A battle to the death!
A battle to the death!
* R HP:Beaten MV:Strong > e
e
t
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A soldier has arrived from the west.
* R HP:Beaten MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A soldier has arrived from the west.
* R HP:Beaten MV:Strong > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Strong > n
t
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A gray palfrey prances skittishly nearby, being ridden by you.
*Rig* is standing here mending a weapon.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A soldier has arrived from the south.
* R HP:Beaten MV:Strong > g
[kill h.dark]
You try to strike *Rig*, but he deflects the blow.
[bash ] ng - Rig: Beaten >
-
A soldier joins your fight!
A soldier tries to pound Rig, but he deflects the blow.
*Rig* tries to pierce you, but you parry successfully.
-
*Rig* pierces your body.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Strong - Rig: Beaten >
A soldier pounds Rig's left leg.
You strike *Rig*'s right arm hard.
* R HP:Beaten MV:Strong - Rig: Beaten > bersrek
sheath sword
wield spear
Arglebargle, glop-glyf!?!
* R HP:Beaten MV:Strong - Rig: Beaten > There is already something in a leather baldric.
* R HP:Beaten MV:Strong - Rig: Beaten > remove spear
draw sword
You don't seem to have a spear.
* R HP:Beaten MV:Strong - Rig: Beaten > You stop using a dark blue tasseled spear.
* R HP:Beaten MV:Strong - Rig: Beaten > You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* R HP:Beaten MV:Strong - Rig: Beaten >
A soldier pounds Rig's body.
You slash *Rig*'s body extremely hard.
* R HP:Beaten MV:Strong - Rig: Critical > change mood berserk
Mood changed to: Berserk
* R HP:Beaten MV:Strong - Rig: Critical > change posture offensive
Posture changed to: Offensive
*Rig* panics, and attempts to flee!
k dark
* R HP:Beaten MV:Strong - Rig: Critical > k dark
A soldier tries to pound Rig, but he parries successfully.
You slash *Rig*'s body very hard.
You try to slash *Rig*, but he deflects the blow.
You do the best you can!
*Chernobog* has arrived from the north.
* R HP:Beaten MV:Strong - Rig: Critical > You do the best you can!
k dark
* R HP:Beaten MV:Strong - Rig: Critical > k dark
You do the best you can!
*Rig* leaves east.
* R HP:Beaten MV:Strong > You try to slash *Chernobog*, but he deflects the blow.
* R HP:Beaten MV:Strong - Chernobog: Scratched > osb
[order soldier bash]
Ok.
* R HP:Beaten MV:Strong - Chernobog: Scratched > dism
*Chernobog* pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
A soldier joins your fight!
You slash *Chernobog*'s body very hard.
You stop riding him. ng - Chernobog: Scratched > <-------------------------------------BIGGEST PART OF THE LOG RIGHT HERE, I wizened up since last time with zeeb :p
* HP:Beaten MV:Strong - Chernobog: Scratched > l
where
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
*Chernobog* is here, fighting YOU!
A soldier is here, fighting Chernobog.
A gray palfrey prances skittishly nearby.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Strong - Chernobog: Scratched > Players in your Zone
--------------------
Leiloni - Walking Through the Orchard
* HP:Beaten MV:Strong - Chernobog: Scratched >
A soldier tries to pound Chernobog, but he deflects the blow.
*Chernobog* tries to pierce you, but you deflect the blow.
You try to slash *Chernobog*, but he deflects the blow.
* HP:Beaten MV:Strong - Chernobog: Scratched > osb
[order soldier bash]
Ok.
* HP:Beaten MV:Strong - Chernobog: Scratched > sheath sword
wield spear
You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Beaten MV:Strong - Chernobog: Scratched > You wield a dark blue tasseled spear with both hands.
* HP:Beaten MV:Strong - Chernobog: Scratched >
*Chernobog* tries to pierce you, but you parry successfully.
You try to strike *Chernobog*, but he parries successfully.
g
[bash ] - Chernobog: Scratched >
Chernobog avoids being bashed by a soldier who loses his balance and falls!
-
*Chernobog* pierces your body.
You wish that your wounds would stop BLEEDING so much!
-
*Rig* pierces a gray palfrey's body extremely hard.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Strong - Chernobog: Scratched > os stand
Rig assumes an offensive striking posture.
* HP:Critical MV:Strong - Chernobog: Scratched > osb
A gray palfrey tries to hit Rig, but he deflects the blow.
*Rig* pierces a gray palfrey's left hand into bloody fragments!
A soldier tickles Chernobog's left hand with his pound.
*Chernobog* tries to pierce you, but you parry successfully.
* HP:Critical MV:Strong - Chernobog: Hurt > [order soldier]
Ok.
*Rig* snickers softly.
* HP:Critical MV:Strong - Chernobog: Hurt > [order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
A gray palfrey tries to hit Rig, but he parries successfully.
*Rig* pierces a gray palfrey's body into bloody fragments!
*Chernobog* pierces your body.
You wish that your wounds would stop BLEEDING so much!
You strike *Chernobog*'s right leg hard.
* HP:Critical MV:Strong - Chernobog: Hurt >
Chernobog avoids being bashed by a soldier who loses his balance and falls!
* HP:Critical MV:Strong - Chernobog: Hurt > l
g
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
*Rig* is here, fighting a gray palfrey mending a weapon.
*Chernobog* is here, fighting YOU!
A soldier is sitting here.
A gray palfrey is here, fighting Rig.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
[bash ] ng - Chernobog: Hurt >
*
A gray palfrey tries to hit Rig, but he deflects the blow.
