Justice retrieved in the darkness.

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Justice retrieved in the darkness.

Post by Rig » Sun Jun 26, 2016 5:22 am

Zintar - Medium Forest
Rig - Medium Forest
You catch a smell of horses nearby.

* S HP:Wounded MV:Tiring > The Eerie Westwood
[ obvious exits: N E W ]
A crow is here flying around.
*Milian* is standing here, riding a |1|.wild stallion.
A massive moose stands here, chewing a bit of plant.
A wild boar runs through the forest.
A robin is visible flying high in the sky.
A black wolf growls loudly, poised to leap.
A cute bear cub is here looking for someone to play with.
A tall, leafed bush stands here, laden with bright red berries.
A tall, leafed bush stands here, laden with bright red berries.
Zintar has arrived from the east.
*Milian* tries to smite Zintar, but he deflects the blow.

* S HP:Wounded MV:Tiring > You try to stab *Milian*, but he parries successfully.

* S HP:Wounded MV:Tiring - Zintar: Battered - Milian: Battered >
Zintar says 'bat'

* S HP:Wounded MV:Tiring - Zintar: Battered - Milian: Battered >
You try to stab *Milian*, but he parries successfully.
A ROBIN PANICS AND ATTEMPTS TO FLEE!
A robin leaves west.
A black wolf tries to hit you, but you parry successfully.
A kaf plant tries to hit you, but you deflect the blow.
A kaf plant joins a kaf plant's fight!
Zintar tries to hack *Milian*, but he deflects the blow.
*Milian* tries to smite Zintar, but he deflects the blow.

* S HP:Wounded MV:Tiring - Zintar: Battered - Milian: Battered >
*MILIAN* PANICS AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Tiring - Zintar: Battered - Milian: Battered >
*Milian* leaves east riding a wild stallion.

* S HP:Wounded MV:Tiring - a black wolf: Scratched > cha mood wimpy
f
You stab a black wolf's right paw into bloody fragments!
A kaf plant tries to hit Zintar, but he parries successfully.
A kaf plant tries to hit you, but you parry successfully.
A black wolf tries to hit you, but you parry successfully.
Mood changed to: Wimpy

* S HP:Wounded MV:Tiring - a black wolf: Hurt > look
Preparing to find this room on the map.
You panic and attempt to flee!


You flee head over heels.
Medium Forest
[ obvious exits: N E W ]

Multiple possible matches! Randomly guessing map position...

A cute brown deer eyes you nervously.

* S HP:Wounded MV:Tiring > Medium Forest
In the near total silence of the forest, the soft chirping of crickets grow
deadeningly loud. The silence seems to increase the further west you go. The
way to the North Road lies to the east where the trees thin out. The woods to
the north seem to be very much the same as here.
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Tiring > w

A black wolf has arrived from the west.
*Milian* has arrived from the east, riding a |1|.wild stallion.

k milian
* S HP:Wounded MV:Tiring > k milian

*Milian* leaves west riding a wild stallion.

* S HP:Wounded MV:Tiring > k milian
The Eerie Westwood
[ obvious exits: N E W ]
*Milian* is standing here, riding a |1|.wild stallion.
Zintar the Wolfish Trolloc is here, fighting a kaf plant.
A crow is here flying around.
A massive moose stands here, chewing a bit of plant.
A wild boar runs through the forest.
A cute bear cub is here looking for someone to play with.
A tall, leafed bush stands here, laden with bright red berries.
A kaf plant is here, fighting Zintar.
*Milian* tries to smite you, but you deflect the blow.

k milian
* S HP:Wounded MV:Tiring - Milian: Battered > You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Battered > k milian
You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Battered > You do the best you can!
ZINTAR PANICS AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Tiring - Milian: Battered > cha mood brave
You try to stab *Milian*, but he deflects the blow.
A kaf plant joins a kaf plant's fight!
Zintar hacks a kaf plant's trunk very hard.
A kaf plant tries to hit Zintar, but he parries successfully.
A black wolf has arrived from the east.
You do the best you can!
Zintar leaves north.

change posture offensive
* S HP:Wounded MV:Tiring - Milian: Battered > You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Battered > Mood changed to: Brave

* S HP:Wounded MV:Tiring - Milian: Battered > look
Preparing to find this room on the map.
Posture changed to: Offensive

* S HP:Wounded MV:Tiring - Milian: Battered > The Eerie Westwood
The silence of this part of the forest is almost complete. You can hear yourself
breathe. The soil is dry and hard, making it hard to farm here. Those that can
survive farming in this forest are admired even by the hardy people who live
in the Two Rivers.
[ obvious exits: N E W ]

Matching room found! Correcting map position.

