Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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arjuna
Posts: 119
Joined: Thu Oct 17, 2019 12:04 pm

Re: Stab Thread

Post by arjuna » Wed Jul 14, 2021 1:31 am

* S HP:Scratched MV:Haggard > backstab h.dark
Your blood freezes as you hear something's death cry.
Backstab who?

* S HP:Scratched MV:Haggard > backstab h.dark
Backstab who?
*Reck* has arrived from the south.

* S HP:Scratched MV:Haggard > backstab h.dark
You silently approach your victim...

-
*Reck* leaves south.

*
Haku has arrived from the west.

*
Backstab who?

* S HP:Scratched MV:Haggard > backstab h.dark
Backstab who?

* S HP:Scratched MV:Haggard > backstab h.dark
Backstab who?

* S HP:Scratched MV:Haggard > backstab h.dark
Backstab who?

* S HP:Scratched MV:Haggard > backstab h.dark
You silently approach your victim...


*Snorgg* makes a strange sound as you place a curved clear dagger in his back!
*Snorgg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Snorgg*'s death cry.

* S HP:Scratched MV:Haggard > backstab h.dark
b
You silently approach your victim...

Reck
Posts: 32
Joined: Sat Apr 25, 2015 10:33 am

Re: Stab Thread

Post by Reck » Wed Jul 14, 2021 2:18 am

* S HP:Healthy MV:Winded - the blighted tree: Beaten - Haku: Wounded >
1
1
1
*Haku* stabs the blighted tree's head into bloody fragments!
You try to stab *Haku*, but he parries successfully.
The blighted tree tries to hit Haku, but he dodges the attack.
The night has begun.
[k light]
You do the best you can!

o S HP:Healthy MV:Tiring - the blighted tree: Critical - Haku: Wounded > [k light]
You do the best you can!

o S HP:Healthy MV:Tiring - the blighted tree: Critical - Haku: Wounded > [k light]
You do the best you can!

o S HP:Healthy MV:Tiring - the blighted tree: Critical - Haku: Wounded >
f

A shaggy brown mare has arrived from the west.
You flee head over heels.

The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]test2eastnorthtest2eastnorth
No room found
Fleeing
A small stick is lying on the ground here.

o S HP:Healthy MV:Winded >
e
5
6
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A shaggy brown mare stands here.
You sense a hidden life form in the area...

* S HP:Healthy MV:Winded >
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Winded >
You silently approach your victim...
-
= +
*
* +
= -
-
= +
*Arjuna* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Arjuna* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Arjuna*'s death cry.

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Thu Jul 15, 2021 12:28 am

* R HP:Wounded MV:Weary - Moonblood: Battered > k h.dark
You do the best you can!

* R HP:Wounded MV:Weary - Moonblood: Battered > k h.dark
k h.dark
You stab *Moonblood*'s right hand.
Your extra burst of stamina fades.
You do the best you can!

* R HP:Wounded MV:Winded - Moonblood: Battered > You do the best you can!

* R HP:Wounded MV:Winded - Moonblood: Battered > You do the best you can!

* R HP:Wounded MV:Winded - Moonblood: Battered >
You dodge a bash from *Moonblood* who loses his balance and falls!

* R HP:Wounded MV:Winded - Moonblood: Battered > f
dism
sneak
You panic and attempt to flee!

You flee head over heels.
The Dark Road
The ground falls away sharply to the east where a valley of rocks lies just off
the road. The road of blackened dirt extends due north and south under
perpetually murky skies. Black sand is occasionally blown onto the road from
the grim field to the west.
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A trolloc is here ruling a group of trollocs.
A young trolloc is here, growling with a deep bloodlust.
A beastly, boar-headed trolloc growls maliciously.
A hound of the shadow smells blood in the air.
You stop riding him.

* HP:Wounded MV:Winded > Ok, you'll try to move silently for a while.

