fade Candidate March Log. Kajin and dusty pk. - &reviewed

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Sorvitor
Posts: 53
Joined: Sat Apr 30, 2016 7:00 pm

fade Candidate March Log. Kajin and dusty pk. - &reviewed

Post by Sorvitor » Fri Mar 01, 2024 5:51 pm

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
Knuckle has arrived from the north.
Hodor has arrived from the north.

* S HP:Scratched MV:Tiring >
e
e
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
A gory tuft of flesh lies abandoned on the ground.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
A squat border stone juts from the soil.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
track


-
=
+
Some obvious fresh tracks of a bloodstock stallion (ridden) leaving south.
Some clear almost day-old tracks of a warhorse (ridden) leaving east.
Some clear almost day-old tracks of a gray palfrey leaving east.
Some clear almost day-old tracks of a wild stallion leaving east.
Some very faint week-old tracks of Cravok leaving east.

* S HP:Scratched MV:Tiring >
snicker
You snicker softly.

* S HP:Scratched MV:Tiring >

Hodor says 'i will hit scout real quick'

* S HP:Scratched MV:Tiring >

Hodor leaves west.

* S HP:Scratched MV:Tiring >
na he's not at all low is he?
You narrate 'he's not at all low is he?'

* S HP:Scratched MV:Tiring >
bb
change mood brave
5
where
Mood changed to: Brave
Wimpy reset to: 122 hit points.
*Skoll* has arrived from the south, riding a bloodstock stallion.
A gray palfrey has arrived from the south.

6
* S HP:Scratched MV:Tiring >
Players in your Zone
--------------------
Hodor - Hidden Path
Knuckle - The Dusty Road
Sorvitor - The Dusty Road
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Tiring >
[k light]
You try to slash *Skoll*, but he parries successfully.

* S HP:Scratched MV:Tiring - Skoll: Scratched >

*Skoll* tries to slash you, but you parry successfully.
You slash *Skoll*'s body hard.

,
* S HP:Scratched MV:Tiring - Skoll: Scratched >
[bash ]


-
Knuckle narrates 'nope'

=
+
Knuckle tries to blast *Skoll*, but he parries successfully.

*
*
Hodor narrates 'faint'

+
=
-
Knuckle tries to blast *Skoll*, but he deflects the blow.
*Skoll* tries to slash you, but you deflect the blow.
*Skoll* panics, and attempts to flee!


*Skoll* leaves south riding a bloodstock stallion.

-
na on 2n
=
They're not here anymore!

* S HP:Scratched MV:Tiring >
s
6
You narrate 'on 2n'

* S HP:Scratched MV:Tiring >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of a horse leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of a horse leaving ^^NORTH^^.
A soft leather pouch has been discarded here. [5]
A gory tuft of flesh lies abandoned on the ground.
An iron lantern hangs from the wall above the gate.
*Skoll* is standing here, riding a bloodstock stallion.
Ack, you lost Knuckle!

* S HP:Scratched MV:Tiring >
[k light]
You try to slash *Skoll*, but he parries successfully.

6
* S HP:Scratched MV:Tiring - Skoll: Scratched >
6
[k light]
You do the best you can!

* S HP:Scratched MV:Tiring - Skoll: Scratched >
A sergeant bellows 'Sl@qP xjI d_nD ZDKVc ]LK@T hcU ECeO XQcBRQSH'
[k light]
You do the best you can!

cds
close Malkiergate s
* S HP:Scratched MV:Tiring - Skoll: Scratched >
6
*Skoll* tries to slash you, but you parry successfully.
You slash *Skoll*'s body very hard.
Ok.
*Skoll* panics, and attempts to flee!

* S HP:Scratched MV:Tiring - Skoll: Hurt >
,
[k light]
You do the best you can!

* S HP:Scratched MV:Tiring - Skoll: Hurt >

*Skoll* leaves north riding a bloodstock stallion.

* S HP:Scratched MV:Tiring >
[bash ]
Bash who?

* S HP:Scratched MV:Tiring >
n
6
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
A squat border stone juts from the soil.
*Skoll* is here, fighting Knuckle, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
Knuckle the Abominable Bruiser is here, fighting Skoll.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
[k light]
You slash *Skoll*'s body.
Hodor tries to scythe *Skoll*, but he deflects the blow.

* S HP:Scratched MV:Tiring - Knuckle: Healthy - Skoll: Hurt >
6
,
[k light]
You do the best you can!

* S HP:Scratched MV:Tiring - Knuckle: Healthy - Skoll: Hurt >
[bash ]


Hodor scythes *Skoll*'s body.
*Skoll* barely slashes Knuckle's right leg.

-
*Skoll* panics, and attempts to flee!
A bloodstock stallion seems too exhausted to obey *Skoll*'s commands.
*Skoll* tries to flee, but is too exhausted!

=
+
*

*Skoll* stops riding a bloodstock stallion.

*
+
=
-

-
=
Hodor scythes *Skoll*'s head hard.
You slash *Skoll*'s head hard.
Knuckle blasts *Skoll*'s body hard.
As *Skoll* avoids your bash, you topple over and fall to the ground!
Knuckle sends *Skoll* sprawling with a powerful bash!

* S HP:Scratched MV:Tiring >
6
stand
6

Hodor looks at *Skoll*.

rts
* S HP:Scratched MV:Tiring >
rs
6
Hodor scythes *Skoll*'s right hand hard.
Knuckle blasts *Skoll*'s right leg hard.
[k light]
Maybe you should get on your feet first?

* S HP:Scratched MV:Tiring >
You stand up.

* S HP:Scratched MV:Tiring >
[k light]
You slash *Skoll*'s body very hard.

* S HP:Scratched MV:Tiring - Knuckle: Scratched - Skoll: Wounded >
Arglebargle, glop-glyf!?!

* S HP:Scratched MV:Tiring - Knuckle: Scratched - Skoll: Wounded >
6
[remove shield]
You stop using a polished onyx-inlaid shield.
You grip the Sword of Kirukan with both hands.

* S HP:Scratched MV:Tiring - Knuckle: Scratched - Skoll: Wounded >
[k light]
You do the best you can!

* S HP:Scratched MV:Tiring - Knuckle: Scratched - Skoll: Wounded >
6
[k light]
You do the best you can!

* S HP:Scratched MV:Tiring - Knuckle: Scratched - Skoll: Wounded >
[k light]
You do the best you can!

* S HP:Scratched MV:Tiring - Knuckle: Scratched - Skoll: Wounded >
ws
6
[wear shield]
You shift the Sword of Kirukan to one hand.
You strap a polished onyx-inlaid shield on your arm becoming very impressive.

* S HP:Scratched MV:Tiring - Knuckle: Scratched - Skoll: Wounded >
,
You slash *Skoll*'s body.
Hodor scythes *Skoll*'s body hard.
*Skoll* slashes Knuckle's right hand.
Knuckle blasts *Skoll*'s left hand hard.
Malfeasor, the twin bladed scythe of blood ebony of Hodor begins to glow...

(tic_timer): Starting tic timer.
[k light]
You do the best you can!

* S HP:Scratched MV:Strong - Knuckle: Scratched - Skoll: Wounded >
[bash ]
*Skoll* panics, and attempts to flee!


-
*Skoll* leaves east.

=
+
e
6
*
Cancelled.
The Dusty Road
To the north of the road, hedges and trees merge to become one, fading into
an
impenetrable wall. The south is bordered by an almost identical wall of
trees,
which seem as if they have grown into each other. You can spot the tip of a
tower poking up through the trees to the northwest. The road continues to the
east and west from here.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
*Skoll* is standing here.
Hodor has arrived from the west.
Hodor tries to scythe *Skoll*, but he deflects the blow.

e
* S HP:Scratched MV:Strong >
6
[k light]
You slash *Skoll*'s body.

* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Wounded >
No way! You're fighting for your life!

* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Wounded >
6
6
[k light]
You do the best you can!
Knuckle blasts *Skoll*'s body.

6
* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Wounded >
[k light]
You do the best you can!

* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Wounded >
6
Knuckle blasts *Skoll*'s left leg very hard.
You try to slash *Skoll*, but he deflects the blow.
*Skoll* slashes Hodor's body.
Hodor scythes *Skoll*'s right arm very hard.
[k light]
You do the best you can!

6
* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Battered >
[k light]
You do the best you can!
*Skoll* panics, and attempts to flee!

* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Battered >
6
[k light]
You do the best you can!

6
* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Battered >
[k light]
You do the best you can!

6
* S HP:Scratched MV:Strong - Hodor: Scratched - Skoll: Battered >
[k light]
You do the best you can!
*Skoll* leaves east.

* S HP:Scratched MV:Strong >
6
[k light]
They aren't here.

* S HP:Scratched MV:Strong >
[k light]
They aren't here.

* S HP:Scratched MV:Strong >
[k light]
They aren't here.

e
* S HP:Scratched MV:Strong >
6

A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west.

* S HP:Scratched MV:Strong >
e
The Dusty Road
The old road stretches west, deeper into the forest, and east, out towards
the plains here. Around you, thorny hedges continue along the north of the
road, blocking that direction. The way south is blocked by an impenetrable
wall of trees. Looking around, you notice a tower to your northwest. The
city walls of Fal Dara can be see through the trees to the south, and
looking up there is an old murder-hole strutting out over the road.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
Hodor has arrived from the west.

6
* S HP:Scratched MV:Strong >
[k light]
They aren't here.

* S HP:Scratched MV:Strong >
The Dusty Road
The north edge of the road is bordered by thorny hedges that you don't care
to
venture near, and the south is blocked by a thick growth of trees. Looking
around, you notice the top of a tower poking up through the trees. You don't
have much option but to continue along the road to the east and west.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
There are some tracks of a horse leaving >>EAST>>.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Strong >
[k light]
They aren't here.

* S HP:Scratched MV:Strong >
w
n
n
The Dusty Road
The old road stretches west, deeper into the forest, and east, out towards
the plains here. Around you, thorny hedges continue along the north of the
road, blocking that direction. The way south is blocked by an impenetrable
wall of trees. Looking around, you notice a tower to your northwest. The
city walls of Fal Dara can be see through the trees to the south, and
looking up there is an old murder-hole strutting out over the road.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
Knuckle has arrived from the east.
Hodor has arrived from the east.

n
* S HP:Scratched MV:Strong >
Hedge Path
This is a strange spot. You can see the road to the south clearly, but you
get
the feeling that they can't see you, due to the darkness, the trees, and most
especially, the 'gate' that blocks this path. There are signs that the
bandits
wait here to ambush travelers on the road.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Strong >
Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Strong >
Little Path
The trees above you are starting to grow together again, but you can still
see
the sky through them. To the south, the path gets dark as the trees block out
all light, but to the north, you can see a clearing through the trees.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
Hodor has arrived from the south.

n
* S HP:Scratched MV:Strong >
n
Entrance to Campsite
There are many fresh tracks here, leading towards the south, down the path.
The trees abruptly come to an end around you as you reach the end of the
path.
You can see a large campsite to the north, and you can clearly see the signs
of very recent habitation. To the south, the path continues into the woods.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Strong >
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
Hodor has arrived from the south.

n
* S HP:Scratched MV:Strong >
6
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Strong >
Lord Kajin cleaves Hodor's body.
[k light]
They aren't here.

n
* S HP:Scratched MV:Strong >
w
A Curve in the Camp
Here, near the northwest corner of the clearing, you can see more tracks
all over. The signs of habitation are everywhere. The place looks like it
was very hastily cleared out. The dug out sides of the land show it was
done in haste and with limited effort or concern.
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
A mushroom grows here. [2]
A tough Shienaran soldier waits here.
Knuckle has arrived from the south.

* S HP:Scratched MV:Tiring >
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
Knuckle has arrived from the east.

* S HP:Scratched MV:Tiring >
s
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick
slightly
to the damp ground, prompting you to look down. Here, the path continues
north
and south.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
A tough Shienaran soldier waits here.
A Shienaran scout blends into the surroundings here.
Knuckle has arrived from the north.

s
* S HP:Scratched MV:Tiring >
s
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and
to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.

* S HP:Scratched MV:Tiring >
Path Junction
Two paths run into each other here. To the north, you can see little more
than
a dark hole under the trees, although you can tell that there is a path
there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
Knuckle has arrived from the north.

* S HP:Scratched MV:Tiring >
w
w
Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still
barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
Knuckle has arrived from the east.

* S HP:Scratched MV:Tiring >
Alas, you cannot go that way...

* S HP:Scratched MV:Tiring >
e
n
Path Junction
Two paths run into each other here. To the north, you can see little more
than
a dark hole under the trees, although you can tell that there is a path
there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
Knuckle has arrived from the west.

w
* S HP:Scratched MV:Tiring >
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and
to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
Knuckle has arrived from the south.

w
* S HP:Scratched MV:Tiring >
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
Knuckle has arrived from the east.

* S HP:Scratched MV:Tiring >
Before the Tower
You are standing in front of an old, apparently abandoned watchtower, the one
that you have been seeing glimpses of from the road. You get a chill feeling
as you look up at the big gray mass that looms up above you. Bits and pieces
of gray masonry have fallen away from the tower, and you see an especially
big
piece half embedded in the ground. The entrance to the tower looks like a
black mouth, and the door has long rotted away. A dark path leads east from
here, heavily shadowed by the trees that loom over it. Another path leads
south from here.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
Door west: fence
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
A Shienaran scout watches the horizon.
Knuckle has arrived from the east.

* S HP:Scratched MV:Tiring >
s
s
s
Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
*Skoll* is standing here.
A Shienaran scout blends into the surroundings here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Knuckle tries to blast *Skoll*, but he parries successfully.

s
* S HP:Scratched MV:Tiring >
Hidden Path
You are almost at the tower now, which fills the opening in the trees that
you
can see farther up the path. Very faint scuff marks and faint footprints lead
up to the tower. The trees looming up beside and over the path block out all
light here, and you can't see the sky. The path continues to the south, and
you can't see the end because of the enveloping shadows.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
A small purse is here.
A Shienaran sergeant watches for the enemy here.

s
* S HP:Scratched MV:Tiring >
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly,
the
path branches here - you only notice the little path leading off into the
dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving vvSOUTHvv.
A tough Shienaran soldier waits here.

* S HP:Scratched MV:Tiring >
Hidden Path
You wonder how old this path is - it is well worn, but still totally
concealed
from the sky, for some reason. You can barely see the sky from here, so
totally
do the trees cover the path. However, you can just barely glimpse the bottom
of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.

* S HP:Scratched MV:Tiring >
n
Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.

n
* S HP:Scratched MV:Tiring >
n
Hidden Path
You wonder how old this path is - it is well worn, but still totally
concealed
from the sky, for some reason. You can barely see the sky from here, so
totally
do the trees cover the path. However, you can just barely glimpse the bottom
of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.

6
* S HP:Scratched MV:Tiring >
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly,
the
path branches here - you only notice the little path leading off into the
dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving ^^NORTH^^.
A tough Shienaran soldier waits here.

n
* S HP:Scratched MV:Tiring >
6
Hidden Path
You are almost at the tower now, which fills the opening in the trees that
you
can see farther up the path. Very faint scuff marks and faint footprints lead
up to the tower. The trees looming up beside and over the path block out all
light here, and you can't see the sky. The path continues to the south, and
you can't see the end because of the enveloping shadows.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving vvSOUTHvv.
A small purse is here.
A Shienaran sergeant watches for the enemy here.

