Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Melat
Posts: 529
Joined: Tue Jan 26, 2016 1:52 pm
Location: Hawaii

Re: Stab Thread

Post by Melat » Sat Jun 15, 2019 8:40 pm

I don't know why this isn't in the fail thread. Acheron got stabbed twice in same room because his horse was hag and he didn't dismount.

Bollix
Posts: 25
Joined: Mon Sep 19, 2016 1:04 am

Re: Stab Thread

Post by Bollix » Wed Jun 19, 2019 7:20 am

It was an example of getting a stab off while fighting several humans because one of them fucked up.

I deliberately targetted the weakest link - there are several things we ALL do to have avoided that stab.

A Road by the Ravine
[ obvious exits: E S ]
Zone: Parched Ground
*Asandra* is standing here, riding a pale destrier.
A gray palfrey prances skittishly nearby.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Healthy MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail. <---nooo

* S HP:Healthy MV:Tiring > [ba h.human]
You silently approach your victim...


h
1
-=+
*Asandra* sits down and rests. <---yasssss

Cancelled.
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring > [ba h.human]
You silently approach your victim...


-=+
*
*+
=
*Asandra* stops resting, and clambers on her feet.

-
*Asandra* leaves east riding a pale destrier. <-- noooo

-=
+*
Backstab who?

* S HP:Healthy MV:Tiring >
e
h

--------------------
e
h
1
Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
*Asandra* is standing here, riding a pale destrier.
A gray palfrey prances skittishly nearby.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.

* S HP:Healthy MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Winded > [ba h.human]
You silently approach your victim...


-=
+
*
You are hungry.

*
+=
- -
=+

*
*Asandra* tries to strike you, but you parry successfully.
You can't backstab a fighting person, too alert!

* S HP:Healthy MV:Tiring - Asandra: Battered >

You try to stab *Asandra*, but she parries successfully.
*Asandra* tries to strike you, but you parry successfully.

----------------------------------


w
h
q
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
A wild stallion bucks madly.
*Asandra* is sitting here, riding a pale destrier.
*Zukai* is here, fighting Kultunk, riding a warhorse.
*Aston* is here, fighting Kultunk, riding a warhorse.
Kultunk the Dark Master is sitting here.

* S HP:Healthy MV:Weary >
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Weary > [ba asandra]
You silently approach your victim...


-=+
*
*Aston* slices Kultunk's body.
*Zukai* pounds Kultunk's head.

*
*Asandra* clambers to her feet.

+
*Asandra* leaves west riding a pale destrier. <--- whyyy wouldn't you engage
A wild stallion leaves west.

=
-
Kultunk panics, and attempts to flee!

-
Kultunk leaves east.

=
+*
Backstab who?

* S HP:Healthy MV:Weary >

*Asandra* has arrived from the west, riding a pale destrier. <-- kidding me
A wild stallion has arrived from the west.

* S HP:Healthy MV:Weary >
q

*Zukai* leaves east riding a warhorse.

-----------------------------------



Kultunk leaves south.

* S HP:Healthy MV:Weary >
[ba h.human]
You silently approach your victim...


-=
+*
*Zukai* leaves south riding a warhorse.
*Aston* leaves south riding a warhorse.

*+
=-
*Asandra* leaves south riding a pale destrier.
A wild stallion leaves south.


*Zukai* has arrived from the south, riding a warhorse.
*Aston* has arrived from the south, riding a warhorse.

-
*Zukai* tries to pound you, but you parry successfully.

=
+
*Asandra* has arrived from the south, riding a pale destrier.
A wild stallion has arrived from the south.

*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Healthy MV:Weary - Zukai: Scratched >
*Asandra* tries to strike you, but you deflect the blow.

