Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Khugd
Posts: 73
Joined: Mon Mar 11, 2019 2:46 pm

Re: Stab Thread

Post by Khugd » Thu Jul 02, 2020 7:01 pm

Lots of big pk that ended up DF. We were worried about the two fcs, so I decided to be the hero we needed and target the one I had aliased earlier because I am lazy and I thought she might target Bryan. I was right! Also, not blicking an fc is embarrassing :(

o S HP:Scratched MV:Full > look
Preparing to find this room on the map.
Withering Woods
Withered, sickly trees grow sparsely in this small blighted section of woods.
Rotting leaves cover the ground and fill the area with the rank odor of decay.
The forest continues in all directions, through groves of decaying trees and
miles of muddy soil.
[ obvious exits: N E S W ]
Zankou the Rabid Hunter is standing here.
Bryan the Dreadlord is standing here, riding a shadow stallion.
Bryan is surrounded by a shimmering white aura!
Monsoon the Evil Wolfbrother is standing here.
Fiddler the Shar'cor'sam is standing here, riding a shadow stallion.

o S HP:Scratched MV:Full >
Bryan gets a jade carving of an old man from a soft leather pouch.

o S HP:Scratched MV:Full >
Bryan grabs a jade carving of an old man.

o S HP:Scratched MV:Full > nar dunno what they are doing
You narrate 'dunno what they are doing'

o S HP:Scratched MV:Full >
Fiddler hisses 'good luck men'

o S HP:Scratched MV:Full >
Monsoon howls triumphantly.

o S HP:Scratched MV:Full > h
[hide ]
You attempt to hide yourself.

o S HP:Scratched MV:Full > p
[backstab h.viva]
Backstab who?

o S HP:Scratched MV:Full >
Bryan says 'I'll have to quake with 2 fcs'

o S HP:Scratched MV:Full > p
[backstab h.viva]
Backstab who?

o S HP:Scratched MV:Full > p

*Valkner* has arrived from the south, riding a bloodstock stallion.
*Viva* has arrived from the south, riding a chestnut stallion.
*Hellen* has arrived from the south, riding a chestnut stallion.
*Leis* has arrived from the south, riding a warhorse.
*Ailak* has arrived from the south, riding a bloodstock stallion.
*Leis* barely tickles Zankou's body with her strike.

* S HP:Scratched MV:Full > *Valkner* pounds Fiddler's body.
[backstab h.viva]
You silently approach your victim...


*Viva* tries to stab Bryan, but he parries successfully.

-=
*Ailak* tries to scythe you, but you parry successfully.

+**
Bryan panics, and attempts to flee!
Bryan swirls about with a gleaming blacksword, slicing across *Viva*'s body.

+
Bryan leaves east riding a shadow stallion.

=-
*Leis* barely tickles Zankou's body with her strike.
Monsoon stabs *Hellen*'s right leg.

-=
*Leis* panics, and attempts to flee!

+
*Leis* leaves north riding a warhorse.

*
*Viva* makes a strange sound as you place a silver-winged basilard in her back!
This session you've landed 1882 out of 3362 stabs (55% landed)
Since 7/3/2018 you've landed 1882 out of 3362 stabs (55% landed)
*Viva* is incapacitated and will slowly die, if not aided.

Kryzen
Posts: 131
Joined: Sat Mar 03, 2018 12:58 am

Re: Stab Thread

Post by Kryzen » Thu Jul 02, 2020 9:55 pm

Not even a rip. Bad kobal.

Khugd
Posts: 73
Joined: Mon Mar 11, 2019 2:46 pm

Re: Stab Thread

Post by Khugd » Fri Jul 03, 2020 3:53 am

Kryzen wrote:
Thu Jul 02, 2020 9:55 pm
Not even a rip. Bad kobal.
She did die when Bryan quaked the room :P

Cruoris
Posts: 184
Joined: Thu Nov 23, 2017 8:18 am

Re: Stab Thread

Post by Cruoris » Wed Jul 08, 2020 5:12 pm

A bit of prehistory: myself, Gryk and Harambe were chilling around camp vs 3 fcs who were chilling at blands pat at healthy. I got bored and decided to leave, but I was winded/weary and hungry with no food. So I reached DF choke, found hidden abs there and realised I was still hungry and low mvs. Food comes when you don't expect!

