Harsh...

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Harsh...

Post by Razhak » Sun Dec 11, 2016 7:20 am

Four humans are on foot in keep.. i think: all alone me aint gonna kill them but I can see if I can mess with them: I killed their horses and they decided to walk home through blight..



* R S HP:Hurt DP:Strong MV:Tiring > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Orino* is standing here.
*Eldrenia* is standing here.
*Kendall* is standing here.
*Roadeur* is standing here.

* R S HP:Hurt DP:Strong MV:Tiring > The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.

* R S HP:Hurt DP:Strong MV:Tiring > ;
;
[kill human]
They aren't here.

w
* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > ;
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

;
;
* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > e
[kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > e
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.

* R S HP:Hurt DP:Strong MV:Tiring > The Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The blight bear stands on its haunches, roaring madly.

* R S HP:Hurt DP:Strong MV:Tiring > n
w
The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

;
* R S HP:Hurt DP:Strong MV:Tiring > ;
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Orino* is standing here.
*Eldrenia* is standing here.
*Kendall* is standing here.
*Roadeur* is standing here.

* R S HP:Hurt DP:Strong MV:Tiring > ;
*Eldrenia* blasts your left leg.
[kill human]
Ok.

* R S HP:Hurt DP:Strong MV:Tiring - Eldrenia: Healthy > [kill human]
Ok.

* R S HP:Hurt DP:Strong MV:Tiring - Eldrenia: Healthy > *Roadeur* says 'ok rest here'
[kill human]
Ok.

* R S HP:Hurt DP:Strong MV:Tiring - Eldrenia: Healthy >
You cleave *Eldrenia*'s right foot.
Someone squeaks 'Orino, Eldrenia, Kendall and more are at The Blight'
*Eldrenia* barely blasts your left leg.

* R S HP:Hurt DP:Strong MV:Tiring - Eldrenia: Scratched > cmw

*Orino* strikes your body.
*Roadeur* lances your left leg.

* R S HP:Hurt DP:Strong MV:Tiring - Eldrenia: Scratched > f
[change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!ing - Eldrenia: Scratched >


You flee head over heels.
The Blight
The Blight stretches all around you. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Hurt DP:Strong MV:Tiring > cmb
[change mood brave]
Mood changed to: Brave

po
* R S HP:Hurt DP:Strong MV:Tiring > ;
[change posture offensive]
Posture changed to: Offensive

* R S HP:Hurt DP:Strong MV:Tiring > ;
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
[kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > ;
[kill human]
They aren't here.

;
* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > ;
;
[kill human]
They aren't here.

=
* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [look in pack]
backpack (used) :
a wealth of gold crowns (1326)
eighteen copper pennys
a mixing flask
[3] a gray fennel plant
[2] a blue pouch of flatwort tea
[5] some brown kaf beans
[11] a sack of green ivy
[2] a piece of white willow bark
a small pile of blue goatflower petals
[2] a large slab of meat
a dagger
a rusty key
a grimy key
a cup of thready brown tea
a skin of human flesh
a black iron key
a receipt
[4] a vial filled with a vivid blue liquid
[2] a black key engraved with a whip
a beautifully worked great serpent ring
[3] a thin vial of yellow fluid
a circular piece of red stone

* R S HP:Hurt DP:Strong MV:Tiring > scan s
*Orino* is standing here.
*Eldrenia* is standing here.
*Kendall* is standing here.
*Roadeur* is standing here.

* R S HP:Hurt DP:Strong MV:Tiring > ;
;
;
[kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > not
You start paying increased attention to your surroundings.

* R S HP:Hurt DP:Strong MV:Tiring > l
;
;
;
;
;
A rat squeaks 'Orino is at By the Deserted Well' <<<<<<< he is getting the spotteds!
The Blight
The Blight stretches all around you. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > who
[kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > Players
-------
Abraham the Wolfish Trolloc
Razhak the Myrddraal [Chosen Myrddraal]
Asharek the Master Havoc [Ko'bal Master] <<<<<<<< no help.. a lvl 3 and an afk master

3 players displayed.

* R S HP:Hurt DP:Strong MV:Tiring > ;
;
;
;
[kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > [kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > scan s
[kill human]
They aren't here.

* R S HP:Hurt DP:Strong MV:Tiring > *Eldrenia* is standing here.
*Kendall* is standing here.
*Roadeur* is standing here.

* R S HP:Hurt DP:Strong MV:Tiring > scan s
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A spotted horse wanders skittishly around here.
*Orino* is standing here, riding a spotted horse.
*Eldrenia* is standing here.
*Kendall* is standing here.
*Roadeur* is standing here.

* R S HP:Hurt DP:Strong MV:Tiring > not
s
k spotted
You stop paying increased attention to your surroundings.

