Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Thore
Posts: 378
Joined: Sun Mar 22, 2015 2:06 am

Re: Stab Thread

Post by Thore » Fri Jul 02, 2021 1:23 pm

Nice. How about leading up to this?

arjuna
Posts: 119
Joined: Thu Oct 17, 2019 12:04 pm

Re: Stab Thread

Post by arjuna » Fri Jul 02, 2021 2:04 pm

This is the stab thread

Thore
Posts: 378
Joined: Sun Mar 22, 2015 2:06 am

Re: Stab Thread

Post by Thore » Sat Jul 03, 2021 1:36 am

I know. I rate this log 1/10, but am glad you posted it.

malf
Posts: 18
Joined: Tue Feb 23, 2021 6:13 am

Re: Stab Thread

Post by malf » Mon Jul 05, 2021 10:06 am

o S HP:Healthy MV:Fresh >
enter flame lugard
Ok.

o S HP:Healthy MV:Fresh >
You step into the flame.
Stall
Most of the boards in the walls of this abandoned horse stall still remain,
although they are in great decay. What is left of a water trough sits in the
corner and the door swings half off its hinges. The musty smell of hay hangs
in the air heavily here, making it hard to breathe.
[ obvious exits: S ]
Zone: The Lugard Highway
A black flame dances here in midair.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.

o S HP:Healthy MV:Fresh >
s
Decaying Stables
The remains of an old abandoned stable sits in decay and ruin. The doors
to many of the stalls lie broken on the ground, covered with dust and mildew.
The air carries a moldy tang in its currents. The one stall that is still
entirely intact, lies to the north.
[ obvious exits: N W ]
Zone: The Lugard Highway
North: A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o S HP:Healthy MV:Full >
0
[where ]
Players in your Zone
--------------------
Raiste - The Lugard Road
Malf - Decaying Stables

o S HP:Healthy MV:Full >
w
Fountain on the Lugard Road
At this wide point in the Lugard road, a fountain stands. An old stable
can be seen to the east, and a stone wall low enough to walk upon
extends to the west. The road is narrow and covered with trampled grass
to the north, but remains wide to the south.
[ obvious exits: N E S W ]
Zone: The Lugard Highway
North: A warhorse is here, stamping his feet impatiently.
A fountain is here, offering clear blue water to all.
Raiste the Havoc is standing here.

o S HP:Healthy MV:Full >
poke raiste
You can't poke someone who's not here!

o S HP:Healthy MV:Full >
l
Fountain on the Lugard Road
At this wide point in the Lugard road, a fountain stands. An old stable
can be seen to the east, and a stone wall low enough to walk upon
extends to the west. The road is narrow and covered with trampled grass
to the north, but remains wide to the south.
[ obvious exits: N E S W ]
Zone: The Lugard Highway
North: A warhorse is here, stamping his feet impatiently.
A fountain is here, offering clear blue water to all.

o S HP:Healthy MV:Full >

Raiste tells you 'just stabbed lugard butcher'

o S HP:Healthy MV:Full >
reply Oh thats why i came down :P
You reply to Raiste 'Oh thats why i came down :P'

o S HP:Healthy MV:Full >
0
[where ]
Players in your Zone
--------------------
Malf - Fountain on the Lugard Road

o S HP:Healthy MV:Full >
s
s
On the Lugard Road
The road is wide here, wide enough for two carts to easily ride side by
side. The dirt road is hard-packed as if many a wagon and traveller has
set their course to Lugard. The city walls lie down the road in the
distance to the south, and the road also continues north.
[ obvious exits: N S ]
Zone: The Lugard Highway
South: A rat scurries around trying to get out of sight.

s
o S HP:Healthy MV:Full >
On the Lugard Road
The wide dirt road is lined with patches of grass dotted with colorful
wildflowers. A forboding stone tower can be seen towards the south, its
spire standing far higher than any of the trees that so sparsely
decorate the landscape here.
[ obvious exits: N S ]
Zone: The Lugard Highway
A rat scurries around trying to get out of sight.

o S HP:Healthy MV:Full > The Lugard Road
The road appears heavily travelled at this point, and the gates of
Lugard can be clearly seen in the distance to the south. The stone
building to the south is impressive in both its size and the height
of its tower. Not a single light shines in the tower windows.
[ obvious exits: N S ]
Zone: The Lugard Highway
North: A rat scurries around trying to get out of sight.
A mirrored lantern has been left here. [2]
A pair of soft boots, laced to the knee, fade against the earth.
A set of darkly shining chainmail leggings lies forgotten here.
Light reflects brightly off a steel dagger that has been left here.
A thick pair of leather work gloves has been tossed to the ground here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A long tunic of shimmering green scales lies here.
A stout helmet of boarskin reinforced with metal rods lies here.
A soft leather pouch has been discarded here.

o S HP:Healthy MV:Full >

Raiste narrates 'obvious recent horse e into 4k'

o S HP:Healthy MV:Full >
s
Before a Stone Tower
The Lugard Road continues to the north and south. Looming to the west,
standing strangely close to the road, is a massive stone building with
an impossibly tall tower reaching up to the sky. The impressive gates
of Lugard itself stand directly south.
[ obvious exits: N S W ]
Zone: The Lugard Highway
Door west: towerdoor
South: A plodding ox wanders here.

w
o S HP:Healthy MV:Full >
Stairwell
At the end of the hall sits a set of very narrow, winding stairs. The
wooden planks that make up the steps look motheaten and not very steady.
There is no handrail and the tops of the stairs are practically invisible
in the darkness. No one has been here for a long, long time.
[ obvious exits: E U ]
Zone: The Lugard Highway
Door east: towerdoor
Door south: hiddendoor
Door down: trapdoor

o S HP:Healthy MV:Full >
u
u
In the Staircase
At this point on the stairs, some of the individual steps are missing.
Cold air rushes between the gaps, chilling the air in the room. The
stairs continue upwards and downwards and an exit lies to the north.
[ obvious exits: N U D ]
Zone: The Lugard Highway

o S HP:Healthy MV:Full >
In the Staircase
The steps here are greatly decayed and creak alarmingly when they are
stepped upon. Dust fills the air and cobwebs stretch from many surfaces.
A chilly breeze blows up from the lower area of stairs. You can exit
to the north.
[ obvious exits: N U D ]
Zone: The Lugard Highway
North: A grim undead parody of a living servant moves jerkily about the room.

o S HP:Healthy MV:Full >
n
n
Kitchen
This once was a large kitchen built to serve a prosperous estate. A large
wood-burning stove leans drunkenly in the corner, its pipe broken in half.
The stove door hangs half off its hinges and soot has been ground into the
floor, turning it black. A lonely pot hangs on a hook, high on the wall and
out of reach.
[ obvious exits: N S ]
Zone: The Lugard Highway
A grim undead parody of a living servant moves jerkily about the room.
A grim undead parody of a living servant moves jerkily about the room.

