Shooting me with arrows is mean.

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Roadeur
Posts: 180
Joined: Thu Aug 11, 2016 10:22 am

Shooting me with arrows is mean.

Post by Roadeur » Fri Jan 27, 2017 11:26 am

Had been fighting some Orchard when I bravely ran away. Then someone shot me with an arrow, which was very mean. We sent Aramis to scout.

* R HP:Beaten MV:Tiring > nar will be watchtower right?
pp
You narrate 'will be watchtower right?'

[
]
]
]
]
* R HP:Beaten MV:Tiring > [k h.dark]
They aren't here.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Orino - A Shady Valley
Aston - A Shady Valley
Roadeur - A Shady Valley

]
* R HP:Beaten MV:Tiring > ]
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > ,
[k dark]
They aren't here.

,
* R HP:Beaten MV:Tiring > sco
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > pp
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [notice ]
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > [notice ]
You start paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > You have 66(414) hit and 81(144) movement points.
You have scored 96999734 experience points and 177 quest points.
You need 1500266 exp to level and 223 qp to rank.
You have amassed 438 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Beaten MV:Tiring > group all
Aramis narrates 'nod'
[k h.dark]
They aren't here.

* R HP:Beaten MV:Tiring > sco
* R HP:Beaten MV:Tiring > l
You have 66(414) hit and 80(144) movement points.
You have scored 96999734 experience points and 177 quest points.
You need 1500266 exp to level and 223 qp to rank.
You have amassed 438 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Beaten MV:Tiring > A Shady Valley
This valley offers a panoramic view of the green hills that are so
characteristic of this region. Trees of all kinds and ages dot the peaceful
landscape. Beneath the canopy of leaves, insects chirp and buzz in seeming
harmony. Sounds of flowing water come from the south. It would not take
much more than dropping a smouldering cinder to set off a massive forest
fire in the surrounding area.
[ obvious exits: N E S W ]
Stalking within the shadows, a man watches you in anger.
Orino Caalador, the Unimpressive |Sword and Hand| is standing here, riding a Domani razor.
Aston of Arafel is standing here, riding a bloodstock stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Tiring > nar up to 66 hp!
sco
You narrate 'up to 66 hp!'

,
* R HP:Beaten MV:Tiring > ,
You have 80(414) hit and 97(144) movement points.
You have scored 96999734 experience points and 177 quest points.
You need 1500266 exp to level and 223 qp to rank.
You have amassed 438 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Beaten MV:Tiring > pp
[notice ]
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > [
[notice ]
You start paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > ]
Aramis narrates 'on 2 there'
[k h.dark]
They aren't here.

]
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Orino - A Shady Valley
Aston - A Shady Valley
Roadeur - A Shady Valley

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > nar 80!
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > ,

Orino gets the severed head of Jakyl the Trolloc slain in the Blasted Lands from a small purse.

* R HP:Beaten MV:Tiring > n
n
You narrate '80!'

n
* R HP:Beaten MV:Tiring > [notice ]
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > n
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black cat meanders to an unknown destination.
Orino has arrived from the south, riding a Domani razor.
Aston has arrived from the south, riding a bloodstock stallion.

n
* R HP:Beaten MV:Tiring > w
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A handsome stag stands here, ready to run.
Orino has arrived from the south, riding a Domani razor.
Aston has arrived from the south, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > w
Forested Borderlands
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A panther stalks through the wilderness.
Orino has arrived from the south, riding a Domani razor.
Aston has arrived from the south, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > w
Forested Borderlands
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
Orino has arrived from the south, riding a Domani razor.
Aston has arrived from the south, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > w
w
Orino puts the severed head of Jakyl the Trolloc slain in the Blasted Lands on his belt.
Alas, you cannot go that way...

