle sconces placed along the wall
provide adequate lighting. The hallway runs east to west with a large
iron-bound door to the north.
[ obvious exits: N E W ]
Zone: Fal Dara
North: *Artorias* is standing here.
East: A Shienaran sergeant watches for the enemy here.
West: A Shienaran guard patrols here, watching you carefully.
Dah the Dark Master is standing here.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
Dah leaves north. ^^
* S HP:Scratched MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
e
e
Upper Hall
This stone corridor is sparsely decorated, with only a few tapestries on
the walls. Torches provide enough light for you to navigate through the
hallway. To the north is the bath house where both men and women cleanse
themselves.
[ obvious exits: N E W ]
Zone: Fal Dara
North: A graceful woman stands here, looking strict.
East: A Shienaran guard patrols here, watching you carefully.
West: A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
* S HP:Scratched MV:Tiring >
Top of Eastern Stair
The walls of the hallway are covered with tapestries depicting famous
battles of Fal Dara. Lamps line the walls providing adequate light at
all times. The hallway turns to the north here and runs back to the west.
A large stairway in the corner of the room leads to one of the castle
turrets.
[ obvious exits: N W U D ]
Zone: Fal Dara
North: An ageless woman in a red shawl stands here.
West: A Shienaran sergeant watches for the enemy here.
Down: A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
e
A Shienaran guard tries to slash you, but you deflect the blow.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash you, but you parry successfully.
You pierce a Shienaran guard's body.
A Shienaran guard tries to slash you, but you parry successfully.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - a Shienaran guard: Scratched >
(tic_timer): Estimated aggro pulse
d
You try to pierce a Shienaran guard, but he parries successfully.
* S HP:Scratched MV:Tiring - a Shienaran guard: Scratched >
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - a Shienaran guard: Scratched >
f
You panic and attempt to flee!
You flee head over heels.
Castle Turret
One of the two castle turrets of Fal Dara, this place is easily defended
should someone invade the town. Arrow slits line the walls so archers can
rain death upon invaders. Looking to the north you can make out Tarwin's
Gap and just beyond that the shimmering haze of the Blight.
[ obvious exits: D ]
Zone: Fal Dara
Down: A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
d
d
Top of Eastern Stair
The walls of the hallway are covered with tapestries depicting famous
battles of Fal Dara. Lamps line the walls providing adequate light at
all times. The hallway turns to the north here and runs back to the west.
A large stairway in the corner of the room leads to one of the castle
turrets.
[ obvious exits: N W U D ]
Zone: Fal Dara
North: An ageless woman in a red shawl stands here.
West: A Shienaran sergeant watches for the enemy here.
Down: A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
East Wing of the Castle
This is the easternmost part of the keep. Simple but elegant tapestries
adorn the walls and the floor is covered with thick carpeting. The main
hallway continues to the north and runs back to the west. A plain looking
stairway in the corner of the room leads to the top floor of the keep.
[ obvious exits: N W U ]
Zone: Fal Dara
North: A Shienaran guard patrols here, watching you carefully.
Up: A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* S HP:Scratched MV:Tiring >
n
Osiris narrates 'bashed'
* S HP:Scratched MV:Tiring >
North End of the Eastern Wing
This main hallway along the eastern wing of the castle heads back south
from here, with unadorned doors both north and west of here. From the
western door you can hear the sounds of men sparring and to the north
you hear hammers striking metal.
[ obvious exits: N S W ]
Zone: Fal Dara
North: *Gretchen* is resting here.
South: A Shienaran guard patrols here, watching you carefully.
West: A quiet servant awaits instructions from his master.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
* S HP:Scratched MV:Tiring >
n
x
The Keep Armory
[ obvious exits: N S ]
Zone: Fal Dara
North: The Borderguard blacksmith rests on a nearby stool.
South: A Shienaran guard patrols here, watching you carefully.
*Gretchen* is resting here.
An armorsmith's assistant stands here, ready to trade.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
An armorer stands here, working hard.
* S HP:Scratched MV:Tiring >
v
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
[ba light]
You silently approach your victim...
