Halk's Global Quest!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Halk
Posts: 11
Joined: Sat Mar 05, 2016 6:09 pm

Halk's Global Quest!

Post by Halk » Sat Nov 26, 2016 10:13 pm

No one wanted to quest with Halk, so he took on LS solo!

kinda long..sorry!
o HP:Healthy MV:Tiring > Fallen Tree
[ obvious exits: N W ]
The lone wolf is slinking about in the shadows.

o HP:Healthy MV:Tiring >
w
w
Cave Under the Ridge
[ obvious exits: E W ]
A black maned lion is here, tail twitching.

where
o HP:Healthy MV:Tiring >
Cave Under the Ridge
[ obvious exits: E W ]

o HP:Healthy MV:Winded >
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Winded >
nar i am cut cave now!
re
You narrate 'i am cut cave now!'

o HP:Healthy MV:Winded > You sit down and rest your tired bones.

draw
o HP:Healthy MV:Winded >
not
You are already wielding a weapon!

o HP:Healthy MV:Winded >
You start paying increased attention to your surroundings.

o HP:Healthy MV:Winded >
nar slowly but surely!
You narrate 'slowly but surely!'

where
o HP:Healthy MV:Winded >
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Winded >

Byrg narrates 'lol'

o HP:Healthy MV:Winded >
where
l
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Winded >
Tonga narrates 'who gave me all this damn eq?'

o HP:Healthy MV:Winded > Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]

o HP:Healthy MV:Winded >

Goonie narrates 'hope ur no loc!'

o HP:Healthy MV:Winded >
who
Players
-------
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

6 players displayed.

o HP:Healthy MV:Winded >
nar haha yes, because the element of surprise will really help me against 20
You narrate 'haha yes, because the element of surprise will really help me against 20'

o HP:Healthy MV:Winded >
who
Players
-------
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

6 players displayed.

o HP:Healthy MV:Winded >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Winded >

Goonie narrates 'or are carryin 10 skin!!'

o HP:Healthy MV:Winded >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Winded >
nar nope...just following orders:P
You narrate 'nope...just following orders:P'

o HP:Healthy MV:Tiring >
who
Players
-------
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

6 players displayed.

o HP:Healthy MV:Tiring >
Cravok narrates 'my prayers with u halk'

o HP:Healthy MV:Tiring >
nar prayers wont help me
who
You narrate 'prayers wont help me'

o HP:Healthy MV:Tiring >
Players
-------
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

6 players displayed.

o HP:Healthy MV:Tiring >
sc
l
You have 410(410) hit and 163(248) movement points.
You have scored 107573261 experience points and 166 quest points.
You need 926739 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Healthy MV:Tiring > Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]

o HP:Healthy MV:Tiring >
nar maybe a leadable patty of 10 predators or something
You narrate 'maybe a leadable patty of 10 predators or something'

o HP:Healthy MV:Tiring >
nar but even then
You narrate 'but even then'

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
sc
You have 410(410) hit and 163(248) movement points.
You have scored 107573261 experience points and 166 quest points.
You need 926739 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Healthy MV:Tiring >
l
Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]

o HP:Healthy MV:Tiring >
l
Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]

stat
o HP:Healthy MV:Tiring >
You are a 46 year old male trolloc warrior.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 71.9 lbs, light.
Your base abilities are: Str:19 Int:9 Wil:7 Dex:13 Con:19.
Offensive bonus: 147, Dodging bonus: 5, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 40 Hit Points
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NOTICE

o HP:Healthy MV:Tiring >
l
Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
cb
[change mood brave]
Mood changed to: Brave

where
o HP:Healthy MV:Tiring >
Players in your Zone
--------------------
Halk - Cave Under the Ridge

l
o HP:Healthy MV:Tiring >
Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
l
Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]

o HP:Healthy MV:Tiring >
sc
You have 410(410) hit and 163(248) movement points.
You have scored 107573261 experience points and 166 quest points.
You need 926739 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Healthy MV:Tiring >
sc
You have 410(410) hit and 163(248) movement points.
You have scored 107573261 experience points and 166 quest points.
You need 926739 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Healthy MV:Tiring >
sc
You have 410(410) hit and 163(248) movement points.
You have scored 107573261 experience points and 166 quest points.
You need 926739 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Strong >
sc
where
You have 410(410) hit and 207(248) movement points.
You have scored 107573261 experience points and 166 quest points.
You need 926739 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Healthy MV:Strong >
Players in your Zone
--------------------
Halk - Cave Under the Ridge

o HP:Healthy MV:Strong >
nar hmm gunna try for pebble!
You narrate 'hmm gunna try for pebble!'

st
o HP:Healthy MV:Strong >
w
You stop resting, and stand up.

w
o HP:Healthy MV:Strong >
Cave Under the Ridge
[ obvious exits: E W ]
A cute brown deer eyes you nervously.

o HP:Healthy MV:Strong > Forests Edge
[ obvious exits: E W ]
A wild boar runs through the forest.
A wild boar runs through the forest.

o HP:Healthy MV:Strong >
w
s
s
Within the Forest
[ obvious exits: E W ]
A wild boar runs through the forest.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.

s
o HP:Healthy MV:Strong >
w
s
Alas, you cannot go that way...

s
o HP:Healthy MV:Strong > Alas, you cannot go that way...

o HP:Healthy MV:Strong > Alas, you cannot go that way...

o HP:Healthy MV:Strong > Opening Within the Forest
[ obvious exits: E S ]

o HP:Healthy MV:Strong >
Stand of Giantsbroom
[ obvious exits: N E ]
The large dark wolf slinks here, eyes filled with an animal cunning.

o HP:Healthy MV:Strong > Alas, you cannot go that way...