A black wolf growls loudly, poised to leap.
*Milian* is here, fighting YOU!, riding a |1|.wild stallion.
A crow is here flying around.
A massive moose stands here, chewing a bit of plant.
A wild boar runs through the forest.
A cute bear cub is here looking for someone to play with.
A kaf plant is here, fighting YOU!
A tall, leafed bush stands here, laden with bright red berries.
Zintar has arrived from the north.

* S HP:Wounded MV:Tiring - Milian: Battered > cha mood wimpy

Zintar hacks *Milian*'s body hard.

* S HP:Wounded MV:Tiring - Milian: Battered > change posture defensive
Mood changed to: Wimpy

* S HP:Wounded MV:Tiring - Milian: Battered > Posture changed to: Defensive

change posture offensive - Milian: Battered >

*MILIAN* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Wounded MV:Tiring - Milian: Battered > cha mood brave

A forest boar has arrived from the north.
A kaf plant joins a kaf plant's fight!
A black wolf tries to hit Zintar, but he parries successfully.
A black wolf tries to hit Zintar, but he dodges the attack.
A kaf plant tries to hit Zintar, but he deflects the blow.
A kaf plant barely hits your left leg.
*Milian* tries to smite you, but you deflect the blow.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.

* S HP:Wounded MV:Strong - Milian: Battered >
Zintar sends *Milian* sprawling with a powerful bash!

* S HP:Wounded MV:Strong - Milian: Battered >
Zintar swiftly dodges a black wolf's attempt to hit him.
A kaf plant barely hits Zintar's body.
Zintar hacks *Milian*'s body hard.
A kaf plant hits your left arm.

* S HP:Wounded MV:Strong - Milian: Battered > Posture changed to: Offensive

* S HP:Wounded MV:Strong - Milian: Battered > Zintar swiftly dodges a black wolf's attempt to hit him.
A kaf plant tries to hit Zintar, but he parries successfully.
Zintar hacks *Milian*'s left foot hard.
A kaf plant tries to hit you, but you parry successfully.
You stab *Milian*'s right arm hard.
You stab *Milian*'s body hard.
Mood changed to: Brave

* S HP:Wounded MV:Strong - Milian: Beaten > k milian
You do the best you can!

* S HP:Wounded MV:Strong - Milian: Beaten >
*MILIAN* PANICS AND ATTEMPTS TO FLEE!

nar ouch
* S HP:Wounded MV:Strong - Milian: Beaten >
*Milian* leaves north riding a wild stallion.
*Milian* has arrived from the north, riding a |2|.wild stallion.

* S HP:Wounded MV:Strong - a kaf plant: Healthy > You narrate 'ouch'
*Milian* tries to smite you, but you parry successfully.

* S HP:Wounded MV:Strong - a kaf plant: Healthy >
You stab a kaf plant's trunk into bloody fragments!
A forest boar leaves north.
A black wolf tries to hit Zintar, but he deflects the blow.
A kaf plant tickles Zintar's right leg with its hit.
A kaf plant tries to hit you, but you deflect the blow.

* S HP:Wounded MV:Strong - a kaf plant: Scratched > cha mood wimpy
Mood changed to: Wimpy

change posture defensive
* S HP:Wounded MV:Strong - a kaf plant: Scratched >
*MILIAN* PANICS AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Strong - a kaf plant: Scratched > Posture changed to: Defensive

* S HP:Wounded MV:Strong - a kaf plant: Scratched > look
Preparing to find this room on the map.
f
The Eerie Westwood
The silence of this part of the forest is almost complete. You can hear yourself
breathe. The soil is dry and hard, making it hard to farm here. Those that can
survive farming in this forest are admired even by the hardy people who live
in the Two Rivers.
[ obvious exits: N E W ]

Matching room found! Correcting map position.