* S HP:Healthy MV:Weary - Zukai: Scratched >
f

You dodge a bash from *Zukai* who loses his balance and falls!

na clumsied her

----------------------

You attempt to hide yourself.

e;h;q
* S HP:Hurt MV:Weary >
Forested Borderlands
[ obvious exits: N E S W ]
Zone: Northern Borderlands
A wild stallion bucks madly.
*Asandra* is standing here, riding a pale destrier.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* S HP:Hurt MV:Weary > [hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Weary > [ba asandra]
You silently approach your victim...
Asandra bellows 'cg'


-=+
*
*+
=-
-
=+*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Hurt MV:Weary - Asandra: Healthy >

------------------------------

e;h;q
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
*Asandra* is standing here, riding a pale destrier.
*Zukai* is standing here, riding a warhorse.
*Aston* is standing here, riding a warhorse.

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded > [ba zukai]
You silently approach your victim...


-=
+
*Aston* tries to slice you, but you deflect the blow.

*
*Asandra* gropes around blindly.

*
You have been revealed!

+
=-
*Asandra* tries to strike you, but you deflect the blow.

-
*Asandra* tries to strike you, but you parry successfully.

f
=
+Cancelled.
You panic and attempt to flee!


You dodge a bash from *Aston* who loses his balance and falls!


You flee head over heels.

------------------------------------

* S HP:Scratched MV:Winded >
s;h;q
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
*Asandra* is standing here, riding a pale destrier.
*Zukai* is standing here, riding a warhorse.
*Aston* is standing here, riding a warhorse.

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded > [ba zukai]
You silently approach your victim...


-=
+*
*
*Asandra* says 'FLx'

+
=-
-=
+
*Zukai* leaves east riding a warhorse.
*Asandra* leaves east riding a pale destrier.
*Aston* leaves east riding a warhorse.

*
Backstab who?

-------------------------

n;h;q
* S HP:Scratched MV:Winded >
Thinning Woods
[ obvious exits: N S W ]
Zone: Northern Borderlands
The corpse of Kultunk is lying here.
You notice a pair of thick metal boots is hidden here.
You notice a dark, grim axe is hidden here.
*Aston* is standing here, riding a warhorse.
*Asandra* is standing here, riding a pale destrier.
*Zukai* is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded > [ba zukai]
You silently approach your victim...


*Aston* tries to slice you, but you parry successfully.

-
*Zukai* says 'N DmW] T`am IW wgclz'

=
+*
*+
*Asandra* tries to strike you, but you parry successfully.

=
- -
*Asandra* tries to strike you, but you deflect the blow.

=
f
+*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Scratched MV:Winded - Aston: Hurt >
w

You dodge a bash from *Aston* who loses his balance and falls!

* S HP:Scratched MV:Winded - Aston: Hurt >

Zukai can't seem to regain control of himself.

---------------------

s
* S HP:Scratched MV:Tiring >
h
1
Cyril's Fine Armor
[ obvious exits: N ]
Zone: Tar Valon
A stout wooden barrel stands nearby.
*Asandra* is standing here.
An armorsmith's assistant stands here, ready to trade.
Cyril the metalsmith hunches over an anvil, forging armor from red-hot steel.
The forger for the Gaidin and Valon Guard sweats here as he works.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
*Asandra* sells a cheap brass ring.
Cyril puts some coins in a soft leather pouch.
Cyril puts some coins in a soft leather pouch.

* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Tiring >
[ba h.human]
You silently approach your victim...

-=
+*
*
+
=-
The Tar Valon forger tries to hit you, but you deflect the blow.
A merchant guard joins the Tar Valon forger's fight!
A merchant guard joins a merchant guard's fight!

-=
+
A merchant guard slashes your body very hard.
A merchant guard tries to slash you, but you parry successfully.
The Tar Valon forger tries to hit you, but you parry successfully.
Ouch! It appears someone saw your sneak attack.

* S HP:Scratched MV:Tiring - the Tar Valon forger: Scratched >

*Asandra* puts some coins in a backpack.
*Asandra* puts some coins in a backpack.

f
* S HP:Scratched MV:Tiring - the Tar Valon forger: Scratched >
*Asandra* leaves north.