o HP:Healthy MV:Strong >
e
s
s
Forest
[ obvious exits: E W ]
A long stem of crimson-colored rose blooms here.
A bright blue rose blooms here.
A spotted jaguar opens its eyes lazily.

o HP:Healthy MV:Strong > Alas, you cannot go that way...

o HP:Healthy MV:Strong > Alas, you cannot go that way...

e
o HP:Healthy MV:Strong >
s
s
Before the Ruined Manor
[ obvious exits: N S W ]
A soft leather pouch has been discarded here.
A thick bronze belt lies to one side.
A walking staff made from a shaved tree branch lies here.
A thick pair of leather work gloves has been tossed to the ground here.
A dark cloak with a hood has been left here.
A dull metal band lies on the ground.
A mirrored lantern has been left here.
A stout helmet of boarskin reinforced with metal rods lies here.
A long tunic of shimmering green scales lies here.
A pair of soft boots, laced to the knee, fade against the earth.
A pair of darkly oiled chainmail sleeves lies here, forgotten.

o HP:Healthy MV:Strong > Trail in the Forest
[ obvious exits: N W ]

o HP:Healthy MV:Strong > Alas, you cannot go that way...

o HP:Healthy MV:Strong >
w
s
s
Trail Through the Forest
[ obvious exits: E S W ]
A panther stalks through the wilderness.
A tree is here, swinging a branch at your head.

o HP:Healthy MV:Strong > Clearing
[ obvious exits: N E S ]
A huge grizzly bear is here standing on its haunches.

o HP:Healthy MV:Strong > Sloping Riverbank
[ obvious exits: N ]
A handsome stag stands here, ready to run.
A spotted jaguar opens its eyes lazily.

s
o HP:Healthy MV:Tiring >
n
A spotted jaguar barely tickles your body with his hit.
No way! You're fighting for your life!

e
o HP:Scratched MV:Tiring - a spotted jaguar: Healthy >
No way! You're fighting for your life!

f
o HP:Scratched MV:Tiring - a spotted jaguar: Healthy > No way! You're fighting for your life!

o HP:Scratched MV:Tiring - a spotted jaguar: Healthy > You try to blast a spotted jaguar, but he
parries successfully.
A spotted jaguar barely tickles your body with his hit.
PANIC! You couldn't escape!

o HP:Scratched MV:Tiring - a spotted jaguar: Healthy >
cm
f
[change mood wimpy]
Mood changed to: Wimpy

o HP:Scratched MV:Tiring - a spotted jaguar: Healthy >
You panic and attempt to flee!

e

You flee head over heels.
Clearing
[ obvious exits: N E S ]
A huge grizzly bear is here standing on its haunches.

o HP:Scratched MV:Tiring > Faint Trail
[ obvious exits: S W ]
An elderly man weighed down by years of toil struggles onwards.

s
o HP:Scratched MV:Tiring >
Following the Trail
[ obvious exits: N S ]
A handsome stag stands here, ready to run.

s
o HP:Scratched MV:Tiring >
w
Fallen Tree
[ obvious exits: N S ]
A handsome stag stands here, ready to run.

o HP:Scratched MV:Tiring > Alas, you cannot go that way...

w
o HP:Scratched MV:Tiring >
s
Alas, you cannot go that way...

s
w
o HP:Scratched MV:Tiring > Twist in the Trail
[ obvious exits: N E W ]
A panther stalks through the wilderness.

w
o HP:Scratched MV:Tiring > Alas, you cannot go that way...

o HP:Scratched MV:Tiring > Riverbank
[ obvious exits: E W ]

o HP:Scratched MV:Tiring > Tangle of Dead Wood
[ obvious exits: E W ]

n
o HP:Scratched MV:Tiring >

Zorgruz narrates 'you south halk?'

w
w
o HP:Scratched MV:Tiring >
n
Alas, you cannot go that way...

o HP:Scratched MV:Tiring > Winding Path
[ obvious exits: N E ]
Moving with deadly grace, a huge cat watches you carefully.

o HP:Scratched MV:Tiring >
Alas, you cannot go that way...

n
o HP:Scratched MV:Tiring > Precarious Path
[ obvious exits: S W ]
A panther stalks through the wilderness.

w
o HP:Scratched MV:Tiring >
w
Alas, you cannot go that way...

o HP:Scratched MV:Tiring > Breathtaking Perch
[ obvious exits: E S ]

o HP:Scratched MV:Tiring > Alas, you cannot go that way...

o HP:Scratched MV:Tiring >

Byrg tells you 'well the good news is... we have a full chest to re-gear you from spyder'

o HP:Scratched MV:Tiring >
nar of course
You narrate 'of course'

o HP:Scratched MV:Tiring >
nar master told me to
You narrate 'master told me to'

o HP:Scratched MV:Tiring >
w
s
Alas, you cannot go that way...

s
o HP:Scratched MV:Tiring > Path Through the Mountains
[ obvious exits: N S ]
A handsome stag stands here, ready to run.

s
o HP:Scratched MV:Tiring > Mountain Path
[ obvious exits: N E ]
A handsome stag stands here, ready to run.
A stealthy cougar gracefully makes its way through the terrain.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A falcon with long, brown feathers circles in a slow hunting pattern.
A shaggy brown mare stands here.
A falcon with long, brown feathers circles in a slow hunting pattern.

s
o HP:Scratched MV:Tiring >
s
Alas, you cannot go that way...

s
o HP:Scratched MV:Tiring > Alas, you cannot go that way...

o HP:Scratched MV:Tiring > Alas, you cannot go that way...

o HP:Scratched MV:Tiring > Alas, you cannot go that way...

e
o HP:Scratched MV:Tiring >
s
s
Perilous Cliff
[ obvious exits: E W ]
A spotted jaguar opens its eyes lazily.

