Ouch! Slow is OP

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Axxye
Posts: 40
Joined: Sat Dec 22, 2018 11:27 pm

Ouch! Slow is OP

Post by Axxye » Mon Feb 19, 2024 5:47 pm

Such a stupid weave

* R HP:Healthy SP:Strong MV:Full > e
k h.light
Gate Road
[ obvious exits: E W U ]
The corpse of a darkfriend guard is lying here.
The corpse of a guard of Baerlon is lying here. [3]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras the Dreadlord is here, fighting a darkfriend guard, riding a |2|.shadow stallion
*Roberto* is here, fighting Mephistopheles.
Mephistopheles the Abominable Bruiser is here, fighting Roberto.
Dah Dahling is here, fighting Roberto.
A darkfriend guard is here, fighting Sarras.
A darkfriend guard is here, fighting Dah.
*Roberto* leaves west.

* R HP:Healthy SP:Strong MV:Full > They aren't here.

* R HP:Healthy SP:Strong MV:Full > channel 'slow' h.light
w
Nobody here by that name.

* R HP:Healthy SP:Strong MV:Full > k h.light
Central Street
[ obvious exits: N E S ]
The corpse of a gray palfrey is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Roberto* is standing here.
A little boy plays here.
Mephistopheles has arrived from the east.
*Roberto* avoids being bashed by Mephistopheles who loses his balance and falls!

* R HP:Healthy SP:Strong MV:Full > *Roberto* swiftly dodges your attempt to slash him.

* R HP:Healthy SP:Strong MV:Full - Mephistopheles: Healthy - Roberto: Healthy > no

You try to slash *Roberto*, but he dodges the attack.
*Roberto* tries to pierce Mephistopheles, but he deflects the blow.

* R HP:Healthy SP:Strong MV:Full - Mephistopheles: Healthy - Roberto: Healthy > [notice ]
You start paying increased attention to your surroundings.

* R HP:Healthy SP:Strong MV:Full - Mephistopheles: Healthy - Roberto: Healthy > channel 'slow' h.light
You begin to weave the appropriate flows...

+
A little boy bellows 'A trolloc is in the city at Central Street!'
A LITTLE BOY PANICS AND ATTEMPTS TO FLEE!
A little boy leaves south.

*
Ok.
*Roberto*'s movements begin to slow as he appears more fatigued...

* R HP:Healthy SP:Good MV:Full - Mephistopheles: Healthy - Roberto: Healthy >
Sarras has arrived from the east, riding a |2|.shadow stallion

* R HP:Healthy SP:Good MV:Full - Mephistopheles: Healthy - Roberto: Healthy >
You try to slash *Roberto*, but he parries successfully.
*Roberto* tries to pierce Mephistopheles, but he deflects the blow.
Mephistopheles tries to slice *Roberto*, but he parries successfully.
*Roberto* pierces Mephistopheles's body.
*Roberto* gets a thin vial of yellow fluid from an embroidered, cotton shoulder bag.

* R HP:Healthy SP:Good MV:Full - Mephistopheles: Scratched - Roberto: Healthy >
You sense Sarras is channeling saidin.

* R HP:Healthy SP:Good MV:Full - Mephistopheles: Scratched - Roberto: Healthy >
Dah has arrived from the east.

* R HP:Healthy SP:Good MV:Full - Mephistopheles: Scratched - Roberto: Healthy >
Mephistopheles assumes an offensive striking posture.

* R HP:Healthy SP:Good MV:Full - Mephistopheles: Scratched - Roberto: Healthy >
*Roberto* quaffs a thin vial of yellow fluid.

nar cackle
* R HP:Healthy SP:Good MV:Full - Mephistopheles: Scratched - Roberto: Healthy >
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!

channel 'fireball' h.light
* R HP:Healthy SP:Good MV:Full - Mephistopheles: Scratched - Roberto: Healthy > You narrate 'cackle'

You begin to weave the appropriate flows...eles: Scratched - Roberto: Healthy >

-
*Roberto* tries to pierce Mephistopheles, but he deflects the blow.
Mephistopheles tries to slice *Roberto*, but he parries successfully.
*Roberto* leaves east.


