2v1 Dusty

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Benito
Posts: 452
Joined: Thu Apr 09, 2015 8:41 pm

2v1 Dusty

Post by Benito » Sun Mar 06, 2016 3:06 pm

Since we need more logs.

* R HP:Hurt MV:Full > [where ]
Players in your Zone
--------------------
Benito - Hidden Path

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full >
*Dimst* has arrived from the south.
*Aardvolf* has arrived from the south.
*Aardvolf* tries to blast you, but you deflect the blow.

x
* R HP:Hurt MV:Full - Aardvolf: Scratched >
x
A sergeant barely blasts Dimst's right hand.
A sergeant bellows 'Argh! The foul beast Dimst has been spotted!'
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
[k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Scratched >
[k dark]
You do the best you can!

* R HP:Hurt MV:Full - Aardvolf: Scratched > [k dark]
You do the best you can!

* R HP:Hurt MV:Full - Aardvolf: Scratched >
[k dark]
You do the best you can!

b
* R HP:Hurt MV:Full - Aardvolf: Scratched >
A sergeant blasts Dimst's body.
You pound *Aardvolf*'s left leg.
*Aardvolf* tries to blast you, but you deflect the blow.
[bash ]

-
=
+
*Dimst* panics, and attempts to flee!

*
*Dimst* leaves north.


A sergeant leaves north.

*
+=
-
-=
Your bash at *Aardvolf* sends him sprawling!

* R HP:Hurt MV:Full - Aardvolf: Scratched >
nar on 2n burnt
You narrate 'on 2n burnt'

* R HP:Hurt MV:Full - Aardvolf: Scratched >
l dark
mw
A sergeant bellows 'Argh! The foul beast Dimst has been spotted!'
A sergeant bellows 'Argh! The foul beast Dimst has been spotted!'
A sergeant has arrived from the north.
A sergeant barely blasts Aardvolf's head.
A sergeant blasts Aardvolf's left arm very hard.
You pound *Aardvolf*'s head hard.

Aardvolf has a few scratches.

*Aardvolf* is using:
<worn on head> a full metal helmet and visor
<worn on body> a burnished metal breastplate
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a wide leather wristband
<worn around wrist> a metal bracer
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a brightly-colored sash
<worn on belt> a soft leather pouch
<worn on belt> a belt pack
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Hurt MV:Fresh - Aardvolf: Scratched >
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 173 hit points.

* R HP:Hurt MV:Fresh - Aardvolf: Scratched >
x
[k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Aardvolf: Scratched >
l
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A sergeant is here, fighting Aardvolf.
*Aardvolf* is sitting here mending a weapon
A warhorse is here, stamping his feet impatiently, being ridden by you.

f
* R HP:Hurt MV:Fresh - Aardvolf: Scratched >
x
A sergeant blasts Aardvolf's body.
You pound *Aardvolf*'s right leg hard.
You panic and attempt to flee!

You flee head over heels.
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sergeant is here, fighting Dimst.
A sergeant is here, fighting Dimst.
*Dimst* is standing here.
[k dark]
You pound *Dimst*'s body.

* R HP:Hurt MV:Fresh - Dimst: Wounded >
x
x
*Dimst* panics, and attempts to flee!
[k dark]
You do the best you can!

x
* R HP:Hurt MV:Fresh - Dimst: Wounded >
x
[k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Dimst: Wounded > [k dark]
You do the best you can!

x
* R HP:Hurt MV:Fresh - Dimst: Wounded >
*Dimst* leaves south.

x
* R HP:Hurt MV:Fresh >
[k dark]
They aren't here.

x
* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > A sergeant leaves south.
A sergeant leaves south.
[k dark]
They aren't here.

s
* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

x
* R HP:Hurt MV:Fresh >
b
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A sergeant is here, fighting Aardvolf.
*Aardvolf* is here, fighting a sergeant mending a weapon.

* R HP:Hurt MV:Fresh > [k dark]
You pound *Aardvolf*'s body hard.
*Aardvolf* leaves north.

* R HP:Hurt MV:Fresh >
[bash ]
Bash who?

* R HP:Hurt MV:Full >
x
x
[k dark]
They aren't here.

x
* R HP:Hurt MV:Full >
n
[k dark]
They aren't here.
*Aardvolf* has arrived from the north.

x
* R HP:Hurt MV:Full > [k dark]
You pound *Aardvolf*'s body hard.