o HP:Scratched MV:Tiring > Alas, you cannot go that way...

s
o HP:Scratched MV:Tiring > Alas, you cannot go that way...

e
o HP:Scratched MV:Tiring >
Alas, you cannot go that way...

s
s
o HP:Scratched MV:Tiring >
Narrow Pass
[ obvious exits: S W ]
A stealthy cougar gracefully makes its way through the terrain.

o HP:Scratched MV:Tiring > High Cliff
[ obvious exits: N E S ]

o HP:Scratched MV:Tiring > High Cliff
[ obvious exits: N S ]
A stealthy cougar gracefully makes its way through the terrain.
A handsome stag stands here, ready to run.
Byrg narrates 'he's the only ds questing atm :P'

s
o HP:Scratched MV:Tiring >
s
On a Plateau
[ obvious exits: N S ]

o HP:Scratched MV:Tiring > Around a Plateau
[ obvious exits: N E S ]
A brazen young hare thumps his powerful hind legs nearby.

o HP:Scratched MV:Tiring >
s
s
Behind a Plateau
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.

s
s
o HP:Scratched MV:Tiring > Around a Plateau
[ obvious exits: N E S W ]
A black maned lion is here, tail twitching.
A large plains bear smells the air for prey.

s
o HP:Scratched MV:Tiring > A Rocky Niche
[ obvious exits: N ]

o HP:Scratched MV:Tiring > Alas, you cannot go that way...

o HP:Scratched MV:Tiring >
Alas, you cannot go that way...

o HP:Scratched MV:Tiring >
nar im on a 1 man quest!
n
e
You narrate 'im on a 1 man quest!'

o HP:Scratched MV:Tiring > Around a Plateau
[ obvious exits: N E S W ]
A black maned lion is here, tail twitching.
A large plains bear smells the air for prey.

o HP:Scratched MV:Tiring > Around a Plateau
[ obvious exits: E S W ]

o HP:Scratched MV:Tiring >
e
e
e
Beside the Road
[ obvious exits: N E S W ]
A brazen young hare thumps his powerful hind legs nearby.
A spotted hunting cat is here.
A gray palfrey prances skittishly nearby.

where
o HP:Scratched MV:Tiring > Off the Road
[ obvious exits: N E S W ]

o HP:Scratched MV:Tiring > South of the Road
[ obvious exits: N E S W ]

o HP:Scratched MV:Tiring >
Players in your Zone
--------------------
Halk - South of the Road

e
o HP:Scratched MV:Tiring >
s
Bend in the Road
[ obvious exits: N E S W ]

s
o HP:Scratched MV:Tiring > Dry Grasslands
[ obvious exits: N E S W ]

o HP:Scratched MV:Tiring > A Grassy Knoll
[ obvious exits: N E S W ]
A large plains bear smells the air for prey.

o HP:Scratched MV:Tiring >
s
A large plains bear barely tickles your right leg with its hit.
No way! You're fighting for your life!

s
o HP:Scratched MV:Tiring - a large plains bear: Scratched >
f
No way! You're fighting for your life!

s
o HP:Scratched MV:Tiring - a large plains bear: Scratched >
You blast a large plains bear's body into bloody fragments!
A large plains bear tickles your head with its hit.

s
o HP:Scratched MV:Tiring - a large plains bear: Hurt >
You panic and attempt to flee!

You flee head over heels.
Grassy Plains
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.
Grassy Plains
[ obvious exits: N E S W ]
A large plains bear smells the air for prey.

o HP:Scratched MV:Winded >
Barren Plains
[ obvious exits: N E S W ]

o HP:Scratched MV:Winded >
s
A Tract
[ obvious exits: N E S W ]

o HP:Scratched MV:Winded >
s
A Small Wood
[ obvious exits: N E S W ]
An antelope blends into the scenery.
An antelope blends into the scenery.

o HP:Scratched MV:Winded >
s
A Thicket
[ obvious exits: N E W ]

o HP:Scratched MV:Winded >
e
Path to a Tree
[ obvious exits: N E S W ]

o HP:Scratched MV:Winded >
e
s
s
By an Apple Tree
[ obvious exits: N E S W ]
A juicy looking apple has fallen to the ground. [5]
A shaggy brown mare stands here.
A wild stallion bucks madly.
A wild stallion bucks madly.
A wild stallion bucks madly.
A draft horse is here.
A shaggy brown mare stands here.

o HP:Scratched MV:Winded > The Narrow Valley
[ obvious exits: N E S W ]

s
o HP:Scratched MV:Winded >
s
s
where
s
Your heartbeat calms down more as you feel less panicked.
Atop the Small Hill
[ obvious exits: N E S ]
A long-eared rabbit is here, looking quite sick.

o HP:Scratched MV:Tiring > Beside the Ridge
[ obvious exits: N S ]
A soft leather pouch has been discarded here. [2]

o HP:Scratched MV:Tiring > In the Shadow of the Ridge
[ obvious exits: N S ]

o HP:Scratched MV:Tiring > The Rough Terrain
[ obvious exits: N S ]
A fly is buzzing around here somewhere.

o HP:Scratched MV:Tiring > Players in your Zone
--------------------
Halk - The Rough Terrain

o HP:Scratched MV:Tiring > Among the Desolate Hills
[ obvious exits: N E S W D ]

o HP:Scratched MV:Tiring >
w
s
w
On the Steep Valley Slope
[ obvious exits: E S D ]
A rust-colored bobcat crouches low, ready to pounce.

