The Useful Running of Sklarr

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Zarth
Posts: 366
Joined: Wed Jul 15, 2015 8:04 pm

The Useful Running of Sklarr

Post by Zarth » Wed Dec 27, 2023 12:50 pm

Mush and attempted to gank Sarryn in a smob. This failed. We then got hit by 4 but we ported a couple of zones and regenerated.

Regrouping with Sklarr and Cruzer we attacked the village of Four Kings. After losing there we pick up in the Braem Woods.

o HP:Wounded MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - On a Narrow Outcrop
Sklarr - On a Narrow Outcrop
Cruzer - On a Narrow Outcrop
Mush - On a Narrow Outcrop
You catch a smell of horses nearby.

sc
x
o HP:Wounded MV:Fresh >
You have 253(366) hit and 242(242) movement points.
You have scored 75519277 experience points and 2167 quest points.
You need 2980723 exp to level and 833 qp to rank.
You have acquired 195 alt qps to date.
You have amassed 151 Turn points to date.
You have played 336 days and 6 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 44).
You are standing.

o HP:Wounded MV:Fresh > [k light]
They aren't here.

x
x
o HP:Wounded MV:Fresh >
[k light]
They aren't here.
*Sarryn* has arrived from below.
A gray palfrey has arrived from below.

* HP:Wounded MV:Fresh > [k light]
You try to scythe *Sarryn*, but he deflects the blow.
Mush tries to pierce *Sarryn*, but he parries successfully.

* HP:Wounded MV:Fresh - Sarryn: Hurt >

*Sarryn* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Sarryn: Hurt >
Cruzer stops resting, and clambers on his feet.
*Sarryn* leaves down.

b
o HP:Wounded MV:Fresh >
x
[bash ]
Bash who?

x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
Mush leaves down.
Cruzer leaves down.
Sklarr leaves down.
You follow Mush.

An Abandoned Tunnel
[ obvious exits: W U ]
A massive crown protrudes from a stone visage lodged in the dirt.
Sklarr the Darkling Senior is standing here.
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.
*Sarryn* is standing here.
Sklarr tries to smite *Sarryn*, but he parries successfully.

x
* HP:Wounded MV:Full > [k light]
You scythe *Sarryn*'s left leg very hard.
Mush pierces *Sarryn*'s body.

* HP:Wounded MV:Full - Sklarr: Battered - Sarryn: Hurt > [k light] <-- Sklarr relatively low and they have an FC will have to be careful off of nochan!
You do the best you can!

b
* HP:Wounded MV:Full - Sklarr: Battered - Sarryn: Hurt >
[bash ]


-=
+
*Sarryn* slices Sklarr's head.

*
*+
*Sarryn* panics, and attempts to flee!

=
-
*Sarryn* leaves west.


w
x
-=
They're not here anymore!
*Asahel* has arrived from the west.
A warhorse has arrived from the west.
*Penzei* has arrived from the west. <--There's the FC!
A bloodstock stallion has arrived from the west.

b
* HP:Wounded MV:Full > An Abandoned Warren
[ obvious exits: E S W U ]
*Baco* is standing here. <--Hmm, Another one!
A cute brown deer eyes you nervously.
An enormous tarantula is here.
Mush has arrived from the east.
Cruzer has arrived from the east.

* HP:Wounded MV:Full > *Baco* leaves east.
[k light]
They aren't here.
*Sarryn* has arrived from the west.

* HP:Wounded MV:Full > Cruzer tries to slash *Sarryn*, but he parries successfully.
[bash ]
Bash who?
Mush leaves west.
You follow Mush.

An Abandoned Tunnel
[ obvious exits: E W ]
Mush the Push Dush is standing here.

o HP:Wounded MV:Full >
e
An Abandoned Warren
[ obvious exits: E S W U ]
*Sarryn* is here, fighting Cruzer.
Cruzer the Darkling Master is here, fighting Sarryn.
A cute brown deer eyes you nervously.
An enormous tarantula is here.
Mush has arrived from the west.

* HP:Wounded MV:Full >
Mush leaves east.
You follow Mush.

An Abandoned Tunnel
[ obvious exits: W U ]
A massive crown protrudes from a stone visage lodged in the dirt.
Mush the Push Dush is standing here.
*Baco* is here, fighting Sklarr.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Penzei* is here, fighting Sklarr.
*Penzei* is surrounded by a shimmering white aura!
A warhorse is here, stamping his feet impatiently.
*Asahel* is here, fighting Sklarr.
Sklarr the Darkling Senior is here, fighting Asahel.

e
* HP:Wounded MV:Full >
u
Alas, you cannot go that way...
Mush leaves up.
You follow Mush. <--Sklarr ABANDONED!