w
* R HP:Beaten MV:Tiring > Forested Borderlands
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > w
Forested Borderlands
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

w
* R HP:Beaten MV:Tiring > [
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > n
Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > w
[where ]
Players in your Zone
--------------------
Aston - A Forested Path Through the Borderlands
Orino - A Forested Path Through the Borderlands
Roadeur - A Forested Path Through the Borderlands
Aramis - Thinning Woods

* R HP:Beaten MV:Tiring > w
A Path Through the Thinning Woods
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A panther stalks through the wilderness.
A giant bee preys on small animals.
Orino has arrived from the south, riding a Domani razor.
Aston has arrived from the south, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A handsome stag stands here, ready to run.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > w
Thinning Woods
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A cute brown deer eyes you nervously.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > ]
b
Thinning Woods
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is sitting here, riding a bloodstock stallion.
A handsome stag stands here, ready to run.
*Jakyl* is here, fighting Aramis.
*Dimmu* is here, fighting Aramis.
Orino has arrived from the east, riding a Domani razor.
Aston has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > *Dimmu* hacks Aramis's body.
*Jakyl* barely smites Aramis's left leg.
[k dark]
You lance *Dimmu*'s head.

[bash ] ng - Aramis: Hurt - Dimmu: Hurt >


*Dimmu* kicks Aramis in solar plexus, Aramis is rendered breathless!

-
Aston barely slashes *Dimmu*'s body.

+
Orino strikes *Jakyl*'s body.


*Jakyl* barely smites Aramis's body.

=
Your bash at *Dimmu* sends him sprawling!

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Hurt >
*Jakyl* avoids being bashed by Orino who loses his balance and falls!
*Jakyl* avoids being bashed by Aramis who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Hurt >
Aston slashes *Dimmu*'s right foot.
You lance *Dimmu*'s right leg.

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Hurt >
Aramis looks at *Dimmu*.

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Hurt > alias p k snorgg

Aramis avoids being bashed by *Jakyl* who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Hurt > Ok.

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Hurt >
Aramis slashes *Jakyl*'s body hard.
Aston slashes *Dimmu*'s left leg.
You lance *Dimmu*'s body.
Aramis narrates 'it is dummu!'

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Wounded > alias o k dimmu
b

*Dimmu* gets a cup of thready brown tea from a backpack.

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Wounded > *Dimmu* quaffs a cup of thready brown tea.
Ok.

[bash ] ng - Aramis: Hurt - Dimmu: Wounded >

-
*Jakyl* avoids being bashed by Orino who loses his balance and falls!

*
Aston slashes *Dimmu*'s left arm hard.


*Dimmu* sends Aramis sprawling with a powerful bash!
As *Dimmu* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Wounded >
Orino clambers to his feet.

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Wounded >
Orino strikes *Jakyl*'s body.

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Wounded >
*Jakyl* smites Aramis's right arm hard.
*Dimmu* hacks Aramis's body.

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Wounded >
*Dimmu* avoids being bashed by Aston who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Hurt - Dimmu: Wounded > b
[bash ]

=
*Jakyl* avoids being bashed by Orino who loses his balance and falls!

+
*Jakyl* smites Aramis's left leg.
*Dimmu* hacks Aramis's left leg.

-
*Dimmu* hacks Aramis's body.

-
Aramis narrates 'know thine ds'


As *Dimmu* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Jakyl* smites Aramis's left arm.
Orino clambers to his feet.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Orino barely strikes *Jakyl*'s body.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* has arrived from the east.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* leaves west.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > nar he zerk

*Snorgg* has arrived from the west.
*Dimmu* avoids being bashed by Aston who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > *Snorgg* pierces Aston's right leg.
*Dimmu* sends Aramis sprawling with a powerful bash!
You narrate 'he zerk'

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > bash snorgg

*Snorgg* pierces Aston's body.
Orino strikes *Jakyl*'s right arm.
You lance *Dimmu*'s body.
*Dimmu* barely hacks Aramis's body.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > You're too busy at the moment!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b
[bash ]

=
*Dimmu* hacks Aramis's left leg.