o S HP:Healthy MV:Full > Dark Hallway
Large ornate shutters fit tightly over the empty windows along the hallway,
cutting off all light from outside. A slight draft seeps through small
crevices inbetween shutters, allowing pockets of damp, cold air to drift
throughout the hallway.
[ obvious exits: N S ]
Zone: The Lugard Highway
North: A grim undead parody of a living servant moves jerkily about the room.
South: A grim undead parody of a living servant moves jerkily about the room.

o S HP:Healthy MV:Full >
n
Dark Hallway
Light trickles in from a narrow window at the distant end of the hallway.
Stone walls line the hallway and at regular intervals there are odd
scratches and deep brown smears. A low blanket of cold air floats
mournfully over the floor.
[ obvious exits: N E S W ]
Zone: The Lugard Highway
East: *Gretchen* is standing here.
West: A grim undead parody of a living servant moves jerkily about the room.
The corpse of an undead servant is lying here. [4]
A grim undead parody of a living servant moves jerkily about the room.

o S HP:Healthy MV:Full >

Your blood freezes as you hear something's death cry.

o S HP:Healthy MV:Full >
h
[hid ]
You attempt to hide yourself.
e
bb
h;;back h.light
o S HP:Healthy MV:Full >
Sleeping Quarters
A spacious, but practically empty room, this must have been where some of
the servants of the house slept. There are signs that many beds had once
occupied this area, but most have been reduced to tinder.
[ obvious exits: W ]
Zone: The Lugard Highway
West: A grim undead parody of a living servant moves jerkily about the room.
The corpse of an undead servant is lying here. [2]
A grim undead parody of a living servant moves jerkily about the room.
A grim undead parody of a living servant moves jerkily about the room.

* S HP:Healthy MV:Full > [hid ]
You attempt to hide yourself.

* S HP:Healthy MV:Full > You silently approach your victim...
-
*Gretchen* places a sharp, red stone dagger in the back of an undead servant, resulting in some
strange noises and blood!
An undead servant is dead! R.I.P.
An undead servant convulses and screams as it returns to the grave.
=+**+=-
-=+
*
*Gretchen* makes a strange sound as you place a dagger of green jade in her back!
*Gretchen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Gretchen*'s death cry.

Raiste
Posts: 65
Joined: Tue Oct 20, 2020 6:39 pm

Re: Stab Thread

Post by Raiste » Mon Jul 05, 2021 2:26 pm

Cliff's Path
[ obvious exits: E S ]
A soft leather pouch has been discarded here.

s
Above the Falls
[ obvious exits: N S D ]

s
High Atop the Grassy Plains
[ obvious exits: N E S ]

Mound of Rubble
[ obvious exits: N S ]
A duck is here flying around.
A duck is here flying around.
A brown and white-speckled duck is quacking happily here.

s
A Break in the Rock
[ obvious exits: N W D ]
The corpse of the moss-covered tree is lying here.
A duck is here flying around.
A huge tree draped with moss towers over you.
A huge tree draped with moss towers over you.


A duck has arrived from the north.
You swiftly dodge the moss-covered tree's attempt to hit you.
The moss-covered tree joins the moss-covered tree's fight!

f

The moss-covered tree tries to hit you, but you deflect the blow.
You stab the moss-covered tree's roots extremely hard.
The moss-covered tree tries to hit you, but you parry successfully.

You panic and attempt to flee!


You flee head over heels.
Lowland Hills
[ obvious exits: N E W ]
A chicken wanders around here, pecking at the ground.
A warhorse is here, stamping his feet impatiently.
*Reiner* is sleeping here.

pk
You attempt to hide yourself.

You silently approach your victim...

-=+**+=- -=+*
*Reiner* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Reiner* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Reiner*'s death cry.
A chicken realizes that Reiner is a jerk!

^ rip reiner
scalp
You narrate 'rip reiner'

You lean over and cut the bloody scalp from the corpse of Reiner.

malf
Posts: 18
Joined: Tue Feb 23, 2021 6:13 am

Re: Stab Thread

Post by malf » Tue Jul 06, 2021 5:57 am

Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Castien* is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Scratched MV:Full >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
You sense a hidden life form in the area...
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Scratched MV:Full >
o
k h.light
You try to pierce *Castien*, but he deflects the blow.

* S HP:Scratched MV:Full - Castien: Scratched >

You try to pierce *Castien*, but he deflects the blow.
An enormous hunch-backed trolloc joins your fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!

* S HP:Scratched MV:Full - Castien: Scratched >

*Castien* panics, and attempts to flee!

* S HP:Scratched MV:Full - Castien: Scratched >

*Castien* leaves south. vv

* S HP:Scratched MV:Full >
s
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
bb
h;;back h.light
[hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
n
bb
h;;back h.light
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Castien* is here, fighting an enormous hunch-backed trolloc.
An enormous hunch-backed trolloc is here, fighting Castien.
An enormous hunch-backed trolloc is here, fighting Castien.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade is here, fighting Castien.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.
*Castien* leaves east. >>

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong >
e
bb
h;;back h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood
You sense a hidden life form in the area...

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
w
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Scratched MV:Strong >
o
k h.light
They aren't here.

* S HP:Scratched MV:Strong >
bb
h;;back h.light
[hid ]
You attempt to hide yourself.

* S HP:Scratched MV:Strong > You silently approach your victim...

o
k h.light-=
Cancelled.
You try to pierce *Castien*, but he parries successfully.

o
k h.light
* S HP:Scratched MV:Strong - Castien: Scratched >
o
k h.light
You do the best you can!

* S HP:Scratched MV:Strong - Castien: Scratched > You do the best you can!
*Castien* panics, and attempts to flee!

* S HP:Scratched MV:Strong - Castien: Scratched >

You try to pierce *Castien*, but he dodges the attack.
An enormous hunch-backed trolloc joins your fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!

* S HP:Scratched MV:Strong - Castien: Scratched >

*Castien* leaves south. vv

* S HP:Scratched MV:Strong >
s
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > You silently approach your victim...
-=+**+=- -=+
*
*Castien* makes a strange sound as you place a dagger of green jade in his back!
*Castien* panics, and attempts to flee!

o S HP:Scratched MV:Strong - Castien: Battered >

*Castien* leaves east. >>

o S HP:Scratched MV:Strong >
e
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
*Castien* is standing here.
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > You silently approach your victim...

-=+**
*Castien* tries to stab you, but you parry successfully.

+=-
*Castien* tries to stab you, but you parry successfully.
A timber wolf growls menacingly.
A timber wolf joins Castien's fight!
-=+*
You can't backstab a fighting person, too alert!

o S HP:Scratched MV:Strong - Castien: Battered >
smi
You smile happily.

o S HP:Scratched MV:Strong - Castien: Battered >

A timber wolf tries to hit you, but you dodge the attack.
You try to pierce *Castien*, but he parries successfully.
*Castien* tries to stab you, but you parry successfully.

f
o S HP:Scratched MV:Strong - Castien: Battered >
You panic and attempt to flee!