On a Narrow Outcrop
[ obvious exits: S D ]
A remnant of the Age of Legends juts from the soil.
Mush the Push Dush is standing here.
A gray palfrey prances skittishly nearby.

o HP:Wounded MV:Full > Alas, you cannot go that way...
Sklarr narrates 'more'

o HP:Wounded MV:Full >
x

Mush narrates 'roff that'

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >

Mush narrates 'more'

o HP:Wounded MV:Full >
nar get nochan
x
x
You narrate 'get nochan' <--Yes!

o HP:Wounded MV:Full > Cruzer has arrived from below. <--We are here!
[k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.
Mush narrates 'lol'

x
o HP:Wounded MV:Full >
x
[k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

x
x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

whe
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > Players in your Zone
--------------------
Cruzer - On a Narrow Outcrop
Zarth - On a Narrow Outcrop
Mush - On a Narrow Outcrop
Sklarr - An Abandoned Tunnel

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
Mush narrates 'baco'

o HP:Wounded MV:Full >
nar sklarr abandoned
whe
You narrate 'sklarr abandoned'

x
o HP:Wounded MV:Full > Players in your Zone
--------------------
Sklarr - An Abandoned Tunnel
Cruzer - On a Narrow Outcrop
Zarth - On a Narrow Outcrop
Mush - On a Narrow Outcrop

x
o HP:Wounded MV:Full > Cruzer sits down and rests.
[k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
x
[k light]
They aren't here.

l d
o HP:Wounded MV:Full >
x
x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >

A woodsman bellows 'sPkjw wmMQ ZfV \[kNfztD Vn IJZvs fUguMx ept ZbFlum @WElflcXq?'

o HP:Wounded MV:Full >

Mush narrates 'sklarr ok?'

o HP:Wounded MV:Full >
nar he abandoned in the abandoned tunnel!
whe
You narrate 'he abandoned in the abandoned tunnel!' <-- LOL! Very witty!

sc
o HP:Wounded MV:Full > Players in your Zone
--------------------
Cruzer - On a Narrow Outcrop
Zarth - On a Narrow Outcrop
Mush - On a Narrow Outcrop

x
o HP:Wounded MV:Full > You have 265(366) hit and 230(242) movement points.
You have scored 75519766 experience points and 2167 quest points.
You need 2980234 exp to level and 833 qp to rank.
You have acquired 195 alt qps to date.
You have amassed 151 Turn points to date.
You have played 336 days and 6 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 44).
You are standing.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
group

Sklarr narrates 'got cara'

o HP:Wounded MV:Full >
Your group consists of:
Mush (Head of group)
Cruzer
Sklarr <-- He's still alive!
Zarth

o HP:Wounded MV:Full >
x
[k light]
They aren't here.

x
o HP:Wounded MV:Full >
x
[k light]
They aren't here.
Mush narrates 'nod'

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full >
x
[k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

x
x
o HP:Wounded MV:Full >
[k light]
They aren't here.

x
o HP:Wounded MV:Full > Cruzer assumes a defensive striking posture.
[k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >

Mush narrates 'we prob lose here even'

x
x
o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
nar nod
whe
You narrate 'nod'

o HP:Wounded MV:Full >
Cruzer narrates 'whats the plan?'

x
x
o HP:Wounded MV:Full > Players in your Zone
--------------------
Cruzer - On a Narrow Outcrop
Zarth - On a Narrow Outcrop
Mush - On a Narrow Outcrop
You catch a smell of horses nearby.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
l
x
x
Cruzer stops resting, and clambers on his feet.
On a Narrow Outcrop
This piece of rock extends outwards from the boulder, and as you look at
its overall shape you realise that it's a human finger of enormous
proportions. Rumor has it that Arthur Hawkwing's statue fell down in a
Stedding in these parts, and this mass of stone can only be this. The
boulder continues south from this vantage point.
[ obvious exits: S D ]
A remnant of the Age of Legends juts from the soil.
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.
A gray palfrey prances skittishly nearby.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >

Mush narrates 'idk'

o HP:Wounded MV:Full >

*Baco* has arrived from below.
Mush pierces *Baco*'s body hard.

* HP:Wounded MV:Full >
x
b
[k light]
You try to scythe *Baco*, but he deflects the blow.

* HP:Wounded MV:Full - Mush: Scratched - Baco: Scratched >
[bash ]


-=
Cruzer slashes *Baco*'s body very hard.
Mush snickers softly.

+
*
Mush pierces *Baco*'s left leg.
*Baco* panics, and attempts to flee!


