I think we need more channelers.

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
byrg
Posts: 377
Joined: Fri Aug 07, 2015 8:56 pm

I think we need more channelers.

Post by byrg » Sat Jul 08, 2017 11:53 pm

Let's up their damage, while we're at it.

*Samara* is standing here, riding a warhorse.
*Zizek* has arrived from the west, riding a bloodstock stallion.

* HP:Hurt MV:Weary > kh

*Zizek* barely strikes your body.

* HP:Hurt MV:Weary - Zizek: Hurt > kh
[k human]
You do the best you can!

* HP:Hurt MV:Weary - Zizek: Hurt > kh
[k human]
You do the best you can!

* HP:Hurt MV:Weary - Zizek: Hurt > [k human]
You do the best you can!

* HP:Hurt MV:Weary - Zizek: Hurt > bash
nar on 1s blarg
Cancelled.
You narrate 'on 1s blarg' --> was smith, not blarg, but i guess in this case that didn't really matter anyway.

* HP:Hurt MV:Winded - Zizek: Hurt > bash
Ouch! That Really did HURT!

Your body is burned by a tremendous fireball sent by *Samara*!

+
Your body is burned by a tremendous fireball sent by *Zizek*!

*
*Zizek* tickles your body with her strike.


As *Zizek* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Winded >
Your body is burned by a tremendous fireball sent by *Samara*!

* HP:Battered MV:Winded - Samara: Beaten >
*Samara* strikes your head.
*Zizek* barely strikes your body.

* HP:Beaten MV:Winded - Samara: Beaten > bash
*
You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by *Samara*!

=
You feel the Weave of the Wheel loosen from you.
A flash of bright red fire sent by Zizek is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.

Samara
Posts: 85
Joined: Sun Sep 20, 2015 5:24 pm

Re: I think we need more channelers.

Post by Samara » Sun Jul 09, 2017 12:02 am

pretty lame, but I think the lesson here is Zizek's timing sucks

Zizek
Posts: 87
Joined: Sun Mar 22, 2015 11:47 am

Re: I think we need more channelers.

Post by Zizek » Sun Jul 09, 2017 12:08 am

I faaaailed one, mmmkay? Dropped travel this reset to do 99 dmg weaves to see if I saw a difference in my normal 93. I don't!

Also, channelers really need to be downed. This character is stupidly OP.

Equitant
Posts: 174
Joined: Sat Mar 21, 2015 8:30 pm

Re: I think we need more channelers.

Post by Equitant » Sun Jul 09, 2017 12:43 am

Byrg my dear friend who I admire very much,

Not many will argue that fcs aren't OP, but you still can't roll a bash there. No value friend.

Let us all learn from each death!

Love,

Equitant

Reyne
Posts: 1418
Joined: Wed Mar 08, 2017 2:46 am

Re: I think we need more channelers.

Post by Reyne » Sun Jul 09, 2017 1:03 am

Fireball does seem like it does a lot of damage. On the other hand yeah trying to bash and eating weaves from 2 channies while already hurt doesn't seem like it would go well anyway.

Alison
Posts: 795
Joined: Mon Mar 30, 2015 3:09 am
Location: South Africa
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Re: I think we need more channelers.

Post by Alison » Sun Jul 09, 2017 3:00 am

if your hps is 400 . Then it means those fbs *4 did about 100 damage. Definitely an ouch.

Iskveri
Posts: 53
Joined: Sat Oct 17, 2015 2:55 pm

Re: I think we need more channelers.

Post by Iskveri » Sun Jul 09, 2017 6:00 am

Ali wrote:if your hps is 400 . Then it means those fbs *4 did about 100 damage. Definitely an ouch.
Eh, *5* fireballs from hurt. In this case fireball was a stupidly overpriced ice spike at best.

Choosing to stay in a room with 2 channelers and bash is an unwise move...

Rodger
Posts: 141
Joined: Wed Jan 06, 2016 10:41 am

Re: I think we need more channelers.

Post by Rodger » Sun Jul 09, 2017 2:28 pm

Based on Hress research I wouldn't be surprised if 91% fireball did a like 91/99 damage (10 or so damage less then 99). Just speculation!

Hress
Posts: 42
Joined: Thu Oct 27, 2016 3:32 pm

Re: I think we need more channelers.

Post by Hress » Sun Jul 09, 2017 3:17 pm

My weaves reseaches goes on.
500 ice spikes with 85% ice spikes and 2500 ice spikes with 99% differs in like 2 avg.dmg and close to be same in std.deviation.
So i need more tests with 85% pracs. It seems pracs does not affect on weaves damage, it affects only on fail rate.
At 0-55 ice spike damage is 8d16, and it seems(need some more tests) fireball has same damage at 40+ without rain.
Maybe at 80+ fireball has more damage, still under tests.
Let suppose fireball has same damage - 8d16
So go http://anydice.com, put into it formula: output (5*8)d16
Avg: 340, std.dev. = 29.15
So 5 fireballs can hit 400 with some luck.
More over master damage bonus (2d5) adds to weaves damage. Both of them (Zizek,Samara) are masters so add (5*2)d5 damage and now 370 damage from 5 fireballs in just an average.
Aslo char stats does not affect on weave damage.
And more over there were some melee strikes also.
And more over is it not a channeler OP, it is just a player behind Zizek char is OP (Yes, I know who is it, i dont reveal it)
Last edited by Hress on Sun Jul 09, 2017 3:55 pm, edited 2 times in total.

Ragyn
Posts: 327
Joined: Mon Jul 20, 2015 11:50 am

Re: I think we need more channelers.

Post by Ragyn » Sun Jul 09, 2017 3:46 pm

you got the "ouch" message from the first fireball, which is 25%? of your health, so that likely did 100 dmg in itself

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