*
*Snorgg* tries to pierce Aston, but he deflects the blow.
Orino barely strikes *Jakyl*'s right leg.
*Jakyl* smites Aramis's left arm hard.
*Dimmu* hacks Aramis's body.

=
Your bash at *Dimmu* sends him sprawling!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Aramis narrates 'nod'
Aston sends *Snorgg* sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Aston slashes *Snorgg*'s body into bloody fragments!
Orino strikes *Jakyl*'s body.
Aramis slashes *Jakyl*'s body hard.
You lance *Dimmu*'s body.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
A handsome stag leaves east.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b

Aston slashes *Snorgg*'s body into bloody fragments!
Orino strikes *Jakyl*'s body.
You lance *Dimmu*'s left leg hard.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > *Jakyl* avoids being bashed by Aramis who loses his balance and falls!
[bash ]
They already seem to be stunned.
Aramis avoids being bashed by *Jakyl* who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b
TICK IN 5 SECONDS.
Aston tries to slash *Snorgg*, but he parries successfully.
*Snorgg* pierces Aston's right arm.
Orino strikes *Jakyl*'s left leg.
You barely lance *Dimmu*'s body.
[bash ]

+
*Snorgg* pierces Aston's right foot.


Aramis avoids being bashed by *Dimmu* who loses his balance and falls!

-
*Snorgg* tries to pierce Aston, but he deflects the blow.
Orino strikes *Jakyl*'s right leg.

=
Your bash at *Dimmu* sends him sprawling!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Jakyl* avoids being bashed by Aramis who loses his balance and falls!
Aramis avoids being bashed by *Jakyl* who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > alias p k snorgg

*Snorgg* avoids being bashed by Aston who loses his balance and falls!
*Snorgg* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > *Snorgg* leaves west.
Ok.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Orino strikes *Jakyl*'s body.
You lance *Dimmu*'s body hard.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* pierces Aston's body.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > bash snorgg
You're too busy at the moment!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b

*Snorgg* tries to pierce Aston, but he deflects the blow.

[bash ] ng - Aramis: Wounded - Dimmu: Wounded >

=
*Snorgg* tries to pierce Aston, but he deflects the blow.
Orino strikes *Jakyl*'s left leg.

*
*Jakyl* avoids being bashed by Aramis who loses his balance and falls!
*Jakyl* sends Aramis sprawling with a powerful bash!

-
*Snorgg* avoids being bashed by Aston who loses his balance and falls!
*Snorgg* panics, and attempts to flee!

=
*Dimmu* hacks Aramis's body.
*Dimmu* misses a kick at your groin, you breathe lighter now...
Your bash at *Dimmu* sends him sprawling!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* pierces Aston's left arm hard.
Orino strikes *Jakyl*'s head.
*Jakyl* smites Aramis's left leg.
You lance *Dimmu*'s left leg hard.
*Snorgg* leaves west.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* has arrived from the west.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* pierces Aston's body hard.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* tries to pierce Aston, but he deflects the blow.
Orino strikes *Jakyl*'s body.
You lance *Dimmu*'s body hard.

b
* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > [bash ]
They already seem to be stunned.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b

Aramis sends *Jakyl* sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > Aramis narrates 'this heron cannot land bashes'
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b

*Dimmu* wipes his boots in your face!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Aston tries to slash *Snorgg*, but he deflects the blow.
*Snorgg* tries to pierce Aston, but he deflects the blow.
Aramis slashes *Jakyl*'s left leg very hard.
Orino strikes *Jakyl*'s body.
You lance *Dimmu*'s head hard.
*Snorgg* avoids being bashed by Aston who loses his balance and falls!

[bash ] ng - Aramis: Wounded - Dimmu: Wounded >


*Snorgg* tries to pierce Aston, but he parries successfully.
Aramis slashes *Jakyl*'s left arm extremely hard.
Orino strikes *Jakyl*'s right arm very hard.