*Rig* pierces a gray palfrey's head extremely hard.
*Chernobog* tries to pierce you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Hurt > os stand
[order soldier]
A soldier clambers to his feet.
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
Rig swiftly dodges a gray palfrey's attempt to hit him.
*Rig* pierces a gray palfrey's head into bloody fragments!
You strike *Chernobog*'s body extremely hard.
* HP:Critical MV:Strong - Chernobog: Hurt >
*Rig* pierces a gray palfrey's right leg extremely hard.
* HP:Critical MV:Strong - Chernobog: Hurt > nar need help orch
h
You narrate 'need help orch'
* HP:Critical MV:Strong - Chernobog: Hurt > [order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
A gray palfrey tries to hit Rig, but he parries successfully.
*Rig* pierces a gray palfrey's left foot extremely hard.
A gray palfrey is dead! R.I.P.
Your blood freezes as you hear a gray palfrey's death cry.
You strike *Chernobog*'s body extremely hard.
* HP:Critical MV:Strong - Chernobog: Hurt > osb
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
*Rig* pierces a soldier's body hard.
* HP:Critical MV:Strong - Chernobog: Hurt >
You strike *Chernobog*'s left foot very hard.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
+
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's left leg.
*Chernobog* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
*Rig* looks at a soldier.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Wounded > osb
A soldier barely pounds Rig's body.
*Rig* pierces a soldier's right leg.
You try to strike *Chernobog*, but he deflects the blow.
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Wounded > l
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
The corpse of a gray palfrey is lying here.
Several blackberries grow on a nearby vine. [3]
*Rig* is here, fighting a soldier mending a weapon.
*Chernobog* is sitting here
A soldier is here, fighting Rig.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong - Chernobog: Wounded > where
Players in your Zone
--------------------
Leiloni - Walking Through the Orchard
* HP:Critical MV:Strong - Chernobog: Wounded >
Rig assumes a defensive striking posture.
* HP:Critical MV:Strong - Chernobog: Wounded >
*Rig* pierces a soldier's right leg.
You strike *Chernobog*'s right arm very hard.
* HP:Critical MV:Strong - Chernobog: Wounded > g
Rig avoids being bashed by a soldier who loses his balance and falls!
*Rig* pierces a soldier's left arm.
You try to strike *Chernobog*, but he parries successfully.
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
*Rig* pierces a soldier's body hard.
[bash ]
-
A soldier tries to pound Rig, but he parries successfully.
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
-
A watersnake has arrived from the east.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Strong >
A soldier tries to pound Rig, but he deflects the blow.
*Rig* tries to pierce a soldier, but he deflects the blow.
*Chernobog* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
*Rig* pierces a soldier's body hard.
*Chernobog* pierces your head hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Chernobog: Wounded > osb
g
[order soldier bash]
Ok.
You try to strike *Chernobog*, but he deflects the blow.
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
[bash ]
Rig avoids being bashed by a soldier who loses his balance and falls!
-
*Rig* pierces a soldier's body hard.
*Chernobog* tries to pierce you, but you parry successfully.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Wounded >
You strike *Chernobog*'s right leg hard.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
You strike *Chernobog*'s left hand very hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's left leg hard.
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
You strike *Chernobog*'s right foot very hard.
A soldier tries to pound Rig, but he parries successfully.
*Rig* tries to pierce a soldier, but he deflects the blow.
[bash ] ng - Chernobog: Wounded >
*
*Rig* barely pierces a soldier's body.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body.
*Chernobog* pierces your body.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Wounded > osb
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Wounded >
*Rig* barely pierces a soldier's left foot.
* HP:Critical MV:Strong - Chernobog: Wounded >
You strike *Chernobog*'s left arm very hard.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Battered >
Rig avoids being bashed by a soldier who loses his balance and falls!
* HP:Critical MV:Strong - Chernobog: Battered >
You strike *Chernobog*'s body very hard.
*Rig* tries to pierce a soldier, but he deflects the blow.
You strike *Chernobog*'s head very hard.
* HP:Critical MV:Strong - Chernobog: Battered > osb
g
[order soldier bash]
Ok.
[bash ] ng - Chernobog: Battered >
=
A soldier tries to pound Rig, but he deflects the blow.
*Rig* barely pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Strong > osb
stand
A soldier pounds Rig's right leg.
*Rig* pierces a soldier's body.
*Chernobog* pierces your right hand.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Chernobog: Battered > s
*Rig* pierces a soldier's left leg.
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Battered > Do you not consider fighting as standing?
* HP:Critical MV:Strong - Chernobog: Battered > g
No way! You're fighting for your life!
[bash ] ng - Chernobog: Battered >
*
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
=
Rig avoids being bashed by a soldier who loses his balance and falls!
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Battered > remove spear
draw sword
You strike *Chernobog*'s body very hard.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Battered > You stop using a dark blue tasseled spear.
* HP:Critical MV:Strong - Chernobog: Battered > You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* HP:Critical MV:Strong - Chernobog: Battered >
You slash *Chernobog*'s right leg extremely hard.
*Rig* pierces a soldier's left arm hard.
* HP:Critical MV:Strong - Chernobog: Beaten >
You slash *Chernobog*'s body extremely hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Beaten > sheath sword
wield spear
g
You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Critical MV:Strong - Chernobog: Beaten > You wield a dark blue tasseled spear with both hands.
* HP:Critical MV:Strong - Chernobog: Beaten > [bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Beaten > g
[bash ]
=
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Full - Chernobog: Beaten >
A soldier tries to pound Rig, but he parries successfully.
