Erulak narrates 'GREAT work revescaal!'

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Revescaal
Posts: 71
Joined: Thu Aug 18, 2016 5:49 pm

Erulak narrates 'GREAT work revescaal!'

Post by Revescaal » Thu Oct 05, 2023 3:32 pm

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Erulak the Myrddraal is standing here, riding a shadow stallion.
*Annabelle* is here, fighting Osiris.
Osiris the Grotesque Torturer is here, fighting Annabelle.
A prophet of the dragon is here, fighting Osiris.
Sklarr has arrived from the south.

x
* HP:Scratched MV:Full > [k light]
You try to slash *Annabelle*, but she parries successfully.

x
* HP:Scratched MV:Full - Osiris: Scratched - Annabelle: Healthy > [k light]
You do the best you can!

b
* HP:Scratched MV:Full - Osiris: Scratched - Annabelle: Healthy > *Annabelle* panics, and attempts
to flee!
[k light]
You do the best you can!

* HP:Scratched MV:Full - Osiris: Scratched - Annabelle: Healthy > *Annabelle* leaves north.
[bash ]
Bash who?

* HP:Scratched MV:Full >

Osiris swiftly dodges a prophet of the dragon's attempt to hit him.
A prophet of the dragon gesticulates strangely.
A prophet of the dragon panics, and attempts to flee!
You follow Erulak.

Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Erulak the Myrddraal is standing here, riding a shadow stallion.
*Annabelle* is standing here.
An elite Shienaran guard attends his duties.
A shady merchant surreptitiously counts a stack of coins here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran gatekeeper stands here, watching over the gate.
Sklarr has arrived from the south.

* HP:Scratched MV:Full >
A prophet of the dragon has arrived from the south.
Erulak tries to slash *Annabelle*, but she parries successfully.

* HP:Scratched MV:Full >
Sklarr leaves north.

x
* HP:Scratched MV:Full >
b
[k light]
You try to slash *Annabelle*, but she deflects the blow.

* HP:Scratched MV:Full - Erulak: Battered - Annabelle: Healthy > [bash ]


-=
*Annabelle* panics, and attempts to flee!

+
*
A Shienaran gate guard bellows 'Segyh kUJ `[Mi WDe`y JFq_GY ^Vy cpjj \vL@lvlF'
A Shienaran gate guard bellows '?mIdU \gj RVsk jhqFR ^qSR\b \bI yPRz WJlYhzwT'
A Shienaran gate guard bellows '_GpZp xZ` oDAt qOfpp QMUGnL_qM sZf HOBP x^Euq^bv'
A Shienaran gate guard bellows 'tb_AQ e_H \cHk @bljs `_`eKEfLL Bfc CM]f e_pPwymX'
*Annabelle* leaves east.
Osiris has arrived from the south.

*
Sklarr has arrived from the north.

+
=
Erulak leaves east riding a shadow stallion.
You follow Erulak.

Osiris leaves east.
Sklarr leaves east.

-

The gate closes quietly.

-
The gate is opened from the other side.

e
=
They're not here anymore!

x
* HP:Scratched MV:Full > Outside the East Gate
[ obvious exits: W ]
A hanging lantern lights the path.
Sklarr the Ramshorned Trolloc is here, fighting Annabelle.
Osiris the Grotesque Torturer is here, fighting Annabelle.
Erulak the Myrddraal is here, fighting Annabelle, riding a shadow stallion.
*Annabelle* is here, fighting Osiris.
Sklarr closes the gate.

* HP:Scratched MV:Full > A Shienaran gate guard bellows 'pKLYH tYR Sk@a HgxfV Lg]M^i ev? gtHY
ByeGOo@j'
A Shienaran gate guard bellows '\PdTl [pk L?\B f]`YW YQkMaJ zVJ Lgbg [wpDIYYz'
The gate is opened from the other side.
*Annabelle* panics, and attempts to flee!
[k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Scratched MV:Full >
Osiris closes the gate.

x
* HP:Scratched MV:Full >
*Annabelle* tries to strike Osiris, but he parries successfully.
Osiris slashes *Annabelle*'s left leg into bloody fragments!
[k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Scratched MV:Full >
clogate
*Annabelle* panics, and attempts to flee!
Arglebargle, glop-glyf!?!

* HP:Scratched MV:Full >
clo gate

*Annabelle* avoids being bashed by Erulak who loses its balance and falls!

clo gate
* HP:Scratched MV:Full > It's already closed!

clo gate
clo gate
* HP:Scratched MV:Full > It's already closed!

clo gate
* HP:Scratched MV:Full > Sklarr tries to pound *Annabelle*, but she deflects the blow.
*Annabelle* tries to strike Osiris, but he parries successfully.
Osiris slashes *Annabelle*'s left leg into bloody fragments!
It's already closed!

clo gate
* HP:Scratched MV:Full > It's already closed!

clo gate
* HP:Scratched MV:Full > It's already closed!

clo gate
* HP:Scratched MV:Full > *Annabelle* panics, and attempts to flee!
It's already closed!