* S HP:Scratched MV:Tiring >
[k light]
They aren't here.

* S HP:Scratched MV:Tiring >
Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
Knuckle the Abominable Bruiser is here, fighting Skoll.
*Skoll* is here, fighting Knuckle.
A Shienaran scout blends into the surroundings here.
A sergeant is here, fighting Knuckle.
A soldier is here, fighting Knuckle.
Knuckle misses a kick at *Skoll*'s groin, much to *Skoll*'s relief...
*Skoll* leaves south.

* S HP:Scratched MV:Tiring >
[k light]
They aren't here.

* S HP:Scratched MV:Tiring >
6
s
[k light]
They aren't here.

* S HP:Scratched MV:Tiring >
6
s
6
A sergeant bellows 'jyZ\p hBx XUwX ThWVB \llbymGE IpW ttIc reD`J@U['
Hidden Path
You are almost at the tower now, which fills the opening in the trees that
you
can see farther up the path. Very faint scuff marks and faint footprints lead
up to the tower. The trees looming up beside and over the path block out all
light here, and you can't see the sky. The path continues to the south, and
you can't see the end because of the enveloping shadows.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
A small purse is here.
A Shienaran sergeant watches for the enemy here.

* S HP:Scratched MV:Tiring >
[k light]
They aren't here.

s
* S HP:Scratched MV:Tiring >
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly,
the
path branches here - you only notice the little path leading off into the
dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving >>EAST>>.
A tough Shienaran soldier waits here.

6
* S HP:Scratched MV:Tiring >
[k light]
They aren't here.

* S HP:Scratched MV:Tiring >
Hidden Path
You wonder how old this path is - it is well worn, but still totally
concealed
from the sky, for some reason. You can barely see the sky from here, so
totally
do the trees cover the path. However, you can just barely glimpse the bottom
of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.

* S HP:Scratched MV:Tiring >
s
[k light]
They aren't here.

s
* S HP:Scratched MV:Tiring >
s
s
Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.

* S HP:Scratched MV:Tiring >
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
A raven is here flying around.

* S HP:Scratched MV:Tiring >
Alas, you cannot go that way...

* S HP:Scratched MV:Tiring >
A sergeant bellows 'bBdOu qeu Vu@^ ge@Tk K_iAVsb \o` Ht^T Sayc[gFN'
Alas, you cannot go that way...

* S HP:Scratched MV:Tiring >
n
n
Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.

n
* S HP:Scratched MV:Tiring >
Hidden Path
You wonder how old this path is - it is well worn, but still totally
concealed
from the sky, for some reason. You can barely see the sky from here, so
totally
do the trees cover the path. However, you can just barely glimpse the bottom
of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.

* S HP:Scratched MV:Tiring >
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly,
the
path branches here - you only notice the little path leading off into the
dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving >>EAST>>.
Knuckle the Abominable Bruiser is standing here.
A tough Shienaran soldier waits here.
Knuckle leaves south.

* S HP:Scratched MV:Tiring >

A sergeant has arrived from the north.
A soldier has arrived from the north.

* S HP:Scratched MV:Tiring >
n
e
A sergeant bellows '?ryXx sNq PQf@ Jl\db ?kYh]nZ gMh o_SQ WJHh?twj'
Hidden Path
You are almost at the tower now, which fills the opening in the trees that
you
can see farther up the path. Very faint scuff marks and faint footprints lead
up to the tower. The trees looming up beside and over the path block out all
light here, and you can't see the sky. The path continues to the south, and
you can't see the end because of the enveloping shadows.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
A small purse is here.
A Shienaran sergeant watches for the enemy here.

* S HP:Scratched MV:Tiring >
Alas, you cannot go that way...

* S HP:Scratched MV:Tiring >
s
e
e
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly,
the
path branches here - you only notice the little path leading off into the
dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
A tough Shienaran soldier waits here.

* S HP:Scratched MV:Tiring >
Branch Path
To the east, you can see the path bend north sharply, twisting behind the
trees, and to the west, you can see it merge with another path that runs
north and south. Looking around, you can spot the tip of a tower to the
north,
rising over the trees.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of a humanoid leaving >>EAST>>.
A Shienaran sergeant watches for the enemy here.

* S HP:Scratched MV:Tiring >
Bend in the Path
As you trudge along, the path arcs towards the north here, deeper into the
forest. The tracks you leave behind are lost in the mass of tracks you can
see on the path, leading both ways. To the west, you can barely make out
the end of the path, and to the north, you can see that the path bends back
to it's east-west orientation.
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving <<WEST<<.

* S HP:Scratched MV:Tiring >
n
e
e
Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still
barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.

* S HP:Scratched MV:Tiring >
Path Junction
Two paths run into each other here. To the north, you can see little more
than
a dark hole under the trees, although you can tell that there is a path
there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

* S HP:Scratched MV:Tiring >
sn
scan north
End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara

* S HP:Scratched MV:Tiring >
e
* S HP:Scratched MV:Tiring >
sn
scan north
6
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.

* S HP:Scratched MV:Winded >
*Skoll* is standing here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
na kajin
5
where
You narrate 'kajin'

6
* S HP:Scratched MV:Winded >
Players in your Zone
--------------------
Sorvitor - Campsite
Knuckle - Burnt Wagons
Hodor - The Dusty Road

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
l
5
where
6
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.

* S HP:Scratched MV:Winded >
6
Players in your Zone
--------------------
Knuckle - The Dusty Road
Sorvitor - Campsite
Hodor - The Dusty Road

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
6
[k light]
They aren't here.

6
* S HP:Scratched MV:Winded >
[k light]
They aren't here.

sn
scan north
* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
*Skoll* is standing here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Winded >
l
sn
scan north
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.

* S HP:Scratched MV:Winded >
5
where
6
*Skoll* is standing here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Winded >
Players in your Zone
--------------------
Hodor - The Dusty Road
Knuckle - The Dusty Road
Sorvitor - Campsite

* S HP:Scratched MV:Winded >
6
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

6
* S HP:Scratched MV:Winded >
6
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >

Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
tar skoll
tar1 set to skoll
n
6
,
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
*Skoll* is standing here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor has arrived from the south.
Hodor tries to scythe *Skoll*, but he parries successfully.

* S HP:Scratched MV:Winded >
[k light]
You try to slash *Skoll*, but he deflects the blow.

* S HP:Scratched MV:Winded - Hodor: Scratched - Skoll: Battered >
You try to slash *Skoll*, but he parries successfully.
A member of the Lancer cavalry joins Skoll's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
*Skoll* barely slashes Hodor's body.
Hodor scythes *Skoll*'s right arm hard.
Hodor scythes a member of the Lancer cavalry's body very hard.
Hodor scythes a member of the Lancer cavalry's body extremely hard.
[bash ]


-
=
+
*
*Skoll* panics, and attempts to flee!

*
+
Knuckle has arrived from the south.

ww
change mood wimpy
f
=
Knuckle tries to blast *Skoll*, but he parries successfully.

6
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
*Skoll* leaves east.

* S HP:Scratched MV:Winded - a member of the Lancer cavalry: Healthy >
You panic and attempt to flee!

Hodor scythes a member of the Lancer cavalry's body extremely hard.
Hodor scythes a member of the Lancer cavalry's left leg into bloody
fragments!
You slash a member of the Lancer cavalry's right leg very hard.
Lord Kajin cleaves your right hand hard.
A member of the Lancer cavalry barely slashes Hodor's left leg.
A member of the Lancer cavalry slashes your head.
A member of the Lancer cavalry slashes Hodor's body.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
You flee head over heels.
Campsite
Looking around the northeast corner of the clearing, you think you spot some
holes in the ground. More tracks and trash litter the ground here, and you
wonder who lived here - they obviously didn't care much for keeping the camp
orderly.
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
*Skoll* is standing here.
A tough Shienaran soldier waits here.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
[k light]
You try to slash *Skoll*, but he parries successfully.

bb
change mood brave
* S HP:Scratched MV:Winded - Skoll: Battered >
6
Mood changed to: Brave
Wimpy reset to: 122 hit points.

6
* S HP:Scratched MV:Winded - Skoll: Battered >
[k light]
You do the best you can!

6
* S HP:Scratched MV:Winded - Skoll: Battered >
[k light]
You do the best you can!

* S HP:Scratched MV:Winded - Skoll: Battered >
[k light]
You do the best you can!
Hodor has arrived from the west.
Hodor scythes *Skoll*'s right leg very hard.

* S HP:Scratched MV:Winded - Skoll: Battered >

*Skoll* panics, and attempts to flee!

* S HP:Scratched MV:Winded - Skoll: Battered >

Knuckle has arrived from the west.

* S HP:Scratched MV:Winded - Skoll: Battered >

Knuckle blasts *Skoll*'s body very hard.

* S HP:Scratched MV:Winded - Skoll: Battered >

Knuckle blasts *Skoll*'s body.
A soldier joins Skoll's fight!
Hodor scythes *Skoll*'s right arm hard.
Hodor scythes a soldier's right foot into bloody fragments!
*Skoll* tries to slash you, but you parry successfully.
You try to slash *Skoll*, but he parries successfully.
*Skoll* leaves west.

* S HP:Scratched MV:Winded >
w
s
6
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving >>EAST>>.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Knuckle has arrived from the east.

* S HP:Scratched MV:Winded >
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
Knuckle has arrived from the north.

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
s
s
Entrance to Campsite
There are many fresh tracks here, leading towards the south, down the path.
The trees abruptly come to an end around you as you reach the end of the
path.
You can see a large campsite to the north, and you can clearly see the signs
of very recent habitation. To the south, the path continues into the woods.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

s
* S HP:Scratched MV:Winded >
Little Path
The trees above you are starting to grow together again, but you can still
see
the sky through them. To the south, the path gets dark as the trees block out
all light, but to the north, you can see a clearing through the trees.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.


(tic_timer): Tic in 7 seconds!
* S HP:Scratched MV:Winded >
Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

5
where
* S HP:Scratched MV:Winded >
Players in your Zone
--------------------
Hodor - Campsite
Knuckle - Little Path
Sorvitor - Little Path

* S HP:Scratched MV:Winded >
n
n
n
Little Path
The trees above you are starting to grow together again, but you can still
see
the sky through them. To the south, the path gets dark as the trees block out
all light, but to the north, you can see a clearing through the trees.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.

sn
scan north
* S HP:Scratched MV:Winded >
Entrance to Campsite
There are many fresh tracks here, leading towards the south, down the path.
The trees abruptly come to an end around you as you reach the end of the
path.
You can see a large campsite to the north, and you can clearly see the signs
of very recent habitation. To the south, the path continues into the woods.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Knuckle has arrived from the south.

* S HP:Scratched MV:Winded >
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor the Diseased Molestor is standing here.
Knuckle has arrived from the south.

* S HP:Scratched MV:Winded >
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Winded >
w
End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
w
Path Junction
Two paths run into each other here. To the north, you can see little more
than
a dark hole under the trees, although you can tell that there is a path
there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
n
n
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and
to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick
slightly
to the damp ground, prompting you to look down. Here, the path continues
north
and south.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
w
Alas, you cannot go that way...

e
* S HP:Scratched MV:Winded >
n
Alas, you cannot go that way...

* S HP:Scratched MV:Winded >
e
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
A Curve in the Camp
Here, near the northwest corner of the clearing, you can see more tracks
all over. The signs of habitation are everywhere. The place looks like it
was very hastily cleared out. The dug out sides of the land show it was
done in haste and with limited effort or concern.
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
A mushroom grows here. [2]
A tough Shienaran soldier waits here.
Hodor has arrived from the west.

* S HP:Scratched MV:Winded >
w
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving >>EAST>>.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
sn
scan north

* S HP:Scratched MV:Winded >
e
ss
scan south
A Curve in the Camp
Here, near the northwest corner of the clearing, you can see more tracks
all over. The signs of habitation are everywhere. The place looks like it
was very hastily cleared out. The dug out sides of the land show it was
done in haste and with limited effort or concern.
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving vvSOUTHvv.
A mushroom grows here. [2]
A tough Shienaran soldier waits here.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Tiring >
w
s
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
Hodor has arrived from the east.

* S HP:Scratched MV:Tiring >
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick
slightly
to the damp ground, prompting you to look down. Here, the path continues
north
and south.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving ^^NORTH^^.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
Knuckle has arrived from the north.
Hodor has arrived from the north.

s
* S HP:Scratched MV:Tiring >
5
where
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and
to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
Hodor has arrived from the north.

* S HP:Scratched MV:Tiring >
w
Players in your Zone
--------------------
Hodor - Branch in Dark Path
Knuckle - Branch in Dark Path
Sorvitor - Branch in Dark Path

* S HP:Scratched MV:Tiring >
w
w
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
*Skoll* is standing here.
Knuckle has arrived from the east.
Hodor has arrived from the east.
Hodor tries to scythe *Skoll*, but he parries successfully.

* S HP:Scratched MV:Tiring >
Before the Tower
You are standing in front of an old, apparently abandoned watchtower, the one
that you have been seeing glimpses of from the road. You get a chill feeling
as you look up at the big gray mass that looms up above you. Bits and pieces
of gray masonry have fallen away from the tower, and you see an especially
big
piece half embedded in the ground. The entrance to the tower looks like a
black mouth, and the door has long rotted away. A dark path leads east from
here, heavily shadowed by the trees that loom over it. Another path leads
south from here.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
Door west: fence
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A Shienaran scout watches the horizon.

* S HP:Scratched MV:Tiring >
The fence seems to be closed.

* S HP:Scratched MV:Tiring >
e
e
6
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
Hodor the Diseased Molestor is here, fighting Skoll.
*Skoll* is here, fighting Hodor.
Knuckle has arrived from the west.
Knuckle tries to blast *Skoll*, but he parries successfully.

* S HP:Scratched MV:Tiring >
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and
to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving <<WEST<<.

* S HP:Scratched MV:Tiring >
[k light]
They aren't here.
*Skoll* has arrived from the west.
*Skoll* leaves south.

w
* S HP:Scratched MV:Tiring >

A black messenger pigeon has arrived from the west.

6
* S HP:Scratched MV:Tiring >
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of a humanoid leaving >>EAST>>.
Knuckle the Abominable Bruiser is standing here.
Hodor the Diseased Molestor is standing here.

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
e
s
s
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and
to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving vvSOUTHvv.
A black messenger pigeon is here.
Knuckle has arrived from the west.
Hodor has arrived from the west.

6
* S HP:Scratched MV:Winded >
Path Junction
Two paths run into each other here. To the north, you can see little more
than
a dark hole under the trees, although you can tell that there is a path
there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving >>EAST>>.
Knuckle has arrived from the north.
Hodor has arrived from the north.

* S HP:Scratched MV:Winded >
Alas, you cannot go that way...