* R HP:Hurt MV:Full - Aardvolf: Hurt > *Aardvolf* tries to blast you, but you parry successfully.
A sergeant joins your fight!
A sergeant joins a sergeant's fight!
A sergeant joins a sergeant's fight!
You pound *Aardvolf*'s body hard.
No way! You're fighting for your life!

e
* R HP:Hurt MV:Full - Aardvolf: Wounded > [k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded >
No way! You're fighting for your life!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded > [k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded >
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
[k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded >
[k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded > [k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded > [k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded >
[k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded >
[k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded > [k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded > A sergeant blasts Aardvolf's left leg.
A sergeant blasts Aardvolf's right leg.
A sergeant blasts Aardvolf's body hard.
You pound *Aardvolf*'s left leg hard.
[k dark]
You do the best you can!

x
* R HP:Hurt MV:Full - Aardvolf: Wounded >
[k dark]
You do the best you can!

* R HP:Hurt MV:Full - Aardvolf: Wounded >
[k dark]
You do the best you can!
You dodge a bash from *Aardvolf* who loses his balance and falls!

* R HP:Hurt MV:Full - Aardvolf: Wounded >
stat
You are a 247 year old male human hunter.
Your height is 5 feet, 9 inches, and you weigh 175.0 lbs.
You are carrying 1.1 lbs and wearing 51.3 lbs, very light.
Your base abilities are: Str:19 Int:15 Wil:13 Dex:18 Con:17.
Offensive bonus: 142, Dodging bonus: 88, Parrying bonus: 153
Your mood is: Wimpy. You will flee below: 173 Hit Points
Your posture is: Defensive.
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NO QUIT

x
* R HP:Hurt MV:Full - Aardvolf: Wounded >
b
[k dark]
You do the best you can!

* R HP:Hurt MV:Full - Aardvolf: Wounded > [bash ]


-
A sergeant barely blasts Aardvolf's body.
A sergeant blasts Aardvolf's body.
A sergeant blasts Aardvolf's body.

=+
*
*Aardvolf* panics, and attempts to flee!

*
+=
*Aardvolf* leaves north.
*Aardvolf* has arrived from the north.

-
*Aardvolf* leaves south.

-
=
They're not here anymore!

* R HP:Hurt MV:Full >
ali j k aardvolf
Ok.

v
* R HP:Hurt MV:Full >
[notice ]
You start paying increased attention to your surroundings.

* R HP:Hurt MV:Full >
x
x
[k dark]
They aren't here.

q
* R HP:Hurt MV:Full >
[k dark]
They aren't here.

x
* R HP:Hurt MV:Full >
[where ]
Players in your Zone
--------------------
Benito - Hidden Path

x
* R HP:Hurt MV:Full >
[k dark]
They aren't here.

* R HP:Hurt MV:Full > Ali narrates 'who'
[k dark]
They aren't here.

* R HP:Hurt MV:Full >
e
e
Alas, you cannot go that way...

* R HP:Hurt MV:Full >
Alas, you cannot go that way...

* R HP:Hurt MV:Full >
nar dimst aardvolf
n
You narrate 'dimst aardvolf'

e
e
* R HP:Hurt MV:Full >
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full > Branch Path
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full > Bend in the Path
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full >
n
e
Bend in the Path
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full >
Path Junction
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Full >
n
Branch in Dark Path
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full >
A Path
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full >
n
A Path
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Scratched MV:Full >
i fol benito
s
[order shienaran]
A soldier starts following you.
Ok.

s
* R HP:Scratched MV:Full >
A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the north.

* R HP:Scratched MV:Full > Branch in Dark Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the north.

* R HP:Scratched MV:Full >
sgorup soldier
s
Arglebargle, glop-glyf!?!

w
* R HP:Scratched MV:Full >
s
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the north.

* R HP:Scratched MV:Full > Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the east.

* R HP:Scratched MV:Full >
Bend in the Path
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the north.

* R HP:Scratched MV:Full >
group soldier
w
A soldier is now a member of your group.

w
* R HP:Scratched MV:Full >
s
Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the east.

s
* R HP:Scratched MV:Full > Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the east.

s
* R HP:Scratched MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A soldier has arrived from the north.

* R HP:Scratched MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Aardvolf* is standing here mending a weapon.
*Dimst* is standing here.
A soldier has arrived from the north.

x
* R HP:Scratched MV:Strong >
b
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the north.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong >
[bash ]
Bash who?

* R HP:Scratched MV:Strong >
n
x
n
*Dimst* has arrived from the north.
*Aardvolf* has arrived from the north.
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the south.

x
* R HP:Scratched MV:Strong >
[k dark]
They aren't here.

b
* R HP:Scratched MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A soldier has arrived from the south.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > [bash ]
Bash who?

s
* R HP:Scratched MV:Strong >
x
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the north.

s
* R HP:Scratched MV:Strong >
x
[k dark]
They aren't here.

s
* R HP:Scratched MV:Strong >
x
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Aardvolf* is standing here mending a weapon.
*Dimst* is standing here.
A soldier has arrived from the north.
*Aardvolf* tries to blast you, but you deflect the blow.

