Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Faiz
Posts: 64
Joined: Wed Aug 31, 2016 5:21 am

Re: Stab Thread

Post by Faiz » Thu Aug 26, 2021 1:56 pm

You bellow ':))'

* R HP:Wounded MV:Tiring > No-one by that name here.

* R HP:Wounded MV:Tiring > look

Dixon patiently twiddles his thumbs.

where
* R HP:Wounded MV:Tiring > Twisted Path in the Blight
This path winds up a slope to an apparently dark and deserted castle.
Two columns of tall, slender spruce trees line both sides of the steep
path. Over the tops of the trees to the left, the white, jagged peaks of
the Mountains of Dhoom can be seen. The terrain is rough and rocky, and
the sickly air of the Blight is warm and humid.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Dixon the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring > Players in your Zone
--------------------
Faiz - Twisted Path in the Blight
Dixon - Twisted Path in the Blight


* R HP:Wounded MV:Tiring > x
No-one by that name here.

* R HP:Wounded MV:Tiring > yell all cats know the name of THIS chinese premier
x

Suddenly *Ghast* places a curved clear dagger in your back!
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

Dixon says 'how dare they make me waste carnage's tea'
You flee head over heels.
Path to a Castle
[ obvious exits: N S ]
South: *Ghast* is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You bellow 'all cats know the name of THIS chinese premier'

Terinor
Posts: 509
Joined: Wed Feb 18, 2015 2:19 pm

Re: Stab Thread

Post by Terinor » Sat Aug 28, 2021 8:19 pm

* S HP:Scratched MV:Strong >
In the Corridor
[ obvious exits: N S D ]
Zone: White Tower Upper Floors
Clad in a Novice's dress, Elami carries a teetering pile of laundry.
A young girl in a plain white dress stands here.

* S HP:Scratched MV:Strong >
You attempt to hide yourself.

* S HP:Scratched MV:Strong > Elami Jehannos leaves south. vv
Players in your Zone
--------------------
Terinor - In the Corridor
Eldrenia - The Mistress of Novices' Study

* S HP:Scratched MV:Strong >
Entrance to the Blue Wing
[ obvious exits: N E W ]
Zone: White Tower Upper Floors
Door east: doubledoors
Clad in a Novice's dress, Elami carries a teetering pile of laundry.
A Tower Accepted attends her duties here.

* S HP:Scratched MV:Strong > Branching off Corridors
[ obvious exits: N E S W ]
Zone: White Tower Upper Floors

* S HP:Scratched MV:Strong > Entrance to the Yellow Wing
[ obvious exits: N S W ]
Zone: White Tower Upper Floors
Door south: doubledoors
A waterlogged Accepted stands here, dripping on the tiles.
A young girl in a plain white dress stands here.

* S HP:Scratched MV:Strong >
A Long, Portrait-Lined Hallway
[ obvious exits: N E S W ]
Zone: White Tower Upper Floors
Door north: doubledoors
Door east: thickdoor
Door west: woodendoor
A woman with an ageless face stands here.

* S HP:Scratched MV:Strong > Continuing Down the Hall
[ obvious exits: N E S W ]
Zone: White Tower Upper Floors
Door east: thickdoor
Door south: door
Door west: woodendoor

* S HP:Scratched MV:Strong > You attempt to hide yourself.

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong >
Players in your Zone
--------------------
Terinor - Continuing Down the Hall
Eldrenia - The Mistress of Novices' Study

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
Backstab who?

* S HP:Scratched MV:Strong >
Tic in 7 seconds!
You attempt to hide yourself.
Eldrenia has arrived from the north.

* S HP:Scratched MV:Strong >
You silently approach your victim...


-=
Eldrenia knocks on the thickdoor.

+
*

A thickdoor swings inwards.
Eldrenia leaves east. >>

*
+=
-
-=
+
Cancelled.
A Cosy Sitting Room
[ obvious exits: W ]
Zone: White Tower Upper Floors
Door west: thickdoor
A large stone fireplace is set into the wall.
Eldrenia the Elder Sister is standing here.
A woman stands here.

* S HP:Scratched MV:Full > You attempt to hide yourself.

* S HP:Scratched MV:Full >
You silently approach your victim...


-
Eldrenia sits down and rests.

=
+*
*
+=
The thickdoor closes quietly.

-

-=
+
*
Eldrenia makes a strange sound as you place a curved clear dagger in her back!
Eldrenia is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear Eldrenia's death cry.