* S HP:Scratched MV:Tiring - the Tar Valon forger: Scratched >
You panic and attempt to flee!


You flee head over heels.
Merchant Street
[ obvious exits: N S W ]
Zone: Tar Valon
South: An armorsmith's assistant stands here, ready to trade.
West: A man gambles away his purse.
*Asandra* is standing here.

* S HP:Scratched MV:Tiring >
h
1
[hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Tiring > [ba h.human]
You silently approach your victim...


-
You swiftly dodge *Asandra*'s attempt to strike you.

=

-------------------------------

Cyril's Fine Armor
[ obvious exits: N ]
Zone: Tar Valon
North: A wild stallion bucks madly.
A stout wooden barrel stands nearby.
*Asandra* is resting here.
An armorsmith's assistant stands here, ready to trade.
Cyril the metalsmith hunches over an anvil, forging armor from red-hot steel.
The forger for the Gaidin and Valon Guard sweats here as he works.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.

* S HP:Hurt MV:Tiring >
[hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Tiring > [ba asandra]
You silently approach your victim...


-=+
*
*Asandra* stops resting, and clambers on her feet.

*
+
*Asandra* leaves north.

=-
n
-
=+
h
q

------------------------

*Lheorik* has arrived from the east, riding a bloodstock stallion.

* S HP:Wounded MV:Weary > [ba h.human]
You silently approach your victim...

Cancelled.
[ba h.human]
You silently approach your victim...


-=
+*
*+
=-
*Lheorik* tries to hack you, but you deflect the blow.

-
=+
f
*
You can't backstab a fighting person, too alert!

-----------------------------

=
- -
=+
*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Scratched MV:Strong - Lheorik: Wounded >

Kultunk has arrived from the east.

* S HP:Scratched MV:Strong - Lheorik: Wounded >

Kultunk blasts *Lheorik*'s right leg hard.

na clumsy
* S HP:Scratched MV:Strong - Lheorik: Wounded >
Kultunk blasts *Lheorik*'s right leg hard.
*Lheorik* tries to hack you, but you deflect the blow.

* S HP:Scratched MV:Strong - Lheorik: Battered >

*Zukai* has arrived from the east, riding a warhorse.

* S HP:Scratched MV:Strong - Lheorik: Battered >
*Zukai* pounds Kultunk's right arm.

* S HP:Scratched MV:Strong - Lheorik: Battered >
*Lheorik* tries to hack you, but you parry successfully.
You stab *Lheorik*'s right leg.
You narrate 'clumsy'

* S HP:Scratched MV:Strong - Lheorik: Battered >
*Lheorik* avoids being bashed by Kultunk who loses his balance and falls!

na u ok/
* S HP:Scratched MV:Strong - Lheorik: Battered >

*Sidar* has arrived from the north, riding a gray palfrey.

--------------------------------

*Aston* is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.

* S HP:Battered MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Battered MV:Strong > [ba h.human]
You silently approach your victim...


-=
+*
*+
=-
-=
+*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Battered MV:Strong - Aston: Scratched >
f

You dodge a bash from *Aston* who loses his balance and falls!

* S HP:Battered MV:Strong - Aston: Scratched >
You panic and attempt to flee!

-----------------------------------

e
2
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
*Aston* is here, fighting a fade, riding a warhorse.
A flock of ravens is circling in the air, searching for prey.
A fade is here, fighting Aston.
A Ko'bal trolloc is here, fighting Aston.

* S HP:Battered MV:Strong > [kill human]
You try to stab *Aston*, but he parries successfully.

* S HP:Battered MV:Strong - a fade: Scratched - Aston: Hurt >

You stab *Aston*'s body very hard.
*Aston* slices a fade's left leg extremely hard.
A Ko'bal trolloc tries to crush Aston, but he parries successfully.
A fade slashes Aston's body hard.

* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >

A fade swirls about with a black sword, slicing across Aston's body.
You try to stab *Aston*, but he deflects the blow.

* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >

You try to stab *Aston*, but he parries successfully.
*Aston* slices a fade's right foot into bloody fragments!
A Ko'bal trolloc crushes Aston's left arm.
A fade slashes Aston's body hard.
*Lheorik* has arrived from the east, riding a bloodstock stallion. <--- oh hiii

* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >
*Lheorik* leaves south riding a bloodstock stallion.

op fence
* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >
It's already open!

* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >

You try to stab *Aston*, but he deflects the blow.

* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >
*Lheorik* has arrived from the south, riding a bloodstock stallion.

* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >
*Lheorik* tries to hack you, but you deflect the blow.

f
* S HP:Battered MV:Strong - a fade: Hurt - Aston: Hurt >
s
h
You try to stab *Aston*, but he deflects the blow.
A fade swirls about with a black sword, slicing across Aston's body.
A Ko'bal trolloc barely crushes Aston's head.
A fade tries to slash Aston, but he parries successfully.
You panic and attempt to flee!

1

A fade avoids being bashed by *Aston* who loses his balance and falls!

You flee head over heels.
Stallion Pen
[ obvious exits: S ]
Zone: Northern Borderlands
Door south: fence
A huge trolloc marked with a whirlwind snorts here.
A wolfish trolloc is here, howling for blood.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
*Lheorik* is standing here, riding a bloodstock stallion.
*Aston* is here, fighting a fade, riding a warhorse.
A fade is here, fighting Aston.
A Ko'bal trolloc is here, fighting Aston.

* S HP:Battered MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Battered MV:Strong > [ba h.human]
You silently approach your victim...


You dodge a bash from *Lheorik* who loses his balance and falls!

-
A Ko'bal trolloc tries to crush Aston, but he deflects the blow.
A fade swirls about with a black sword, slicing across Aston's body.
A fade tries to slash Aston, but he parries successfully.

=
+*
*+
=-
A fade swirls about with a black sword, slicing across Aston's body.

-
=+
*Aston* slices a fade's left leg into bloody fragments!
A Ko'bal trolloc tries to crush Aston, but he deflects the blow.
A fade slashes Aston's left arm hard.

*
*Lheorik* makes a strange sound as you place a pair of moonstone hilted dirks in his
back!
*Lheorik* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Lheorik*'s death cry.

------------------------------

* S HP:Wounded MV:Tiring > Forested Borderlands
Large, thick tree trucks grow withing feet of each other here. Movement is
hampered by the closeness of the trees as well as the thick, overgrown
underbrush. Thick vines grow through the limbs of the trees making the cover
over head practically one massive roof. A small path lies off the the west.
[ obvious exits: N W ]
Zone: Northern Borderlands
*Sidar* is standing here, riding a gray palfrey.
A young and strong buck is here, munching some grass.
A wild stallion bucks madly.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba h.human]
You silently approach your victim...


-=+
*
*+
=
The large wolf has arrived from the north.

-
-=
+*
Ooops. Your clumsy execution broadcasts your intentions.

-----------------------------------

* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba h.human]
You silently approach your victim...


*Sidar* leaves west riding a gray palfrey.

-
=+*
*+
=-
*Sidar* has arrived from the north, riding a gray palfrey.

-
=+
*
*Sidar* tries to stab you, but you parry successfully.
You can't backstab a fighting person, too alert!

* S HP:Wounded MV:Tiring - Sidar: Scratched >
snif
You sniff sadly. *SNIFF*

------------------------------------

* S HP:Wounded MV:Tiring >
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba h.human]
You silently approach your victim...


-=+
*
w
*+
*Sidar* clumsily approaches a ramshorned trolloc, broadcasting his intentions.

