Vulture Culture

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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mush
Posts: 26
Joined: Thu Apr 13, 2023 4:45 pm

Vulture Culture

Post by mush » Wed Mar 06, 2024 7:31 pm

where
* HP:Scratched MV:Full > Players in your Zone
--------------------
Mush - A Path Through the Thinning Woods
Osiris - Forested Borderlands
You catch a faint scent of a horse nearby.

* HP:Scratched MV:Full > s

Osiris narrates 'no chann'

* HP:Scratched MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of an animal leaving >>EAST>>
There are some tracks of an animal leaving vvSOUTHvv
There are some tracks of an animal leaving ^^NORTH^^
There are some tracks of an animal leaving vvSOUTHvv
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* HP:Scratched MV:Full > cmb
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 116 hit points.

* HP:Scratched MV:Full > s
kill light
bash
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
A jaguar, chewing on its prey, looks at you.
A panther stalks through the wilderness.

* HP:Scratched MV:Full > They aren't here.

* HP:Scratched MV:Full > Bash who?

* HP:Scratched MV:Strong > kill light
w
kill light
They aren't here.

* HP:Scratched MV:Strong > Forested Borderlands
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of an animal leaving >>EAST>>
There are some tracks of an animal leaving >>EAST>>
A remnant of the Age of Legends juts from the soil.
*Jeremy* is here, fighting Osiris, riding a bloodstock stallion.
Osiris the Grotesque Torturer is sitting here.
A shivering tree is here, fighting Jeremy. Foreshadowing
A ter'angreal stands here, humming quietly.
A shivering tree is here, fighting Jeremy.

* HP:Scratched MV:Strong > You pierce *Jeremy*'s left arm.

* HP:Scratched MV:Strong - Osiris: Battered - Jeremy: Hurt > kill light
bash
You do the best you can!
*Jeremy* panics, and attempts to flee!

* HP:Scratched MV:Strong - Osiris: Battered - Jeremy: Hurt > *Jeremy* leaves east riding a bloodstock stallion.

-e
kill light
=s
kill light
Cancelled.
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving <<WEST<<
A jaguar, chewing on its prey, looks at you.
A panther stalks through the wilderness.

* HP:Scratched MV:Strong > bash
They aren't here.

* HP:Scratched MV:Strong > Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving <<WEST<<

* HP:Scratched MV:Strong > They aren't here.

e
* HP:Scratched MV:Strong > e
Bash who?

e
* HP:Scratched MV:Strong > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of an animal leaving vvSOUTHvv

e
* HP:Scratched MV:Strong > e
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of an animal leaving ^^NORTH^^
A young and strong buck is here, munching some grass.

e
* HP:Scratched MV:Strong > kill light
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of an animal leaving <<WEST<<

* HP:Scratched MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
A sickly, skinny deer stands here in a daze.

* HP:Scratched MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv

* HP:Scratched MV:Strong > e
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of an animal leaving >>EAST>>
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* HP:Scratched MV:Strong > kill light
They aren't here.

* HP:Scratched MV:Strong > Forested Borderlands
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Scratched MV:Strong > They aren't here.
*Jeremy* has arrived from the north, riding a bloodstock stallion.

* HP:Scratched MV:Strong > bash

*Jeremy* leaves west riding a bloodstock stallion.

* HP:Scratched MV:Strong > kill light
w
The ancient tree tries to hit you, but you dodge the attack.
The ancient tree joins the ancient tree's fight!
You pierce the ancient tree's trunk into bloody fragments!

kill light
s
Cancelled.
They aren't here.

* HP:Scratched MV:Strong - the ancient tree: Scratched > No way! You're fighting for your life!

* HP:Scratched MV:Strong - the ancient tree: Scratched > They aren't here.

* HP:Scratched MV:Strong - the ancient tree: Scratched > No way! You're fighting for your life!

cmw
* HP:Scratched MV:Strong - the ancient tree: Scratched > f
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 194 hit points.

* HP:Scratched MV:Strong - the ancient tree: Scratched > You panic and attempt to flee!