s
o HP:Scratched MV:Tiring > The Low Hills
[ obvious exits: N E S W ]

o HP:Scratched MV:Tiring > Gentle Landscape
[ obvious exits: E S ]

o HP:Scratched MV:Tiring > A Hill of Flowers
[ obvious exits: N E S W ]
A green-leafed herb grows here.
A fly is buzzing around here somewhere.

w
w
o HP:Scratched MV:Tiring >
w
Grassy Fields
[ obvious exits: E S W ]
A snake is lying on the ground here.

w
w
o HP:Scratched MV:Tiring > Rising Plains
[ obvious exits: E S ]
A panther stalks through the wilderness.

w
o HP:Scratched MV:Winded > Alas, you cannot go that way...

w
w
o HP:Scratched MV:Winded > Alas, you cannot go that way...

w
o HP:Scratched MV:Winded > Alas, you cannot go that way...

s
o HP:Scratched MV:Winded > Alas, you cannot go that way...

w
w
o HP:Scratched MV:Winded > Alas, you cannot go that way...

o HP:Scratched MV:Winded > Alas, you cannot go that way...

o HP:Scratched MV:Winded > Alas, you cannot go that way...

o HP:Scratched MV:Winded > Rolling Plains
[ obvious exits: N E S W ]
A fat slug is slithering along here.
The corpse of an opossum is lying here.
A fox is here, hunting for rabbits.

o HP:Scratched MV:Winded > Gently Rolling Plains
[ obvious exits: E S W ]
A gray mouse is scuttling about here.

w
o HP:Scratched MV:Winded > Grassy Plains
[ obvious exits: N E S W ]
A large swarm of mosquitoes is buzzing around your head.
A large swarm of mosquitoes is buzzing around your head.
A fat slug is slithering along here.

w
w
o HP:Scratched MV:Winded > A Thinning in the Grass
[ obvious exits: E S W ]

w
w
o HP:Scratched MV:Winded > A Thinning in the Grass
[ obvious exits: N E S W ]

w
o HP:Scratched MV:Winded > Caralain Grass
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A tall dust-colored gelding prances in a circle here.

w
w
o HP:Scratched MV:Winded > Caralain Grass
[ obvious exits: N E S W ]
A hunter looks for tracks here.

o HP:Scratched MV:Winded > Caralain Grass
[ obvious exits: E S W ]
A raven is visible flying high in the sky.

where
o HP:Scratched MV:Winded > A Large Ant Hill
[ obvious exits: E S W ]

o HP:Scratched MV:Winded > Blackened Earth
[ obvious exits: N E S U ]

o HP:Scratched MV:Winded > Alas, you cannot go that way...

o HP:Scratched MV:Winded > Players in your Zone
--------------------
Halk - Blackened Earth

w
o HP:Scratched MV:Winded >
Cravok narrates 'we have ozrgruz!'

s
o HP:Scratched MV:Winded >
s
Alas, you cannot go that way...

s
o HP:Scratched MV:Winded > Standing on a Low Hill
[ obvious exits: N E S ]
A playful colt is running about here.
A fierce merlin cries shrilly as it dives low for a kill.

o HP:Scratched MV:Winded > Caralain Grass
[ obvious exits: N E S ]

o HP:Scratched MV:Winded > Caralain Grass
[ obvious exits: N E S ]

o HP:Scratched MV:Winded >
s
s
Caralain Grass
[ obvious exits: N E D ]
Tonga narrates 'eben if Mikhan would log '

o HP:Scratched MV:Winded > Alas, you cannot go that way...

o HP:Scratched MV:Winded >
d
s
s
Down in a Hole
[ obvious exits: S U D ]

o HP:Scratched MV:Winded > An Abandoned Tunnel
[ obvious exits: N S ]

o HP:Scratched MV:Winded > An Abandoned Warren
[ obvious exits: N E S W ]
An enormous tarantula is here.

o HP:Scratched MV:Winded >
s
s
An Abandoned Tunnel
[ obvious exits: N U ]
A handsome stag stands here, ready to run.

o HP:Scratched MV:Winded > Alas, you cannot go that way...

o HP:Scratched MV:Winded >
re
You sit down and rest your tired bones.

o HP:Scratched MV:Winded >
nar i am PEBBLE!
You narrate 'i am PEBBLE!'

o HP:Scratched MV:Winded >

A handsome stag leaves up.

o HP:Scratched MV:Winded >
wh
Players
-------
Zorgruz the Abhorrent Dogface [Ahf'frait]
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

7 players displayed.

o HP:Scratched MV:Winded >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Scratched MV:Winded >
nar no smells!

Tonga narrates 'hi Pebble'

o HP:Scratched MV:Winded >
You narrate 'no smells!'

o HP:Scratched MV:Winded >
l
An Abandoned Tunnel
A white-streaked pebble sticks out at an angle from the ceiling here, as
if it was too big to dig out and move. However, the rest of the tunnel is
perfectly smooth, even being dry and sheltered. The smell of the place is,
however, not what would be expected in a rabbit run, being the smell of
death. having just fallen in, the tunnel ends here.
[ obvious exits: N U ]

o HP:Scratched MV:Winded >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Scratched MV:Winded >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

l
o HP:Scratched MV:Winded >
An Abandoned Tunnel
A white-streaked pebble sticks out at an angle from the ceiling here, as
if it was too big to dig out and move. However, the rest of the tunnel is
perfectly smooth, even being dry and sheltered. The smell of the place is,
however, not what would be expected in a rabbit run, being the smell of
death. having just fallen in, the tunnel ends here.
[ obvious exits: N U ]

o HP:Scratched MV:Winded >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

l
o HP:Scratched MV:Winded >
An Abandoned Tunnel
A white-streaked pebble sticks out at an angle from the ceiling here, as
if it was too big to dig out and move. However, the rest of the tunnel is
perfectly smooth, even being dry and sheltered. The smell of the place is,
however, not what would be expected in a rabbit run, being the smell of
death. having just fallen in, the tunnel ends here.
[ obvious exits: N U ]