Dah leaves east.

=
Sarras leaves east riding a shadow stallion.

+
Your target is no longer here!

* R HP:Healthy SP:Good MV:Full > k h.light
They aren't here.

* R HP:Healthy SP:Good MV:Full > k h.light
They aren't here.

* R HP:Healthy SP:Good MV:Full > k h.light
They aren't here.

* R HP:Healthy SP:Good MV:Full > k h.light
They aren't here.

e
* R HP:Healthy SP:Good MV:Full > k h.light
Gate Road
[ obvious exits: E W U ]
The corpse of a darkfriend guard is lying here.
The corpse of a guard of Baerlon is lying here. [3]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras the Dreadlord is here, fighting a darkfriend guard, riding a |2|.shadow stallion
Dah Dahling is here, fighting a darkfriend guard.
A darkfriend guard is here, fighting Sarras.
A darkfriend guard is here, fighting Dah.
Mephistopheles has arrived from the west.

* R HP:Healthy SP:Good MV:Full > They aren't here.

* R HP:Healthy SP:Good MV:Full >
SARRAS PANICS AND ATTEMPTS TO FLEE!

* R HP:Healthy SP:Good MV:Full > u
k h.light
Catwalk above Baerlon
[ obvious exits: D ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Roberto* is standing here.
Mephistopheles has arrived from below.

channel 'fireball' h.light
* R HP:Healthy SP:Good MV:Strong > *Roberto* swiftly dodges your attempt to slash him.
Sarras has arrived from below, riding a |2|.shadow stallion
*Roberto* swiftly dodges Sarras's attempt to slash him.

You begin to weave the appropriate flows... Healthy >
You sense Sarras is channeling saidin.


*Roberto* tries to pierce you, but you deflect the blow.
Dah narrates 'u'
Mephistopheles tries to slice *Roberto*, but he parries successfully.

=
*Roberto* tries to pierce you, but you deflect the blow.

=
*Roberto* tries to pierce you, but you deflect the blow.

+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Roberto*.
Sarras throws a fireball at *Roberto*, who screams in pain.

* R HP:Healthy SP:Good MV:Strong - Roberto: Wounded > channel 'fireball' h.light
You begin to weave the appropriate flows...
You sense Sarras is channeling saidin.

+
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!
Mephistopheles sends *Roberto* sprawling with a powerful bash!

+
Mephistopheles slices *Roberto*'s left hand into bloody fragments!

-
Mephistopheles assumes an offensive striking posture.

+
Ok.
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
Fire coalesces into a ball at your hands, which you launch at *Roberto*.
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!
Sarras throws a fireball at *Roberto*, who screams in pain.

* R HP:Healthy SP:Fading MV:Strong - Roberto: Battered > nar he is hagg snicker
channel 'fireball' h.light
You narrate 'he is hagg snicker'
You sense Sarras is channeling saidin.
*Roberto* gets a vial filled with a dark red liquid from an embroidered, cotton shoulder bag.

You begin to weave the appropriate flows...o: Battered >


Mephistopheles slices *Roberto*'s body into bloody fragments!
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!
*Roberto* tries to pierce you, but you deflect the blow.
*Roberto* tries to pierce you, but you parry successfully.

*
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!

*
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!
Sarras releases streaks of Fire at *Roberto*, who screams in pain.

+
Dah has arrived from below.

-
You sense Sarras is channeling saidin.

=
Mephistopheles slices *Roberto*'s body into bloody fragments!
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!
*Roberto* tries to pierce you, but you deflect the blow.

+
Ok.
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!
Fire coalesces into a ball at your hands, which you launch at *Roberto*.