=
Your bash at *Dimmu* sends him sprawling!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* tries to pierce Aston, but he parries successfully.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* tries to pierce Aston, but he parries successfully.
You lance *Dimmu*'s body.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* avoids being bashed by Aston who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Jakyl* sends Aramis sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b

*Jakyl* avoids being bashed by Orino who loses his balance and falls!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > [bash ]
They already seem to be stunned.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* pierces Aston's body.
*Jakyl* smites Aramis's body.
You lance *Dimmu*'s body.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > b
[bash ]


*Dimmu* wipes his boots in your face!
Oof! You are rudely interrupted!

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* tries to pierce Aston, but he deflects the blow.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Orino clambers to his feet.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Orino tries to strike *Snorgg*, but he parries successfully.

* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded >
Orino tries to strike *Snorgg*, but he deflects the blow.
*Snorgg* pierces Aston's body.
*Jakyl* smites Aramis's left foot.

rem lance
draw
* R HP:Beaten MV:Tiring - Aramis: Wounded - Dimmu: Wounded > You're hit in solar plexus, wow, this is breathtaking!!
You wish that your wounds would stop BLEEDING so much!

You stop using a steel-shafted lance.

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Wounded > You loosen a dark, barbed flail from a dark, hooded cloak and uncoil it.

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Wounded >
*Snorgg* avoids being bashed by Aston who loses his balance and falls!

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Wounded > cb

*Snorgg* tries to pierce Aston, but he deflects the blow.

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Wounded > [change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Wounded >
Orino strikes *Snorgg*'s body very hard.
*Snorgg* tries to pierce Aston, but he deflects the blow.
You barely slice *Dimmu*'s body.

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Battered >
*Snorgg* panics, and attempts to flee!

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Battered >
*Snorgg* leaves north.

* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Battered >
You intercept *Snorgg*'s attack on your mount.
*Snorgg* pierces your right arm.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Battered >
Aramis sends *Jakyl* sprawling with a powerful bash!
You're hit in solar plexus, wow, this is breathtaking!!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Winded - Aramis: Wounded - Dimmu: Battered >
*Snorgg* tickles your right foot with his pierce.
You wish that your wounds would stop BLEEDING so much!

Aramis slashes *Jakyl*'s body hard.
You slice *Dimmu*'s body.
You try to slice *Snorgg*, but he deflects the blow.
*Snorgg* pierces your body.
You wish that your wounds would stop BLEEDING so much!

Orino tries to strike *Snorgg*, but he deflects the blow.
Aston slashes *Snorgg*'s left foot very hard.

sheath flail
wield lance
* R HP:Critical MV:Winded - Aramis: Wounded - Dimmu: Battered > You sheath a dark, barbed flail into a dark, hooded cloak.

bash snorgg
* R HP:Critical MV:Winded - Aramis: Wounded - Dimmu: Battered > You wield a steel-shafted lance.

- nded - Aramis: Wounded - Dimmu: Battered >
You're hit in solar plexus, wow, this is breathtaking!!
You wish that your wounds would stop BLEEDING so much!

Oof! You are rudely interrupted!

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered >
Aramis narrates 'jakyl batt'

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered >
Orino tries to strike *Snorgg*, but he parries successfully.
*Snorgg* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

Aramis slashes *Jakyl*'s right leg hard.

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered >
*Snorgg* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

Aston sends *Snorgg* sprawling with a powerful bash!

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered > '
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered > rem lance
draw
Aramis narrates 'beat'
You stop using a steel-shafted lance.

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered > You loosen a dark, barbed flail from a dark, hooded cloak and uncoil it.