The ancient tree tries to hit you, but you deflect the blow.
The ancient tree tries to hit you, but you dodge the attack.
You flee head over heels.
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
*Jeremy* is standing here, riding a bloodstock stallion.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* HP:Scratched MV:Strong >
*Jeremy* tries to slash you, but you deflect the blow.

narr he running
* HP:Scratched MV:Strong - Jeremy: Hurt > kill light

Osiris has arrived from the west.

bash
* HP:Scratched MV:Strong - Jeremy: Hurt > You narrate 'he running'
Osiris hacks *Jeremy*'s left arm hard.

* HP:Scratched MV:Strong - Jeremy: Wounded > You do the best you can!

* HP:Scratched MV:Strong - Jeremy: Wounded > You pierce *Jeremy*'s body.

-=+*
Osiris hacks *Jeremy*'s head.
A soldier joins Jeremy's fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran tries to scythe Osiris, but he deflects the blow.

*+
Osiris starts following you.
*Jeremy* panics, and attempts to flee!

=-
*Jeremy* leaves north riding a bloodstock stallion.

-narr to patrol
=
They're not here anymore!

* HP:Scratched MV:Strong - a soldier: Scratched > n
You narrate 'to patrol '
Osiris panics, and attempts to flee!

kill light
* HP:Scratched MV:Strong - a soldier: Scratched > bash
No way! You're fighting for your life!

* HP:Scratched MV:Strong - a soldier: Scratched > They aren't here.

* HP:Scratched MV:Strong - a soldier: Scratched >
Osiris hacks the grizzled veteran's body into bloody fragments!
The grizzled veteran tries to scythe Osiris, but he parries successfully.
A soldier tries to scythe you, but you deflect the blow.
You swiftly dodge a soldier's attempt to scythe you.
You swiftly dodge a soldier's attempt to scythe you.
Osiris leaves west.
*Jeremy* has arrived from the north, riding a bloodstock stallion.

f
-
*Jeremy* assumes Cat on Hot Sand.
*Jeremy* slashes your body into bloody fragments!

=Cancelled.
You panic and attempt to flee!

gr all
k light
You flee head over heels.
Forested Borderlands
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a humanoid leaving ^^NORTH^^
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Osiris is now a member of your group.


* HP:Hurt MV:Strong > cmw
The ancient tree tries to hit you, but you dodge the attack.
The ancient tree joins the ancient tree's fight!
They aren't here.

* HP:Hurt MV:Strong - the ancient tree: Scratched > kill light
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 194 hit points.

* HP:Hurt MV:Strong - the ancient tree: Scratched > You pierce the ancient tree's trunk extremely hard.

* HP:Hurt MV:Strong - the ancient tree: Hurt > They aren't here.

* HP:Hurt MV:Strong - the ancient tree: Hurt >
The ancient tree tries to hit you, but you dodge the attack.
The young buck leaves north.
You pierce the ancient tree's trunk into bloody fragments!
The ancient tree tries to hit you, but you dodge the attack.

kill light
* HP:Hurt MV:Strong - the ancient tree: Hurt > They aren't here.

* HP:Hurt MV:Strong - the ancient tree: Hurt > f
kill light
bash
You panic and attempt to flee!

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a humanoid leaving <<WEST<<
There are some tracks of a humanoid leaving <<WEST<<
There are some tracks of a humanoid leaving <<WEST<<
A young and strong buck is here, munching some grass.
The lone wolf is slinking about in the shadows.
A wild boar runs through the forest.
They aren't here.

* HP:Hurt MV:Strong > Bash who?

* HP:Hurt MV:Strong >
Osiris has arrived from the west.

w
* HP:Hurt MV:Strong > s
kill light
Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
Osiris has arrived from the east.

bash
* HP:Hurt MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the north.
Osiris leaves south.

* HP:Hurt MV:Strong > They aren't here.

* HP:Hurt MV:Strong > Bash who?

* HP:Hurt MV:Strong > s
kill light
bash
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
Osiris the Grotesque Torturer is standing here.

* HP:Hurt MV:Strong > They aren't here.

* HP:Hurt MV:Strong > Bash who?

w
* HP:Hurt MV:Tiring > kill light
bash
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
Osiris has arrived from the east.
Osiris leaves north.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > Bash who?