***************************************************************************************
Players in your Zone
--------------------
Cruoris - Dark Forest
You catch a faint scent of a horse nearby.

o S HP:Scratched MV:Weary - an oozing ball of mud: Wounded > Dark Forest
Deep inside this twisted forest, it is black as midnight even at noon. The
thick foliage overhead completely blocks the sun during the day, and even the
moon's silvery rays cannot shine here at night. The air smells of rotting
leaves, which carpet the ground in a soggy blanket of decay.
[ obvious exits: S W ]
A mirrored lantern has been left here. [2]
You notice a dark pair of steel boots is hidden here.
You notice a bronze headed war axe is hidden here.
You notice a full metal helmet and visor is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a pair of ebony-steel plate vambraces is hidden here.
You notice a shining steel breastplate is hidden here.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
An oozing ball of mud is here, fighting YOU!

o S HP:Scratched MV:Weary - an oozing ball of mud: Wounded >
Gryk narrates 'why'

o S HP:Scratched MV:Weary - an oozing ball of mud: Wounded >
You try to pierce an oozing ball of mud, but he parries successfully.
You swiftly dodge an oozing ball of mud's attempt to hit you.

o S HP:Scratched MV:Weary - an oozing ball of mud: Wounded >
You pierce an oozing ball of mud's left arm into bloody fragments!

o S HP:Scratched MV:Weary - an oozing ball of mud: Battered >
Gryk narrates 'for the love of god'

o S HP:Scratched MV:Weary - an oozing ball of mud: Battered >
You try to pierce an oozing ball of mud, but he parries successfully.
An oozing ball of mud tries to hit you, but you deflect the blow.

o S HP:Scratched MV:Weary - an oozing ball of mud: Battered >
Gryk narrates 'do i miss'

o S HP:Scratched MV:Weary - an oozing ball of mud: Battered >
You pierce an oozing ball of mud's right leg into bloody fragments!

o S HP:Scratched MV:Weary - an oozing ball of mud: Beaten >
Gryk narrates 'that bash'

o S HP:Scratched MV:Weary - an oozing ball of mud: Beaten > nar faint sm here
You pierce an oozing ball of mud's left leg into bloody fragments!
An oozing ball of mud tries to hit you, but you deflect the blow.

o S HP:Scratched MV:Weary - an oozing ball of mud: Critical > where
You narrate 'faint sm here'

o S HP:Scratched MV:Weary - an oozing ball of mud: Critical > A forest boar has arrived from the west.
Players in your Zone
--------------------
Cruoris - Dark Forest
You catch a faint scent of a horse nearby.

o S HP:Scratched MV:Weary - an oozing ball of mud: Critical >
You pierce an oozing ball of mud's head into bloody fragments!
An oozing ball of mud is dead! R.I.P.
Sigh... nothing better to do, eh?
Your blood freezes as you hear an oozing ball of mud's death cry.

o S HP:Scratched MV:Weary > 3
[hide ]
You attempt to hide yourself.

south
3
o S HP:Scratched MV:Weary > backs h.light
Dark Forest
[ obvious exits: N E S W ]
*Morella* is standing here, riding a warhorse. <<< Hi :)
A cute brown deer eyes you nervously.

* S HP:Scratched MV:Weary > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Weary > You silently approach your victim...

-
*Morella* leaves north riding a warhorse. <<< Bye :(

=
*Morella* has arrived from the north, riding a warhorse. <<< Hi :)

+**+=
*Morella* leaves south riding a warhorse. <<< Bye :(

-
*Morella* has arrived from the south, riding a warhorse. <<< Hi :)

-=+
*Morella* leaves west riding a warhorse. <<< Bye :(

*
*Morella* has arrived from the west, riding a warhorse. <<< For the love of the Well, sit at place and just die!
*Morella* makes a strange sound as you place a silver sai in her back!
*Morella* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Morella*'s death cry.

o S HP:Scratched MV:Weary > nar rip morella
You narrate 'rip morella'

o S HP:Scratched MV:Weary > sca
but
o S HP:Scratched MV:Weary > eat leg
You savagely rip a limb from the corpse of Morella.

o S HP:Scratched MV:Weary >
Gryk narrates 'nice'

o S HP:Scratched MV:Weary > You eat the leg.
You are full.

o S HP:Scratched MV:Weary > nar there i get food
You narrate 'there i get food'

Rin
Posts: 11
Joined: Sat Apr 04, 2020 12:00 am

Re: Stab Thread

Post by Rin » Sat Jul 11, 2020 12:32 am

Saw Un on the road west of Whitebridge with almost no moves. Ran into TD to get moves and Wolfgang messaged me that he was on her E of WB with Carair. Came to scope things out when Brunt hit me Mag. I fled off and ran to E gate and closed it to try to beat him there and roll the stab. Ended up getting Un instead.