You flee head over heels.
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.

o S HP:Scratched MV:Strong >
l
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
You sense a hidden life form in the area...
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.

o S HP:Scratched MV:Strong >
n
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is high up a tree, tapping away.
A timber wolf is here, snarling hungrily.

o S HP:Scratched MV:Strong >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is high up a tree, tapping away.
A timber wolf is here, snarling hungrily.

o S HP:Scratched MV:Strong >
bbk ogier
Arglebargle, glop-glyf!?!

o S HP:Scratched MV:Strong >
fb
f;;h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >

Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 5.748 seconds.

l
o S HP:Scratched MV:Full >
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Scratched MV:Full >
l
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Scratched MV:Full >
e
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is high up a tree, tapping away.
A timber wolf is here, snarling hungrily.

o S HP:Scratched MV:Full > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Full > Backstab who?

o S HP:Scratched MV:Full >
s
bb
h;;back h.light
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.

o S HP:Scratched MV:Full > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Full > Backstab who?

o S HP:Scratched MV:Full >
n
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is high up a tree, tapping away.
A timber wolf is here, snarling hungrily.

o S HP:Scratched MV:Strong >
n
bb
h;;back h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood
You sense a hidden life form in the area...

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > You silently approach your victim...
-=+**+=-
-=+*
Backstab who?

o S HP:Scratched MV:Strong >
bb
h;;back h.light
[hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

w
o S HP:Scratched MV:Strong >
bb
h;;back h.light
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Scratched MV:Strong >
[hid ]
You attempt to hide yourself.

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong >
s
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
e
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
n
bb
h;;back h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

o S HP:Scratched MV:Strong >
[hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
e
bb
h;;back h.light
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
l
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

o S HP:Scratched MV:Strong >
l
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

o S HP:Scratched MV:Strong >
l
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

o S HP:Scratched MV:Strong >
w
bb
h;;back h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

o S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Strong > Backstab who?

o S HP:Scratched MV:Strong >
w
bb
h;;back h.light
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Scratched MV:Strong > [hid ]
You attempt to hide yourself.

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong >
s
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Scratched MV:Strong >
e
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

s
o S HP:Scratched MV:Strong >
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.

o S HP:Scratched MV:Strong >
s
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood

o S HP:Scratched MV:Tiring >
w
Far in the Braem Wood
Standing beside the Braem Wood stream, the willow growing here are
well-watered and have thus been able to thrive. The floor of the forest is
grassy, and it feels easy to walk here. The forest continues to your east,
and the stream is north. To the south and the west the tangle of the trees
make it impossible to go through.
[ obvious exits: N E W ]
Zone: Braem Wood
Door west: tangle
A cute brown deer eyes you nervously.

o S HP:Scratched MV:Tiring >
e
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood

n
o S HP:Scratched MV:Tiring >
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.

o S HP:Scratched MV:Tiring >
n
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Scratched MV:Tiring >
w
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
You sense a hidden life form in the area...

o S HP:Scratched MV:Tiring >
[hid ]
You attempt to hide yourself.

o S HP:Scratched MV:Tiring > You silently approach your victim...
-=+**+=- -
Suddenly *Castien* places a pair of moonstone hilted dirks in your back!
Ouch! That Really did HURT!

=
Ouch! It appears someone saw your sneak attack.

o S HP:Beaten MV:Tiring - Castien: Battered >
f
You panic and attempt to flee!


You flee head over heels.
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A plump pheasant pecks at the ground.

o S HP:Beaten MV:Tiring >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
You sense a hidden life form in the area...
A plump pheasant pecks at the ground.

e
o S HP:Beaten MV:Tiring >
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Beaten MV:Tiring >
n
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Beaten MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Beaten MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

l
* S HP:Beaten MV:Tiring >
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Beaten MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Beaten MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Beaten MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Beaten MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Beaten MV:Tiring >
l
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 5.756 seconds.
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

l
* S HP:Beaten MV:Strong >
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
You sense a hidden life form in the area...
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

l
* S HP:Beaten MV:Strong >
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
You sense a hidden life form in the area...
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o
k h.light
* S HP:Beaten MV:Strong >
You try to pierce *Castien*, but he parries successfully.

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered >

You try to pierce *Castien*, but he deflects the blow.
An enormous hunch-backed trolloc joins your fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered >
You do the best you can!

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered >
You do the best you can!
*Castien* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Castien: Battered >
*Castien* leaves south. vv

* S HP:Beaten MV:Strong > You try to pierce *Castien*, but he deflects the blow.

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered >
o
k h.light
*Castien* tries to stab you, but you parry successfully.
You do the best you can!

* S HP:Beaten MV:Strong - Castien: Battered >
o
k h.light
You do the best you can!
*Castien* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Castien: Battered >
o
k h.light
*Castien* tries to stab you, but you parry successfully.
An enormous hunch-backed trolloc joins your fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!
You try to pierce *Castien*, but he parries successfully.
You do the best you can!
*Castien* leaves south. vv

o
k h.light
* S HP:Beaten MV:Strong >
You try to pierce *Castien*, but he parries successfully.

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered >
You do the best you can!

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered > You do the best you can!

* S HP:Beaten MV:Strong - Castien: Battered >
*Castien* panics, and attempts to flee!

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered > You do the best you can!

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered > You do the best you can!

* S HP:Beaten MV:Strong - Castien: Battered >
o
k h.light
You do the best you can!
*Castien* leaves south. vv

* S HP:Beaten MV:Strong >
o
k h.light
You try to pierce *Castien*, but he deflects the blow.

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered >
You do the best you can!

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered > You do the best you can!

* S HP:Beaten MV:Strong - Castien: Battered > An enormous hunch-backed trolloc joins your fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!
You do the best you can!
*Castien* panics, and attempts to flee!

o
k h.light
* S HP:Beaten MV:Strong - Castien: Battered >

o
k h.light
* S HP:Beaten MV:Tiring >
They aren't here.

* S HP:Beaten MV:Tiring >
They aren't here.

* S HP:Beaten MV:Tiring >
e
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood
You sense a hidden life form in the area...

o S HP:Beaten MV:Tiring >
e
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

o S HP:Beaten MV:Tiring >
h
[hid ]
You attempt to hide yourself.

o S HP:Beaten MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Beaten MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Beaten MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Beaten MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Beaten MV:Tiring >
ct
backstab h.light
Backstab who?

ct
backstab h.light
o S HP:Beaten MV:Tiring >
Backstab who?

o S HP:Beaten MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Beaten MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

o S HP:Battered MV:Tiring >
w
bb
h;;back h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

o S HP:Battered MV:Tiring > [hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
s
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Battered MV:Tiring > [hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
w
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
You sense a hidden life form in the area...

o S HP:Battered MV:Tiring >
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > You silently approach your victim...
-=+*
n
*Cancelled.
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

bb
h;;back h.light
* S HP:Battered MV:Tiring >
[hid ]
You attempt to hide yourself.

* S HP:Battered MV:Tiring > Backstab who?

