Short but sweet.

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Raiden
Posts: 6
Joined: Fri Feb 19, 2016 12:14 am

Short but sweet.

Post by Raiden » Sat Mar 19, 2016 7:36 am

POV from my ds hunter. Pulverwise beeped me to tell me to go fight humans because LAZY!!!!

This is the end of the fight, I assume Yasmin was afk through all of that.


In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
You are at: 1U BLIGHT RAGAN LOAD
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
Pulverwise the Dark Master is standing here.

* S HP:Wounded MV:Tiring > They aren't here.

* S HP:Wounded MV:Tiring > nar ooo tick wound
Pulverwise says 'k tarrik'

* S HP:Wounded MV:Tiring >
Pulverwise assumes an offensive striking posture.

* S HP:Wounded MV:Tiring > k tarrick
k tarrick
k tarrick
They aren't here.
k tarrick

* S HP:Wounded MV:Tiring > They aren't here.

* S HP:Wounded MV:Tiring > They aren't here.

* S HP:Wounded MV:Tiring > k tarrick
They aren't here.

* S HP:Wounded MV:Tiring > k tarrick

Pulverwise says 'going'

* S HP:Wounded MV:Tiring > They aren't here.

* S HP:Wounded MV:Tiring > Pulverwise assumes an offensive striking posture.
They aren't here.

* S HP:Wounded MV:Tiring > k tarrick
k tarrick
k tarrick
They aren't here.

* S HP:Wounded MV:Tiring > They aren't here.

* S HP:Wounded MV:Tiring > k tarrick
They aren't here.

* S HP:Wounded MV:Tiring >
Pulverwise leaves down.
You follow Pulverwise.

A Shallow Depression
[ obvious exits: U ]
There are some tracks of a ridden mount leaving ++up++
There are some tracks of a ridden mount leaving ++up++
There are some tracks of a trolloc leaving ++up++
There are some tracks of a trolloc leaving ++up++
There are some tracks of a trolloc leaving ++up++
There are some tracks of a ridden mount leaving ++up++
Pulverwise the Dark Master is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
*Tarrick* is standing here, riding a |1|.warhorse.
*Yasmin* is standing here.
|2|.A wild stallion bucks madly.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.

* S HP:Wounded MV:Tiring > k tarrick

Pulverwise smites *Tarrick*'s body extremely hard.

* S HP:Wounded MV:Tiring > You try to slice *Tarrick*, but he parries successfully.

* S HP:Wounded MV:Tiring - Pulverwise: Wounded - Tarrick: Wounded > You do the best you can!

* S HP:Wounded MV:Tiring - Pulverwise: Wounded - Tarrick: Wounded >
A Shienaran forestscout joins Tarrick's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
Ragan tries to slash you, but you deflect the blow.
A Shienaran forestscout slashes your left arm hard.
A Shienaran forestscout barely slashes Pulverwise's left arm.
A Shienaran forestscout tries to slash you, but you deflect the blow.
You slice *Tarrick*'s right arm.
*Tarrick* slashes Pulverwise's right arm hard.
Your heartbeat calms down more as you feel less panicked.

* S HP:Wounded MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
Pulverwise sends *Tarrick* sprawling with a powerful bash!

* S HP:Wounded MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
Ragan tickles your body with his slash.
A Shienaran forestscout slashes your body.
A Shienaran forestscout slashes Pulverwise's body.
A Shienaran forestscout slashes your body.
You slice *Tarrick*'s left leg.
Pulverwise smites *Tarrick*'s body into bloody fragments!

* S HP:Battered MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
Pulverwise assumes an offensive striking posture.

* S HP:Battered MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
A black messenger pigeon flutters its wings.

* S HP:Battered MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
Ragan slashes your right leg.
A Shienaran forestscout slashes your left leg.
A Shienaran forestscout barely slashes Pulverwise's body.
A Shienaran forestscout slashes your body.
You slice *Tarrick*'s right leg hard.
Pulverwise smites *Tarrick*'s body extremely hard.

* S HP:Battered MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
A black messenger pigeon beats its wings harder.

* S HP:Battered MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
Ragan slashes your right leg.
A Shienaran forestscout barely slashes your left leg.
A Shienaran forestscout tickles Pulverwise's body with his slash.
A Shienaran forestscout tries to slash you, but you deflect the blow.
You slice *Tarrick*'s head very hard.
*Tarrick* slashes Pulverwise's right leg.
Pulverwise tries to smite *Tarrick*, but he deflects the blow.

