Quick little fight

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Dixon
Posts: 318
Joined: Mon Sep 07, 2015 2:50 pm
Location: Michigan

Quick little fight

Post by Dixon » Sun Oct 08, 2023 8:23 pm

Close Smoker good fight

Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.

* R HP:Healthy MV:Full >
*Smoker* tries to slash you, but you deflect the blow.

* R HP:Healthy MV:Full - Smoker: Healthy >
You slice *Smoker*'s left leg.

* R HP:Healthy MV:Full - Smoker: Scratched >
smile
b
You smile happily.

* R HP:Healthy MV:Full - Smoker: Scratched > [bash ]

-=+*
*Smoker* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Full - Smoker: Scratched >
*Smoker* tries to slash you, but you deflect the blow.

* R HP:Scratched MV:Full - Smoker: Scratched >
b

*Smoker* slashes your right leg hard.

* R HP:Scratched MV:Full - Smoker: Scratched >
*Smoker* waves.

* R HP:Scratched MV:Full - Smoker: Scratched > [bash ]

-
*Smoker* tries to slash you, but you deflect the blow.

=+**+=- -=
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Full - Smoker: Scratched >
*Smoker* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Full - Smoker: Scratched >
l smoker
b

*Smoker* tries to slash you, but you deflect the blow.

* R HP:Scratched MV:Full - Smoker: Scratched >
Smoker has a few scratches.

*Smoker* is using:
<held> a black-laquered badge engraved with red serpents
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a colossal sword with an iron pommel
<worn about waist> a brightly-colored sash
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Scratched MV:Full - Smoker: Scratched > [bash ]

-=+**+=-
*Smoker* tries to slash you, but you deflect the blow.

-=
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Full >
sigh
You sigh.

* R HP:Scratched MV:Full >
You dodge a bash from *Smoker* who loses his balance and falls!

* R HP:Scratched MV:Full - Smoker: Scratched >
cpo
b
You slice *Smoker*'s right arm.
[change posture offensive]
Posture changed to: Offensive

* R HP:Scratched MV:Fresh - Smoker: Scratched > [bash ]

-=+**+=- -=
Your bash at *Smoker* sends him sprawling!

* R HP:Scratched MV:Fresh - Smoker: Scratched >
eq
You slice *Smoker*'s left arm.
You are using:
<used as light> a crystal lightstick
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a gold-chased morion with an engraved silver comb
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> an ornate chainmail shirt chased with gold
<worn about body> a black, silver-embroidered cape
<slung on back> a heron-engraved scabbard
<worn on arms> a pair of polished, gold-plated vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<wielded two-handed> a heron-marked blade with a jeweled hilt
<worn about waist> a bronze belt of odd design
<worn on belt> a dagger
<worn on belt> a belt pack
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of gleaming metal boots

* R HP:Scratched MV:Fresh - Smoker: Scratched >
stat
You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 172, Dodging bonus: 84, Parrying bonus: 172
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Scratched MV:Fresh - Smoker: Scratched >
You slice *Smoker*'s body hard.

* R HP:Scratched MV:Fresh - Smoker: Hurt >
b
*Smoker* mutters to himself in complete disgust.
[bash ]

-=+**+=- -=
Your bash at *Smoker* sends him sprawling!

* R HP:Scratched MV:Fresh - Smoker: Hurt >
You slice *Smoker*'s body hard.

* R HP:Scratched MV:Fresh - Smoker: Hurt >
You slice *Smoker*'s body extremely hard.

* R HP:Scratched MV:Fresh - Smoker: Hurt >
b
[bash ]

-=+**+=- -=
Your bash at *Smoker* sends him sprawling!

* R HP:Scratched MV:Fresh - Smoker: Hurt >
You slice *Smoker*'s body.

* R HP:Scratched MV:Fresh - Smoker: Hurt >
You slice *Smoker*'s left arm very hard.