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered >
Aston slashes *Snorgg*'s body into bloody fragments!
*Snorgg* panics, and attempts to flee!
Orino strikes *Snorgg*'s right hand into bloody fragments!
Aramis slashes *Jakyl*'s body hard.
You slice *Dimmu*'s left arm hard.
You slice *Snorgg*'s body into bloody fragments!
*Snorgg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Snorgg*'s death cry.
*Dimmu* hacks Aramis's head.

cb
* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered >
You're hit in solar plexus, wow, this is breathtaking!!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered > ]
[change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered > [k dark]
You do the best you can!

sheath flail
wield lance
* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered > b
You sheath a dark, barbed flail into a dark, hooded cloak.

* R HP:Critical MV:Weary - Aramis: Wounded - Dimmu: Battered > You wield a steel-shafted lance.

[bash ] ary - Aramis: Wounded - Dimmu: Battered >
*Jakyl* gets a bubbling draught from the corpse of Snorgg.
*Jakyl* gets an oilstone from the corpse of Snorgg.
*Jakyl* gets a slab of ruined meat from the corpse of Snorgg.
*Jakyl* gets a slab of ruined meat from the corpse of Snorgg.
*Jakyl* gets a mutton shank from the corpse of Snorgg.
*Jakyl* gets a package of iron rations from the corpse of Snorgg.
*Jakyl* gets a gold crown from the corpse of Snorgg.
*Jakyl* gets a skin of human flesh from the corpse of Snorgg.
*Jakyl* gets a black pair of silver-tooled boots from the corpse of Snorgg.
*Jakyl* gets a pair of earthen colored breeches from the corpse of Snorgg.
*Jakyl* gets a brightly-colored sash from the corpse of Snorgg.
*Jakyl* gets a blackened steel kris from the corpse of Snorgg.
*Jakyl* gets a dull black shield from the corpse of Snorgg.
*Jakyl* gets a silver Kandori wristcuff from the corpse of Snorgg.
*Jakyl* gets a silver Kandori wristcuff from the corpse of Snorgg.
*Jakyl* gets a pair of dark gloves from the corpse of Snorgg.
*Jakyl* gets a set of cloth sleeves from the corpse of Snorgg.
*Jakyl* gets a bearskin tunic from the corpse of Snorgg.
*Jakyl* gets an ivory necklace from the corpse of Snorgg.
*Jakyl* gets an ivory necklace from the corpse of Snorgg.
*Jakyl* gets a camouflaged hood from the corpse of Snorgg.


Orino narrates 'rip snorgg'
Aston slashes *Dimmu*'s head.

-
Aston barely slashes *Dimmu*'s right leg.
Aramis slashes *Jakyl*'s left leg.
*Jakyl* barely smites Aramis's body.
Orino strikes *Jakyl*'s body.


You're hit in solar plexus, wow, this is breathtaking!!
You wish that your wounds would stop BLEEDING so much!

Oof! You are rudely interrupted!

* R HP:Critical MV:Haggard - Aramis: Wounded - Dimmu: Battered > nar that's what flail does to you

*Puny* tickles your left foot with his pierce.
You wish that your wounds would stop BLEEDING so much!


b
* R HP:Critical MV:Haggard - Aramis: Wounded - Dimmu: Battered > You narrate 'that's what flail does to you'
*Jakyl* panics, and attempts to flee!

[bash ] ggard - Aramis: Wounded - Dimmu: Battered >
*Jakyl* leaves north.

'
f

Orino tries to strike *Puny*, but he parries successfully.

n
-n
Cancelled.
Orino tries to strike *Puny*, but he deflects the blow.
*Puny* pierces your left arm hard.
You wish that your wounds would stop BLEEDING so much!

[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Haggard - Aramis: Wounded - Dimmu: Battered > sco
You panic and attempt to flee!
*Dimmu* avoids being bashed by Aston who loses his balance and falls!