* S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Battered MV:Tiring >
ct
backstab h.light
You silently approach your victim...
-=+**+=-
An enormous hunch-backed trolloc says 'You Castien!!! You will die before your time!! '
An enormous hunch-backed trolloc tries to cleave Castien, but he parries successfully.
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!
-=+*
A fade slashes Castien's left arm.
*Castien* panics, and attempts to flee!
A Ko'bal trolloc joins a fade's fight!
A Ko'bal trolloc joins a fade's fight!
An enormous hunch-backed trolloc cleaves Castien's left leg very hard.
An enormous hunch-backed trolloc tries to cleave Castien, but he parries successfully.
You can't backstab a fighting person, too alert!

* S HP:Battered MV:Tiring >
f
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
*Castien* has arrived from the north.

o S HP:Battered MV:Tiring >
ct
backstab h.light
You silently approach your victim...
-
l
=+Cancelled.
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
You sense a hidden life form in the area...

w
o S HP:Battered MV:Tiring >
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.
A plump pheasant pecks at the ground.

o S HP:Battered MV:Tiring >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.
A plump pheasant pecks at the ground.

o S HP:Battered MV:Tiring >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.
A plump pheasant pecks at the ground.

o S HP:Battered MV:Tiring >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.
A plump pheasant pecks at the ground.

o S HP:Battered MV:Tiring >
l
A plump pheasant leaves north. ^^
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 5.689 seconds.
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.

l
o S HP:Battered MV:Tiring >
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.

o S HP:Battered MV:Tiring >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.

o S HP:Battered MV:Tiring >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.

o S HP:Battered MV:Tiring >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A green woodpecker is high up a tree, tapping away.

o S HP:Battered MV:Tiring >
*Castien* has arrived from the east.

l
o S HP:Battered MV:Tiring >
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
You sense a hidden life form in the area...
A green woodpecker is high up a tree, tapping away.

e
o S HP:Battered MV:Tiring >
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Battered MV:Tiring >
e
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Battered MV:Tiring >
k wolf
You pierce a timber wolf's body extremely hard.

fb
f;;h;;back h.light
o S HP:Battered MV:Tiring - a timber wolf: Hurt >
You panic and attempt to flee!

You flee head over heels.
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
s
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Battered MV:Tiring >
k wolf
You pierce a timber wolf's body extremely hard.

o S HP:Battered MV:Tiring - a timber wolf: Wounded >
fb
f;;h;;back h.light
You panic and attempt to flee!

You flee head over heels.
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
An Ogier stonemason strides by briskly.
A badger is rummaging about, looking for stuff to eat.
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
k ogier
You pierce an Ogier stonemason's body very hard.

o S HP:Battered MV:Tiring - an Ogier stonemason: Scratched >
fb
f;;h;;back h.light
You panic and attempt to flee!

You flee head over heels.
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
n
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
An Ogier stonemason strides by briskly.
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring >
k ogier
You try to pierce an Ogier stonemason, but he parries successfully.

o S HP:Battered MV:Tiring - an Ogier stonemason: Healthy >
fb
f;;h;;back h.light
An Ogier stonemason tries to slash you, but you deflect the blow.
You pierce an Ogier stonemason's body into bloody fragments!
You panic and attempt to flee!

You flee head over heels.
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
n
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
An Ogier stonemason strides by briskly.
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring >
k ogier
You try to pierce an Ogier stonemason, but he parries successfully.

o S HP:Battered MV:Tiring - an Ogier stonemason: Hurt >
fb
f;;h;;back h.light
An Ogier stonemason tries to slash you, but you deflect the blow.
You pierce an Ogier stonemason's left foot hard.
You panic and attempt to flee!

You flee head over heels.
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
n
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
An Ogier stonemason strides by briskly.
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring >
An Ogier stonemason says 'dkX kPAvd]` oSQ B@Qi VgE upv`Sl zb^t \G\msm '
An Ogier stonemason tries to slash you, but you parry successfully.

k ogier
o S HP:Battered MV:Tiring - an Ogier stonemason: Hurt >
You do the best you can!

o S HP:Battered MV:Tiring - an Ogier stonemason: Hurt >
fb
f;;h;;back h.light
You pierce an Ogier stonemason's body into bloody fragments!
An Ogier stonemason tries to slash you, but you parry successfully.
PANIC! You couldn't escape!

o S HP:Battered MV:Tiring - an Ogier stonemason: Hurt > [hid ]
No way! You're fighting for your life!

o S HP:Battered MV:Tiring - an Ogier stonemason: Hurt > No way! You're fighting for your life!
*Castien* has arrived from the north.

o S HP:Battered MV:Tiring - an Ogier stonemason: Hurt >
l

You pierce an Ogier stonemason's left leg extremely hard.
An Ogier stonemason tries to slash you, but you parry successfully.

o S HP:Battered MV:Tiring - an Ogier stonemason: Wounded > Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
You sense a hidden life form in the area...
An Ogier stonemason is here, fighting YOU!
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring - an Ogier stonemason: Wounded >
f
You panic and attempt to flee!


An Ogier stonemason tries to slash you, but you parry successfully.


You flee head over heels.
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Battered MV:Tiring >

A timber wolf tries to hit you, but you dodge the attack.

o S HP:Battered MV:Tiring - a timber wolf: Wounded >

You try to pierce a timber wolf, but he deflects the blow.
You swiftly dodge a timber wolf's attempt to hit you.

f
o S HP:Battered MV:Tiring - a timber wolf: Wounded >
You panic and attempt to flee!

fb
f;;h;;back h.light
You pierce a timber wolf's body into bloody fragments!
You swiftly dodge a timber wolf's attempt to hit you.
You flee head over heels.
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
You sense a hidden life form in the area...
An Ogier stonemason strides by briskly.
A badger is rummaging about, looking for stuff to eat.
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Battered MV:Tiring > [hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
k ogier
l
They aren't here.

o S HP:Battered MV:Tiring >
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.
A timber wolf is here, snarling hungrily.

o S HP:Battered MV:Tiring >

A timber wolf tries to hit you, but you dodge the attack.
You pierce a timber wolf's body into bloody fragments!
A timber wolf tries to hit you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 5.687 seconds.

o S HP:Battered MV:Tiring - a timber wolf: Battered >
k wofb
They aren't here.

o S HP:Battered MV:Tiring - a timber wolf: Battered >

You pierce a timber wolf's body.
A timber wolf tries to hit you, but you dodge the attack.

o S HP:Battered MV:Tiring - a timber wolf: Beaten >
f

You pierce a timber wolf's body hard.

o S HP:Battered MV:Tiring - a timber wolf: Beaten > You panic and attempt to
flee!