* R S HP:Hurt DP:Strong MV:Tiring > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A spotted horse wanders skittishly around here.
*Orino* is standing here, riding a spotted horse.
*Eldrenia* is standing here.
*Kendall* is standing here.
*Roadeur* is standing here.

* R S HP:Hurt DP:Strong MV:Tiring > *Orino* starts barreling down on you, a sleek, mahogany-shafted spear aimed at your chest.
*Eldrenia* snickers softly.
[kill ]
You cleave a spotted horse's right leg into bloody fragments!

* R S HP:Hurt DP:Strong MV:Tiring - a spotted horse: Beaten >
*Kendall* nods in agreement.

* R S HP:Hurt DP:Strong MV:Tiring - a spotted horse: Beaten >
A shrill piercing scream reverberates through the area.
*Eldrenia* barely blasts your head.

* R S HP:Hurt DP:Strong MV:Tiring - a spotted horse: Beaten >
*Roadeur* tickles your body with his lance.
*Kendall* blasts your head.

* R S HP:Hurt DP:Strong MV:Tiring - a spotted horse: Beaten > s

*Kendall* blasts your body.
Someone squeaks 'Orino, Eldrenia, Kendall and more are at The Blight'
A spotted horse tries to hit you, but you dodge the attack.
You gaze deeply into the soul of *Eldrenia*.
Your gaze failed to paralyze your victim.
You cleave a spotted horse's head into bloody fragments!
A spotted horse is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a spotted horse's death cry.
A spotted horse stops following Orino.
Suddenly *Orino* charges you with a sleek, mahogany-shafted spear!
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* R S HP:Critical DP:Strong MV:Tiring - Orino: Scratched >cmw

* R S HP:Critical DP:Strong MV:Tiring - Orino: Scratched > f
[change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!:Tiring - Orino: Scratched >


*someone* sends you sprawling with a powerful bash!
You're stunned, but will probably regain consciousness...


You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Ouch! You lose a level.

Roadeur
Posts: 180
Joined: Thu Aug 11, 2016 10:22 am

Re: Harsh...

Post by Roadeur » Sun Dec 11, 2016 7:25 am

How confused were you!? It took me a few seconds to work out what the hell happened.

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Harsh...

Post by Razhak » Sun Dec 11, 2016 7:26 am

Oh.. i was quite confused.. I was like: how can I be dead when i was hurt just a second ago?!

Well.. now you got my eq, scalp and whatever else you were probably questing for up north :P

Btw.. dont reset for the cleaver, it is like almost at the end of its lifecycle and needs mending every 3 tics :P

kendall
Posts: 79
Joined: Thu May 12, 2016 6:24 pm

Re: Harsh...

Post by kendall » Sun Dec 11, 2016 7:28 am

yeah I blinked and you were dead. Took a minute reading back to see that killing the horse is what killed you with a lot of luck on timers completing successfully.

Ytlas
Posts: 5
Joined: Thu Sep 29, 2016 9:28 pm

Re: Harsh...

Post by Ytlas » Sun Dec 11, 2016 7:32 am

I laughed, and then I thought that this couldn't have happened to a nicer guy!

Eldrenia
Posts: 251
Joined: Sat Feb 21, 2015 11:42 am

Re: Harsh...

Post by Eldrenia » Sun Dec 11, 2016 7:38 am

I was really surpised when you died after my bash. I didn't even see your hp move to crit from the bash timer.

No one need to reset for the axe. Myself and Kendall are both Axers. He rolled a 6-6 for it!

Eldrenia
Posts: 251
Joined: Sat Feb 21, 2015 11:42 am

Re: Harsh...

Post by Eldrenia » Sun Dec 11, 2016 7:59 am

The other funny thing about this log is how on the way up the blight there was a joke made about how I was out bashing all the boys and I was the one that got the stunning bash, but you cant see it.

Auriona
Posts: 361
Joined: Tue Sep 15, 2015 5:18 pm

Re: Harsh...

Post by Auriona » Sun Dec 11, 2016 10:20 am

whoa instant karma.

also I'm imagining Orino flying off his dead horse and spearing you in the chest and it's sort've heroic.

Brocas
Posts: 417
Joined: Fri Jul 01, 2016 10:08 am
Location: North Carolina

Re: Harsh...

Post by Brocas » Sun Dec 11, 2016 10:40 am

He killed the unmounted spotted horse in the room, not Orino's... If I read that correctly. Still fun to visualize Orino flying off a dead horse after landing a charge though!

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Harsh...

Post by Razhak » Sun Dec 11, 2016 1:15 pm

Wow Auriona.. can you like be more bitter? Did I kill your puppy or something?

I killed the non-ridden horse. I wanted to keep them dismounted to see if I could split them up in Blight (get them on mobs, hag them out, force them to move slow, seperate them) and see if I could pick some of them off solo. Had I attacked Orino's horse, he would have rescued it..

That is the only way a solo abser could do anything against 4 humans who refuse to seperate..

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