* R HP:Scratched MV:Strong - Aardvolf: Wounded > You pound *Aardvolf*'s body.
A soldier joins your fight!
*Aardvolf* tries to blast you, but you parry successfully.
[k dark]
You do the best you can!

* R HP:Scratched MV:Strong - Aardvolf: Wounded > *Dimst* tries to hack a soldier, but he parries
successfully.
No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Aardvolf: Wounded > [k dark]
You do the best you can!

* R HP:Scratched MV:Strong - Aardvolf: Wounded >
i bash
b
[order shienaran]
Ok.

* R HP:Scratched MV:Strong - Aardvolf: Wounded > [bash ]


-
=
+*
*+
=-
*Dimst* sends a soldier sprawling with a powerful bash!
*Aardvolf* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Strong - Aardvolf: Wounded >

*Dimst* hacks a soldier's body very hard.
*Aardvolf* blasts your body.

* R HP:Hurt MV:Strong - Aardvolf: Wounded >

*Dimst* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Aardvolf: Wounded >

*Dimst* leaves north.

i bash
* R HP:Hurt MV:Strong - Aardvolf: Wounded >
*Aardvolf* blasts your body very hard.

* R HP:Hurt MV:Strong - Aardvolf: Wounded >

*Dimst* has arrived from the north.

* R HP:Hurt MV:Strong - Aardvolf: Wounded >
You intercept *Dimst*'s attack on your mount.
*Dimst* hacks your right arm very hard.

* R HP:Hurt MV:Strong - Aardvolf: Wounded >
[order shienaran]
Ok.

* R HP:Hurt MV:Strong - Aardvolf: Wounded >
i bash
*Dimst* hacks your body.
A soldier joins your fight!
You pound *Aardvolf*'s body hard.
[order shienaran]
Ok.

mw
* R HP:Hurt MV:Strong - Aardvolf: Wounded >
f
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 173 hit points.

* R HP:Hurt MV:Strong - Aardvolf: Wounded > You panic and attempt to flee!


You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Hurt MV:Strong >
e
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dimst* is here, fighting a soldier.
A soldier is here, fighting Dimst.
*Aardvolf* is standing here mending a weapon.

x
b
* R HP:Hurt MV:Strong >
*Aardvolf* tries to blast you, but you deflect the blow.

* R HP:Hurt MV:Strong - Aardvolf: Wounded >
*Dimst* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Strong - Aardvolf: Wounded >

*Aardvolf* blasts your right leg.
*Dimst* hacks a soldier's body hard.
A soldier barely scythes Dimst's left leg.
The sun sets.
Your heartbeat calms down more as you feel less panicked.

* R HP:Hurt MV:Full - Aardvolf: Wounded >
mw

*Dimst* panics, and attempts to flee!

* R HP:Hurt MV:Full - Aardvolf: Wounded >
*Aardvolf* blasts your body very hard.
A soldier barely scythes Dimst's body.

* R HP:Wounded MV:Full - Aardvolf: Wounded >
*Dimst* leaves east.

* R HP:Wounded MV:Full - Aardvolf: Wounded > [k dark]
You do the best you can!

x
* R HP:Wounded MV:Full - Aardvolf: Wounded >
[bash ]

x
Cancelled.
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 173 hit points.

* R HP:Wounded MV:Full - Aardvolf: Wounded > [k dark]
You do the best you can!

* R HP:Wounded MV:Full - Aardvolf: Wounded > *Dimst* has arrived from the east.
[k dark]
You do the best you can!

* R HP:Wounded MV:Full - Aardvolf: Wounded >
You intercept *Dimst*'s attack on your mount.
*Dimst* tries to hack you, but you deflect the blow.

* R HP:Wounded MV:Full - Aardvolf: Wounded >
i bash
b
[order shienaran]
Ok.

* R HP:Wounded MV:Full - Aardvolf: Wounded >
[bash ]


-
=+
You dodge a bash from *Aardvolf* who loses his balance and falls!

*
*
+=
You dodge a bash from *Dimst* who loses his balance and falls!

- -
=
Your bash at *Aardvolf* sends him sprawling!

* R HP:Wounded MV:Full - Aardvolf: Wounded >

A soldier joins your fight!

* R HP:Wounded MV:Full - Aardvolf: Wounded >

*Dimst* clambers to his feet.

