Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Loret
Posts: 78
Joined: Thu Dec 30, 2021 10:37 am

Re: Stab Thread

Post by Loret » Tue Aug 30, 2022 10:46 pm

Davante was spam fogging dusty while we were trying to enjoy some decent pk at the time vs DS so I blundered around until I found him.

[backstab davante]
You silently approach your victim...
-=+**+=- -=+*
You can't see a damned thing in this thick fog!
(wotmudmapper): (error): No matches found.

* S HP:Scratched MV:Tiring >
h
[hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Tiring >

Isela narrates 'on pseduo 7w'

* S HP:Scratched MV:Tiring >

The fog dissipates...

1
* S HP:Healthy MV:Strong >
Tic in 7 seconds!
[backstab davante]
You silently approach your victim...
-=+**+
Isela narrates 'on tons'
=- -=
+*
Davante makes a strange sound as you place a curved clear dagger in his back!
Davante is dead! R.I.P.

You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear Davante's death cry.

* S HP:Healthy MV:Strong >
scalp corpse
You lean over and sever the bloody head from the corpse of Davante.

* S HP:Healthy MV:Strong >
nar davante rip
You narrate 'davante rip'

* S HP:Healthy MV:Strong >
get all corpse
r
You get a leather water flask from the corpse of Davante.
You get a black pair of silver-tooled boots from the corpse of Davante.
You get a pair of earthen colored breeches from the corpse of Davante.
You get a belt pack from the corpse of Davante.
You get a belt with a buckle of cuendillar from the corpse of Davante.
You get a yew staff from the corpse of Davante.
You get a silver etched shield from the corpse of Davante.
You get a silver Kandori wristcuff from the corpse of Davante.
You get a silver Kandori wristcuff from the corpse of Davante.
You get a pair of dark gloves from the corpse of Davante.
You get a set of cloth sleeves from the corpse of Davante.
You get a bearskin tunic from the corpse of Davante.
You get a camouflaged hood from the corpse of Davante.
You get an oilstone from the corpse of Davante.
You get a torch from the corpse of Davante.

I was always more of a seafood kinda gal anyways.

pseudomonas
Posts: 23
Joined: Fri Jul 22, 2022 11:53 pm

Re: Stab Thread

Post by pseudomonas » Fri Sep 02, 2022 5:30 pm

* S HP:Healthy MV:Fresh >

Rig tells you 'lol died'

* S HP:Healthy MV:Fresh >

Hybrid narrates 'I'm braem, you hit ailing ogiers yet?'

* S HP:Healthy MV:Fresh >

Skirrel narrates 'nod'

t rig lol
s
* S HP:Healthy MV:Fresh >
You tell Rig 'lol'

* S HP:Healthy MV:Fresh > A Forested Path Through the Borderlands
[ obvious exits: N E W ]
Zone: Northern Borderlands

* S HP:Healthy MV:Full >
rep where
w
w
You reply to Rig 'where'

w
* S HP:Healthy MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands
A sickly, skinny deer stands here in a daze.

s
* S HP:Healthy MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands
The lone wolf is slinking about in the shadows.
A sickly, skinny deer stands here in a daze.

w
* S HP:Healthy MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
Zone: Northern Borderlands

* S HP:Healthy MV:Full > Forested Borderlands
[ obvious exits: N S W ]
Zone: Northern Borderlands
A sickly, skinny deer stands here in a daze.

* S HP:Healthy MV:Full > Forested Borderlands
[ obvious exits: E S ]
Zone: Northern Borderlands
A remnant of the Age of Legends juts from the soil.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* S HP:Healthy MV:Full >
s
e
Forested Borderlands
[ obvious exits: N E ]
Zone: Northern Borderlands

* S HP:Healthy MV:Full > Forested Borderlands
[ obvious exits: N E W ]
Zone: Northern Borderlands
A spotted jaguar opens its eyes lazily.

* S HP:Healthy MV:Full >
e
A spotted jaguar tries to hit you, but you parry successfully.
No way! You're fighting for your life!
Rig tells you 'alln 1e shady'

e
* S HP:Healthy MV:Full - a spotted jaguar: Scratched >
No way! You're fighting for your life!

* S HP:Healthy MV:Full - a spotted jaguar: Scratched >
You pierce a spotted jaguar's body very hard.
A spotted jaguar tries to hit you, but you dodge the attack.

f
* S HP:Healthy MV:Full - a spotted jaguar: Hurt >
e
You panic and attempt to flee!


You flee head over heels.
Forested Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

e
e
* S HP:Healthy MV:Full > Forested Borderlands
[ obvious exits: N E S W ]
Zone: Northern Borderlands
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.

* S HP:Healthy MV:Full > Forested Borderlands
[ obvious exits: N E S W ]
Zone: Northern Borderlands

* S HP:Healthy MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
Zone: Northern Borderlands

* S HP:Healthy MV:Full >
e
e
e
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands

e
* S HP:Healthy MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
Zone: Northern Borderlands

n
n
* S HP:Healthy MV:Strong > Forested Borderlands
[ obvious exits: N W ]
Zone: Northern Borderlands
A giant bee preys on small animals.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Healthy MV:Strong > Alas, you cannot go that way...

hide
* S HP:Healthy MV:Strong > Forested Borderlands
[ obvious exits: N S W ]
Zone: Northern Borderlands

* S HP:Healthy MV:Strong >
Forested Borderlands
[ obvious exits: S W ]
Zone: Northern Borderlands
The corpse of Rig is lying here.
*Gretchen* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A handsome stag stands here, ready to run.
*Gretchen* gets a small purse from the corpse of Rig.

* S HP:Healthy MV:Strong > You attempt to hide yourself.

back human
* S HP:Healthy MV:Strong >
You silently approach your victim...

*Gretchen* leaves south.
-=+**+=
Hybrid narrates 'omw'
*Gretchen* has arrived from the south.
-
*Gretchen* stops using a yew staff.
-
*Gretchen* draws a shiny copper dagger from a camouflaged hood with a flash of steel.
=
*Gretchen* leans over and severs the head from the corpse of Rig.
+
*
*Gretchen* makes a strange sound as you place a sharp, red stone dagger in her back!
*Gretchen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Gretchen*'s death cry.