* R HP:Scratched MV:Fresh - Smoker: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Scratched MV:Fresh - Smoker: Wounded >
b
[bash ]

-=
*Smoker* misses a kick at your groin, you breathe lighter now...

+**+=- -=
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Fresh >
*Smoker* panics, and attempts to flee!

* R HP:Scratched MV:Fresh >
*Smoker* leaves east.

* R HP:Scratched MV:Fresh >
stand
3
east
*Smoker* has arrived from the east.
You stand up.

* R HP:Scratched MV:Fresh > *Smoker* tries to slash you, but you parry successfully.
[k dark]
You do the best you can!

* R HP:Scratched MV:Fresh - Smoker: Hurt > No way! You're fighting for your life!

* R HP:Scratched MV:Fresh - Smoker: Hurt >
You slice *Smoker*'s left leg.

b
* R HP:Scratched MV:Fresh - Smoker: Wounded > [bash ]

-=+**+=
*Smoker* tries to slash you, but you deflect the blow.
*Smoker* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Fresh - Smoker: Wounded >
b

*Smoker* tries to slash you, but you deflect the blow.

* R HP:Scratched MV:Fresh - Smoker: Wounded >
*Smoker* says 'Sdv Qka'

* R HP:Scratched MV:Fresh - Smoker: Wounded > You slice *Smoker*'s right arm very hard.
*Smoker* slashes your body.
[bash ]

-=
*Smoker* falls down laughing.

+**+=- -
*Smoker* panics, and attempts to flee!

=
Your bash at *Smoker* sends him sprawling!

* R HP:Scratched MV:Fresh - Smoker: Wounded >
nod
You nod in agreement.

* R HP:Scratched MV:Fresh - Smoker: Wounded >
You slice *Smoker*'s right foot extremely hard.

* R HP:Scratched MV:Fresh - Smoker: Wounded >
comf smoker
You comfort him.

* R HP:Scratched MV:Fresh - Smoker: Wounded >
You slice *Smoker*'s body hard.

* R HP:Scratched MV:Fresh - Smoker: Wounded >
*Smoker* leaves west.

* R HP:Scratched MV:Fresh >
b
west
[bash ]
Bash who?

* R HP:Scratched MV:Full >
3
Road to Tarwin's Gap
The paving stones that once formed the road are completely covered in dirt.
This stretch of the road continues its east-west path through the forest
between Fal Dara and Tarwin's Gap. The forest begins to thin out towards
the east, replaced by boulders and rough terrain. It would not take much
more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.

b
* R HP:Scratched MV:Full > *Smoker* leaves north.
[k dark]
They aren't here.

* R HP:Scratched MV:Full > [bash ]
Bash who?

* R HP:Scratched MV:Full >
north
east
In a Thick Forest
The ominous peaks of the Mountains of Dhoom can be glimpsed through the
breaks in the forest canopy. The forest thins to the east towards Tarwin's
Gap. A thick stand of trees bars the way to the north, while the road lies
to the south. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A rat scurries around trying to get out of sight.

3
* R HP:Scratched MV:Full > By the Road
The dense foliage thins out to the north, transitioning into sparsely covered
rollings hills. Beyond them the Mountains of Dhoom can be spotted, a line of
jagged black rock against the horizon. To the east, the hard-packed road that
leads to Tarwin's Gap can be glimpsed through the trees.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.

* R HP:Scratched MV:Full >
b
*Smoker* leaves south.
[k dark]
They aren't here.

* R HP:Scratched MV:Full > [bash ]
Bash who?

* R HP:Scratched MV:Full >
south
3
b
Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Scratched MV:Full > [k dark]
They aren't here.

* R HP:Scratched MV:Full > [bash ]
Bash who?

* R HP:Scratched MV:Full >
east
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

3
* R HP:Scratched MV:Full >
b

*Smoker* tries to slash you, but you deflect the blow.