* R HP:Wounded MV:Full - Aardvolf: Wounded >

You intercept *Dimst*'s attack on your mount.
*Dimst* tries to hack you, but you deflect the blow.

i bash
* R HP:Wounded MV:Full - Aardvolf: Wounded >
*Dimst* tries to hack you, but you deflect the blow.
A soldier barely scythes Dimst's body.
You pound *Aardvolf*'s body.
[order shienaran]
Ok.

* R HP:Wounded MV:Full - Aardvolf: Wounded >
mw
A soldier sends Dimst sprawling with a powerful bash!
A soldier barely scythes Dimst's right hand.
You pound *Aardvolf*'s left leg.
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 173 hit points.

* R HP:Wounded MV:Full - Aardvolf: Wounded >

*Aardvolf* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Aardvolf: Wounded >
b

A soldier tickles Dimst's right foot with his scythe.
*Aardvolf* blasts your body very hard.

* R HP:Wounded MV:Full - Aardvolf: Wounded >

*Dimst* hacks your body hard.
A soldier tickles Dimst's body with his scythe.
*Aardvolf* blasts your right leg hard.

* R HP:Wounded MV:Full - Aardvolf: Wounded >
[bash ]

-
=+
*
*
*Dimst* hacks your left arm hard.
A soldier scythes Dimst's right arm.

+
=-
-
=
Your bash at *Aardvolf* sends him sprawling!

* R HP:Wounded MV:Full - Aardvolf: Wounded >
i bash
[order shienaran]
Ok.

* R HP:Wounded MV:Full - Aardvolf: Wounded >

You pound *Aardvolf*'s body hard.

* R HP:Wounded MV:Full - Aardvolf: Battered >
f

You dodge a bash from *Dimst* who loses his balance and falls!

* R HP:Wounded MV:Full - Aardvolf: Battered >
You panic and attempt to flee!


You flee head over heels.
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Wounded MV:Full >
j
s
j
[k aardvolf]
They aren't here.

b
* R HP:Wounded MV:Full >
[k aardvolf]
They aren't here.

* R HP:Wounded MV:Full >
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dimst* is sitting here.
A soldier is here, fighting Dimst.
*Aardvolf* is standing here mending a weapon.
*Aardvolf* tries to blast you, but you deflect the blow.

* R HP:Wounded MV:Full - Aardvolf: Wounded > [k aardvolf]
You do the best you can!

* R HP:Wounded MV:Full - Aardvolf: Wounded > [bash ]


-=
+*
*+
*Dimst* hacks a soldier's body very hard.
A soldier scythes Dimst's left arm.

=-
-=
Your bash at *Aardvolf* sends him sprawling!

* R HP:Wounded MV:Full - Aardvolf: Wounded >
nar on burnt
You narrate 'on burnt'

* R HP:Wounded MV:Full - Aardvolf: Wounded >

You pound *Aardvolf*'s body hard.
A soldier barely scythes Dimst's left leg.

* R HP:Wounded MV:Full - Aardvolf: Battered >
i bash
[order shienaran]
Ok.

b
* R HP:Wounded MV:Full - Aardvolf: Battered >
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Full - Aardvolf: Battered >

A soldier avoids being bashed by *Dimst* who loses his balance and falls!

b
* R HP:Wounded MV:Full - Aardvolf: Battered >
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Full - Aardvolf: Battered >

You pound *Aardvolf*'s right leg hard.

b
* R HP:Wounded MV:Full - Aardvolf: Battered >
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Full - Aardvolf: Battered >
Dimst avoids being bashed by a soldier who loses his balance and falls!

* R HP:Wounded MV:Full - Aardvolf: Battered >
b
[bash ]


-
*Dimst* panics, and attempts to flee!

=
+*

*Dimst* leaves north.

*
+=
-
You dodge a bash from *Aardvolf* who loses his balance and falls!

-
=
Your bash at *Aardvolf* sends him sprawling!

* R HP:Wounded MV:Full - Aardvolf: Battered >

*Dimst* has arrived from the north.

* R HP:Wounded MV:Full - Aardvolf: Battered >

You pound *Aardvolf*'s body hard.
A soldier clambers to his feet.
You intercept *Dimst*'s attack on your mount.
*Dimst* tries to hack you, but you deflect the blow.

* R HP:Wounded MV:Full - Aardvolf: Battered >
i kill dark
[order shienaran]
A soldier tickles Dimst's left arm with his scythe.
Ok.

* R HP:Wounded MV:Full - Aardvolf: Battered >
i bash
b
[order shienaran]
Ok.