You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Thinning Woods
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Critical MV:Haggard > Thinning Woods
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Critical MV:Haggard > You have 12(414) hit and 20(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Critical MV:Haggard > e
e
Thinning Woods
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

n
* R HP:Critical MV:Haggard > e
Alas, you cannot go that way...

e
* R HP:Critical MV:Haggard > n
A Dead Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A wild boar runs through the forest.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Critical MV:Haggard > n
A Dead Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Critical MV:Haggard > n
A Dead Forest
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Haggard > A Dead Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is visible flying high in the sky.

* R HP:Critical MV:Haggard > A Path Through the Dead Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A sickly, skinny deer stands here in a daze.

* R HP:Critical MV:Haggard > Dark Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A panther stalks through the wilderness.

* R HP:Critical MV:Haggard > n
Dark Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.
A wild boar runs through the forest.
A flock of ravens is circling in the air, searching for prey.

* R HP:Critical MV:Haggard > diag horse
A bloodstock stallion is in excellent condition.
A bloodstock stallion is strong.

* R HP:Critical MV:Haggard >
Aramis narrates 'jak is out'

* R HP:Critical MV:Haggard > n
n
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
A flock of ravens starts following you.
An oozing ball of mud barely tickles your head with his hit.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

TICK IN 5 SECONDS.
w
* R HP:Critical MV:Haggard - an oozing ball of mud: Hurt > f
No way! You're fighting for your life!

* R HP:Critical MV:Haggard - an oozing ball of mud: Hurt > w
No way! You're fighting for your life!

* R HP:Critical MV:Haggard - an oozing ball of mud: Hurt > w
You panic and attempt to flee!

You flee head over heels.
Dark Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Dark Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.
A wild boar runs through the forest.
A flock of ravens is circling in the air, searching for prey.

nar 12 hp
* R HP:Critical MV:Haggard > Towering Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the east.

* R HP:Critical MV:Haggard > ,
You narrate '12 hp'

* R HP:Critical MV:Haggard > s
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
[notice ]
You start paying increased attention to your surroundings.

* R HP:Critical MV:Haggard > w
Dense Forest
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A raven is here, watching.
A flock of ravens is circling in the air, searching for prey.
A flock of ravens has arrived from the north.

s
* R HP:Critical MV:Haggard > Alas, you cannot go that way...

* R HP:Critical MV:Haggard > w
A Path Through the Dead Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

,
* R HP:Critical MV:Haggard > sco
A Dead Forest
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A spotted jaguar opens its eyes lazily.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A flock of ravens has arrived from the east.

* R HP:Critical MV:Haggard > '
[notice ]
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Haggard > You have 10(414) hit and 17(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Critical MV:Haggard > w
sco
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Haggard > A Dead Forest
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Critical MV:Haggard > You have 10(414) hit and 17(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Critical MV:Haggard > get vial pack
s
You get a thin vial of yellow fluid from a backpack.

* R HP:Critical MV:Haggard > A Dead Forest
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.

* R HP:Critical MV:Haggard > quaff vial
sco
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

[
* R HP:Critical MV:Winded > ]
You have 10(414) hit and 45(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

HIDING

* R HP:Critical MV:Winded > ]
Orino narrates 'nicebash on the dodger'
[
HIDING

* R HP:Critical MV:Winded > nar then flail
sco
[
You narrate 'then flail'

]
* R HP:Critical MV:Winded > ]
You have 10(414) hit and 52(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

HIDING FOR A BIT
[k dark]
They aren't here.

nar you on still?


* R HP:Critical MV:Winded > You narrate 'you on still?'

sco
* R HP:Critical MV:Winded > You have 10(414) hit and 52(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

[
* R HP:Critical MV:Winded > ]
[where ]
Players in your Zone
--------------------
Roadeur - A Dead Forest
Aston - Thinning Woods
Orino - Thinning Woods
Aramis - Thinning Woods

MORE HIDING

]
]
The light begins to filter through the trees.
Aramis narrates 'im dying to dimmu'
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > Aramis narrates 'come hit'
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > sco
Orino narrates 'yes'
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > ]
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > ]
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > You have 22(414) hit and 73(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > ]
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > nar i 22 hp
You narrate 'i 22 hp'

* R HP:Critical MV:Tiring >
Aramis narrates 'oh'

nar i dead as soon as they find me
* R HP:Critical MV:Tiring > ,
,
You narrate 'i dead as soon as they find me'

pp
* R HP:Critical MV:Tiring > [notice ]
You start paying increased attention to your surroundings.