*Baco* leaves down.
Mush says 'why'

*
+=
-
-=
They're not here anymore!

o HP:Wounded MV:Full >

Mush pierces a gray palfrey's body into bloody fragments!

x
x
o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > A gray palfrey tries to hit Mush, but he deflects the blow.
Mush pierces a gray palfrey's left leg into bloody fragments!
[k light]
They aren't here.

o HP:Wounded MV:Full >
k horse
You scythe a gray palfrey's head into bloody fragments!

o HP:Wounded MV:Full - Mush: Scratched - a gray palfrey: Battered >
whe
Players in your Zone
--------------------
Cruzer - On a Narrow Outcrop
Zarth - On a Narrow Outcrop
Mush - On a Narrow Outcrop

o HP:Wounded MV:Full - Mush: Scratched - a gray palfrey: Battered >

You scythe a gray palfrey's body extremely hard.
Mush swiftly dodges a gray palfrey's attempt to hit him.
Mush pierces a gray palfrey's left arm into bloody fragments!
Mush narrates 'oh this door doesn't close anymore'

o HP:Wounded MV:Full - Mush: Scratched - a gray palfrey: Beaten >

*Asahel* has arrived from below.
A warhorse has arrived from below.
*Penzei* has arrived from below.
A bloodstock stallion has arrived from below.

* HP:Wounded MV:Full - Mush: Scratched - a gray palfrey: Beaten >
*Asahel* tries to pound Cruzer, but he parries successfully.

* HP:Wounded MV:Full - Mush: Scratched - a gray palfrey: Beaten >
l
On a Narrow Outcrop
This piece of rock extends outwards from the boulder, and as you look at
its overall shape you realise that it's a human finger of enormous
proportions. Rumor has it that Arthur Hawkwing's statue fell down in a
Stedding in these parts, and this mass of stone can only be this. The
boulder continues south from this vantage point.
[ obvious exits: S D ]
A remnant of the Age of Legends juts from the soil.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Penzei* is standing here.
*Penzei* is surrounded by a shimmering white aura!
A warhorse is here, stamping his feet impatiently.
*Asahel* is here, fighting Cruzer.
Cruzer the Darkling Master is here, fighting Asahel.
Mush the Push Dush is here, fighting a gray palfrey.
A gray palfrey is here, fighting Mush.
*Penzei* pierces your right leg. <-- This is #IMPORTANT

x
* HP:Wounded MV:Full - Mush: Scratched - a gray palfrey: Beaten >
*Penzei* barely pierces your body.
*Asahel* tries to pound Cruzer, but he deflects the blow.
You scythe a gray palfrey's body into bloody fragments!
You try to scythe *Penzei*, but she parries successfully.
Mush swiftly dodges a gray palfrey's attempt to hit him.
Mush pierces a gray palfrey's left arm into bloody fragments!
A gray palfrey is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a gray palfrey's death cry.
[k light]
*Asahel* moves swiftly to protect *Penzei*.
You try to scythe *Asahel*, but he parries successfully.

* HP:Wounded MV:Full - Cruzer: Wounded - Asahel: Scratched >

*Penzei* pierces your body.
*Asahel* moves swiftly to protect *Penzei*.
Mush pierces *Asahel*'s head.

b
* HP:Wounded MV:Full - Cruzer: Wounded - Asahel: Scratched >
c
[bash ]

Cancelled.
[kick ]
Your boots need polishing again -- blood all over... <--Kick the warder to give Cruzer a chance to bash!

* HP:Wounded MV:Full - Cruzer: Wounded - Asahel: Scratched >
*Vincen* has arrived from below.

* HP:Wounded MV:Full - Cruzer: Wounded - Asahel: Scratched >
*Vincen* tries to pierce Mush, but he parries successfully. <--Dodger on dodger violence!

* HP:Wounded MV:Full - Cruzer: Wounded - Asahel: Scratched >
bash penzei

*Vincen* tries to pierce Mush, but he deflects the blow.
*Penzei* pierces your left leg.
Cruzer slashes *Asahel*'s body hard.
Cruzer sends *Asahel* sprawling with a powerful bash! <--Now I can bash the FC!

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Scratched >

*Vincen* tries to pierce Mush, but he deflects the blow.

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Scratched >

-
Cruzer narrates 'we on'
*Baco* has arrived from below.

=
*Baco* tries to slash Mush, but he parries successfully.
Mush narrates 'we on them no chan'

+
*
*Baco* tries to slash Mush, but he dodges the attack.
*Vincen* tries to pierce Mush, but he deflects the blow.
Mush pierces *Asahel*'s body hard.
*Penzei* tickles your body with her pierce.
Cruzer slashes *Asahel*'s body hard.

*+
=-
-
=
*Vincen* tries to pierce Mush, but he deflects the blow.
Mush pierces *Asahel*'s right leg very hard.
As *Penzei* avoids your bash, you topple over and fall to the ground! <--BAH!

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Hurt >
nar come sklarr

Sklarr narrates 'can't come for a few' <-- !?

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Hurt >
*Baco* tries to slash Mush, but he deflects the blow.
*Vincen* tries to pierce Mush, but he parries successfully.
*Penzei* pierces your body.
Cruzer slashes *Asahel*'s body very hard.
*Asahel* tries to pound Cruzer, but he parries successfully.

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Hurt >
bash penzei
You narrate 'come sklarr' <-- !?!?!