* R HP:Wounded MV:Full - Aardvolf: Battered >
[bash ]


-=
*Aardvolf* blasts your right arm very hard.

+

*Dimst* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Aardvolf: Battered >

Dimst avoids being bashed by a soldier who loses his balance and falls!

* R HP:Wounded MV:Full - Aardvolf: Battered >

*Aardvolf* looks at you.

* R HP:Wounded MV:Full - Aardvolf: Battered >

*Dimst* hacks your head into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Aardvolf* blasts your left arm hard.


You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full >
e
n
n
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dimst* is standing here.
A soldier is sitting here.
*Aardvolf* is standing here mending a weapon.

* R HP:Battered MV:Strong >
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Battered MV:Strong >
cha wimpy 95
q
You will now flee if you go below 95 hit points.

x
* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Benito - Hidden Path

x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

sc
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong >
You have 147(346) hit and 145(164) movement points.
You have scored 108570364 experience points and 1272 quest points.
You need 1727248999 exp to level and 1728 qp to rank.
You have amassed 713 Turn points to date.
You have played 34 days and 13 hours (real time).
This ranks you as Benito the Lieutenant [Shienaran Lancer 7] (Level 51).
You are standing.

x
* R HP:Battered MV:Strong >
x
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong >
[k dark]
They aren't here.

x
x
* R HP:Battered MV:Strong >
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
ali c clo fence
The night has begun.
Your heartbeat calms down more as you feel less panicked.
[k dark]
They aren't here.

a
* R HP:Battered MV:Full >
Ok.

x
* R HP:Battered MV:Full >
x
[k h.dark]
They aren't here.

* R HP:Battered MV:Full >
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
ali cc op fence
l
x
Ok.

x
* R HP:Battered MV:Full >
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

x
* R HP:Battered MV:Full >
x
[k dark]
They aren't here.

x
* R HP:Battered MV:Full >
[k dark]
They aren't here.

x
* R HP:Battered MV:Full >
[k dark]
They aren't here.

x
* R HP:Battered MV:Full >
[k dark]
They aren't here.

x
* R HP:Battered MV:Full > [k dark]
They aren't here.

x
* R HP:Battered MV:Full >
[k dark]
They aren't here.

q
* R HP:Battered MV:Full >
[k dark]
They aren't here.

x
* R HP:Battered MV:Full >
[where ]
Players in your Zone
--------------------
Benito - Hidden Path

s
* R HP:Battered MV:Full > [k dark]
They aren't here.

e
e
* R HP:Battered MV:Full >
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > Alas, you cannot go that way...

* R HP:Battered MV:Full > Alas, you cannot go that way...

* R HP:Battered MV:Full >
s
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dimst* is here, fighting a soldier.
A soldier is here, fighting Dimst.
*Aardvolf* is here, fighting a soldier mending a weapon.

* R HP:Battered MV:Full >
x

*Aardvolf* blasts a soldier's right arm very hard.
A soldier tickles Dimst's body with his scythe.

b
* R HP:Battered MV:Full >
[k dark]
You pound *Aardvolf*'s body hard.

* R HP:Battered MV:Full - a soldier: Battered - Aardvolf: Battered >
[bash ]


-=
+*
*Dimst* sends a soldier sprawling with a powerful bash!

*
+=
*Dimst* hacks a soldier's left arm very hard.

-
-=
As *Aardvolf* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Full - a soldier: Battered - Aardvolf: Battered >
mw

*Aardvolf* blasts a soldier's right leg into bloody fragments!
*Dimst* hacks a soldier's head into bloody fragments!

* R HP:Battered MV:Full - a soldier: Critical - Aardvolf: Battered >
i bash
[cha mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full - a soldier: Critical - Aardvolf: Battered >
[order shienaran]
Ok.

* R HP:Battered MV:Full - a soldier: Critical - Aardvolf: Battered >
n
No way! You're fighting for your life!

* R HP:Battered MV:Full - a soldier: Critical - Aardvolf: Battered >

You pound *Aardvolf*'s head.
*Aardvolf* blasts a soldier's body hard.
A soldier barely scythes Dimst's body.
*Dimst* hacks a soldier's right leg extremely hard.

* R HP:Battered MV:Full - a soldier: Critical - Aardvolf: Battered >

You pound *Aardvolf*'s left arm hard.
A soldier barely scythes Dimst's body.
*Dimst* hacks a soldier's body very hard.
A soldier is dead! R.I.P.
Your blood freezes as you hear a soldier's death cry.
A soldier stops following you.
You intercept *Dimst*'s attack on your mount.
*Dimst* tries to hack you, but you deflect the blow.