Terinor
Posts: 509
Joined: Wed Feb 18, 2015 2:19 pm

Re: Stab Thread

Post by Terinor » Sat Aug 28, 2021 9:59 pm

* S HP:Healthy MV:Full >
In the Broad Hallway
[ obvious exits: N E S W U ]
Zone: White Tower Ground Floor
A young girl in a plain white dress stands here.

* S HP:Healthy MV:Full > The Entry Hall
[ obvious exits: E W ]
Zone: White Tower Ground Floor

* S HP:Healthy MV:Full > It is pitch black...
Zone: White Tower Ground Floor

o S HP:Healthy MV:Strong > It is pitch black...
Zone: White Tower Ground Floor

o S HP:Healthy MV:Strong > Tower Square
[ obvious exits: N E S W ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Erulisse Avehelm - The Brown Recluse is standing here.
Jenda Sharaad is standing here.
Eldrenia the Elder Sister is standing here.
A raucous group of sailors saunter by, speaking loudly.
Eldrenia leaves east. >>
Jenda leaves east. >>
Erulisse leaves east. >>

* S HP:Healthy MV:Strong > Eastside Avenue
[ obvious exits: E W ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Erulisse Avehelm - The Brown Recluse is standing here.
Jenda Sharaad is standing here.
Eldrenia the Elder Sister is standing here.
A Tower Guard watches for signs of trouble.
A warhorse is here, stamping his feet impatiently.
A gray palfrey prances skittishly nearby.
Eldrenia leaves east. >>
Jenda leaves east. >>
Erulisse leaves east. >>

* S HP:Healthy MV:Strong > You attempt to hide yourself.

* S HP:Healthy MV:Strong >
Players in your Zone
--------------------
Erulisse - The Anvil of the Shining Walls
Jenda - The Anvil of the Shining Walls
Eldrenia - The Anvil of the Shining Walls
Terinor - Eastside Avenue

* S HP:Healthy MV:Strong >
Eastside Avenue
[ obvious exits: E S W ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tower Guard watches for signs of trouble.
A shaggy brown mare stands here.

* S HP:Healthy MV:Strong >
You attempt to hide yourself.

* S HP:Healthy MV:Strong > Backstab who?

* S HP:Healthy MV:Strong >
You silently approach your victim...


-=Cancelled.
The Anvil of the Shining Walls
[ obvious exits: N ]
Zone: Tar Valon
The master blacksmith's forge is here, blasted by a fierce fire.
Erulisse Avehelm - The Brown Recluse is standing here.
Jenda Sharaad is standing here.
Eldrenia the Elder Sister is standing here.
A Tower Guard watches for signs of trouble.
A master blacksmith is here, hard at work.

* S HP:Healthy MV:Strong > You attempt to hide yourself.

* S HP:Healthy MV:Strong >
You silently approach your victim...
Eldrenia gives some coins to a master blacksmith.


-
=+
*
Jenda gets a strange fruit from a backpack.


Jenda gets a strange fruit from a backpack.

*+
=-
-
=+
*
Erulisse makes a strange sound as you place a dagger of green jade in her back!
Erulisse is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Erulisse's death cry.

Divina
Posts: 324
Joined: Sun Mar 22, 2015 2:27 am

Re: Stab Thread

Post by Divina » Sat Aug 28, 2021 10:50 pm

Terinor wrote:
Sat Aug 28, 2021 8:19 pm

-=
Eldrenia knocks on the thickdoor.

+
*

A thickdoor swings inwards.
Eldrenia leaves east. >>

*
+=
-
-=
+
Cancelled.
A Cosy Sitting Room
[ obvious exits: W ]
Zone: White Tower Upper Floors
Door west: thickdoor
A large stone fireplace is set into the wall.
Eldrenia the Elder Sister is standing here.
A woman stands here.

* S HP:Scratched MV:Full > You attempt to hide yourself.

* S HP:Scratched MV:Full >
You silently approach your victim...


-
Eldrenia sits down and rests.

=
+*
*
+=
The thickdoor closes quietly.

-

-=
+
*
Eldrenia makes a strange sound as you place a curved clear dagger in her back!
Eldrenia is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear Eldrenia's death cry.

Got her in her clan rent. Brutally cruel but I love it.

Dixon
Posts: 318
Joined: Mon Sep 07, 2015 2:50 pm
Location: Michigan

Re: Stab Thread

Post by Dixon » Sun Aug 29, 2021 10:10 am

Can we stop this trend of just flee stabbing already please? It's not fun for anyone involved.