*Milian* is here, fighting YOU!, riding a |1|.wild stallion.
Zintar the Wolfish Trolloc is here, fighting a black wolf.
A black wolf is here, fighting Zintar.
A crow is here flying around.
A massive moose stands here, chewing a bit of plant.
A wild boar runs through the forest.
A cute bear cub is here looking for someone to play with.
A kaf plant is here, fighting YOU!
A kaf plant is here, fighting Zintar.

You panic and attempt to flee!af plant: Scratched >
Zintar sends a black wolf sprawling with a powerful bash!


*Milian* smites your left leg very hard.
You stab a kaf plant's branch extremely hard.
Zintar hacks a black wolf's body into bloody fragments!
A kaf plant tries to hit Zintar, but he parries successfully.
A kaf plant tries to hit you, but you parry successfully.
You flee head over heels.
Misty Westwood Forest
[ obvious exits: N E W ]
A robin is here flying around.

k milian
* S HP:Wounded MV:Strong > k milian
They aren't here.

* S HP:Wounded MV:Strong > They aren't here.

* S HP:Wounded MV:Strong > look
Preparing to find this room on the map.
Misty Westwood Forest
The forest is so misty here that you can hardly see very far ahead of you. The
silence that shrouds you is complete. It is easy to understand how one's mind
can play tricks on what one sees. The mist seems to be better to the east.
[ obvious exits: N E W ]

Matching room found! Correcting map position.

A robin is here flying around.

* S HP:Wounded MV:Strong >
Zintar has arrived from the east.

* S HP:Wounded MV:Strong > e
k milian
k milian
The Eerie Westwood
[ obvious exits: N E W ]
*Milian* is standing here, riding a |1|.wild stallion.
A black wolf growls loudly, poised to leap.
A crow is here flying around.
A massive moose stands here, chewing a bit of plant.
A wild boar runs through the forest.
A cute bear cub is here looking for someone to play with.
A tall, leafed bush stands here, laden with bright red berries.
A tall, leafed bush stands here, laden with bright red berries.
Zintar has arrived from the west.

* S HP:Wounded MV:Strong > k milian
You try to stab *Milian*, but he parries successfully.

* S HP:Wounded MV:Strong - Milian: Beaten > You do the best you can!

* S HP:Wounded MV:Strong - Milian: Beaten > You do the best you can!

cha mood brave
* S HP:Wounded MV:Strong - Milian: Beaten > change posture offensive
Mood changed to: Brave

* S HP:Wounded MV:Strong - Milian: Beaten > Posture changed to: Offensive
*MILIAN* PANICS AND ATTEMPTS TO FLEE!
Zintar tries to hack *Milian*, but he parries successfully.

* S HP:Wounded MV:Strong - Milian: Beaten >
You stab *Milian*'s right foot hard.

* S HP:Wounded MV:Strong - Milian: Beaten > k milian
k milian
You do the best you can!
*Milian* leaves north riding a wild stallion.

* S HP:Wounded MV:Strong > k milian
They aren't here.

* S HP:Wounded MV:Strong > n
k milian
They aren't here.

* S HP:Wounded MV:Strong > k milian
k milian
The Westwood
[ obvious exits: N E S W ]
A wild boar runs through the forest.
Ack, you lost Zintar!

k milian
* S HP:Wounded MV:Strong > They aren't here.
Zintar has arrived from the south.

* S HP:Wounded MV:Strong > They aren't here.

* S HP:Wounded MV:Strong > They aren't here.

* S HP:Wounded MV:Strong > k milian
A black wolf has arrived from the south.
They aren't here.

* S HP:Wounded MV:Strong > They aren't here.

* S HP:Wounded MV:Strong >
A black wolf tries to hit you, but you dodge the attack.

* S HP:Wounded MV:Strong - a black wolf: Wounded > kill wolf
You do the best you can!

look
Preparing to find this room on the map.
* S HP:Wounded MV:Strong - a black wolf: Wounded > The Westwood
The Westwood continues in its monotony. Trees surround you on every side,
silently reproving you for disturbing the peacefulness of this forest, which
has not seen much of human activity ever since the end of the Trolloc Wars.
The forest seems to be lighter to the east.
[ obvious exits: N E S W ]

Matching room found! Correcting map position.