-=+**+=-
A Shienaran guard bellows 'EQyM`ov V`NHzF mH]zuZ Kkr GXYAF sr yaxO` Bh LyDeDEd'L sebrWvwHe'
(tic_timer): Estimated aggro pulse-=+*
*Gretchen* makes a strange sound as you place a sharp, red stone dagger in her back!
*Gretchen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Gretchen*'s death cry.
Re: Stab Thread
* S HP:Scratched MV:Tiring > backstab h.dark
Backstab who?
* S HP:Scratched MV:Tiring >
*Evilynn* tries to pierce Margery, but she dodges the attack.
* S HP:Scratched MV:Tiring > backstab h.dark
*Ghraak* has arrived from the south, riding a shadow stallion.
* S HP:Scratched MV:Tiring > You silently approach your victim...
-
Margery panics, and attempts to flee!
=+*
*Ghraak* has arrived from the north, riding a shadow stallion.
Margery leaves east riding a wild stallion.
*
*Ghraak* leaves south riding a shadow stallion.
+=-
Margery has arrived from the east, riding a wild stallion.
-=+
Margery leaves south riding a wild stallion.
*
*Ghraak* makes a strange sound as you place a triple bladed dagger in his back!
*Ghraak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Ghraak*'s death cry.
* S HP:Scratched MV:Tiring > gc
narr rip ghraak
sc
[get all corpse]
You get a pair of thick metal boots from the corpse of Ghraak.
You get a pair of ebony-steel plate greaves from the corpse of Ghraak.
You get a dagger from the corpse of Ghraak.
You get a bronze belt of odd design from the corpse of Ghraak.
You get the massive blade, da'es Ashan from the corpse of Ghraak.
You get a silver Kandori wristcuff from the corpse of Ghraak.
You get a sungwood bracelet from the corpse of Ghraak.
You get a pair of heavy metal gauntlets from the corpse of Ghraak.
You get a pair of ebony-steel plate vambraces from the corpse of Ghraak.
You get a backpack from the corpse of Ghraak.
You get an earthen brown mantle from the corpse of Ghraak.
a shining steel breastplate: You can't carry that much weight.
You get a torc of gleaming steel from the corpse of Ghraak.
You get a torc of gleaming steel from the corpse of Ghraak.
You get a full metal helmet and visor from the corpse of Ghraak.
You get an emerald ring from the corpse of Ghraak.
You get an oilstone from the corpse of Ghraak.
Backstab who?
* S HP:Scratched MV:Tiring >
*Evilynn* tries to pierce Margery, but she dodges the attack.
* S HP:Scratched MV:Tiring > backstab h.dark
*Ghraak* has arrived from the south, riding a shadow stallion.
* S HP:Scratched MV:Tiring > You silently approach your victim...
-
Margery panics, and attempts to flee!
=+*
*Ghraak* has arrived from the north, riding a shadow stallion.
Margery leaves east riding a wild stallion.
*
*Ghraak* leaves south riding a shadow stallion.
+=-
Margery has arrived from the east, riding a wild stallion.
-=+
Margery leaves south riding a wild stallion.
*
*Ghraak* makes a strange sound as you place a triple bladed dagger in his back!
*Ghraak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Ghraak*'s death cry.
* S HP:Scratched MV:Tiring > gc
narr rip ghraak
sc
[get all corpse]
You get a pair of thick metal boots from the corpse of Ghraak.
You get a pair of ebony-steel plate greaves from the corpse of Ghraak.
You get a dagger from the corpse of Ghraak.
You get a bronze belt of odd design from the corpse of Ghraak.
You get the massive blade, da'es Ashan from the corpse of Ghraak.
You get a silver Kandori wristcuff from the corpse of Ghraak.
You get a sungwood bracelet from the corpse of Ghraak.
You get a pair of heavy metal gauntlets from the corpse of Ghraak.
You get a pair of ebony-steel plate vambraces from the corpse of Ghraak.
You get a backpack from the corpse of Ghraak.
You get an earthen brown mantle from the corpse of Ghraak.
a shining steel breastplate: You can't carry that much weight.
You get a torc of gleaming steel from the corpse of Ghraak.
You get a torc of gleaming steel from the corpse of Ghraak.
You get a full metal helmet and visor from the corpse of Ghraak.
You get an emerald ring from the corpse of Ghraak.
You get an oilstone from the corpse of Ghraak.