* S HP:Battered MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
Ragan slashes your left hand.
A Shienaran forestscout slashes your body hard.
A Shienaran forestscout tickles Pulverwise's body with his slash.
A Shienaran forestscout slashes your left arm hard.
You try to slice *Tarrick*, but he deflects the blow.

* S HP:Beaten MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
*Tarrick* sends Pulverwise sprawling with a powerful bash!

* S HP:Beaten MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.

* S HP:Beaten MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
*Tarrick* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Pulverwise: Wounded - Tarrick: Wounded >
Ragan tickles your right leg with his slash.
A Shienaran forestscout slashes your right leg.
A Shienaran forestscout tickles Pulverwise's right foot with his slash.
A Shienaran forestscout slashes your body.
You tickle *Tarrick*'s right leg with your slice.
*Tarrick* barely slashes Pulverwise's body.
Pulverwise panics, and attempts to flee!
*Tarrick* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Pulverwise: Battered - Tarrick: Wounded >
Pulverwise leaves up.

* S HP:Beaten MV:Strong - Tarrick: Wounded > nar fleeing
f

*Tarrick* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Tarrick: Wounded > w
You panic and attempt to flee!


You flee head over heels.
In the Foothills
No Connecting Rooms Found
Failed to correct map position after fleeing.
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Strong > k human
Edge of the Foothills
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>

* S HP:Beaten MV:Strong > They aren't here.
k human
k human

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > TICK IN 0 SECONDS.
nar i high beat
k human
k human
They aren't here.

* S HP:Beaten MV:Strong > k human
They aren't here.

* S HP:Beaten MV:Strong > k human
They aren't here.
k human

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > k human
They aren't here.

* S HP:Beaten MV:Strong > look
They aren't here.

* S HP:Beaten MV:Strong > k human
Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>

* S HP:Beaten MV:Strong > k human
They aren't here.

* S HP:Beaten MV:Strong > k human
They aren't here.

* S HP:Beaten MV:Strong > k human
They aren't here.

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > k human
k human
They aren't here.

* S HP:Beaten MV:Strong > look
They aren't here.

* S HP:Beaten MV:Strong > e
k human
Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>

* S HP:Beaten MV:Strong > In the Foothills
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving --down--
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > k human

Pulverwise leaves east.
You follow Pulverwise.

Outside a Cave
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Strong > Pulverwise leaves east.
You follow Pulverwise.

Before a Small Opening
[ obvious exits: N E W ]
Pulverwise the Dark Master is standing here.
They aren't here.

o S HP:Beaten MV:Strong > look

Pulverwise leaves east.
You follow Pulverwise.

A Low Tunnel
[ obvious exits: E W ]
Pulverwise the Dark Master is standing here.
A young and strong buck is here, munching some grass.
Long, thin legs spread around the chitinous body of a huge arachnid.

o S HP:Beaten MV:Strong > A Low Tunnel
The ceiling here is lower than most parts of these tunnels. An average man
would have to stoop low to be able to pass through, as sharp rocks hang low
from above. The ground is slick, and makes footing uncertain, and the air
is cool yet musty.
[ obvious exits: E W ]
Pulverwise the Dark Master is standing here.
A young and strong buck is here, munching some grass.
Long, thin legs spread around the chitinous body of a huge arachnid.

o S HP:Beaten MV:Strong > look

Pulverwise leaves east.
You follow Pulverwise.

Passing Through the Caves
[ obvious exits: N S W ]
Pulverwise the Dark Master is standing here.
An enormous anaconda lies in wait for its prey here.
A bat is flitting around here, hunting insects.
A bat is flitting around here, hunting insects.
A bat is flitting around here, hunting insects.
A large bat is here flying around.

o S HP:Beaten MV:Tiring > Passing Through the Caves
The ground is moist and slick due to the condensation trickling down the
cold rock walls. The area is pitch black as the tunnel winds through the
heart of the mountain. A musty smell hangs in the air and soft whistles can
be heard as the wind whispers through the passages.
[ obvious exits: N S W ]
Pulverwise the Dark Master is standing here.
An enormous anaconda lies in wait for its prey here.
A bat is flitting around here, hunting insects.
A bat is flitting around here, hunting insects.
A bat is flitting around here, hunting insects.
A large bat is here flying around.

o S HP:Beaten MV:Tiring > k h.human
They aren't here.