* R HP:Healthy SP:Fading MV:Strong - Roberto: Critical >
*Roberto* tries to pierce you, but you parry successfully.

* R HP:Healthy SP:Fading MV:Strong - Roberto: Critical >
*Roberto* gets a thin vial of yellow fluid from an embroidered, cotton shoulder bag.

* R HP:Healthy SP:Fading MV:Strong - Roberto: Critical >
*ROBERTO* PANICS AND ATTEMPTS TO FLEE!
*Roberto* tries to flee, but is too exhausted!
Sarras releases streaks of Fire at *Roberto*, who screams in pain.

* R HP:Healthy SP:Fading MV:Strong - Roberto: Critical >
Dah points in all directions, seemingly confused.

* R HP:Healthy SP:Fading MV:Strong - Roberto: Critical >
You sense Sarras is channeling saidin.
*Roberto* quaffs a thin vial of yellow fluid.

* R HP:Healthy SP:Fading MV:Strong - Roberto: Critical >
Mephistopheles tries to slice *Roberto*, but he parries successfully.
*Roberto* tries to pierce you, but you deflect the blow.
You slash *Roberto*'s left leg very hard.
*Roberto* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Roberto*'s death cry.

* R HP:Healthy SP:Fading MV:Strong > get all corpse
rel
You get four gold crowns from the corpse of Roberto.
You get fourteen copper pennys from the corpse of Roberto.
You get a vial filled with a dark red liquid from the corpse of Roberto.
You get a black pair of silver-tooled boots from the corpse of Roberto.
You get a pair of earthen colored breeches from the corpse of Roberto.
You get a belt bearing a dragon worked in silver from the corpse of Roberto.
You get a silver sai from the corpse of Roberto.
You get a silver etched shield from the corpse of Roberto.
You get a jeweled wristcuff from the corpse of Roberto.
You get a jeweled wristcuff from the corpse of Roberto.
You get a pair of dark gloves from the corpse of Roberto.
You get a set of cloth sleeves from the corpse of Roberto.
You get a heron-engraved scabbard from the corpse of Roberto.
You get a surcoat with exquisite embroidery from the corpse of Roberto.
You get a bearskin tunic from the corpse of Roberto.
You get a silver medallion from the corpse of Roberto.
You get a shimmering pendant of obsidian from the corpse of Roberto.
You get a camouflaged hood from the corpse of Roberto.
You get a gold ring from the corpse of Roberto.
You get a gold ring from the corpse of Roberto.
You get an embroidered, cotton shoulder bag from the corpse of Roberto.
You get a brass storm lantern from the corpse of Roberto.
--------------------------------------------------------------------------------------------
[ obvious exits: E W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras has arrived from the west, riding a |2|.shadow stallion
Dah has arrived from the west.

* R HP:Hurt SP:Strong MV:Strong > channel 'slow' h.light
*Sobek* has arrived from the east.
You try to slash *Sobek*, but he parries successfully.
Sarras tries to slash *Sobek*, but he deflects the blow.
Dah tries to crush *Sobek*, but he deflects the blow.

* R HP:Hurt SP:Strong MV:Strong - Sobek: Healthy > You feel the flows of saidin coursing through your body.

You begin to weave the appropriate flows...althy >


*Sobek* tries to pierce you, but you parry successfully.

*
Ok.
*Sobek*'s movements begin to slow as he appears more fatigued...

* R HP:Hurt SP:Good MV:Strong - Sobek: Healthy >
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
You sense Sarras connecting to the True Source.

* R HP:Hurt SP:Good MV:Strong - Sobek: Healthy > k h.light

Dah crushes *Sobek*'s right arm into bloody fragments!
Sarras tries to slash *Sobek*, but he parries successfully.
*Sobek* tries to pierce you, but you deflect the blow.
You try to slash *Sobek*, but he parries successfully.
*Sobek* leaves west.