A black wolf is here, fighting YOU!
Zintar the Wolfish Trolloc is standing here.
A wild boar runs through the forest.

* S HP:Wounded MV:Strong - a black wolf: Wounded >
You stab a black wolf's right leg extremely hard.

* S HP:Wounded MV:Strong - a black wolf: Battered > say chortlesnorfling wolf

You stab a black wolf's body extremely hard.
A black wolf tries to hit you, but you parry successfully.

* S HP:Wounded MV:Strong - a black wolf: Beaten > You say 'chortlesnorfling wolf'

say die
* S HP:Wounded MV:Strong - a black wolf: Beaten > You say 'die'
Zintar hacks a black wolf's left foreleg into bloody fragments!
A black wolf is dead! R.I.P.
You receive your share of experience...
Sigh... nothing better to do, eh?
Your blood freezes as you hear a black wolf's death cry.

* S HP:Wounded MV:Strong > s
k milian
k milian
The Eerie Westwood
[ obvious exits: N E W ]
A crow is here flying around.
A massive moose stands here, chewing a bit of plant.
A wild boar runs through the forest.
A cute bear cub is here looking for someone to play with.
A tall, leafed bush stands here, laden with bright red berries.
A tall, leafed bush stands here, laden with bright red berries.
Zintar has arrived from the north.

* S HP:Wounded MV:Strong > k milian
They aren't here.
Zintar says 'n'

* S HP:Wounded MV:Strong > They aren't here.

* S HP:Wounded MV:Strong > n
They aren't here.

* S HP:Wounded MV:Strong > The Westwood
[ obvious exits: N E S W ]
The corpse of a black wolf is lying here.
A wild boar runs through the forest.
Zintar has arrived from the south.

* S HP:Wounded MV:Strong > n
Misty Westwood Forest
[ obvious exits: E S W ]
A wild hog snorts angrily, pawing at the ground.
Zintar has arrived from the south.

* S HP:Wounded MV:Strong >
A raccoon has arrived from the west.
The hog leaves south.

* S HP:Wounded MV:Strong >
Zintar says 'e'

* S HP:Wounded MV:Strong > e
The Westwood
[ obvious exits: N E S W ]
An antelope blends into the scenery.
A massive moose stands here, chewing a bit of plant.
An elk cow nibbles on some greenery.
An antelope blends into the scenery.
A falcon with long, brown feathers circles in a slow hunting pattern.
Zintar has arrived from the west.

* S HP:Wounded MV:Strong > wher
Players in your Zone
--------------------
Zintar - The Westwood
Rig - The Westwood
You catch a smell of horses nearby.

* S HP:Wounded MV:Strong >
*Milian* has arrived from the north, riding a |1|.wild stallion.

* S HP:Wounded MV:Strong > k milian
k milian
You try to stab *Milian*, but he deflects the blow.

k milian
* S HP:Wounded MV:Strong - Milian: Beaten > k milian
You do the best you can!
Zintar says 'smell'

* S HP:Wounded MV:Strong - Milian: Beaten > You do the best you can!
Zintar hacks *Milian*'s body.

* S HP:Wounded MV:Strong - Milian: Beaten > Zintar tries to hack *Milian*, but he deflects the blow.
*Milian* tries to smite you, but you deflect the blow.
You try to stab *Milian*, but he parries successfully.
You do the best you can!

* S HP:Wounded MV:Strong - Milian: Beaten > k milian

*MILIAN* PANICS AND ATTEMPTS TO FLEE!

k milian
* S HP:Wounded MV:Strong - Milian: Beaten > You do the best you can!

* S HP:Wounded MV:Strong - Milian: Beaten > k milian
You do the best you can!

* S HP:Wounded MV:Strong - Milian: Beaten > k milian
You do the best you can!

* S HP:Wounded MV:Strong - Milian: Beaten >
You stab *Milian*'s right leg.

k milian
* S HP:Wounded MV:Strong - Milian: Beaten > You do the best you can!

* S HP:Wounded MV:Strong - Milian: Beaten > k milian
You do the best you can!
*Milian* leaves north riding a wild stallion.