o S HP:Beaten MV:Tiring > k h.human
They aren't here.
k h.human

o S HP:Beaten MV:Tiring > A large bat tries to hit you, but you dodge the attack. <<< waiting for pulv to fix aliases!!!
They aren't here.

o S HP:Beaten MV:Tiring - a large bat: Healthy > k h.human
They aren't here.

o S HP:Beaten MV:Tiring - a large bat: Healthy >
You slice a large bat's head into bloody fragments!
A large bat tries to hit you, but you deflect the blow.

o S HP:Beaten MV:Tiring - a large bat: Wounded > look
Passing Through the Caves
The ground is moist and slick due to the condensation trickling down the
cold rock walls. The area is pitch black as the tunnel winds through the
heart of the mountain. A musty smell hangs in the air and soft whistles can
be heard as the wind whispers through the passages.
[ obvious exits: N S W ]
Pulverwise the Dark Master is standing here.
An enormous anaconda lies in wait for its prey here.
A bat is flitting around here, hunting insects.
A bat is flitting around here, hunting insects.
A bat is flitting around here, hunting insects.
A large bat is here, fighting YOU!

o S HP:Beaten MV:Tiring - a large bat: Wounded > whe

You slice a large bat's body into bloody fragments!
A large bat tries to hit you, but you deflect the blow.

o S HP:Beaten MV:Tiring - a large bat: Beaten > Players in your Zone
--------------------
Pyrda - Passing Through the Caves
Pulverwise - Passing Through the Caves

o S HP:Beaten MV:Tiring - a large bat: Beaten >
Pulverwise smites a bat's right wing into bloody fragments!

o S HP:Beaten MV:Tiring - a large bat: Beaten > look
Passing Through the Caves
The ground is moist and slick due to the condensation trickling down the
cold rock walls. The area is pitch black as the tunnel winds through the
heart of the mountain. A musty smell hangs in the air and soft whistles can
be heard as the wind whispers through the passages.
[ obvious exits: N S W ]
Pulverwise the Dark Master is here, fighting a bat.
An enormous anaconda lies in wait for its prey here.
A bat is here, fighting Pulverwise.
A bat is flitting around here, hunting insects.
A bat is flitting around here, hunting insects.
A large bat is here, fighting YOU!

o S HP:Beaten MV:Tiring - a large bat: Beaten >
A bat barely tickles Pulverwise's body with its hit.
Pulverwise smites a bat's body into bloody fragments!
A bat is dead! R.I.P.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear a bat's death cry.
A bat stops following a large bat.
You slice a large bat's body extremely hard.
A large bat is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a large bat's death cry.
A bat stops following a large bat.
A bat stops following a large bat.
Pulverwise says 'ok fixed em' <<< AWWWW YIS

o S HP:Beaten MV:Tiring >
Pulverwise leaves west.
You follow Pulverwise.

A Low Tunnel
[ obvious exits: E W ]
Pulverwise the Dark Master is standing here.
A young and strong buck is here, munching some grass.
Long, thin legs spread around the chitinous body of a huge arachnid.

o S HP:Beaten MV:Tiring > l pulverwise

Pulverwise leaves west.
You follow Pulverwise.

Before a Small Opening
[ obvious exits: N E W ]
Pulverwise the Dark Master is standing here.

o S HP:Beaten MV:Tiring > Pulverwise leaves west.
You follow Pulverwise.

Outside a Cave
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a trolloc leaving >>east>>
There are some tracks of an animal leaving >>east>>
Pulverwise the Dark Master is standing here.

Pulverwise has quite a few wounds.

Pulverwise is using:
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> the massive blade, da'es Ashan
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* S HP:Beaten MV:Tiring >
Pulverwise leaves west.
You follow Pulverwise.

In the Foothills
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Tiring > saywhat is that sword
Arglebargle, glop-glyf!?!

* S HP:Beaten MV:Tiring > say what is that sword
You say 'what is that sword'
look

* S HP:Beaten MV:Tiring >
Your heartbeat calms down more as you feel less panicked.

* S HP:Beaten MV:Strong > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
You are at: 1U BLIGHT RAGAN LOAD
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Strong > k h.human
They aren't here.
z

* S HP:Beaten MV:Strong > Pulverwise says 'unique' <<< Hmmm, I bet it does nice damage.
[diag h.human]
No-one by that name here.

* S HP:Beaten MV:Strong > z
[diag h.human]
No-one by that name here.

