Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Jaghut
Posts: 38
Joined: Sat Jul 29, 2017 6:58 pm

Re: Stab Thread

Post by Jaghut » Mon Nov 22, 2021 6:34 pm

When a phone call from your wife gets you smushed...

The Crossroads
[ obvious exits: N E S W ]
Zone: Decayed Forest
A large wooden catapult has been erected here.
A snake is crawling through the water here.
A strong trolloc stands here, snout sniffing the wind.

n
n
* S HP:Hurt MV:Winded >
A Small Trail
[ obvious exits: N S W ]
Zone: Decayed Forest

n
* S HP:Hurt MV:Winded > The Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
A mole is here, looking sickly.

Tic in 7 seconds!
* S HP:Hurt MV:Winded > The Decaying Forest
[ obvious exits: S W ]
Zone: Decayed Forest
A mole is here, looking sickly.
A green woodpecker is here flying around.
A wilted tree leans to one side, on the brink of death.

w
* S HP:Hurt MV:Winded > Alas, you cannot go that way...

n
* S HP:Hurt MV:Winded > The Decaying Forest <---- phone call comes in from the wife!, must get to a spot somewheres..
[ obvious exits: N E S ]
Zone: Decayed Forest
A raven is here, watching.

w
* S HP:Hurt MV:Winded >
w
The Decaying Forest
[ obvious exits: S W ]
Zone: Decayed Forest
Door north: deadtrees

* S HP:Hurt MV:Winded >
The Blighted Forest
[ obvious exits: E W ]
Zone: Decayed Forest

* S HP:Hurt MV:Winded > The Blighted Woods
[ obvious exits: N E S ]
Zone: Decayed Forest
Door west: deadroots
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* S HP:Hurt MV:Winded >
rest
You sit down and rest your tired bones.

sc
* S HP:Hurt MV:Winded >
You have 338(405) hit and 102(242) movement points.
You have scored 108500001 experience points and 334 quest points.
You need 1727319362 exp to level and 66 qp to rank.
You have amassed 330 Turn points to date.
This ranks you as Jaghut the Abhorrent Dogface [Ahf'frait 5] (Level 51).
You are resting.

* S HP:Hurt MV:Winded >

Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 64.276 seconds.

* S HP:Hurt MV:Tiring >
Tic in 7 seconds!

A cringing trolloc whelp leaves south. vv

* S HP:Scratched MV:Tiring >
Tic in 7 seconds!

Zankou narrates 'fermin is GAP' <---- Wish i had seen this.

* S HP:Scratched MV:Full >
Tic in 7 seconds!

A raven has arrived from the south.

* S HP:Scratched MV:Fresh >

Erurk narrates 'good time for me to go get hps then! fail smobbing was beat'

* S HP:Scratched MV:Fresh >
Tic in 7 seconds!

A raven is flying much lower now...

* S HP:Healthy MV:Fresh >

A hooded myrddraal tries to slash someone, but he deflects the blow. <---- also wish i had seen this!!

* S HP:Healthy MV:Fresh >

A hooded myrddraal tries to slash someone, but he parries successfully.

* S HP:Healthy MV:Fresh >

Suddenly *someone* places a pair of moonstone hilted dirks in your back! < ---- darnit! enjoy the sack and pack bud:)
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
(wotmudmapper): (error): No matches found.
A revolting well bubbles with the blood of the sacrificed.
A large slab of meat has been placed here.

Chomsky
Posts: 60
Joined: Mon Nov 30, 2015 8:09 pm

Re: Stab Thread

Post by Chomsky » Mon Nov 22, 2021 9:32 pm

*Ronspence* is standing here.

* N HP:Battered MV:Weary > The Caemlyn Road
The road to Caemlyn runs very near to thick forestland which lies
to the north; a small trail leaves the road here and vanishes into
the trees. The road itself, showing the wear it receives from
constant traffic, runs off to the east and west in an undisturbed
and straight course.
[ obvious exits: N E W ]
You sense a hidden life form in the area...
You sense a hidden life form in the area...

* N HP:Battered MV:Weary >

You say 'ss'

* N HP:Battered MV:Weary > The Caemlyn Road
The road to Caemlyn runs very near to thick forestland which lies
to the north; a small trail leaves the road here and vanishes into
the trees. The road itself, showing the wear it receives from
constant traffic, runs off to the east and west in an undisturbed
and straight course.
[ obvious exits: N E W ]
You sense a hidden life form in the area...
You sense a hidden life form in the area...
You sense a hidden life form in the area...