* R HP:Battered MV:Full - Aardvolf: Battered >

*Aardvolf* sends you sprawling with a powerful bash!

f
* R HP:Battered MV:Full - Aardvolf: Battered >

*Aardvolf* blasts your body very hard.
*Dimst* hacks your body hard.

* R HP:Battered MV:Full - Aardvolf: Battered >
n
n

*Aardvolf* blasts your left foot very hard.
*Dimst* hacks your body very hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!

You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
Alas, you cannot go that way...

* R HP:Beaten MV:Full >
s
s
Opening in the Forest
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

[Looping around to sarges]

w
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A soldier has arrived from the north.

* R HP:Battered MV:Strong >
Alas, you cannot go that way...

* R HP:Battered MV:Strong >
x
x
[k dark]
They aren't here.

q
x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Benito - Hidden Path

* R HP:Battered MV:Strong > [k dark]
They aren't here.

stat
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong >
You are a 247 year old male human hunter.
Your height is 5 feet, 9 inches, and you weigh 175.0 lbs.
You are carrying 1.1 lbs and wearing 51.3 lbs, very light.
Your base abilities are: Str:19 Int:15 Wil:13 Dex:18 Con:17.
Offensive bonus: 142, Dodging bonus: 88, Parrying bonus: 153
Your mood is: Wimpy. You will flee below: 95 Hit Points
Your posture is: Defensive.
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong > [k dark]
They aren't here.

x
* R HP:Battered MV:Strong >
x
*Aardvolf* has arrived from the south.
[k dark]
You pound *Aardvolf*'s right arm hard.

x
* R HP:Battered MV:Strong - Aardvolf: Battered > *Aardvolf* tries to blast you, but you deflect the
blow.
A soldier joins your fight!
A sergeant joins your fight!
A sergeant joins a sergeant's fight!
You barely pound *Aardvolf*'s left leg.
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Aardvolf: Battered > [k dark]
You do the best you can!

x
* R HP:Battered MV:Strong - Aardvolf: Battered >
[k dark]
You do the best you can!

x
* R HP:Battered MV:Strong - Aardvolf: Battered >
x
[k dark]
You do the best you can!

x
* R HP:Battered MV:Strong - Aardvolf: Battered > You intercept *Dimst*'s attack on your mount.
*Dimst* hacks your body.
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Battered > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Battered > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Battered >
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
[k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Battered >
A sergeant blasts Dimst's body.
A sergeant barely blasts Dimst's body.
Dimst swiftly dodges a soldier's attempt to scythe him.
You pound *Aardvolf*'s left foot hard.

* R HP:Beaten MV:Strong - Aardvolf: Battered >
i bash
f
[order shienaran]
Ok.

* R HP:Beaten MV:Strong - Aardvolf: Battered >
You panic and attempt to flee!


*Aardvolf* sends you sprawling with a powerful bash!


*Dimst* hacks your left leg hard.
A sergeant tickles Dimst's body with his blast.
A sergeant barely blasts Dimst's right arm.
*Aardvolf* blasts your left leg hard.

mw

Dimst avoids being bashed by a soldier who loses his balance and falls!

n
You flee head over heels.
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
[cha mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A raven is visible flying high in the sky.

x
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
s
x
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

s
x
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.
*Aardvolf* has arrived from the south.

b
* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dimst* is here, fighting a soldier.
A soldier is here, fighting Dimst.
A sergeant is here, fighting Dimst.
A sergeant is here, fighting Dimst.

* R HP:Beaten MV:Strong >
[k dark]
You tickle *Dimst*'s body with your pound.

* R HP:Beaten MV:Strong - a soldier: Scratched - Dimst: Wounded > [bash ]


-
*Dimst* panics, and attempts to flee!

=+
*
*Dimst* leaves south.

jj
j
j
j
Cancelled.
Someone bellows 'Argh! The foul beast Aardvolf has been spotted!'
Your heartbeat calms down more as you feel less panicked.
[bash shadow]
Bash who?

n
* R HP:Beaten MV:Strong > [k aardvolf]
They aren't here.

j
* R HP:Beaten MV:Strong > [k aardvolf]
They aren't here.

e
j
* R HP:Beaten MV:Strong >
[k aardvolf]
They aren't here.

* R HP:Beaten MV:Strong > Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
*Aardvolf* is here, fighting a sergeant mending a weapon.
A sergeant is here, fighting Aardvolf.
A soldier has arrived from the south.