* HP:Hurt MV:Tiring > n
kill light
bash
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
Osiris the Grotesque Torturer is here, fighting Jeremy.
*Jeremy* is here, fighting Osiris, riding a bloodstock stallion.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A sickly, skinny deer stands here in a daze.

* HP:Hurt MV:Tiring > You pierce *Jeremy*'s right leg.

* HP:Hurt MV:Tiring - Osiris: Battered - Jeremy: Wounded > -=+*
A soldier joins Jeremy's fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
The grizzled veteran barely scythes Osiris's head.
A soldier tries to scythe you, but you parry successfully.
A soldier barely scythes Osiris's body.
You swiftly dodge a soldier's attempt to scythe you.
Osiris barely hacks *Jeremy*'s body.
Your heartbeat calms down more as you feel less panicked.

*+=- -
*Jeremy* sends Osiris sprawling with a powerful bash!

=
Your bash at *Jeremy* sends him sprawling!

* HP:Scratched MV:Full - Osiris: Battered - Jeremy: Wounded > look
kill light
A Forested Path Through the Borderlands
This small, dirt path runs through the forest, traveling to the north, or
curving its way to the east. Large trees line the path, and the thick green
leaves of the trees form a network that blocks out the view of the sky. Bushes
line the path and fight for space against the small wildflowers that bloom
crazily along the path and beside the bushes and trees.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
Osiris the Grotesque Torturer is sitting here.
*Jeremy* is sitting here, riding a bloodstock stallion.
A soldier is here, fighting YOU!
A soldier is here, fighting Osiris.
A soldier is here, fighting YOU!
The grizzled veteran is here, fighting Osiris.
A sickly, skinny deer stands here in a daze.

* HP:Scratched MV:Full - Osiris: Battered - Jeremy: Wounded > The grizzled veteran scythes Osiris's body.
A soldier tries to scythe you, but you deflect the blow.
A soldier scythes Osiris's right arm.
A soldier tries to scythe you, but you dodge the attack.
You pierce *Jeremy*'s body.
You do the best you can!

* HP:Scratched MV:Full - Osiris: Battered - Jeremy: Wounded > look
kill light
A Forested Path Through the Borderlands
This small, dirt path runs through the forest, traveling to the north, or
curving its way to the east. Large trees line the path, and the thick green
leaves of the trees form a network that blocks out the view of the sky. Bushes
line the path and fight for space against the small wildflowers that bloom
crazily along the path and beside the bushes and trees.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
Osiris the Grotesque Torturer is sitting here.
*Jeremy* is sitting here, riding a bloodstock stallion.
A soldier is here, fighting YOU!
A soldier is here, fighting Osiris.
A soldier is here, fighting YOU!
The grizzled veteran is here, fighting Osiris.
A sickly, skinny deer stands here in a daze.

* HP:Scratched MV:Full - Osiris: Battered - Jeremy: Wounded > You pierce *Jeremy*'s right arm.
You do the best you can!

* HP:Scratched MV:Full - Osiris: Battered - Jeremy: Wounded >
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves south.

* HP:Scratched MV:Full - Osiris: Battered - Jeremy: Wounded >
The grizzled veteran scythes Osiris's body.
A soldier tries to scythe you, but you dodge the attack.
A soldier barely scythes Osiris's body.
A soldier tries to scythe you, but you parry successfully.
You pierce *Jeremy*'s right arm.

* HP:Scratched MV:Full - Osiris: Beaten - Jeremy: Wounded >
You barely pierce *Jeremy*'s body.

* HP:Scratched MV:Full - Osiris: Beaten - Jeremy: Wounded >
The grizzled veteran tries to scythe Osiris, but he deflects the blow.
A soldier tries to scythe you, but you parry successfully.
A soldier tries to scythe Osiris, but he deflects the blow.
You swiftly dodge a soldier's attempt to scythe you.
You barely pierce *Jeremy*'s body.

* HP:Scratched MV:Full - Osiris: Beaten - Jeremy: Wounded >
The Caemlyn city alarm sounds loudly in the distance.

* HP:Scratched MV:Full - Osiris: Beaten - Jeremy: Wounded >
*Jeremy* avoids being bashed by Osiris who loses his balance and falls!
*Jeremy* sends Osiris sprawling with a powerful bash!