* R HP:Critical MV:Tiring > [
[notice ]
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Tiring > ]
[k h.dark]
They aren't here.

* R HP:Critical MV:Tiring > ]
[where ]
Players in your Zone
--------------------
Roadeur - A Dead Forest
Aston - Thinning Woods
Orino - Thinning Woods
Aramis - Thinning Woods

sco
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > ,
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > pp
You have 22(414) hit and 80(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

* R HP:Critical MV:Tiring > sco
[notice ]
You start paying increased attention to your surroundings.

* R HP:Critical MV:Tiring > pp
Aramis narrates 'k'
[
Aramis narrates 'they all here tho'
You have 22(414) hit and 78(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.


Orino narrates 'they didnt chase'

* R HP:Critical MV:Tiring >
Zorlac narrates 'where is pk?'


* R HP:Critical MV:Tiring > nar 2e camp now zorlac
You narrate '2e camp now zorlac'

MORE HIDING

* R HP:Critical MV:Tiring > sco
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > ,
,
You have 36(414) hit and 90(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

pp
* R HP:Critical MV:Tiring > [notice ]
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Tiring > [
[notice ]
You start paying increased attention to your surroundings.

* R HP:Critical MV:Tiring > ]
[k h.dark]
They aren't here.

* R HP:Critical MV:Tiring > ]
]
[where ]
Players in your Zone
--------------------
Roadeur - A Dead Forest
Aston - Thinning Woods
Orino - Thinning Woods
Aramis - Thinning Woods

* R HP:Critical MV:Tiring > Orino narrates 'not able to bash puny with bt'
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > narotw
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > Arglebargle, glop-glyf!?!

* R HP:Critical MV:Tiring > alias p k dimmu
cb
Ok.

co
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Tiring > sco
Do you feel uncomfortable?

* R HP:Critical MV:Tiring > s
s
You have 36(414) hit and 89(144) movement points.
You have scored 97061453 experience points and 177 quest points.
You need 1438547 exp to level and 223 qp to rank.
You have amassed 444 Turn points to date.
You have played 8 days and 4 hours (real time).
This ranks you as Roadeur the Defender [Shienaran Lancer 5] (Level 48).
You are standing.

TICK IN 5 SECONDS.
s
* R HP:Critical MV:Tiring > A Dead Forest
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Critical MV:Tiring > s
Thinning Woods
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > Thinning Woods
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Critical MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > rem lance
draw
You stop using a steel-shafted lance.

e
* R HP:Critical MV:Tiring > p
You loosen a dark, barbed flail from a dark, hooded cloak and uncoil it.

* R HP:Critical MV:Tiring > e
Thinning Woods
[ obvious exits: N E W ]
The corpse of Snorgg is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A handsome stag stands here, ready to run.
*Jakyl* is here, fighting Aston.
*Puny* is here, fighting Orino.
Aston of Arafel is sitting here, riding a bloodstock stallion.
Orino Caalador, the Unimpressive |Sword and Hand| is here, fighting Puny, riding a Domani razor.
Lord Aramis the Lieutenant is here, fighting Dimmu, riding a bloodstock stallion.
*Dimmu* is lying here, incapacitated.