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
e
End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
Hodor has arrived from the west.

e
* S HP:Scratched MV:Winded >
sn
scan north
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Winded >
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Winded >
w
w
End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving >>EAST>>.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
w
Path Junction
Two paths run into each other here. To the north, you can see little more
than
a dark hole under the trees, although you can tell that there is a path
there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
A black messenger pigeon is here.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still
barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
s
w
Bend in the Path
As you trudge along, the path arcs towards the north here, deeper into the
forest. The tracks you leave behind are lost in the mass of tracks you can
see on the path, leading both ways. To the west, you can barely make out
the end of the path, and to the north, you can see that the path bends back
to it's east-west orientation.
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of a humanoid leaving <<WEST<<.
Knuckle has arrived from the north.
Hodor has arrived from the north.

w
* S HP:Scratched MV:Winded >
Branch Path
To the east, you can see the path bend north sharply, twisting behind the
trees, and to the west, you can see it merge with another path that runs
north and south. Looking around, you can spot the tip of a tower to the
north,
rising over the trees.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly,
the
path branches here - you only notice the little path leading off into the
dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
n
Hidden Path
You are almost at the tower now, which fills the opening in the trees that
you
can see farther up the path. Very faint scuff marks and faint footprints lead
up to the tower. The trees looming up beside and over the path block out all
light here, and you can't see the sky. The path continues to the south, and
you can't see the end because of the enveloping shadows.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
A small purse is here.
A Shienaran scout blends into the surroundings here.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
n
Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
na does he stab?
5
where
You narrate 'does he stab?'

6
* S HP:Scratched MV:Winded >
Players in your Zone
--------------------
Hodor - Entrance to Clearing
Knuckle - Entrance to Clearing
Sorvitor - Entrance to Clearing
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Winded > [k light]
They aren't here.

* S HP:Scratched MV:Winded >
not
l
You start paying increased attention to your surroundings.

* S HP:Scratched MV:Winded >
Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
Hodor the Diseased Molestor is standing here.
Knuckle the Abominable Bruiser is standing here.

* S HP:Scratched MV:Winded >

Knuckle narrates 'bash'

not
* S HP:Scratched MV:Winded >
You stop paying increased attention to your surroundings.
Hodor narrates 'no'

* S HP:Scratched MV:Winded >
n
e
e
Before the Tower
You are standing in front of an old, apparently abandoned watchtower, the one
that you have been seeing glimpses of from the road. You get a chill feeling
as you look up at the big gray mass that looms up above you. Bits and pieces
of gray masonry have fallen away from the tower, and you see an especially
big
piece half embedded in the ground. The entrance to the tower looks like a
black mouth, and the door has long rotted away. A dark path leads east from
here, heavily shadowed by the trees that loom over it. Another path leads
south from here.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
Door west: fence
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving vvSOUTHvv.
A Shienaran scout watches the horizon.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Winded >
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and
to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Winded >
n
e
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick
slightly
to the damp ground, prompting you to look down. Here, the path continues
north
and south.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving vvSOUTHvv.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
n
Alas, you cannot go that way...

e
* S HP:Scratched MV:Winded >
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
A Curve in the Camp
Here, near the northwest corner of the clearing, you can see more tracks
all over. The signs of habitation are everywhere. The place looks like it
was very hastily cleared out. The dug out sides of the land show it was
done in haste and with limited effort or concern.
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
There are some tracks of A HUMAN leaving vvSOUTHvv.
A mushroom grows here. [2]
A tough Shienaran soldier waits here.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Winded >
not
ss
scan south
You start paying increased attention to your surroundings.
Knuckle narrates 'combo i think'

* S HP:Scratched MV:Winded >
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Winded >
s
s
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor has arrived from the north.

* S HP:Scratched MV:Winded >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the north.
Hodor has arrived from the north.

5
where
* S HP:Scratched MV:Winded >
Players in your Zone
--------------------
Hodor - Campsite
Knuckle - Campsite
Sorvitor - Campsite
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Winded >
scan
North: A member of the Lancer heavy cavalry patrols the area.

not
* S HP:Scratched MV:Winded >
You stop paying increased attention to your surroundings.

* S HP:Scratched MV:Winded >
na then wtf does he not leave tracks
You narrate 'then wtf does he not leave tracks'

s
* S HP:Scratched MV:Winded >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the north.
Hodor has arrived from the north.

s
* S HP:Scratched MV:Winded >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the north.
Hodor has arrived from the north.

* S HP:Scratched MV:Winded >
n
n
w
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Hodor has arrived from the south.

* S HP:Scratched MV:Winded >
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
Hodor has arrived from the east.

* S HP:Scratched MV:Winded >
w
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Scratched MV:Weary >
w
s
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor has arrived from the east.

* S HP:Scratched MV:Weary >
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A HUMAN leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
Hodor has arrived from the north.

* S HP:Scratched MV:Weary >
w
w
Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of A HUMAN leaving >>EAST>>.
Hodor has arrived from the east.

* S HP:Scratched MV:Weary >
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Hodor has arrived from the east.

* S HP:Scratched MV:Weary >
sn
scan north

Knuckle gets a thin vial of yellow fluid from a backpack.

* S HP:Scratched MV:Weary >
A Shienaran scout blends into the surroundings here.
Knuckle quaffs a thin vial of yellow fluid.
Knuckle looks more invigorated and ready to go.

* S HP:Scratched MV:Weary >

A sergeant bellows 's^nvA Ass TRXU BOeUZ WEEjZ@V\ \Pe BaYn DDazFZrT'
A sergeant bellows 'lnSCh imS CRJu sbpt^ AIfgb THP QLdD zMqmYv[G'

* S HP:Scratched MV:Weary >
s

Hodor tells you 'tracks been funky as firetruck today'

* S HP:Scratched MV:Weary >
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
Knuckle has arrived from the north.
Hodor has arrived from the north.

* S HP:Scratched MV:Weary >
s
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Knuckle has arrived from the north.
Hodor has arrived from the north.

* S HP:Scratched MV:Weary >
5
where
6
Players in your Zone
--------------------
Hodor - Hidden Path
Knuckle - Hidden Path
Sorvitor - Hidden Path
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Weary >
[k light]
They aren't here.

* S HP:Scratched MV:Weary >
s
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A raven is here flying around.
Hodor has arrived from the north.

* S HP:Scratched MV:Weary >

(tic_timer): Tic in 7 seconds!
e
The Dusty Road
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A full wooden shield rests on the ground here.
Tiny yellow flowers are growing upon stalks here.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Weary >
s
s
The Dusty Road
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A raven is here, watching, surrounded by a dark aura.
Knuckle has arrived from the north.
Hodor has arrived from the north.

e
* S HP:Scratched MV:Weary >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
Knuckle has arrived from the north.
Hodor has arrived from the north.

e
* S HP:Scratched MV:Weary >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
A gory tuft of flesh lies abandoned on the ground.
Hodor has arrived from the west.

* S HP:Scratched MV:Weary >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
A squat border stone juts from the soil.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A gray palfrey prances skittishly nearby.
Hodor has arrived from the west.

* S HP:Scratched MV:Weary >
ss
scan south

* S HP:Scratched MV:Weary >
kh
5
where
6
[kill horse]
You slash a bloodstock stallion's left arm into bloody fragments!

* S HP:Scratched MV:Weary - a bloodstock stallion: Hurt >
l
Players in your Zone
--------------------
Hodor - The Dusty Road
Knuckle - The Dusty Road
Sorvitor - The Dusty Road
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Weary - a bloodstock stallion: Hurt >
[k light]
They aren't here.

* S HP:Scratched MV:Weary - a bloodstock stallion: Hurt >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
A squat border stone juts from the soil.
Hodor the Diseased Molestor is standing here.
Knuckle the Abominable Bruiser is standing here.
A bloodstock stallion is here, fighting YOU!
A gray palfrey prances skittishly nearby.
Hodor sits down and rests.

* S HP:Scratched MV:Weary - a bloodstock stallion: Hurt >

A bloodstock stallion tries to hit you, but you deflect the blow.
You slash a bloodstock stallion's body into bloody fragments!

* S HP:Scratched MV:Weary - a bloodstock stallion: Wounded >
na is faint
You narrate 'is faint'
Knuckle blasts a bloodstock stallion's body into bloody fragments!

* S HP:Scratched MV:Weary - a bloodstock stallion: Wounded >
take skin pack
There doesn't seem to be a skin in a belt pack.

* S HP:Scratched MV:Weary - a bloodstock stallion: Wounded >

Knuckle blasts a bloodstock stallion's right leg into bloody fragments!
A bloodstock stallion tries to hit you, but you deflect the blow.
You slash a bloodstock stallion's body into bloody fragments!

* S HP:Scratched MV:Weary - a bloodstock stallion: Critical >
take flask pack
You get a flask stained with human blood from a belt pack.

* S HP:Scratched MV:Weary - a bloodstock stallion: Critical >
dr flask
dr flask
dr flask
You're not thirsty.

* S HP:Scratched MV:Weary - a bloodstock stallion: Critical >
You're not thirsty.

* S HP:Scratched MV:Weary - a bloodstock stallion: Critical >
You're not thirsty.

* S HP:Scratched MV:Weary - a bloodstock stallion: Critical >
put all pack

Knuckle blasts a bloodstock stallion's left leg into bloody fragments!
A bloodstock stallion is dead! R.I.P.
Your blood freezes as you hear a bloodstock stallion's death cry.

* S HP:Scratched MV:Winded >
You put a flask stained with human blood in a belt pack.

* S HP:Scratched MV:Winded >

Knuckle blasts a gray palfrey's body into bloody fragments!

* S HP:Scratched MV:Winded >
qf
take yellow pack;quaff yellow
You get a thin vial of yellow fluid from a belt pack.

* S HP:Scratched MV:Winded >
kh
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

* S HP:Scratched MV:Tiring >
[kill horse]
You slash a gray palfrey's body into bloody fragments!

5
where
* S HP:Scratched MV:Tiring - Knuckle: Scratched - a gray palfrey: Wounded >
6
l
You slash a gray palfrey's body into bloody fragments!
A gray palfrey barely tickles Knuckle's right leg with his hit.
Knuckle blasts a gray palfrey's right arm into bloody fragments!
A gray palfrey is dead! R.I.P.
Your blood freezes as you hear a gray palfrey's death cry.
Players in your Zone
--------------------
Hodor - The Dusty Road
Knuckle - The Dusty Road
Sorvitor - The Dusty Road
You catch a faint scent of a horse nearby.
Hodor stops resting, and clambers on his feet.

* S HP:Scratched MV:Tiring >
[k light]
They aren't here.

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
The corpse of a gray palfrey is lying here.
The corpse of a bloodstock stallion is lying here.
A squat border stone juts from the soil.
Hodor the Diseased Molestor is standing here.
Knuckle the Abominable Bruiser is standing here.

* S HP:Scratched MV:Tiring >

A black messenger pigeon flutters its wings.
A black messenger pigeon leaves east.

* S HP:Scratched MV:Tiring >
l
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
The corpse of a gray palfrey is lying here.
The corpse of a bloodstock stallion is lying here.
A squat border stone juts from the soil.
Hodor the Diseased Molestor is standing here.
Knuckle the Abominable Bruiser is standing here.

* S HP:Scratched MV:Tiring >
5
where
6
Players in your Zone
--------------------
Hodor - The Dusty Road
Knuckle - The Dusty Road
Sorvitor - The Dusty Road
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Tiring >
[k light]
They aren't here.

* S HP:Scratched MV:Tiring >

Hodor says 'is glowwwww'
Knuckle narrates 'he grabbed a ride e of kajin'

w
* S HP:Scratched MV:Tiring >
w
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
A gory tuft of flesh lies abandoned on the ground.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Hodor has arrived from the east.

* S HP:Scratched MV:Tiring >
e
e
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
A gory tuft of flesh lies abandoned on the ground.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
The corpse of a gray palfrey is lying here.
The corpse of a bloodstock stallion is lying here.
A squat border stone juts from the soil.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
e
e
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A HUMAN leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
n
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
n
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Hodor has arrived from the south.

n
* S HP:Scratched MV:Tiring >
n
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Tiring >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Hodor has arrived from the south.

* S HP:Scratched MV:Tiring >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor has arrived from the south.

* S HP:Scratched MV:Tiring >
n
e
g
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Tiring >
Campsite
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A HUMAN leaving ^^NORTH^^.
A weapon rack stands on the ground here, ready to store weapons.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Scratched MV:Tiring >
[k h.light]
They aren't here.

* S HP:Scratched MV:Tiring >
n
g
Campsite
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of A HUMAN leaving <<WEST<<.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Scratched MV:Tiring >
sw
scan west
[k h.light]
They aren't here.

* S HP:Scratched MV:Tiring >
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Scratched MV:Tiring >
w
g
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A HUMAN leaving ^^NORTH^^.
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor has arrived from the east.
Hodor tries to scythe *Skoll*, but he parries successfully.

,
* S HP:Scratched MV:Tiring >
[k h.light]
You slash *Skoll*'s left arm hard.

* S HP:Scratched MV:Tiring - Hodor: Scratched - Skoll: Battered >
[bash ]


*Skoll* slashes Hodor's left leg hard.
A soldier joins Skoll's fight!
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Hodor scythes *Skoll*'s body hard.
Hodor scythes a member of the Lancer cavalry's body into bloody fragments!
Hodor scythes a member of the Lancer cavalry's right leg into bloody
fragments!

-
=
*Skoll* panics, and attempts to flee!

+
*
*Skoll* leaves south riding a chestnut stallion.

f
*
g
+
Cancelled.
You panic and attempt to flee!

You flee head over heels.
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
[k h.light]
They aren't here.

* S HP:Scratched MV:Tiring >
g
[k h.light]
They aren't here.

* S HP:Scratched MV:Tiring >
ss
scan south
s
s

s
* S HP:Scratched MV:Tiring >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

s
* S HP:Scratched MV:Tiring >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.

* S HP:Scratched MV:Tiring >
s
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

* S HP:Scratched MV:Tiring >
s
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.

* S HP:Scratched MV:Tiring >
Alas, you cannot go that way...

* S HP:Scratched MV:Tiring >
w
w
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
The corpse of a gray palfrey is lying here.
The corpse of a bloodstock stallion is lying here.
A squat border stone juts from the soil.

* S HP:Scratched MV:Winded >
na in
You narrate 'in'

5
where
* S HP:Scratched MV:Winded >
6
Players in your Zone
--------------------
Sorvitor - The Dusty Road
Hodor - Campsite
Knuckle - Campsite
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

ss
scan south
* S HP:Scratched MV:Winded >
A raven caws 'Skoll is at Heavy Forest'

w
* S HP:Scratched MV:Tiring >
w
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
A gory tuft of flesh lies abandoned on the ground.

* S HP:Scratched MV:Tiring >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.

* S HP:Scratched MV:Tiring >
na nm
s
You narrate 'nm'

w
* S HP:Scratched MV:Tiring >
Little Trail
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.

w
* S HP:Scratched MV:Tiring >
Heavy Forest
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of a humanoid leaving <<WEST<<.
An owl is visible flying high in the sky.

* S HP:Scratched MV:Winded >
Open Forest
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
A raven is visible flying high in the sky.
*Skoll* is standing here, riding a chestnut stallion.

* S HP:Scratched MV:Winded >
na w

Hodor narrates 'faint'

* S HP:Scratched MV:Winded >
You narrate 'w'

* S HP:Scratched MV:Winded >
6

*Skoll* leaves west riding a chestnut stallion.
A raven leaves west.

* S HP:Scratched MV:Winded >
[k light]
They aren't here.