=
A ramshorned trolloc tries to cleave Sidar, but he parries successfully.
A muzzled trolloc joins a ramshorned trolloc's fight!
A hideous trolloc joins a muzzled trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!

-
Cancelled.

-------------------------------------

hitfleeing Kajin

[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
*Zukai* is standing here, riding a warhorse.
*Sidar* is standing here.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.
A tough Shienaran soldier waits here.

* S HP:Wounded MV:Strong >
*Sidar* says 'o ACs o?Q m t ^nrAf'
*Zukai* gets a copper headed throwing axe from a belt pack.
Vesuvi has arrived from the south.
[ba zukai]
You silently approach your victim...

-
=+
*
*Zukai* stops using a silver-banded war mallet.


Lord Kajin blasts Vesuvi's right leg.
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A soldier joins a member of the Lancer cavalry's fight!
*Sidar* stabs Vesuvi's body.
Vesuvi tries to blast *Sidar*, but he parries successfully.

*+
Vesuvi panics, and attempts to flee!

=
*Zukai* tickles Vesuvi's body with his scythe.

-
*Sidar* barely stabs Vesuvi's body.


-=+
*
You can't backstab a fighting person, too alert!

* S HP:Wounded MV:Strong >
Vesuvi panics, and attempts to flee!

-------------------------

*Corath* has arrived from the east, riding a bloodstock stallion.

* S HP:Healthy MV:Tiring > [ba h.human]
You silently approach your victim...


-=
+*
*
Crackity narrates 'roger'

+
=-
-=
+*
Backstab who?

* S HP:Healthy MV:Tiring >
whe
Players in your Zone
--------------------
Bollix - Bend in the Road




Gotta build those assassination skills - a couple kills through melee but just not much luck with stabs!

Kharix
Posts: 103
Joined: Fri Sep 30, 2016 2:45 pm

Re: Stab Thread

Post by Kharix » Wed Jun 19, 2019 5:28 pm

o S HP:Healthy MV:Winded>
Players in your Zone
--------------------
Kharix - Path Before the Gate
You catch the scent of horses nearby.

o S HP:Healthy MV:Winded>
e
hide
backstab zukai
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here. [2]
*Tandrael* is standing here, riding |1|.bloodstock stallion
A raven is here flying around.
*Zukai* is standing here, riding |2|.warhorse
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|3|.A gray palfrey prances skittishly nearby.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* S HP:Healthy MV:Winded>
You attempt to hide yourself.

You silently approach your victim...

*
*Zukai* says 'neQrh oGJpv^' Yes. I agree. Go to sleep now.


*Zukai* makes a strange sound as you place a curved clear dagger in his back!
*Zukai* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Zukai*'s death cry.

* S HP:Healthy MV:Winded>

*Tandrael* says 'O\c'

* S HP:Healthy MV:Winded>
get all corpse

*Tandrael* tries to slice you, but you parry successfully.

* S HP:Healthy MV:Winded - Tandrael: Wounded>
nar rip zukai
You try to pierce *Tandrael*, but he parries successfully.
A raven now follows Tandrael.
A Shienaran forward scout joins Tandrael's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
*Tandrael* tries to slice you, but you parry successfully.
You get a pair of thick metal boots from the corpse of Zukai.
You get a pair of ebony-steel plate greaves from the corpse of Zukai.
You get a belt pack from the corpse of Zukai.
You get a silver-worked weapons belt from the corpse of Zukai.
You get a bone club from the corpse of Zukai.
You get a gator skin bracer from the corpse of Zukai.
You get a gator skin bracer from the corpse of Zukai.
You get a pair of heavy metal gauntlets from the corpse of Zukai.
You get a pair of ebony-steel plate vambraces from the corpse of Zukai.
You get an earthen brown mantle from the corpse of Zukai.
You get a shining steel breastplate from the corpse of Zukai.
You get a torc of gleaming steel from the corpse of Zukai.
You get a torc of gleaming steel from the corpse of Zukai.
You get a full metal helmet and visor from the corpse of Zukai.
You get a jade signet ring from the corpse of Zukai.
You get a gold ring delicately carved with ivy from the corpse of Zukai.
You get a mirrored lantern from the corpse of Zukai.