* R HP:Scratched MV:Full - Smoker: Wounded > [k dark]
You do the best you can!

* R HP:Scratched MV:Full - Smoker: Wounded > [bash ]

-=+**+=- -=
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Full - Smoker: Wounded >
*Smoker* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Full - Smoker: Wounded >
frown fade
b

*Smoker* tries to slash you, but you parry successfully.
A Kno'mon trolloc joins Smoker's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!

* R HP:Scratched MV:Full - Smoker: Wounded > What's bothering you?

* R HP:Scratched MV:Full - Smoker: Wounded > [bash ]

-=+*
A myrddraal tries to slash you, but you parry successfully.
A Kno'mon trolloc cleaves your right arm.
A Kno'mon trolloc tries to cleave you, but you parry successfully.
*Smoker* slashes your body hard.

*+=- -=
Your bash at *Smoker* sends him sprawling!

* R HP:Scratched MV:Full - Smoker: Wounded >
A myrddraal tries to slash you, but you parry successfully.
A Kno'mon trolloc barely cleaves your body.
A Kno'mon trolloc cleaves your body.
You slice *Smoker*'s body very hard.

* R HP:Hurt MV:Full - Smoker: Wounded >
cpd
[change posture defensive]
Posture changed to: Defensive

* R HP:Hurt MV:Full - Smoker: Wounded >
r
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Hurt MV:Full - Smoker: Wounded >
stat
You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 167, Dodging bonus: 84, Parrying bonus: 177
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Hurt MV:Full - Smoker: Wounded >
A myrddraal slashes your left arm hard.
A Kno'mon trolloc cleaves your right leg.
A Kno'mon trolloc cleaves your right leg.
You slice *Smoker*'s head hard.

* R HP:Hurt MV:Full - Smoker: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Full - Smoker: Wounded >
b
[bash ]

-=
A myrddraal slashes your body.
A Kno'mon trolloc cleaves your left hand.
A Kno'mon trolloc cleaves your body.

+**+=-
*Smoker* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Smoker: Wounded >
A myrddraal barely slashes your body.
A Kno'mon trolloc cleaves your body.
A Kno'mon trolloc cleaves your body.
*Smoker* slashes your left foot very hard.

* R HP:Wounded MV:Full - Smoker: Wounded >
peer

A myrddraal slashes your body hard.
A Kno'mon trolloc cleaves your body.
A Kno'mon trolloc cleaves your body.
*Smoker* slashes your body hard.

* R HP:Wounded MV:Full - Smoker: Wounded > You peer around into the shadows.

* R HP:Wounded MV:Full - Smoker: Wounded >
A myrddraal tries to slash you, but you parry successfully.
A Kno'mon trolloc cleaves your body.
A Kno'mon trolloc tries to cleave you, but you parry successfully.
You slice *Smoker*'s body very hard.
*Smoker* slashes your left leg.

* R HP:Battered MV:Full - Smoker: Battered >
f
You panic and attempt to flee!


You flee head over heels.
Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
stat
3
You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 167, Dodging bonus: 84, Parrying bonus: 177
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
cpo
3
[change posture offensive]
Posture changed to: Offensive

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
stat
3
3
You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 172, Dodging bonus: 84, Parrying bonus: 172
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
east
3
b
*Smoker* has arrived from the west.
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [bash ]
Bash who?

* R HP:Wounded MV:Full >
west
3
b
Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.

* R HP:Wounded MV:Full > *Smoker* tries to slash you, but you deflect the blow.
[k dark]
You do the best you can!

* R HP:Wounded MV:Full - Smoker: Wounded > [bash ]


*Smoker* tries to slash you, but you parry successfully.
A myrddraal has arrived from the east.
A Kno'mon trolloc has arrived from the east.
A Kno'mon trolloc has arrived from the east.

-=+*
A Kno'mon trolloc joins Smoker's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!