o HP:Scratched MV:Winded >
sc
You have 408(410) hit and 86(248) movement points.
You have scored 107573637 experience points and 166 quest points.
You need 926363 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Scratched MV:Winded >
where
l
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Scratched MV:Winded > An Abandoned Tunnel
A white-streaked pebble sticks out at an angle from the ceiling here, as
if it was too big to dig out and move. However, the rest of the tunnel is
perfectly smooth, even being dry and sheltered. The smell of the place is,
however, not what would be expected in a rabbit run, being the smell of
death. having just fallen in, the tunnel ends here.
[ obvious exits: N U ]

o HP:Scratched MV:Winded >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Scratched MV:Winded >
who
Players
-------
Zorgruz the Abhorrent Dogface [Ahf'frait]
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

7 players displayed.

o HP:Scratched MV:Winded >
time
It is 12 o'clock am, on the 19th day of the month of Jumara, year 1144.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
The official forums are now at 'http://forums.wotmud.info' enjoy!

(Server: Sat Nov 26 22:06:38 2016 EST, up for 21 hours, 33 minutes)

o HP:Scratched MV:Winded >
who
Players
-------
Zorgruz the Abhorrent Dogface [Ahf'frait]
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

7 players displayed.

o HP:Scratched MV:Winded >
time
It is 12 o'clock am, on the 19th day of the month of Jumara, year 1144.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
The official forums are now at 'http://forums.wotmud.info' enjoy!

(Server: Sat Nov 26 22:06:40 2016 EST, up for 21 hours, 33 minutes)

o HP:Scratched MV:Winded >
nar as soon as i get s of baer im fucked though..i never go there
You narrate 'as soon as i get s of baer im fucked though..i never go there'

o HP:Scratched MV:Winded >
nar heh
You narrate 'heh'

who
o HP:Scratched MV:Winded >
Your heartbeat calms down more as you feel less panicked.
Players
-------
Zorgruz the Abhorrent Dogface [Ahf'frait]
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

7 players displayed.

o HP:Scratched MV:Tiring >

Byrg narrates 'and they changed that zone'

o HP:Scratched MV:Tiring >

Byrg narrates 'so maps wont line up either'

o HP:Scratched MV:Tiring >
nar ill just walk road until i see hoomans
You narrate 'ill just walk road until i see hoomans'

o HP:Scratched MV:Tiring >
nar i dont use maps
You narrate 'i dont use maps'

o HP:Scratched MV:Tiring >

Tonga narrates 'hey bro your already fuked you just havnt admitted it yet'

o HP:Scratched MV:Tiring >

Havok narrates 'the changes were to the football zone north of watch hill I think'

o HP:Scratched MV:Tiring >

Byrg narrates 'hahah'

where
o HP:Scratched MV:Tiring >
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Scratched MV:Tiring >

Goonie narrates 'lol'

o HP:Scratched MV:Tiring >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Scratched MV:Tiring >
sc
You have 409(410) hit and 126(248) movement points.
You have scored 107573637 experience points and 166 quest points.
You need 926363 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Scratched MV:Tiring >
nar heh
You narrate 'heh'

o HP:Scratched MV:Tiring >
who
Players
-------
Zorgruz the Abhorrent Dogface [Ahf'frait]
Havok Wildstyle! [Ghar'ghael]
Goonie the Trolloc
Halk the Wretched Predator [Ghar'ghael]
Cravok the Revolting Torturer [Dhai'mon]
Tonga the Wretched Predator [Ghar'ghael]
Byrg the Dark Master [Ghar'ghael Master]

7 players displayed.
Tonga narrates 'holy crap'

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Healthy MV:Tiring >

Byrg narrates 'frey koagan marshall ibzon yoruk macroth dartes and mobs spotted in a ring of
beaches'

o HP:Healthy MV:Tiring >
nar what?!
You narrate 'what?!'

o HP:Healthy MV:Tiring >
nar LOL
You narrate 'LOL'

o HP:Healthy MV:Tiring >
nar that W wb?
You narrate 'that W wb?'

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Healthy MV:Tiring >

Havok narrates 'wtf is ring of beeches?'

o HP:Healthy MV:Tiring >
nar i shall go kill them!
You narrate 'i shall go kill them!'

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel
Tonga narrates '9 in one group'

o HP:Healthy MV:Tiring >
nar i think its w db
You narrate 'i think its w db'

o HP:Healthy MV:Tiring >
nar wb
You narrate 'wb'

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Healthy MV:Tiring >
where
Goonie narrates 'target the mobs first'
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Healthy MV:Tiring >
nar willdo
You narrate 'willdo'

o HP:Healthy MV:Tiring >
where
Players in your Zone
--------------------
Halk - An Abandoned Tunnel

o HP:Healthy MV:Tiring >
sc
You have 410(410) hit and 170(248) movement points.
You have scored 107573637 experience points and 166 quest points.
You need 926363 exp to level and 234 qp to rank.
You have amassed 153 Turn points to date.
You have played 13 days and 10 hours (real time).
This ranks you as Halk the Wretched Predator [Ghar'ghael 5] (Level 50).
You are resting.

o HP:Healthy MV:Tiring >
nar ill go find
st
You narrate 'ill go find'

o HP:Healthy MV:Tiring > You stop resting, and stand up.

o HP:Healthy MV:Tiring >
open pebble
It's already open!

u
o HP:Healthy MV:Tiring >
Higher Braem Wood
[ obvious exits: N E S W D ]
A raven is here flying around.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.