* S HP:Healthy MV:Winded - Tandrael: Wounded>
You narrate 'rip zukai'

Cruoris
Posts: 184
Joined: Thu Nov 23, 2017 8:18 am

Re: Stab Thread

Post by Cruoris » Thu Jun 20, 2019 10:23 am

Bollix wrote: -------------------------

*Corath* has arrived from the east, riding a bloodstock stallion.

* S HP:Healthy MV:Tiring > [ba h.human]
You silently approach your victim...


-=
+*
*
Crackity narrates 'roger'

+
=-
-=
+*
Backstab who?

* S HP:Healthy MV:Tiring >
whe
Players in your Zone
--------------------
Bollix - Bend in the Road
?!?!?!

Bollix
Posts: 25
Joined: Mon Sep 19, 2016 1:04 am

Re: Stab Thread

Post by Bollix » Thu Jun 20, 2019 12:35 pm

He entered his rank 8 rooms

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Stab Thread

Post by Razhak » Thu Jun 20, 2019 1:02 pm

Cruoris wrote:
Bollix wrote: -------------------------

*Corath* has arrived from the east, riding a bloodstock stallion.

* S HP:Healthy MV:Tiring > [ba h.human]
You silently approach your victim...


-=
+*
*
Crackity narrates 'roger'

+
=-
-=
+*
Backstab who?

* S HP:Healthy MV:Tiring >
whe
Players in your Zone
--------------------
Bollix - Bend in the Road
?!?!?!

When I got my personal rooms, I was told I was specifically not allowed to put them in thoroughfare rooms where there was a chance of them to impact PK on a regular basis..

Yet this salcav master is allowd to put his personal rooms in a lancer city at alls doggate? :P

Whats wrong with putting your personal rooms in your homecity? :P

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Stab Thread

Post by Razhak » Thu Jun 20, 2019 1:03 pm

In other words, I wanted to put them somewhere blight or camp, but was told no :P

Braxas
Posts: 76
Joined: Sun Nov 06, 2016 9:51 pm

Re: Stab Thread

Post by Braxas » Thu Jun 20, 2019 2:00 pm

Unless they were moved last time I saw his rooms were in Maradon. Although admittedly this was a long time ago.

Torag
Posts: 133
Joined: Sat Apr 22, 2017 4:17 am

Re: Stab Thread

Post by Torag » Sun Jun 23, 2019 10:33 pm

Had some pk around wb, humans GALORE!

*Dhela* has arrived from the east, riding a warhorse.
Backstab who?
*Carlia* tries to strike Bollix, but he deflects the blow.

* S HP:Hurt MV:Winded > v

A dynamic event is in progress. Find the hermit and see if they need help.

*CARLIA* PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Winded > [backstab h.human]
You silently approach your victim...
*Carlia* leaves south riding a pale destrier.
BOLLIX PANICS AND ATTEMPTS TO FLEE!
Bollix leaves north.

-=+**+=- -=+*




*Dhela* makes a strange sound as you place Widowmaker, the tainted crystal sai in her back!
This session you've landed 1988 out of 3918 stabs (50% landed)
Since 12/21/2017 you've landed 1988 out of 3918 stabs (50% landed)
*Dhela* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You gain a level!
Your blood freezes as you hear *Dhela*'s death cry.

* S HP:Hurt MV:Winded > get all corpse
+
Suddenly *Valken* places a sharp, red stone dagger in your back!
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!


=TICK IN 5 SECONDS.
- -You flee head over heels.