*+=- -=
A myrddraal slashes your head.
A Kno'mon trolloc tries to cleave you, but you deflect the blow.
A Kno'mon trolloc cleaves your right arm.
You slice *Smoker*'s right foot.
Your bash at *Smoker* sends him sprawling!

* R HP:Battered MV:Full - Smoker: Battered >
slap fade
You slap a myrddraal.

* R HP:Battered MV:Full - Smoker: Battered >
r
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full - Smoker: Battered >
A myrddraal slashes your right leg.
A Kno'mon trolloc tries to cleave you, but you deflect the blow.
A Kno'mon trolloc cleaves your left leg.
You slice *Smoker*'s body very hard.

* R HP:Battered MV:Full - Smoker: Battered >
f
You panic and attempt to flee!


A myrddraal tries to slash you, but you parry successfully.
A Kno'mon trolloc tries to cleave you, but you deflect the blow.
A Kno'mon trolloc cleaves your body.


You flee head over heels.
By the Road
The dense foliage thins out to the north, transitioning into sparsely covered
rollings hills. Beyond them the Mountains of Dhoom can be spotted, a line of
jagged black rock against the horizon. To the east, the hard-packed road that
leads to Tarwin's Gap can be glimpsed through the trees.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered MV:Full >
south
Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Smoker* is standing here.

* R HP:Battered MV:Full >
west

A Kno'mon trolloc tries to cleave you, but you deflect the blow.
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!

* R HP:Battered MV:Full - a Kno'mon trolloc: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Full - a Kno'mon trolloc: Scratched >
f

A myrddraal slashes your body.
A Kno'mon trolloc barely cleaves your left foot.
You slice a Kno'mon trolloc's body extremely hard.
A Kno'mon trolloc cleaves your body.

* R HP:Battered MV:Full - a Kno'mon trolloc: Scratched > You panic and attempt to flee!


*Smoker* sends you sprawling with a powerful bash!

west
west
south

*Smoker* slashes your left leg very hard.
A myrddraal slashes your left leg hard.
A Kno'mon trolloc cleaves your left leg hard.
A Kno'mon trolloc cleaves your body.
You wish that your wounds would stop BLEEDING so much!


west
west
You flee head over heels.
Road to Tarwin's Gap
The paving stones that once formed the road are completely covered in dirt.
This stretch of the road continues its east-west path through the forest
between Fal Dara and Tarwin's Gap. The forest begins to thin out towards
the east, replaced by boulders and rough terrain. It would not take much
more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Road to Tarwin's Gap
Pine needles mixed with hard-packed earth form the deeply rutted road.
Several trees have been burned down in this area, casualties of the war
that often rages in this area between the forces of Light and Dark. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full > Road to Tarwin's Gap
The pavestoned road turns to the south avoiding a sharp incline to the
north. The forest gives way here to rough terrain with rolling hills and
giant boulders that dot the landscape. To the south the road winds between
these boulders on its way towards a large hill. It would not take much more
than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full > Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
south
Alas, you cannot go that way...

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Full >
south
west
A Winding Road
Large boulders and fallen rock have fallen from the slowly eroding hill to
the west forcing travellers to head further east before continuing south.
Mounted tracks dominate the road, outings from Shienaran soldiers as they
patrol the surrounding land.
[ obvious exits: N E ]
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
north
west
west
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Full > A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full > A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

sc
* R HP:Beaten MV:Strong >
south
You have 79(413) hit and 150(167) movement points.
You have scored 107535882 experience points and 1060 quest points.
You need 964118 exp to level and 1940 qp to rank.
You have amassed 376 Turn points to date, ranking you Ta'veren Fifth.
You have played 16 days and 3 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

west
* R HP:Beaten MV:Strong > A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Strong >
west
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A big brown bear growls angrily about him.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
A big brown bear tries to hit you, but you deflect the blow.
You slice a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.

* R HP:Beaten MV:Full - a big brown bear: Wounded >
r
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Full - a big brown bear: Wounded > [k dark]
They aren't here.