* S HP:Wounded MV:Winded > s
hide
back h.dark
The Dark Road
The corrupted earth of this wasteland is blackened and fruitless. The road is
flat, dull and lifeless as it winds its way east and north. Coarse, black dirt
is kicked up by wind and feet alike, filling the air with whirling clouds of
ebony motes that sting the eyes and pierce the skin.
[ obvious exits: N E ]
*Moonblood* is sitting here.

* S HP:Wounded MV:Winded > You attempt to hide yourself.

You silently approach your victim...


*Moonblood* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Moonblood* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Moonblood*'s death cry.

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Thu Jul 15, 2021 12:33 am

* S HP:Hurt MV:Winded > notice
s
You start paying increased attention to your surroundings.

* S HP:Hurt MV:Winded > hide
back h.dark
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
*Slagathor* is standing here.

* S HP:Hurt MV:Winded > You look around for somewhere to conceal yourself, but to no avail.

You silently approach your victim...

hide
back h.dark
Cancelled.
You attempt to hide yourself.

You silently approach your victim...


*Jarnakk* has arrived from the west.
*Slagathor* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Slagathor* panics and attempts to flee!
*Slagathor* tries to flee, but is too exhausted!

* S HP:Hurt MV:Winded - Slagathor: Critical >
Jarnakk calls for the stonegate to be opened.
The stonegate is opened from the other side.

* S HP:Hurt MV:Winded - Slagathor: Critical >
*Slagathor* tries to pierce you, but you parry successfully.

* S HP:Hurt MV:Winded - Slagathor: Critical >
*Jarnakk* tries to pound you, but you deflect the blow.

* S HP:Hurt MV:Winded - Slagathor: Critical >
*Jarnakk* tries to pound you, but you parry successfully.
*Slagathor* tries to pierce you, but you dodge the attack.
You stab *Slagathor*'s body.
*Slagathor* panics and attempts to flee!
*Slagathor* tries to flee, but is too exhausted!

* S HP:Hurt MV:Winded - Slagathor: Critical > sheath
draw knife
throw slagathor
You sheath a pair of moonstone hilted dirks into a surcoat with exquisite embroidery.

* S HP:Hurt MV:Winded - Slagathor: Critical > You don't seem to have a sheathed weapon.

* S HP:Hurt MV:Winded - Slagathor: Critical > You don't have anything to throw!

* S HP:Hurt MV:Winded - Slagathor: Critical >
*Jarnakk* puts an oilstone in a backpack.
*Jarnakk* puts a gold ring delicately carved with ivy in a backpack.
*Jarnakk* puts a full metal helmet and visor in a backpack.
*Jarnakk* puts a thin, black chain in a backpack.
*Jarnakk* puts a Kandori snowflake necklace in a backpack.
*Jarnakk* puts a shining steel breastplate in a backpack.
*Jarnakk* puts a dark, hooded cloak in a backpack.
*Jarnakk* puts a backpack in a backpack.
*Jarnakk* puts a pair of ebony-steel plate vambraces in a backpack.
*Jarnakk* puts a sungwood bracelet in a backpack.
*Jarnakk* puts a bronze belt of odd design in a backpack.
*Jarnakk* puts some brown kaf beans in a backpack.
*Jarnakk* puts a sack of green ivy in a backpack.
*Jarnakk* puts a blue pouch of flatwort tea in a backpack.
*Jarnakk* puts a gray fennel plant in a backpack.
*Jarnakk* puts a gray fennel plant in a backpack.
*Jarnakk* puts a small pile of blue goatflower petals in a backpack.
*Jarnakk* puts a small pile of blue goatflower petals in a backpack.
*Jarnakk* puts a piece of white willow bark in a backpack.
*Jarnakk* puts the severed head of Tumtum the Trolloc slain in Shienar in a backpack.