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Hurt >

*Vincen* tries to pierce Mush, but he deflects the blow.
*Penzei* barely pierces your body.

-
=
*Baco* tries to slash Mush, but he dodges the attack.
*Vincen* tries to pierce Mush, but he deflects the blow.
*Penzei* pierces your body.

+
Cruzer avoids being bashed by *Asahel* who loses his balance and falls!
You dodge a bash from *Asahel* who loses his balance and falls! <--D-FENCE!!

*
Cruzer sends *Asahel* sprawling with a powerful bash! <--Going to land on her this time!

*+
=-
-
=
As *Penzei* avoids your bash, you topple over and fall to the ground! <-- OH NO!
*Baco* avoids being bashed by Mush who loses his balance and falls!

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Hurt >

*Baco* tries to slash Mush, but he parries successfully.
*Vincen* tries to pierce Mush, but he parries successfully.
*Penzei* pierces your body.
Cruzer slashes *Asahel*'s body hard.
*Penzei* pierces your right arm.

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Hurt >
cb
[change mood brave]
Mood changed to: Brave
Mush narrates 'buffing two'

bash penzei
* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Hurt >
Mush tries to pierce *Baco*, but he deflects the blow.
*Baco* tries to slash Mush, but he parries successfully.
*Vincen* tries to pierce Mush, but he parries successfully.
You scythe *Asahel*'s left leg very hard.
You try to scythe *Penzei*, but she deflects the blow.
*Penzei* barely pierces your body.


*Baco* panics, and attempts to flee! <-- Hmmm

-
*Vincen* tries to pierce Mush, but he parries successfully.
*Baco* leaves south.

=
Cruzer sends *Asahel* sprawling with a powerful bash! <--- THIS TIME!!

+
*
*
Cruzer narrates 'how we doing?'

+
=-

*Baco* has arrived from the south.

-
*Vincen* tries to pierce Mush, but he deflects the blow.
*Penzei* barely pierces your body.
Cruzer slashes *Asahel*'s body hard.
*Baco* leaves down.

=
Your bash at *Penzei* sends her sprawling! <--HOORAH, time for pain!

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
nar i fine

Mush tries to pierce *Vincen*, but he parries successfully.
*Vincen* tries to pierce Mush, but he parries successfully.

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded > You narrate 'i fine'

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
nar penzei bashed
Mush tries to pierce *Vincen*, but he parries successfully.
*Vincen* tries to pierce Mush, but he deflects the blow.
You scythe *Asahel*'s left leg very hard.
You scythe *Penzei*'s body into bloody fragments!
Cruzer slashes *Asahel*'s body very hard.
You narrate 'penzei bashed'

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

Mush tries to pierce *Vincen*, but he deflects the blow.
*Vincen* tries to pierce Mush, but he parries successfully.

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
bash penzei
Mush tries to pierce *Vincen*, but he deflects the blow.
*Vincen* tries to pierce Mush, but he parries successfully.
You scythe *Asahel*'s left arm very hard.
You scythe *Penzei*'s body into bloody fragments!
They already seem to be stunned.

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
bash penzei
Cruzer avoids being bashed by *Asahel* who loses his
balance and falls!
*Asahel* sends you sprawling with a powerful bash! <--Should have kicked after the 2nd round hit penzei

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Asahel* avoids being bashed by Cruzer who loses his balance and falls!

* HP:Wounded MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* tries to pierce Mush, but he deflects the blow.
*Penzei* pierces your body.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
bash penzei

*Vincen* tries to pierce Mush, but he dodges the attack.
*Penzei* pierces your head.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

A woodsman bellows 'NmNh@ JC\K m`P kTRAzC^y WJ \ldUZ R^bRfL aKF lO[qAt zeMQ_DVCCf'

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* avoids being bashed by Mush who loses his balance and falls!

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
Cruzer clambers to his feet.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
Cruzer tries to slash *Vincen*, but he parries successfully.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* tries to pierce Mush, but he deflects the blow.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* tries to pierce Mush, but he parries successfully.
*Penzei* pierces your left leg.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
*Asahel* sends Cruzer sprawling with a powerful bash!
*Asahel* sends you sprawling with a powerful bash! <--Love the 5 round bash!

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* panics, and attempts to flee! <-- ??? Lol!

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* leaves south.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Penzei* pierces your body.
*Asahel* tries to pound Cruzer, but he parries successfully.
*Asahel* pounds your head hard.
*Penzei* barely pierces your right arm.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Asahel* moves swiftly to protect *Penzei*.
Mush pierces *Asahel*'s left leg.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* tries to pierce Mush, but he parries successfully.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
bash penzei

*Vincen* tries to pierce Mush, but he deflects the blow.
*Penzei* pierces your left leg.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

*Vincen* tries to pierce Mush, but he deflects the blow.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

Mush sends *Asahel* sprawling with a powerful bash!

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >

Sklarr narrates 'sarryn chasing me' <--PUT YOUR COWARDICE TO WORK!