* S HP:Healthy MV:Tiring >

Carair leaves east riding an Illianer steed.

* S HP:Healthy MV:Tiring >

The gate closes quietly.

* S HP:Healthy MV:Tiring >

The gate is opened from the other side.

* S HP:Healthy MV:Tiring >
r
hide
backstab h.human

*Un* has arrived from the east, riding a black stallion.

* S HP:Healthy MV:Tiring > You attempt to hide yourself.

* S HP:Healthy MV:Tiring >
You silently approach your victim...
-=
A city lamplighter arrives, mumbling about some low-paying job.
+*
*Un* closes the gate.
*+=- -
*Un* opens the gate.
=
+*
*Un* makes a strange sound as you place a silver-winged basilard in her back!
*Un* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You gain a level!
Your blood freezes as you hear *Un*'s death cry.

Monsoon
Posts: 105
Joined: Wed Apr 19, 2017 7:56 pm

Re: Stab Thread

Post by Monsoon » Sun Jul 26, 2020 11:46 am

Inside the Palace Gate
[ obvious exits: E S W ]
Door south: portcullis
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Amino the Mordero ACID is standing here.
*Vulgrim* is standing here.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
You attempt to hide yourself.

* HP:Wounded MV:Tiring >
You silently approach your victim...
*Vulgrim* tries to pound Amino, but he parries successfully.
-
Amino scythes *Vulgrim*'s body hard.
The palace guard joins Vulgrim's fight!
The palace guard joins the palace guard's fight!
The palace guard joins the palace guard's fight!
The palace guard joins the palace guard's fight!
*Vulgrim* tries to pound Amino, but he deflects the blow.
=+*

*Vulgrim* PANICS, AND ATTEMPTS TO FLEE!
*+=-
*Vulgrim* leaves west.
-
Trill has arrived from the west.
=
Trill leaves east.
+
A shadow stallion tries to hit the palace guard, but he parries successfully.
The palace guard tries to slash a shadow stallion, but it parries successfully.
The palace guard slashes a shadow stallion's body very hard.
The palace guard tries to slash a shadow stallion, but it deflects the blow.
The palace guard slashes a shadow stallion's body hard.
*Vulgrim* has arrived from the west.

*
*Vulgrim* makes a strange sound as you place a set of steel sai in his back!

* HP:Wounded MV:Tiring - Vulgrim: Beaten >
Zankou narrates 'i beat'

* HP:Wounded MV:Tiring - Vulgrim: Beaten >

Amino sends *Vulgrim* sprawling with a powerful bash!
Trill has arrived from the east.

* HP:Wounded MV:Tiring - Vulgrim: Beaten >

Trill pierces *Vulgrim*'s body hard.

* HP:Wounded MV:Tiring - Vulgrim: Beaten >
Trill pierces *Vulgrim*'s right leg.
Amino scythes *Vulgrim*'s right leg extremely hard.
You stab *Vulgrim*'s body.
A shadow stallion tries to hit the palace guard, but he parries successfully.
The palace guard barely slashes a shadow stallion's body.
The palace guard tries to slash a shadow stallion, but it dodges the attack.
The palace guard slashes a shadow stallion's left leg hard.
The palace guard slashes a shadow stallion's head very hard.
No way! You're fighting for your life!

* HP:Wounded MV:Tiring - Vulgrim: Critical > You do the best you can!

* HP:Wounded MV:Tiring - Vulgrim: Critical >
You narrate 'stabbed'
Trill narrates 'on'

* HP:Wounded MV:Tiring - Vulgrim: Critical >

Cruzer has arrived from the west.

* HP:Wounded MV:Tiring - Vulgrim: Critical >

Trill pierces *Vulgrim*'s left leg.
Amino scythes *Vulgrim*'s left leg hard.
You stab *Vulgrim*'s left leg.
*Vulgrim* is mortally wounded, and will die soon, if not aided.
A shadow stallion tries to hit the palace guard, but he deflects the blow.
The palace guard tries to slash a shadow stallion, but it deflects the blow.
The palace guard slashes a shadow stallion's left arm very hard.
The palace guard slashes a shadow stallion's right arm.
A shadow stallion swiftly dodges the palace guard's attempt to slash it.
Trill pierces *Vulgrim*'s body extremely hard.
*Vulgrim* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Vulgrim*'s death cry.
Archers' arrows shower down from above.
An archer's arrow impales Cruzer!
An arrow narrowly misses Trill, who deftly steps aside.
An archer's arrow impales you!