* N HP:Battered MV:Weary >

You say 'stab'

* N HP:Battered MV:Weary >
The Caemlyn Road
The road to Caemlyn runs very near to thick forestland which lies
to the north; a small trail leaves the road here and vanishes into
the trees. The road itself, showing the wear it receives from
constant traffic, runs off to the east and west in an undisturbed
and straight course.
[ obvious exits: N E W ]
You sense a hidden life form in the area...
You sense a hidden life form in the area...
You sense a hidden life form in the area...

* N HP:Battered MV:Weary > You stop resting, and stand up.

* N HP:Battered MV:Weary >
Arglebargle, glop-glyf!?!

* N HP:Battered MV:Weary >
A Trail in the Forest
As you enter the woods the sounds and smells of the forest surround you. This
trail looks like it might lead to good hunting. It leads off into Braem Wood
to the north. To the south is the Caemlyn Road.
[ obvious exits: N S ]
Torlig has arrived from the south.

* N HP:Battered MV:Weary >
Your blood freezes as you hear someone's death cry.

* N HP:Battered MV:Weary >
The Caemlyn Road
The road to Caemlyn runs very near to thick forestland which lies
to the north; a small trail leaves the road here and vanishes into
the trees. The road itself, showing the wear it receives from
constant traffic, runs off to the east and west in an undisturbed
and straight course.
[ obvious exits: N E W ]
The corpse of Ronspence is lying here.
Tabarnak the Veteran Havoc is standing here.
Torlig has arrived from the north.

puny
Posts: 281
Joined: Mon Mar 23, 2015 9:00 pm
Location: USA

Death to the Warder!!

Post by puny » Tue Nov 23, 2021 11:35 pm

I have been very busy IRL, so I have been gone for about 2 weeks. Logged on and immediately got rat/ravens that Draz, Eldrenia, and Seezu were in Blight. So I stretched the stiffness out of my old bones and joints and hurried from my bedroom in KK up the gap to the Blight. I know that pukes tend to hand out in 2 spots when they're owning pk in the blight, but don't have huge numbers: orch ent/1n orch ent, and downer. So I check Orch ent, nothing, but with my alias set for backstab h.draz (just in case he decides to go sneaky warder with hide) I make my move towards downer. 1S of downer I blindly type in my n;hide;kk (floating alias I use for targetting by name) and see what happens......

The Blight
[ obvious exits: N S W ]
North: A raven is visible flying high in the sky.

o S HP:Healthy MV:Tiring > Players in your Zone
--------------------
Puny - The Blight
You catch the scent of horses nearby.

o S HP:Healthy MV:Tiring > w
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Healthy MV:Tiring > n
The Blight
[ obvious exits: N E S W ]
East: A raven is visible flying high in the sky.
West: A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Healthy MV:Tiring > w
The Blight
[ obvious exits: N E S W ]
North: A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Healthy MV:Tiring > n
The Blight
[ obvious exits: N E S ]
North: The giant blight beetle is here flying around.
South: A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Healthy MV:Tiring > n
The Blight
[ obvious exits: N S ]
South: A black tree with bloated leaves sprouts from the ground, branches quivering.
The giant blight beetle is here flying around.

o S HP:Healthy MV:Tiring > n
The Blight
[ obvious exits: N E S ]
North: A raven is here flying around.
South: The giant blight beetle is here flying around.
The corpse of a Ghar'ghael trolloc is lying here.

o S HP:Healthy MV:Tiring > n
The Blight
[ obvious exits: N S D ]
A raven is here flying around.
*Seezu* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.

* S HP:Healthy MV:Tiring > h

A shrill piercing scream reverberates through the area.

* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.

kk
* S HP:Healthy MV:Tiring > [backstab draz]
You silently approach your victim...

-
*Draz* struggles to barrel down on you, A broken hafted Ashandarei aimed at your chest. <--------- Oh that can't be good I'm only a few symbols into my timer.... screw it, let it roll baby!!!

=+**
*Eldrenia* has arrived from the north, riding a bloodstock stallion. <------- Hmm... this could go great... or very very poorly....
A raven has arrived from the north.

+=- - <-------- Sh!t she still hasn't engaged... ummm think I'm gonna lose the timer race to charge...
*Eldrenia* tries to strike you, but you deflect the blow. <-------- YES!! No charge coming my way now!! Let's see if he can react fast enough to avoid my timer.......