-
=+
*
*Vincen* pierces Mush's right foot extremely hard.
Mush pierces *Asahel*'s body.
Cruzer slashes *Asahel*'s body hard.
*Penzei* pierces your body.

*
+=
-
*Vincen* tries to pierce Mush, but he deflects the blow.
*Penzei* pierces your body.
Sklarr narrates 'so you have 1 fewer' <-- :)


-=
As *Penzei* avoids your bash, you topple over and fall to the ground! <-- :(

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Wounded >
bash penzei

*Vincen* tries to pierce Mush, but he parries successfully.
Mush pierces *Asahel*'s right arm hard.
Cruzer slashes *Asahel*'s left arm hard.
*Penzei* barely pierces your head.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Battered >

Mush narrates 'okay so take him far'

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Battered >

*Penzei* pierces your left arm.

* HP:Battered MV:Fresh - Cruzer: Wounded - Asahel: Battered >

-=
+*
*Vincen* tries to pierce Mush, but he parries successfully.
*Penzei* pierces your body.

*+
=-

*Asahel* sends Cruzer sprawling with a powerful bash! <-- LOL!
You dodge a bash from *Asahel* who loses his balance and falls! <-- LOL!
Mush avoids being bashed by *Asahel* who loses his balance and falls!

-
=
*Vincen* tries to pierce Mush, but he parries successfully.
*Penzei* pierces your body.
As *Penzei* avoids your bash, you topple over and fall to the ground! <-- JESUS CHRIST!
Mush sends *Asahel* sprawling with a powerful bash!

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >
bash penzei

*Vincen* tries to pierce Mush, but he deflects the blow.
Mush pierces *Asahel*'s left hand.
*Penzei* tickles your body with her pierce.

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >

Mush narrates 'we're currently winning because of that i think'

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >
A woodsman bellows 'srDkj VcXO ^?o ITsRIRAU ^N TU^e? [qUfaD kRg FnDNIy
BSJngTzib]'


-
*Vincen* tries to pierce Mush, but he deflects the blow.

=
+
*Vincen* tries to pierce Mush, but he deflects the blow.
Mush pierces *Asahel*'s body hard.
*Penzei* barely pierces your body.

*
*+
=-

Cruzer narrates 'asahel is batt now'

-
=
Your bash at *Penzei* sends her sprawling! <-- chortlesnorfling finally!

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >

*Vincen* tries to pierce Mush, but he deflects the blow.
You scythe *Asahel*'s body hard.
You scythe *Penzei*'s body into bloody fragments!
*Vincen* tries to pierce Mush, but he deflects the blow.

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >

*Asahel* sends Cruzer sprawling with a powerful bash!
You dodge a bash from *Asahel* who loses his balance and falls! <-- Very important!!
Mush avoids being bashed by *Asahel* who loses his balance and falls!

smile
* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >
*Asahel* avoids being bashed by Mush who loses his balance and falls!

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered > You scythe *Asahel*'s body extremely
hard.
You scythe *Penzei*'s body into bloody fragments!
*Asahel* pounds Cruzer's right arm very hard.
You smile happily.

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >

*Vincen* tries to pierce Mush, but he deflects the blow.

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >
bash penzei

-
Mush tries to pierce *Vincen*, but he parries successfully.
*Vincen* tries to pierce Mush, but he parries successfully.
*Penzei* pierces your right leg.
*Asahel* pounds Cruzer's body hard.

=
Mush panics, and attempts to flee! <-- Trying to get back on the warder! Very smart!

+
Mush leaves south.

*
*+
Mush has arrived from the south.
*Vincen* tries to pierce Mush, but he deflects the blow.

=
-
-=
Your bash at *Penzei* sends her sprawling! <-- 2 in a row!

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >
Mush tries to pierce *Vincen*, but he parries successfully.
*Vincen* tries to pierce Mush, but he parries successfully.
You scythe *Asahel*'s right arm very hard.
You scythe *Penzei*'s body into bloody fragments! <-- Now we're cooking with GREASE!
*Penzei* panics, and attempts to flee!
*Penzei* barely pierces your body.
*Penzei* leaves down.

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >

*Vincen* tries to pierce Mush, but he deflects the blow.

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >

Cruzer avoids being bashed by *Asahel* who loses his balance and falls!
*Asahel* sends you sprawling with a powerful bash!

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Battered >
Mush tries to pierce *Vincen*, but he deflects the blow.
*Vincen* tries to pierce Mush, but he deflects the blow.
Cruzer slashes *Asahel*'s body very hard.
*Asahel* panics, and attempts to flee!
*Asahel* avoids being bashed by Cruzer who loses his balance and falls!
*Asahel* panics, and attempts to flee!

nar penzei low
* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Beaten >

Mush panics, and attempts to flee!

* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Beaten >

Mush leaves south.

nar we win
* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Beaten >
x
x

*Vincen* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Beaten >
*Vincen* pierces your body.
You wish that your wounds would stop BLEEDING so much!

Cruzer slashes *Asahel*'s body very hard.
*Asahel* panics, and attempts to flee!

x
* HP:Beaten MV:Fresh - Cruzer: Wounded - Asahel: Beaten >

*Asahel* leaves south.

o HP:Beaten MV:Fresh - Vincen: Healthy >
Mush has arrived from the south.

o HP:Beaten MV:Fresh - Vincen: Healthy >
You narrate 'penzei low'

bash vincen
o HP:Beaten MV:Fresh - Vincen: Healthy > You narrate 'we win'
Mush leaves south.

o HP:Beaten MV:Fresh - Vincen: Healthy >

*Vincen* pierces your left leg hard.
You wish that your wounds would stop BLEEDING so much!

Cruzer narrates 'asahel beat'

o HP:Critical MV:Fresh - Vincen: Healthy >
Cruzer tries to slash *Vincen*, but he deflects the blow.

o HP:Critical MV:Fresh - Vincen: Healthy > *Vincen* swiftly dodges Cruzer's attempt to slash him.
You scythe *Vincen*'s body into bloody fragments!
*Vincen* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!

[k light]
You do the best you can!

o HP:Critical MV:Fresh - Vincen: Scratched > [k light]
You do the best you can!

o HP:Critical MV:Fresh - Vincen: Scratched > [k light]
You do the best you can!

o HP:Critical MV:Fresh - Vincen: Scratched >

-=
+*
*+
*Vincen* panics, and attempts to flee!

=
*Vincen* pierces your body.
You wish that your wounds would stop BLEEDING so much!


-
-
=
Your bash at *Vincen* sends him sprawling!

o HP:Critical MV:Fresh - Vincen: Hurt >

Cruzer narrates 'oh zarht is crit'
Mush narrates '1s'

o HP:Critical MV:Fresh - Vincen: Hurt >
Cruzer tries to slash *Vincen*, but he deflects the blow. <--LOL git gud Cruzer!
You scythe *Vincen*'s right hand into bloody fragments!

o HP:Critical MV:Fresh - Vincen: Hurt >
nar bashed mush
You narrate 'bashed mush'

o HP:Critical MV:Fresh - Vincen: Hurt >
x
[k light]
You do the best you can!

o HP:Critical MV:Fresh - Vincen: Hurt >
x
[k light]
You do the best you can!

o HP:Critical MV:Fresh - Vincen: Hurt >
x

Cruzer slashes *Vincen*'s body into bloody fragments!
You scythe *Vincen*'s body into bloody fragments!

o HP:Critical MV:Fresh - Vincen: Wounded > [k light]
You do the best you can!

o HP:Critical MV:Fresh - Vincen: Wounded >

*Vincen* panics, and attempts to flee!

nar i crit
x
o HP:Critical MV:Fresh - Vincen: Wounded >
x
You narrate 'i crit'
*Vincen* leaves south.

o HP:Critical MV:Fresh > [k light]
They aren't here.

x
o HP:Critical MV:Fresh > [k light]
They aren't here.

s
x
o HP:Critical MV:Fresh > [k light]
They aren't here.

b
o HP:Critical MV:Fresh > On a Boulder
[ obvious exits: N W D ]
Mush the Push Dush is here, fighting Asahel.
*Asahel* is sitting here.

* HP:Critical MV:Full > Mush tries to pierce *Asahel*, but he parries successfully.
[k light]
You scythe *Asahel*'s body very hard.

* HP:Critical MV:Full - Mush: Scratched - Asahel: Beaten > [bash ]
They already seem to be stunned.
Mush narrates 'i'm on asahel beaten 1s' <-- WE HERE!

* HP:Critical MV:Full - Mush: Scratched - Asahel: Beaten >
x
Cruzer has arrived from the north.
[k light]
You do the best you can!

c
* HP:Critical MV:Full - Mush: Scratched - Asahel: Beaten >
Cruzer slashes *Asahel*'s body extremely hard.
*Asahel* winces in pain.

* HP:Critical MV:Full - Mush: Scratched - Asahel: Beaten >
[kick ]
Your kick hits *Asahel* in the solar plexus! <-- AM NOT getting bashed!
*Asahel* winces in pain.

* HP:Critical MV:Full - Mush: Scratched - Asahel: Critical >

*Asahel* leaves west.

x
o HP:Critical MV:Full >
x

*Asahel* has arrived from the west.

x
* HP:Critical MV:Full >
Cruzer tries to slash *Asahel*, but he parries successfully.

x
* HP:Critical MV:Full >
You follow Mush.


x
* HP:Critical MV:Full >

Mush has arrived from the west.

x
* HP:Critical MV:Full >
Mush tries to pierce *Asahel*, but he parries successfully.