* R HP:Beaten MV:Full - a big brown bear: Wounded > [k dark]
They aren't here.

* R HP:Beaten MV:Full - a big brown bear: Wounded >
stat
You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 172, Dodging bonus: 84, Parrying bonus: 172
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Beaten MV:Full - a big brown bear: Wounded >
You slice a big brown bear's left paw into bloody fragments!
A big brown bear tries to hit you, but you dodge the attack.

* R HP:Beaten MV:Full - a big brown bear: Wounded >
You slice a big brown bear's right foreleg into bloody fragments!
A big brown bear tries to hit you, but you parry successfully.

* R HP:Beaten MV:Full - a big brown bear: Beaten >
You slice a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you parry successfully.

* R HP:Beaten MV:Full - a big brown bear: Critical >
nar nothing like having a patty walk in as you get bashed
You narrate 'nothing like having a patty walk in as you get bashed'

* R HP:Beaten MV:Full - a big brown bear: Critical >
You slice a big brown bear's body into bloody fragments!
A big brown bear is dead! R.I.P.
Blood never gets boring, does it?
Your blood freezes as you hear a big brown bear's death cry.

stat
* R HP:Beaten MV:Full > You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 172, Dodging bonus: 84, Parrying bonus: 172
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

r
* R HP:Beaten MV:Full >
l
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full >
3
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
The corpse of a big brown bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
bu
[butcher corpse]
You lean over and carve a large slab of meat from the corpse of a big brown bear.
You get a large slab of meat from the corpse of a big brown bear.

* R HP:Beaten MV:Full >
eat meat
3
3
You eat the meat.
You are full.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

sc
* R HP:Beaten MV:Full >
3
3
You have 92(413) hit and 164(167) movement points.
You have scored 107542242 experience points and 1060 quest points.
You need 957758 exp to level and 1940 qp to rank.
You have amassed 376 Turn points to date, ranking you Ta'veren Fifth.
You have played 16 days and 3 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

stat
* R HP:Beaten MV:Full > *Smoker* has arrived from the south.
[k dark]
You slice *Smoker*'s body.

3
* R HP:Beaten MV:Full - Smoker: Battered >
3
You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 172, Dodging bonus: 84, Parrying bonus: 172
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* R HP:Beaten MV:Full - Smoker: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Battered > [k dark]
You do the best you can!

b
* R HP:Beaten MV:Full - Smoker: Battered > The ancient tree tickles Smoker's left leg with its hit.
The ancient tree joins the ancient tree's fight!
[bash ]

-=+
The ancient tree barely tickles Smoker's left leg with its hit.
The ancient tree tickles Smoker's body with its hit.

**+=-
You dodge a bash from *Smoker* who loses his balance and falls!

-=
Your bash at *Smoker* sends him sprawling!

* R HP:Beaten MV:Full - Smoker: Battered >
The ancient tree barely tickles Smoker's right hand with its hit.
The ancient tree tickles Smoker's body with its hit.
You slice *Smoker*'s body very hard.

* R HP:Beaten MV:Full - Smoker: Battered >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Full - Smoker: Battered >
b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Smoker: Battered >
b
[bash ]


*Smoker* panics, and attempts to flee!

-
The ancient tree barely tickles Smoker's body with its hit.
The ancient tree barely tickles Smoker's body with its hit.

=
*Smoker* leaves south.

+*
east
south
3
Cancelled.
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
b
Before a Cliff's Wall
To the east the cliff looms high above while to the south a ravine cuts
eastward into the cliff. To the west a road winds its way north before
curving eastward. To the south west a bridge spans across the ravine
providing passage to the south.
[ obvious exits: N W ]
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
west
[bash ]
Bash who?

* R HP:Beaten MV:Full >
3
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.

b
* R HP:Beaten MV:Full > *Smoker* tries to slash you, but you deflect the blow.
[k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Battered > [bash ]


*Smoker* tries to slash you, but you deflect the blow.