* S HP:Scratched MV:Winded >
6
w
[k light]
They aren't here.

w
* S HP:Scratched MV:Winded >
6
Open Forest
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
A green woodpecker is high up a tree, tapping away.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
*Skoll* has arrived from the north, riding a chestnut stallion.
A raven has arrived from the north.

w
* S HP:Scratched MV:Winded >
6
Alas, you cannot go that way...
*Skoll* tries to slash you, but you deflect the blow.

* S HP:Scratched MV:Winded - Skoll: Battered >
*thwamp* the arrow soars up towards a raven.
A raven is dead! R.I.P.
Your blood freezes as you hear a raven's death cry.
A raven stops following Skoll.
A soldier spits over his shoulder.
*thwamp* the arrow soars up towards a raven.
A soldier spits over his shoulder.
*thwamp* the arrow soars up towards a raven.
A soldier spits over his shoulder.
A sergeant bellows 'nLWnO HyP ]@E` ]MuXv uL`GQt][ OPx KqU? vefCndTH'
*thwamp* the arrow soars up towards a raven.
A soldier spits over his shoulder.
*thwamp* the arrow soars up towards a raven.
A soldier spits over his shoulder.
*thwamp* the arrow soars up towards a raven.
A soldier spits over his shoulder.
[k light]
You do the best you can!

* S HP:Scratched MV:Winded - Skoll: Battered >
No way! You're fighting for your life!

* S HP:Scratched MV:Winded - Skoll: Battered >
[k light]
You do the best you can!

* S HP:Scratched MV:Winded - Skoll: Battered >

You try to slash *Skoll*, but he parries successfully.
A soldier joins Skoll's fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
A sergeant tries to pound you, but you parry successfully.

* S HP:Scratched MV:Winded - Skoll: Battered >
na near cave
You narrate 'near cave'

l
* S HP:Scratched MV:Winded - Skoll: Battered >
Open Forest
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
The corpse of a raven is lying here.
*Skoll* is here, fighting YOU!, riding a chestnut stallion.
A green woodpecker is high up a tree, tapping away.
A soldier is here, fighting YOU!
A soldier is here, fighting YOU!
A soldier is here, fighting YOU!
A sergeant is here, fighting YOU!

,
* S HP:Scratched MV:Winded - Skoll: Battered >
[bash ]


-
You dodge a bash from *Skoll* who loses his balance and falls!

=
+
*
A sergeant tries to pound you, but you deflect the blow.
A soldier scythes your right leg.
A soldier scythes your left arm hard.
A soldier tries to scythe you, but you parry successfully.

*
+
=
A green woodpecker panics, and attempts to flee!
A green woodpecker leaves south.

-

-
=
As *Skoll* avoids your bash, you topple over and fall to the ground!

* S HP:Scratched MV:Tiring - Skoll: Battered >

A sergeant pounds your head.
A soldier tries to scythe you, but you deflect the blow.
A soldier scythes your head.
A soldier barely scythes your body.
*Skoll* slashes your right foot.

* S HP:Hurt MV:Tiring - Skoll: Battered >
na on him 2n cave

Hodor narrates 'low mvs 2n'

* S HP:Hurt MV:Tiring - Skoll: Battered >
,
You narrate 'on him 2n cave'

* S HP:Hurt MV:Tiring - Skoll: Battered >
[bash ]


-
=
A sergeant tries to pound you, but you deflect the blow.
A soldier scythes your body.
A soldier tries to scythe you, but you parry successfully.
A soldier tries to scythe you, but you parry successfully.

+
*

*Skoll* sends you sprawling with a powerful bash!

* S HP:Hurt MV:Tiring - Skoll: Battered >

(tic_timer): Tic in 7 seconds!

A sergeant pounds your right leg hard.
A soldier scythes your body.
A soldier scythes your head.
A soldier barely scythes your body.
*Skoll* slashes your right foot.

* S HP:Wounded MV:Tiring - Skoll: Battered >

Knuckle has arrived from the north.

* S HP:Wounded MV:Tiring - Skoll: Battered >

A sergeant bellows 'sHLKv H^z DyQG SAqNR ozuRBm] j]d Tl@Y dA^px_So'
Knuckle blasts *Skoll*'s body hard.
*Skoll* looks at Knuckle.

* S HP:Wounded MV:Tiring - Skoll: Battered >

Knuckle tries to blast *Skoll*, but he parries successfully.
A sergeant pounds your head.
A soldier scythes your body.
A soldier barely scythes your body.
A soldier scythes your left hand.
*Skoll* slashes your body hard.

* S HP:Wounded MV:Tiring - Skoll: Battered >
f
6
PANIC! You couldn't escape!
*Skoll* panics, and attempts to flee!

* S HP:Wounded MV:Tiring - Skoll: Battered >
[k light]
You do the best you can!

* S HP:Wounded MV:Tiring - Skoll: Battered >
bb
change mood brave
6

*Skoll* leaves south riding a chestnut stallion.

* S HP:Wounded MV:Tiring - a soldier: Healthy >
Mood changed to: Brave
Wimpy reset to: 122 hit points.

ww
change mood wimpy
* S HP:Wounded MV:Tiring - a soldier: Healthy >
f
[k light]
They aren't here.

6
* S HP:Wounded MV:Tiring - a soldier: Healthy >
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

* S HP:Wounded MV:Tiring - a soldier: Healthy >
You panic and attempt to flee!

bb
change mood brave

A sergeant tickles your body with his pound.
A soldier tries to scythe you, but you deflect the blow.
A soldier tries to scythe you, but you parry successfully.
A soldier barely scythes your head.

6

*Skoll* has arrived from the south, riding a chestnut stallion.

6
You flee head over heels.
Open Forest
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving >>EAST>>.
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
Mood changed to: Brave
Wimpy reset to: 122 hit points.

6
* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
6
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

w
* S HP:Wounded MV:Tiring >
6
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
,
Open Forest
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
The corpse of a raven is lying here.
*Skoll* is here, fighting Knuckle, riding a chestnut stallion.
Knuckle the Abominable Bruiser is here, fighting Skoll.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* S HP:Wounded MV:Tiring >
[k light]
You try to slash *Skoll*, but he deflects the blow.

* S HP:Wounded MV:Tiring - Knuckle: Scratched - Skoll: Battered >
[bash ]


-
=
+
A sergeant bellows 'DzJC? UmU J__N PNymA BbWbfgKt Vt? fx`k ocggrQAu'

*
*
+
Knuckle avoids being bashed by *Skoll* who loses his balance and falls!

=
-

-
=
As *Skoll* avoids your bash, you topple over and fall to the ground!

* S HP:Wounded MV:Tiring - Knuckle: Scratched - Skoll: Battered >

A soldier joins Skoll's fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you deflect the blow.
A soldier barely scythes Knuckle's right arm.
A soldier barely scythes Knuckle's body.
A soldier barely scythes Knuckle's body.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.626 seconds.

* S HP:Wounded MV:Strong - Knuckle: Scratched - Skoll: Battered >
l skoll

*Skoll* avoids being bashed by Knuckle who loses his balance and falls!
*Skoll* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Knuckle: Scratched - Skoll: Battered >
bb
change mood brave

*Skoll* leaves north riding a chestnut stallion.

* S HP:Wounded MV:Strong - a sergeant: Healthy >
ww
change mood wimpy
You do not see that here.

f
* S HP:Wounded MV:Strong - a sergeant: Healthy >
You slash a sergeant's body extremely hard.
A sergeant tries to pound you, but you parry successfully.
A soldier scythes Knuckle's body.
A soldier tickles Knuckle's body with his scythe.
A soldier tickles Knuckle's body with his scythe.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Wounded MV:Strong - a sergeant: Scratched >
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

bb
change mood brave
* S HP:Wounded MV:Strong - a sergeant: Scratched >
6
You panic and attempt to flee!

You flee head over heels.
Along the Cliff
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
A mushroom grows here. [2]
A green woodpecker is high up a tree, tapping away.
A raven is visible flying high in the sky.
A big brown bear growls angrily about him.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
6
6
[k light]
They aren't here.
Knuckle narrates 'bbuffin'

6
* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.
Knuckle has arrived from the north.

sn
scan north
* S HP:Wounded MV:Strong >
6
Your eyesight is not so keen.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
n
6
,
Open Forest
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
The corpse of a raven is lying here.
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
Knuckle has arrived from the south.
Knuckle tries to blast *Skoll*, but he parries successfully.

* S HP:Wounded MV:Strong >
[k light]
You slash *Skoll*'s right foot very hard.

* S HP:Wounded MV:Strong - Knuckle: Scratched - Skoll: Battered >
A sergeant bellows 'NmObQ \Qn `ZFs sa?Pp PuL^gLpQ NAq
nD\u jeTAFfhg'
A sergeant bellows 'RJS\e puO iOJk JFZND kUGCOg_ [UE T?d] RgigR_YZ'
[bash ]


-
Knuckle avoids being bashed by *Skoll* who loses his balance and falls!

=
Hodor has arrived from the east.

+
Hodor scythes *Skoll*'s body.

*

Hodor scythes *Skoll*'s left arm very hard.
A soldier joins Skoll's fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
A sergeant says 'I]Y aRYvZPrv@mf Ras yAOL \BU fixG^k OiFi GQ@ClQ '
A sergeant tickles Hodor's left leg with his pound.

*
+
=
-
A sergeant bellows 'ZfRdr mRo jklq SErh@ y`RQb owQ e?Lg @hF_?cWn'


-
=
Your bash at *Skoll* sends him sprawling!

* S HP:Wounded MV:Strong - Knuckle: Scratched - Skoll: Battered >

A sergeant pounds Hodor's left leg.
A soldier scythes Knuckle's body.
A soldier scythes Knuckle's left leg.
A soldier tickles Knuckle's body with his scythe.
Hodor scythes *Skoll*'s right leg very hard.
Hodor scythes a sergeant's body into bloody fragments!
You slash *Skoll*'s body very hard.
Knuckle blasts *Skoll*'s body very hard.

* S HP:Wounded MV:Strong - Knuckle: Hurt - Skoll: Beaten >
l
Open Forest
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
The corpse of a raven is lying here.
Hodor the Diseased Molestor is here, fighting Skoll.
Knuckle the Abominable Bruiser is here, fighting Skoll.
*Skoll* is sitting here, riding a chestnut stallion.
A soldier is here, fighting Knuckle.
A soldier is here, fighting Knuckle.
A soldier is here, fighting Knuckle.
A sergeant is here, fighting Hodor.

6
* S HP:Wounded MV:Strong - Knuckle: Hurt - Skoll: Beaten >
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Knuckle: Hurt - Skoll: Beaten >
,
[bash ]


*Skoll* panics, and attempts to flee!

-
=
+
*Skoll* leaves east riding a chestnut stallion.

*
Hodor scythes a sergeant's right arm extremely hard.
Knuckle blasts a soldier's body very hard.
A sergeant barely pounds Hodor's left leg.
A soldier barely scythes Knuckle's body.
A soldier barely scythes Knuckle's left leg.
A soldier scythes Knuckle's right arm hard.

ww
change mood wimpy
f
e
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.


Heavy Forest
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.


* S HP:Wounded MV:Strong >
Alas, you cannot go that way...

* S HP:Wounded MV:Strong >
bb
change mood brave
s
Mood changed to: Brave
Wimpy reset to: 122 hit points.

e
* S HP:Wounded MV:Strong >
e
Open Forest
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
The corpse of a raven is lying here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* S HP:Wounded MV:Strong >
Open Forest
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of a humanoid leaving vvSOUTHvv.

6
* S HP:Wounded MV:Strong >
Heavy Forest
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
An owl is visible flying high in the sky.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
n
e
e
Alas, you cannot go that way...
Hodor has arrived from the west.

* S HP:Wounded MV:Strong >
Little Trail
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
Hodor has arrived from the west.

* S HP:Wounded MV:Strong >
Alas, you cannot go that way...

* S HP:Wounded MV:Strong >

Hodor leaves north.

n
* S HP:Wounded MV:Strong >
e
e
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.

5
where
* S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
A gory tuft of flesh lies abandoned on the ground.
Hodor the Diseased Molestor is standing here.

6
* S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
The corpse of a gray palfrey is lying here.
The corpse of a bloodstock stallion is lying here.
A squat border stone juts from the soil.
Hodor has arrived from the west.

* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Hodor - The Dusty Road
Sorvitor - The Dusty Road
Knuckle - Along the Cliff
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Strong >
ss
scan south
[k light]
They aren't here.

* S HP:Wounded MV:Strong >

* S HP:Wounded MV:Strong >
5
where
6
Players in your Zone
--------------------
Hodor - The Dusty Road
Sorvitor - The Dusty Road
Knuckle - Along the Cliff
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
na not in
5
where
You narrate 'not in'

6
* S HP:Wounded MV:Strong >
6
Players in your Zone
--------------------
Knuckle - Along the Cliff
Hodor - The Dusty Road
Sorvitor - The Dusty Road
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

w
* S HP:Wounded MV:Strong >
w
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
A gory tuft of flesh lies abandoned on the ground.
Hodor has arrived from the east.

* S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
Hodor has arrived from the east.

* S HP:Wounded MV:Strong >
n
n
The Dusty Road
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A raven is here, watching, surrounded by a dark aura.
Hodor has arrived from the south.

* S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A full wooden shield rests on the ground here.
Tiny yellow flowers are growing upon stalks here.
Hodor has arrived from the south.

w
* S HP:Wounded MV:Strong >
w
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
A raven is visible flying high in the sky.
Hodor has arrived from the east.

* S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
The short gray wolf bitch is foraging for food here.
Hodor has arrived from the east.

* S HP:Wounded MV:Strong >
e
n
n
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
A raven is visible flying high in the sky.
Hodor has arrived from the west.

* S HP:Wounded MV:Strong >
n
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor has arrived from the south.

* S HP:Wounded MV:Strong >
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
Hodor has arrived from the south.

* S HP:Wounded MV:Tiring >
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Hodor has arrived from the south.

* S HP:Wounded MV:Tiring >
e
e
e
Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
A Shienaran sergeant watches for the enemy here.
Hodor has arrived from the west.

* S HP:Wounded MV:Tiring >
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
Hodor has arrived from the west.

* S HP:Wounded MV:Tiring >
Alas, you cannot go that way...

* S HP:Wounded MV:Strong >
n
e
e
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor has arrived from the south.

6
* S HP:Wounded MV:Tiring >
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
A tough Shienaran soldier waits here.
Hodor has arrived from the west.

* S HP:Wounded MV:Tiring >
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
Hodor has arrived from the west.

* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
na back to kajin
e
You narrate 'back to kajin'

sn
scan north
* S HP:Wounded MV:Tiring >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor has arrived from the west.

5
where
* S HP:Wounded MV:Tiring >
6
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Hodor - Campsite
Sorvitor - Campsite
Knuckle - The Dusty Road
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Tiring >
bb
change mood brave
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Wounded MV:Tiring >
l
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor the Diseased Molestor is standing here.

6
* S HP:Wounded MV:Tiring >
6
[k light]
They aren't here.

6
* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
diag hodor
n
Hodor has a few scratches.

6
* S HP:Wounded MV:Strong >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor has arrived from the south.
Hodor tries to scythe *Skoll*, but he deflects the blow.

,
* S HP:Wounded MV:Strong >
[k light]
You try to slash *Skoll*, but he parries successfully.