* HP:Critical MV:Full > Mush pierces *Asahel*'s right leg hard.
*Asahel* winces in pain.
*Asahel* panics, and attempts to flee!
[k light]
You try to scythe *Asahel*, but he parries successfully.

x
* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > Cruzer assumes an offensive striking
posture.
[k light]
You do the best you can!

* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > [k light]
You do the best you can!

x
* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > [k light]
You do the best you can!

* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > You scythe *Asahel*'s left arm hard.
*Asahel* winces in pain.
Mush pierces *Asahel*'s left leg.
*Asahel* winces in pain.
Cruzer slashes *Asahel*'s right arm very hard.
*Asahel* winces in pain.
[k light]
You do the best you can!

x
* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > [k light]
You do the best you can!
*Asahel* leaves west.

x
o HP:Critical MV:Full > [k light]
They aren't here.

x
o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

x
x
o HP:Critical MV:Full > [k light]
They aren't here.
Mush leaves west.
Cruzer leaves west.
You follow Mush.

On a Boulder
[ obvious exits: E D ]
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.
*Asahel* is standing here.

* HP:Critical MV:Full > Cruzer tries to slash *Asahel*, but he deflects the blow.
[k light]
You scythe *Asahel*'s body hard.
*Asahel* winces in pain.
*Asahel* panics, and attempts to flee!
Mush pierces *Asahel*'s body.
*Asahel* winces in pain.

x
* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > [k light]
You do the best you can!

x
* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > [k light]
You do the best you can!

* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical > [k light]
You do the best you can!

x
* HP:Critical MV:Full - Cruzer: Wounded - Asahel: Critical >
Mush pierces *Asahel*'s right leg hard.
*Asahel* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Asahel*'s death cry.
[k light]
They aren't here.

x
o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full >
nar lol
get all corpse
x

Mush gets a pair of gleaming metal boots from the corpse of Asahel.
Mush gets a pair of thick, gold-plated greaves from the corpse of Asahel.
Mush gets an ivory-hilted stiletto from the corpse of Asahel.
Mush gets a bronze belt of odd design from the corpse of Asahel.
Mush gets a steel warhammer from the corpse of Asahel.
Mush gets a silver etched shield from the corpse of Asahel.
Mush gets a silver Kandori wristcuff from the corpse of Asahel.
Mush gets a jeweled wristcuff from the corpse of Asahel.
Mush gets a sturdy pair of full leather gauntlets from the corpse of Asahel.
Mush gets a pair of polished, gold-plated vambraces from the corpse of Asahel.
Mush gets a backpack from the corpse of Asahel.
Mush gets a black, silver-embroidered cape from the corpse of Asahel.
Mush gets an engraved gold-plated breastplate from the corpse of Asahel.
Mush gets a white hart pendant from the corpse of Asahel.
Mush gets a torc of gleaming steel from the corpse of Asahel.
Mush gets a gold-chased morion with an engraved silver comb from the corpse of Asahel.
Mush gets a jade signet ring from the corpse of Asahel.
Mush gets a jade signet ring from the corpse of Asahel.
Mush gets a lantern from the corpse of Asahel.

o HP:Critical MV:Full > You narrate 'lol'
Mush leaves east.
Cruzer leaves east.
You follow Mush.

On a Boulder
[ obvious exits: N W D ]
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.

x
o HP:Critical MV:Full > You don't have a corpse.
Cruzer leaves north.
You follow Mush.

On a Narrow Outcrop
[ obvious exits: S D ]
The corpse of a gray palfrey is lying here.
A remnant of the Age of Legends juts from the soil.
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Full > [k light]
They aren't here.
Mush leaves down.
Cruzer leaves down.
You follow Mush.

An Abandoned Tunnel
[ obvious exits: W U ]
A massive crown protrudes from a stone visage lodged in the dirt.
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.

o HP:Critical MV:Full > [k light]
They aren't here.

x
o HP:Critical MV:Full >
[k light]
They aren't here.

x
o HP:Critical MV:Full >
x
[k light]
They aren't here.
Mush leaves west.
Cruzer leaves west.
You follow Mush.

An Abandoned Warren
[ obvious exits: E S W U ]
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.
A cute brown deer eyes you nervously.
An enormous tarantula is here.

x
o HP:Critical MV:Full >
Mush leaves up.
Cruzer leaves up.
You follow Mush.

Far in the Braem Wood
[ obvious exits: N E S W D ]
Cruzer the Darkling Master is standing here.
Mush the Push Dush is standing here.
*Penzei* is standing here.
*Penzei* is surrounded by a shimmering white aura!

* HP:Critical MV:Full > [k light]
You try to scythe *Penzei*, but she deflects the blow.
Mush tries to pierce *Penzei*, but she deflects the blow.

x
* HP:Critical MV:Full - Penzei: Beaten > Cruzer narrates 'go after penzi'
[k light]
You do the best you can!

* HP:Critical MV:Full - Penzei: Beaten > Cruzer tries to slash *Penzei*, but she deflects the blow.
[k light]
You do the best you can!