* S HP:Hurt MV:Winded - Slagathor: Critical > draw
The stonegate closes quietly.
*Jarnakk* tries to pound you, but you deflect the blow.
You swiftly dodge *Slagathor*'s attempt to pierce you.
You try to quietly draw a pair of moonstone hilted dirks from a surcoat with exquisite embroidery.
You wield a pair of moonstone hilted dirks with both hands.
You try to stab *Slagathor*, but he deflects the blow.
You are already wielding a weapon!

* S HP:Hurt MV:Winded - Slagathor: Critical > cha mood brave

*Slagathor* tries to pierce you, but you dodge the attack.
You stab *Slagathor*'s body.
*Slagathor* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Slagathor*'s death cry.

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Thu Jul 15, 2021 4:27 pm

Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
*Kraven* is standing here.
*Kronark* is standing here.

* S HP:Healthy MV:Strong > You attempt to hide yourself.

You silently approach your victim...

=
*Kraven* gives a piece of sandstone to *Kronark*.


*Kraven* makes a strange sound as you place a pair of moonstone hilted dirks in his back!

* S HP:Healthy MV:Strong - Kraven: Beaten >
*Kraven* tries to crush you, but you deflect the blow.

* S HP:Healthy MV:Strong - Kraven: Beaten >
*Kraven* panics and attempts to flee!

* S HP:Healthy MV:Strong - Kraven: Beaten >
You stab *Kraven*'s right arm.
*Kraven* leaves south.

s
k h.dark
*Kraven* has arrived from the south.
Before a Cliff's Wall
From the southwestern corner of the hill, the entire western side of the
hill can be viewed. The winding road mirrors the cliff as it provides
passage in a north south route.
[ obvious exits: N S W ]

* S HP:Healthy MV:Strong > They aren't here.

* S HP:Healthy MV:Strong > n
k h.dark
k h.dark
k h.dark
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
*Kraven* is standing here.
*Kronark* is standing here.

* S HP:Healthy MV:Strong > *Kraven* tries to crush you, but you deflect the blow.
You do the best you can!

k h.dark
* S HP:Healthy MV:Strong - Kraven: Beaten > You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Beaten > You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Beaten > You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Beaten > l
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
*Kraven* is here, fighting YOU!
*Kronark* is standing here.

* S HP:Healthy MV:Strong - Kraven: Beaten >
You barely stab *Kraven*'s head.
*Kraven* tries to crush you, but you deflect the blow.

* S HP:Healthy MV:Strong - Kraven: Beaten > l kronark

*Kronark* tries to pound you, but you deflect the blow.

* S HP:Healthy MV:Strong - Kraven: Beaten >
Kronark has a few scratches.

*Kronark* is using:
<worn on head> a camouflaged hood
<worn around neck> an ivory necklace
<worn around neck> an ivory necklace
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a wide leather wristband
<worn around wrist> a wide leather wristband
<worn as shield> a silver etched shield
<wielded> a bone club (scratched)
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

You attempt to peek at the inventory:
a piece of sandstone
a severed leg
a shattered arm

* S HP:Healthy MV:Strong - Kraven: Beaten >
You stab *Kraven*'s body.

* S HP:Healthy MV:Strong - Kraven: Critical > l
You stab *Kraven*'s body.
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
*Kraven* is here, fighting YOU!
*Kronark* is here, fighting YOU!

* S HP:Healthy MV:Strong - Kraven: Critical >
You dodge a bash from *Kraven* who loses his balance and falls!

* S HP:Healthy MV:Strong - Kraven: Critical >
You dodge a bash from *Kronark* who loses his balance and falls!

* S HP:Healthy MV:Strong - Kraven: Critical >
You stab *Kraven*'s right leg.
You stab *Kraven*'s right leg.

* S HP:Healthy MV:Strong - Kraven: Critical >
*Kraven* panics and attempts to flee!

* S HP:Healthy MV:Strong - Kraven: Critical >
*Kraven* leaves east.

* S HP:Healthy MV:Strong - Kronark: Scratched > f
k h.dark
You panic and attempt to flee!