Re: Stab Thread
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
The dismembered corpse of Jafra is lying here.
A brightly-colored sash lies here, in a heap.
A mirrored lantern has been left here. [2]
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.
Azarus the Acolyte is standing here, riding a |2|.warhorse.
Jafra the Under-Lieutenant is standing here, riding a |3|.draft horse.
Suern Atar, known good guy is standing here, riding a |4|.gray palfrey.
* R HP:Scratched MV:Fresh > dism
sneak
n
hide
back h.dark
You stop riding him.
* HP:Scratched MV:Fresh > Ok, you'll try to move silently for a while.
* S HP:Scratched MV:Fresh > The Blight
[ obvious exits: N E S ]
South: |1|.A warhorse is here, stamping his feet impatiently.
The corpse of the blight bear is lying here.
*Evilynn* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Pugbert* is standing here.
*Ghraak* is standing here, riding a |1|.shadow stallion
* S HP:Scratched MV:Full > You attempt to hide yourself.
You silently approach your victim...
+
Matheus narrates 'maybe you 5 should hit them helllllo'
*
*Evilynn* says '\CY Mc Li] dAQEb O? sI P_pI vpXw'
-
*Evilynn* grins evilly.
*Evilynn* makes a strange sound as you place a silver sai in her back!
*Evilynn* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You gain a level!
Your blood freezes as you hear *Evilynn*'s death cry.
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
The dismembered corpse of Jafra is lying here.
A brightly-colored sash lies here, in a heap.
A mirrored lantern has been left here. [2]
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.
Azarus the Acolyte is standing here, riding a |2|.warhorse.
Jafra the Under-Lieutenant is standing here, riding a |3|.draft horse.
Suern Atar, known good guy is standing here, riding a |4|.gray palfrey.
* R HP:Scratched MV:Fresh > dism
sneak
n
hide
back h.dark
You stop riding him.
* HP:Scratched MV:Fresh > Ok, you'll try to move silently for a while.
* S HP:Scratched MV:Fresh > The Blight
[ obvious exits: N E S ]
South: |1|.A warhorse is here, stamping his feet impatiently.
The corpse of the blight bear is lying here.
*Evilynn* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Pugbert* is standing here.
*Ghraak* is standing here, riding a |1|.shadow stallion
* S HP:Scratched MV:Full > You attempt to hide yourself.
You silently approach your victim...
+
Matheus narrates 'maybe you 5 should hit them helllllo'
*
*Evilynn* says '\CY Mc Li] dAQEb O? sI P_pI vpXw'
-
*Evilynn* grins evilly.
*Evilynn* makes a strange sound as you place a silver sai in her back!
*Evilynn* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You gain a level!
Your blood freezes as you hear *Evilynn*'s death cry.
Re: Stab Thread
* S HP:Wounded MV:Tiring >
Matheus says 'go buff 1n u2'
* S HP:Wounded MV:Tiring >
Suern stops riding a gray palfrey.
* S HP:Wounded MV:Tiring >
Matheus assumes an offensive striking posture.
* S HP:Wounded MV:Tiring > n
hide
back h.evilynn
Heart of the Blighted Grove
[ obvious exits: N S W ]
*Evilynn* is standing here.
*Pugbert* is standing here.
*Bearnedryl* is standing here.
*Torquemada* is standing here.
*Gully* is standing here.
*Ghraak* is standing here, riding a |1|.shadow stallion
* S HP:Wounded MV:Winded > You attempt to hide yourself.
You silently approach your victim...
=
Matheus narrates 'call when on'
*Ghraak* hisses 'they all 0 fleelag by now'
*
Suern narrates 'going 2n'
=
*Pugbert* says 'cBz bbJwnH BPGF [\K] xvn'
*Evilynn* makes a strange sound as you place a silver sai in her back!
*Evilynn* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Evilynn*'s death cry.
Matheus says 'go buff 1n u2'
* S HP:Wounded MV:Tiring >
Suern stops riding a gray palfrey.
* S HP:Wounded MV:Tiring >
Matheus assumes an offensive striking posture.
* S HP:Wounded MV:Tiring > n
hide
back h.evilynn
Heart of the Blighted Grove
[ obvious exits: N S W ]
*Evilynn* is standing here.