* HP:Scratched MV:Full - Osiris: Beaten - Jeremy: Wounded >
You pierce *Jeremy*'s body.

* HP:Scratched MV:Full - Osiris: Beaten - Jeremy: Wounded >
The grizzled veteran scythes Osiris's right arm.
You swiftly dodge a soldier's attempt to scythe you.
A soldier barely scythes Osiris's body.
A soldier tries to scythe you, but you parry successfully.
You pierce *Jeremy*'s right arm.
*Jeremy* slashes Osiris's body hard.
Osiris panics, and attempts to flee!

* HP:Scratched MV:Full - Osiris: Beaten - Jeremy: Wounded >
Osiris leaves south.

* HP:Scratched MV:Full - Jeremy: Wounded > narr you gonna flee or what
You narrate 'you gonna flee or what'

* HP:Scratched MV:Full - Jeremy: Wounded > narr ok
A soldier tries to scythe you, but you dodge the attack.
A soldier joins a soldier's fight!
A soldier tries to scythe you, but you parry successfully.
You pierce *Jeremy*'s left arm.
You pierce *Jeremy*'s left leg.
You narrate 'ok'

* HP:Scratched MV:Full - Jeremy: Battered > cmw

Osiris has arrived from the south.

* HP:Scratched MV:Full - Jeremy: Battered >
Osiris hacks *Jeremy*'s body.

* HP:Scratched MV:Full - Jeremy: Battered > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 194 hit points.

* HP:Scratched MV:Full - Jeremy: Battered >
*Jeremy* panics, and attempts to flee!

* HP:Scratched MV:Full - Jeremy: Battered >
A soldier tries to scythe you, but you dodge the attack.
The grizzled veteran joins a soldier's fight!
*Jeremy* assumes The Cat Dances on the Wall.
*Jeremy* slashes your body into bloody fragments!
A soldier tries to scythe you, but you dodge the attack.
A soldier tries to scythe you, but you parry successfully.
You barely pierce *Jeremy*'s body.
*Jeremy* panics, and attempts to flee!
*Jeremy* leaves west riding a bloodstock stallion.

* HP:Hurt MV:Full - a soldier: Healthy > f

You pierce a soldier's right foot extremely hard.

kill light
* HP:Hurt MV:Full - a soldier: Scratched > bash
You panic and attempt to flee!


Osiris narrates 'now i am yes'

You flee head over heels.
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
They aren't here.

* HP:Hurt MV:Full > Bash who?
*Jeremy* has arrived from the west, riding a bloodstock stallion.

* HP:Hurt MV:Full > k light

*Jeremy* leaves south riding a bloodstock stallion.

* HP:Hurt MV:Full > kill light

* HP:Hurt MV:Full > s
They aren't here.

kill light
* HP:Hurt MV:Full > bash
Osiris has arrived from the north.
They aren't here.

* HP:Hurt MV:Full > Rolling Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of an animal leaving vvSOUTHvv
A protective mother raccoon is here, watching over her kits.
A young and strong buck is here, munching some grass.
Osiris has arrived from the north.

* HP:Hurt MV:Full > They aren't here.

* HP:Hurt MV:Full > Bash who?

e
* HP:Hurt MV:Strong > s
e
A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a humanoid leaving vvSOUTHvv
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
Osiris has arrived from the west.

* HP:Hurt MV:Strong > n
Low Slope
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of an animal leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving <<WEST<<
A young and strong buck is here, munching some grass.
A protective mother raccoon is here, watching over her kits.
A young and strong buck is here, munching some grass.
A timber wolf is here, snarling hungrily.
A handsome stag stands here, ready to run.
Osiris has arrived from the north.

* HP:Hurt MV:Strong > Forested Hills
[ obvious exits: N S W ]
There are some tracks of an animal leaving ^^NORTH^^
There are some tracks of an animal leaving <<WEST<<
There are some tracks of an animal leaving ^^NORTH^^
There are some tracks of a humanoid leaving <<WEST<<
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
Osiris has arrived from the west.

e
* HP:Hurt MV:Strong > e
A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
A spotted jaguar opens its eyes lazily.
A cute brown deer eyes you nervously.
Osiris has arrived from the south.