* S HP:Beaten MV:Strong > look
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
You are at: 1U BLIGHT RAGAN LOAD
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Strong > k h.human
They aren't here.
look

* S HP:Beaten MV:Strong > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
You are at: 1U BLIGHT RAGAN LOAD
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Strong > nod
You nod in agreement.

* S HP:Beaten MV:Strong > eq
You are using:
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a tunic of finely-crafted chain
<worn about body> a dress of pale green silk
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a half-moon scimitar with a hilt of twisted iron
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a bunch of ornamental illuminator's firesticks
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* S HP:Beaten MV:Strong > look
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
You are at: 1U BLIGHT RAGAN LOAD
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving --down--
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
Pulverwise the Dark Master is standing here.

* S HP:Beaten MV:Strong >
*Tarrick* has arrived from below, riding a |1|.warhorse.

* S HP:Beaten MV:Strong >
Pulverwise tries to smite *Tarrick*, but he parries successfully.

* S HP:Beaten MV:Strong >
*Tarrick* panics, and attempts to flee!

* S HP:Beaten MV:Strong > k h.human

*Tarrick* slashes Pulverwise's right leg.
Pulverwise smites *Tarrick*'s body very hard.
*Tarrick* leaves east riding a warhorse.

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > k human
They aren't here.

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > e
k human
They aren't here.
bash

* S HP:Beaten MV:Strong > Outside a Cave
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a trolloc leaving >>east>>
There are some tracks of a trolloc leaving <<west<<
There are some tracks of an animal leaving >>east>>
*Tarrick* is standing here, riding a |1|.warhorse.

* S HP:Beaten MV:Strong > You try to slice *Tarrick*, but he deflects the blow.

* S HP:Beaten MV:Strong - Tarrick: Wounded > -
Pulverwise has arrived from the west.

=
Pulverwise tries to smite *Tarrick*, but he parries successfully.

+**+=- -=
Your bash at *Tarrick* sends him sprawling!
This session you've landed 1282 out of 2288 bashes (56% landed) << yay!

* S HP:Beaten MV:Strong - Tarrick: Wounded > TICK IN 0 SECONDS.
nar 1e bashed

Pulverwise smites *Tarrick*'s right leg hard.
You slice *Tarrick*'s body hard.

* S HP:Beaten MV:Strong - Tarrick: Battered > x
[bash ]
They already seem to be stunned.
bash

* S HP:Beaten MV:Strong - Tarrick: Battered > They already seem to be stunned.
bash

* S HP:Beaten MV:Strong - Tarrick: Battered >
Pulverwise smites *Tarrick*'s body into bloody fragments!

* S HP:Beaten MV:Strong - Tarrick: Battered > Pulverwise smites *Tarrick*'s body into bloody fragments!
You slice *Tarrick*'s body hard.
*Tarrick* panics, and attempts to flee!
*Tarrick* tries to flee, but is too exhausted!

-=+**+=- -
Pulverwise smites *Tarrick*'s head into bloody fragments!
*Tarrick* panics, and attempts to flee!
*Tarrick* tries to flee, but is too exhausted!
*Tarrick* tries to slash you, but you parry successfully.
Pulverwise smites *Tarrick*'s right leg very hard.
*Tarrick* panics, and attempts to flee!
*Tarrick* tries to flee, but is too exhausted!

=
Your bash at *Tarrick* sends him sprawling!
This session you've landed 1283 out of 2289 bashes (56% landed)
*Tarrick* panics, and attempts to flee!

* S HP:Battered MV:Strong - Tarrick: Critical > change mood berserk
Mood changed to: Berserk

* S HP:Battered MV:Strong - Tarrick: Critical >
Pulverwise smites *Tarrick*'s right arm extremely hard.
You slice *Tarrick*'s right leg.

* S HP:Battered MV:Strong - Tarrick: Critical >
Pulverwise smites *Tarrick*'s left arm very hard.
*Tarrick* is incapacitated and will slowly die, if not aided.

* S HP:Battered MV:Strong - Tarrick: Critical > k human
You do the best you can!
k human

* S HP:Battered MV:Strong - Tarrick: Critical > k human
You do the best you can!

* S HP:Battered MV:Strong - Tarrick: Critical > Pulverwise smites *Tarrick*'s body into bloody fragments!
*Tarrick* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tarrick*'s death cry.

Moral of the story, Pulv hurts.

PS. eq is at corpse :)

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