*Rig* pierces a soldier's left leg.
*Chernobog* tries to pierce you, but you deflect the blow.
* HP:Critical MV:Full - Chernobog: Beaten > g
[bash ]
-
A soldier tries to pound Rig, but he parries successfully.
*Rig* pierces a soldier's right leg.
*Chernobog* tries to pierce you, but you parry successfully.
+
*Rig* pierces a soldier's body.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Full - Chernobog: Beaten >
You strike *Chernobog*'s body very hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body hard.
* HP:Critical MV:Full - Chernobog: Beaten > remove spear
draw sword
You stop using a dark blue tasseled spear.
* HP:Critical MV:Full - Chernobog: Beaten > k dark
You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* HP:Critical MV:Full - Chernobog: Beaten > *Rig* pierces a soldier's body hard.
You do the best you can!
* HP:Critical MV:Full - Chernobog: Beaten > osb
[order soldier bash]
Ok.
* HP:Critical MV:Full - Chernobog: Beaten >
You slash *Chernobog*'s body very hard.
*Rig* barely pierces a soldier's head.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical >
You slash *Chernobog*'s left leg hard.
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
Rig avoids being bashed by a soldier who loses his balance and falls!
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You slash *Chernobog*'s right leg very hard.
*Rig* pierces a soldier's left arm hard.
*Chernobog* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > remove spear
draw sword
You don't seem to be using a spear.
* HP:Critical MV:Full - Chernobog: Critical > sheath sword
wield spear
You are already wielding a weapon!
* HP:Critical MV:Full - Chernobog: Critical > You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Critical MV:Full - Chernobog: Critical > *Rig* barely pierces a soldier's right hand.
*Chernobog* tries to pierce you, but you deflect the blow.
You wield a dark blue tasseled spear with both hands.
* HP:Critical MV:Full - Chernobog: Critical > g
You try to strike *Chernobog*, but he deflects the blow.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's left leg.
*Chernobog* tries to pierce you, but you parry successfully.
[bash ]
-
*Rig* pierces a soldier's body.
-
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's right leg.
*Chernobog* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Full - Chernobog: Critical > remove spear
draw sword
You stop using a dark blue tasseled spear.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
Rig assumes an offensive striking posture.
k dark
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > osb
You slash *Chernobog*'s body very hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body hard.
* HP:Critical MV:Full - Chernobog: Critical > k dark
[order soldier bash]
Ok.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
You slash *Chernobog*'s left foot into bloody fragments!
*Chernobog* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Chernobog*'s death cry.
*Rig* pierces a soldier's body.
A soldier is dead! R.I.P.
Your blood freezes as you hear a soldier's death cry.
A soldier stops following you.
You slash *Rig*'s body extremely hard.
* HP:Critical MV:Full - Rig: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Rig: Critical > *Rig* pierces your left hand hard.
You wish that your wounds would stop BLEEDING so much!
You slash *Rig*'s body very hard.
You do the best you can!
* HP:Critical MV:Full - Rig: Critical > You do the best you can!
* HP:Critical MV:Full - Rig: Critical > osb
You do the best you can!
* HP:Critical MV:Full - Rig: Critical > You do the best you can!
* HP:Critical MV:Full - Rig: Critical > You do the best you can!
* HP:Critical MV:Full - Rig: Critical > [order soldier bash]
That person isn't here.
* HP:Critical MV:Full - Rig: Critical > sheath sword
wield spear
change posture defensive
*Rig* pierces your right hand hard.
You wish that your wounds would stop BLEEDING so much!
You slash *Rig*'s body very hard.
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Rig*'s death cry.
You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Critical MV:Full > g
You wield a dark blue tasseled spear with both hands.
* HP:Critical MV:Full > Posture changed to: Defensive
* HP:Critical MV:Full > [bash ]
Bash who?
* HP:Critical MV:Full > s
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Full > change mood wimpy
change mood wimpy
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > change mood wimpy
change posture defensive
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > n
Posture changed to: Defensive
* HP:Critical MV:Full > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
The corpse of Rig is lying here.
The corpse of a soldier is lying here.
The corpse of Chernobog is lying here.
The corpse of a gray palfrey is lying here.
Several blackberries grow on a nearby vine. [3]
A snake is crawling through the water here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > os get lal
[order soldier]
That person isn't here.
* HP:Critical MV:Strong > get all corpse
s
put all 2pack
You get a belt pack from the corpse of Rig.
You get a black iron key from the corpse of Rig.
You get a pair of animal-fur boots from the corpse of Rig.
You get a set of riveted chainmail leggings from the corpse of Rig.
You get a skin of human flesh from the corpse of Rig.
You get a belt with a buckle of cuendillar from the corpse of Rig.
You get a curved clear dagger from the corpse of Rig.
You get a silver etched shield from the corpse of Rig.
You get a silver Kandori wristcuff from the corpse of Rig.
You get a silver Kandori wristcuff from the corpse of Rig.
You get a sturdy pair of full leather gauntlets from the corpse of Rig.
You get a pair of riveted chainmail sleeves from the corpse of Rig.
You get a backpack from the corpse of Rig.
You get an elegant riding dress of dark green silk from the corpse of Rig.
You get a tunic of finely-crafted chain from the corpse of Rig.
You get a Kandori snowflake necklace from the corpse of Rig.
You get a Kandori snowflake necklace from the corpse of Rig.
You get a rimmed round helmet from the corpse of Rig.
You get a gold ring delicately carved with ivy from the corpse of Rig.