* S HP:Healthy MV:Strong >
rep killed her
You reply to Rig 'killed her'

* S HP:Healthy MV:Strong >
scalp
You lean over and sever the bloody head from the corpse of Gretchen.
Rig tells you 'should stab her!'

Gretchen
Posts: 522
Joined: Thu Mar 26, 2015 1:00 pm

Re: Stab Thread

Post by Gretchen » Fri Sep 02, 2022 5:31 pm

so much for a 1 on 1

i asked like 3 ppl not to join that fight
'

pseudomonas
Posts: 23
Joined: Fri Jul 22, 2022 11:53 pm

Re: Stab Thread

Post by pseudomonas » Fri Sep 02, 2022 5:35 pm

Gretchen wrote:
Fri Sep 02, 2022 5:31 pm
so much for a 1 on 1

i asked like 3 ppl not to join that fight
'
I also did not join the fight, as asked.

But if people want pk, call em?

Gretchen
Posts: 522
Joined: Thu Mar 26, 2015 1:00 pm

Re: Stab Thread

Post by Gretchen » Fri Sep 02, 2022 5:46 pm

tail end of a very long 1 on 1 that started blight went down winding and west to dusty ect



*Rig* sends you SPRAWLING WITH A POWERFUL BASH!

* HP:Wounded SP:Strong MV:Winded - Rig: Critical > change mood wimpy

*Rig* tries to cleave you, but you deflect the blow.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!

* HP:Wounded SP:Strong MV:Winded - Rig: Critical >
*Rig* cleaves your body into bloody fragments!

* HP:Wounded SP:Strong MV:Winded - Rig: Critical > e
s



A shivering tree hits your left arm hard.
A shivering tree tries to hit you, but you deflect the blow.
*Rig* cleaves your right leg into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
A spotted jaguar opens its eyes lazily.
They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Battered SP:Strong MV:Winded > Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Winded > Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.
channel 'ice spikes' dark

* HP:Battered SP:Strong MV:Winded > You aren't in touch with saidar to channel it.
embrace
w

* HP:Battered SP:Strong MV:Winded > channel 'ice spikes' dark
You feel the flows of saidar coursing through your body.

* HP:Battered SP:Strong MV:Winded > Forested Borderlands
[ obvious exits: N E ]
A young and strong buck is here, munching some grass.

* HP:Battered SP:Strong MV:Winded > Nobody here by that name.

* HP:Battered SP:Strong MV:Winded > e
n
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.
channel 'ice spikes' dark

* HP:Battered SP:Strong MV:Winded > Forested Borderlands
[ obvious exits: N S W ]
A spotted jaguar opens its eyes lazily.

* HP:Battered SP:Strong MV:Winded > Nobody here by that name.

* HP:Battered SP:Strong MV:Winded > s
e
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.

* HP:Battered SP:Strong MV:Winded > Forested Borderlands
[ obvious exits: E S W ]
A young and strong buck is here, munching some grass.

* HP:Battered SP:Strong MV:Winded > yell so flee laged!
channel 'ice spikes' dark
You bellow 'so flee laged!'

* HP:Battered SP:Strong MV:Winded > w
Nobody here by that name.

* HP:Battered SP:Strong MV:Winded > channel 'ice spikes' dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.

* HP:Battered SP:Strong MV:Weary > Nobody here by that name.

* HP:Battered SP:Strong MV:Weary > w
channel 'ice spikes' dark
Forested Borderlands
[ obvious exits: N E ]
A young and strong buck is here, munching some grass.

* HP:Battered SP:Strong MV:Weary > Nobody here by that name.

* HP:Battered SP:Strong MV:Weary >
Rig bellows 'you are doing the big mean to me'

* HP:Battered SP:Strong MV:Weary > e
channel 'ice spikes' dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.

* HP:Battered SP:Strong MV:Weary > Nobody here by that name.

* HP:Battered SP:Strong MV:Weary > n
channel 'ice spikes' dark
Forested Borderlands
[ obvious exits: N S W ]
A spotted jaguar opens its eyes lazily.

* HP:Battered SP:Strong MV:Weary > Nobody here by that name.

* HP:Battered SP:Strong MV:Weary > s
channel 'ice spikes' dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.

* HP:Battered SP:Strong MV:Weary > Nobody here by that name.

* HP:Battered SP:Strong MV:Weary > change mood wimpy
change posture defensive
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Battered SP:Strong MV:Weary > Posture changed to: Defensive
rel

* HP:Battered SP:Strong MV:Weary > Ok.

* HP:Battered SP:Strong MV:Weary > e
Forested Borderlands
[ obvious exits: E S W ]
A young and strong buck is here, munching some grass.

* HP:Battered SP:Strong MV:Weary > get yellow pouch
You get a thin vial of yellow fluid from a soft leather pouch.

* HP:Battered SP:Strong MV:Weary > quaff yellow
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
w

* HP:Battered SP:Strong MV:Winded > kill dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > change mood wimpy
n
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Battered SP:Strong MV:Winded > Forested Borderlands
[ obvious exits: N S W ]
A spotted jaguar opens its eyes lazily.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > change posture defensive
kill dark
Posture changed to: Defensive

* HP:Battered SP:Strong MV:Winded > They aren't here.
kill dark

* HP:Battered SP:Strong MV:Winded > They aren't here.
kill dark

* HP:Battered SP:Strong MV:Winded > w

*Rig* has arrived from the west, riding a shadow stallion.

* HP:Battered SP:Strong MV:Winded > kill dark
*Rig* leaves north riding a shadow stallion.
They aren't here.

* HP:Battered SP:Strong MV:Winded > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > change mood wimpy
e
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Battered SP:Strong MV:Winded > Forested Borderlands
[ obvious exits: N S W ]
*Rig* is standing here, riding a |1|.shadow stallion.
A spotted jaguar opens its eyes lazily.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
kill dark
They aren't here.
s

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > n
kill dark
Forested Borderlands
[ obvious exits: N S W ]
A spotted jaguar opens its eyes lazily.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > dism
w
kill dark

Rig bellows 'ery rude'

* HP:Battered SP:Strong MV:Winded > But you're not riding anything!

* HP:Battered SP:Strong MV:Winded > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered SP:Strong MV:Winded > You tickle *Rig*'s body with your strike.