=
*Eldrenia* tries to strike you, but you deflect the blow.

+
Erurk narrates 'flee lag almost costed me big there'

*
*Draz* makes a strange sound as you place a curved clear dagger in his back! <------- NOPE!! AHAHAHAHAHA YES!!! :twisted:
*Draz* is dead! R.I.P. <-----------------------------------Oh yes.... Oh.. RIP text how I love to thee!!
You feel the Weave of the Wheel tighten around you. <---------- Oh it feels so so good. So snuggly. HEHEHE :lol:
Your blood freezes as you hear *Draz*'s death cry. <-------- Sweet sweet music!!! :D
Still better. Experience pays off.

Unfortunately, stab lag being stab lag... Eldrenia looted, so no pretties for me, just a warder's head to hang from my belt. But that's always a good thing, so I can't really be too upset.

Tabarnak
Posts: 11
Joined: Fri Nov 12, 2021 8:23 am

Re: Stab Thread

Post by Tabarnak » Thu Dec 02, 2021 7:51 pm

* S HP:Hurt MV:Winded > The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
Zone: The Ruined Keep
East: A wolfish trolloc is here, howling for blood.
South: A young trolloc is here, growling with a deep bloodlust.
West: A hooved trolloc anxiously stamps its feet.
A revolting well bubbles with the blood of the sacrificed.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
Zarth the Dark Master is standing here.
A Ghar'ghael trolloc towers over all here.
Porka the Dark Master is standing here.
Piperss the Dark Wisdom is standing here.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A gray haired weaponsmaster stands nearby.

o S HP:Hurt MV:Winded >
say had too much gold on me
You say 'had too much gold on me'

o S HP:Hurt MV:Winded >

Zarth says 'not enough'

o S HP:Hurt MV:Winded >
say from callesa
You say 'from callesa'

o S HP:Hurt MV:Winded >
ww
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.

o S HP:Hurt MV:Winded >
put all pack
l
You put one copper in a belt pack.
You put 49 crowns in a belt pack.

o S HP:Hurt MV:Winded > The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
Zone: The Ruined Keep
East: A wolfish trolloc is here, howling for blood.
South: A young trolloc is here, growling with a deep bloodlust.
West: A hooved trolloc anxiously stamps its feet.
A revolting well bubbles with the blood of the sacrificed.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
Zarth the Dark Master is standing here.
A Ghar'ghael trolloc towers over all here.
Porka the Dark Master is standing here.
Piperss the Dark Wisdom is standing here.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A gray haired weaponsmaster stands nearby.

o S HP:Hurt MV:Winded >

Zarth sends you sprawling with a powerful bash!

say need surcoat
o S HP:Hurt MV:Winded - Zarth: Scratched >
stat

Zarth nods in agreement.

o S HP:Hurt MV:Winded - Zarth: Scratched >

Zarth blasts your left leg into bloody fragments!

o S HP:Wounded MV:Winded - Zarth: Scratched >
f

Porka leaves south.
A towering Ghar'ghael trolloc leaves south.

o S HP:Wounded MV:Winded - Zarth: Scratched > You stab Zarth's body.
Zarth blasts your left leg into bloody fragments!
Zarth says 'buy low sell high'
You say 'need surcoat'

o S HP:Wounded MV:Winded - Zarth: Hurt > You are a 71 year old male trolloc
rogue.
Your height is 5 feet, 11 inches, and you weigh 165.0 lbs.
You are carrying 0.0 lbs and wearing 19.2 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:7 Dex:19 Con:19.
Offensive bonus: 152, Dodging bonus: 145, Parrying bonus: 160
Your mood is: Wimpy. You will flee below: 207 Hit Points
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NO QUIT
- SNEAK

o S HP:Wounded MV:Winded - Zarth: Hurt >
h
You panic and attempt to flee!

You flee head over heels.
The Courtyard
One of the few parts of the courtyard not cluttered, the cobblestone can
actually be seen. A well lies to the west set in large granite stones. The
twin
keeps that once stood menacingly to the east are now crumbling and falling
apart.
[ obvious exits: N E W ]
Zone: The Ruined Keep
North: A wolfish trolloc is here, howling for blood.
East: A young trolloc is here, growling with a deep bloodlust.
West: Zarth the Dark Master is standing here.
A wolfish trolloc is here, howling for blood.
A tall, ramshorned trolloc is here, commanding.
[hide ]
You attempt to hide yourself.

not
* S HP:Wounded MV:Winded >
h
You start paying increased attention to your surroundings.