* HP:Hurt MV:Strong > e
On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
Osiris has arrived from the west.

e
* HP:Hurt MV:Strong > e
On a Hillside
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of an animal leaving vvSOUTHvv
The short gray wolf bitch is foraging for food here.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
Osiris has arrived from the west.

e
* HP:Hurt MV:Strong > e
Green Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.
Osiris has arrived from the west.

e
* HP:Hurt MV:Strong > e
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Strong > where
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A raven is visible flying high in the sky.
A raven is here, watching.
A raven is visible flying high in the sky.
Osiris has arrived from the west.

e
* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.

e
* HP:Hurt MV:Strong > Players in your Zone
--------------------
Osiris - The Dusty Road
Mush - The Dusty Road
You catch a faint scent of a horse nearby.

* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.

e
* HP:Hurt MV:Strong > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a humanoid leaving >>EAST>>
A raven is here flying around.
Osiris has arrived from the west.

* HP:Hurt MV:Strong > s
The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of an animal leaving vvSOUTHvv
Osiris has arrived from the west.

s
* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of an animal leaving ^^NORTH^^
The short gray wolf bitch is foraging for food here.
Osiris has arrived from the north.

* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
*Jeremy* is standing here, riding a bloodstock stallion.
Osiris has arrived from the north.
Osiris hacks *Jeremy*'s left leg hard.

e
* HP:Hurt MV:Strong > e
kill light
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<

* HP:Hurt MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
A squat border stone juts from the soil.

w
* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > w
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<

kill light
* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
Osiris the Grotesque Torturer is here, fighting Jeremy.
*Jeremy* is here, fighting Osiris, riding a bloodstock stallion.

bash

* HP:Hurt MV:Tiring > You pierce *Jeremy*'s body.

* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Battered > -
*Jeremy* tries to slash Osiris, but he parries successfully.
Osiris hacks *Jeremy*'s left arm hard.

=+*
*Jeremy* panics, and attempts to flee!

*+=
*Jeremy* leaves south riding a bloodstock stallion.

-s
kill light
-w
kill light
Cancelled.
Little Trail
[ obvious exits: N W ]
*Jeremy* is standing here, riding a bloodstock stallion.
An owl is here, looking for mice.
Osiris has arrived from the north.
Osiris hacks *Jeremy*'s left arm hard.
*Jeremy* panics, and attempts to flee!

* HP:Hurt MV:Tiring > w
Osiris hacks *Jeremy*'s head hard.
You pierce *Jeremy*'s head.

kill light
* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Battered > No way! You're fighting for your life!

* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Battered > You do the best you can!

* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Battered > kill light
No way! You're fighting for your life!
*Jeremy* leaves north riding a bloodstock stallion.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > kill light
They aren't here.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > n
kill light
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
*Jeremy* is standing here, riding a bloodstock stallion.
Osiris has arrived from the south.
Osiris hacks *Jeremy*'s left arm hard.
*Jeremy* panics, and attempts to flee!

* HP:Hurt MV:Tiring > You pierce *Jeremy*'s body.

* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Beaten > kill light
kill light
You barely pierce *Jeremy*'s head.
Osiris hacks *Jeremy*'s right leg hard.
You pierce *Jeremy*'s body.
You do the best you can!

* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Beaten > kill light

*Jeremy* leaves east riding a bloodstock stallion.

kill light
* HP:Hurt MV:Tiring > They aren't here.
*Jeremy* has arrived from the east, riding a bloodstock stallion.

kill light
* HP:Hurt MV:Tiring > You pierce *Jeremy*'s head.
*Jeremy* panics, and attempts to flee!
Osiris hacks *Jeremy*'s right arm hard.

e
* HP:Hurt MV:Tiring - Jeremy: Beaten > kill light
You do the best you can!

* HP:Hurt MV:Tiring - Jeremy: Beaten > You do the best you can!

* HP:Hurt MV:Tiring - Jeremy: Beaten > No way! You're fighting for your life!

kill light
* HP:Hurt MV:Tiring - Jeremy: Beaten > kill light
You do the best you can!

kill light
* HP:Hurt MV:Tiring - Jeremy: Beaten > kill light
You do the best you can!