* HP:Battered SP:Strong MV:Winded - Rig: Beaten > You do the best you can!

* HP:Battered SP:Strong MV:Winded - Rig: Beaten > change mood wimpy

*Rig* tries to cleave you, but you parry successfully.
A shivering tree tries to hit you, but you dodge the attack.
A shivering tree joins a shivering tree's fight!
You barely strike *Rig*'s left arm.

* HP:Battered SP:Strong MV:Winded - Rig: Critical > f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Battered SP:Strong MV:Winded - Rig: Critical > kill dark
You panic and attempt to flee!
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
A spotted jaguar opens its eyes lazily.
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.
kill dark

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > yell h
kill dark
You bellow 'h'

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.
kill dark

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
kill dark
They aren't here.
kill dark

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded >
Rig bellows 'lol'

* HP:Battered SP:Strong MV:Winded > --- Last 20 yell(s) received---
(21:51:57): guard yelled: Argh! The foul beast Skirrel has been spotted!
(21:51:57): guard yelled: Argh! The foul beast Skirrel has been spotted!
(21:53:28): guard yelled: Argh! The foul beast Skirrel has been spotted!
(21:53:28): guard yelled: Argh! The foul beast Skirrel has been spotted!
(21:53:28): guard yelled: Argh! The foul beast Skirrel has been spotted!
(21:53:49): sergeant yelled: Argh! The foul beast Skirrel has been spotted!
(22:11:12): Someone yelled: The myrddraal Rig has been spotted!
(22:13:20): sergeant yelled: The myrddraal Rig has been spotted!
(22:15:55): Rig yelled: :P
(22:16:05): Rig yelled: good!
(22:17:11): Rig yelled: fair
(22:17:38): Rig yelled: yo uare hurting me
(22:17:54): Rig yelled: yes
(22:18:01): Rig yelled: lol
(22:18:13): Rig yelled: weak
(22:19:01): Rig yelled: ow
(22:19:09): Rig yelled: i am almost
(22:19:11): Rig yelled: critical
(22:19:48): Rig yelled: you are doing the big mean to me
(22:20:09): Rig yelled: ery rude
(22:20:19): Rig yelled: lol
kill dark
TICK IN 5 SECONDS.
They aren't here.
kill dark

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > change posture defensive
Posture changed to: Defensive
change mood wimpy

* HP:Battered SP:Strong MV:Winded > kill dark
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Battered SP:Strong MV:Winded > They aren't here.

* HP:Battered SP:Strong MV:Winded > They aren't here.
stats


You are subjected to the following effects:
- REFRESH
- ARMOR
- STRENGTH
- CURE FEAR
- NO QUIT

* HP:Battered SP:Strong MV:Winded > kill dark
kill dark
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > w
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
kill dark

* HP:Wounded SP:Strong MV:Tiring > You barely strike *Rig*'s body.

* HP:Wounded SP:Strong MV:Tiring - Rig: Beaten > You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Rig: Beaten > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Wounded SP:Strong MV:Tiring - Rig: Beaten > kill dark
You barely strike *Rig*'s body.
You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree joins a shivering tree's fight!
You panic and attempt to flee!
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
A spotted jaguar opens its eyes lazily.
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > w
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Wounded SP:Strong MV:Tiring > You barely strike *Rig*'s body.

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > *Rig* tries to cleave you, but you parry successfully.
A shivering tree tries to hit you, but you deflect the blow.
A shivering tree joins a shivering tree's fight!
You barely strike *Rig*'s body.
Rig bellows 'back to critical again!'
You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
kill dark
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
A spotted jaguar opens its eyes lazily.
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > w
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
kill dark

* HP:Wounded SP:Strong MV:Tiring > kill dark
You tickle *Rig*'s body with your strike.

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > change mood wimpy
f

You tickle *Rig*'s body with your strike.
You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree joins a shivering tree's fight!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > kill dark
PANIC! You couldn't escape!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > You do the best you can!
kill dark

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > f
You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > kill dark
You panic and attempt to flee!
kill dark


A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you parry successfully.
*Rig* tries to cleave you, but you parry successfully.
You dodge a bash from *Rig* who loses his balance and falls!
kill dark

You flee head over heels.
Forested Borderlands
kill dark
Multiple possible map positions after fleeing. Guessing...
A young and strong buck is here, munching some grass.
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > w
They aren't here.
n

* HP:Wounded SP:Strong MV:Tiring > kill dark
Alas, you cannot go that way...

* HP:Wounded SP:Strong MV:Tiring > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Wounded SP:Strong MV:Tiring > kill dark
You barely strike *Rig*'s right arm.

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > kill dark
You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > *Rig* tries to cleave you, but you deflect the blow.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
You barely strike *Rig*'s right leg.
*Rig* panics, and attempts to flee!
You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > change mood wimpy
f
kill dark
*Rig* panics, and attempts to flee!
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Wounded SP:Strong MV:Tiring - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!


*Rig* leaves south riding a shadow stallion.
q

You strike a shivering tree's crown.
A shivering tree tries to hit you, but you deflect the blow.
A shivering tree tries to hit you, but you deflect the blow.
You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Multiple possible map positions after fleeing. Guessing...
A young and strong buck is here, munching some grass.
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > [chann 'earthquake']
You aren't in touch with saidar to channel it.
embrace

* HP:Wounded SP:Strong MV:Tiring > e
Rig bellows 'ow'
You feel the flows of saidar coursing through your body.
n

* HP:Wounded SP:Strong MV:Tiring > kill dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby.

* HP:Wounded SP:Strong MV:Tiring > kill dark
Forested Borderlands
[ obvious exits: N S W ]
A spotted jaguar opens its eyes lazily.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > n
n
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
A sickly, skinny deer stands here in a daze.
kill dark

* HP:Wounded SP:Strong MV:Tiring > kill dark
A Path Through the Thinning Woods
[ obvious exits: N S W ]

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > s
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > kill dark
kill dark
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
A sickly, skinny deer stands here in a daze.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > yell try bashing
kill dark
Rig bellows 'that is a lot of hurt'
You bellow 'try bashing'

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > rel
kill dark
Ok.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > kill dark
Rig bellows 'i am!'
They aren't here.
kill dark

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > They aren't here.

* HP:Wounded SP:Strong MV:Tiring > rel
You aren't in touch with saidar to release anything.