44
backstab h.zarth
* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
Backstab who?

44
backstab h.zarth
* S HP:Wounded MV:Winded >
Backstab who?

* S HP:Wounded MV:Winded >
44
backstab h.zarth
Backstab who?

* S HP:Wounded MV:Winded >
44
backstab h.zarth
Backstab who?

* S HP:Wounded MV:Winded >
44
backstab h.zarth
Backstab who?

* S HP:Wounded MV:Winded >
44
backstab h.zarth
Backstab who?

* S HP:Wounded MV:Winded >
44
backstab h.zarth
Backstab who?
Thermopylae narrates 'zarth has confirmed i am blind'

* S HP:Wounded MV:Winded >
44
backstab h.zarth
Backstab who?

* S HP:Wounded MV:Winded >
A hooved trolloc has arrived from the east.

44
backstab h.zarth
* S HP:Wounded MV:Winded >
Backstab who?

* S HP:Wounded MV:Winded >
44
backstab h.zarth

Zarth narrates 'nod'

* S HP:Wounded MV:Winded > Backstab who?

44
backstab h.zarth
* S HP:Wounded MV:Winded >
Backstab who?

44
backstab h.zarth
* S HP:Wounded MV:Winded >
Backstab who?

* S HP:Wounded MV:Winded >
sw
scan west
h
Zarth the Dark Master is standing here.
Piperss the Dark Wisdom is standing here.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A gray haired weaponsmaster stands nearby.

* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
w
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
Zone: The Ruined Keep
East: A hooved trolloc anxiously stamps its feet.
South: A Ghar'ghael trolloc towers over all here.
West: Falling silent, a muzzled trolloc tests the wind... and begins to
growl.
A revolting well bubbles with the blood of the sacrificed.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
You notice a gilded shambok is hidden here.
You notice a staff of sungwood is hidden here.
You notice a cup is hidden here.
You notice a jeweled scepter is hidden here.
You notice the death scalp of a gaping maw slain in the Blight is hidden
here.
Zarth the Dark Master is standing here.
Piperss the Dark Wisdom is standing here.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A gray haired weaponsmaster stands nearby.

44
backstab h.zarth
o S HP:Wounded MV:Winded >
You silently approach your victim...


-=
+*
*+
=-
-
=
Your heartbeat calms down more as you feel less panicked.

+*
Zarth makes a strange sound as you place a pair of moonstone hilted dirks in
his back!

o S HP:Wounded MV:Tiring - Zarth: Critical >

You dodge a bash from Zarth who loses his balance and falls!

bb
change mood brave
o S HP:Wounded MV:Tiring - Zarth: Critical >
howl
4
kill zarth
4
kill zarth
4
kill zarth
Mood changed to: Brave
Wimpy reset to: 124 hit points.

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You howl triumphantly.

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > Zarth says 'lol'
You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You barely stab Zarth's left
foot.
You stab Zarth's body.
You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical >
You do the best you can!

o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

ww
change mood wimpy
4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical >
4
kill zarth
You stab Zarth's body.
Zarth is incapacitated and will slowly die, if not aided.
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.

4
kill zarth
o S HP:Wounded MV:Tiring - Zarth: Critical > You do the best you can!

o S HP:Wounded MV:Tiring - Zarth: Critical >
You stab Zarth's right arm hard.
Zarth is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear Zarth's death cry.
They aren't here.

Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: Stab Thread

Post by Zarth » Thu Dec 02, 2021 7:53 pm

#bugabuse

Divina
Posts: 324
Joined: Sun Mar 22, 2015 2:27 am

Re: Stab Thread

Post by Divina » Thu Dec 02, 2021 10:11 pm

What I love about the Trolloc race. Strength through adversity.

Mhaliah
Posts: 873
Joined: Wed Feb 25, 2015 11:48 am

Re: Stab Thread

Post by Mhaliah » Fri Dec 03, 2021 10:50 am

Fanico tries to help... gets me killed.


The Caemlyn cityguard has arrived from the west.
Captain Fanico of the Queen's Guard has arrived from the north.
The Caemlyn cityguard has arrived from the north.
An armored man has arrived from the north.
An armored man has arrived from the north.
An armored man has arrived from the north.