You pierce a timber wolf's body into bloody fragments!
A timber wolf is dead! R.I.P.
Sigh... nothing better to do, eh?
Your blood freezes as you hear a timber wolf's death cry.
You flee head over heels.
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Battered MV:Tiring >
n
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

l
* S HP:Battered MV:Tiring >
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
s
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

o S HP:Battered MV:Tiring > [hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
e
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
You sense a hidden life form in the area...
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

o S HP:Battered MV:Tiring > [hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > You silently approach your victim...
-=+**+=- -=
*Castien* clumsily approaches you with a pair of moonstone hilted dirks, but you fend off the
attack.
+*
You can't backstab a fighting person, too alert!

o S HP:Battered MV:Tiring - Castien: Battered >
f

You try to pierce *Castien*, but he dodges the attack.

o S HP:Battered MV:Tiring - Castien: Battered >
You panic and attempt to flee!


You flee head over heels.
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

o S HP:Battered MV:Tiring >
s
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
*Castien* is standing here.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

o S HP:Battered MV:Tiring >
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > You silently approach your victim...
-=+**+=- -=+*
Backstab who?

o S HP:Battered MV:Tiring >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

o S HP:Battered MV:Tiring >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

w
o S HP:Battered MV:Tiring >
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
*Castien* is standing here.

o S HP:Battered MV:Tiring >
n
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
e
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

o S HP:Battered MV:Tiring >
s
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
*Castien* is standing here.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

o S HP:Battered MV:Tiring >
s
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring >
l
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A badger is rummaging about, looking for stuff to eat.

l
o S HP:Battered MV:Tiring >
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring >
l
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring >
l
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A badger is rummaging about, looking for stuff to eat.

o S HP:Battered MV:Tiring >
n
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

o S HP:Battered MV:Tiring >
[hid ]
You attempt to hide yourself.

o S HP:Battered MV:Tiring > Backstab who?

o S HP:Battered MV:Tiring >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

o S HP:Battered MV:Tiring >

Dapples of sunlight fall onto the forest floor.
Tic length updated to: 5.687 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.

* S HP:Battered MV:Strong >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Battered MV:Strong >
k deer
You pierce a brown deer's body extremely hard.

* S HP:Battered MV:Strong - a brown deer: Wounded >
fb
f;;h;;back h.light
You tickle a brown deer's right foreleg with your pierce.
A brown deer panics, and attempts to flee!
A brown deer leaves south. vv
A green woodpecker panics, and attempts to flee!
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Battered MV:Strong > [hid ]
You attempt to hide yourself.

* S HP:Battered MV:Tiring > Backstab who?

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Battered MV:Tiring >
w
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
s
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Battered MV:Tiring >
e
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Battered MV:Tiring >

*Castien* has arrived from the north.

* S HP:Battered MV:Tiring >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
You sense a hidden life form in the area...
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Battered MV:Tiring >
w
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Battered MV:Tiring >
h
[hid ]
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Battered MV:Tiring >
n
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Tiring >
e
h
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Battered MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Tiring >
ct
backstab h.light
Backstab who?

e
* S HP:Wounded MV:Tiring >
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

* S HP:Wounded MV:Tiring >
s
The Fringe of the Forest
The brambles and bushes here scratch you as you push your way through here.
The going is too rough to continue to the north. To the east a similar
array of obstacles awaits, and to the south there is an overgrown road.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble

* S HP:Wounded MV:Tiring >
l
The Fringe of the Forest
The brambles and bushes here scratch you as you push your way through here.
The going is too rough to continue to the north. To the east a similar
array of obstacles awaits, and to the south there is an overgrown road.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble

* S HP:Wounded MV:Tiring >
l
The Fringe of the Forest
The brambles and bushes here scratch you as you push your way through here.
The going is too rough to continue to the north. To the east a similar
array of obstacles awaits, and to the south there is an overgrown road.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble

* S HP:Wounded MV:Tiring >
l
The Fringe of the Forest
The brambles and bushes here scratch you as you push your way through here.
The going is too rough to continue to the north. To the east a similar
array of obstacles awaits, and to the south there is an overgrown road.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble

* S HP:Wounded MV:Tiring >
l
The Fringe of the Forest
The brambles and bushes here scratch you as you push your way through here.
The going is too rough to continue to the north. To the east a similar
array of obstacles awaits, and to the south there is an overgrown road.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble

* S HP:Wounded MV:Tiring >
w
bb
h;;back h.light
The bramble seems to be closed.

* S HP:Wounded MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
odw
open bramble w
Ok.

* S HP:Wounded MV:Tiring >
l
The Fringe of the Forest
The brambles and bushes here scratch you as you push your way through here.
The going is too rough to continue to the north. To the east a similar
array of obstacles awaits, and to the south there is an overgrown road.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble

* S HP:Wounded MV:Tiring >
w
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >

A badger digs a mouse out of a burrow.

* S HP:Wounded MV:Tiring >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Tiring >
w
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Tiring >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
w
bb
h;;back h.light
The day has begun.
Tic length updated to: 5.742 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
*Castien* is standing here.
A plump pheasant pecks at the ground.
A green woodpecker is high up a tree, tapping away.

* S HP:Wounded MV:Strong > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong > You silently approach your victim...
-=+**
+=- -=+*
Backstab who?

* S HP:Wounded MV:Strong >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A plump pheasant pecks at the ground.
A green woodpecker is high up a tree, tapping away.

* S HP:Wounded MV:Strong >
e
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Strong > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong > Backstab who?

* S HP:Wounded MV:Strong >
n
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

e
bb
h;;back h.light
* S HP:Wounded MV:Strong >
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Wounded MV:Strong > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
s
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Tiring >
e
The Fringe of the Forest
The brambles and bushes here scratch you as you push your way through here.
The going is too rough to continue to the north. To the east a similar
array of obstacles awaits, and to the south there is an overgrown road.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble

* S HP:Wounded MV:Tiring >
w
s
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Tiring > Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
k deer
You pierce a brown deer's body very hard.

* S HP:Wounded MV:Tiring - a brown deer: Beaten >
You pierce a brown deer's body into bloody fragments!
A brown deer is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear a brown deer's death cry.

* S HP:Wounded MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
l
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood
A cute brown deer eyes you nervously.
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Tiring >
n
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
The corpse of a brown deer is lying here.

* S HP:Wounded MV:Tiring >
n
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Tiring >
w
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
w
bb
h;;back h.light
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods

* S HP:Wounded MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
s
Crossing a Log
A massive tree has fallen over the stream here, creating an ideal natural
bridge. It is very narrow though, so you'll need to cross it one at a time.
The Braem Wood continues to your north and south. The stream goes east and
west, but you cannot get to it from here directly.
[ obvious exits: N S ]
Zone: Braem Wood
A plump pheasant pecks at the ground.
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Tiring >
s
Braem Wood
The land changes here slightly, and the trees are a mixture of the oaks
that you can find north in the Braem Wood, and the evergreens of the
valleys and mountains to the south. A plateau runs west of here, although
there is no way to get up to the top directly from here. To the east, a
fallen tree blocks your way.
[ obvious exits: N E S D ]
Zone: Braem Wood
Door east: fallentree
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A mole is here, looking sickly.

* S HP:Wounded MV:Tiring >
e
The fallentree seems to be closed.