* HP:Wounded SP:Strong MV:Tiring > yell snicker
s
s
You bellow 'snicker'

* HP:Wounded SP:Strong MV:Tiring > ride horse
Forested Borderlands
[ obvious exits: N S W ]
A spotted jaguar opens its eyes lazily.

* HP:Wounded SP:Strong MV:Tiring > Forested Borderlands
[ obvious exits: N E W ]
A young and strong buck is here, munching some grass.
|1|.A gray palfrey prances skittishly nearby.

* HP:Wounded SP:Strong MV:Tiring > ride horse
You start riding him.

* R HP:Wounded SP:Strong MV:Tiring > w
You're already riding it!
kill dark

* R HP:Wounded SP:Strong MV:Tiring > kill dark
Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R HP:Wounded SP:Strong MV:Tiring > n
kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
kill dark

* R HP:Wounded SP:Strong MV:Tiring > You tickle *Rig*'s body with your strike.

* R HP:Wounded SP:Strong MV:Tiring - Rig: Critical > *Rig* tries to cleave you, but you parry successfully.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
You tickle *Rig*'s left leg with your strike.
You do the best you can!

* R HP:Wounded SP:Strong MV:Tiring - Rig: Critical > change mood wimpy
f
kill dark
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Wounded SP:Strong MV:Tiring - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
q


A shivering tree tries to hit you, but you deflect the blow.
You swiftly dodge a shivering tree's attempt to hit you.

You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Multiple possible map positions after fleeing. Guessing...
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring > [chann 'earthquake']
You aren't in touch with saidar to channel it.
embrace

* R HP:Wounded SP:Strong MV:Tiring > kill dark
You feel the flows of saidar coursing through your body.

* R HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring > kill dark
They aren't here.
kill dark

* R HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R HP:Wounded SP:Strong MV:Tiring > n
They aren't here.
kill dark

* R HP:Wounded SP:Strong MV:Tiring > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Wounded SP:Strong MV:Tiring > You barely strike *Rig*'s right arm.

* R HP:Wounded SP:Strong MV:Tiring - Rig: Critical > You do the best you can!

* R HP:Wounded SP:Strong MV:Tiring - Rig: Critical > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Wounded SP:Strong MV:Strong - Rig: Critical > kill dark
You panic and attempt to flee!
kill dark
kill dark
kill dark


You dodge a bash from *Rig* who loses his balance and falls!
kill dark
TICK IN 5 SECONDS.

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
They aren't here.
kill dark

* R HP:Wounded SP:Strong MV:Strong > They aren't here.

* R HP:Wounded SP:Strong MV:Strong > They aren't here.

* R HP:Wounded SP:Strong MV:Strong > They aren't here.

* R HP:Wounded SP:Strong MV:Strong > w
They aren't here.

* R HP:Wounded SP:Strong MV:Strong > kill dark
They aren't here.

* R HP:Wounded SP:Strong MV:Strong > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Wounded SP:Strong MV:Strong > You tickle *Rig*'s body with your strike.

* R HP:Wounded SP:Strong MV:Strong - Rig: Critical >
Loret tells you 'gonna stat or something give me a shout if it starts popping again'

* R HP:Wounded SP:Strong MV:Strong - Rig: Critical > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Wounded SP:Strong MV:Strong - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
kill dark


You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree joins a shivering tree's fight!
A shivering tree tries to hit you, but you deflect the blow.
You swiftly dodge a shivering tree's attempt to hit you.
Your extra burst of stamina fades.
Timer now at 61 secs.
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
kill dark
kill dark

kill dark
e
s
e




*Rig* sends you SPRAWLING WITH A POWERFUL BASH!


A shivering tree tries to hit you, but you parry successfully.
A shivering tree hits your body very hard.
*Rig* cleaves your body into bloody fragments!


*Rig* cleaves your body into bloody fragments!

You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Multiple possible map positions after fleeing. Guessing...
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A young and strong buck is here, munching some grass.

* R HP:Battered SP:Strong MV:Full > Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Full > w
w
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A young and strong buck is here, munching some grass.

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Full > w
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Full > kill dark
kill dark
They aren't here.
e

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > n
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Full > kill dark
Forested Borderlands
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > rel
They aren't here.

* R HP:Battered SP:Strong MV:Full > Ok.
kill dark

* R HP:Battered SP:Strong MV:Full > w
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Full > You tickle *Rig*'s body with your strike.

* R HP:Battered SP:Strong MV:Full - Rig: Critical > change mood wimpy
You do the best you can!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Battered SP:Strong MV:Full - Rig: Critical > kill dark
*Rig* tries to cleave you, but you parry successfully.
You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree joins a shivering tree's fight!
You barely strike *Rig*'s body.
Rig bellows '29 hp!'
You panic and attempt to flee!

You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Multiple possible map positions after fleeing. Guessing...
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > e
They aren't here.
n

* R HP:Battered SP:Strong MV:Full > kill dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > w
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Full > You barely tickle *Rig*'s body with your strike.

* R HP:Battered SP:Strong MV:Full - Rig: Critical > change mood wimpy
You do the best you can!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > f
You barely strike *Rig*'s left arm.
You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree joins a shivering tree's fight!
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Battered SP:Strong MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
* R HP:Battered SP:Strong MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
Rig bellows 'ow'
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > w
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Full > They aren't here.
change mood wimpy

* R HP:Battered SP:Strong MV:Full > Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Battered SP:Strong MV:Full > kill dark
kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > s
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
e

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Full > n
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
Forested Borderlands
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
n

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A sickly, skinny deer stands here in a daze.
n

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
Rig bellows 'pls stop hurting me so badly'
A Path Through the Thinning Woods
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > s
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A sickly, skinny deer stands here in a daze.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > rel
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
You aren't in touch with saidar to release anything.
kill dark

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > change posture defensive
They aren't here.

* R HP:Battered SP:Strong MV:Full > Posture changed to: Defensive
change mood wimpy

* R HP:Battered SP:Strong MV:Full > kill dark
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > s
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
w
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Full > You barely strike *Rig*'s right hand.