* R HP:Wounded MV:Full >
Someone swiftly dodges the Caemlyn cityguard's attempt to slash him.
An armored man joins the Caemlyn cityguard's fight!
An armored man joins an armored man's fight!
An armored man joins an armored man's fight!
The Caemlyn cityguard joins an armored man's fight!
Captain Fanico of the Queen's Guard joins an armored man's fight!
The Caemlyn cityguard joins an armored man's fight!
The Caemlyn cityguard bellows 'Trolloc found! Tabarnak was found at Inside the Eastern Gate of Caemlyn.'
The Caemlyn cityguard has arrived from the west.

TICK IN 5 SECONDS.
* R HP:Wounded MV:Full >
The fighting is too thick and heavy for you to enter the fray!
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
A strapping Queens Guard soldier hates your guts!

Tabarnak
Posts: 11
Joined: Fri Nov 12, 2021 8:23 am

Re: Stab Thread

Post by Tabarnak » Fri Dec 03, 2021 10:57 am

Inside the Eastern Gate of Caemlyn
You are just inside the East Gate of Caemlyn. The city is larger than you
could have dreamed possible. Towering spires rise everywhere, and you are
completely overwhelmed by the sheer size and sound of crowded Caemlyn. Deep
in the city's heart you can see the Inner City and royal palace. An outer
road leads north and south along the city walls, and a wide boulevard
leads west into the city's center.
[ obvious exits: N E S W ]
Zone: Outer Caemlyn
Door east: Eastgate
North: A stout looking Caemlyn guard is posted here.
East: Ghast the Havoc is standing here.
South: A crow is visible flying high in the sky.
A lantern has been left here.
A thin pair of leather gloves has been set here.
A pair of soft boots, laced to the knee, fade against the earth.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A hide pack, fashioned to hang from a belt, collects dust here.
A soft leather pouch has been discarded here.
A thick studded belt lies coiled here.
An enormous, double-bladed battleaxe lies nearby, radiating death.
A pure white lily, to bring to your fancy, lies here.
A long stem of crimson-colored rose blooms here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A pale leather harness lies here.
A blue silk dress sewn with seed pearls has been wrapped neatly into a bund
le.
A metal helmet with attached visor rests here.
A dull metal band lies on the ground.
A heavy gold signet ring has been left unattended here.
A robust Queens Guard soldier serves the realm here.
*Mhaliah* is standing here, riding a warhorse.
A stout looking Caemlyn guard is posted here.

* S HP:Scratched MV:Weary > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Weary > The Caemlyn cityguard has
arrived from the north.
[ba h.light]
You silently approach your victim...

-=+*

The Caemlyn cityguard has arrived from the west.
Captain Fanico of the Queen's Guard has arrived from the north.
The Caemlyn cityguard has arrived from the north.
An armored man has arrived from the north.
An armored man has arrived from the north.
An armored man has arrived from the north.

*
+=
-
-
You swiftly dodge the Caemlyn cityguard's attempt to slash you.
An armored man joins the Caemlyn cityguard's fight!
An armored man joins an armored man's fight!
An armored man joins an armored man's fight!
The Caemlyn cityguard joins an armored man's fight!
Captain Fanico of the Queen's Guard joins an armored man's fight!
The Caemlyn cityguard joins an armored man's fight!
The Caemlyn cityguard bellows '\IkGAOp MCzfrC a_cYGtXw yus uiIBx rs Y@[Yvc
GAg FhWBNwf `w_q sV kcPZfLOU'
The Caemlyn cityguard has arrived from the west.

=+*

*Mhaliah* makes a strange sound as you place a pair of moonstone hilted dirks
in his back!
*Mhaliah* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Mhaliah*'s death cry.
A strapping Queens Guard soldier realizes that Mhaliah is a jerk!