You flee head over heels.
Climbing a Hill
Impossible for horses to pass ridden, the ravine's destructive path to the
k h.dark
east disappears under the cliff at this point but has opened up a path to
the top of the hill. The rocks are loose and crumble at the slightest of
touches making climbing here treacherous at best.
[ obvious exits: W U ]
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A lantern has been left here. [10]
A stout timber has been handcarved into the sinuous curves of a longbow. [7]
A soft leather pouch has been discarded here. [8]
*Kraven* is here, fighting the brigand sergeant.
A black vulture is here flying around.
The brigand sergeant is here, fighting Kraven.
You barely stab *Kraven*'s body.

* S HP:Healthy MV:Strong - the brigand sergeant: Healthy - Kraven: Critical > k h.dark
k h.dark
You do the best you can!

* S HP:Healthy MV:Strong - the brigand sergeant: Healthy - Kraven: Critical > k h.dark
You barely stab *Kraven*'s right hand.
*Kraven* panics and attempts to flee!
The brigand sergeant barely pierces Kraven's right leg.
You do the best you can!

* S HP:Healthy MV:Strong - the brigand sergeant: Healthy - Kraven: Critical > You do the best you can!

* S HP:Healthy MV:Strong - the brigand sergeant: Healthy - Kraven: Critical > k h.dark
You stab *Kraven*'s left foot.
*Kraven* panics and attempts to flee!
The brigand sergeant tickles Kraven's right leg with his pierce.
*Kraven* is incapacitated and will slowly die, if not aided.
You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Critical > k h.dark
You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Critical > k h.dark
You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Critical > k h.dark
You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Critical > k h.dark
nar rip kraven
You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Critical > You do the best you can!

* S HP:Healthy MV:Strong - Kraven: Critical > You narrate 'rip kraven'

* S HP:Healthy MV:Strong - Kraven: Critical >
You stab *Kraven*'s body very hard.
*Kraven* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Kraven*'s death cry.

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Stab Thread

Post by Crusunte » Fri Jul 16, 2021 8:16 pm

Just hit level 30, ran into some pukes, so I ran to BF and pracced stab real fast...


* HP:Battered MV:Winded > stand
You are already standing.

* HP:Battered MV:Winded > scan n
*Margery* is standing here.
A deranged trolloc warrior howls with rage.

* HP:Battered MV:Winded > stat
You are a 18 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 8.3 lbs and wearing 32.4 lbs, peanuts.
Your base abilities are: Str:18 Int:9 Wil:9 Dex:19 Con:18.
Offensive bonus: 138, Dodging bonus: 85, Parrying bonus: 134
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 61% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Winded > snea
Ok, you'll try to move silently for a while.

* S HP:Battered MV:Winded > scan n
*Margery* is standing here.
A deranged trolloc warrior howls with rage.

* S HP:Battered MV:Winded > n
h
backstab h.light
A Low Hill
[ obvious exits: N E S W ]
*Margery* is standing here.
A deranged trolloc warrior howls with rage.

* S HP:Battered MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Battered MV:Winded > You silently approach your victim...

-=+**+=- -=+*
*Margery* makes a strange sound as you place a set of steel sai in her back!
*Margery* panics, and attempts to flee!

* S HP:Battered MV:Winded - Margery: Critical >
*Margery* leaves south.

* S HP:Battered MV:Winded > s
kill light

Your blood freezes as you hear someone's death cry.

* S HP:Battered MV:Winded > w
kill light
Inside the Dreadlord's Tent
[ obvious exits: N S W ]
North: A deranged trolloc warrior howls with rage.
The corpse of Margery is lying here.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* S HP:Battered MV:Winded > They aren't here.

* S HP:Battered MV:Winded > Inside the Dreadlord's Tent
[ obvious exits: E S ]
East: A Ghob'lin trolloc snarls as he scents new prey.
South:
narr margery rip
* S HP:Battered MV:Winded > They aren't here.