Jaeris
Posts: 7
Joined: Thu Apr 13, 2017 12:02 am

Re: Stab Thread

Post by Jaeris » Sun Jul 26, 2020 5:59 pm

East of Braem Woods
[ obvious exits: S W ]
The corpse of a shaggy brown mare is lying here.
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Reamer* is standing here.
*Cowl* is standing here.
*Amino* is standing here, riding a shadow stallion.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A fade emerges from the shadows as you pass by.

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

[backstab h.reamer] inded >
You silently approach your victim...
Hadis narrates 'where J'

-
Isabel narrates 'where'
*Amino* tries to scythe you, but you deflect the blow.

*
*Amino* tries to scythe you, but you parry successfully.
An enormous hunch-backed trolloc joins Amino's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!


You gain a level! <-power level
*Reamer* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Reamer* panics, and attempts to flee!
*Reamer* leaves west.

Cowl
Posts: 46
Joined: Mon Mar 26, 2018 11:49 pm

Re: Stab Thread

Post by Cowl » Mon Aug 03, 2020 1:13 am

Stab dump.

A lantern held by Raefnal has gone out!
Timer now at 63 secs.
Timer now at 63 secs.
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light
Halcyon tries to pierce Raefnal, but she parries successfully.
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light
A Seanchan officer tries to lance Halcyon, but he parries successfully.
A conscript tries to strike Halcyon, but he dodges the attack.
A conscript tickles Halcyon's head with his strike.
A conscript tickles Halcyon's body with his strike.
Raefnal pierces Halcyon's left arm.
Halcyon tries to pierce Raefnal, but she deflects the blow.
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light

Halcyon panics, and attempts to flee!

o S HP:Wounded MV:Strong > Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light
Backstab them?!? They are in the throes of battle!

o S HP:Wounded MV:Strong > back h.light

Halcyon leaves east.

You silently approach your victim...


Raefnal makes a strange sound as you place a blackened steel sickle in her back!
Raefnal is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Raefnal's death cry.

--------------------------------
Remen Town Square
[ obvious exits: N E S W ]
Mariko is standing here, riding a warhorse.
The Remen town crier stands here, spreading the news.

* S HP:Healthy MV:Strong > h
back h.light
[hide ]
You attempt to hide yourself.

You silently approach your victim...

+Timer now at 62 secs.

Mariko makes a strange sound as you place a pair of moonstone hilted dirks in her back!
Mariko is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Mariko's death cry.

--------------------------------
* S HP:Healthy MV:Full >
Anansi avoids being bashed by Un who loses her balance and falls!

back h.un
You silently approach your victim...


Badd pierces Erulak's right leg hard.
Zatuchly clambers to his feet.

+
Ailak intercepts Zatuchly's attack on his mount.
Zatuchly slashes Ailak's body.

*
Zatuchly slashes Ailak's right leg hard.
Ailak scythes Erulak's body.
A Red Eagle officer slashes Erulak's left arm.
A Red Eagle guard tickles Erulak's body with his cleave.
A Red Eagle officer barely slashes Erulak's body.
A Red Eagle guard cleaves Erulak's body.
A Red Eagle guard cleaves Erulak's head.
Badd pierces Erulak's right arm hard.
A Red Eagle guard barely cleaves Erulak's body.

=
Harambe narrates 'am here'
Un clambers to her feet.


Badd pierces Erulak's right hand hard.
Un makes a strange sound as you place a pair of moonstone hilted dirks in her back!
Un is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear Un's death cry.

--------------------------
* S HP:Healthy MV:Tiring > back h.light
Davee cleaves a darkfriend leader's body extremely hard.
A darkfriend leader is dead! R.I.P.
Your blood freezes as you hear a darkfriend leader's death cry.
You silently approach your victim...

-=+*+=- -=+
Davee makes a strange sound as you place a pair of moonstone hilted dirks in his back!
Davee is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear Davee's death cry.