You get a gold ring delicately carved with ivy from the corpse of Rig.
You get an oilstone from the corpse of Rig.
* HP:Critical MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > You don't see a 2pack here.
* HP:Critical MV:Strong > hold pack
You grab a backpack.
* HP:Critical MV:Strong > inv
You are carrying:
an oilstone
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a Kandori snowflake necklace
a tunic of finely-crafted chain
an elegant riding dress of dark green silk
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a curved clear dagger
a belt with a buckle of cuendillar
a skin of human flesh
a set of riveted chainmail leggings
a pair of animal-fur boots
a black iron key
a belt pack
* HP:Critical MV:Strong > s
Passing Some Tombstones
The wind and the rain have been hard on the small tombstones standing up
out of the ground. The names of the deceased monks are unreadable. The soil
around every tomb is hard and covered with dead grass. One can see a yard
to the north and the burial site stretches out to the south and east.
[ obvious exits: N E S ]
* HP:Critical MV:Strong > put all pack
e
You put an oilstone in a backpack.
You put a gold ring delicately carved with ivy in a backpack.
You put a gold ring delicately carved with ivy in a backpack.
You put a rimmed round helmet in a backpack.
You put a Kandori snowflake necklace in a backpack.
You put a Kandori snowflake necklace in a backpack.
You put a tunic of finely-crafted chain in a backpack.
You put an elegant riding dress of dark green silk in a backpack.
You put a pair of riveted chainmail sleeves in a backpack.
You put a sturdy pair of full leather gauntlets in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver etched shield in a backpack.
You put a curved clear dagger in a backpack.
You put a belt with a buckle of cuendillar in a backpack.
You put a skin of human flesh in a backpack.
You put a set of riveted chainmail leggings in a backpack.
You put a pair of animal-fur boots in a backpack.
You put a black iron key in a backpack.
A belt pack won't fit in a backpack.
* HP:Critical MV:Strong > Under the Angel
Close to the monastery's wall, a tombstone shaped like an angel stands. Its
large wings provide some protection from the occasional rain trying to tear
at the inscription just below the angel's knees. The once fertile ground
around the grave has dried up completely. The burial site stretches over
westwards with some large tombstones to the south.
[ obvious exits: S W ]
* HP:Critical MV:Strong > where
Players in your Zone
--------------------
Leiloni - Under the Angel
* HP:Critical MV:Strong > wear pack
You put a belt pack on your belt.
* HP:Critical MV:Strong > inv
You are carrying:
Nothing.
where
* HP:Critical MV:Strong > w
Players in your Zone
--------------------
Leiloni - Under the Angel
* HP:Critical MV:Strong > n
n
Passing Some Tombstones
The wind and the rain have been hard on the small tombstones standing up
out of the ground. The names of the deceased monks are unreadable. The soil
around every tomb is hard and covered with dead grass. One can see a yard
to the north and the burial site stretches out to the south and east.
[ obvious exits: N E S ]
* HP:Critical MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
The corpse of Rig is lying here.
The corpse of a soldier is lying here.
The corpse of Chernobog is lying here.
The corpse of a gray palfrey is lying here.
Several blackberries grow on a nearby vine. [3]
A snake is crawling through the water here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > get all 3.corpse
s
where
You get a pair of lissome leather boots with metal capped toes from the corpse of Chernobog.
You get a set of riveted chainmail leggings from the corpse of Chernobog.
You get a skin of human flesh from the corpse of Chernobog.
You get a leather water flask from the corpse of Chernobog.
You get a belt with a buckle of cuendillar from the corpse of Chernobog.
You get a blackened steel kris from the corpse of Chernobog.
You get a silver etched shield from the corpse of Chernobog.
You get a silver Kandori wristcuff from the corpse of Chernobog.
You get a silver Kandori wristcuff from the corpse of Chernobog.
You get a sturdy pair of full leather gauntlets from the corpse of Chernobog.
You get a pair of riveted chainmail sleeves from the corpse of Chernobog.
You get an embroidered, cotton shoulder bag from the corpse of Chernobog.
You get a con bearing the Rising Sun of Cairhien from the corpse of Chernobog.
You get a tunic of finely-crafted chain from the corpse of Chernobog.
You get a shimmering chain of gold from the corpse of Chernobog.
You get a shimmering chain of gold from the corpse of Chernobog.
You get a rimmed round helmet from the corpse of Chernobog.
You get a gold ring delicately carved with ivy from the corpse of Chernobog.
You get a gold ring delicately carved with ivy from the corpse of Chernobog.
You get an oilstone from the corpse of Chernobog.
Cut to the good part :p
e
t
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A soldier has arrived from the west.
* R HP:Beaten MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A soldier has arrived from the west.
* R HP:Beaten MV:Strong > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Strong > n
t
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A gray palfrey prances skittishly nearby, being ridden by you.
*Rig* is standing here mending a weapon.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A soldier has arrived from the south.
* R HP:Beaten MV:Strong > g
[kill h.dark]
You try to strike *Rig*, but he deflects the blow.
[bash ] ng - Rig: Beaten >
-
A soldier joins your fight!
A soldier tries to pound Rig, but he deflects the blow.
*Rig* tries to pierce you, but you parry successfully.
-
*Rig* pierces your body.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Strong - Rig: Beaten >
A soldier pounds Rig's left leg.
You strike *Rig*'s right arm hard.
* R HP:Beaten MV:Strong - Rig: Beaten > bersrek
sheath sword
wield spear
Arglebargle, glop-glyf!?!