* S HP:Battered MV:Winded > sc
You narrate 'margery rip'

Szyrik
Posts: 19
Joined: Fri Dec 18, 2020 12:18 am

Re: Stab Thread

Post by Szyrik » Sun Jul 18, 2021 11:56 pm

A Trolloc Camp
[ obvious exits: N E S ]
Castien of Illian is standing here.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
Vaen of Shienar is standing here.
A hooved trolloc anxiously stamps its feet.
A trolloc is here, exhorting a group of trolloc raiders.
A wolfish trolloc is here, howling for blood.
A raven has arrived from the north.

* S HP:Hurt MV:Winded >
Backstab who?

Draz leaves south riding a warhorse.
A raven leaves south.
You follow Vaen.

A Trolloc Camp
[ obvious exits: N E ]
The corpse of the hog is lying here.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
Castien of Illian is standing here.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
Vaen of Shienar is standing here.
*Bahamut* is standing here.
*Kultunk* is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Jestin* is standing here.
*Jestin* is surrounded by a shimmering white aura!

*Reck* is standing here.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
A raven has arrived from the north.
You silently approach your victim...


A boarish trolloc tries to cleave Castien, but he parries successfully.
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

*Kultunk* barely tickles Draz's left foot with his hack.
Vaen slashes *Bahamut*'s left leg.
*Reck* tries to stab you, but you parry successfully.

*
*Reck* tries to stab you, but you parry successfully.
A myrddraal hisses 'This is the will of the Great Lord.'

*Bahamut* tries to blast Vaen, but he deflects the blow.
Draz slashes *Kultunk*'s body very hard.
*Kultunk* barely hacks Draz's right hand.
A myrddraal tries to slash you, but you parry successfully.
A boarish trolloc tries to cleave Vaen, but he deflects the blow.
Castien tries to scythe a boarish trolloc, but it deflects the blow.
A boarish trolloc tries to cleave Castien, but he parries successfully.

+
Castien panics, and attempts to flee!

=
*Jestin* tries to strike Castien, but he deflects the blow.


Castien leaves east.
*Reck* panics, and attempts to flee!


*Bahamut* avoids being bashed by Vaen who loses his balance and falls!
*Jestin* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Jestin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Jestin*'s death cry.

* S HP:Hurt MV:Winded - Reck: Scratched >
*Reck* leaves north.

* S HP:Hurt MV:Winded - a myrddraal: Scratched >
*Kultunk* barely hacks Draz's left arm.
A boarish trolloc joins a myrddraal's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

A myrddraal tries to slash you, but you deflect the blow.
A boarish trolloc tries to cleave Vaen, but he parries successfully.

* S HP:Hurt MV:Winded - a myrddraal: Scratched >
Draz sends *Kultunk* sprawling with a powerful bash!
Draz sends a boarish trolloc sprawling with a powerful bash!

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Mon Jul 19, 2021 2:44 am

Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Reck* is standing here.
*Trill* is standing here.
*Smoker* is standing here.
*Erevos* is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Draz has arrived from the south, riding a |1|.warhorse.
*Trill* says 'GkIr aM\'

* HP:Wounded MV:Weary > An enormous hunch-backed trolloc tickles Draz's body with his cleave.
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade barely tickles Draz's body with his slash.
A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc hacks Draz's right leg.
A Ko'bal trolloc barely hacks Draz's left arm.
An enormous hunch-backed trolloc cleaves Draz's right arm.
Draz slashes an enormous hunch-backed trolloc's head into bloody fragments!
An enormous hunch-backed trolloc barely cleaves Draz's left leg.
*Erevos* blasts Draz's body.
You attempt to hide yourself.
*Smoker* barely slashes Draz's body.

You silently approach your victim...