* S HP:Wounded MV:Strong - Hodor: Scratched - Skoll: Beaten >
[bash ]


-
=
*Skoll* barely slashes Hodor's body.
A soldier joins Skoll's fight!
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Hodor barely scythes *Skoll*'s body.
Hodor scythes a member of the Lancer cavalry's body very hard.
Hodor scythes a member of the Lancer cavalry's left foot into bloody
fragments!

+
*Skoll* panics, and attempts to flee!

*
ww
change mood wimpy
f
*
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
*Skoll* leaves east riding a chestnut stallion.

* S HP:Wounded MV:Strong - a soldier: Healthy >
You panic and attempt to flee!

bb
change mood brave
6
6

Hodor panics, and attempts to flee!

6
You flee head over heels.
Campsite
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
6
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

s
* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

w
* S HP:Wounded MV:Tiring >
Campsite
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
A weapon rack stands on the ground here, ready to store weapons.

6
* S HP:Wounded MV:Tiring >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

sn
scan north
* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

6
* S HP:Wounded MV:Tiring >
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
bb
change mood brave
5
where
6
Mood changed to: Brave
Wimpy reset to: 122 hit points.
Hodor has arrived from the north.

6
* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Hodor - Campsite
Sorvitor - Campsite
Knuckle - Entrance to Campsite
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

sn
scan north
* S HP:Wounded MV:Strong >
5
where
[k light]
They aren't here.

6
* S HP:Wounded MV:Strong >
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

6
* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Hodor - Campsite
Sorvitor - Campsite
Knuckle - Entrance to Campsite
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Strong >
6
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
sn
scan north
[k light]
They aren't here.

5
where
* S HP:Wounded MV:Strong >
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

6
* S HP:Wounded MV:Strong >
6
Players in your Zone
--------------------
Hodor - Campsite
Sorvitor - Campsite
Knuckle - Entrance to Campsite
You catch a faint scent of a horse nearby.

6
* S HP:Wounded MV:Strong >
[k light]
They aren't here.

6
* S HP:Wounded MV:Strong >
6
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.
Knuckle has arrived from the south.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.
Knuckle leaves east.

* S HP:Wounded MV:Strong >

Knuckle has arrived from the east.

* S HP:Wounded MV:Strong >

*Artorias* has arrived from the south, riding a warhorse.

* S HP:Wounded MV:Strong >

*Artorias* leaves north riding a warhorse.

* S HP:Wounded MV:Strong >
rep this gotta be sarryn
sn
scan north
You reply to Hodor 'this gotta be sarryn'

6
* S HP:Wounded MV:Strong >
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor narrates 'scent'
Knuckle nods in agreement.


(tic_timer): Tic in 7 seconds!
* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
l
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle the Abominable Bruiser is standing here.
Hodor the Diseased Molestor is standing here.

bb
change mood brave
* S HP:Wounded MV:Strong >
5
where
6
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Knuckle - Campsite
Hodor - Campsite
Sorvitor - Campsite
You catch the scent of horses nearby.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >

Hodor tells you 'lol'

na new name
* S HP:Wounded MV:Strong >
g
You narrate 'new name'

* S HP:Wounded MV:Strong >
[k h.light]
They aren't here.

* S HP:Wounded MV:Strong >
not
g
l
You start paying increased attention to your surroundings.

* S HP:Wounded MV:Strong >
[k h.light]
They aren't here.

* S HP:Wounded MV:Strong >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle the Abominable Bruiser is standing here.
Hodor the Diseased Molestor is standing here.
Hodor tells you 'probably'

* S HP:Wounded MV:Strong >
l
5
where
6
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle the Abominable Bruiser is standing here.
Hodor the Diseased Molestor is standing here.

* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Knuckle - Campsite
Hodor - Campsite
Sorvitor - Campsite
You catch the scent of horses nearby.

sn
scan north
* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

bb
change mood brave
* S HP:Wounded MV:Strong >
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Wounded MV:Strong >
l
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle the Abominable Bruiser is standing here.
Hodor the Diseased Molestor is standing here.

* S HP:Wounded MV:Strong >
diag knuckle

The sun sets.
(tic_timer): Tic length updated to: 61.626 seconds.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.

* S HP:Wounded MV:Fresh >
Knuckle has some small wounds and bruises.

* S HP:Wounded MV:Fresh >

Hodor tells you 'my 332 hps'

* S HP:Wounded MV:Fresh >
snicker
n
g
,
You snicker softly.
Hodor tells you 'are powerful'

* S HP:Wounded MV:Fresh >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
*Skoll* is standing here, riding a chestnut stallion.
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Knuckle has arrived from the south.
Hodor has arrived from the south.
Knuckle tries to blast *Skoll*, but he parries successfully.

* S HP:Wounded MV:Full >
*Skoll* slashes Knuckle's right hand.
A soldier says 'UzQ QfTEanpP Ixb @oCk MjN xLn]Gm W`\N nTXx?n '
A soldier tickles Hodor's right hand with his scythe.
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Knuckle tries to blast *Skoll*, but he deflects the blow.
[k h.light]
You do the best you can!

* S HP:Wounded MV:Full - a member of the Lancer cavalry: Scratched >

[bash ]


-
=
*Skoll* panics, and attempts to flee!

+
ww
change mood wimpy
*
*Skoll* leaves east riding a chestnut stallion.
*Artorias* slashes your left foot.

f
bb
change mood brave
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

* S HP:Wounded MV:Full - a member of the Lancer cavalry: Scratched >
g
You panic and attempt to flee!

*Artorias* tries to slash you, but you parry successfully.
Lord Kajin cleaves your head.
A member of the Lancer cavalry slashes Hodor's body.
A member of the Lancer cavalry tries to slash you, but you parry
successfully.
A member of the Lancer cavalry slashes Hodor's right leg.
A member of the Lancer cavalry barely slashes your body.
Hodor scythes a soldier's body into bloody fragments!
Hodor scythes a member of the Lancer cavalry's head into bloody fragments!
Hodor scythes a member of the Lancer cavalry's right leg into bloody
fragments!
A soldier tickles Hodor's body with his scythe.
You flee head over heels.
Campsite
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
*Skoll* is standing here, riding a chestnut stallion.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

g
* S HP:Wounded MV:Full >
[k h.light]
You slash *Skoll*'s body hard.

* S HP:Wounded MV:Full - Skoll: Beaten >
[k h.light]
You do the best you can!

g
* S HP:Wounded MV:Full - Skoll: Beaten >
,
[k h.light]
You do the best you can!

* S HP:Wounded MV:Full - Skoll: Beaten >
[bash ]


*Skoll* panics, and attempts to flee!

-
=
+
*Skoll* leaves west riding a chestnut stallion.

*
*
+
s
=
w
g
-
Cancelled.
Campsite
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
A weapon rack stands on the ground here, ready to store weapons.

* S HP:Wounded MV:Full >
sn
scan north
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

* S HP:Wounded MV:Full >
[k h.light]
They aren't here.

g
* S HP:Wounded MV:Full >
A tough Shienaran soldier waits here.
*Skoll* is here, fighting Hodor, riding a chestnut stallion.
Hodor the Diseased Molestor is here, fighting Skoll.
*Artorias* is standing here, riding a warhorse.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Wounded MV:Full >
[k h.light]
They aren't here.

* S HP:Wounded MV:Full >
n
g
,
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Knuckle the Abominable Bruiser is here, fighting Skoll.
A soldier is here, fighting Hodor.
*Skoll* is here, fighting Hodor, riding a chestnut stallion.
Hodor the Diseased Molestor is here, fighting Skoll.
*Artorias* is standing here, riding a warhorse.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
Lord Kajin is here, fighting Hodor.
*Skoll* avoids being bashed by Hodor who loses his balance and falls!
*Artorias* tries to slash you, but you parry successfully.

* S HP:Wounded MV:Full - Artorias: Healthy >
[k h.light]
You do the best you can!

* S HP:Wounded MV:Full - Artorias: Healthy >
[bash ]


*Skoll* panics, and attempts to flee!

ww
change mood wimpy
f
-
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

* S HP:Wounded MV:Full - Artorias: Healthy >
You panic and attempt to flee!


*Skoll* leaves south riding a chestnut stallion.

g

You flee head over heels.
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
*Skoll* is standing here, riding a chestnut stallion.

* S HP:Wounded MV:Full >
[k h.light]
You try to slash *Skoll*, but he parries successfully.

bb
change mood brave
* S HP:Wounded MV:Full - Skoll: Beaten >
g
*Skoll* tries to slash you, but you deflect the blow.
You try to slash *Skoll*, but he deflects the blow.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

,
* S HP:Wounded MV:Full - Skoll: Beaten >
[k h.light]
You do the best you can!

* S HP:Wounded MV:Full - Skoll: Beaten >
[bash ]
*Skoll* panics, and attempts to flee!


-
=
+
*
*Skoll* leaves north riding a chestnut stallion.

*
+
=
sn
scan north
-
g

Cancelled.
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
*Artorias* is standing here, riding a warhorse.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

5
where
* S HP:Wounded MV:Full >
6
[k h.light]
They aren't here.

* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Knuckle - Campsite
Hodor - A Curve in the Camp
Sorvitor - Campsite
You catch the scent of horses nearby.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
na lol
5
where
You narrate 'lol'

6
* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Knuckle - Campsite
Hodor - A Curve in the Camp
Sorvitor - Campsite
You catch the scent of horses nearby.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >

Hodor has arrived from the north.

* S HP:Wounded MV:Strong >
na this is pointless yes
5
where
6
You narrate 'this is pointless yes'

* S HP:Wounded MV:Strong >
A soldier has arrived from the north.
Players in your Zone
--------------------
Hodor - Campsite
Knuckle - Campsite
Sorvitor - Campsite
You catch the scent of horses nearby.

sn
scan north
* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
*Skoll* is here, fighting Knuckle, riding a chestnut stallion.
Knuckle the Abominable Bruiser is sitting here.
A soldier is here, fighting Knuckle.
*Artorias* is here, fighting Knuckle, riding a warhorse.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
Lord Kajin is here, fighting Knuckle.

* S HP:Wounded MV:Strong >
sn
scan north
*Skoll* is here, fighting Knuckle, riding a chestnut stallion.
Knuckle the Abominable Bruiser is sitting here.
A soldier is here, fighting Knuckle.
*Artorias* is here, fighting Knuckle, riding a warhorse.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
Lord Kajin is here, fighting Knuckle.

* S HP:Wounded MV:Strong >

Hodor scythes a soldier's right arm into bloody fragments!

* S HP:Wounded MV:Strong >
sn
scan north
*Skoll* is here, fighting Knuckle, riding a chestnut stallion.
Knuckle the Abominable Bruiser is sitting here.
A soldier is here, fighting Knuckle.
*Artorias* is here, fighting Knuckle, riding a warhorse.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
Lord Kajin is here, fighting Knuckle.

* S HP:Wounded MV:Strong >

A soldier tickles Hodor's right leg with his scythe.
Hodor scythes a soldier's left leg into bloody fragments!

* S HP:Wounded MV:Strong >
k soldier
You slash a soldier's right leg extremely hard.

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Wounded >

Knuckle has arrived from the north.
Knuckle narrates 'yes'

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Wounded >
na flee knuckle
You slash a soldier's right leg into bloody fragments!
A soldier tickles Hodor's head with his scythe.
Hodor scythes a soldier's body into bloody fragments!
You narrate 'flee knuckle'

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Battered >

*Artorias* has arrived from the north, riding a warhorse.
*Skoll* has arrived from the north, riding a chestnut stallion.

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Battered >

*Skoll* barely slashes Knuckle's left leg.
*Artorias* slashes Knuckle's left leg.

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Battered >
l
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
*Skoll* is here, fighting Knuckle, riding a chestnut stallion.
*Artorias* is here, fighting Knuckle, riding a warhorse.
Knuckle the Abominable Bruiser is here, fighting Skoll.
A soldier is here, fighting Hodor.
Hodor the Diseased Molestor is here, fighting a soldier.

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Battered >
group all

Knuckle tries to blast *Skoll*, but he parries successfully.
A soldier stops using a torch.
*Skoll* barely slashes Knuckle's body.
You slash a soldier's left arm extremely hard.
A soldier tickles Hodor's right arm with his scythe.
Hodor scythes a soldier's body extremely hard.
*Skoll* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Beaten >
Knuckle is now a member of your group.

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Beaten >

*Artorias* sends Knuckle sprawling with a powerful bash!

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Beaten >
bb
change mood brave
Mood changed to: Brave
Wimpy reset to: 122 hit points.
*Skoll* leaves east riding a chestnut stallion.

* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Beaten >
group all
6
* S HP:Wounded MV:Strong - Hodor: Wounded - a soldier: Beaten >
Knuckle blasts *Artorias*'s left foot.
*Artorias* slashes Knuckle's body.
You slash a soldier's body into bloody fragments!
A soldier barely scythes Hodor's right foot.
Hodor scythes a soldier's body into bloody fragments!
A soldier is mortally wounded, and will die soon, if not aided.
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - a soldier: Incapacitated >

*Skoll* has arrived from the east, riding a chestnut stallion.

* S HP:Wounded MV:Strong - a soldier: Incapacitated >
group all

*Skoll* tries to slash you, but you parry successfully.

* S HP:Wounded MV:Strong - a soldier: Incapacitated >
6
* S HP:Wounded MV:Strong - a soldier: Incapacitated >
[k light]
You do the best you can!

6
* S HP:Wounded MV:Strong - a soldier: Incapacitated >
[k light]
You do the best you can!

6
* S HP:Wounded MV:Strong - a soldier: Incapacitated >
6
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - a soldier: Incapacitated >
*Skoll* tries to slash you, but you deflect the blow.
*Artorias* slashes Knuckle's body.
You slash a soldier's head into bloody fragments!
A soldier is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear a soldier's death cry.
[k light]
You try to slash *Skoll*, but he parries successfully.
Hodor scythes *Artorias*'s head very hard.

* S HP:Wounded MV:Strong - Skoll: Beaten >
bb
change mood brave

Knuckle sends *Artorias* sprawling with a powerful bash!

6
* S HP:Wounded MV:Strong - Skoll: Beaten >
Mood changed to: Brave
Wimpy reset to: 122 hit points.
*Skoll* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Skoll: Beaten >
,
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Skoll: Beaten >
[bash ]


-
=
+
*
*Skoll* leaves west riding a chestnut stallion.

*
Hodor scythes *Artorias*'s body hard.
Knuckle blasts *Artorias*'s body very hard.

+
=
Hodor looks at *Artorias*.

-
6

*Skoll* has arrived from the west, riding a chestnut stallion.

,
Cancelled.
[k light]
You try to slash *Skoll*, but he parries successfully.

* S HP:Wounded MV:Strong - Skoll: Beaten >
[bash ]


-
*Skoll* panics, and attempts to flee!

=
+
*
Hodor scythes *Artorias*'s head hard.
Knuckle blasts *Artorias*'s right arm very hard.

*
+
=
-

*Skoll* leaves west riding a chestnut stallion.

-
=
They're not here anymore!

6
* S HP:Wounded MV:Strong >
w
[k light]
You try to slash *Artorias*, but he parries successfully.
*Artorias* panics, and attempts to flee!

6
* S HP:Wounded MV:Strong - Knuckle: Battered - Artorias: Hurt >
No way! You're fighting for your life!
*Artorias* leaves west riding a warhorse.

w
* S HP:Wounded MV:Strong >
6
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
,
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
*Artorias* is standing here, riding a warhorse.
Ack, you lost Knuckle!
Hodor has arrived from the east.
Hodor tries to scythe *Artorias*, but he parries successfully.