* R HP:Beaten MV:Strong - Rig: Beaten > There is already something in a leather baldric.
* R HP:Beaten MV:Strong - Rig: Beaten > remove spear
draw sword
You don't seem to have a spear.
* R HP:Beaten MV:Strong - Rig: Beaten > You stop using a dark blue tasseled spear.
* R HP:Beaten MV:Strong - Rig: Beaten > You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* R HP:Beaten MV:Strong - Rig: Beaten >
A soldier pounds Rig's body.
You slash *Rig*'s body extremely hard.
* R HP:Beaten MV:Strong - Rig: Critical > change mood berserk
Mood changed to: Berserk
* R HP:Beaten MV:Strong - Rig: Critical > change posture offensive
Posture changed to: Offensive
*Rig* panics, and attempts to flee!
k dark
* R HP:Beaten MV:Strong - Rig: Critical > k dark
A soldier tries to pound Rig, but he parries successfully.
You slash *Rig*'s body very hard.
You try to slash *Rig*, but he deflects the blow.
You do the best you can!
*Chernobog* has arrived from the north.
* R HP:Beaten MV:Strong - Rig: Critical > You do the best you can!
k dark
* R HP:Beaten MV:Strong - Rig: Critical > k dark
You do the best you can!
*Rig* leaves east.
* R HP:Beaten MV:Strong > You try to slash *Chernobog*, but he deflects the blow.
* R HP:Beaten MV:Strong - Chernobog: Scratched > osb
[order soldier bash]
Ok.
* R HP:Beaten MV:Strong - Chernobog: Scratched > dism
*Chernobog* pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
A soldier joins your fight!
You slash *Chernobog*'s body very hard.
You stop riding him. ng - Chernobog: Scratched > <-------------------------------------BIGGEST PART OF THE LOG RIGHT HERE, I wizened up since last time with zeeb :p
* HP:Beaten MV:Strong - Chernobog: Scratched > l
where
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
*Chernobog* is here, fighting YOU!
A soldier is here, fighting Chernobog.
A gray palfrey prances skittishly nearby.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Strong - Chernobog: Scratched > Players in your Zone
--------------------
Leiloni - Walking Through the Orchard
* HP:Beaten MV:Strong - Chernobog: Scratched >
A soldier tries to pound Chernobog, but he deflects the blow.
*Chernobog* tries to pierce you, but you deflect the blow.
You try to slash *Chernobog*, but he deflects the blow.
* HP:Beaten MV:Strong - Chernobog: Scratched > osb
[order soldier bash]
Ok.
* HP:Beaten MV:Strong - Chernobog: Scratched > sheath sword
wield spear
You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Beaten MV:Strong - Chernobog: Scratched > You wield a dark blue tasseled spear with both hands.
* HP:Beaten MV:Strong - Chernobog: Scratched >
*Chernobog* tries to pierce you, but you parry successfully.
You try to strike *Chernobog*, but he parries successfully.
g
[bash ] - Chernobog: Scratched >
Chernobog avoids being bashed by a soldier who loses his balance and falls!
-
*Chernobog* pierces your body.
You wish that your wounds would stop BLEEDING so much!
-
*Rig* pierces a gray palfrey's body extremely hard.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Strong - Chernobog: Scratched > os stand
Rig assumes an offensive striking posture.
* HP:Critical MV:Strong - Chernobog: Scratched > osb
A gray palfrey tries to hit Rig, but he deflects the blow.
*Rig* pierces a gray palfrey's left hand into bloody fragments!
A soldier tickles Chernobog's left hand with his pound.
*Chernobog* tries to pierce you, but you parry successfully.
* HP:Critical MV:Strong - Chernobog: Hurt > [order soldier]
Ok.
*Rig* snickers softly.
* HP:Critical MV:Strong - Chernobog: Hurt > [order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
A gray palfrey tries to hit Rig, but he parries successfully.
*Rig* pierces a gray palfrey's body into bloody fragments!
*Chernobog* pierces your body.
You wish that your wounds would stop BLEEDING so much!
You strike *Chernobog*'s right leg hard.
* HP:Critical MV:Strong - Chernobog: Hurt >
Chernobog avoids being bashed by a soldier who loses his balance and falls!
* HP:Critical MV:Strong - Chernobog: Hurt > l
g
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
*Rig* is here, fighting a gray palfrey mending a weapon.
*Chernobog* is here, fighting YOU!
A soldier is sitting here.
A gray palfrey is here, fighting Rig.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
[bash ] ng - Chernobog: Hurt >
*
A gray palfrey tries to hit Rig, but he deflects the blow.
*Rig* pierces a gray palfrey's head extremely hard.
*Chernobog* tries to pierce you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Hurt > os stand
[order soldier]
A soldier clambers to his feet.
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
Rig swiftly dodges a gray palfrey's attempt to hit him.
*Rig* pierces a gray palfrey's head into bloody fragments!
You strike *Chernobog*'s body extremely hard.
* HP:Critical MV:Strong - Chernobog: Hurt >
*Rig* pierces a gray palfrey's right leg extremely hard.
* HP:Critical MV:Strong - Chernobog: Hurt > nar need help orch
h
You narrate 'need help orch'
* HP:Critical MV:Strong - Chernobog: Hurt > [order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
A gray palfrey tries to hit Rig, but he parries successfully.
*Rig* pierces a gray palfrey's left foot extremely hard.
A gray palfrey is dead! R.I.P.
Your blood freezes as you hear a gray palfrey's death cry.
You strike *Chernobog*'s body extremely hard.