*Pugbert* is standing here.
*Bearnedryl* is standing here.
*Torquemada* is standing here.
*Gully* is standing here.
*Ghraak* is standing here, riding a |1|.shadow stallion
* S HP:Wounded MV:Winded > You attempt to hide yourself.
You silently approach your victim...
=
Matheus narrates 'call when on'
*Ghraak* hisses 'they all 0 fleelag by now'
*
Suern narrates 'going 2n'
=
*Pugbert* says 'cBz bbJwnH BPGF [\K] xvn'
*Evilynn* makes a strange sound as you place a silver sai in her back!
*Evilynn* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Evilynn*'s death cry.
Re: Stab Thread
95 notice is dung...
i was literally spamming with it, not counting the 1st one at troopers..
i was literally spamming with it, not counting the 1st one at troopers..
Re: Stab Thread
* S HP:Wounded MV:Tiring > n
k h.dark
Deserted Guest House
[ obvious exits: S W ]
A broadsword with a large hilt has been discarded here.
Lady Eldrenia the Arch Sister is standing here, riding a |1|.bloodstock stallion.
A Dhai'mon trolloc is here, fighting Draz.
Lord Draz the Gaidin Commander is here, fighting a Dhai'mon trolloc, riding a |2|.gray palfrey.
A trolloc is here commanding a fist of troops.
*Neshaminy* is here, fighting Draz.
A hideous trolloc is here, in a world of hurt.
A wolfish trolloc is here, howling for blood.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A myrddraal is here, fighting Draz.
* S HP:Wounded MV:Tiring > You try to pierce *Neshaminy*, but he parries successfully.
Eldrenia tries to slice *Neshaminy*, but he deflects the blow.
* S HP:Wounded MV:Tiring - Draz: Battered - Neshaminy: Wounded >
Eldrenia tries to slice *Neshaminy*, but he deflects the blow.
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
A hideous trolloc joins a Dhai'mon trolloc's fight!
A wolfish trolloc joins a Dhai'mon trolloc's fight!
A boarish trolloc joins a myrddraal's fight!
A boarish trolloc joins a myrddraal's fight!
You pierce *Neshaminy*'s body very hard.
*Neshaminy* barely pierces Draz's body.
A Dhai'mon trolloc hacks Draz's body.
A myrddraal slashes Draz's left leg.
* S HP:Wounded MV:Tiring - Draz: Battered - Neshaminy: Wounded >
Draz leaves west riding a gray palfrey.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
*Neshaminy* tries to pierce you, but you parry successfully.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
Draz has arrived from the west, riding a |3|.gray palfrey.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
Draz lances *Neshaminy*'s body into bloody fragments!
* S HP:Wounded MV:Tiring - Neshaminy: Wounded > cha mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 179 hit points.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A Dhai'mon trolloc tries to hack Draz, but he deflects the blow.
A myrddraal barely slashes Draz's left leg.
A boarish trolloc cleaves Draz's left arm.
*Neshaminy* tries to pierce you, but you deflect the blow.
A boarish trolloc tries to cleave Eldrenia, but she parries successfully.
Eldrenia swiftly dodges a wolfish trolloc's attempt to cleave her.
Eldrenia swiftly dodges a hideous trolloc's attempt to cleave her.
A Dha'vol trolloc tries to cleave Eldrenia, but she deflects the blow.
Eldrenia slices *Neshaminy*'s body extremely hard.
You pierce *Neshaminy*'s body very hard.
*Neshaminy* panics and attempts to flee!
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
* S HP:Wounded MV:Tiring - Neshaminy: Battered > no
[notice ]
You stop paying increased attention to your surroundings.
* S HP:Wounded MV:Tiring - Neshaminy: Battered >
You swiftly dodge *Neshaminy*'s attempt to pierce you.
You pierce *Neshaminy*'s right leg very hard.
*Neshaminy* panics and attempts to flee!
* S HP:Wounded MV:Tiring - Neshaminy: Battered > cha mood brave
Mood changed to: Brave
Wimpy reset to: 107 hit points.
Draz sends a Dhai'mon trolloc sprawling with a powerful bash!
Draz sends *Neshaminy* sprawling with a powerful bash!
*Neshaminy* panics and attempts to flee!