-=+**+=- -=
You slice *Smoker*'s right leg hard.
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full - Smoker: Battered >
*Smoker* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - Smoker: Battered >
alias z bash smoker
b

*Smoker* tries to slash you, but you parry successfully.

* R HP:Beaten MV:Full - Smoker: Battered > Ok.

* R HP:Beaten MV:Full - Smoker: Battered > [bash ]

-=+**+
*Smoker* tries to slash you, but you parry successfully.

=- -=
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full >
growl
stand
Grrrrrrrrr...

east
* R HP:Beaten MV:Full > You stand up.

* R HP:Beaten MV:Full > You dodge a bash from *Smoker* who loses his balance and falls!
No way! You're fighting for your life!

* R HP:Beaten MV:Full - Smoker: Battered >
b
You slice *Smoker*'s body.
[bash ]

-=+**
*Smoker* bursts into tears.

+=- -=
Your bash at *Smoker* sends him sprawling!

* R HP:Beaten MV:Full - Smoker: Battered >
You slice *Smoker*'s body very hard.

* R HP:Beaten MV:Full - Smoker: Beaten >
You slice *Smoker*'s body hard.

* R HP:Beaten MV:Full - Smoker: Beaten >
b
[bash ]

-=+**+=- -
You dodge a bash from *Smoker* who loses his balance and falls!

=
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full - Smoker: Beaten >
b

You feel parched from the hot weather.

* R HP:Beaten MV:Fresh - Smoker: Beaten > [bash ]

-=+**+=-
*Smoker* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Fresh - Smoker: Beaten >
*Smoker* slashes your body very hard.

* R HP:Beaten MV:Fresh - Smoker: Beaten >
b

*Smoker* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Fresh - Smoker: Beaten > [bash ]

-=+**+=- -=
As *Smoker* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Fresh - Smoker: Beaten >
You dodge a bash from *Smoker* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Fresh - Smoker: Beaten >
b
[bash ]

-=+**+=- -=
Your bash at *Smoker* sends him sprawling!

* R HP:Beaten MV:Fresh - Smoker: Beaten >
You slice *Smoker*'s left hand hard.

* R HP:Beaten MV:Fresh - Smoker: Beaten >
nar 5 missed bashes in a row on an abser
You narrate '5 missed bashes in a row on an abser'

* R HP:Beaten MV:Fresh - Smoker: Beaten >
You slice *Smoker*'s head very hard.

* R HP:Beaten MV:Fresh - Smoker: Beaten >
b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Fresh - Smoker: Beaten >
b
[bash ]

-=+**+=-
You dodge a bash from *Smoker* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


-=
Your bash at *Smoker* sends him sprawling!

* R HP:Beaten MV:Fresh - Smoker: Beaten >
You slice *Smoker*'s right hand very hard.
*Smoker* panics, and attempts to flee!

nar gotta love it
* R HP:Beaten MV:Fresh - Smoker: Beaten > You narrate 'gotta love it '

* R HP:Beaten MV:Fresh - Smoker: Beaten >
You slice *Smoker*'s left hand hard.
*Smoker* panics, and attempts to flee!

* R HP:Beaten MV:Fresh - Smoker: Beaten >
*Smoker* leaves south.