-
*Trill* says 'jB '


A fade tickles Draz's body with his slash.
A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc barely hacks Draz's left leg.
A Ko'bal trolloc tries to hack Draz, but he parries successfully.
An enormous hunch-backed trolloc tickles Draz's body with his cleave.
Draz slashes an enormous hunch-backed trolloc's left foot into bloody fragments!
An enormous hunch-backed trolloc barely cleaves Draz's left hand.

-
Draz panics and attempts to flee!

=
Draz leaves east riding a warhorse.


*Reck* makes a strange sound as you place a curved clear dagger in his back!
*Reck* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Reck*'s death cry.

Cassiel
Posts: 13
Joined: Sun Jul 11, 2021 12:12 am

Re: Stab Thread

Post by Cassiel » Mon Jul 19, 2021 2:48 am

Far in the Braem Wood
Although well hidden and almost invisible, you can see signs that there
was once somebody here, and not so long ago either. There is a charred spot
under one tree, where a cooking-pot stands, and there are some morsels of
food on the forest floor. The forest continues south and east from here.
[ obvious exits: E S ]
The dismembered corpse of Reck is lying here.
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
Eldrenia Saven, the Battler Healer is here, fighting Erevos, riding a |1|.warhorse.
*Trill* is standing here.
Lord Draz the Gaidin Master is sitting here, riding a |2|.wild stallion.
*Erevos* is here, fighting Robb.
Robb of Murandy is here, fighting Erevos, riding a |3|.warhorse.
*Smoker* is here, fighting Draz.
An enormous hunch-backed trolloc is here, fighting Robb.
An enormous hunch-backed trolloc is here, fighting Draz.
A Ko'bal trolloc is here, fighting Draz.
A Ko'bal trolloc is here, fighting Draz.
A fade is here, fighting Eldrenia.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Battered MV:Winded > Alas, you cannot go that way...

* S HP:Battered MV:Winded > A fade slashes Eldrenia's body.
A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc barely tickles Draz's body with his hack.
An enormous hunch-backed trolloc tries to cleave Robb, but he deflects the blow.
*Smoker* barely slashes Draz's body.
A Ko'bal trolloc barely hacks Draz's body.
An enormous hunch-backed trolloc cleaves Draz's left arm.
Robb barely pierces *Erevos*'s body.
You attempt to hide yourself.

You silently approach your victim...


A wild stallion lays its ears flat against its neck.
Typhon narrates 'am low'

*
Draz narrates 'eld weave here pls'

+
Draz panics and attempts to flee!

-
Robb avoids being bashed by *Erevos* who loses his balance and falls!


A fade tries to slash Eldrenia, but she deflects the blow.
Eldrenia slashes *Erevos*'s right leg.
A Ko'bal trolloc barely hacks Draz's body.
An enormous hunch-backed trolloc cleaves Robb's right leg.
*Smoker* barely slashes Draz's body.
A Ko'bal trolloc barely hacks Draz's body.
An enormous hunch-backed trolloc tickles Draz's body with his cleave.
Robb barely pierces *Erevos*'s left leg.

=
Draz leaves east riding a wild stallion.

*
Backstab who?

* S HP:Battered MV:Winded > back h.trill
You silently approach your victim...
*Smoker* slashes Eldrenia's body.

+
*Smoker* slashes Eldrenia's head.
An enormous hunch-backed trolloc joins a fade's fight!
A Ko'bal trolloc joins a fade's fight!
A Ko'bal trolloc joins a fade's fight!
A fade slashes Eldrenia's left arm.
Eldrenia tickles *Erevos*'s left leg with her slash.
An enormous hunch-backed trolloc cleaves Robb's head hard.
Robb panics and attempts to flee!
*Erevos* tries to blast Robb, but he deflects the blow.
*Erevos* panics and attempts to flee!

*
Robb leaves south riding a warhorse.

*
*Erevos* leaves east.

-
Robb narrates 'ere wound'

-
An enormous hunch-backed trolloc joins a fade's fight!
The Tar Valon guardsmen ring the city alarm in the distance.
Robb has arrived from the south, riding a |4|.warhorse.