* S HP:Wounded MV:Strong > k milian
They aren't here.

n
* S HP:Wounded MV:Strong > k milian
They aren't here.

* S HP:Wounded MV:Strong > k milian
k milian
The Westwood
[ obvious exits: N E S ]
*Milian* is standing here, riding a |1|.wild stallion.
Zintar has arrived from the south.
Zintar sends *Milian* sprawling with a powerful bash!

* S HP:Wounded MV:Strong > You stab *Milian*'s body very hard.

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Beaten > You do the best you can!

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Beaten > You do the best you can!

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Beaten > nar nice

You stab *Milian*'s head very hard.

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Beaten > You narrate 'nice'

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Beaten > k milian

You stab *Milian*'s body.
Zintar hacks *Milian*'s right leg hard.
*MILIAN* PANICS AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Critical > k milian
You do the best you can!

k milian
* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Critical > You do the best you can!

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Critical > k milian
You do the best you can!

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Critical > k milian
You do the best you can!

* S HP:Wounded MV:Strong - Zintar: Battered - Milian: Critical > k milian
You do the best you can!
*Milian* leaves north riding a wild stallion.

* S HP:Wounded MV:Strong > k milian
They aren't here.

* S HP:Wounded MV:Strong > n
k milian
They aren't here.

* S HP:Wounded MV:Strong > The Westwood
[ obvious exits: N E S ]
A wild hog snorts angrily, pawing at the ground.
Zintar has arrived from the south.

* S HP:Wounded MV:Strong > k milian
They aren't here.

* S HP:Wounded MV:Strong > They aren't here.

* S HP:Wounded MV:Strong > n
e
In The Westwood
[ obvious exits: N E S W ]
A massive moose stands here, chewing a bit of plant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Zintar has arrived from the south.

* S HP:Wounded MV:Strong > Hedges Before the Forest
[ obvious exits: N E S W ]
A jet-black wolf bitch is here, growling dangerously.
A cute bear cub is here looking for someone to play with.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
Zintar has arrived from the west.

* S HP:Wounded MV:Strong > wher
Players in your Zone
--------------------
Zintar - Hedges Before the Forest
Rig - Hedges Before the Forest
You catch a smell of horses nearby.

s
* S HP:Wounded MV:Strong > s
s
s
Campsite Before Westwood Forest
[ obvious exits: N E S W ]
A wild boar runs through the forest.
A cute brown deer eyes you nervously.
Zintar has arrived from the north.

* S HP:Wounded MV:Strong > e
Hedges Beside Road
[ obvious exits: N E S W ]
Zintar has arrived from the north.

* S HP:Wounded MV:Tiring > e
Hedges Beside Road
[ obvious exits: N E S W ]
An elk cow nibbles on some greenery.
Zintar has arrived from the north.

s
* S HP:Wounded MV:Tiring > s
Light Forest Bordering Road
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
Zintar has arrived from the north.

* S HP:Wounded MV:Tiring > e
North Road
[ obvious exits: N E S W ]
Zintar has arrived from the west.

* S HP:Wounded MV:Tiring > s
Remnants of Westwood Forest
[ obvious exits: N S W ]
An antelope blends into the scenery.
A fox is here, hunting for rabbits.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Zintar has arrived from the west.

* S HP:Wounded MV:Tiring > w
Bend in North Road
[ obvious exits: N E W ]
*Milian* is standing here, riding a |1|.wild stallion.
Zintar has arrived from the north.
Zintar tries to hack *Milian*, but he deflects the blow.

s
* S HP:Wounded MV:Tiring > s
Alas, you cannot go that way...

* S HP:Wounded MV:Tiring > Bend in North Road
[ obvious exits: E S W ]
West: Zintar the Wolfish Trolloc is here, fighting Milian.

* S HP:Wounded MV:Tiring > North Road
[ obvious exits: N S W ]

* S HP:Wounded MV:Tiring > Thin Forest Bordering the Road
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* S HP:Wounded MV:Tiring > A Rocky Hill Bordering the Road
[ obvious exits: N E S ]
An elk cow nibbles on some greenery.
A cute brown deer eyes you nervously.