*Neshaminy* leaves west.
Draz sends a boarish trolloc sprawling with a powerful bash!
A myrddraal avoids being bashed by Draz who loses his balance and falls!
* S HP:Wounded MV:Tiring >
Eldrenia slices a Dha'vol trolloc's left arm into bloody fragments!
Draz lances a Dhai'mon trolloc's body into bloody fragments!
Draz lances a boarish trolloc's body extremely hard.
A myrddraal tickles Draz's body with his slash.
A boarish trolloc tries to cleave Eldrenia, but she deflects the blow.
A wolfish trolloc tries to cleave Eldrenia, but she dodges the attack.
A hideous trolloc cleaves Eldrenia's left foot.
A Dha'vol trolloc tries to cleave Eldrenia, but she parries successfully.
* S HP:Wounded MV:Tiring > w
A Dusty Bedroom
[ obvious exits: N E ]
East: *Neshaminy* is sitting here.
A hideous trolloc is here, in a world of hurt.
hide
* S HP:Wounded MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.
* S HP:Wounded MV:Tiring > hide
back h.dark
You attempt to hide yourself.
You silently approach your victim...
*Neshaminy* makes a strange sound as you place a silver sai in his back!
*Neshaminy* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Neshaminy*'s death cry.
k h.dark
Deserted Guest House
[ obvious exits: S W ]
A broadsword with a large hilt has been discarded here.
Lady Eldrenia the Arch Sister is standing here, riding a |1|.bloodstock stallion.
A Dhai'mon trolloc is here, fighting Draz.
Lord Draz the Gaidin Commander is here, fighting a Dhai'mon trolloc, riding a |2|.gray palfrey.
A trolloc is here commanding a fist of troops.
*Neshaminy* is here, fighting Draz.
A hideous trolloc is here, in a world of hurt.
A wolfish trolloc is here, howling for blood.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A myrddraal is here, fighting Draz.
* S HP:Wounded MV:Tiring > You try to pierce *Neshaminy*, but he parries successfully.
Eldrenia tries to slice *Neshaminy*, but he deflects the blow.
* S HP:Wounded MV:Tiring - Draz: Battered - Neshaminy: Wounded >
Eldrenia tries to slice *Neshaminy*, but he deflects the blow.
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
A hideous trolloc joins a Dhai'mon trolloc's fight!
A wolfish trolloc joins a Dhai'mon trolloc's fight!
A boarish trolloc joins a myrddraal's fight!
A boarish trolloc joins a myrddraal's fight!
You pierce *Neshaminy*'s body very hard.
*Neshaminy* barely pierces Draz's body.
A Dhai'mon trolloc hacks Draz's body.
A myrddraal slashes Draz's left leg.
* S HP:Wounded MV:Tiring - Draz: Battered - Neshaminy: Wounded >
Draz leaves west riding a gray palfrey.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
*Neshaminy* tries to pierce you, but you parry successfully.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
Draz has arrived from the west, riding a |3|.gray palfrey.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
Draz lances *Neshaminy*'s body into bloody fragments!
* S HP:Wounded MV:Tiring - Neshaminy: Wounded > cha mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 179 hit points.
* S HP:Wounded MV:Tiring - Neshaminy: Wounded >
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A Dhai'mon trolloc tries to hack Draz, but he deflects the blow.
A myrddraal barely slashes Draz's left leg.
A boarish trolloc cleaves Draz's left arm.
*Neshaminy* tries to pierce you, but you deflect the blow.
A boarish trolloc tries to cleave Eldrenia, but she parries successfully.
Eldrenia swiftly dodges a wolfish trolloc's attempt to cleave her.
Eldrenia swiftly dodges a hideous trolloc's attempt to cleave her.
A Dha'vol trolloc tries to cleave Eldrenia, but she deflects the blow.
Eldrenia slices *Neshaminy*'s body extremely hard.
You pierce *Neshaminy*'s body very hard.
*Neshaminy* panics and attempts to flee!
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
* S HP:Wounded MV:Tiring - Neshaminy: Battered > no
[notice ]
You stop paying increased attention to your surroundings.
* S HP:Wounded MV:Tiring - Neshaminy: Battered >
You swiftly dodge *Neshaminy*'s attempt to pierce you.