=
*Erevos* has arrived from the east.

+
Eldrenia panics and attempts to flee!
*Erevos* blasts Robb's body hard.
Robb panics and attempts to flee!


*Trill* makes a strange sound as you place a curved clear dagger in his back!
*Trill* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Trill*'s death cry.

Szyrik
Posts: 19
Joined: Fri Dec 18, 2020 12:18 am

Re: Stab Thread

Post by Szyrik » Mon Jul 19, 2021 3:46 pm

Horror survived the first stab but not the second.
--------------------------------------------------------------
* S HP:Scratched MV:Strong - Stanislav: Scratched >
*Horror* tries to slash you, but you parry successfully.
You try to stab *Stanislav*, but he parries successfully.
You try to stab *Stanislav*, but he deflects the blow.
You panic and attempt to flee!

You flee head over heels.
Forest on the Edge of the River
[ obvious exits: E W ]

You attempt to hide yourself.

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
North Bridge to the Taren Ferry
[ obvious exits: N E S ]
South: A brown horse is here, nipping at a tuft of grass.
*Horror* is standing here, riding a shadow stallion.
*Stanislav* is here, fighting someone, riding a shadow stallion.

* S HP:Scratched MV:Strong >
You attempt to hide yourself.

* S HP:Scratched MV:Strong >
You silently approach your victim...

*
*Horror* unleashes a flurry of icy spikes at someone, who is stabbed repeatedly.

-
Fermin panics, and attempts to flee!


Fermin leaves north.


*Horror* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Horror* panics, and attempts to flee!

* S HP:Scratched MV:Strong - Horror: Critical >
*Horror* leaves east riding a shadow stallion.

* S HP:Scratched MV:Strong > f

Fermin has arrived from the north.

* S HP:Scratched MV:Strong > *Horror* has arrived from the east, riding a shadow stallion.


**********************************Fast forward******************************************************

* S HP:Beaten MV:Tiring >

You attempt to hide yourself.

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring > n
*Horror* has arrived from the north, riding a shadow stallion.
Intersection By Baerlon
[ obvious exits: E S W ]
West: A guard of Baerlon stands ready to protect the city and its citizens.
The corpse of Fermin is lying here.

* S HP:Battered MV:Tiring >
a leather cuirass: You can't take that!

* S HP:Battered MV:Tiring >
a leather cuirass: You can't take that!

* S HP:Battered MV:Tiring >
*Horror* has arrived from the south, riding a shadow stallion.

* S HP:Battered MV:Tiring >
North Road
[ obvious exits: N E S ]
A tall dust-colored gelding prances in a circle here.

* S HP:Battered MV:Tiring >
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring >
Fields
[ obvious exits: N E W ]
*Stanislav* is here, fighting Jecks, riding a shadow stallion.
Jecks the Shadow Hunter is here, fighting Stanislav, riding a wild stallion.
*Roryn* is standing here, riding a sleek well-trained torm.

* S HP:Battered MV:Tiring > Alas, you cannot go that way...

* S HP:Battered MV:Tiring >
Jecks leaves east riding a wild stallion.

* S HP:Battered MV:Tiring >
*Roryn* leaves east riding a sleek well-trained torm.

* S HP:Battered MV:Tiring >
*Stanislav* tries to slash you, but you parry successfully.

* S HP:Battered MV:Tiring - Stanislav: Scratched >
You stab *Stanislav*'s right leg.
*Stanislav* tries to slash you, but you parry successfully.

* S HP:Battered MV:Tiring - Stanislav: Hurt >
*Horror* has arrived from the north, riding a shadow stallion.
You reply to Fermin 'sigh i wasnt in room'

You swiftly dodge *Horror*'s attempt to slash you.
You panic and attempt to flee!