* R HP:Battered SP:Strong MV:Full - Rig: Critical > s
You do the best you can!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > kill dark
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > You do the best you can!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > change mood wimpy

You barely strike *Rig*'s body.
A shivering tree tries to hit you, but you deflect the blow.
A shivering tree joins a shivering tree's fight!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > f
kill dark
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Battered SP:Strong MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
* R HP:Battered SP:Strong MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
kill dark


You dodge a bash from *Rig* who loses his balance and falls!
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Multiple possible map positions after fleeing. Guessing...
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > w
They aren't here.

* R HP:Battered SP:Strong MV:Full > n
Alas, you cannot go that way...
kill dark

* R HP:Battered SP:Strong MV:Full > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Full > kill dark
You barely strike *Rig*'s right leg.

* R HP:Battered SP:Strong MV:Full - Rig: Critical > You do the best you can!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > You do the best you can!

* R HP:Battered SP:Strong MV:Full - Rig: Critical > change mood wimpy
f
You tickle *Rig*'s body with your strike.
A shivering tree tries to hit you, but you dodge the attack.
A shivering tree joins a shivering tree's fight!
*Rig* panics, and attempts to flee!
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* R HP:Battered SP:Strong MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
* R HP:Battered SP:Strong MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!


*Rig* leaves east riding a shadow stallion.
kill dark
kill dark
kill dark
TICK IN 5 SECONDS.
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > s
Rig bellows 'oof'
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > w
They aren't here.

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
n

* R HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Full > e
kill dark
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
s

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Rig bellows 'the pain'
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
e

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > s
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
A Campfire in the Forest
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > e
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
A young and strong buck is here, munching some grass.
A panther stalks through the wilderness.
A cute brown deer eyes you nervously.

* R HP:Battered SP:Strong MV:Fresh > n
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A young and strong buck is here, munching some grass.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
kill dark
kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > yell lols
kill dark
kill dark
Rig bellows '10 hp!'
You bellow 'lols'

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > look
Preparing to find this room on the map.
kill dark
The young buck leaves north.
Forested Borderlands
Tangled growth from thick bushes covers the ground between the trees, making
travel through this part of the forest difficult. A large boulder is nestled
between a few of the larger trees, creating a home for a soft crop of moss that
coats one side of the rock,and flourishes in the damp dimness that encases the
forest. The deep forest expands out in every direction for miles.
[ obvious exits: N E S W ]

Matching room found! Correcting map position.

|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
kill dark

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Rig bellows 'you are meleeing me 2 daeth'
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Rig bellows 'death*'
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > w
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > w
The young buck has arrived from the north.
Rig bellows 'alas'
Forested Borderlands
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > w
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
n

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
kill dark

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > e
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.

* R HP:Battered SP:Strong MV:Fresh > s
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > e
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > e
Forested Borderlands
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A young and strong buck is here, munching some grass.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered SP:Strong MV:Fresh > e
kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > e
Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A cute brown deer eyes you nervously.
A giant bee preys on small animals.

* R HP:Battered SP:Strong MV:Fresh > e
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > e
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > e
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A giant bee preys on small animals.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Battered SP:Strong MV:Fresh > w
s
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > w
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > kill dark
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A black cat meanders to an unknown destination.
A raven is here flying around.

* R HP:Battered SP:Strong MV:Fresh > w
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > n
They aren't here.
w

* R HP:Battered SP:Strong MV:Fresh > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A cute brown deer eyes you nervously.
A giant bee preys on small animals.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > s
w

Rig bellows 'but will you kill me'

* R HP:Battered SP:Strong MV:Fresh > w
Forested Borderlands
[ obvious exits: N W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is resting here, riding a |1|.shadow stallion.
A wild boar runs through the forest.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
A young and strong buck is here, munching some grass.
A panther stalks through the wilderness.
A cute brown deer eyes you nervously.

* R HP:Battered SP:Strong MV:Fresh > A Campfire in the Forest
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh >
Rig bellows 'that is the'

* R HP:Battered SP:Strong MV:Fresh > e
e
kill dark
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
A young and strong buck is here, munching some grass.
A panther stalks through the wilderness.
A cute brown deer eyes you nervously.
kill dark

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A wild boar runs through the forest.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > n
kill dark
Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
w

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > w
Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
The lone wolf is slinking about in the shadows.
A young and strong buck is here, munching some grass.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
w

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > w
Rig bellows 'real question'
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > n
Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Fresh > kill dark
You tickle *Rig*'s head with your strike.

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > You do the best you can!

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > change mood wimpy
f

You barely tickle *Rig*'s body with your strike.
A shivering tree tries to hit you, but you deflect the blow.
A shivering tree joins a shivering tree's fight!

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > kill dark
You panic and attempt to flee!
kill dark
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.
w

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Fresh > You tickle *Rig*'s body with your strike.

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > kill dark
You do the best you can!

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > kill dark
You do the best you can!

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > kill dark
You do the best you can!
kill dark

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > You do the best you can!

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > You do the best you can!
change mood wimpy

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > f
kill dark
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Battered SP:Strong MV:Fresh - Rig: Critical > kill dark
You panic and attempt to flee!
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > w
They aren't here.
kill dark

* R HP:Battered SP:Strong MV:Fresh > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered SP:Strong MV:Fresh > change mood brave
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > s
Mood changed to: Brave
Wimpy reset to: 87 hit points.

* R HP:Battered SP:Strong MV:Fresh > kill dark
e
Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > s
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > e
Alas, you cannot go that way...
s

* R HP:Battered SP:Strong MV:Fresh > s
Forested Borderlands
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > A Campfire in the Forest
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Fresh > e
They aren't here.
s

* R HP:Battered SP:Strong MV:Fresh > e
Forested Borderlands
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A spotted jaguar opens its eyes lazily.
A panther stalks through the wilderness.
A cute brown deer eyes you nervously.

* R HP:Battered SP:Strong MV:Fresh > s
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Fresh > e
Forested Borderlands
[ obvious exits: N W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A wild boar runs through the forest.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Fresh > kill dark
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > n
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > e
Forested Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > s
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
A giant bee preys on small animals.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.

* R HP:Battered SP:Strong MV:Fresh > n
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > TICK IN 5 SECONDS.
w
kill dark
Your mount is too exhausted.