* HP:Hurt MV:Tiring - Jeremy: Beaten > kill light
You do the best you can!
*Jeremy* leaves north riding a bloodstock stallion.

* HP:Hurt MV:Tiring > kill light
They aren't here.

* HP:Hurt MV:Tiring > They aren't here.

n
* HP:Hurt MV:Tiring > n
They aren't here.

* HP:Hurt MV:Tiring > kill light
They aren't here.

* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
*Jeremy* is standing here, riding a bloodstock stallion.
The short gray wolf bitch is foraging for food here.
Osiris has arrived from the south.
Osiris hacks *Jeremy*'s body hard.
*Jeremy* panics, and attempts to flee!

* HP:Hurt MV:Tiring > w
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv

kill light
* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
A raven is here flying around.

* HP:Hurt MV:Tiring > e
They aren't here.

* HP:Hurt MV:Tiring > s
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv

kill light
* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
Osiris the Grotesque Torturer is here, fighting Jeremy.
*Jeremy* is here, fighting Osiris, riding a bloodstock stallion.
The gray wolf bitch is here, fighting Osiris.

* HP:Hurt MV:Tiring > You barely pierce *Jeremy*'s left foot.
*Jeremy* panics, and attempts to flee!
*Jeremy* leaves south riding a bloodstock stallion.

s
* HP:Hurt MV:Tiring > kill light
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
*Jeremy* is standing here, riding a bloodstock stallion.

* HP:Hurt MV:Tiring > You pierce *Jeremy*'s body.
*Jeremy* panics, and attempts to flee!

ss
* HP:Hurt MV:Tiring - Jeremy: Critical > kill light
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Tiring - Jeremy: Critical > You do the best you can!

kill light
* HP:Hurt MV:Tiring - Jeremy: Critical > kill light
You do the best you can!
Osiris has arrived from the north.
Osiris hacks *Jeremy*'s body.

* HP:Hurt MV:Tiring - Jeremy: Critical > kill light
You do the best you can!

* HP:Hurt MV:Tiring - Jeremy: Critical > kill light
You do the best you can!

* HP:Hurt MV:Tiring - Jeremy: Critical > You do the best you can!
*Jeremy* leaves east riding a bloodstock stallion.

kill light
* HP:Hurt MV:Tiring > They aren't here.

e
* HP:Hurt MV:Tiring > kill light
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > e
kill light
They aren't here.

* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
A squat border stone juts from the soil.
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > e
e
e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
A stealthy cougar gracefully makes its way through the terrain.
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > e
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of an animal leaving <<WEST<<
A spotted horse wanders skittishly around here.
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a humanoid leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > w
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a humanoid leaving ^^NORTH^^
Osiris has arrived from the east.

s
* HP:Hurt MV:Tiring > kill light
Thick Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving >>EAST>>
Osiris has arrived from the north.

* HP:Hurt MV:Tiring > kill light
They aren't here.

* HP:Hurt MV:Tiring > e
They aren't here.

e
* HP:Hurt MV:Tiring > e
Edge of Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
Osiris has arrived from the west.

* HP:Hurt MV:Tiring >
A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > A Pine Forest
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > n

* HP:Hurt MV:Tiring > e
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
Osiris has arrived from the south.

* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a TROLLOC leaving <<WEST<<
*Jeremy* is standing here, riding a bloodstock stallion.
Osiris has arrived from the west.
Osiris hacks *Jeremy*'s left arm hard.
*Jeremy* panics, and attempts to flee!

* HP:Hurt MV:Tiring > e

Osiris hacks *Jeremy*'s right hand hard.

* HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: N W ]
There are some tracks of a TROLLOC leaving <<WEST<<

* HP:Hurt MV:Tiring > w
kill light
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
Osiris the Grotesque Torturer is here, fighting Jeremy.
*Jeremy* is here, fighting Osiris, riding a bloodstock stallion.

* HP:Hurt MV:Tiring > You pierce *Jeremy*'s body.

w
* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Critical > kill light
No way! You're fighting for your life!

kill light
* HP:Hurt MV:Tiring - Osiris: Beaten - Jeremy: Critical > You do the best you can!
*Jeremy* leaves north riding a bloodstock stallion.

* HP:Hurt MV:Tiring > kill light
They aren't here.