o HP:Healthy MV:Tiring >
where
s
Players in your Zone
--------------------
Halk - Higher Braem Wood

w
o HP:Healthy MV:Tiring > Caemlyn Road by the Braem Wood
[ obvious exits: N E W ]

w
o HP:Healthy MV:Tiring > Caemlyn Road by the Braem Wood
[ obvious exits: N E S W ]
A hunter from Illian searches for the fabled Horn of Valere.

w
w
o HP:Healthy MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
A raven is visible flying high in the sky.

o HP:Healthy MV:Tiring >
where
Caemlyn Road
[ obvious exits: E S W ]

o HP:Healthy MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
A raven is here flying around.

w
o HP:Healthy MV:Tiring > Players in your Zone
--------------------
Halk - Caemlyn Road

w
w
o HP:Healthy MV:Tiring >
Outside the Gates of Whitebridge
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

* HP:Healthy MV:Tiring > Inside the Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A ratter is here, hunting shadoweyes.

w
w
* HP:Healthy MV:Tiring > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A sailor is here.
A town watchman is here, patrolling the city.

* HP:Healthy MV:Tiring > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A town watchman is here, patrolling the city.

* HP:Healthy MV:Tiring > Magnificent Square
[ obvious exits: N E S W U ]
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The Whitebridge town crier stands here, spreading the news.

* HP:Healthy MV:Tiring >
u
u
Foot of the White Bridge
[ obvious exits: U D ]

u
u
o HP:Healthy MV:Tiring > On the White Bridge
[ obvious exits: U D ]
A worker busily earns a day's pay.
A town watchman is here, patrolling the city.

* HP:Healthy MV:Tiring > On the White Bridge
[ obvious exits: W D ]
An old woman smiles kindly.
A worker busily earns a day's pay.
A gray palfrey prances skittishly nearby.

w
w
o HP:Healthy MV:Tiring > Alas, you cannot go that way...

w
o HP:Healthy MV:Tiring > Apex of the White Bridge
[ obvious exits: E W ]
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
Lord Captain Martyn Tallanvor stands ready to defend Andor.
A little boy plays here.

* HP:Healthy MV:Tiring > On the White Bridge
[ obvious exits: E D ]
A sailor is here.

* HP:Healthy MV:Tiring > Alas, you cannot go that way...

d
d
* HP:Healthy MV:Tiring >
d
On the White Bridge
[ obvious exits: U D ]
A wild stallion bucks madly.

w
o HP:Healthy MV:Tiring >
w
w
Foot of the White Bridge
[ obvious exits: U D ]

o HP:Healthy MV:Tiring >
White Bridge meets Caemlyn Road
[ obvious exits: W U ]
A town watchman is here, patrolling the city.
A worker busily earns a day's pay.

* HP:Healthy MV:Tiring > Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
A little girl plays here.
A member of the Lion Wardens quietly stands watch here.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

* HP:Healthy MV:Tiring > Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
A tired farmer is here.
A tired farmer is here.

o HP:Healthy MV:Tiring > Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
Byrg narrates 'its caralain'

o HP:Healthy MV:Tiring >
w

Havok narrates 'worm and mauler in blighted grove atm'

o HP:Healthy MV:Tiring >
where
Along Caemlyn Road
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully.
An elk with massive antlers eyes you with curiosity.
A shepherd gazes at the sky.

o HP:Healthy MV:Tiring > Players in your Zone
--------------------
Halk - Along Caemlyn Road
You catch a smell of horses nearby.

o HP:Healthy MV:Tiring >
nar oh ffs
You narrate 'oh ffs'

o HP:Healthy MV:Tiring >
nar well smells here!
w
A cow panics, and attempts to flee!
You narrate 'well smells here!'

o HP:Healthy MV:Tiring >
Along the Caemlyn Road
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.
A fox is here, hunting for rabbits.

o HP:Healthy MV:Winded >
w
w
Along the Caemlyn Road
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully.

o HP:Healthy MV:Winded > Caemlyn Road through Countryside
[ obvious exits: N E S W ]
A fox is here, hunting for rabbits.

o HP:Healthy MV:Winded >
w
w
Caemlyn Road through Countryside
[ obvious exits: N E S W ]

o HP:Healthy MV:Winded > A Small Crossroads
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Healthy MV:Winded >
nar w of wb
You narrate 'w of wb'

where
o HP:Healthy MV:Winded >
Players in your Zone
--------------------
Halk - A Small Crossroads
You catch a smell of horses nearby.

o HP:Healthy MV:Winded >
w
w
Empty Road to Caemlyn
[ obvious exits: E S W ]
A long-eared rabbit is here, looking quite sick.
A peddler pawns his wares here.

o HP:Healthy MV:Winded >
w
Empty Road to Caemlyn
[ obvious exits: E W ]

w
o HP:Healthy MV:Winded >
w
Around a Small Bend
[ obvious exits: N E W ]
Byrg narrates 'its the zone border between cara and wcara'

w
o HP:Healthy MV:Winded > Zorgruz narrates 'that room is cara n of rolands'
Light Forest
[ obvious exits: N E S W ]
An elk with massive antlers eyes you with curiosity.

o HP:Healthy MV:Winded > You shudder at the concept of crossing water.

o HP:Healthy MV:Winded > You shudder at the concept of crossing water.

o HP:Healthy MV:Winded >
n
Caemlyn Road
[ obvious exits: N E S W ]

w
o HP:Healthy MV:Winded >
Bridge over Wide Stream
[ obvious exits: N E S W ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
A gray palfrey prances skittishly nearby.

o HP:Healthy MV:Winded >
w

Byrg narrates 'nods'

o HP:Healthy MV:Winded > Caemlyn Road through Wilderness
[ obvious exits: N E S W ]
An elk with massive antlers eyes you with curiosity.

