Looomis and Naberius were too afraid to roll a stab on my friend and so they got their friend killed:
* R HP:Scratched MV:Full > z
z
[diag h.dark]
Loomis has some small wounds and bruises.
* R HP:Scratched MV:Full > [diag h.dark]
Loomis has some small wounds and bruises.
*Naberius* has arrived from the north.
* R HP:Scratched MV:Full > n
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Ack, you lost Shinobi!
* R HP:Scratched MV:Full > 2
2
2
[k dark]
They aren't here.
* R HP:Scratched MV:Full > [k dark]
They aren't here.
* R HP:Scratched MV:Full > [k dark]
They aren't here.
s
* R HP:Scratched MV:Full > 2
Path to the Old Monastery
This part of the path is in even worse condition than the road continuing
to the east and west. A small stream crossing the path cuts it in two. The
faint animal tracks in the soft soil suggests that this could be a popular
place to drink for forest animals. To the north is an old well.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
A sickly, skinny deer stands here in a daze.
A lynx creeps low to the ground, hunting for food.
2
* R HP:Scratched MV:Full > [k dark]
They aren't here.
* R HP:Scratched MV:Full > [k dark]
They aren't here.
* R HP:Scratched MV:Full > z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full >
Serge has arrived from the east, riding a warhorse.
A raven has arrived from the east.
* R HP:Scratched MV:Full > z
Serge leaves north riding a warhorse.
A raven leaves north.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full >
Serge has arrived from the north, riding a warhorse.
* R HP:Scratched MV:Full > z
Serge leaves east riding a warhorse.
* R HP:Scratched MV:Full > z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
z
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
where
* R HP:Scratched MV:Full > Players in your Zone
--------------------
Serge - The Yard Before the Monastery
Pial - Path to the Old Monastery
Cassidy - The Yard Before the Monastery
Kendall - The Yard Before the Monastery
* R HP:Scratched MV:Full > stat
z
You are a 78 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 4.5 lbs and wearing 60.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:18.
Offensive bonus: 201, Dodging bonus: 86, Parrying bonus: 129
Your mood is: Brave. You will flee below: 80 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > z
z
[diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full > [diag h.dark]
No-one by that name here.
* R HP:Scratched MV:Full >
*Mikhan* has arrived from the north, riding a shadow stallion.
* R HP:Scratched MV:Full > z
[diag h.dark]
Mikhan has quite a few wounds.
* R HP:Scratched MV:Full >
*Mikhan* struggles to barrel down on Shinobi, a shocklance aimed at his chest.
* R HP:Scratched MV:Full > n
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Ack, you lost Shinobi!
* R HP:Scratched MV:Full > s
Path to the Old Monastery
This part of the path is in even worse condition than the road continuing
to the east and west. A small stream crossing the path cuts it in two. The
faint animal tracks in the soft soil suggests that this could be a popular
place to drink for forest animals. To the north is an old well.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
You sense a hidden life form in the area...
*Mikhan* is standing here, riding a shadow stallion.
A sickly, skinny deer stands here in a daze.
A lynx creeps low to the ground, hunting for food.
* R HP:Scratched MV:Full > get all corpse <----------------------- I knew someone was going to die here possibly and didn't know who!
Shinobi places a curved clear dagger in the back of *Mikhan*, resulting in some strange noises and blood!
*Mikhan* is dead! R.I.P.
Your blood freezes as you hear *Mikhan*'s death cry.
* R HP:Scratched MV:Full > 2
You get a black pair of silver-tooled boots from the corpse of Mikhan.
You get a pair of earthen colored breeches from the corpse of Mikhan.
You get a small purse from the corpse of Mikhan.
You get a belt bearing a dragon worked in silver from the corpse of Mikhan.
You get a shocklance from the corpse of Mikhan.
You get a jeweled wristcuff from the corpse of Mikhan.
You get a jeweled wristcuff from the corpse of Mikhan.
You get a pair of dark gloves from the corpse of Mikhan.
You get a set of cloth sleeves from the corpse of Mikhan.
You get a surcoat with exquisite embroidery from the corpse of Mikhan.
You get a bearskin tunic from the corpse of Mikhan.
You get a small silver amulet engraved with ravens from the corpse of Mikhan.
You get a small silver amulet engraved with ravens from the corpse of Mikhan.
You get a camouflaged hood from the corpse of Mikhan.
You get a gold ring from the corpse of Mikhan.
You get a gold ring from the corpse of Mikhan.
You get an oilstone from the corpse of Mikhan.
You get a crystal lightstick from the corpse of Mikhan.
* R HP:Scratched MV:Full > [k dark]
You try to slash *Loomis*, but he parries successfully.
You slash *Loomis*'s left hand hard. <---------------- interrupted possible counter attack
Loomis and Naberius are scared
Re: Loomis and Naberius are scared
heh yeah everyone had the same idea at same time i guess...nab and i had just grouped for walk out stab on shinobi, and then mikhan goes and tries charge without telling anyone! haha was fun pk though. lots of running all over and back and forth.
Re: Loomis and Naberius are scared
yeah hitting get all corpse interferes with spamming to keep/ would be annoyed if I was Mikhan, but granted it was two Ko'bal its expected, so Mikhan should've known.
Re: Loomis and Naberius are scared
Can confirm all Ko'bal are scared.