* HP:Hurt MV:Tiring > n
kill light
They aren't here.

* HP:Hurt MV:Tiring > A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a humanoid leaving <<WEST<<
Osiris has arrived from the south.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > e
e
A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.

kill light
* HP:Hurt MV:Tiring > A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > kill light
e

* HP:Hurt MV:Tiring > e
They aren't here.

e
* HP:Hurt MV:Tiring > e
A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
Osiris has arrived from the west.

e
* HP:Hurt MV:Tiring >
A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.

* HP:Hurt MV:Winded > A Winding Road
[ obvious exits: E W ]
Osiris has arrived from the west.

* HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N W ]
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Osiris has arrived from the west.

* HP:Hurt MV:Winded > w

w
* HP:Hurt MV:Winded > n
A Winding Road
[ obvious exits: E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
Osiris has arrived from the east.

* HP:Hurt MV:Winded > kill light
A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the east.

* HP:Hurt MV:Winded > Amongst the Rubble
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
Osiris has arrived from the south.

* HP:Hurt MV:Winded > n
They aren't here.

kill light
* HP:Hurt MV:Winded > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Osiris has arrived from the south.

* HP:Hurt MV:Winded > e
They aren't here.

kill light
* HP:Hurt MV:Winded > e
kill light
The Shienaran commander tries to lance Osiris, but he deflects the blow.
Osiris tries to hack the Shienaran commander, but he parries successfully.
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The Shienaran commander lances Osiris's body.
Osiris panics, and attempts to flee!
The rain stops.
Your heartbeat calms down more as you feel less panicked.
No way! You're fighting for your life!

* HP:Hurt MV:Tiring - the grizzled veteran: Healthy > They aren't here.

* HP:Hurt MV:Tiring - the grizzled veteran: Healthy > No way! You're fighting for your life!

* HP:Hurt MV:Tiring - the grizzled veteran: Healthy > They aren't here.

* HP:Hurt MV:Tiring - the grizzled veteran: Healthy > f
e
e
You panic and attempt to flee!


Osiris leaves up.

You flee head over heels.
Amongst the Rubble
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
Alas, you cannot go that way...

* HP:Hurt MV:Tiring > Alas, you cannot go that way...

* HP:Hurt MV:Tiring > n
e
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a TROLLOC leaving ++UP++
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

e
* HP:Hurt MV:Tiring > Amongst the Rubble
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<

* HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<

* HP:Hurt MV:Tiring > n
n
A Winding Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

e
* HP:Hurt MV:Tiring > Fork Before a Crumbling Tower
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<

e
* HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<

* HP:Hurt MV:Tiring >
Osiris has arrived from the west.

* HP:Hurt MV:Tiring >
Osiris leaves east.

* HP:Hurt MV:Tiring > narr up road
n
You narrate 'up road'

e
* HP:Hurt MV:Tiring > n
Shadowing a Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving >>EAST>>

n
* HP:Hurt MV:Tiring > n
The Dusty Road
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

* HP:Hurt MV:Tiring > n
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

n
* HP:Hurt MV:Tiring >
Rugged Terrain
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

* HP:Hurt MV:Tiring > w
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

w
* HP:Hurt MV:Tiring > w
Beneath a Cliff's Ledge
[ obvious exits: S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
A soft leather pouch has been discarded here.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

* HP:Hurt MV:Tiring > w

* HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
A black wolf growls loudly, poised to leap.

* HP:Hurt MV:Tiring > n
A Winding Road
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of an animal leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>

* HP:Hurt MV:Tiring >
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>

n
* HP:Hurt MV:Tiring > A Road by the Ravine
[ obvious exits: N E ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^

* HP:Hurt MV:Tiring > n

* HP:Hurt MV:Tiring > n
A Road by the Ravine
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>

* HP:Hurt MV:Winded > A Makeshift Bridge
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

* HP:Hurt MV:Winded > where
A Makeshift Bridge
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

e
* HP:Hurt MV:Winded > A Road by the Ravine
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

n
* HP:Hurt MV:Winded > Players in your Zone
--------------------
Mush - A Road by the Ravine
Osiris - Road to Tarwin's Gap

* HP:Hurt MV:Winded > e
e

* HP:Hurt MV:Winded >
A Winding Road
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<

* HP:Hurt MV:Winded > A Winding Road
[ obvious exits: E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv

* HP:Hurt MV:Winded > A Winding Road
[ obvious exits: E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A big brown bear growls angrily about him.