* HP:Critical MV:Strong - Chernobog: Hurt > osb
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Hurt >
*Rig* pierces a soldier's body hard.
* HP:Critical MV:Strong - Chernobog: Hurt >
You strike *Chernobog*'s left foot very hard.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
+
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's left leg.
*Chernobog* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
*Rig* looks at a soldier.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Wounded > osb
A soldier barely pounds Rig's body.
*Rig* pierces a soldier's right leg.
You try to strike *Chernobog*, but he deflects the blow.
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Wounded > l
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
The corpse of a gray palfrey is lying here.
Several blackberries grow on a nearby vine. [3]
*Rig* is here, fighting a soldier mending a weapon.
*Chernobog* is sitting here
A soldier is here, fighting Rig.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong - Chernobog: Wounded > where
Players in your Zone
--------------------
Leiloni - Walking Through the Orchard
* HP:Critical MV:Strong - Chernobog: Wounded >
Rig assumes a defensive striking posture.
* HP:Critical MV:Strong - Chernobog: Wounded >
*Rig* pierces a soldier's right leg.
You strike *Chernobog*'s right arm very hard.
* HP:Critical MV:Strong - Chernobog: Wounded > g
Rig avoids being bashed by a soldier who loses his balance and falls!
*Rig* pierces a soldier's left arm.
You try to strike *Chernobog*, but he parries successfully.
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
*Rig* pierces a soldier's body hard.
[bash ]
-
A soldier tries to pound Rig, but he parries successfully.
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
-
A watersnake has arrived from the east.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Strong >
A soldier tries to pound Rig, but he deflects the blow.
*Rig* tries to pierce a soldier, but he deflects the blow.
*Chernobog* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
*Rig* pierces a soldier's body hard.
*Chernobog* pierces your head hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Chernobog: Wounded > osb
g
[order soldier bash]
Ok.
You try to strike *Chernobog*, but he deflects the blow.
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
[bash ]
Rig avoids being bashed by a soldier who loses his balance and falls!
-
*Rig* pierces a soldier's body hard.
*Chernobog* tries to pierce you, but you parry successfully.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Wounded >
You strike *Chernobog*'s right leg hard.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
You strike *Chernobog*'s left hand very hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's left leg hard.
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
[bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Wounded > g
You strike *Chernobog*'s right foot very hard.
A soldier tries to pound Rig, but he parries successfully.
*Rig* tries to pierce a soldier, but he deflects the blow.
[bash ] ng - Chernobog: Wounded >
*
*Rig* barely pierces a soldier's body.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body.
*Chernobog* pierces your body.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Wounded > osb
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Wounded >
*Rig* barely pierces a soldier's left foot.
* HP:Critical MV:Strong - Chernobog: Wounded >
You strike *Chernobog*'s left arm very hard.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Battered >
Rig avoids being bashed by a soldier who loses his balance and falls!
* HP:Critical MV:Strong - Chernobog: Battered >
You strike *Chernobog*'s body very hard.
*Rig* tries to pierce a soldier, but he deflects the blow.
You strike *Chernobog*'s head very hard.
* HP:Critical MV:Strong - Chernobog: Battered > osb
g
[order soldier bash]
Ok.
[bash ] ng - Chernobog: Battered >
=
A soldier tries to pound Rig, but he deflects the blow.
*Rig* barely pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Strong > osb
stand
A soldier pounds Rig's right leg.
*Rig* pierces a soldier's body.
*Chernobog* pierces your right hand.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Chernobog: Battered > s
*Rig* pierces a soldier's left leg.
[order soldier bash]
Ok.
* HP:Critical MV:Strong - Chernobog: Battered > Do you not consider fighting as standing?
* HP:Critical MV:Strong - Chernobog: Battered > g
No way! You're fighting for your life!
[bash ] ng - Chernobog: Battered >
*
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
=
Rig avoids being bashed by a soldier who loses his balance and falls!
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Strong - Chernobog: Battered > remove spear
draw sword
You strike *Chernobog*'s body very hard.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Battered > You stop using a dark blue tasseled spear.
* HP:Critical MV:Strong - Chernobog: Battered > You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* HP:Critical MV:Strong - Chernobog: Battered >
You slash *Chernobog*'s right leg extremely hard.
*Rig* pierces a soldier's left arm hard.
* HP:Critical MV:Strong - Chernobog: Beaten >
You slash *Chernobog*'s body extremely hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body.
* HP:Critical MV:Strong - Chernobog: Beaten > sheath sword
wield spear
g
You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Critical MV:Strong - Chernobog: Beaten > You wield a dark blue tasseled spear with both hands.
* HP:Critical MV:Strong - Chernobog: Beaten > [bash ]
They already seem to be stunned.
* HP:Critical MV:Strong - Chernobog: Beaten > g
[bash ]
=
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body.
*Chernobog* tries to pierce you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
As *Chernobog* avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Full - Chernobog: Beaten >
A soldier tries to pound Rig, but he parries successfully.
*Rig* pierces a soldier's left leg.
*Chernobog* tries to pierce you, but you deflect the blow.
* HP:Critical MV:Full - Chernobog: Beaten > g
[bash ]
-
A soldier tries to pound Rig, but he parries successfully.
*Rig* pierces a soldier's right leg.
*Chernobog* tries to pierce you, but you parry successfully.
+
*Rig* pierces a soldier's body.
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Full - Chernobog: Beaten >
You strike *Chernobog*'s body very hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body hard.
* HP:Critical MV:Full - Chernobog: Beaten > remove spear
draw sword
You stop using a dark blue tasseled spear.