* S HP:Wounded MV:Tiring >
ode
open fallentree e
Ok.

e
* S HP:Wounded MV:Tiring >
Far in the Braem Wood
Standing beside the Braem Wood stream, the willow growing here are
well-watered and have thus been able to thrive. The floor of the forest is
grassy, and it feels easy to walk here. The forest continues to your east,
and the stream is north. To the south and the west the tangle of the trees
make it impossible to go through.
[ obvious exits: N E W ]
Zone: Braem Wood
Door west: tangle

* S HP:Wounded MV:Tiring >
w
Braem Wood
The land changes here slightly, and the trees are a mixture of the oaks
that you can find north in the Braem Wood, and the evergreens of the
valleys and mountains to the south. A plateau runs west of here, although
there is no way to get up to the top directly from here. To the east, a
fallen tree blocks your way.
[ obvious exits: N E S D ]
Zone: Braem Wood
Door east: fallentree
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A mole is here, looking sickly.

n
* S HP:Wounded MV:Tiring >
Crossing a Log
A massive tree has fallen over the stream here, creating an ideal natural
bridge. It is very narrow though, so you'll need to cross it one at a time.
The Braem Wood continues to your north and south. The stream goes east and
west, but you cannot get to it from here directly.
[ obvious exits: N S ]
Zone: Braem Wood
A plump pheasant pecks at the ground.
A cute brown deer eyes you nervously.

n
* S HP:Wounded MV:Tiring >
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods

* S HP:Wounded MV:Tiring >
e
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Tiring >
e
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Tiring >
n
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Wounded MV:Tiring >
w
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Wounded MV:Tiring >
s
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Tiring >
w
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods

* S HP:Wounded MV:Tiring >
w
Braem Wood
Some willows have established themselves in this spot, their roots
nourished with the water from the stream that runs south of here. The
stream is also west, but the bank is too steep so you cannot travel that
way. The Braem Wood, with its towering oaks, continues north and east.
[ obvious exits: N E S ]
Zone: Braem Wood

* S HP:Wounded MV:Tiring >
thh
[tra human]
It's a little difficult to read old tracks in the snow...

It's a little difficult to read old tracks in the snow...
-
It's a little difficult to read old tracks in the snow...
=
It's a little difficult to read old tracks in the snow...
+
It's a little difficult to read old tracks in the snow...
*
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...
*
It's a little difficult to read old tracks in the snow...
+
It's a little difficult to read old tracks in the snow...
=
It's a little difficult to read old tracks in the snow...
-
It's a little difficult to read old tracks in the snow...
You could find no tracks at all.

* S HP:Wounded MV:Tiring >
s
Braem Wood Stream
This is not a fast-flowing or even deep stream, so some water-plants have
been able to settle. Most striking of these is the spectacular water-lily,
which has huge white flowers. Some other plants can be seen below the
surface, hanging from the rocks that allow secure crossing. The branches
from the willows by the stream almost touch the water, and it is quiet
here. The stream continues east and west of here, and there is a way into
the forest north. To the south is a plateau, which you can reach by going
up.
[ obvious exits: N E W U ]
Zone: Braem Wood

* S HP:Wounded MV:Tiring >
l
Braem Wood Stream
This is not a fast-flowing or even deep stream, so some water-plants have
been able to settle. Most striking of these is the spectacular water-lily,
which has huge white flowers. Some other plants can be seen below the
surface, hanging from the rocks that allow secure crossing. The branches
from the willows by the stream almost touch the water, and it is quiet
here. The stream continues east and west of here, and there is a way into
the forest north. To the south is a plateau, which you can reach by going
up.
[ obvious exits: N E W U ]
Zone: Braem Wood

* S HP:Wounded MV:Tiring >
n
Braem Wood
Some willows have established themselves in this spot, their roots
nourished with the water from the stream that runs south of here. The
stream is also west, but the bank is too steep so you cannot travel that
way. The Braem Wood, with its towering oaks, continues north and east.
[ obvious exits: N E S ]
Zone: Braem Wood

* S HP:Wounded MV:Tiring >
e
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods

* S HP:Wounded MV:Winded >
e

Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 5.642 seconds.

Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Tiring >
e
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
You sense a hidden life form in the area...
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Tiring >
n
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood
You sense a hidden life form in the area...

* S HP:Wounded MV:Tiring >
e
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

* S HP:Wounded MV:Tiring >
l
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

* S HP:Wounded MV:Tiring >
l
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

* S HP:Wounded MV:Tiring >
l
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

* S HP:Wounded MV:Tiring >
l
In the Forest
The animals here seem to be very quiet. The stillness is unsettling and seems
unnatural. To the east is more forest. To the south the bushes and other
plants thicken to impassability as if there was a clearing that way. To the
north the forest continues.
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush

* S HP:Wounded MV:Tiring >
w
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

w
* S HP:Wounded MV:Tiring >
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Wounded MV:Tiring >
o
k h.light
They aren't here.

* S HP:Wounded MV:Tiring >
o
k h.light
* S HP:Wounded MV:Tiring >
They aren't here.

* S HP:Wounded MV:Tiring >
o
k h.light

*Castien* has arrived from the east.

* S HP:Wounded MV:Tiring >
o
k h.light
You try to pierce *Castien*, but he parries successfully.

* S HP:Wounded MV:Tiring - Castien: Wounded >
You do the best you can!

* S HP:Wounded MV:Tiring - Castien: Wounded >
*Castien* panics, and attempts to flee!

* S HP:Wounded MV:Tiring - Castien: Wounded >
*Castien* leaves south. vv

* S HP:Wounded MV:Tiring >
s
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Tiring >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Backstab who?

* S HP:Wounded MV:Winded >
e
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Winded >
n
bb
h;;back h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Wounded MV:Winded > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Backstab who?

* S HP:Wounded MV:Winded >
w
bb
h;;back h.light
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Castien* is here, fighting an enormous hunch-backed trolloc.
An enormous hunch-backed trolloc is here, fighting Castien.
An enormous hunch-backed trolloc is here, fighting Castien.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade is here, fighting Castien.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Castien* leaves south. vv

* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Backstab who?

* S HP:Wounded MV:Winded >
s
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
You sense a hidden life form in the area...

* S HP:Wounded MV:Winded > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > You silently approach your victim...
-=
e+*
Cancelled.
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

h
* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
k wolf
They aren't here.

l
* S HP:Wounded MV:Winded >
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Winded >
l
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
*Castien* is standing here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Winded >
n
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

h
* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
w
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Wounded MV:Winded >
s
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

bb
h;;back h.light
* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
Backstab who?

* S HP:Wounded MV:Winded >
e
bb
h;;back h.light
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is here flying around.

* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Backstab who?

* S HP:Wounded MV:Winded >
n
bb
h;;back h.light
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Wounded MV:Winded > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Backstab who?

* S HP:Wounded MV:Winded >
w
bb
h;;back h.light
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
You are hungry.
Tic length updated to: 5.644 seconds.
Backstab who?

* S HP:Wounded MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Tiring >
er
g ration pack;;eat ration
You get a package of iron rations from a backpack.