* R HP:Hurt SP:Good MV:Strong > k h.light
They aren't here.

* R HP:Hurt SP:Good MV:Strong > w
They aren't here.

k h.light
* R HP:Hurt SP:Good MV:Strong > k h.light
A Path to the Blight
[ obvious exits: E W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Sobek* is standing here.
Sarras has arrived from the east, riding a |2|.shadow stallion
Dah has arrived from the east.

* R HP:Hurt SP:Good MV:Strong > k h.light
*Sobek* leaves west.
They aren't here.
Sarras leaves east riding a shadow stallion.

* R HP:Hurt SP:Good MV:Strong > They aren't here.

* R HP:Hurt SP:Good MV:Strong > nar lol
They aren't here.
Sarras has arrived from the east, riding a |3|.shadow stallion
Dah leaves west.

* R HP:Hurt SP:Good MV:Strong > w
You narrate 'lol'
Sarras leaves west riding a shadow stallion.

k h.light
* R HP:Hurt SP:Good MV:Strong > Bend in the Path
[ obvious exits: E S ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras the Dreadlord is standing here, riding a |2|.shadow stallion
Dah Dahling is standing here.

s
* R HP:Hurt SP:Good MV:Strong > They aren't here.

s
* R HP:Hurt SP:Good MV:Strong > s
Path to a Castle
[ obvious exits: N S ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras has arrived from the north, riding a |2|.shadow stallion
Dah has arrived from the north.

* R HP:Hurt SP:Good MV:Strong > k h.light
Twisted Path in the Blight
[ obvious exits: N S ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras has arrived from the north, riding a |2|.shadow stallion
Dah has arrived from the north.

* R HP:Hurt SP:Good MV:Strong > The Blight
[ obvious exits: N S W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Sobek* is standing here.
Sarras has arrived from the north, riding a |2|.shadow stallion
Dah has arrived from the north.
Sarras tries to slash *Sobek*, but he parries successfully.

* R HP:Hurt SP:Good MV:Strong > no
You try to slash *Sobek*, but he deflects the blow.
Dah leaves south.

* R HP:Hurt SP:Good MV:Strong - Sarras: Scratched - Sobek: Scratched > [notice ]
You start paying increased attention to your surroundings.

* R HP:Hurt SP:Good MV:Strong - Sarras: Scratched - Sobek: Scratched > k h.light
channel 'fireball' h.light
You do the best you can!

* R HP:Hurt SP:Good MV:Strong - Sarras: Scratched - Sobek: Scratched >
*SOBEK* PANICS AND ATTEMPTS TO FLEE!

You begin to weave the appropriate flows...atched - Sobek: Scratched >
You sense Sarras is channeling saidin.

-
*Sobek* leaves west.

+w
k h.light
*channel 'fireball' h.light
Cancelled.
Dying Plains in the Blight
[ obvious exits: N E W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Ack, you lost Sarras!

o R HP:Hurt SP:Good MV:Strong > They aren't here.
Sarras has arrived from the east, riding a |3|.shadow stallion

Nobody here by that name.rong >

o R HP:Hurt SP:Good MV:Strong >
A shrill piercing scream reverberates through the area.

o R HP:Hurt SP:Good MV:Strong > track human
w
track human
Cancelled.
End of the Dark Road
[ obvious exits: N E W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras has arrived from the east, riding a |2|.shadow stallion

+ V:Strong >
Some obvious fresh tracks of Sobek leaving ^^north^^

* R HP:Hurt SP:Good MV:Strong > nar is slowed
n
track human
You narrate 'is slowed'

* R HP:Hurt SP:Good MV:Strong > The Dark Road
[ obvious exits: N E S W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.
Sarras has arrived from the south, riding a |2|.shadow stallion

+ V:Strong >
Some obvious fresh tracks of Sobek leaving ^^north^^

* R HP:Hurt SP:Good MV:Strong > n
track human
The Dark Road
[ obvious exits: N E S W ]
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras has arrived from the south, riding a |2|.shadow stallion