*Plando* has arrived from the east, riding a warhorse.

* S HP:Wounded MV:Strong >
3
3
*Plando* tries to scythe you, but you deflect the blow.
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Plando: Wounded > [k light]
You do the best you can!

* S HP:Wounded MV:Strong - Plando: Wounded >
You try to pierce *Plando*, but he deflects the blow.
A hound of the shadow tries to hit Plando, but he parries successfully.
A hound of the shadow tries to hit Plando, but he deflects the blow.
A hound of the shadow tries to hit Plando, but he dodges the attack.
*Plando* tries to scythe you, but you deflect the blow. <--- no intention to even try to bash me.

* S HP:Wounded MV:Strong - Plando: Wounded >
You pierce *Plando*'s body hard.
*Plando* panics, and attempts to flee!
*Plando* leaves north riding a warhorse.

* S HP:Wounded MV:Strong >
Suddenly *someone* places a silver sai in your back!

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: Stab Thread

Post by isabel » Sun Aug 29, 2021 10:20 am

died similarly on alt and it sucks :(

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > north
z <--- kill h.dark alias
By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zintar* is here, fighting the ancient tree.
A raven is visible flying high in the sky.
The ancient tree is here, fighting Zintar.
The ancient tree is here, fighting Zintar.

* R HP:Wounded MV:Full > You try to pierce *Zintar*, but he parries successfully. <-- Reck's timer starts this round, stacking just above my melee (I really wish that being engaged cancelled existing timers)
*Zintar* panics, and attempts to flee!

* R HP:Wounded MV:Full - the ancient tree: Hurt - Zintar: Hurt >
You try to pierce *Zintar*, but he deflects the blow.

* R HP:Wounded MV:Full - the ancient tree: Hurt - Zintar: Hurt >
*Zintar* leaves south.

* R HP:Wounded MV:Full > kill $target$
z <-- This is k h.dark here, so it should have engaged reck and only thing I can think is it went through the same pulse as his stab completed, but was stacked below it
They aren't here.

* R HP:Wounded MV:Full > They aren't here.

south
* R HP:Wounded MV:Full > kill $target$

Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
North: A well-muscled and confident looking blademaster stands here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

* HP:Critical MV:Haggard > Maybe you should get on your feet first?

* HP:Critical MV:Haggard > Maybe you should get on your feet first?

* HP:Critical MV:Haggard > rep lol i got stabbed
He can't hear you.

Adael
Posts: 1081
Joined: Sun Mar 22, 2015 12:34 am

Re: Stab Thread

Post by Adael » Sun Aug 29, 2021 12:32 pm

Looks more like you didn't have notice on there to me, since there was no hidden lifeform message in the room and your first kill h.dark alias hit Zintar instead of Reck.

Thore
Posts: 378
Joined: Sun Mar 22, 2015 2:06 am

Re: Stab Thread

Post by Thore » Sun Aug 29, 2021 1:19 pm

Dixon wrote:
Sun Aug 29, 2021 10:10 am
Can we stop this trend of just flee stabbing already please? It's not fun for anyone involved.

*Plando* has arrived from the east, riding a warhorse.

* S HP:Wounded MV:Strong >
3
3
*Plando* tries to scythe you, but you deflect the blow.
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Plando: Wounded > [k light]
You do the best you can!

* S HP:Wounded MV:Strong - Plando: Wounded >
You try to pierce *Plando*, but he deflects the blow.
A hound of the shadow tries to hit Plando, but he parries successfully.
A hound of the shadow tries to hit Plando, but he deflects the blow.
A hound of the shadow tries to hit Plando, but he dodges the attack.
*Plando* tries to scythe you, but you deflect the blow. <--- no intention to even try to bash me.

* S HP:Wounded MV:Strong - Plando: Wounded >
You pierce *Plando*'s body hard.
*Plando* panics, and attempts to flee!
*Plando* leaves north riding a warhorse.

* S HP:Wounded MV:Strong >
Suddenly *someone* places a silver sai in your back!
Seconded.

Typhon Lyrios
Posts: 2
Joined: Sun Aug 29, 2021 5:13 pm

Re: Stab Thread

Post by Typhon Lyrios » Sun Aug 29, 2021 5:25 pm

Dixon wrote:
Sun Aug 29, 2021 10:10 am
Can we stop this trend of just flee stabbing already please? It's not fun for anyone involved.