* S HP:Wounded MV:Strong >
[k light]
You slash *Artorias*'s left leg hard.

* S HP:Wounded MV:Strong - Hodor: Wounded - Artorias: Hurt >
[bash ]


-
=
+
Knuckle has arrived from the east.


(tic_timer): Tic in 7 seconds!
*

Knuckle tries to blast *Artorias*, but he parries successfully.
*Artorias* panics, and attempts to flee!

*
+
*Artorias* leaves west riding a warhorse.

=
-
w

6
-
n
Cancelled.
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
A tough Shienaran soldier waits here.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

6
* S HP:Wounded MV:Strong >
Branch in Dark Path
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A Shienaran scout blends into the surroundings here.
Knuckle has arrived from the south.
Hodor has arrived from the south.

* S HP:Wounded MV:Strong >
n
[k light]
They aren't here.

6
* S HP:Wounded MV:Strong >
A Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
*Artorias* is standing here, riding a warhorse.
Knuckle has arrived from the south.
Hodor has arrived from the south.
Hodor tries to scythe *Artorias*, but he parries successfully.
Knuckle tries to blast *Artorias*, but he parries successfully.

* S HP:Wounded MV:Strong >
[k light]
You slash *Artorias*'s body hard.

n
* S HP:Wounded MV:Strong - Hodor: Wounded - Artorias: Wounded >
e
No way! You're fighting for your life!

6
* S HP:Wounded MV:Strong - Hodor: Wounded - Artorias: Wounded >
You try to slash *Artorias*, but he parries successfully.
Knuckle blasts *Artorias*'s body hard.
*Artorias* barely slashes Hodor's head.
Hodor scythes *Artorias*'s body hard.
No way! You're fighting for your life!

* S HP:Wounded MV:Strong - Hodor: Wounded - Artorias: Wounded >
[k light]
You do the best you can!
*Artorias* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Hodor: Wounded - Artorias: Wounded >
odd
open d
6
I see no d here.

* S HP:Wounded MV:Strong - Hodor: Wounded - Artorias: Wounded >
[k light]
You do the best you can!
*Artorias* leaves north riding a warhorse.

* S HP:Wounded MV:Strong >
6
6
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

n
* S HP:Wounded MV:Strong >
6
A Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
Hodor has arrived from the south.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

e
* S HP:Wounded MV:Strong >
e
ss
scan south
The night has begun.
(tic_timer): Tic length updated to: 61.987 seconds.
Your heartbeat calms down more as you feel less panicked.
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A mushroom grows here. [2]
Hodor has arrived from the west.

o S HP:Wounded MV:Full >
Alas, you cannot go that way...

o S HP:Wounded MV:Full >
*Artorias* is standing here, riding a warhorse.
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Wounded MV:Full >
l
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A mushroom grows here. [2]
Hodor the Diseased Molestor is standing here.
Knuckle the Abominable Bruiser is standing here.

o S HP:Wounded MV:Full >
ss
scan south
*Artorias* is standing here, riding a warhorse.
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

snicker
o S HP:Wounded MV:Full >
You snicker softly.

o S HP:Wounded MV:Full >

A black messenger pigeon flutters its wings.

o S HP:Wounded MV:Full >
na chestnut
You narrate 'chestnut'

o S HP:Wounded MV:Full >

A black messenger pigeon beats its wings harder.

o S HP:Wounded MV:Full >
tar chestnut
tar1 set to chestnut
diga knuck
Arglebargle, glop-glyf!?!

o S HP:Wounded MV:Full >
diag nuckle
No-one by that name here.

o S HP:Wounded MV:Full >

A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.

o S HP:Wounded MV:Full >
diag knuckle
Knuckle has some big nasty wounds and scratches.

o S HP:Wounded MV:Full >
na going
You narrate 'going'

o S HP:Wounded MV:Full >
tar chestnut
tar1 set to chestnut
s
4
kill chestnut
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
*Artorias* is standing here, riding a warhorse.
*Skoll* is standing here, riding a chestnut stallion.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor has arrived from the north.
*Skoll* intercepts Hodor's attack on his mount.
Hodor scythes *Skoll*'s head.

4
kill chestnut
* S HP:Wounded MV:Full >
*Skoll* intercepts your attack on his mount.
You try to slash *Skoll*, but he deflects the blow.
*Skoll* intercepts Knuckle's attack on his mount.
Knuckle blasts *Skoll*'s left arm hard.

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Beaten >
You do the best you can!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Beaten >
4
kill chestnut
You do the best you can!

ww
change mood wimpy
* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Beaten >

*Artorias* tries to slash you, but you deflect the blow.

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Beaten >
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Beaten >

You slash *Skoll*'s body hard.
A soldier joins Artorias's fight!
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
*Skoll* slashes Hodor's left arm.
Hodor scythes *Skoll*'s head hard.
Hodor scythes a member of the Lancer cavalry's left leg very hard.
Hodor scythes a member of the Lancer cavalry's left leg extremely hard.
*Skoll* panics, and attempts to flee!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
f
4
kill chestnut

*Skoll* leaves east riding a chestnut stallion.

* S HP:Wounded MV:Full - Artorias: Wounded >
You panic and attempt to flee!

bb
change mood brave
4
kill chestnut

Hodor panics, and attempts to flee!

4
kill chestnut
You flee head over heels.
Campsite
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
*Skoll* is standing here, riding a chestnut stallion.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
*Skoll* intercepts your attack on his mount.
You try to slash *Skoll*, but he deflects the blow.

* S HP:Wounded MV:Full - Skoll: Critical >
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Wounded MV:Full - Skoll: Critical >
You do the best you can!

4
kill chestnut
* S HP:Wounded MV:Full - Skoll: Critical >
You do the best you can!

* S HP:Wounded MV:Full - Skoll: Critical >
*Skoll* tries to slash you, but you deflect the blow.
You try to slash *Skoll*, but he parries successfully.
You do the best you can!

bb
change mood brave
* S HP:Wounded MV:Full - Skoll: Critical >
4
kill chestnut
Mood changed to: Brave
Wimpy reset to: 122 hit points.
*Skoll* panics, and attempts to flee!

4
kill chestnut
* S HP:Wounded MV:Full - Skoll: Critical >
You do the best you can!

6
* S HP:Wounded MV:Full - Skoll: Critical >
6
You do the best you can!
Hodor narrates 'he crit'

6
* S HP:Wounded MV:Full - Skoll: Critical >
[k light]
You do the best you can!

6
* S HP:Wounded MV:Full - Skoll: Critical >
[k light]
You do the best you can!

* S HP:Wounded MV:Full - Skoll: Critical >
6
[k light]
You do the best you can!
*Skoll* leaves south riding a chestnut stallion.

o S HP:Wounded MV:Full >
[k light]
They aren't here.

6
o S HP:Wounded MV:Full >
[k light]
They aren't here.

s
o S HP:Wounded MV:Full >
[k light]
They aren't here.

w
o S HP:Wounded MV:Full >
6
Campsite
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A weapon rack stands on the ground here, ready to store weapons.

o S HP:Wounded MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
The corpse of a soldier is lying here.
Knuckle the Abominable Bruiser is standing here.
*Skoll* is here, fighting Hodor, riding a chestnut stallion.
Hodor the Diseased Molestor is here, fighting Skoll.

* S HP:Wounded MV:Full >
[k light]
You try to slash *Skoll*, but he parries successfully.

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
s

Knuckle blasts *Skoll*'s left hand very hard.
*Skoll* panics, and attempts to flee!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
6
No way! You're fighting for your life!
Hodor narrates 'campsite'

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
,
[k light]
You do the best you can!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
[bash ]


-
*Skoll* leaves west riding a chestnut stallion.

=
+
w
*
6
Cancelled.
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
A chestnut stallion trots about.
*Skoll* is standing here.
Hodor has arrived from the east.
Hodor tries to scythe *Skoll*, but he deflects the blow.
Knuckle tries to blast *Skoll*, but he parries successfully.

* S HP:Wounded MV:Full >
w
6
[k light]
You slash *Skoll*'s left leg extremely hard.

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
No way! You're fighting for your life!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
[k light]
You do the best you can!
*Skoll* panics, and attempts to flee!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
6
6
[k light]
You do the best you can!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
[k light]
You do the best you can!

* S HP:Wounded MV:Full - Hodor: Wounded - Skoll: Critical >
bb
change mood brave
6
6
Mood changed to: Brave
Wimpy reset to: 122 hit points.
*Skoll* leaves west.

6
o S HP:Wounded MV:Full >
6
[k light]
They aren't here.

o S HP:Hurt MV:Full >
[k light]
They aren't here.

w
o S HP:Hurt MV:Full >
w
[k light]
They aren't here.

6
o S HP:Hurt MV:Full >
[k light]
They aren't here.

o S HP:Hurt MV:Full >
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
A tough Shienaran soldier waits here.
Hodor has arrived from the east.

* S HP:Hurt MV:Full >
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor has arrived from the east.

o S HP:Hurt MV:Full >
[k light]
They aren't here.

o S HP:Hurt MV:Full >
e
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
A tough Shienaran soldier waits here.
Knuckle has arrived from the west.
Hodor has arrived from the west.

* S HP:Hurt MV:Full >
n
n
n
Branch in Dark Path
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
A Shienaran scout blends into the surroundings here.
Hodor has arrived from the south.

6
o S HP:Hurt MV:Strong >
A Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
Knuckle has arrived from the south.
Hodor has arrived from the south.

o S HP:Hurt MV:Strong >
A Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
Hodor has arrived from the south.

o S HP:Hurt MV:Strong >
[k light]
They aren't here.

o S HP:Hurt MV:Strong >
e
e
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A mushroom grows here. [2]
Knuckle has arrived from the west.
Hodor has arrived from the west.

o S HP:Hurt MV:Strong >
ss
scan south

o S HP:Hurt MV:Strong >
*Skoll* is standing here.
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Hurt MV:Strong >
s
6
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
*Skoll* is standing here.
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor has arrived from the north.
Hodor scythes *Skoll*'s head hard.
Knuckle tries to blast *Artorias*, but he parries successfully.

6
* S HP:Hurt MV:Strong >
[k light]
You try to slash *Artorias*, but he parries successfully.

* S HP:Hurt MV:Strong - Knuckle: Battered - Artorias: Wounded >
[k light]
You do the best you can!

* S HP:Hurt MV:Strong - Knuckle: Battered - Artorias: Wounded >
6
[k light]
You do the best you can!

* S HP:Hurt MV:Strong - Knuckle: Battered - Artorias: Wounded >

*Skoll* panics, and attempts to flee!
*Artorias* looks at *Skoll*.

ww
change mood wimpy
* S HP:Hurt MV:Strong - Knuckle: Battered - Artorias: Wounded >
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
Knuckle panics, and attempts to flee!

* S HP:Hurt MV:Strong - Knuckle: Battered - Artorias: Wounded >
f

Hodor panics, and attempts to flee!

* S HP:Hurt MV:Strong - Knuckle: Battered - Artorias: Wounded >
bb
change mood brave
You panic and attempt to flee!
Knuckle leaves north.

6
6

*Skoll* leaves east.

6
You flee head over heels.
Campsite
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
Mood changed to: Brave
Wimpy reset to: 122 hit points.


6
o S HP:Hurt MV:Strong >
Campsite
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving <<WEST<<
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
A weapon rack stands on the ground here, ready to store weapons.

o S HP:Hurt MV:Strong >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving <<WEST<<
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
The corpse of a soldier is lying here.

o S HP:Hurt MV:Strong >
[k light]
They aren't here.
Hodor has arrived from the north.

o S HP:Hurt MV:Strong >
sn
scan north
6
*Skoll* is here, fighting Knuckle.
Knuckle the Abominable Bruiser is here, fighting Artorias.
*Artorias* is here, fighting Knuckle, riding a warhorse.
A soldier is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Hurt MV:Strong >
[k light]
They aren't here.

o S HP:Hurt MV:Strong >
tar skoll
tar1 set to skoll
n
4
kill skoll
4
kill skoll
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some bloody traces of A TROLLOC leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
*Skoll* is standing here.
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
Hodor has arrived from the south.
Hodor tries to scythe *Skoll*, but he deflects the blow.
*Artorias* tries to slash you, but you parry successfully.

* S HP:Hurt MV:Strong - Artorias: Wounded >
You do the best you can!

* S HP:Hurt MV:Strong - Artorias: Wounded >
You do the best you can!

4
kill skoll
* S HP:Hurt MV:Strong - Artorias: Wounded >
You do the best you can!

4
kill skoll
* S HP:Hurt MV:Strong - Artorias: Wounded >
You do the best you can!
*Skoll* panics, and attempts to flee!

* S HP:Hurt MV:Strong - Artorias: Wounded >

You try to slash *Artorias*, but he deflects the blow.
A soldier joins Artorias's fight!
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Hodor scythes *Skoll*'s head hard.
*Skoll* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Skoll*'s death cry.
Hodor scythes a soldier's body extremely hard.
Hodor scythes a member of the Lancer cavalry's right leg into bloody
fragments!
Hodor scythes a member of the Lancer cavalry's left hand very hard.

l
* S HP:Hurt MV:Strong - Artorias: Wounded >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some bloody traces of A TROLLOC leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
The corpse of Skoll is lying here.
Hodor the Diseased Molestor is here, fighting a soldier.
*Artorias* is here, fighting YOU!, riding a warhorse.
A soldier is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting YOU!
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting YOU!
A member of the Lancer cavalry is here, fighting Hodor.
Lord Kajin is here, fighting YOU!

* S HP:Hurt MV:Strong - Artorias: Wounded >
ww
change mood wimpy

(tic_timer): Tic in 7 seconds!
na nice
gg
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
Hodor gets a pair of gleaming metal boots from the corpse of Skoll.
Hodor gets a pair of thick, gold-plated greaves from the corpse of Skoll.
Hodor gets a dagger from the corpse of Skoll.
Hodor gets a belt with a buckle of cuendillar from the corpse of Skoll.
Hodor gets a razor-sharp longsword from the corpse of Skoll.
Hodor gets a silver etched shield from the corpse of Skoll.
Hodor gets a sungwood bracelet from the corpse of Skoll.
Hodor gets a sungwood bracelet from the corpse of Skoll.
Hodor gets a sturdy pair of full leather gauntlets from the corpse of Skoll.
Hodor gets a pair of polished, gold-plated vambraces from the corpse of
Skoll.
Hodor gets a backpack from the corpse of Skoll.
Hodor gets a black, silver-embroidered cape from the corpse of Skoll.
Hodor gets an ornate chainmail shirt chased with gold from the corpse of
Skoll.
Hodor gets a shimmering chain of gold from the corpse of Skoll.
Hodor gets a shimmering chain of gold from the corpse of Skoll.
Hodor gets a gold-chased morion with an engraved silver comb from the corpse
of Skoll.
Hodor gets a jade signet ring from the corpse of Skoll.
Hodor gets a jade signet ring from the corpse of Skoll.
Hodor gets a lantern from the corpse of Skoll.

* S HP:Hurt MV:Strong - Artorias: Wounded > You narrate 'nice'
*Artorias* puts a strange fruit in a backpack.