* HP:Critical MV:Full - Chernobog: Beaten > k dark
You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* HP:Critical MV:Full - Chernobog: Beaten > *Rig* pierces a soldier's body hard.
You do the best you can!
* HP:Critical MV:Full - Chernobog: Beaten > osb
[order soldier bash]
Ok.
* HP:Critical MV:Full - Chernobog: Beaten >
You slash *Chernobog*'s body very hard.
*Rig* barely pierces a soldier's head.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical >
You slash *Chernobog*'s left leg hard.
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
Rig avoids being bashed by a soldier who loses his balance and falls!
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You slash *Chernobog*'s right leg very hard.
*Rig* pierces a soldier's left arm hard.
*Chernobog* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > remove spear
draw sword
You don't seem to be using a spear.
* HP:Critical MV:Full - Chernobog: Critical > sheath sword
wield spear
You are already wielding a weapon!
* HP:Critical MV:Full - Chernobog: Critical > You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Critical MV:Full - Chernobog: Critical > *Rig* barely pierces a soldier's right hand.
*Chernobog* tries to pierce you, but you deflect the blow.
You wield a dark blue tasseled spear with both hands.
* HP:Critical MV:Full - Chernobog: Critical > g
You try to strike *Chernobog*, but he deflects the blow.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's left leg.
*Chernobog* tries to pierce you, but you parry successfully.
[bash ]
-
*Rig* pierces a soldier's body.
-
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's right leg.
*Chernobog* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Chernobog* sends him sprawling!
* HP:Critical MV:Full - Chernobog: Critical > remove spear
draw sword
You stop using a dark blue tasseled spear.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You draw the massive blade, da'es Ashan from a leather baldric with a flash of steel.
You wield the massive blade, da'es Ashan with both hands.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
Rig assumes an offensive striking posture.
k dark
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > osb
You slash *Chernobog*'s body very hard.
A soldier tries to pound Rig, but he deflects the blow.
*Rig* pierces a soldier's body hard.
* HP:Critical MV:Full - Chernobog: Critical > k dark
[order soldier bash]
Ok.
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
You do the best you can!
k dark
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
You do the best you can!
* HP:Critical MV:Full - Chernobog: Critical > k dark
k dark
You slash *Chernobog*'s left foot into bloody fragments!
*Chernobog* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Chernobog*'s death cry.
*Rig* pierces a soldier's body.
A soldier is dead! R.I.P.
Your blood freezes as you hear a soldier's death cry.
A soldier stops following you.
You slash *Rig*'s body extremely hard.
* HP:Critical MV:Full - Rig: Critical > k dark
You do the best you can!
* HP:Critical MV:Full - Rig: Critical > *Rig* pierces your left hand hard.
You wish that your wounds would stop BLEEDING so much!
You slash *Rig*'s body very hard.
You do the best you can!
* HP:Critical MV:Full - Rig: Critical > You do the best you can!
* HP:Critical MV:Full - Rig: Critical > osb
You do the best you can!
* HP:Critical MV:Full - Rig: Critical > You do the best you can!
* HP:Critical MV:Full - Rig: Critical > You do the best you can!
* HP:Critical MV:Full - Rig: Critical > [order soldier bash]
That person isn't here.
* HP:Critical MV:Full - Rig: Critical > sheath sword
wield spear
change posture defensive
*Rig* pierces your right hand hard.
You wish that your wounds would stop BLEEDING so much!
You slash *Rig*'s body very hard.
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Rig*'s death cry.
You sheath the massive blade, da'es Ashan into a leather baldric.
* HP:Critical MV:Full > g
You wield a dark blue tasseled spear with both hands.
* HP:Critical MV:Full > Posture changed to: Defensive
* HP:Critical MV:Full > [bash ]
Bash who?
* HP:Critical MV:Full > s
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Full > change mood wimpy
change mood wimpy
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > change mood wimpy
change posture defensive
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.
* HP:Critical MV:Full > n
Posture changed to: Defensive
* HP:Critical MV:Full > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
The corpse of Rig is lying here.
The corpse of a soldier is lying here.
The corpse of Chernobog is lying here.
The corpse of a gray palfrey is lying here.
Several blackberries grow on a nearby vine. [3]
A snake is crawling through the water here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > os get lal
[order soldier]
That person isn't here.
* HP:Critical MV:Strong > get all corpse
s
put all 2pack
You get a belt pack from the corpse of Rig.
You get a black iron key from the corpse of Rig.
You get a pair of animal-fur boots from the corpse of Rig.
You get a set of riveted chainmail leggings from the corpse of Rig.
You get a skin of human flesh from the corpse of Rig.
You get a belt with a buckle of cuendillar from the corpse of Rig.
You get a curved clear dagger from the corpse of Rig.
You get a silver etched shield from the corpse of Rig.
You get a silver Kandori wristcuff from the corpse of Rig.
You get a silver Kandori wristcuff from the corpse of Rig.
You get a sturdy pair of full leather gauntlets from the corpse of Rig.
You get a pair of riveted chainmail sleeves from the corpse of Rig.
You get a backpack from the corpse of Rig.
You get an elegant riding dress of dark green silk from the corpse of Rig.
You get a tunic of finely-crafted chain from the corpse of Rig.
You get a Kandori snowflake necklace from the corpse of Rig.
You get a Kandori snowflake necklace from the corpse of Rig.
You get a rimmed round helmet from the corpse of Rig.
You get a gold ring delicately carved with ivy from the corpse of Rig.