* S HP:Wounded MV:Tiring > Bend in North Road
[ obvious exits: N E S ]

* S HP:Wounded MV:Tiring > n
n
e
A Rocky Hill Bordering the Road
[ obvious exits: N E S ]
An elk cow nibbles on some greenery.
A cute brown deer eyes you nervously.

n
* S HP:Wounded MV:Tiring > k milian
Thin Forest Bordering the Road
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* S HP:Wounded MV:Tiring > k milian
North Road
[ obvious exits: N S W ]

* S HP:Wounded MV:Tiring > k milian
Bend in North Road
[ obvious exits: E S W ]
West: Zintar the Wolfish Trolloc is here, fighting Milian.

* S HP:Wounded MV:Tiring > They aren't here.

* S HP:Wounded MV:Tiring > They aren't here.

* S HP:Wounded MV:Tiring > They aren't here.
*Milian* has arrived from the west, riding a |1|.wild stallion.
*Milian* leaves west riding a wild stallion.

* S HP:Wounded MV:Tiring > w
k milian
Bend in North Road
[ obvious exits: N E W ]
*Milian* is standing here, riding a |1|.wild stallion.
Zintar the Wolfish Trolloc is standing here.

k milian
* S HP:Wounded MV:Tiring > You try to stab *Milian*, but he deflects the blow.

* S HP:Wounded MV:Tiring - Milian: Critical > e
*Milian* tries to smite you, but you deflect the blow.
You try to stab *Milian*, but he parries successfully.
You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Critical > No way! You're fighting for your life!

* S HP:Wounded MV:Tiring - Milian: Critical >
Zintar sends *Milian* sprawling with a powerful bash!
*MILIAN* PANICS AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Tiring - Milian: Critical >
You stab *Milian*'s body very hard.

* S HP:Wounded MV:Tiring - Milian: Critical > k milian
k milian
You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Critical > You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Critical > nar nice
k milian
Zintar hacks *Milian*'s body hard.
You stab *Milian*'s body very hard.
*Milian* is mortally wounded, and will die soon, if not aided.
You narrate 'nice'

k milian
k milian
* S HP:Wounded MV:Tiring - Milian: Incapacitated > You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Incapacitated > You do the best you can!

nar rip
* S HP:Wounded MV:Tiring - Milian: Incapacitated > You do the best you can!

* S HP:Wounded MV:Tiring - Milian: Incapacitated > You stab *Milian*'s body extremely hard.
*Milian* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Milian*'s death cry.
You narrate 'rip'

* S HP:Wounded MV:Tiring > scalp
You lean over and sever the bloody head from the corpse of Milian.

* S HP:Wounded MV:Tiring > get all corpse
Your heartbeat calms down more as you feel less panicked.
You get a pair of animal-fur boots from the corpse of Milian.
You get a set of riveted chainmail leggings from the corpse of Milian.
You get a bunch of fireworks from the corpse of Milian.
You get a belt with a buckle of cuendillar from the corpse of Milian.
You get the ancient greatsword, Justice from the corpse of Milian.
You get a silver etched shield from the corpse of Milian.
You get a jeweled wristcuff from the corpse of Milian.
You get a jeweled wristcuff from the corpse of Milian.
You get a sturdy pair of full leather gauntlets from the corpse of Milian.
You get a pair of riveted chainmail sleeves from the corpse of Milian.
You get a backpack from the corpse of Milian.
You get a cloak of fine, black wool trimmed in scarlet from the corpse of Milian.
You get a tunic of finely-crafted chain from the corpse of Milian.
You get a shimmering pendant of obsidian from the corpse of Milian.
You get a shimmering pendant of obsidian from the corpse of Milian.
You get a rimmed round helmet from the corpse of Milian.
You get a gold ring from the corpse of Milian.
You get a gold ring from the corpse of Milian.
You get an oilstone from the corpse of Milian.
You get a crystal lightstick from the corpse of Milian.
Zintar narrates 'muwhahaa'

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Justice retrieved in the darkness.