* S HP:Hurt MV:Strong - Artorias: Wounded >
[take all corpse]
The corpse of Skoll seems to be empty.

f
* S HP:Hurt MV:Strong - Artorias: Wounded >
You panic and attempt to flee!


Knuckle narrates 'win?'


Hodor scythes a soldier's left leg into bloody fragments!
Hodor tries to scythe a member of the Lancer cavalry, but he parries
successfully.
Hodor tries to scythe a member of the Lancer cavalry, but he parries
successfully.
Lord Kajin cleaves your right arm hard.
A member of the Lancer cavalry barely slashes Hodor's right leg.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry barely slashes Hodor's head.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A soldier tickles Hodor's body with his scythe.
Hodor panics, and attempts to flee!


You flee head over heels.
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A mushroom grows here. [2]

o S HP:Wounded MV:Strong >
bb
change mood brave
Mood changed to: Brave
Wimpy reset to: 122 hit points.

w
o S HP:Wounded MV:Strong >

Hodor narrates 'rip'

s
o S HP:Wounded MV:Strong >
s
A Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.

o S HP:Wounded MV:Strong >
A Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

o S HP:Wounded MV:Strong >
Branch in Dark Path
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
A Shienaran scout blends into the surroundings here.

e
e
s
e
e
Path Junction
Two paths run into each other here. To the north, you can see little more
than
a dark hole under the trees, although you can tell that there is a path
there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
A tough Shienaran soldier waits here.

* S HP:Wounded MV:Tiring >
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving <<WEST<<
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
A chestnut stallion trots about.

score
o S HP:Wounded MV:Tiring >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving <<WEST<<
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
The corpse of a soldier is lying here.

o S HP:Wounded MV:Tiring >
You have 296(409) hit and 196(271) movement points.
You have scored 108500001 experience points and 1592 quest points.
You need 1727319362 exp to level and 1408 qp to rank.
You have acquired 440 alt qps to date.
You have amassed 60 Turn points to date, ranking you Reaver Seventh.
You have played 11 days and 7 hours (real time).
This ranks you as Sorvitor the Darkling Master [Dha'vol 7] (Level 51).
You are standing.

sn
scan north
o S HP:Wounded MV:Tiring >
5
where
6
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Sorvitor - Campsite
Hodor - Campsite
Knuckle - Campsite
You catch a faint scent of a horse nearby.

o S HP:Wounded MV:Tiring >
[k light]
They aren't here.

o S HP:Wounded MV:Tiring >

Knuckle narrates 'good good'

o S HP:Wounded MV:Tiring >
na am 1s kajin
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.987 seconds.
You narrate 'am 1s kajin'

o S HP:Hurt MV:Full >
l
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving <<WEST<<
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
The corpse of a soldier is lying here.

o S HP:Hurt MV:Full >
5
where
6
Players in your Zone
--------------------
Sorvitor - Campsite
Hodor - Campsite
Knuckle - Campsite
You catch a faint scent of a horse nearby.

o S HP:Hurt MV:Full >
[k light]
They aren't here.

sn
scan north
o S HP:Hurt MV:Full >
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
*Artorias* has arrived from the north, riding a warhorse.

* S HP:Hurt MV:Full >

*Artorias* tries to slash you, but you deflect the blow.

* S HP:Hurt MV:Full - Artorias: Hurt >

You try to slash *Artorias*, but he deflects the blow.
*Artorias* tries to slash you, but you parry successfully.

* S HP:Hurt MV:Full - Artorias: Hurt >
di
g
[diag h.light]
Artorias has some small wounds and bruises.

* S HP:Hurt MV:Full - Artorias: Hurt >
[k h.light]
You do the best you can!

* S HP:Hurt MV:Full - Artorias: Hurt >
na on
bb
change mood brave
You narrate 'on'

6
* S HP:Hurt MV:Full - Artorias: Hurt >
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

,
* S HP:Hurt MV:Full - Artorias: Hurt >
[k light]
You do the best you can!

* S HP:Hurt MV:Full - Artorias: Hurt >
[bash ]

-
=
*Artorias* sends you sprawling with a powerful bash!

* S HP:Wounded MV:Full - Artorias: Hurt >

*Artorias* looks at you.

,
* S HP:Wounded MV:Full - Artorias: Hurt >

Knuckle has arrived from the east.

* S HP:Wounded MV:Full - Artorias: Hurt >

Knuckle blasts *Artorias*'s body hard.

* S HP:Wounded MV:Full - Artorias: Wounded >

Knuckle tries to blast *Artorias*, but he deflects the blow.
*Artorias* slashes your body hard.

* S HP:Wounded MV:Full - Artorias: Wounded >

*Artorias* panics, and attempts to flee!

* S HP:Wounded MV:Full - Artorias: Wounded >

*Artorias* leaves north riding a warhorse.

o S HP:Wounded MV:Full >
[bash ]
Bash who?

o S HP:Wounded MV:Strong >
g
sn
scan north
[k h.light]
They aren't here.

o S HP:Wounded MV:Strong >
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Wounded MV:Strong >
stand
g
You are already standing.

sn
scan north
o S HP:Wounded MV:Strong >
[k h.light]
They aren't here.

l
o S HP:Wounded MV:Strong >
Hodor the Diseased Molestor is standing here.
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Wounded MV:Strong >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving <<WEST<<
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
The corpse of a soldier is lying here.
Knuckle the Abominable Bruiser is standing here.

o S HP:Wounded MV:Strong >
n
g
,
Chomsky narrates 'sorvitor the reaver'
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some bloody traces of A TROLLOC leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
The corpse of Skoll is lying here.
Hodor the Diseased Molestor is here, fighting Artorias.
*Artorias* is here, fighting Hodor, riding a warhorse.
A soldier is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
Lord Kajin is here, fighting Hodor.
Knuckle has arrived from the south.

* S HP:Wounded MV:Strong >
[k h.light]
You try to slash *Artorias*, but he deflects the blow.
Knuckle blasts *Artorias*'s body hard.

* S HP:Wounded MV:Strong - Hodor: Wounded - Artorias: Wounded >
[bash ]


-
=
Hodor leaves south.

+
*
*
+
=
-

-
=
Your bash at *Artorias* sends him sprawling!
Hodor has arrived from the south.

* S HP:Wounded MV:Strong - Knuckle: Battered - Artorias: Wounded >

Hodor scythes *Artorias*'s right leg very hard.

* S HP:Wounded MV:Strong - Knuckle: Battered - Artorias: Wounded >
na hp knuck?
A soldier says 'cWj WgfijXox duM MwUM T?V t?Lz?K vubP VrsnV_ '
A soldier tries to scythe you, but you parry successfully.
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
You narrate 'hp knuck?'

l
* S HP:Wounded MV:Strong - Knuckle: Battered - Artorias: Wounded >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some bloody traces of A TROLLOC leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
The corpse of Skoll is lying here.
Hodor the Diseased Molestor is here, fighting Artorias.
Knuckle the Abominable Bruiser is here, fighting Artorias.
*Artorias* is sitting here, riding a warhorse.
A soldier is here, fighting YOU!
A member of the Lancer cavalry is here, fighting Knuckle.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting YOU!
A member of the Lancer cavalry is here, fighting Hodor.
Lord Kajin is here, fighting YOU!

* S HP:Wounded MV:Strong - Knuckle: Battered - Artorias: Wounded >

Lord Kajin cleaves your right hand hard.
A member of the Lancer cavalry barely slashes Knuckle's left arm.
A member of the Lancer cavalry barely slashes Hodor's left arm.
A member of the Lancer cavalry tries to slash you, but you parry
successfully.
A member of the Lancer cavalry barely slashes Hodor's body.
A soldier tickles your body with his scythe.
Hodor scythes *Artorias*'s left arm extremely hard.
Hodor scythes a member of the Lancer cavalry's right foot into bloody
fragments!
Hodor scythes a member of the Lancer cavalry's right arm into bloody
fragments!
Knuckle blasts *Artorias*'s body hard.
You slash *Artorias*'s head.

* S HP:Wounded MV:Strong - Knuckle: Beaten - Artorias: Wounded >
diag knuckle
Knuckle looks pretty hurt.

* S HP:Wounded MV:Strong - Knuckle: Beaten - Artorias: Wounded >

Knuckle narrates 'batt'

* S HP:Wounded MV:Strong - Knuckle: Beaten - Artorias: Wounded >

Lord Kajin cleaves your body.
A member of the Lancer cavalry barely slashes Knuckle's body.
A member of the Lancer cavalry barely slashes Hodor's body.
A member of the Lancer cavalry slashes your body.
A member of the Lancer cavalry barely slashes Hodor's body.
A soldier scythes your left leg.
Hodor scythes *Artorias*'s right arm very hard.
Hodor tries to scythe a member of the Lancer cavalry, but he deflects the
blow.
Hodor scythes a member of the Lancer cavalry's right leg extremely hard.
Knuckle blasts *Artorias*'s right foot hard.
You slash *Artorias*'s body extremely hard.

ww
change mood wimpy
* S HP:Wounded MV:Strong - Knuckle: Beaten - Artorias: Battered >
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

* S HP:Wounded MV:Strong - Knuckle: Beaten - Artorias: Battered >
na off
You narrate 'off'
Knuckle narrates 'beat'

f
* S HP:Wounded MV:Strong - Knuckle: Beaten - Artorias: Battered >

Knuckle panics, and attempts to flee!

* S HP:Wounded MV:Strong - Knuckle: Beaten - Artorias: Battered >
You panic and attempt to flee!


Knuckle leaves south.


You flee head over heels.
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A mushroom grows here. [2]

o S HP:Wounded MV:Strong >
bb
change mood brave
6
Mood changed to: Brave
Wimpy reset to: 122 hit points.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

s
o S HP:Wounded MV:Strong >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some bloody traces of A TROLLOC leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
The corpse of Skoll is lying here.
Hodor the Diseased Molestor is here, fighting Artorias.
*Artorias* is here, fighting Hodor, riding a warhorse.
A soldier is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
A member of the Lancer cavalry is here, fighting Hodor.
Lord Kajin is here, fighting Hodor.

s
* S HP:Wounded MV:Strong >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving <<WEST<<
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
The corpse of a soldier is lying here.
Knuckle the Abominable Bruiser is standing here.

o S HP:Wounded MV:Strong >

Hodor has arrived from the north.

o S HP:Wounded MV:Strong >
sn
scan north
6
*Artorias* is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Wounded MV:Strong >
bb
change mood brave
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
6
6
Mood changed to: Brave
Wimpy reset to: 122 hit points.

6
o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

l
o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving <<WEST<<
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
The corpse of a soldier is lying here.
Hodor the Diseased Molestor is standing here.
Knuckle the Abominable Bruiser is standing here.

o S HP:Wounded MV:Strong >
diag hodor
Hodor has some big nasty wounds and scratches.

o S HP:Wounded MV:Strong >
na knuckle can't hit more
You narrate 'knuckle can't hit more'

o S HP:Wounded MV:Strong >

Chomsky narrates 'where'

o S HP:Wounded MV:Strong >
5
where
6
Players in your Zone
--------------------
Hodor - Campsite
Sorvitor - Campsite
Knuckle - Campsite
You catch a faint scent of a horse nearby.
Knuckle narrates 'back to batt'

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
na kajin
5
where
6
You narrate 'kajin'

o S HP:Wounded MV:Strong >
6
Players in your Zone
--------------------
Hodor - Campsite
Sorvitor - Campsite
Knuckle - Campsite
You catch a faint scent of a horse nearby.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

sn
scan north
o S HP:Wounded MV:Strong >
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Wounded MV:Strong >
w
w
6
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving <<WEST<<
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
A chestnut stallion trots about.
Knuckle has arrived from the east.
Hodor has arrived from the east.

o S HP:Wounded MV:Strong >
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
A tough Shienaran soldier waits here.
Knuckle has arrived from the east.
Hodor has arrived from the east.

* S HP:Wounded MV:Strong >
[k light]
They aren't here.

* S HP:Wounded MV:Strong >
n
n
Branch in Dark Path
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
A Shienaran scout blends into the surroundings here.
Hodor has arrived from the south.
Hodor looks at Knuckle.

* S HP:Wounded MV:Strong >
A Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
Knuckle has arrived from the south.
Hodor has arrived from the south.

o S HP:Wounded MV:Strong >
5
where
6
Players in your Zone
--------------------
Hodor - A Path
Knuckle - A Path
Sorvitor - A Path
You catch a faint scent of a horse nearby.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
n
6
A Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
Knuckle has arrived from the south.
Hodor has arrived from the south.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

e
o S HP:Wounded MV:Strong >
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
A mushroom grows here. [2]
Knuckle has arrived from the west.
Hodor has arrived from the west.

ss
scan south
o S HP:Wounded MV:Strong >
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

o S HP:Wounded MV:Strong >
w
A Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
Door down: pittrap
There are some bloody traces of A HUMAN leaving >>EAST>>
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
Knuckle has arrived from the east.
Hodor has arrived from the east.

o S HP:Wounded MV:Strong >
s
s
A Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
Hodor has arrived from the north.

o S HP:Wounded MV:Strong >
Branch in Dark Path
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
A Shienaran scout blends into the surroundings here.
Knuckle has arrived from the north.
Hodor has arrived from the north.

* S HP:Wounded MV:Tiring >
s
s
5
where
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A HUMAN leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
A tough Shienaran soldier waits here.
Hodor has arrived from the north.

* S HP:Wounded MV:Tiring >
Alas, you cannot go that way...

* S HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Hodor - Path Junction
Knuckle - Path Junction
Sorvitor - Path Junction
You catch the scent of horses nearby.

* S HP:Wounded MV:Tiring >
w
w
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
Hodor has arrived from the east.

o S HP:Wounded MV:Tiring >
Alas, you cannot go that way...

o S HP:Wounded MV:Tiring >
s
w
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving <<WEST<<.
A Shienaran sergeant watches for the enemy here.
Hodor has arrived from the north.
Knuckle narrates 'more'

w
o S HP:Wounded MV:Tiring >
Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
Knuckle has arrived from the east.
Hodor has arrived from the east.

o S HP:Wounded MV:Tiring >
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
*Artorias* is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A Shienaran scout blends into the surroundings here.
A Shienaran sergeant watches for the enemy here.
Hodor has arrived from the east.

* S HP:Wounded MV:Tiring >

A sergeant bellows 'ezxsb Bp_ BMJg jm[Be n\v]` dQd Xdk[ TuyTsiov'
A sergeant bellows 'cYN@f sQM qoSl ]KXwG aFvhl taE YFTq ZhYtpS_h'

* S HP:Wounded MV:Tiring >

*Artorias* slashes Hodor's body.

* S HP:Wounded MV:Tiring >
6
,
[k light]
You try to slash *Artorias*, but he parries successfully.

* S HP:Wounded MV:Tiring - Hodor: Battered - Artorias: Battered >
[bash ]


Knuckle tries to blast *Artorias*, but he parries successfully.

-
=
+
Knuckle blasts *Artorias*'s right arm hard.
A sergeant tries to pound you, but you deflect the blow.
A soldier joins a sergeant's fight!
A sergeant tries to pound you, but you deflect the blow.
Hodor scythes *Artorias*'s body hard.
*Artorias* slashes Hodor's body.

*
*
+
Knuckle panics, and attempts to flee!

=
-
-
*Artorias* panics, and attempts to flee!