* HP:Hurt MV:Winded > Before a Split in the Road
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of an animal leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A soft leather pouch has been discarded here. [3]
Osiris the Grotesque Torturer is standing here.

* HP:Hurt MV:Winded > s
kill light
A Winding Road
[ obvious exits: N E ]
There are some tracks of an animal leaving ^^NORTH^^
There are some tracks of an animal leaving >>EAST>>
There are some tracks of an animal leaving >>EAST>>
Osiris has arrived from the north.

* HP:Hurt MV:Winded > e
They aren't here.

kill light
* HP:Hurt MV:Winded > A Winding Road
[ obvious exits: E S W ]
There are some tracks of an animal leaving <<WEST<<
There are some tracks of an animal leaving >>EAST>>
There are some tracks of an animal leaving <<WEST<<
There are some tracks of an animal leaving <<WEST<<
Ack, you lost Osiris!

* HP:Hurt MV:Winded > They aren't here.

s
* HP:Hurt MV:Winded >
Osiris narrates 'not past split'

* HP:Hurt MV:Winded > e
A Winding Road
[ obvious exits: N E ]

s
* HP:Hurt MV:Winded > e
A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving >>EAST>>

* HP:Hurt MV:Winded > s
Before a Cliff's Wall
[ obvious exits: N E ]

kill light
* HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N E S W ]

e
* HP:Hurt MV:Winded > A Landslide
[ obvious exits: N E ]

s
* HP:Hurt MV:Winded > They aren't here.

s
* HP:Hurt MV:Winded > kill light
A Road by a Hill
[ obvious exits: N S W ]

* HP:Hurt MV:Winded > A Road by a Hill
[ obvious exits: N S ]

* HP:Hurt MV:Winded > s
A Winding Road
[ obvious exits: N W ]
The corpse of Jeremy is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Warped, menacing trees shiver, boughs slowly enclosing around you. <---- motherfucking vulture 1
Warped, menacing trees shiver, boughs slowly enclosing around you. <---- motherfucking vulture 2

* HP:Hurt MV:Winded > gc
[get all corpse]
You get a water skin from the corpse of Jeremy.
You get a stable ticket from the corpse of Jeremy.
You get a stable ticket from the corpse of Jeremy.
You get a stable ticket from the corpse of Jeremy.
You get a stable ticket from the corpse of Jeremy.
You get a large slab of meat from the corpse of Jeremy.
You get a brass storm lantern from the corpse of Jeremy.
You get a brass storm lantern from the corpse of Jeremy.
You get an oilstone from the corpse of Jeremy.
You get a dark pair of steel boots from the corpse of Jeremy.
You get a pair of steel-plated greaves from the corpse of Jeremy.
You get a soft leather pouch from the corpse of Jeremy.
You get a shiny copper dagger from the corpse of Jeremy.
You get a bronze belt of odd design from the corpse of Jeremy.
You get the massive blade, da'es Ashan from the corpse of Jeremy.
You get a sungwood bracelet from the corpse of Jeremy.
You get a sungwood bracelet from the corpse of Jeremy.
You get a pair of steel-plated gauntlets from the corpse of Jeremy.
You get a pair of steel-plated vambraces from the corpse of Jeremy.
You get a backpack from the corpse of Jeremy.
You get an earthen brown mantle from the corpse of Jeremy.
You get a thick, steel-plated breastplate from the corpse of Jeremy.
You get a shimmering chain of gold from the corpse of Jeremy.
You get a shimmering chain of gold from the corpse of Jeremy.
a polished, slitted great helm: You can't carry that much weight.
You get a jade signet ring from the corpse of Jeremy.
You get a jade signet ring from the corpse of Jeremy.
You get a mirrored lantern from the corpse of Jeremy.
You get a mirrored lantern from the corpse of Jeremy.
You get a mirrored lantern from the corpse of Jeremy.
You get a mirrored lantern from the corpse of Jeremy.
You get a mirrored lantern from the corpse of Jeremy.

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