You pierce *Neshaminy*'s right leg very hard.
*Neshaminy* panics and attempts to flee!
* S HP:Wounded MV:Tiring - Neshaminy: Battered > cha mood brave
Mood changed to: Brave
Wimpy reset to: 107 hit points.
Draz sends a Dhai'mon trolloc sprawling with a powerful bash!
Draz sends *Neshaminy* sprawling with a powerful bash!
*Neshaminy* panics and attempts to flee!
*Neshaminy* leaves west.
Draz sends a boarish trolloc sprawling with a powerful bash!
A myrddraal avoids being bashed by Draz who loses his balance and falls!
* S HP:Wounded MV:Tiring >
Eldrenia slices a Dha'vol trolloc's left arm into bloody fragments!
Draz lances a Dhai'mon trolloc's body into bloody fragments!
Draz lances a boarish trolloc's body extremely hard.
A myrddraal tickles Draz's body with his slash.
A boarish trolloc tries to cleave Eldrenia, but she deflects the blow.
A wolfish trolloc tries to cleave Eldrenia, but she dodges the attack.
A hideous trolloc cleaves Eldrenia's left foot.
A Dha'vol trolloc tries to cleave Eldrenia, but she parries successfully.
* S HP:Wounded MV:Tiring > w
A Dusty Bedroom
[ obvious exits: N E ]
East: *Neshaminy* is sitting here.
A hideous trolloc is here, in a world of hurt.
hide
* S HP:Wounded MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.
* S HP:Wounded MV:Tiring > hide
back h.dark
You attempt to hide yourself.
You silently approach your victim...
*Neshaminy* makes a strange sound as you place a silver sai in his back!
*Neshaminy* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Neshaminy*'s death cry.
Re: Stab Thread
* S HP:Healthy MV:Tiring > s
h
A Trolloc Camp
[ obvious exits: N E ]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Sik* is standing here.
*Nevaeh* is standing here.
*Torquemada* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A beaked trolloc is here, scouting.
A trolloc is here commanding a fist of troops.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
* S HP:Healthy MV:Tiring > backstab h.dark
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring > You silently approach your victim...
-=+**+=- -=+*
*Sik* makes a strange sound as you place a triple bladed dagger in his back!
*Sik* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Sik*'s death cry.
h
A Trolloc Camp
[ obvious exits: N E ]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Sik* is standing here.
*Nevaeh* is standing here.
*Torquemada* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A beaked trolloc is here, scouting.
A trolloc is here commanding a fist of troops.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
* S HP:Healthy MV:Tiring > backstab h.dark
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring > You silently approach your victim...
-=+**+=- -=+*
*Sik* makes a strange sound as you place a triple bladed dagger in his back!
*Sik* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Sik*'s death cry.
Re: Stab Thread
o S HP:Healthy MV:Full > Near a Bridge
[ obvious exits: N E W ]
*Weir* is here, fighting Nevaeh, riding a warhorse.
Nevaeh Elspeth is here, fighting Azareth, riding a shadow stallion.
*Azareth* is here, fighting Nevaeh.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full > Backstab them?!? They are in the throes of battle!
* S HP:Healthy MV:Full >
Nevaeh narrates 'i here'
* S HP:Healthy MV:Full >
Nevaeh panics, and attempts to flee!
*Artorias* has arrived from the east, riding a warhorse.
* S HP:Healthy MV:Full > backstab h.light
*Artorias* tries to scythe Nevaeh, but she parries successfully.
Nevaeh avoids being bashed by *Weir* who loses his balance and falls!
* S HP:Healthy MV:Full > Nevaeh leaves east riding a shadow stallion.
You silently approach your victim...
-=+**+=
*Azareth* tries to pierce you, but you deflect the blow.
- -=+*
You try to stab *Azareth*, but he deflects the blow.
You swiftly dodge *Azareth*'s attempt to pierce you.
*Artorias* makes a strange sound as you place the glazed katars of Mondoran in his back!
*Artorias* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Artorias*'s death cry.
*Weir* tries to slash you, but you deflect the blow.
* S HP:Healthy MV:Full - Azareth: Battered > gc
*Azareth* tries to pierce you, but you parry successfully.