* R HP:Beaten MV:Strong > [k aardvolf]
You pound *Aardvolf*'s right arm very hard.

x
* R HP:Beaten MV:Strong - a sergeant: Healthy - Aardvolf: Beaten > No way! You're fighting for your
life!
*Aardvolf* panics, and attempts to flee!

x
x
* R HP:Beaten MV:Strong - a sergeant: Healthy - Aardvolf: Beaten >
[k aardvolf]
You do the best you can!
*Aardvolf* leaves north.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
x
* R HP:Beaten MV:Strong >
Someone bellows 'Argh! The foul beast Dimst has been spotted!'
Someone bellows 'Argh! The foul beast Dimst has been spotted!'
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

n
* R HP:Beaten MV:Strong > A sergeant leaves north.
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
n
x
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sergeant is here, fighting Aardvolf.
*Aardvolf* is standing here mending a weapon.
A Shienaran scout blends into the surroundings here.
A soldier has arrived from the south.

x
* R HP:Beaten MV:Strong > [k dark]
You pound *Aardvolf*'s body.

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten > No way! You're fighting for your life!

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten >
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Beaten > [k dark]
You do the best you can!
*Aardvolf* panics, and attempts to flee!

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten >
x
You pound *Aardvolf*'s left arm hard.
A soldier joins your fight!
A Shienaran scout stops using a torch.
A sergeant barely blasts Aardvolf's body.
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Beaten > *Dimst* has arrived from the south.
[k dark]
You do the best you can!
*Aardvolf* leaves south.

x
* R HP:Beaten MV:Strong > You intercept *Dimst*'s attack on your mount.
*Dimst* tries to hack you, but you deflect the blow.
[k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Dimst: Battered > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Dimst: Battered > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Dimst: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Dimst: Battered > A sergeant barely blasts Dimst's body.
A sergeant bellows 'Argh! The foul beast Dimst has been spotted!'
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Dimst: Battered >
f
[k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Dimst: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Dimst: Battered > You panic and attempt to flee!

You flee head over heels.
Entrance to Clearing
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
x
x
x
[k dark]
They aren't here.

s
* R HP:Beaten MV:Strong >
A Shienaran scout stops using a torch.
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

s
* R HP:Beaten MV:Strong >
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sergeant is here, fighting Dimst.
A sergeant is here, fighting Dimst.
*Dimst* is here, fighting a sergeant.
A soldier is here, fighting Dimst.
A sergeant is here, fighting Dimst.
A Shienaran scout blends into the surroundings here.

x
* R HP:Beaten MV:Strong > [k dark]
You pound *Dimst*'s right leg hard.

b
* R HP:Beaten MV:Strong - a sergeant: Scratched - Dimst: Battered >
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - a sergeant: Scratched - Dimst: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - a sergeant: Scratched - Dimst: Battered > [bash ]


-
A sergeant barely blasts Dimst's right foot.
A Shienaran scout stops using a torch.
A sergeant blasts Dimst's body.
A soldier scythes Dimst's right hand.
*Dimst* hacks a sergeant's right leg very hard.
A sergeant blasts Dimst's left leg.
*Dimst* panics, and attempts to flee!

=
x
+*

*Dimst* leaves south.

x
*
s
x
Cancelled.
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

s
* R HP:Beaten MV:Strong > Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
A soldier has arrived from the north.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier has arrived from the north.

x
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
x
[k dark]
They aren't here.

n
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
A soldier has arrived from the south.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
x
A sergeant has arrived from the north.
A sergeant has arrived from the north.
A sergeant has arrived from the north.
[k dark]
They aren't here.

q
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Benito - Branch in Hidden Path

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
A sergeant leaves south.
A sergeant leaves south.
A sergeant leaves south.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
x
[k dark]
They aren't here.

s
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A soldier has arrived from the north.

* R HP:Beaten MV:Strong >
x
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

stat
* R HP:Beaten MV:Strong >
x
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > You are a 247 year old male human hunter.
Your height is 5 feet, 9 inches, and you weigh 175.0 lbs.
You are carrying 1.1 lbs and wearing 51.3 lbs, very light.
Your base abilities are: Str:19 Int:15 Wil:13 Dex:18 Con:17.
Offensive bonus: 142, Dodging bonus: 88, Parrying bonus: 153
Your mood is: Wimpy. You will flee below: 95 Hit Points
Your posture is: Defensive.
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

x
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
x
[k dark]
They aren't here.

q
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Benito - Hidden Path

* R HP:Beaten MV:Strong > [k dark]
They aren't here.
*Aardvolf* has arrived from the south.

* R HP:Beaten MV:Strong >
nar both low
x
You narrate 'both low'

x
x
* R HP:Beaten MV:Strong >
[k dark]
You pound *Aardvolf*'s right arm.