Post by Rig » Sun Jun 26, 2016 5:59 am

o HP:Healthy MV:Winded > Entrance to the Vault
[ obvious exits: E ]
East: A trolloc is here, exhorting a group of trolloc raiders.
A huge stone sarcophagus stands in the middle of the room.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
An Elite Ko'bal guard stands here, protecting his master.
Zintar has arrived from the east.
A Ko'bal trolloc has arrived from the east.

o HP:Healthy MV:Winded > give justice elite
You give the ancient greatsword, Justice to an Elite Ko'bal guard.

o HP:Healthy MV:Winded >
The trolloc commander nods.
The trolloc commander says 'You have done well.'
The trolloc commander tosses a trinket to the ground.

o HP:Healthy MV:Winded >
Zintar looks at an Elite Ko'bal guard.

o HP:Healthy MV:Winded >
The trolloc commander says 'Your reward for returning the sword.'

o HP:Healthy MV:Winded > l
Entrance to the Vault
Silence fills the cold stale air while years of undisturbed dust clings to the
floor like a carpet. Huge cobwebs are strung throughout the room yet even they
seem long abandoned by those that spun them. In the center of the room rests a
large stone sarcophagus bearing the inscription of a fierce and menacing
warrior.
[ obvious exits: E ]
A gold chain lies here in a shimmering coil.
A huge stone sarcophagus stands in the middle of the room.
A trolloc is here, exhorting a group of trolloc raiders.
Zintar the Wolfish Trolloc is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
An Elite Ko'bal guard stands here, protecting his master.

o HP:Healthy MV:Winded > g chain
You get a shimmering chain of gold.

o HP:Healthy MV:Winded > snick
You snicker softly.

o HP:Healthy MV:Winded > give chain zintar
You give a shimmering chain of gold to Zintar.

o HP:Healthy MV:Winded > save
time
Saving Rig.

o HP:Healthy MV:Winded > It is 4 o'clock am, on the 28th day of the month of Danu, year 1119.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
The official forums are now at 'http://forums.wotmud.info' enjoy!

(Server: Sun Jun 26 05:58:24 2016 EST, up for 5 hours, 53 minutes)

o HP:Healthy MV:Winded >

Just for you Tran.

Relaes
Posts: 55
Joined: Tue Jul 07, 2015 5:11 pm

Re: Justice retrieved in the darkness.

Post by Relaes » Sun Jun 26, 2016 6:20 am

I think that's the easiest way I've seen Milian die, ever. Solo, no mob, being chased down by a rogue with an autotracking side-kick calling out track directions :p.

Tran
Posts: 84
Joined: Sat Apr 30, 2016 1:49 pm

Re: Justice retrieved in the darkness.

Post by Tran » Sun Jun 26, 2016 10:54 am

Rig wrote:Just for you Tran.
Well done!!

pial
Posts: 336
Joined: Sun Mar 22, 2015 12:14 am

Re: Justice retrieved in the darkness.

Post by pial » Sun Jun 26, 2016 6:52 pm

it's a hard knock life when you can't sit at a bunch of mobs, with your mob grouped!

Orino
Posts: 258
Joined: Sun Mar 22, 2015 4:41 am

Re: Justice retrieved in the darkness.

Post by Orino » Mon Jun 27, 2016 4:34 pm

It looks like he died afk

arkaza
Posts: 191
Joined: Mon Aug 31, 2015 9:17 pm

Re: Justice retrieved in the darkness.

Post by arkaza » Tue Jun 28, 2016 3:46 pm

Ditto, Orino.

pial
Posts: 336
Joined: Sun Mar 22, 2015 12:14 am

Re: Justice retrieved in the darkness.

Post by pial » Tue Jun 28, 2016 6:56 pm

It's pretty clear he was moving rooms on his own accord?

Naerin
Posts: 310
Joined: Sat May 23, 2015 12:29 pm

Re: Justice retrieved in the darkness.

Post by Naerin » Tue Jun 28, 2016 10:35 pm

Definitely looks weird. Wouldn't be overly surprised if his link was just incredibly bad at the time rather than dead either, he goes in and out some days. But no matter what, weird. He moved what, 5 rooms or something going from batt to dead without rolling a bash or really doing anything to fight back?

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Justice retrieved in the darkness.

Post by Rig » Tue Jun 28, 2016 10:59 pm

He said he had link issues right around then. We were fighting for a while beforehand though. Was kicking our ass :P

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