* R HP:Beaten MV:Fresh >
east
Before a Cliff's Wall
To the east the cliff looms high above while to the south a ravine cuts
eastward into the cliff. To the west a road winds its way north before
curving eastward. To the south west a bridge spans across the ravine
providing passage to the south.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
3
west
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

south
* R HP:Beaten MV:Full >
3
A Makeshift Bridge
The ravine forms a t-intersection here heading north and south and east
towards the hill. A bridge built from a large slab of rock has been placed
over the ravine allowing even heavy wagons to cross. The eastern section of
the ravine slices its way right up to the cliff to the east.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
south
A Road by the Ravine
Forced on its route between the cliff to the east and the ravine to the
west the road heads northward approaching a makeshift bridge. To the south
the road continues to hug the cliff's edge.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
south
A Road by the Ravine
A ravine stretches south easterly from here forcing the road to head north
between the cliff and the trecherous drop to the west. Part of the road has
crumbled into the ravine as erosion slowly attempts to devour its prey.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
east
east
east
east
A Winding Road
A streambed once trickled across this path bringing rainfall from the hill
to the north. The streambed heads southeastward towards a stand of trees
between two smaller hills. Rocks have been built up across the streambed, a
sign of times past when the stream once required a ford to pass.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

east
* R HP:Beaten MV:Full > A Winding Road
A small stand of trees lies to the south between two hills. Grasses spread
from the south to cross the road here before cringing away from the shadowy
recesses of the cliff wall. The road continues its east west journey south
of the cliff.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
3
A Winding Road
The road continues shadowing the wide hill, heading west around the
unscalable cliff walls. Boulders block passage at numerous points forcing
horses and wagons to detour around them. Mudslides have settled across the
road making travel very difficult.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

b
* R HP:Beaten MV:Full > Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full > [k dark]
They aren't here.

south
* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full > A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
east
east
Before a Split in the Road
The road splits here, wrapping its long arms around the hill to the north.
Its path looks less travelled to the east as the majority of wagon ruts
head on the western route. Dust blows off the top of the cliff swirling
about the road before dissipating to leave dirt on the ground.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A rat scurries around trying to get out of sight.

* R HP:Beaten MV:Full > A Winding Road
The road shadows the cliff to the north staying close to its high
cliff-like face. Small boulders litter the road, having fallen from the
slowly eroding hill. The large boulders have long since been removed by
travellers, those too large merely changed the route of the road.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
east
3
A Winding Road
Bending to the north and west the road continues to hug the cliff as if
seeking its protection from the elements. Small indentations in the cliff
face once provided temporary protection for resting soldiers and travellers
alike from the harsh elements.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

b
* R HP:Beaten MV:Full > *Smoker* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

[k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Beaten > [bash ]

-=+**+=- -=
Your bash at *Smoker* sends him sprawling!
*Smoker* panics, and attempts to flee!

* R HP:Beaten MV:Full - Smoker: Critical >
stat
You are a 100 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 51.1 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 172, Dodging bonus: 84, Parrying bonus: 172
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Beaten MV:Full - Smoker: Critical >
You slice *Smoker*'s right leg hard.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!

* R HP:Beaten MV:Full - Smoker: Critical >
*Smoker* leaves north.

* R HP:Beaten MV:Full - a shivering tree: Scratched >
f

*Smoker* has arrived from the north.

3
* R HP:Beaten MV:Full - a shivering tree: Scratched > *Smoker* slashes your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
You flee head over heels.
A Road by a Hill
Dust blows off the landslide towards the north west and off the hill itself
creating a haze in the day when the heat from the sun creates a blurry
illusion. The lands are relatively devoid of life, beyond the birds of prey
that circle high above waiting for weakened or dying animals to stop from
exhaustion.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Road by a Hill
A large landslide lies to the west, the smaller stones and rocks having
fallen even this far to the road. The ground crackles underfoot as the dry
air has created a crusty layer of dirt from long since dried mud.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Strong >
b
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [bash ]
Bash who?

* R HP:Beaten MV:Strong >
south
3
b
A Road by a Hill
Dust blows off the landslide towards the north west and off the hill itself
creating a haze in the day when the heat from the sun creates a blurry
illusion. The lands are relatively devoid of life, beyond the birds of prey
that circle high above waiting for weakened or dying animals to stop from
exhaustion.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

south
* R HP:Beaten MV:Strong > [bash ]
Bash who?