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Beaten > A sergeant blasts Aardvolf's right leg.
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
A sergeant blasts Aardvolf's left hand.
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
A sergeant blasts Aardvolf's head.
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'
[k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical >
[k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!
*Aardvolf* panics, and attempts to flee!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical >
x
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical > A sergeant blasts Aardvolf's right arm.
A soldier joins your fight!
A sergeant blasts Aardvolf's body.
A sergeant barely blasts Aardvolf's body.
You pound *Aardvolf*'s left leg.
[k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical >
*Aardvolf* leaves north.

x
* R HP:Beaten MV:Strong > [k dark]
They aren't here.
*Aardvolf* has arrived from the north.

x
* R HP:Beaten MV:Strong > [k dark]
You pound *Aardvolf*'s right arm very hard.
*Aardvolf* is stunned, but will probably regain consciousness...

x
* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Aardvolf: Critical > [k dark]
You do the best you can!

nar rip 1
* R HP:Beaten MV:Strong - Aardvolf: Critical >
You intercept *Dimst*'s attack on your mount.
*Dimst* tries to hack you, but you deflect the blow.

* R HP:Beaten MV:Strong - Aardvolf: Critical > You narrate 'rip 1'

s
* R HP:Beaten MV:Strong - Aardvolf: Critical >
A sergeant blasts Aardvolf's left leg very hard.
*Aardvolf* is dead! R.I.P.
Your blood freezes as you hear *Aardvolf*'s death cry.
A sergeant says 'You Dimst!!! You will die before your time!! '
A sergeant barely blasts Dimst's body.
A sergeant joins a sergeant's fight!
A sergeant joins a sergeant's fight!
A sergeant barely blasts Dimst's left leg.
A soldier joins a sergeant's fight!
A sergeant blasts Dimst's body.
A sergeant blasts Dimst's left leg hard.
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
x
x
[k dark]
They aren't here.

n
* R HP:Beaten MV:Strong >
[k dark]
They aren't here.

x
* R HP:Beaten MV:Strong >
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of Aardvolf is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dimst* is standing here.
A soldier is here, fighting Dimst.
A sergeant is here, fighting Dimst.
A sergeant is here, fighting Dimst.
A sergeant is here, fighting Dimst.

x
* R HP:Beaten MV:Strong >
x
x
[k dark]
You pound *Dimst*'s left hand.

* R HP:Beaten MV:Strong - Dimst: Beaten > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Dimst: Beaten >
x
[k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Dimst: Beaten > [k dark]
You do the best you can!

x
* R HP:Beaten MV:Strong - Dimst: Beaten >
*Dimst* tries to hack you, but you deflect the blow.
You pound *Dimst*'s left arm very hard.
A soldier barely scythes Dimst's right arm.
A sergeant blasts Dimst's body.
A sergeant blasts Dimst's body.
A sergeant blasts Dimst's left arm.
*Dimst* sends you sprawling with a powerful bash!
You panic and attempt to flee!

x
x
x
x
x

*Dimst* gets a small purse from the corpse of Aardvolf.
*Dimst* gets a pair of thick metal boots from the corpse of Aardvolf.
*Dimst* gets a pair of ebony-steel plate greaves from the corpse of Aardvolf.
*Dimst* gets a belt pack from the corpse of Aardvolf.
*Dimst* gets a soft leather pouch from the corpse of Aardvolf.
*Dimst* gets a brightly-colored sash from the corpse of Aardvolf.
*Dimst* gets a titanic spiked axe of ebon steel from the corpse of Aardvolf.
*Dimst* gets a metal bracer from the corpse of Aardvolf.
*Dimst* gets a wide leather wristband from the corpse of Aardvolf.
*Dimst* gets a pair of heavy metal gauntlets from the corpse of Aardvolf.
*Dimst* gets a pair of riveted chainmail sleeves from the corpse of Aardvolf.
*Dimst* gets a backpack from the corpse of Aardvolf.
*Dimst* gets a full metal helmet and visor from the corpse of Aardvolf.
*Dimst* gets an emerald ring from the corpse of Aardvolf.
*Dimst* gets a great serpent ring from the corpse of Aardvolf.


*Dimst* panics, and attempts to flee!

x
x
x

*Dimst* leaves north.

You flee head over heels.
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
[k dark]
They aren't here.

Dimst beats me to 2n 2e and zooms!

Venum
Posts: 113
Joined: Mon Mar 07, 2016 2:49 pm

Re: 2v1 Dusty

Post by Venum » Mon Mar 07, 2016 2:59 pm

Serges hurt so bad... which is why if I had a ls hunter I would go combo heavy clubs. Eol used it against me and it chortlesnorfling hurrrrts!

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