* S HP:Healthy MV:Full - Azareth: Battered >
*Weir* gets a large number of gold crowns from the corpse of Artorias.
*Weir* gets seventeen copper pennys from the corpse of Artorias.
*Weir* gets a pair of thick, gold-plated greaves from the corpse of Artorias.
*Weir* gets a leather water flask from the corpse of Artorias.
*Weir* gets a silver-winged basilard from the corpse of Artorias.
*Weir* gets a belt bearing a dragon worked in silver from the corpse of Artorias.
*Weir* gets a wicked knife bladed axe from the corpse of Artorias.
*Weir* gets a silver etched shield from the corpse of Artorias.
*Weir* gets a sturdy pair of full leather gauntlets from the corpse of Artorias.
*Weir* gets a pair of polished, gold-plated vambraces from the corpse of Artorias.
*Weir* gets a black, silver-embroidered cape from the corpse of Artorias.
*Weir* gets an ornate chainmail shirt chased with gold from the corpse of Artorias.
*Weir* gets a Kandori snowflake necklace from the corpse of Artorias.
*Weir* gets a gold-chased morion with an engraved silver comb from the corpse of Artorias.
*Weir* gets an oilstone from the corpse of Artorias.
*Weir* gets a brass storm lantern from the corpse of Artorias.
* S HP:Healthy MV:Full - Azareth: Battered > Nevaeh narrates 'morvash ok?'
[get all corpse]
The corpse of Artorias seems to be empty.
[ obvious exits: N E W ]
*Weir* is here, fighting Nevaeh, riding a warhorse.
Nevaeh Elspeth is here, fighting Azareth, riding a shadow stallion.
*Azareth* is here, fighting Nevaeh.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full > Backstab them?!? They are in the throes of battle!
* S HP:Healthy MV:Full >
Nevaeh narrates 'i here'
* S HP:Healthy MV:Full >
Nevaeh panics, and attempts to flee!
*Artorias* has arrived from the east, riding a warhorse.
* S HP:Healthy MV:Full > backstab h.light
*Artorias* tries to scythe Nevaeh, but she parries successfully.
Nevaeh avoids being bashed by *Weir* who loses his balance and falls!
* S HP:Healthy MV:Full > Nevaeh leaves east riding a shadow stallion.
You silently approach your victim...
-=+**+=
*Azareth* tries to pierce you, but you deflect the blow.
- -=+*
You try to stab *Azareth*, but he deflects the blow.
You swiftly dodge *Azareth*'s attempt to pierce you.
*Artorias* makes a strange sound as you place the glazed katars of Mondoran in his back!
*Artorias* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Artorias*'s death cry.
*Weir* tries to slash you, but you deflect the blow.
* S HP:Healthy MV:Full - Azareth: Battered > gc
*Azareth* tries to pierce you, but you parry successfully.
* S HP:Healthy MV:Full - Azareth: Battered >
*Weir* gets a large number of gold crowns from the corpse of Artorias.
*Weir* gets seventeen copper pennys from the corpse of Artorias.
*Weir* gets a pair of thick, gold-plated greaves from the corpse of Artorias.
*Weir* gets a leather water flask from the corpse of Artorias.
*Weir* gets a silver-winged basilard from the corpse of Artorias.
*Weir* gets a belt bearing a dragon worked in silver from the corpse of Artorias.
*Weir* gets a wicked knife bladed axe from the corpse of Artorias.
*Weir* gets a silver etched shield from the corpse of Artorias.
*Weir* gets a sturdy pair of full leather gauntlets from the corpse of Artorias.
*Weir* gets a pair of polished, gold-plated vambraces from the corpse of Artorias.
*Weir* gets a black, silver-embroidered cape from the corpse of Artorias.
*Weir* gets an ornate chainmail shirt chased with gold from the corpse of Artorias.
*Weir* gets a Kandori snowflake necklace from the corpse of Artorias.
*Weir* gets a gold-chased morion with an engraved silver comb from the corpse of Artorias.
*Weir* gets an oilstone from the corpse of Artorias.
*Weir* gets a brass storm lantern from the corpse of Artorias.
* S HP:Healthy MV:Full - Azareth: Battered > Nevaeh narrates 'morvash ok?'
[get all corpse]
The corpse of Artorias seems to be empty.