----------------------------
* S HP:Scratched MV:Tiring > w
h
Thinning Woods
[ obvious exits: N E S W ]
Urusander is standing here, riding a gray palfrey.

back h.light
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.

You silently approach your victim...


Urusander makes a strange sound as you place a pair of moonstone hilted dirks in his back!
Urusander is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Urusander's death cry.


-----------------------
The Peaceful Knight's Rest
[ obvious exits: S ]
South: A run-down looking man wanders aimlessly, collecting lost belongings.
Aish is standing here.
Micul is standing here.
A youthful Dragonsworn is here, filled with zeal.
A gleeman is here, playing a lute.
A grand master of the guild ambles by with confidence.
The innkeeper bustles about, helping guests into rooms.

back h.human
* S HP:Healthy MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Winded > You silently approach your victim...

-=
Micul grins evilly.

+*+=- -
Aish giggles.

=+
Aish makes a strange sound as you place a pair of moonstone hilted dirks in her back!
Aish is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear Aish's death cry.

-----------------------------

Inside the Dreadlord's Tent
[ obvious exits: N W ]
North: Kazi the Havoc is standing here.
West: Serde is standing here.

back h.seanchan
* S HP:Hurt MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Strong > Backstab who?

* S HP:Hurt MV:Strong > w
h
back h.seanchan
Before the Dreadlord's Tents
[ obvious exits: N E W ]
You notice a war saddle with stirrups is hidden here.
You notice a bridle made of leather is hidden here.
Serde is standing here.
Micha is standing here, riding a gray palfrey.

* S HP:Hurt MV:Strong > [hide ]
You attempt to hide yourself.

You silently approach your victim...


Serde makes a strange sound as you place a pair of moonstone hilted dirks in her back!
Serde is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear Serde's death cry.

* S HP:Hurt MV:Strong > g
e
na rip serde
Razhak narrates 'cowl cmere?'
Saif has arrived from the north.
Nasira has arrived from the north.
Annalyn has arrived from the north.
Ominas has arrived from the north.

--------------------------

Reminder to new Zarth that he isn't the old Zarth.

* S HP:Healthy MV:Winded > s
h
back h.dah
Main Street
[ obvious exits: N E S W ]
North: A poor, solemn villager walks by.
East: A villager woman performs her daily routine.
South: Harambe the Gorilloc is standing here.
West: A merchant guard eyes you warily, intent on keeping order.
Dah the Wretched Predator is standing here.
A villager woman performs her daily routine.

o S HP:Healthy MV:Winded > [hide ]
You attempt to hide yourself.

You silently approach your victim...


Dah makes a strange sound as you place a silver-winged basilard in his back!

o S HP:Healthy MV:Winded - Dah: Critical > f

Dah tries to pound you, but you deflect the blow.

o S HP:Healthy MV:Winded - Dah: Critical > You pierce Dah's left leg hard.
Dah is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear Dah's death cry.

-------------

Zarth makes a strange sound as you place a blackened half-moon sickle in his back!
Zarth is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear Zarth's death cry.

Zarth
Posts: 366
Joined: Wed Jul 15, 2015 8:04 pm

Re: Stab Thread

Post by Zarth » Mon Aug 03, 2020 10:05 am

#fakenews

Nognahoj
Posts: 86
Joined: Fri Apr 03, 2015 1:39 pm

Re: Stab Thread

Post by Nognahoj » Tue Aug 04, 2020 6:24 pm

Just log on and asked if there was PK. Castien was trying to start pk in GK.

You narrate 'pk?'

* HP:Healthy MV:Strong >
Cruzer narrates 'block'

* HP:Healthy MV:Strong > enter flame
Ok.

* HP:Healthy MV:Strong >
The black flame surges as you step into it and arrive on the other side.
o HP:Healthy MV:Strong > sneak
Ok, you'll try to move silently for a while.

not
o S HP:Healthy MV:Strong > l
You start paying increased attention to your surroundings.
Piperss narrates 'pk GK'

o S HP:Healthy MV:Strong > The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
East: A bearish trolloc towers here, its snout drawn into a snarl.
South: A hooved trolloc anxiously stamps its feet.
West: Cruzer the Darkling Senior is standing here.
A shattered arm lies in a bloody red and purple mess. [2]
A mirrored lantern has been left here.
A revolting well bubbles with the blood of the sacrificed.
A leather flask, stained dark red, lies forgotten here. [2]
A black flame dances here in midair.
You notice a small purse is hidden here.
A trolloc is here ruling a group of trollocs.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o S HP:Healthy MV:Strong > w