* HP:Critical MV:Full - Penzei: Beaten >
cq
b
[cha mood berserk]
Mood changed to: Berserk <-- :)

* HP:Critical MV:Full - Penzei: Beaten >
[bash ]
*Penzei* collapses from devastating grief.


-=
Mush pierces *Penzei*'s body very hard.
*Penzei* panics, and attempts to flee!

+
*Penzei* leaves west.

*

*Penzei* has arrived from the west.

x
x
*
Mush tries to pierce *Penzei*, but she deflects the blow.

Cancelled.
[k light]
You try to scythe *Penzei*, but she deflects the blow.

x
* HP:Critical MV:Full - Mush: Scratched - Penzei: Critical > [k light]
You do the best you can!

* HP:Critical MV:Full - Mush: Scratched - Penzei: Critical >
Cruzer tries to slash *Penzei*, but she deflects the blow.

x
* HP:Critical MV:Full - Mush: Scratched - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Critical MV:Full - Mush: Scratched - Penzei: Critical > [k light]
You do the best you can!
*Penzei* panics, and attempts to flee!

* HP:Critical MV:Full - Mush: Scratched - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Critical MV:Full - Mush: Scratched - Penzei: Critical >
x
Cruzer tries to slash *Penzei*, but she deflects the blow.
You scythe *Penzei*'s body into bloody fragments! <-- 230 offensive BONUS
*Penzei* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Penzei*'s death cry.
[k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full >
nar LOL
cb
cb
cb
cb

Mush gets a water skin from the corpse of Penzei.
Mush gets a black pair of silver-tooled boots from the corpse of Penzei.
Mush gets a pair of earthen colored breeches from the corpse of Penzei.
Mush gets a soft leather pouch from the corpse of Penzei.
Mush gets a shiny copper dagger from the corpse of Penzei.
Mush gets a gold mesh belt secured with a white flame clasp from the corpse of Penzei.
Mush gets a feathered Kandori paramerion from the corpse of Penzei.
Mush gets a polished onyx-inlaid shield from the corpse of Penzei.
Mush gets a jeweled wristcuff from the corpse of Penzei.
Mush gets a jeweled wristcuff from the corpse of Penzei.
Mush gets a pair of dark gloves from the corpse of Penzei.
Mush gets a yellow fringed shawl from the corpse of Penzei.
Mush gets a heron-engraved scabbard from the corpse of Penzei.
Mush gets a gown of exquisite design from the corpse of Penzei.
Mush gets a bearskin tunic from the corpse of Penzei.
Mush gets a small cage of golden wire and glowing crystal from the corpse of Penzei.
Mush gets a shimmering pendant of obsidian from the corpse of Penzei.
Mush gets a golden diadem with a hanging sapphire from the corpse of Penzei.
Mush gets a gold ring from the corpse of Penzei.
Mush gets a beautifully worked great serpent ring from the corpse of Penzei.

o HP:Critical MV:Full > Cruzer narrates 'yay'
You narrate 'LOL'
Mush narrates 'rip penzei'

o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.

cb
o HP:Critical MV:Full >
cb
cb
cb
[change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.

cb
o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.
Sklarr narrates 'nice'

o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Full > [change mood brave]
You try to calm down, but can't.
Mush narrates 'loot rest'

o HP:Critical MV:Full >
Mush leans over and severs the head from the corpse of Penzei.

Mush narrates 'rwe scalp both?'
Cruzer narrates 'penz not scalped'
Mush narrates 'where did i even kill her'
Mush narrates 'go scalp it cruzer'

mush
Posts: 26
Joined: Thu Apr 13, 2023 4:45 pm

Re: The Useful Running of Sklarr

Post by mush » Wed Dec 27, 2023 12:56 pm

Christ, I need to start using a trigger to scalp (like Kryyg) so I can blame forgetting I scalped it on the trigger usage (like Kryyg) instead of just my brain. 7 commands in between death and scalp and I still somehow forgot.

Penzei
Posts: 63
Joined: Fri Apr 26, 2019 5:00 pm

Re: The Useful Running of Sklarr

Post by Penzei » Wed Dec 27, 2023 2:53 pm

I could have sworn I seen crush and not scythe because if I knew you had Malf we would have just left lol

Kryyg
Posts: 342
Joined: Mon Jul 03, 2017 9:52 am

Re: The Useful Running of Sklarr

Post by Kryyg » Wed Dec 27, 2023 3:47 pm

I think Vincen fleeing off of you when you were crit and he was healthy and presumably in a full set changed things dramatically. If he had pierced you up, likely you would have died. Or even fled then re engaged. And called Asahel back. Some tough buffing could have ended things easily for DS. Always the healthy people fleeing who get the others killed.

I switched from Zmud to Wintin as recommended by Jestin. I think my death rate has sky rocketed since that.

#Courage.

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