o HP:Healthy MV:Winded >
nar oh ffs
You narrate 'oh ffs'

o HP:Healthy MV:Winded >
where

Tonga narrates 'wave see ya in 20'

o HP:Healthy MV:Winded >
Players in your Zone
--------------------
Halk - Caemlyn Road through Wilderness

o HP:Healthy MV:Winded >
nar il go find them!
e
e
You narrate 'il go find them!'

e
o HP:Healthy MV:Winded > Bridge over Wide Stream
[ obvious exits: N E S W ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
A gray palfrey prances skittishly nearby.

e
e
o HP:Healthy MV:Winded > Caemlyn Road
[ obvious exits: N E S W ]

e
o HP:Healthy MV:Winded > A Small Bend
[ obvious exits: N S W ]
A fox is here, hunting for rabbits.

o HP:Healthy MV:Winded > Alas, you cannot go that way...

o HP:Healthy MV:Winded > Alas, you cannot go that way...

s
o HP:Healthy MV:Winded > Alas, you cannot go that way...

e
o HP:Healthy MV:Winded >
Around a Small Bend
[ obvious exits: N E W ]

e
e
o HP:Healthy MV:Winded > Empty Road to Caemlyn
[ obvious exits: E W ]

o HP:Healthy MV:Winded >
Empty Road to Caemlyn
[ obvious exits: E S W ]
A long-eared rabbit is here, looking quite sick.
A peddler pawns his wares here.

where
o HP:Healthy MV:Winded > A Small Crossroads
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

e
o HP:Healthy MV:Winded > Players in your Zone
--------------------
Halk - A Small Crossroads

o HP:Healthy MV:Winded > Caemlyn Road through Countryside
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Healthy MV:Winded >
e
e
e
Havok narrates 'he died valiantly'
Caemlyn Road through Countryside
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully.
A fox is here, hunting for rabbits.

e
e
o HP:Healthy MV:Winded > Along the Caemlyn Road
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully.

e
o HP:Healthy MV:Winded > Along the Caemlyn Road
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.
A fox is here, hunting for rabbits.

e
e
o HP:Healthy MV:Winded >
Along Caemlyn Road
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully.
A shepherd gazes at the sky.

e
e
o HP:Healthy MV:Winded > Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]

e
o HP:Healthy MV:Weary > Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
A tired farmer is here.
A tired farmer is here.

o HP:Healthy MV:Weary > Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
A little girl plays here.
A member of the Lion Wardens quietly stands watch here.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

where
* HP:Healthy MV:Weary > White Bridge meets Caemlyn Road
[ obvious exits: W U ]
A town watchman is here, patrolling the city.
A worker busily earns a day's pay.

* HP:Healthy MV:Weary > Alas, you cannot go that way...

* HP:Healthy MV:Weary > Alas, you cannot go that way...

u
* HP:Healthy MV:Weary > Alas, you cannot go that way...

u
* HP:Healthy MV:Weary > Players in your Zone
--------------------
Halk - White Bridge meets Caemlyn Road
You catch a smell of horses nearby.

u
u
* HP:Healthy MV:Weary > Foot of the White Bridge
[ obvious exits: U D ]

u
o HP:Healthy MV:Weary > On the White Bridge
[ obvious exits: U D ]
A wild stallion bucks madly.

u
o HP:Healthy MV:Weary > On the White Bridge
[ obvious exits: E D ]
A sailor is here.

* HP:Healthy MV:Weary > Alas, you cannot go that way...

e
* HP:Healthy MV:Weary > Alas, you cannot go that way...

e
* HP:Healthy MV:Weary > Alas, you cannot go that way...

e
* HP:Healthy MV:Weary > Apex of the White Bridge
[ obvious exits: E W ]
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
Lord Captain Martyn Tallanvor stands ready to defend Andor.
A little boy plays here.

d
d
* HP:Healthy MV:Weary > On the White Bridge
[ obvious exits: W D ]
A worker busily earns a day's pay.
An old woman smiles kindly.
A gray palfrey prances skittishly nearby.

d
o HP:Healthy MV:Weary > Alas, you cannot go that way...
Tonga narrates 'nods'

e
e
o HP:Healthy MV:Weary > On the White Bridge
[ obvious exits: U D ]
A town watchman is here, patrolling the city.

e
* HP:Healthy MV:Weary > Foot of the White Bridge
[ obvious exits: U D ]
A worker busily earns a day's pay.

e
o HP:Healthy MV:Weary > Magnificent Square
[ obvious exits: N E S W U ]
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Auriona* is standing here, riding a warhorse.
*Elokar* is standing here, riding a bloodstock stallion.
The Whitebridge town crier stands here, spreading the news.

* HP:Healthy MV:Weary > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

e
* HP:Healthy MV:Weary > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A sailor is here.
A town watchman is here, patrolling the city.

* HP:Healthy MV:Weary > Inside the Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

w
* HP:Healthy MV:Weary > Outside the Gates of Whitebridge
[ obvious exits: E W ]
The corpse of a rat is lying here.
A gray palfrey prances skittishly nearby.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

w
w
* HP:Healthy MV:Weary > Caemlyn Road
[ obvious exits: E W ]
A raven is here flying around.

o HP:Healthy MV:Weary > Outside the Gates of Whitebridge
[ obvious exits: E W ]
The corpse of a rat is lying here.
A gray palfrey prances skittishly nearby.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

* HP:Healthy MV:Weary > Inside the Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* HP:Healthy MV:Weary > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A sailor is here.
A town watchman is here, patrolling the city.

* HP:Healthy MV:Haggard >
w
a
Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* HP:Healthy MV:Haggard > [k human]
They aren't here.