(tic_timer): Tic in 7 seconds!
=
As *Artorias* avoids your bash, you topple over and fall to the ground!
Knuckle leaves east.

* S HP:Wounded MV:Tiring - Hodor: Battered - Artorias: Battered >

*Artorias* leaves south riding a warhorse.
*Kalm* has arrived from the south, riding a gray palfrey.

* S HP:Wounded MV:Tiring - a sergeant: Healthy >
stand

A soldier joins a sergeant's fight!
Hodor scythes a soldier's left leg into bloody fragments!
A Shienaran scout leaves south.
A soldier barely scythes Hodor's head.
A sergeant tries to pound you, but you parry successfully.
A sergeant pounds your body.
Your heartbeat calms down more as you feel less panicked.
*Artorias* has arrived from the south, riding a warhorse.
*Kalm* blasts Hodor's body hard.

* S HP:Wounded MV:Strong - a sergeant: Healthy >

*Artorias* slashes your left hand.

ww
change mood wimpy
* S HP:Wounded MV:Strong - a sergeant: Healthy >
f

Hodor panics, and attempts to flee!

* S HP:Wounded MV:Strong - a sergeant: Healthy >
Do you not consider fighting as standing?

cpd
change posture defensive
* S HP:Wounded MV:Strong - a sergeant: Healthy >
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

* S HP:Wounded MV:Strong - a sergeant: Healthy > You
panic and attempt to flee!


A soldier barely scythes Hodor's body.
A sergeant tries to pound you, but you parry successfully.
A sergeant tries to pound you, but you parry successfully.
Hodor leaves east.

6
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A small purse is here.
A Shienaran sergeant watches for the enemy here.
Posture changed to: Defensive

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
bb
change mood brave
A sergeant has arrived from the south.
A sergeant has arrived from the south.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

o S HP:Wounded MV:Strong >
s

A sergeant bellows 'rd\by EFU LkzK [sVlN J^tKCk@X [AB ODNF bci`iivo'

s
o S HP:Wounded MV:Strong >
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
*Kalm* is standing here, riding a gray palfrey.
*Kalm* blasts your body.

* S HP:Wounded MV:Strong - Kalm: Healthy >
s
No way! You're fighting for your life!

* S HP:Wounded MV:Strong - Kalm: Healthy >
You slash *Kalm*'s body.
*Kalm* tries to blast you, but you deflect the blow.
A sergeant has arrived from the north.
A sergeant has arrived from the north.
Chomsky narrates 'am camp'
No way! You're fighting for your life!

* S HP:Wounded MV:Strong - Kalm: Scratched >
f
s
s
You panic and attempt to flee!


Knuckle narrates 'scent'

You flee head over heels.
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.

o S HP:Wounded MV:Strong >
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.

o S HP:Wounded MV:Strong >
5
where

*Kalm* has arrived from the north, riding a gray palfrey.

* S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Knuckle - Branch in Hidden Path
Hodor - Path Junction
Sorvitor - Burnt Wagons
You catch the scent of horses nearby.

* S HP:Wounded MV:Strong >

*Kalm* tries to blast you, but you deflect the blow.

* S HP:Wounded MV:Strong - Kalm: Scratched >
6
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Kalm: Scratched >

You slash *Kalm*'s left arm hard.
*Kalm* tries to blast you, but you parry successfully.

* S HP:Wounded MV:Strong - Kalm: Scratched >
na on burnt
You narrate 'on burnt'

* S HP:Wounded MV:Strong - Kalm: Scratched >
na hit here
,
You narrate 'hit here'

* S HP:Wounded MV:Strong - Kalm: Scratched >
[bash ]


A sergeant bellows 'C?orj FUU QOKm PQhGs xyOnt LXR fVwc rR_j?WYF'

-
=
+
*
Hodor has arrived from the north.

*
Hodor scythes *Kalm*'s left hand hard.

+
=
-

-
*Kalm* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* S HP:Wounded MV:Strong - Kalm: Scratched >

Hodor scythes *Kalm*'s right leg.
*Kalm* blasts your body hard.

* S HP:Wounded MV:Strong - Kalm: Hurt >
,

*Kalm* blasts your body hard.

* S HP:Wounded MV:Strong - Kalm: Hurt >

Hodor sends *Kalm* sprawling with a powerful bash!

* S HP:Wounded MV:Strong - Kalm: Hurt >
Hodor scythes *Kalm*'s body.
You slash *Kalm*'s left leg hard.
[bash ]
They already seem to be stunned.

* S HP:Wounded MV:Strong - Kalm: Hurt >
tar kalm
tar1 set to kalm
rs
[remove shield]
You stop using a polished onyx-inlaid shield.
You grip the Sword of Kirukan with both hands.

* S HP:Wounded MV:Strong - Kalm: Hurt >

Hodor scythes *Kalm*'s right foot.
You slash *Kalm*'s head.

6
* S HP:Wounded MV:Strong - Kalm: Hurt >
6
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Kalm: Hurt >
Chomsky has arrived from the west.
[k light]
You do the best you can!

cpo
change posture offensive
* S HP:Wounded MV:Strong - Kalm: Hurt >

Chomsky crushes *Kalm*'s right leg hard.

* S HP:Wounded MV:Strong - Kalm: Hurt >
Posture changed to: Offensive

* S HP:Wounded MV:Strong - Kalm: Hurt >
6
6
[k light]
You do the best you can!

* S HP:Wounded MV:Strong - Kalm: Hurt >
[k light]
You do the best you can!

ws
* S HP:Wounded MV:Strong - Kalm: Hurt >
6
6
Chomsky assumes an offensive striking posture.
[wear shield]
You shift the Sword of Kirukan to one hand.
You strap a polished onyx-inlaid shield on your arm becoming very impressive.

* S HP:Wounded MV:Strong - Kalm: Hurt >
[k light]
You do the best you can!
*Kalm* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Kalm: Hurt >
6
Chomsky crushes *Kalm*'s body hard.
Hodor scythes *Kalm*'s head.
You slash *Kalm*'s body very hard.
[k light]
You do the best you can!
*Kalm* leaves east riding a gray palfrey.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >

Chomsky starts following you.

o S HP:Wounded MV:Strong >
group all
e
s
Chomsky is now a member of your group.

o S HP:Wounded MV:Strong >
s
The Dusty Road
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving <<WEST<<.
A full wooden shield rests on the ground here.
Tiny yellow flowers are growing upon stalks here.
A raven is visible flying high in the sky.
Chomsky has arrived from the west.
Hodor has arrived from the west.

6
o S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A raven is here, watching, surrounded by a dark aura.
Chomsky has arrived from the north.
Hodor has arrived from the north.

o S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
Chomsky has arrived from the north.
Hodor has arrived from the north.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
e
e
5
where
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
A gory tuft of flesh lies abandoned on the ground.
Chomsky has arrived from the west.
Hodor has arrived from the west.

6
o S HP:Wounded MV:Strong >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
A squat border stone juts from the soil.
Chomsky has arrived from the west.
Hodor has arrived from the west.

o S HP:Wounded MV:Strong >
Players in your Zone
--------------------
Hodor - The Dusty Road
Chomsky - The Dusty Road
Sorvitor - The Dusty Road
Knuckle - Branch in Hidden Path
You catch the scent of horses nearby.

o S HP:Wounded MV:Strong >
[k light]
They aren't here.

o S HP:Wounded MV:Strong >
w
w
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
A gory tuft of flesh lies abandoned on the ground.
Chomsky has arrived from the east.
Hodor has arrived from the east.

s
o S HP:Wounded MV:Tiring >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
Chomsky has arrived from the east.
Hodor has arrived from the east.

o S HP:Wounded MV:Tiring >
Little Trail
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
A Shienaran sergeant watches for the enemy here.
Chomsky has arrived from the north.
Hodor has arrived from the north.

o S HP:Wounded MV:Tiring >
w
w

Knuckle narrates 'iomlaggin'

o S HP:Wounded MV:Tiring >
6
Heavy Forest
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving <<WEST<<.
There are some tracks of A TROLLOC leaving >>EAST>>.
A Shienaran scout blends into the surroundings here.
An owl is visible flying high in the sky.
Chomsky has arrived from the east.
Hodor has arrived from the east.

* S HP:Wounded MV:Tiring >
Open Forest
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
There are some tracks of a humanoid leaving vvSOUTHvv.
*Kalm* is standing here, riding a gray palfrey.
Chomsky has arrived from the east.
Hodor has arrived from the east.
Hodor scythes *Kalm*'s right leg very hard.

* S HP:Wounded MV:Tiring >
Chomsky crushes *Kalm*'s left arm hard.
[k light]
You slash *Kalm*'s right leg hard.

* S HP:Wounded MV:Tiring - Hodor: Battered - Kalm: Wounded >
w
6
,
No way! You're fighting for your life!

* S HP:Wounded MV:Tiring - Hodor: Battered - Kalm: Wounded >
[k light]
You do the best you can!

* S HP:Wounded MV:Tiring - Hodor: Battered - Kalm: Wounded >
[bash ]


-
*Kalm* panics, and attempts to flee!

=
+
*
Chomsky crushes *Kalm*'s right arm hard.
*Kalm* blasts Hodor's body.
Hodor scythes *Kalm*'s body.
*Kalm* leaves south riding a gray palfrey.

*
s
+
6
Cancelled.
Along the Cliff
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving <<WEST<<.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
There are some tracks of a humanoid leaving ^^NORTH^^.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A raven is here flying around.
Chomsky has arrived from the north.
Hodor has arrived from the north.

w
* S HP:Wounded MV:Tiring >
[k light]
They aren't here.

* S HP:Wounded MV:Tiring >
6
Along the Cliff
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
There are some tracks of a humanoid leaving >>EAST>>.
A mushroom grows here. [2]
*Kalm* is here, fighting a big brown bear, riding a gray palfrey.
A green woodpecker is here flying around.
A big brown bear is here, fighting Kalm.
Chomsky has arrived from the east.
Hodor has arrived from the east.
Hodor scythes *Kalm*'s body.

* S HP:Wounded MV:Tiring >
Chomsky crushes *Kalm*'s body hard.
[k light]
You slash *Kalm*'s right hand hard.

* S HP:Wounded MV:Tiring - a big brown bear: Healthy - Kalm: Battered >
n
No way! You're fighting for your life!

* S HP:Wounded MV:Tiring - a big brown bear: Healthy - Kalm: Battered >
6
6
You slash *Kalm*'s body.
A green woodpecker panics, and attempts to flee!
A green woodpecker leaves north.
Chomsky crushes *Kalm*'s left leg hard.
Hodor scythes *Kalm*'s right leg hard.
*Kalm* blasts a big brown bear's head into bloody fragments!
A big brown bear barely tickles Kalm's left arm with his hit.
[k light]
You do the best you can!
*Kalm* panics, and attempts to flee!
*Kalm* tries to flee, but is too exhausted!

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Battered >
[k light]
You do the best you can!

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Battered >
,
[bash ]


-
=
+
*
*
+
=
-
Chomsky crushes *Kalm*'s body.
Hodor scythes *Kalm*'s body hard.
*Kalm* blasts a big brown bear's body into bloody fragments!
A big brown bear barely tickles Kalm's body with his hit.


-
=
Your bash at *Kalm* sends him sprawling!

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Battered >
rs
[remove shield]
You stop using a polished onyx-inlaid shield.
You grip the Sword of Kirukan with both hands.

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Battered >
6
6
You slash *Kalm*'s left leg very hard.
Chomsky crushes *Kalm*'s body hard.
Hodor scythes *Kalm*'s right leg very hard.
A big brown bear barely tickles Kalm's right arm with his hit.
[k light]
You do the best you can!

6
* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Beaten >
[k light]
You do the best you can!

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Beaten >
Chomsky narrates 'nice'
[k light]
You do the best you can!

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Beaten >

Hodor narrates '1n dcave'

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Beaten >
tar kalm
tar1 set to kalm
4
kill kalm
4
kill kalm
You do the best you can!
Hodor narrates 'bshed'

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Beaten >
You do the best you can!

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Beaten >

You slash *Kalm*'s head very hard.
Chomsky crushes *Kalm*'s body.
Hodor scythes *Kalm*'s body hard.
*Kalm* panics, and attempts to flee!
A big brown bear tickles Kalm's right leg with his hit.

ws
* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Critical >

Chomsky assumes an offensive striking posture.

4
kill kalm
* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Critical >
[wear shield]
You shift the Sword of Kirukan to one hand.
You strap a polished onyx-inlaid shield on your arm becoming very impressive.

* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Critical >
You do the best you can!

4
kill kalm
* S HP:Wounded MV:Tiring - a big brown bear: Hurt - Kalm: Critical >
4
kill kalm
You do the best you can!
*Kalm* leaves north riding a gray palfrey.

4
kill kalm
o S HP:Wounded MV:Tiring >
They aren't here.

o S HP:Wounded MV:Tiring >
4
kill kalm
They aren't here.

n
o S HP:Wounded MV:Tiring >
They aren't here.

n
o S HP:Wounded MV:Tiring >
n
Open Forest
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
A green woodpecker is here flying around.
Chomsky has arrived from the south.
Hodor has arrived from the south.

n
o S HP:Wounded MV:Tiring >
Heavy Forest
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Chomsky has arrived from the south.
Hodor has arrived from the south.
Hodor leaves north.

4
kill kalm
o S HP:Wounded MV:Tiring >
Opening in the Forest
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A TROLLOC leaving vvSOUTHvv.
Hodor the Diseased Molestor is standing here.
*Kalm* is standing here, riding a gray palfrey.
Chomsky has arrived from the south.
Hodor scythes *Kalm*'s body.
*Kalm* panics, and attempts to flee!

* S HP:Wounded MV:Tiring >
Hodor scythes *Kalm*'s body.
Chomsky crushes *Kalm*'s body.
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving <<WEST<<
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A RIDDEN MOUNT leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.
There are some tracks of A TROLLOC leaving >>EAST>>.

o S HP:Wounded MV:Tiring >
They aren't here.

o S HP:Wounded MV:Tiring >

(tic_timer): Tic in 7 seconds!
s
4
kill kalm
YOUR BLOOD FREEZES AS YOU HEAR SOMEONE'S DEATH CRY.
Opening in the Forest
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A TROLLOC leaving vvSOUTHvv.
The corpse of Kalm is lying here.
A gray palfrey prances skittishly nearby.
Chomsky the Dark Master is standing here.
Hodor the Diseased Molestor is standing here.

4
kill kalm
o S HP:Wounded MV:Tiring >
They aren't here.

o S HP:Wounded MV:Tiring >
Heavy Forest
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
There are some tracks of A TROLLOC leaving ^^NORTH^^.
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv.
Chomsky has arrived from the north.
Hodor has arrived from the north.

o S HP:Wounded MV:Tiring >
They aren't here.

o S HP:Wounded MV:Tiring >
na lol
You narrate 'lol'

mush
Posts: 26
Joined: Thu Apr 13, 2023 4:45 pm

Re: fade Candidate March Log. Kajin and dusty pk.

Post by mush » Fri Mar 01, 2024 6:06 pm

#NotMyFade

#SklarrIn

#SorvitorOut

skoll
Posts: 2
Joined: Sat Feb 24, 2024 5:51 am

Re: fade Candidate March Log. Kajin and dusty pk.

Post by skoll » Wed Mar 13, 2024 2:20 am

Was nice chasing you were on top of me like white on rice :P

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