+ V:Strong >
Some obvious fresh tracks of Sobek leaving ««west««

* R HP:Hurt SP:Good MV:Strong > n
The Twist in the Dark Road
[ obvious exits: E S W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sarras has arrived from the south, riding a |2|.shadow stallion

* R HP:Hurt SP:Good MV:Strong > w
s
Rugged Hills
[ obvious exits: N E S W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A bearlike lump of rotten flesh lumbers around in here.
Sarras has arrived from the east, riding a |2|.shadow stallion
Dah narrates 'where'

w
* R HP:Hurt SP:Good MV:Strong > Rocky Hills
[ obvious exits: N E S W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A grime-covered weary trolloc goes about his duties, eyes on the ground, surrounded by a dark aura.
A titanic creature of the Shadow is here, wrapped in lightning.
Sarras has arrived from the north, riding a |2|.shadow stallion

* R HP:Hurt SP:Good MV:Strong > track human
Dark Crags
[ obvious exits: N E S W D ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
You sense a hidden life form in the area...
A small stick is lying on the ground here.
Sarras has arrived from the east, riding a |2|.shadow stallion

V:Strong >
Sarras narrates 'and dism'

k h.light
k h.light
-k h.light
Cancelled.
You try to slash *Sobek*, but he dodges the attack.

* R HP:Hurt SP:Good MV:Strong - Sobek: Scratched > You do the best you can!

* R HP:Hurt SP:Good MV:Strong - Sobek: Scratched > You do the best you can!

* R HP:Hurt SP:Good MV:Strong - Sobek: Scratched > nar on him
*Sobek* tries to pierce you, but you parry successfully.
You try to slash *Sobek*, but he deflects the blow.
You narrate 'on him'
You sense Sarras connecting to the True Source.

l
* R HP:Hurt SP:Good MV:Strong - Sobek: Scratched >
Sarras tries to slash *Sobek*, but he deflects the blow.

* R HP:Hurt SP:Good MV:Strong - Sobek: Scratched > Dark Crags
This area is dominated by a circle of crags surrounding a cavernous pit in the
ground. Each crag looks like a fang thrust out of the edge of the pit, making
it look like a huge maw eating its way out of the ground. It is utterly
black, every inch covered in sharp, obsidian cracks. As the weak, bloated winds
crawls through the jagged fangs a low moaning sound can be heard, never ceasing
and never ceasing to sound like something large in pain.
[ obvious exits: N E S W D ]
Sarras the Dreadlord is here, fighting Sobek, riding a |1|.shadow stallion
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
You sense a hidden life form in the area...
A small stick is lying on the ground here.

* R HP:Hurt SP:Good MV:Strong - Sobek: Scratched > channel 'fireball' h.light
*Sobek* tries to pierce you, but you deflect the blow.
You begin to weave the appropriate flows...


*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!

=
You sense Sarras is channeling saidin.

+
*Sobek* tries to pierce you, but you deflect the blow.

-
*Sobek* says 'oh'

+
*Sobek* tries to pierce you, but you parry successfully.
Ok.
Fire coalesces into a ball at your hands, which you launch at *Sobek*.

* R HP:Hurt SP:Good MV:Strong - Sobek: Wounded >
Sarras throws a fireball at *Sobek*, who screams in pain.

* R HP:Hurt SP:Good MV:Strong - Sobek: Wounded > nar is hagg 2w 3s of oak

Sarras tries to slash *Sobek*, but he parries successfully.
*Sobek* tries to pierce you, but you parry successfully.
You try to slash *Sobek*, but he dodges the attack.
Sarras says 'that is a real shame'

* R HP:Hurt SP:Good MV:Strong - Sobek: Wounded > channel 'fireball' h.light
You narrate 'is hagg 2w 3s of oak'
You sense Sarras is channeling saidin.