* HP:Healthy MV:Haggard >
w

*Elokar* has arrived from the west, riding a bloodstock stallion.
*Auriona* has arrived from the west, riding a warhorse.
*Elokar* moves swiftly to protect *Auriona*.
*Auriona* strikes your left leg.

a
* HP:Scratched MV:Haggard - Elokar: Healthy > You try to blast *Elokar*, but he deflects the blow.
*Auriona* strikes your right arm.
No way! You're fighting for your life!

* HP:Scratched MV:Haggard - Elokar: Healthy > [k human]
You do the best you can!

* HP:Scratched MV:Haggard - Elokar: Healthy >
nod

Havok narrates 'do we know what we're supposed to look for in Amador?'

* HP:Scratched MV:Haggard - Elokar: Healthy >
berk
You nod in agreement.

b
* HP:Scratched MV:Haggard - Elokar: Healthy > [change mood berserk]
Mood changed to: Berserk

* HP:Scratched MV:Haggard - Elokar: Healthy >
[bash ]


-=
+*
*+
=
*Elokar* sends you sprawling with a powerful bash!

* HP:Scratched MV:Haggard - Elokar: Healthy >
Your body is pierced by razor sharp ice spikes sent by *Auriona*!

* HP:Hurt MV:Haggard - Elokar: Healthy >

Byrg narrates 'nope'

nar ON! berk!
* HP:Hurt MV:Haggard - Elokar: Healthy >

*Elokar* lances your right leg hard.
*Auriona* tickles your right foot with her strike.
Tonga narrates 'no'

* HP:Hurt MV:Weary - Elokar: Healthy >
nar in WB!

*Elokar* lances your right arm hard.

* HP:Wounded MV:Weary - Elokar: Healthy >
Your body is pierced by razor sharp ice spikes sent by *Auriona*!

* HP:Wounded MV:Weary - Elokar: Healthy >
You narrate 'ON! berk!'

* HP:Wounded MV:Weary - Elokar: Healthy > You narrate 'in WB!'

* HP:Wounded MV:Weary - Elokar: Healthy >

*Auriona* looks at you.

* HP:Wounded MV:Weary - Elokar: Healthy >

*Elokar* lances your body.
You blast *Elokar*'s left foot very hard.
*Auriona* tickles your right leg with her strike.

nar elokar and auriona!
* HP:Wounded MV:Weary - Elokar: Scratched >
You narrate 'elokar and auriona!'

b
* HP:Wounded MV:Weary - Elokar: Scratched >
[bash ]
Byrg narrates 'lol'


-=
+*
*+
Your body is pierced by razor sharp ice spikes sent by *Auriona*!

=
-

The Watchman has arrived from the west.
The Watchman tickles your right leg with his pierce.
Byrg narrates 'rip halk'

-
=
Your bash at *Elokar* sends him sprawling!

* HP:Battered MV:Weary - Elokar: Scratched >

Tonga narrates 'said find a chosen for instructions I think'

* HP:Battered MV:Weary - Elokar: Scratched >
cac

The Watchman tickles your head with his pierce.
You blast *Elokar*'s left leg.
The Watchman has arrived from the east.

* HP:Battered MV:Weary - Elokar: Scratched > You cackle gleefully.

* HP:Battered MV:Weary - Elokar: Scratched >

The Watchman barely tickles your left leg with his pierce.
You blast *Elokar*'s right arm very hard.

* HP:Battered MV:Weary - Elokar: Hurt >

Your body is pierced by razor sharp ice spikes sent by *Auriona*!

* HP:Beaten MV:Weary - Elokar: Hurt >
wave
The Watchman barely tickles your body with his pierce.
The Watchman tickles your left leg with his pierce.
You blast *Elokar*'s left leg.
You wave.

* HP:Beaten MV:Weary - Elokar: Hurt >

The Watchman barely tickles your head with his pierce.
You blast *Elokar*'s body hard.

* HP:Beaten MV:Weary - Elokar: Hurt >

Goonie narrates 'run wb fade!!'

* HP:Beaten MV:Weary - Elokar: Hurt >
*Elokar* looks at you.

* HP:Beaten MV:Weary - Elokar: Hurt >
*Elokar* chuckles politely.

* HP:Beaten MV:Weary - Elokar: Hurt >

You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Auriona*!

* HP:Critical MV:Weary - Elokar: Hurt >

The Watchman tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

Someone tickles your right foot with his pierce.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A rancid slab of decaying meat lies here, covered with maggots.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [4]

You've forgotten everything you've learned!

gig
o HP:Critical MV:Haggard >
You giggle.

o HP:Critical MV:Haggard >
st

Byrg narrates 'hes berk'

d
o HP:Critical MV:Haggard >
You stand up.

o HP:Critical MV:Haggard >
You can't leave the Circle for another 15 minutes, since you were pkilled!

o HP:Critical MV:Haggard >

Byrg narrates 'lol'

o HP:Critical MV:Haggard >
t byrg DEAD!
You tell Byrg 'DEAD!'

Auriona
Posts: 361
Joined: Tue Sep 15, 2015 5:18 pm

Re: Halk's Global Quest!

Post by Auriona » Sun Nov 27, 2016 12:03 am

but why Halk, why?

Halk
Posts: 11
Joined: Sat Mar 05, 2016 6:09 pm

Re: Halk's Global Quest!

Post by Halk » Sun Nov 27, 2016 12:07 am

Master Shaidar tells us to go, Halk goes.

Intimadator
Posts: 62
Joined: Mon May 23, 2016 5:59 pm

Re: Halk's Global Quest!

Post by Intimadator » Sun Nov 27, 2016 12:43 am

We can not ignore Master. We go and die bravely!

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