You flee head over heels.
Caemlyn Road
[ obvious exits: N E S W ]
East:
* S HP:Battered MV:Tiring > Coach Stop on a Small Knoll
[ obvious exits: S ]
A crow is here flying around.
A crow is here flying around.
A bearded coachman stands here, waiting for passengers.

* S HP:Battered MV:Tiring > Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
Alas, you cannot go that way...

* S HP:Battered MV:Strong >
Mood changed to: Wimpy

* S HP:Battered MV:Strong > Coach Stop on a Small Knoll
From this vantage point you can clearly see the city of Baerlon sprawled
out. Wispy tendrils of smoke drift past the slate and tile rooftops,
emanating from the hundreds of bellowing chimneys below. Following the lazy
trail of smoke, it passes over the heavy log walls and into the sky above.
The glint of armored men can be seen, as they rigidily walk from catwalk to
catwalk.
[ obvious exits: S ]
A crow is here flying around.
A crow is here flying around.
A bearded coachman stands here, waiting for passengers.

* S HP:Battered MV:Strong >
They aren't here.

* S HP:Battered MV:Strong > They aren't here.

* S HP:Battered MV:Strong >
Mood changed to: Wimpy

* S HP:Battered MV:Strong >
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring >
You narrate 'If you call for hit, be there'

* S HP:Battered MV:Tiring >
Players in your Zone
--------------------
Jecks - Fields
Szyrik - Coach Stop on a Small Knoll

* S HP:Battered MV:Tiring >
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
Mood changed to: Wimpy

* S HP:Battered MV:Tiring >
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
Roryn narrates 'on horse load'

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring >
Caemlyn Road
[ obvious exits: N E S W ]

* S HP:Battered MV:Tiring >
Fields
[ obvious exits: N E W ]

* S HP:Battered MV:Tiring >
You attempt to hide yourself.

* S HP:Battered MV:Tiring > Jecks narrates 'Stan bashed'
Backstab who?

* S HP:Battered MV:Tiring >
North Road
[ obvious exits: N E S ]
A tall dust-colored gelding prances in a circle here.

* S HP:Battered MV:Tiring >
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring > s
North Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.

* S HP:Battered MV:Tiring >
Roryn narrates 'go jecks'

* S HP:Battered MV:Tiring >
North Road
[ obvious exits: N E S ]
A tall dust-colored gelding prances in a circle here.
* S HP:Battered MV:Tiring >
Intersection By Baerlon
[ obvious exits: E S W ]
West: A guard of Baerlon stands ready to protect the city and its citizens.
The corpse of Fermin is lying here.

* S HP:Battered MV:Tiring >
Caemlyn Road
[ obvious exits: N E S W ]

* S HP:Battered MV:Tiring >
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring > s
Fields
[ obvious exits: N E W ]
*Roryn* is standing here, riding a sleek well-trained torm.
* S HP:Battered MV:Tiring >
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring > z

*Roryn* leaves east riding a sleek well-trained torm.

* S HP:Battered MV:Tiring >
Backstab who?

* S HP:Battered MV:Tiring > Jecks has arrived from the east, riding a wild stallion.
Jecks leaves north riding a wild stallion.
Backstab who?

* S HP:Battered MV:Tiring >
Fields
[ obvious exits: N W ]
*Roryn* is here, fighting Stanislav, riding a sleek well-trained torm.
*Horror* is standing here, riding a shadow stallion.
*Horror* is surrounded by a shimmering white aura!
*Stanislav* is here, fighting Roryn, riding a shadow stallion.

* S HP:Battered MV:Tiring >
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
You silently approach your victim...

=
*Roryn* tries to lance *Stanislav*, but he parries successfully.

*
*Stanislav* sends *Roryn* sprawling with a powerful bash!


*Stanislav* slashes *Roryn*'s right leg hard.
*Horror* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Horror* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Horror*'s death cry.

* S HP:Battered MV:Tiring >
*Stanislav* looks at *Roryn*.

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