The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
East: A bearish trolloc towers here, its snout drawn into a snarl.
South: A hooved trolloc anxiously stamps its feet.
West: Cruzer the Darkling Senior is standing here.
A shattered arm lies in a bloody red and purple mess. [2]
A mirrored lantern has been left here.
A revolting well bubbles with the blood of the sacrificed.
A leather flask, stained dark red, lies forgotten here. [2]
A black flame dances here in midair.
You notice a small purse is hidden here.
A trolloc is here ruling a group of trollocs.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.
Dovain narrates 'castien gk'

o S HP:Healthy MV:Strong >
The Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Slylurk has arrived from the north.

o S HP:Healthy MV:Strong >
Slylurk opens the oakdoor.

o S HP:Healthy MV:Strong > z

Entrance to the Courtyard
[ obvious exits: N E S W ]
North: A hooved trolloc anxiously stamps its feet.
East: A hooved trolloc anxiously stamps its feet.
South: A young trolloc is here, growling with a deep bloodlust.
West: Dovain the Darkling Master is standing here.
A trolloc is here ruling a group of trollocs.
A wolfish trolloc is here, howling for blood.
A young trolloc is here, growling with a deep bloodlust.

Piperss narrates 'Block the blacksmith'

o S HP:Healthy MV:Strong >
Cruzer narrates 'keep gate blocked'

o S HP:Healthy MV:Strong > n
The Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

o S HP:Healthy MV:Strong > n
e
A Pile of Decaying Skeletons
[ obvious exits: E S ]
South: A hooved trolloc anxiously stamps its feet.
The corpse of a rat is lying here. [2]
A hooved trolloc anxiously stamps its feet.
A huge darkhound is here, drooling and snarling.
Slylurk narrates 'its too late'

o S HP:Healthy MV:Strong > The Courtyard
[ obvious exits: N E S W ]
North: A fade emerges from the shadows as you pass by.
South: A trolloc is here ruling a group of trollocs.
West: A hooved trolloc anxiously stamps its feet.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.

o S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Nognahoj - The Courtyard
Cruzer - Second Floor of the Northern Gatekeep
Slylurk - On the Castle Wall
Dovain - The Gatekeep
Zankou - The Servants Rooms

o S HP:Healthy MV:Strong > s
w
s
w
The Well
[ obvious exits: N E S W ]
East: A bearish trolloc towers here, its snout drawn into a snarl.
South: A hooved trolloc anxiously stamps its feet.
West: A hooved trolloc anxiously stamps its feet.
A shattered arm lies in a bloody red and purple mess. [2]
A mirrored lantern has been left here.
A revolting well bubbles with the blood of the sacrificed.
A leather flask, stained dark red, lies forgotten here. [2]
A black flame dances here in midair.
You notice a small purse is hidden here.
A trolloc is here ruling a group of trollocs.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.
Piperss narrates 'damn'
Cruzer narrates 'meh'

o S HP:Healthy MV:Strong > The Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

o S HP:Healthy MV:Strong > Entrance to the Courtyard
[ obvious exits: N E S W ]
North: A hooved trolloc anxiously stamps its feet.
East: A hooved trolloc anxiously stamps its feet.
South: A young trolloc is here, growling with a deep bloodlust.
West: Dovain the Darkling Master is standing here.
A trolloc is here ruling a group of trollocs.
A wolfish trolloc is here, howling for blood.
A young trolloc is here, growling with a deep bloodlust.

o S HP:Healthy MV:Strong > The Gatekeep
[ obvious exits: E W ]
East: A trolloc is here ruling a group of trollocs.
West: *Castien* is standing here.
A remnant of the Age of Legends juts from the soil.
Dovain the Darkling Master is standing here.
A burly trolloc stands here, eyeing the surroundings.
A wolfish trolloc is here, howling for blood.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o S HP:Healthy MV:Strong >
Slylurk narrates 'he went u from black'

o S HP:Healthy MV:Strong > w
c
z
In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
*Castien* is standing here.

[hide ]
You attempt to hide yourself.

[backstab h.light] ong >
You silently approach your victim...


Dovain narrates 'he jumped?'

*
Dovain narrates ':('


Wimpy reset to: 201 hit points.
*Castien* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
This session you've landed 664 out of 1337 stabs (49% landed).
*Castien* is dead! R.I.P.

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