* R HP:Battered SP:Strong MV:Fresh > Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Fresh > n
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > kill dark
Your mount is too exhausted.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > look
Preparing to find this room on the map.
Forested Borderlands
While the trees are somewhat thinner here because of small path made
through the forest to the north, it thickens off to the east and west,
impeding travel and making it taxing on anyone who wished to transverse the
area. Thick underbrush grows underfoot, housing the small animals of the
area. Vines grow between the treetops making the area practically enclosed.
It would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E ]

Matching room found! Correcting map position.

|1|.A gray palfrey prances skittishly nearby, being RIDDEN by you.
dism

* R HP:Battered SP:Strong MV:Fresh > n
n
You stop riding him.
w

* HP:Battered SP:Strong MV:Fresh > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
A giant bee preys on small animals.

* HP:Battered SP:Strong MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.
A jaguar, chewing on its prey, looks at you.

* HP:Battered SP:Strong MV:Full > kill dark
A Forested Path Through the Borderlands
[ obvious exits: E S W ]

* HP:Battered SP:Strong MV:Full > w
kill dark
They aren't here.

* HP:Battered SP:Strong MV:Full > s
Forested Borderlands
[ obvious exits: N E S ]
A sickly, skinny deer stands here in a daze.

* HP:Battered SP:Strong MV:Full > kill dark
They aren't here.

* HP:Battered SP:Strong MV:Full > Forested Borderlands
[ obvious exits: N E S W ]
A young and strong buck is here, munching some grass.
The lone wolf is slinking about in the shadows.
A young and strong buck is here, munching some grass.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* HP:Battered SP:Strong MV:Full > e
kill dark
The lone wolf leaves north.
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
They aren't here.
w

* HP:Battered SP:Full MV:Fresh > kill dark
Forested Borderlands
[ obvious exits: N E S W ]

* HP:Battered SP:Full MV:Full > They aren't here.

* HP:Battered SP:Full MV:Full > w
Forested Borderlands
[ obvious exits: N E S W ]
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* HP:Battered SP:Full MV:Full > kill dark
They aren't here.

* HP:Battered SP:Full MV:Full > w
Forested Borderlands
[ obvious exits: E S W ]

* HP:Battered SP:Full MV:Full > kill dark
They aren't here.

* HP:Battered SP:Full MV:Full > Forested Borderlands
[ obvious exits: N E W ]

* HP:Battered SP:Full MV:Full > w
They aren't here.
kill dark

* HP:Battered SP:Full MV:Full > n
Forested Borderlands
[ obvious exits: N E ]

* HP:Battered SP:Full MV:Full > kill dark
e
kill dark
They aren't here.

* HP:Battered SP:Full MV:Full > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered SP:Full MV:Full > *Rig* tries to cleave you, but you deflect the blow.
You do the best you can!

* HP:Battered SP:Full MV:Full - Rig: Critical > No way! You're fighting for your life!

* HP:Battered SP:Full MV:Full - Rig: Critical > You do the best you can!

* HP:Battered SP:Full MV:Full - Rig: Critical > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Battered SP:Full MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
* HP:Battered SP:Full MV:Full - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Multiple possible map positions after fleeing. Guessing...
A sickly, skinny deer stands here in a daze.
A spotted jaguar opens its eyes lazily.
They aren't here.

* HP:Battered SP:Full MV:Full > kill dark
kill dark
They aren't here.
kill dark

* HP:Battered SP:Full MV:Full > They aren't here.
w

* HP:Battered SP:Full MV:Full > kill dark
They aren't here.

* HP:Battered SP:Full MV:Full > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered SP:Full MV:Strong > *Rig* tries to cleave you, but you parry successfully.
You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > kill dark
You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > change mood wimpy

You tickle *Rig*'s body with your strike.
You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree joins a shivering tree's fight!

* HP:Battered SP:Full MV:Strong - Rig: Critical > Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Battered SP:Full MV:Strong - Rig: Critical > f
kill dark
You panic and attempt to flee!

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
A sickly, skinny deer stands here in a daze.
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
kill dark
They aren't here.
w

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered SP:Full MV:Strong > kill dark
*Rig* tries to cleave you, but you deflect the blow.
You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > kill dark
You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Battered SP:Full MV:Strong - Rig: Critical > kill dark
You panic and attempt to flee!
kill dark
kill dark
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Multiple possible map positions after fleeing. Guessing...
They aren't here.

* HP:Battered SP:Full MV:Strong > They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > They aren't here.
kill dark

* HP:Battered SP:Full MV:Strong > They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.
kill dark

* HP:Battered SP:Full MV:Strong > They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.
kill dark

* HP:Battered SP:Full MV:Strong > They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.
n

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered SP:Full MV:Strong > kill dark
You tickle *Rig*'s body with your strike.

* HP:Battered SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical >
*Rig* tries to cleave you, but you deflect the blow.
A shivering tree tries to hit you, but you dodge the attack.
A shivering tree joins a shivering tree's fight!
You barely strike *Rig*'s left arm.

* HP:Battered SP:Full MV:Strong - Rig: Critical > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Battered SP:Full MV:Strong - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
* HP:Battered SP:Full MV:Strong - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
kill dark
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
A sickly, skinny deer stands here in a daze.
They aren't here.
kill dark

* HP:Battered SP:Full MV:Strong > w
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered SP:Full MV:Strong > kill dark
*Rig* tries to cleave you, but you deflect the blow.
You do the best you can!
kill dark

* HP:Battered SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Battered SP:Full MV:Strong - Rig: Critical > change mood wimpy
f
You barely strike *Rig*'s left arm.
You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree joins a shivering tree's fight!
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Battered SP:Full MV:Strong - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
* HP:Battered SP:Full MV:Strong - Rig: Critical > YOU PANIC AND ATTEMPT TO FLEE!!
kill dark
kill dark
kill dark

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
A sickly, skinny deer stands here in a daze.
They aren't here.
kill dark

* HP:Battered SP:Full MV:Strong > w
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
They aren't here.

* HP:Battered SP:Full MV:Strong > They aren't here.

* HP:Battered SP:Full MV:Strong > kill dark
Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
kill dark

* HP:Wounded SP:Full MV:Strong > s
*Rig* tries to cleave you, but you parry successfully.
You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > kill dark
You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > No way! You're fighting for your life!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
kill dark

* HP:Wounded SP:Full MV:Strong - Rig: Critical > You barely strike *Rig*'s right arm.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
You panic and attempt to flee!
kill dark
kill dark
kill dark


You dodge a bash from *Rig* who loses his balance and falls!
w

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Multiple possible map positions after fleeing. Guessing...
A sickly, skinny deer stands here in a daze.
They aren't here.
n

* HP:Wounded SP:Full MV:Strong > They aren't here.