Florry
Posts: 192
Joined: Fri Jan 18, 2019 11:57 am

Re: Stab Thread

Post by Florry » Wed Jun 26, 2019 9:30 pm

Junction of the Caemlyn and Lugard Roads
Stalled wagons and carts tighten the road here at the heart of Four
Kings. High upon the side of the building on the southeast corner of the
intersection a sign proclaims the road leading off to the south to be
the Lugard Highway, easily as wide as the Caemlyn Road which runs in
between the festive establishments of town, even if not quite so busy.
[ obvious exits: E S W ]
East: *Ryven* is standing here. <-- What is this?!
West: A raven is here flying around.
A gray palfrey prances skittishly nearby, being ridden by you.

e
* R HP:Healthy MV:Weary > Your mount is too exhausted. <-- Thank you, brave steed. You have allowed me a chance at a surprise strike!

* R HP:Healthy MV:Weary > Your mount is too exhausted.

* R HP:Healthy MV:Weary > Your mount is too exhausted.

* R HP:Healthy MV:Weary > dism
You stop riding him.

* HP:Healthy MV:Weary > sneak
Ok, you'll try to move silently for a while.

* S HP:Healthy MV:Weary > e
h
A Dusty Road Through Four Kings
Though perhaps a slightly disreputable part of town, the road still sees
plenty of use here, running towards Caemlyn to the east and into the
heart of Four Kings to the west. A fanciful facade rises above the north
side of the road, proclaimed as the Lord's Companion, the meaning of
which is displayed by the women who call from the upstairs windows at all
hours of the day.
[ obvious exits: N E S W ]
North: A woman is here, looking inviting in her silken dress.
South: A man stands with his back to the wall, gold tooth glinting.
West: A raven is here flying around.
*Ryven* is standing here.
*Dukug* is standing here, riding a shadow stallion.
A raven has arrived from the west. <-- Yes, this is an ally of yours! This bird is totally not following a human!

m
* S HP:Healthy MV:Weary > [hide ]
You attempt to hide yourself.

[back h.dark] ry >
You silently approach your victim...


*Ryven* makes a strange sound as you place a sharp, red stone dagger in his back! <---- First actual stab kill, consider me happy here!
*Ryven* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Ryven*'s death cry.

* S HP:Healthy MV:Weary >
*Dukug* leaves east riding a shadow stallion.

* S HP:Healthy MV:Weary >
*Dukug* has arrived from the east, riding a shadow stallion.

* S HP:Healthy MV:Weary > scalp corpse

*Dukug* gets a pair of thick metal boots from the corpse of Ryven.
*Dukug* gets a pair of ebony-steel plate greaves from the corpse of Ryven.
*Dukug* gets a belt pack from the corpse of Ryven.
*Dukug* gets a leather water flask from the corpse of Ryven.
*Dukug* gets a studded leather belt with a crossed swords buckle from the corpse of Ryven.
*Dukug* gets a wickedly scythed longsword from the corpse of Ryven.
*Dukug* gets a gator skin bracer from the corpse of Ryven.
*Dukug* gets a gator skin bracer from the corpse of Ryven.
*Dukug* gets a pair of heavy metal gauntlets from the corpse of Ryven.
*Dukug* gets a pair of ebony-steel plate vambraces from the corpse of Ryven.
*Dukug* gets a fine woolen cloak from the corpse of Ryven.
*Dukug* gets a shining steel breastplate from the corpse of Ryven.
*Dukug* gets a pendant of black quartz from the corpse of Ryven.
*Dukug* gets a pendant of black quartz from the corpse of Ryven.
*Dukug* gets a full metal helmet and visor from the corpse of Ryven.
*Dukug* gets a ring of silver from the corpse of Ryven.
*Dukug* gets a ring of silver from the corpse of Ryven.
*Dukug* gets an oilstone from the corpse of Ryven.

* S HP:Healthy MV:Weary >
*Dukug* tries to slash you, but you deflect the blow.

* S HP:Healthy MV:Weary - Dukug: Hurt > No way! You're fighting for your life!

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