*Plando* has arrived from the east, riding a warhorse.

* S HP:Wounded MV:Strong >
3
3
*Plando* tries to scythe you, but you deflect the blow.
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Plando: Wounded > [k light]
You do the best you can!

* S HP:Wounded MV:Strong - Plando: Wounded >
You try to pierce *Plando*, but he deflects the blow.
A hound of the shadow tries to hit Plando, but he parries successfully.
A hound of the shadow tries to hit Plando, but he deflects the blow.
A hound of the shadow tries to hit Plando, but he dodges the attack.
*Plando* tries to scythe you, but you deflect the blow. <--- no intention to even try to bash me.

* S HP:Wounded MV:Strong - Plando: Wounded >
You pierce *Plando*'s body hard.
*Plando* panics, and attempts to flee!
*Plando* leaves north riding a warhorse.

* S HP:Wounded MV:Strong >
Suddenly *someone* places a silver sai in your back!
You and Reck were doing the same thing to me 1w gk?

I dislike fleestab, but i dislike a hypocrite a lot more.

Terinor
Posts: 509
Joined: Wed Feb 18, 2015 2:19 pm

Re: Stab Thread

Post by Terinor » Sun Aug 29, 2021 9:42 pm

Above the Stairwell
[ obvious exits: N S U D ]
Zone: White Tower Upper Floors
A woman with an ageless face stands here.

* S HP:Wounded MV:Strong >
You attempt to hide yourself.

* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Terinor - Above the Stairwell

* S HP:Wounded MV:Strong >
In the Plain Hallway
[ obvious exits: E S W ]
Zone: White Tower Upper Floors
Door west: chamberdoor
A young girl in a plain white dress stands here.

* S HP:Wounded MV:Strong >
You attempt to hide yourself.

* S HP:Wounded MV:Strong > Players in your Zone
--------------------
Terinor - In the Plain Hallway
Erulisse - The Mistress of Novices' Study

* S HP:Wounded MV:Strong >
You attempt to hide yourself.

* S HP:Wounded MV:Strong >
Intersection on the Ramp
[ obvious exits: E S W ]
Zone: White Tower Upper Floors
A young girl in a plain white dress stands here.

* S HP:Wounded MV:Tiring >
In the Spiralling Corridor
[ obvious exits: N E W ]
Zone: White Tower Upper Floors
A young girl in a plain white dress stands here.
A young girl in a plain white dress stands here.

* S HP:Wounded MV:Tiring > Hallway Outside the Classrooms
[ obvious exits: N E S U D ]
Zone: White Tower Upper Floors
Door east: door
A young girl in a plain white dress stands here.

* S HP:Wounded MV:Tiring > Before Closed Brown Doors
[ obvious exits: S U D ]
Zone: White Tower Upper Floors
A young girl in a plain white dress stands here.
Clad in a Novice's dress, Elami carries a teetering pile of laundry.
A woman with an ageless face stands here.

* S HP:Wounded MV:Tiring >
You attempt to hide yourself.

* S HP:Wounded MV:Tiring >
Entrance to the Brown Wing
[ obvious exits: N D ]
Zone: White Tower Upper Floors
Door north: doubledoors
A lantern has been left here. [4]

* S HP:Wounded MV:Tiring >
A Long, Portrait-Lined Hall
[ obvious exits: N E S W ]
Zone: White Tower Upper Floors
Door east: woodendoor
Door south: doubledoors
Door west: thickdoor

* S HP:Wounded MV:Tiring >
Continuing Down the Hall
[ obvious exits: N E S W ]
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: White Tower Upper Floors
Door north: door
Door east: woodendoor
Door west: thickdoor

* S HP:Wounded MV:Tiring > You attempt to hide yourself.

* S HP:Wounded MV:Tiring > Backstab who?

* S HP:Wounded MV:Tiring >
Backstab who?

* S HP:Wounded MV:Tiring >
Backstab who?

* S HP:Wounded MV:Tiring >
Backstab who?

* S HP:Wounded MV:Tiring >
You attempt to hide yourself.

* S HP:Wounded MV:Strong >
Backstab who?

* S HP:Wounded MV:Strong >
Erulisse has arrived from the south.
You silently approach your victim...


-
=+
*
*
Erulisse knocks on the thickdoor.

+
=-
Tic in 7 seconds!
-
=+
*
Erulisse makes a strange sound as you place a dagger of green jade in her back!
Erulisse is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear Erulisse's death cry.

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