* S HP:Wounded MV:Tiring >
You eat the rations.
You are full.

* S HP:Wounded MV:Tiring >
s
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Tiring > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
w
bb
h;;back h.light
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods

* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Backstab who?

* S HP:Wounded MV:Winded >
l
Braem Wood
As you walk into this woodland scene, you are immediately struck by a log
in the distance to your south, crossing over a stream. The land slopes down
gently to that stream here, unlike the Braem Wood north and west from here
which is heavily wooded and well-inhabited by the many animals.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods

* S HP:Wounded MV:Winded >
e
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Wounded MV:Winded >
e
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is high up a tree, tapping away.

* S HP:Wounded MV:Winded >
s
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
The corpse of a brown deer is lying here.
A badger is rummaging about, looking for stuff to eat.

* S HP:Wounded MV:Winded >
s
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Winded >
l
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Winded >
l
Far in the Braem Wood
The willows that stand here must have done so for a very long time, as
they are old, gnarled and very tall. However, they leave a lot of bare
soil, which some small morningstars have taken advantage of, growing
profusely. The Braem Wood continues north and east from here.
[ obvious exits: N W ]
Zone: Braem Wood
An Ogier stonemason strides by briskly.
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Winded >
n
Far in the Braem Wood
The Braem Wood grows tall here, with majestic trees that must be hundreds
of years old. Over the ages, little has changed here in this relatively
undisturbed place. The Braem Wood continues both north and south from here,
and there is a stream west although the way is blocked by a mass of reeds.
[ obvious exits: N S ]
Zone: Braem Wood
The corpse of a brown deer is lying here.
A badger is rummaging about, looking for stuff to eat.

* S HP:Wounded MV:Winded >
n
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.
A green woodpecker is high up a tree, tapping away.

* S HP:Wounded MV:Winded >

A green woodpecker panics, and attempts to flee!
A green woodpecker leaves east. >>

* S HP:Wounded MV:Winded >
w
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
You sense a hidden life form in the area...

* S HP:Wounded MV:Winded >
n
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

h
* S HP:Wounded MV:Winded >
[hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
You silently approach your victim...
-=+*

An enormous hunch-backed trolloc says 'You Castien!!! You will die before your time!! '
An enormous hunch-backed trolloc tries to cleave Castien, but he deflects the blow.
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!
A fade slashes Castien's body.
An enormous hunch-backed trolloc tries to cleave Castien, but he parries successfully.
An enormous hunch-backed trolloc cleaves Castien's head hard.
*+=-
e
*Castien* panics, and attempts to flee!
-
Cancelled.
Far in the Braem Wood
There are some especially dense oak-trees in this place, and thus little
grows on the forest floor except clumps of grass here and there. Some of
the bark has fallen off the trees and has rotted, creating a natural path
of sorts. The Braem Wood is to your south and west, whilst low branches
make progress north impossible. There is more forest to the east.
[ obvious exits: E S W ]
Zone: Braem Wood

* S HP:Wounded MV:Winded >
*Castien* has arrived from the west.

* S HP:Wounded MV:Winded >
s
Far in the Braem Wood
An old chestnut tree stands here, in splendid isolation amidst the
thousands of oak-trees of every shape and variety. The bark of the tree is
old and gnarled, and its girth is wider that four trollocs' reach. More
oaks, characteristic of the Braem Wood, can be seen north, south and west.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
The corpse of a timber wolf is lying here.
A badger is rummaging about, looking for stuff to eat.

* S HP:Wounded MV:Winded >
h
[hid ]
You attempt to hide yourself.

ct
backstab h.light
* S HP:Wounded MV:Winded >
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
You silently approach your victim...
-=+**+
=- -=+*
Backstab who?

* S HP:Wounded MV:Winded >
ct
backstab h.light
Backstab who?

* S HP:Wounded MV:Winded >
w
bb
h;;back h.light
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
You sense a hidden life form in the area...

* S HP:Wounded MV:Winded > [hid ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > You silently approach your victim...
-=
n
Cancelled.
Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Hurt MV:Tiring >
h
[hid ]
You attempt to hide yourself.

ct
backstab h.light
* S HP:Hurt MV:Tiring >
Backstab who?

* S HP:Hurt MV:Tiring >
ct
backstab h.light
Backstab who?

* S HP:Hurt MV:Tiring >
ct
backstab h.light

*Castien* has arrived from the east.

* S HP:Hurt MV:Tiring > You silently approach your victim...

-=+**+=- -=+
*
*Castien* makes a strange sound as you place a dagger of green jade in his back!
*Castien* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Castien*'s death cry.

Snorgg
Posts: 77
Joined: Tue Nov 22, 2016 9:27 am

Re: Stab Thread

Post by Snorgg » Thu Jul 08, 2021 8:36 pm

o S HP:Battered MV:Winded > Darkening Forest
[ obvious exits: N E W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Battered MV:Winded > You attempt to hide yourself.

* S HP:Battered MV:Winded > Backstab who?

* S HP:Battered MV:Winded > e
hide
backstab h.light
Bend in the Road
[ obvious exits: E S W ]
East: A rat scurries around trying to get out of sight.

* S HP:Battered MV:Winded > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Battered MV:Winded > Backstab who?

w
* S HP:Battered MV:Winded > n
hide
backstab h.light
Darkening Forest
[ obvious exits: N E W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Battered MV:Winded > Expanse of Road beside the Treeline
[ obvious exits: N E S W ]
A cackling hyena circles its prey.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
A cute brown deer eyes you nervously.

* S HP:Battered MV:Winded > You attempt to hide yourself.

* S HP:Battered MV:Winded > w
Backstab who?

* S HP:Battered MV:Winded > hide
backstab h.light
Weatherbeaten Sign by the Road
[ obvious exits: E S W ]
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
The lone wolf is slinking about in the shadows.
An antelope blends into the scenery.

* S HP:Battered MV:Winded > You attempt to hide yourself.

* S HP:Battered MV:Winded > Backstab who?

* S HP:Battered MV:Winded > s
hide
backstab h.light
Dark Forest
[ obvious exits: N E S W ]

o S HP:Battered MV:Winded > You attempt to hide yourself.

o S HP:Battered MV:Winded > Backstab who?

o S HP:Battered MV:Winded > w
hide
backstab h.light
Among the Black Trees
[ obvious exits: E S ]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

o S HP:Battered MV:Winded > You attempt to hide yourself.

o S HP:Battered MV:Winded > s
Backstab who?

o S HP:Battered MV:Winded > hide
backstab h.light
The Forest Black as the Night
[ obvious exits: N E W ]
You sense a hidden life form in the area...

o S HP:Battered MV:Winded > You attempt to hide yourself.

You silently approach your victim...