* HP:Wounded SP:Full MV:Strong > kill dark
They aren't here.

* HP:Wounded SP:Full MV:Strong > kill dark
They aren't here.

* HP:Wounded SP:Full MV:Strong > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
kill dark

* HP:Wounded SP:Full MV:Strong > kill dark
Alas, you cannot go that way...

* HP:Wounded SP:Full MV:Strong > You barely strike *Rig*'s left arm.

* HP:Wounded SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > change mood brave
You do the best you can!

* HP:Wounded SP:Full MV:Strong - Rig: Critical > Mood changed to: Brave
Wimpy reset to: 87 hit points.
change posture offensive

* HP:Wounded SP:Full MV:Strong - Rig: Critical > *Rig* panics, and attempts to flee!
Posture changed to: Offensive

* HP:Wounded SP:Full MV:Strong - Rig: Critical >
*Rig* leaves east riding a shadow stallion.

* HP:Wounded SP:Full MV:Strong > change mood wimpy
f
kill dark
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* HP:Wounded SP:Full MV:Strong > Forested Borderlands
[ obvious exits: N S W ]
A sickly, skinny deer stands here in a daze.

* HP:Wounded SP:Full MV:Tiring > They aren't here.

* HP:Wounded SP:Full MV:Tiring > kill dark
s
kill dark
They aren't here.

* HP:Wounded SP:Full MV:Tiring > Forested Borderlands
[ obvious exits: N E W ]
A spotted jaguar opens its eyes lazily.

* HP:Wounded SP:Full MV:Tiring > They aren't here.

* HP:Wounded SP:Full MV:Tiring > n
kill dark
Forested Borderlands
[ obvious exits: N S W ]
A sickly, skinny deer stands here in a daze.
n

* HP:Wounded SP:Full MV:Tiring > They aren't here.

* HP:Wounded SP:Full MV:Tiring > kill dark
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
*Rig* is standing here, riding a |1|.shadow stallion.
n

* HP:Wounded SP:Full MV:Tiring > kill dark
You tickle *Rig*'s right leg with your strike.

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > No way! You're fighting for your life!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > channel 'ice spikes' dark
You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > *Rig* panics, and attempts to flee!
You aren't in touch with saidar to channel it.
embrace

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > *Rig* tries to cleave you, but you deflect the blow.
You tickle *Rig*'s right leg with your strike.
*Rig* leaves north riding a shadow stallion.
You feel the flows of saidar coursing through your body.

* HP:Wounded SP:Full MV:Tiring > kill dark
kill dark
They aren't here.

* HP:Wounded SP:Full MV:Tiring > n
You tickle *Rig*'s right foot with your strike.

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
No way! You're fighting for your life!
kill dark

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark

*Rig* panics, and attempts to flee!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > You swiftly dodge *Rig*'s attempt to cleave you.
You strike *Rig*'s left arm.
*Rig* leaves south riding a shadow stallion.
They aren't here.
change mood brave

* HP:Wounded SP:Full MV:Tiring > kill dark
Mood changed to: Brave
Wimpy reset to: 87 hit points.

* HP:Wounded SP:Full MV:Tiring > s
They aren't here.

* HP:Wounded SP:Full MV:Tiring > Forested Borderlands
[ obvious exits: N S W ]
*Rig* is standing here, riding a |1|.shadow stallion.
A sickly, skinny deer stands here in a daze.
kill dark

* HP:Wounded SP:Full MV:Tiring > w
You barely strike *Rig*'s body.
kill dark

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > No way! You're fighting for your life!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
*Rig* panics, and attempts to flee!
You do the best you can!
kill dark

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
You barely strike *Rig*'s right arm.
You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > w
You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
w

*Rig* leaves west riding a shadow stallion.

* HP:Wounded SP:Full MV:Tiring > Forested Borderlands
[ obvious exits: E S ]
A remnant of the Age of Legends juts from the soil.
*Rig* is standing here, riding a |1|.shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Wounded SP:Full MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Full MV:Tiring > w
Alas, you cannot go that way...

* HP:Wounded SP:Full MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Full MV:Tiring > s
Alas, you cannot go that way...

* HP:Wounded SP:Full MV:Tiring > TICK IN 5 SECONDS.
They aren't here.

* HP:Wounded SP:Full MV:Tiring > e
Forested Borderlands
[ obvious exits: N E ]
*Rig* is standing here, riding a |1|.shadow stallion.

* HP:Wounded SP:Full MV:Tiring > e
Forested Borderlands
[ obvious exits: N E W ]
*Rig* is standing here, riding a |1|.shadow stallion.
A spotted jaguar opens its eyes lazily.
kill dark

* HP:Wounded SP:Full MV:Tiring > Forested Borderlands
[ obvious exits: E S W ]
*Rig* is standing here, riding a |1|.shadow stallion.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* HP:Wounded SP:Full MV:Tiring > kill dark
kill dark
They aren't here.
kill dark

* HP:Wounded SP:Full MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Full MV:Tiring > They aren't here.

* HP:Wounded SP:Full MV:Tiring > e
They aren't here.

* HP:Wounded SP:Full MV:Tiring > e
They aren't here.
e

* HP:Wounded SP:Full MV:Tiring > e
Forested Borderlands
[ obvious exits: N E S W ]
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.

* HP:Wounded SP:Full MV:Tiring > e
Forested Borderlands
[ obvious exits: N E S W ]

* HP:Wounded SP:Full MV:Tiring > e
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]

* HP:Wounded SP:Full MV:Tiring > kill dark
A Forested Path Through the Borderlands
[ obvious exits: E S W ]

* HP:Wounded SP:Full MV:Tiring > kill dark
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]

* HP:Wounded SP:Full MV:Tiring > Forested Borderlands
[ obvious exits: N W ]
A giant bee preys on small animals.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Wounded SP:Full MV:Tiring > n
Rig bellows 'ow'
They aren't here.

* HP:Wounded SP:Full MV:Tiring > n
They aren't here.