* HP:Scratched MV:Full > It's already closed!

x
* HP:Scratched MV:Full > It's already closed!

x
x
* HP:Scratched MV:Full > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Scratched MV:Full > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Scratched MV:Full > Dornel calls for the gate to be opened.
The gate is opened from the other side.
[k light]
The fighting is too thick and heavy for you to enter the fray!
Osiris closes the gate.

* HP:Scratched MV:Full >
Erulak clambers to its feet.

* HP:Scratched MV:Full >
The gate is opened from the other side.
Osiris closes the gate.

* HP:Scratched MV:Full >
ali c clo gate

*Annabelle* tries to strike Osiris, but he parries successfully.
Osiris tries to slash *Annabelle*, but she parries successfully.

c
* HP:Scratched MV:Full > Ok.

c
* HP:Scratched MV:Full > The gate is opened from the other side.
[clo gate]
Ok.

c
* HP:Scratched MV:Full > [clo gate]
It's already closed!

c
* HP:Scratched MV:Full > Dornel calls for the gate to be opened.
The gate is opened from the other side.
[clo gate]
Ok.

x
* HP:Scratched MV:Full > [clo gate]
It's already closed!
Sklarr sends *Annabelle* sprawling with a powerful bash!
Erulak slashes *Annabelle*'s right leg into bloody fragments!

c
* HP:Scratched MV:Full > Erulak slashes *Annabelle*'s body into bloody fragments!
[k light]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Scratched MV:Full > The gate is opened from the other side.
[clo gate]
Ok.

c
x
* HP:Scratched MV:Full > [k light]
The fighting is too thick and heavy for you to enter the fray!

c
* HP:Scratched MV:Full > Dornel calls for the gate to be opened.
The gate is opened from the other side.
[clo gate]
Ok.

* HP:Scratched MV:Full > The gate is opened from the other side.
[k light]
The fighting is too thick and heavy for you to enter the fray!
Osiris closes the gate.

* HP:Scratched MV:Full > [clo gate]
It's already closed!

x
* HP:Scratched MV:Full >
c
c
c
The gate is opened from the other side.
Erulak slashes *Annabelle*'s left arm into bloody fragments!
Sklarr pounds *Annabelle*'s body into bloody fragments!
*Annabelle* panics, and attempts to flee!
Osiris slashes *Annabelle*'s body into bloody fragments!
The sun slides out of sight behind the walls of the Keep.
*Dornel* has arrived from the west, riding a warhorse.
*Penzei* has arrived from the west, riding a bloodstock stallion.
[k light]
You try to slash *Penzei*, but she deflects the blow.
Osiris closes the gate.
Erulak narrates 'can't engage'

c
* HP:Scratched MV:Fresh - Penzei: Battered > *Dornel* opens the gate.
[clo gate]
Ok.

c
* HP:Scratched MV:Fresh - Penzei: Battered > Dornel calls for the gate to be opened.
The gate is opened from the other side.
[clo gate]
Ok.

c
* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!
Penzei calls for the gate to be opened.
The gate is opened from the other side.

c
* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
Ok.

c
* HP:Scratched MV:Fresh - Penzei: Battered > *Dornel* tries to hack Erulak, but it parries
successfully.
[clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!

x
* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!

c
x
* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Penzei: Battered > [k light]
You do the best you can!

mb
* HP:Scratched MV:Fresh - Penzei: Battered >
c
c
c
x
[clo gate]
It's already closed!

b
* HP:Scratched MV:Fresh - Penzei: Battered > [k light]
You do the best you can!

* HP:Scratched MV:Fresh - Penzei: Battered > You try to slash *Penzei*, but she parries
successfully.
*Annabelle* tries to strike Osiris, but he deflects the blow.
Osiris slashes *Annabelle*'s right arm into bloody fragments!
*Annabelle* panics, and attempts to flee!
[cha mood brave]
Mood changed to: Brave

* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Penzei: Battered > [k light]
You do the best you can!
Erulak sends *Annabelle* sprawling with a powerful bash!
*Annabelle* panics, and attempts to flee!

* HP:Scratched MV:Fresh - Penzei: Battered > [bash ]


-
*Dornel* sends Erulak sprawling with a powerful bash!