p
* R HP:Critical MV:Tiring > '
[k dimmu]
You slice *Dimmu*'s left leg very hard.
*Dimmu* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Dimmu*'s death cry.
*Jakyl* gets a pair of thick metal boots from the corpse of Dimmu.
*Jakyl* gets a pair of ebony-steel plate greaves from the corpse of Dimmu.
*Jakyl* gets a water skin from the corpse of Dimmu.
*Jakyl* gets a wide leather belt from the corpse of Dimmu.
*Jakyl* gets a gargantuan gilded bastard sword from the corpse of Dimmu.
*Jakyl* gets a gator skin bracer from the corpse of Dimmu.
*Jakyl* gets a gator skin bracer from the corpse of Dimmu.
*Jakyl* gets a pair of heavy metal gauntlets from the corpse of Dimmu.
*Jakyl* gets a pair of ebony-steel plate vambraces from the corpse of Dimmu.
*Jakyl* gets a backpack from the corpse of Dimmu.
*Jakyl* gets a black, gold-embroidered tabard from the corpse of Dimmu.
*Jakyl* gets a shining steel breastplate from the corpse of Dimmu.
*Jakyl* gets an opal choker of fiery blue and pink beauty from the corpse of Dimmu.
*Jakyl* gets an opal choker of fiery blue and pink beauty from the corpse of Dimmu.
*Jakyl* gets a full metal helmet and visor from the corpse of Dimmu.
*Jakyl* gets a ring of silver from the corpse of Dimmu.
*Jakyl* gets a ring of silver from the corpse of Dimmu.
*Jakyl* gets a stout longbow from the corpse of Dimmu.

And a driveby kill! Then we chase north and Aramis gets Jakyl! Nothing amazing, just somy funny deaths.

Dimmu
Posts: 215
Joined: Sun Mar 22, 2015 7:38 am

Re: Shooting me with arrows is mean.

Post by Dimmu » Fri Jan 27, 2017 1:05 pm

Once again a poorly timed zerk by me :(

Tran
Posts: 84
Joined: Sat Apr 30, 2016 1:49 pm

Re: Shooting me with arrows is mean.

Post by Tran » Fri Jan 27, 2017 1:42 pm

Nice log, good job staying low and it was fun to see a kill with a flail.

To Dimmu, kicking was your downfall. Period. Every kick cost you a possible 4 rounds of melee. Bashing Aramis and target bashing Roadeur would have netted you 1 to 2 melee hits on Aramis while taking little to no damage to yourself. Also, if you really wanted to play everything to your advantage you could have removed your weapon, drawn a dagger (assuming you had one) and tried bashing with it, in hopes that it would disengage you from Aramis who was on Jakyl and put you instead on Roadeur and then beat on Roadeur 1 on 1 until he fled due to having less hps and less dmg output (or died). And once Roadeur fled off you (or died), you could walk away or continue hammering on the others with the awesome damage of a zerking warrior trolloc!

You didn't poorly time your zerk, you didn't use your zerk properly.

Rark
Posts: 251
Joined: Thu May 07, 2015 10:54 am

Re: Shooting me with arrows is mean.

Post by Rark » Fri Jan 27, 2017 3:52 pm

shouldn't use kick as an abser anyway

Auriona
Posts: 361
Joined: Tue Sep 15, 2015 5:18 pm

Re: Shooting me with arrows is mean.

Post by Auriona » Fri Jan 27, 2017 6:25 pm

Tran wrote:Nice log, good job staying low and it was fun to see a kill with a flail.

To Dimmu, kicking was your downfall. Period. Every kick cost you a possible 4 rounds of melee. Bashing Aramis and target bashing Roadeur would have netted you 1 to 2 melee hits on Aramis while taking little to no damage to yourself. Also, if you really wanted to play everything to your advantage you could have removed your weapon, drawn a dagger (assuming you had one) and tried bashing with it, in hopes that it would disengage you from Aramis who was on Jakyl and put you instead on Roadeur and then beat on Roadeur 1 on 1 until he fled due to having less hps and less dmg output (or died). And once Roadeur fled off you (or died), you could walk away or continue hammering on the others with the awesome damage of a zerking warrior trolloc!

You didn't poorly time your zerk, you didn't use your zerk properly.
I have learned much today.

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