* R HP:Beaten MV:Strong >
3
b
A Winding Road
Bending to the north and west the road continues to hug the cliff as if
seeking its protection from the elements. Small indentations in the cliff
face once provided temporary protection for resting soldiers and travellers
alike from the harsh elements.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Smoker* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Beaten MV:Strong > [k dark]
You slice *Smoker*'s body hard.
*Smoker* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Smoker: Critical > [bash ]


*Smoker* tries to slash you, but you parry successfully.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!

-=+**+=- -
A shivering tree tries to hit you, but you parry successfully.
A shivering tree hits your right leg.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*Smoker* tries to slash you, but you parry successfully.


*Smoker* panics, and attempts to flee!


You flee head over heels.
A Winding Road
The road shadows the cliff to the north staying close to its high
cliff-like face. Small boulders litter the road, having fallen from the
slowly eroding hill. The large boulders have long since been removed by
travellers, those too large merely changed the route of the road.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Strong >
change wimp 50
You will now flee if you go below 50 hit points.

* R HP:Critical MV:Strong >
sc
3
3
*Smoker* has arrived from the east.
You have 61(413) hit and 143(167) movement points.
You have scored 107551245 experience points and 1060 quest points.
You need 948755 exp to level and 1940 qp to rank.
You have amassed 376 Turn points to date, ranking you Ta'veren Fifth.
You have played 16 days and 3 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong > *Smoker* tries to slash you, but you parry successfully.
[k dark]
You do the best you can!

* R HP:Critical MV:Strong - Smoker: Critical >
3
You slice *Smoker*'s right leg.
*Smoker* panics, and attempts to flee!
Your heartbeat calms down more as you feel less panicked.
[k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Critical >
3
3
3
*Smoker* leaves east.
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

east
* R HP:Beaten MV:Full >
north
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
*Smoker* has arrived from the east.
[k dark]
You slice *Smoker*'s head very hard.
*Smoker* panics, and attempts to flee!

3
* R HP:Beaten MV:Full - Smoker: Critical > No way! You're fighting for your life!

* R HP:Beaten MV:Full - Smoker: Critical > No way! You're fighting for your life!

* R HP:Beaten MV:Full - Smoker: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Critical >
q
3
[change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Full - Smoker: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Critical >
3
[k dark]
You do the best you can!

* R HP:Beaten MV:Full - Smoker: Critical >
You slice *Smoker*'s body hard.
*Smoker* panics, and attempts to flee! <---- didnt cancel his bash timer????

* R HP:Beaten MV:Full - Smoker: Critical >
*Smoker* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Full - Smoker: Critical >
3
3

*Smoker* slashes your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Smoker: Critical >
*Smoker* slashes your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

You flee head over heels.
A Winding Road
Bending to the north and west the road continues to hug the cliff as if
seeking its protection from the elements. Small indentations in the cliff
face once provided temporary protection for resting soldiers and travellers
alike from the harsh elements.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
[k dark]
They aren't here.

* R HP:Critical MV:Full >
west <---- lagged here and thought for sure I was dead
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > *Smoker* has arrived from the west.
A Winding Road
The road shadows the cliff to the north staying close to its high
cliff-like face. Small boulders litter the road, having fallen from the
slowly eroding hill. The large boulders have long since been removed by
travellers, those too large merely changed the route of the road.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
3
*Smoker* has arrived from the east.
[k dark]
You slice *Smoker*'s right foot.
*Smoker* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Smoker*'s death cry.

sc
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > You have 19(413) hit and 157(167) movement points.

Eol
Posts: 704
Joined: Mon Aug 31, 2015 10:34 pm

Re: Quick little fight

Post by Eol » Sun Oct 08, 2023 10:36 pm

You narrate '5 missed bashes in a row on an abser'

Your likelihood of bashing Smoker is 65%.
His likelihood of bashing you is 60%.

The RNG didn't favor you today but it will over enough bashes.

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