You get a gold ring delicately carved with ivy from the corpse of Rig.
You get an oilstone from the corpse of Rig.
* HP:Critical MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > You don't see a 2pack here.
* HP:Critical MV:Strong > hold pack
You grab a backpack.
* HP:Critical MV:Strong > inv
You are carrying:
an oilstone
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a Kandori snowflake necklace
a tunic of finely-crafted chain
an elegant riding dress of dark green silk
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a curved clear dagger
a belt with a buckle of cuendillar
a skin of human flesh
a set of riveted chainmail leggings
a pair of animal-fur boots
a black iron key
a belt pack
* HP:Critical MV:Strong > s
Passing Some Tombstones
The wind and the rain have been hard on the small tombstones standing up
out of the ground. The names of the deceased monks are unreadable. The soil
around every tomb is hard and covered with dead grass. One can see a yard
to the north and the burial site stretches out to the south and east.
[ obvious exits: N E S ]
* HP:Critical MV:Strong > put all pack
e
You put an oilstone in a backpack.
You put a gold ring delicately carved with ivy in a backpack.
You put a gold ring delicately carved with ivy in a backpack.
You put a rimmed round helmet in a backpack.
You put a Kandori snowflake necklace in a backpack.
You put a Kandori snowflake necklace in a backpack.
You put a tunic of finely-crafted chain in a backpack.
You put an elegant riding dress of dark green silk in a backpack.
You put a pair of riveted chainmail sleeves in a backpack.
You put a sturdy pair of full leather gauntlets in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver etched shield in a backpack.
You put a curved clear dagger in a backpack.
You put a belt with a buckle of cuendillar in a backpack.
You put a skin of human flesh in a backpack.
You put a set of riveted chainmail leggings in a backpack.
You put a pair of animal-fur boots in a backpack.
You put a black iron key in a backpack.
A belt pack won't fit in a backpack.
* HP:Critical MV:Strong > Under the Angel
Close to the monastery's wall, a tombstone shaped like an angel stands. Its
large wings provide some protection from the occasional rain trying to tear
at the inscription just below the angel's knees. The once fertile ground
around the grave has dried up completely. The burial site stretches over
westwards with some large tombstones to the south.
[ obvious exits: S W ]
* HP:Critical MV:Strong > where
Players in your Zone
--------------------
Leiloni - Under the Angel
* HP:Critical MV:Strong > wear pack
You put a belt pack on your belt.
* HP:Critical MV:Strong > inv
You are carrying:
Nothing.
where
* HP:Critical MV:Strong > w
Players in your Zone
--------------------
Leiloni - Under the Angel
* HP:Critical MV:Strong > n
n
Passing Some Tombstones
The wind and the rain have been hard on the small tombstones standing up
out of the ground. The names of the deceased monks are unreadable. The soil
around every tomb is hard and covered with dead grass. One can see a yard
to the north and the burial site stretches out to the south and east.
[ obvious exits: N E S ]
* HP:Critical MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
The corpse of Rig is lying here.
The corpse of a soldier is lying here.
The corpse of Chernobog is lying here.
The corpse of a gray palfrey is lying here.
Several blackberries grow on a nearby vine. [3]
A snake is crawling through the water here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Strong > get all 3.corpse
s
where
You get a pair of lissome leather boots with metal capped toes from the corpse of Chernobog.
You get a set of riveted chainmail leggings from the corpse of Chernobog.
You get a skin of human flesh from the corpse of Chernobog.
You get a leather water flask from the corpse of Chernobog.
You get a belt with a buckle of cuendillar from the corpse of Chernobog.
You get a blackened steel kris from the corpse of Chernobog.
You get a silver etched shield from the corpse of Chernobog.
You get a silver Kandori wristcuff from the corpse of Chernobog.
You get a silver Kandori wristcuff from the corpse of Chernobog.
You get a sturdy pair of full leather gauntlets from the corpse of Chernobog.
You get a pair of riveted chainmail sleeves from the corpse of Chernobog.
You get an embroidered, cotton shoulder bag from the corpse of Chernobog.
You get a con bearing the Rising Sun of Cairhien from the corpse of Chernobog.
You get a tunic of finely-crafted chain from the corpse of Chernobog.
You get a shimmering chain of gold from the corpse of Chernobog.
You get a shimmering chain of gold from the corpse of Chernobog.
You get a rimmed round helmet from the corpse of Chernobog.
You get a gold ring delicately carved with ivy from the corpse of Chernobog.
You get a gold ring delicately carved with ivy from the corpse of Chernobog.
You get an oilstone from the corpse of Chernobog.
Cut to the good part :p
Re: A battle to the death!
You better be single digits or am going to feel very angry
Re: A battle to the death!
I didn't check right away but when I did I had in upper 20's that could of been a half tic though. I was trying to unzerk, and fall back a bit in case someone showed. Crazyyyyyyy unexpected stuff, I thought I was boned soon as you fled.
Re: A battle to the death!
Nod, I was 100% sure you were gonna die :P
Re: A battle to the death!
Incredible read. Thanks for sharing
Re: A battle to the death!
Fantastic read. LOTM.
Re: A battle to the death!
How do you hit Rig twice at the end, unbashed, when he is in full dodge? was he zerk with low def?
-
- Posts: 128
- Joined: Mon Mar 23, 2015 3:04 pm
Re: A battle to the death!
Great log. Something I'm confused about, am I missing something or are you bashing with a 2h regular combo weapon rather than a unique ABS weapon for some weird reason, or just to not get hit while rolling the bash?