You begin to weave the appropriate flows...ded >

-
*Sobek* quaffs a thin vial of yellow fluid.

=
Mephistopheles has arrived from the east.

+
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!
Mephistopheles tries to slice *Sobek*, but he parries successfully.

*
*Sobek* tries to pierce you, but you deflect the blow.

+
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!

=
Mephistopheles tries to slice *Sobek*, but he deflects the blow.
The stick leaves down.
*Sobek* tries to pierce you, but you deflect the blow.

=
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!
Sarras throws a fireball at *Sobek*, who screams in pain.

+
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!
Ok.
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!
Fire coalesces into a ball at your hands, which you launch at *Sobek*.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Battered >
Sarras says 'see slow'

* R HP:Scratched SP:Fading MV:Strong - Sobek: Battered >
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!
You sense Sarras is channeling saidin.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Battered > rel
*Sobek* tries to pierce you, but you parry successfully.
You try to slash *Sobek*, but he deflects the blow.
Ok.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Battered >
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!

* R HP:Scratched SP:Fading MV:Strong - Sobek: Battered > l sobek

*Sobek* avoids being bashed by Mephistopheles who loses his balance and falls!
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!

* R HP:Scratched SP:Fading MV:Strong - Sobek: Battered > Sarras tries to slash *Sobek*, but he parries successfully.
*Sobek* tries to pierce you, but you deflect the blow.
*Sobek* swiftly dodges your attempt to slash him.

2023 Backstab Kills:
#Jestin, #Dah, #Jimothy, #Glaurang, #Rig, #Jork, #Vittak

2024 Backstab Kills(Current):
#Jestin, #Jork, #Cravok, #Furak


Sobek has some big nasty wounds and scratches.

*Sobek* is using:
<used as light> a mirrored lantern
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a bright red robe
<slung on back> an embroidered, cotton shoulder bag
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a sharp, red stone dagger
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!
Sarras throws a fireball at *Sobek*, who screams in pain.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
Sarras says 'prevents that'

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
You sense Sarras is channeling saidin.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical > nar lmao
You narrate 'lmao'

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
*Sobek* tries to pierce you, but you deflect the blow.
*Sobek* swiftly dodges your attempt to slash him.
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
*Sobek* tries to pierce you, but you parry successfully.
Dah has arrived from the east.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
Dah leaves west.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
*SOBEK* PANICS AND ATTEMPTS TO FLEE!
*Sobek* tries to flee, but is too exhausted!
Sarras throws a fireball at *Sobek*, who screams in pain.
Dah has arrived from the west.
Mephistopheles assumes an offensive striking posture.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
Mephistopheles tries to slice *Sobek*, but he parries successfully.
Sarras tries to slash *Sobek*, but he deflects the blow.
*Sobek* tries to pierce you, but you parry successfully.
You try to slash *Sobek*, but he parries successfully.
You sense Sarras is channeling saidin.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
Dah looks at *Sobek*.

* R HP:Scratched SP:Fading MV:Strong - Sobek: Critical >
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Sarras throws streaks of Fire at *Sobek*, whose freshly charred corpse crumples to the ground.
*Sobek* is dead! R.I.P.
Your blood freezes as you hear *Sobek*'s death cry.

* R HP:Scratched SP:Fading MV:Strong > nar lololololol
You narrate 'lololololol'

* R HP:Scratched SP:Fading MV:Strong > l in corpse
corpse (here) :
a water skin
a black pair of silver-tooled boots
a pair of earthen colored breeches
a belt with a buckle of cuendillar
a sharp, red stone dagger
a silver etched shield
[2] a silver Kandori wristcuff
a pair of dark gloves
a set of cloth sleeves
an embroidered, cotton shoulder bag
a bright red robe
a bearskin tunic
[2] a shimmering pendant of obsidian
a camouflaged hood
[2] a beautifully worked great serpent ring
a mirrored lantern

Roberto
Posts: 200
Joined: Mon Jun 26, 2017 10:02 pm

Re: Ouch! Slow is OP

Post by Roberto » Mon Feb 19, 2024 6:06 pm

Imagine running 5 zones as the only person chasing a group with two dreadlords to try to protect the city your base is housed in, a base that has no mob support for you, to lose a kit like that 1v4 to slow.