=
+*
*
*Dornel* hacks Erulak's body very hard.
*Penzei* barely pierces your left arm.
Sklarr pounds *Annabelle*'s body into bloody fragments!
*Annabelle* panics, and attempts to flee!
Osiris slashes *Annabelle*'s left leg into bloody fragments!
*Annabelle* is incapacitated and will slowly die, if not aided.
*Penzei* unleashes a flurry of icy spikes at Erulak, who is stabbed repeatedly.

+
=-
-
=
Your bash at *Penzei* sends her sprawling!
*Penzei* panics, and attempts to flee!

* HP:Scratched MV:Fresh - Penzei: Battered >
c
x
[clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Penzei: Battered > *Dornel* hacks Erulak's body very hard.
You slash *Penzei*'s body extremely hard.
*Penzei* panics, and attempts to flee!
Sklarr pounds *Annabelle*'s body into bloody fragments!
*Annabelle* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Annabelle*'s death cry.
[k light]
You do the best you can!

c
x
* HP:Scratched MV:Fresh - Penzei: Battered >
[clo gate]
It's already closed!

c
x
* HP:Scratched MV:Fresh - Penzei: Battered > [k light]
You do the best you can!

* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Battered > [k light]
You do the best you can!

x
c
* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!
Sklarr tries to pound *Dornel*, but he parries successfully.

* HP:Scratched MV:Fresh - Penzei: Battered > [k light]
You do the best you can!
Erulak narrates 'firetruck me win it'

x
* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!
Erulak slashes *Dornel*'s body hard.

c
* HP:Scratched MV:Fresh - Penzei: Battered > [k light]
You do the best you can!

x
c
* HP:Scratched MV:Fresh - Penzei: Battered > [clo gate]
It's already closed!
Osiris slashes *Penzei*'s body very hard.
*Penzei* panics, and attempts to flee!

x
* HP:Scratched MV:Fresh - Penzei: Beaten > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Beaten > Osiris slashes *Penzei*'s right leg into bloody
fragments!
*Penzei* panics, and attempts to flee!
*Dornel* tries to hack Erulak, but it parries successfully.
You slash *Penzei*'s body extremely hard.
*Penzei* panics, and attempts to flee!
[clo gate]
It's already closed!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!
Sklarr sends *Dornel* sprawling with a powerful bash!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!
*Penzei* panics, and attempts to flee!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical >
Osiris tries to slash *Penzei*, but she deflects the blow.
Erulak slashes *Dornel*'s body very hard.
Sklarr pounds *Dornel*'s body hard.
*Penzei* pierces your right foot.
You try to slash *Penzei*, but she parries successfully.
[clo gate]
It's already closed!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!
*Penzei* panics, and attempts to flee!

c
* HP:Scratched MV:Fresh - Penzei: Critical > Erulak slashes *Dornel*'s left arm hard.
*Penzei* pierces your left leg.
[clo gate]
It's already closed!

x
c
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Scratched MV:Fresh - Penzei: Critical > Osiris tries to slash *Penzei*, but she parries
successfully.
Erulak slashes *Dornel*'s body hard.
Sklarr pounds *Dornel*'s body hard.
You try to slash *Penzei*, but she parries successfully.
[clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

mb
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Critical > Erulak slashes *Dornel*'s body very hard.
[cha mood brave]
Mood changed to: Brave

x
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!
*Penzei* unleashes a flurry of icy spikes at Erulak, who is stabbed repeatedly.

c
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Penzei: Critical > Osiris tries to slash *Penzei*, but she parries
successfully.
Erulak slashes *Dornel*'s body.
Sklarr tries to pound *Dornel*, but he deflects the blow.
*Dornel* tries to hack Erulak, but it deflects the blow.
You try to slash *Penzei*, but she parries successfully.
[k light]
You do the best you can!

x
* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

mz
* HP:Scratched MV:Fresh - Penzei: Critical > [k light]
You do the best you can!

c
* HP:Scratched MV:Fresh - Penzei: Critical > [cha mood berserk]
Mood changed to: Berserk

* HP:Scratched MV:Fresh - Penzei: Critical > [clo gate]
It's already closed!

b
* HP:Scratched MV:Fresh - Penzei: Critical >
[bash ]


-
Erulak slashes *Dornel*'s head.

=
+*

Osiris slashes *Penzei*'s body very hard.
*Penzei* panics, and attempts to flee!
Erulak slashes *Dornel*'s body hard.
*Penzei* tickles your body with her pierce.

*
+=
*Dornel* avoids being bashed by Sklarr who loses his balance and falls!
Erulak narrates 'bash her'

-
*Dornel* sends Erulak sprawling with a powerful bash!
Erulak is incapacitated and will slowly die, if not aided.


-=
Your bash at *Penzei* sends her sprawling!
*Penzei* panics, and attempts to flee!