=
Suddenly *someone* places a silver sai in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
North: A massive and hairy trolloc is here sniffing the air.
East: A large, goat-faced trolloc glares at you hungrily.
South: A trolloc is here, exhorting a group of trolloc raiders.
West: A young trolloc is here, growling with a deep bloodlust.
Up: A huge darkhound is here, drooling and snarling.
Down: A hooved trolloc anxiously stamps its feet.
A revolting well bubbles with the blood of the sacrificed.
A large slab of meat has been placed here. [10]


Barely even got to start my stab and felt like that was way to quick :p I give up trying to stab war you types! Good job as usual!

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Mon Jul 12, 2021 11:04 pm

* S HP:Wounded MV:Tiring > hide
On A Balcony
The howling wind chills you to the bone, and you instinctively draw deeper
into your clothing, trying to get warmer. You can see that the balcony goes
all the way around the top of the tower, but, from here, all you can see is
a vast expanse of forest stretching out before you, up until the forested
hills to the north. You shudder as a whiff of the putrid stench of decaying
flesh reaches you from inside the tower.
[ obvious exits: S ]
*Crackity* is standing here.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.

* S HP:Wounded MV:Tiring > back h.dark
You attempt to hide yourself.

You silently approach your victim...


*Crackity* makes a strange sound as you place a curved clear dagger in his back!

* S HP:Wounded MV:Tiring - Crackity: Critical >
You swiftly dodge *Crackity*'s attempt to blast you.
A muzzled trolloc tries to cleave you, but you parry successfully.
You pierce *Crackity*'s left hand.
You pierce *Crackity*'s right arm.

* S HP:Wounded MV:Tiring - Crackity: Critical > sheath
draw knife
throw h.dark
You sheath a curved clear dagger into a surcoat with exquisite embroidery.

* S HP:Wounded MV:Tiring - Crackity: Critical > You try to quietly draw a throwing knife from a belt with a buckle of cuendillar.

You throw a throwing knife at *Crackity*.ical >

* S HP:Wounded MV:Tiring - Crackity: Critical >
A throwing knife arcs through the air.

* S HP:Wounded MV:Tiring - Crackity: Critical >
*Crackity* grunts in pain as he is struck by a throwing knife.
A muzzled trolloc tries to cleave you, but you deflect the blow.

* S HP:Wounded MV:Tiring - Crackity: Critical > sheath
draw knife
throw h.dark
You are not wielding a weapon.

* S HP:Wounded MV:Tiring - Crackity: Critical > You try to quietly draw a throwing knife from a small leather sheath.
*Crackity* misses a kick at your groin, you breathe lighter now...

A muzzled trolloc tries to cleave you, but you deflect the blow.
You tickle *Crackity*'s body with your pierce.
You throw a throwing knife at *Crackity*.

* S HP:Wounded MV:Tiring - Crackity: Critical >
A throwing knife arcs through the air.

* S HP:Wounded MV:Tiring - Crackity: Critical >
A throwing knife rips through *Crackity*'s guts as he collapses to the ground.
*Crackity* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Crackity*'s death cry

Stanislav
Posts: 81
Joined: Sat Oct 01, 2016 6:52 pm

Re: Stab Thread

Post by Stanislav » Mon Jul 12, 2021 11:29 pm

Cassiel wrote:
Mon Jul 12, 2021 11:04 pm
* S HP:Wounded MV:Tiring > hide
On A Balcony
The howling wind chills you to the bone, and you instinctively draw deeper
into your clothing, trying to get warmer. You can see that the balcony goes
all the way around the top of the tower, but, from here, all you can see is
a vast expanse of forest stretching out before you, up until the forested
hills to the north. You shudder as a whiff of the putrid stench of decaying
flesh reaches you from inside the tower.
[ obvious exits: S ]
*Crackity* is standing here.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.

* S HP:Wounded MV:Tiring > back h.dark
You attempt to hide yourself.

You silently approach your victim...


*Crackity* makes a strange sound as you place a curved clear dagger in his back!

* S HP:Wounded MV:Tiring - Crackity: Critical >
You swiftly dodge *Crackity*'s attempt to blast you.
A muzzled trolloc tries to cleave you, but you parry successfully.
You pierce *Crackity*'s left hand.
You pierce *Crackity*'s right arm.

* S HP:Wounded MV:Tiring - Crackity: Critical > sheath
draw knife
throw h.dark
You sheath a curved clear dagger into a surcoat with exquisite embroidery.

* S HP:Wounded MV:Tiring - Crackity: Critical > You try to quietly draw a throwing knife from a belt with a buckle of cuendillar.

You throw a throwing knife at *Crackity*.ical >

* S HP:Wounded MV:Tiring - Crackity: Critical >
A throwing knife arcs through the air.

* S HP:Wounded MV:Tiring - Crackity: Critical >
*Crackity* grunts in pain as he is struck by a throwing knife.
A muzzled trolloc tries to cleave you, but you deflect the blow.

* S HP:Wounded MV:Tiring - Crackity: Critical > sheath
draw knife
throw h.dark
You are not wielding a weapon.

* S HP:Wounded MV:Tiring - Crackity: Critical > You try to quietly draw a throwing knife from a small leather sheath.
*Crackity* misses a kick at your groin, you breathe lighter now...

A muzzled trolloc tries to cleave you, but you deflect the blow.
You tickle *Crackity*'s body with your pierce.
You throw a throwing knife at *Crackity*.

* S HP:Wounded MV:Tiring - Crackity: Critical >
A throwing knife arcs through the air.

* S HP:Wounded MV:Tiring - Crackity: Critical >
A throwing knife rips through *Crackity*'s guts as he collapses to the ground.
*Crackity* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Crackity*'s death cry
Some people just cant get rid of their 'monkey with grenade' syndrome.
Him kicking all pk long while being abs is just beyond my understanding as well as why he went camp vs 10 pukes.

arjuna
Posts: 119
Joined: Thu Oct 17, 2019 12:04 pm

Re: Stab Thread

Post by arjuna » Tue Jul 13, 2021 4:28 pm

*Zeeb* has arrived from the south.

backstab h.dark
* S HP:Battered MV:Tiring > Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark

Raucher narrates 'catching mvs patty'

You silently approach your victim...

*
Raucher narrates 'blocking'

*
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
You silently approach your victim...

*
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
backstab h.dark
You silently approach your victim...

Cancelled.
You silently approach your victim...

*s
hide
+backstab h.dark
Cancelled.
Hedges Bordering the Road
These hedges are somewhat dense, and about the height of a man the colors
range from rich green to dull brown, depending on the health of the
individual plants. To the east, a shore runs alongside the River Cary, and
the road between Four Kings and Caemlyn passes to the north.
[ obvious exits: N E ]
An artifact collector stands here, searching specific items.

* S HP:Battered MV:Tiring > You attempt to hide yourself.

* S HP:Battered MV:Tiring > Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
Backstab who?

* S HP:Battered MV:Tiring > backstab h.dark
You silently approach your victim...


*Zeeb* makes a strange sound as you place a sharp, red stone dagger in his back!
*Zeeb* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You gain a level!
Your blood freezes as you hear *Zeeb*'s death cry.

* S HP:Battered MV:Tiring > b
[scalp ]
You lean over and sever the bloody head from the corpse of Zeeb.

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