Ominas
Posts: 459
Joined: Thu Jun 18, 2015 4:07 am

Re: Stab Thread

Post by Ominas » Fri Dec 03, 2021 4:56 pm

Tabarnak wrote:
Fri Dec 03, 2021 10:57 am
Inside the Eastern Gate of Caemlyn
You are just inside the East Gate of Caemlyn. The city is larger than you
could have dreamed possible. Towering spires rise everywhere, and you are
completely overwhelmed by the sheer size and sound of crowded Caemlyn. Deep
in the city's heart you can see the Inner City and royal palace. An outer
road leads north and south along the city walls, and a wide boulevard
leads west into the city's center.
[ obvious exits: N E S W ]
Zone: Outer Caemlyn
Door east: Eastgate
North: A stout looking Caemlyn guard is posted here.
East: Ghast the Havoc is standing here.
South: A crow is visible flying high in the sky.
A lantern has been left here.
A thin pair of leather gloves has been set here.
A pair of soft boots, laced to the knee, fade against the earth.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A hide pack, fashioned to hang from a belt, collects dust here.
A soft leather pouch has been discarded here.
A thick studded belt lies coiled here.
An enormous, double-bladed battleaxe lies nearby, radiating death.
A pure white lily, to bring to your fancy, lies here.
A long stem of crimson-colored rose blooms here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A pale leather harness lies here.
A blue silk dress sewn with seed pearls has been wrapped neatly into a bund
le.
A metal helmet with attached visor rests here.
A dull metal band lies on the ground.
A heavy gold signet ring has been left unattended here.
A robust Queens Guard soldier serves the realm here.
*Mhaliah* is standing here, riding a warhorse.
A stout looking Caemlyn guard is posted here.

* S HP:Scratched MV:Weary > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Weary > The Caemlyn cityguard has
arrived from the north.
[ba h.light]
You silently approach your victim...

-=+*

The Caemlyn cityguard has arrived from the west.
Captain Fanico of the Queen's Guard has arrived from the north.
The Caemlyn cityguard has arrived from the north.
An armored man has arrived from the north.
An armored man has arrived from the north.
An armored man has arrived from the north.

*
+=
-
-
You swiftly dodge the Caemlyn cityguard's attempt to slash you.
An armored man joins the Caemlyn cityguard's fight!
An armored man joins an armored man's fight!
An armored man joins an armored man's fight!
The Caemlyn cityguard joins an armored man's fight!
Captain Fanico of the Queen's Guard joins an armored man's fight!
The Caemlyn cityguard joins an armored man's fight!
The Caemlyn cityguard bellows '\IkGAOp MCzfrC a_cYGtXw yus uiIBx rs Y@[Yvc
GAg FhWBNwf `w_q sV kcPZfLOU'
The Caemlyn cityguard has arrived from the west.

=+*

*Mhaliah* makes a strange sound as you place a pair of moonstone hilted dirks
in his back!
*Mhaliah* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Mhaliah*'s death cry.
A strapping Queens Guard soldier realizes that Mhaliah is a jerk!
Get off your freaking stabber!

Kesumi
Posts: 39
Joined: Fri Jul 10, 2015 11:57 am

Re: Stab Thread

Post by Kesumi » Tue Dec 07, 2021 4:02 pm

Players in your Zone
--------------------
Ghast - The Blight
Kesumi - The Blight
Zatuchly - The Blight

* S HP:Healthy MV:Full > The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
South: A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
West: A rat scurries around trying to get out of sight.

The Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
[ obvious exits: N S W ]
West: You sense a hidden life form in the area...
The corpse of the enormous worm is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Zatuchly the Darkling Master is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Healthy MV:Strong > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Strong > Backstab who?

* S HP:Healthy MV:Strong >
Your blood freezes as you hear someone's death cry.

*Fermin* is standing here.
*Atkins* is here, fighting a Ko'bal trolloc, riding a warhorse.
*Everesta* is standing here, riding a warhorse.
*Harun* is standing here.
*Jaxon* is standing here.
*Orenas* is standing here, riding a warhorse.
A Ko'bal trolloc is here, fighting Atkins.

* S HP:Healthy MV:Strong > A shrill piercing scream reverberates through the area.
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > Backstab who?


Zatuchly tries to lance *Fermin*, but he parries successfully.

* S HP:Healthy MV:Strong > The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
East: You sense a hidden life form in the area...
The corpse of a Dha'vol trolloc is lying here.
The corpse of a rat is lying here. [3]
*Atkins* is here, fighting a Ko'bal trolloc, riding a warhorse.
*Everesta* is standing here, riding a warhorse.
*Harun* is here, fighting a Ko'bal trolloc.
*Jaxon* is standing here.
*Orenas* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Atkins.

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > You silently approach your victim...

-=+**
*Harun* slashes a Ko'bal trolloc's right hand hard.
*Orenas* blasts a Ko'bal trolloc's body into bloody fragments!
*Atkins* slashes a Ko'bal trolloc's left foot extremely hard.
A Ko'bal trolloc tries to pierce Atkins, but he deflects the blow.

+=- -=+*
A shrill piercing scream reverberates through the area.
A Ko'bal trolloc tries to pierce Atkins, but he parries successfully.
*Everesta* says 'hidd'
*Everesta* makes a strange sound as you place a silver-winged basilard in her back!
*Everesta* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.

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