* HP:Wounded SP:Full MV:Tiring > n
Forested Borderlands
[ obvious exits: N S W ]

* HP:Wounded SP:Full MV:Tiring > Forested Borderlands
[ obvious exits: S W ]
*Rig* is standing here, riding a |1|.shadow stallion.
A handsome stag stands here, ready to run.

* HP:Wounded SP:Full MV:Tiring > kill dark
Alas, you cannot go that way...

* HP:Wounded SP:Full MV:Tiring > w
You barely tickle *Rig*'s left foot with your strike.
kill dark

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > No way! You're fighting for your life!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
You do the best you can!

* HP:Wounded SP:Full MV:Tiring - Rig: Critical > kill dark
kill dark
e
kill dark
*Rig* tries to cleave you, but you deflect the blow.
You barely strike *Rig*'s left leg.
*Rig* is mortally wounded, and will die soon, if not aided.
*Rig* lies immobile on the ground, suffering...
*Rig* is dead! R.I.P.
Your blood freezes as you hear *Rig*'s death cry.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.
They aren't here.

* HP:Wounded SP:Full MV:Tiring > kill dark
They aren't here.

* HP:Wounded SP:Full MV:Tiring > They aren't here.

* HP:Wounded SP:Full MV:Tiring > Alas, you cannot go that way...

* HP:Wounded SP:Full MV:Tiring > They aren't here.

* HP:Wounded SP:Full MV:Tiring > They aren't here.

* HP:Wounded SP:Full MV:Tiring > nar rip rig
narr lmao
narr without weaving
look in corpse
corpse (here) :
a pair of thick metal boots
a pair of ebony-steel plate greaves
a skin of human flesh
a small purse
a bronze belt of odd design
a pair of long-handled war axes
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
an inky black cloak
a shining steel breastplate
a full metal helmet and visor
[2] a gold ring delicately carved with ivy
an oilstone

* HP:Wounded SP:Full MV:Tiring > get axes corpse
You get a pair of long-handled war axes from the corpse of Rig.
look in corpse

* HP:Wounded SP:Full MV:Tiring > corpse (here) :
a pair of thick metal boots
a pair of ebony-steel plate greaves
a skin of human flesh
a small purse
a bronze belt of odd design
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
an inky black cloak
a shining steel breastplate
a full metal helmet and visor
[2] a gold ring delicately carved with ivy
an oilstone

* HP:Wounded SP:Full MV:Tiring > get purse corpse
You get a small purse from the corpse of Rig.

* HP:Wounded SP:Full MV:Tiring > s
Forested Borderlands
[ obvious exits: N S W ]
s

* HP:Wounded SP:Full MV:Tiring > Forested Borderlands
[ obvious exits: N W ]
A giant bee preys on small animals.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Wounded SP:Full MV:Tiring > n
n
Forested Borderlands
[ obvious exits: N S W ]

* HP:Wounded SP:Full MV:Tiring > rem yew
draw
scalp corpse
scalp 2.corpse
sheath
wield yew
Forested Borderlands
[ obvious exits: S W ]
The corpse of Rig is lying here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A handsome stag stands here, ready to run.

* HP:Wounded SP:Full MV:Tiring > You stop using a yew staff.

* HP:Wounded SP:Full MV:Tiring > You try to quietly draw a shiny copper dagger from a camouflaged hood.

* HP:Wounded SP:Full MV:Tiring > You lean over and sever the bloody head from the corpse of Rig.

* HP:Wounded SP:Full MV:Tiring > You don't see that here.

* HP:Wounded SP:Full MV:Tiring > Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You are not wielding a weapon.
s

* HP:Critical SP:Full MV:Haggard > You don't seem to have a yew.

* HP:Critical SP:Full MV:Haggard > s
If you'd like some equipment to help you get back into the fight then say rekit.
Maybe you should get on your feet first?

* HP:Critical SP:Full MV:Haggard > Maybe you should get on your feet first?

* HP:Critical SP:Full MV:Haggard >
You can type 'warrior/hunter/rogue practice' in this room to summon trainers. Dismiss trainer once you are finished.
Last edited by Gretchen on Fri Sep 02, 2022 6:01 pm, edited 1 time in total.

pseudomonas
Posts: 23
Joined: Fri Jul 22, 2022 11:53 pm

Re: Stab Thread

Post by pseudomonas » Fri Sep 02, 2022 5:49 pm

nothin' to see here.
Last edited by pseudomonas on Fri Sep 02, 2022 6:18 pm, edited 1 time in total.

Gretchen
Posts: 522
Joined: Thu Mar 26, 2015 1:00 pm

Re: Stab Thread

Post by Gretchen » Fri Sep 02, 2022 5:58 pm

got it thankss

also this one if for everyone who keeps telling me to mend my blunt yew stave

Rig
Posts: 2226
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Stab Thread

Post by Rig » Fri Sep 02, 2022 6:38 pm

8)

plando
Posts: 116
Joined: Mon Sep 21, 2020 9:42 am

Re: Stab Thread

Post by plando » Fri Sep 09, 2022 11:19 am

*Killjoy* barely pierces Aston's body.
A ramshorned trolloc crushes a hired mercenary's right leg.
A ramshorned trolloc crushes a hired mercenary's right arm.
A ramshorned trolloc crushes a hired mercenary's body.
A ramshorned trolloc crushes a hired mercenary's body.
A half-man slashes a hired mercenary's body hard.
A hired mercenary is incapacitated and will slowly die, if not aided.

Tic in 7 seconds!*

Isela unleashes a flurry of icy spikes at *Killjoy*, who is stabbed repeatedly.
*Killjoy* is incapacitated and will slowly die, if not aided.
*Killjoy* makes a strange sound as you place a sharp, red stone dagger in his back!
*Killjoy* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Killjoy*'s death cry.



-------

I lost the blick on Smoker in buffer but, same session. fun times in an abs set and a dagger.

Smoker
Posts: 27
Joined: Fri Aug 12, 2016 10:39 am

Re: Stab Thread

Post by Smoker » Fri Sep 09, 2022 5:10 pm

Not gonna lie I was alittle salty when I was literally one hit from killing Isela, in the midst of spamming after she fled crit back into fade for persumably the LAST time before she died and just ate a 400 hp stab to the face lol.

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