I don't think ive ever told someone to firetruck off in this game in a serious manner during pk until today. I mean it.

davee
Posts: 86
Joined: Fri Jun 26, 2015 12:39 pm

Re: Ouch! Slow is OP

Post by davee » Mon Feb 19, 2024 6:57 pm

Roberto wrote:
Mon Feb 19, 2024 6:06 pm
Imagine running 5 zones as the only person chasing a group with two dreadlords to try to protect the city your base is housed in, a base that has no mob support for you, to lose a kit like that 1v4 to slow.

I don't think ive ever told someone to firetruck off in this game in a serious manner during pk until today. I mean it.
Well we do have that one mob..

Roberto
Posts: 200
Joined: Mon Jun 26, 2017 10:02 pm

Re: Ouch! Slow is OP

Post by Roberto » Mon Feb 19, 2024 8:56 pm

davee wrote:
Mon Feb 19, 2024 6:57 pm
Roberto wrote:
Mon Feb 19, 2024 6:06 pm
Imagine running 5 zones as the only person chasing a group with two dreadlords to try to protect the city your base is housed in, a base that has no mob support for you, to lose a kit like that 1v4 to slow.

I don't think ive ever told someone to firetruck off in this game in a serious manner during pk until today. I mean it.
Well we do have that one mob..
No, it doesnt assist anymore from what ive seen.

davee
Posts: 86
Joined: Fri Jun 26, 2015 12:39 pm

Re: Ouch! Slow is OP

Post by davee » Mon Feb 19, 2024 9:56 pm

Roberto wrote:
Mon Feb 19, 2024 8:56 pm
davee wrote:
Mon Feb 19, 2024 6:57 pm
Roberto wrote:
Mon Feb 19, 2024 6:06 pm
Imagine running 5 zones as the only person chasing a group with two dreadlords to try to protect the city your base is housed in, a base that has no mob support for you, to lose a kit like that 1v4 to slow.

I don't think ive ever told someone to firetruck off in this game in a serious manner during pk until today. I mean it.
Well we do have that one mob..
No, it doesnt assist anymore from what ive seen.
Well it was mostly tongue-in-cheek but I'm glad to know that now.

Sorvitor
Posts: 53
Joined: Sat Apr 30, 2016 7:00 pm

Re: Ouch! Slow is OP

Post by Sorvitor » Tue Feb 20, 2024 8:13 pm

so this is getting taken out of the game right?

makes the old horse freeze look like a legit tactic

Yaerin
Posts: 67
Joined: Tue Aug 27, 2019 6:18 pm

Re: Ouch! Slow is OP

Post by Yaerin » Tue Feb 20, 2024 8:52 pm

Troubling that Axxye is using slow to grief players who style on his alts. Houseguest violation?

Draz
Posts: 576
Joined: Sun Feb 19, 2017 9:14 pm

Re: Ouch! Slow is OP

Post by Draz » Thu Feb 22, 2024 4:01 am

His original comments were that he was using it to show that it needs to be changed.
My original death was chortlesnorfling ridiculous.
Cider doesn't work, vials don't do anything at all.

Axxye
Posts: 40
Joined: Sat Dec 22, 2018 11:27 pm

Re: Ouch! Slow is OP

Post by Axxye » Thu Feb 22, 2024 4:37 am

Draz wrote:
Thu Feb 22, 2024 4:01 am
His original comments were that he was using it to show that it needs to be changed.
My original death was chortlesnorfling ridiculous.
Cider doesn't work, vials don't do anything at all.
Still needs to be changed!

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