* HP:Scratched MV:Fresh - Penzei: Critical >
nar penzei crit
You narrate 'penzei crit'

c
* HP:Scratched MV:Fresh - Penzei: Critical >
Osiris slashes *Penzei*'s left arm very hard.
*Penzei* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Penzei*'s death cry.
*Dornel* hacks your body hard.
[clo gate]
It's already closed!

x
c
* HP:Hurt MV:Fresh - Dornel: Wounded >
[k light]
You do the best you can!

x
* HP:Hurt MV:Fresh - Dornel: Wounded > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Wounded > [k light]
You do the best you can!

c
x
* HP:Hurt MV:Fresh - Dornel: Wounded >
[clo gate]
It's already closed!

b
* HP:Hurt MV:Fresh - Dornel: Wounded > [k light]
You do the best you can!
Osiris slashes *Dornel*'s body very hard.

* HP:Hurt MV:Fresh - Dornel: Battered > [bash ]


-
*Dornel* panics, and attempts to flee!

=
+
Osiris slashes *Dornel*'s body very hard.
*Dornel* hacks your left leg.

c
*
c
Cancelled.
[clo gate]
It's already closed!

* HP:Scratched MV:Fresh - Dornel: Wounded >
c
[clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded > *Dornel* stops using a bunch of fireworks.
[clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded >
*Dornel* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...
[clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded > [clo gate]
It's already closed!

c
* HP:Scratched MV:Fresh - Dornel: Wounded > Osiris tries to slash *Dornel*, but he deflects the
blow.
You slash *Dornel*'s body very hard.
*Dornel* hacks your body.
Sklarr tries to pound *Dornel*, but he deflects the blow.
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > *Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
c
* HP:Hurt MV:Fresh - Dornel: Battered >
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > Dornel calls for the gate to be opened.
The gate is opened from the other side.
[clo gate]
Ok.

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered >
*Dornel* panics, and attempts to flee!

c
* HP:Hurt MV:Fresh - Dornel: Battered > Osiris slashes *Dornel*'s body.
You try to slash *Dornel*, but he deflects the blow.
*Dornel* hacks your body.
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!
Sklarr sends *Dornel* sprawling with a powerful bash!
Erulak clambers to its feet.

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered >
c
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > Osiris slashes *Dornel*'s body very hard.
You slash *Dornel*'s left leg very hard.
Sklarr pounds *Dornel*'s body very hard.
[clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
c
* HP:Hurt MV:Fresh - Dornel: Battered >
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
c
* HP:Hurt MV:Fresh - Dornel: Battered >
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Battered > Osiris slashes *Dornel*'s body very hard.
You slash *Dornel*'s head very hard.
*Dornel* panics, and attempts to flee!
Sklarr pounds *Dornel*'s body very hard.
*Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Beaten > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Beaten > *Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Beaten > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Beaten >
c
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Beaten > *Dornel* snickers softly.
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Beaten > *Dornel* says 'F_N`O \J'
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Beaten > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Beaten > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Beaten > Dornel calls for the gate to be opened.
The gate is opened from the other side.
[clo gate]
Ok.

c
* HP:Hurt MV:Fresh - Dornel: Beaten >
*Dornel* panics, and attempts to flee!

c
* HP:Hurt MV:Fresh - Dornel: Beaten > Osiris slashes *Dornel*'s body hard.
*Dornel* panics, and attempts to flee!
You slash *Dornel*'s body very hard.
*Dornel* panics, and attempts to flee!
*Dornel* hacks your head.
Sklarr pounds *Dornel*'s right leg hard.
*Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > *Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > *Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
c
* HP:Hurt MV:Fresh - Dornel: Critical >
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > *Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > Osiris slashes *Dornel*'s right leg hard.
*Dornel* panics, and attempts to flee!
You slash *Dornel*'s right arm hard.
*Dornel* panics, and attempts to flee!
*Dornel* hacks your right arm very hard.
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > *Dornel* panics, and attempts to flee!
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical >
c
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh - Dornel: Critical >
c
c
love
mb
Kilgore narrates 'lol'
[clo gate]
It's already closed!
Osiris gets a wealth of gold crowns from the corpse of Penzei.
Osiris gets a black pair of silver-tooled boots from the corpse of Penzei.
Osiris gets a pair of earthen colored breeches from the corpse of Penzei.
Osiris gets a water skin from the corpse of Penzei.
Osiris gets a belt with a buckle of cuendillar from the corpse of Penzei.
Osiris gets a ruby-worked rapier from the corpse of Penzei.
Osiris gets a silver etched shield from the corpse of Penzei.
Osiris gets a silver Kandori wristcuff from the corpse of Penzei.
Osiris gets a silver Kandori wristcuff from the corpse of Penzei.
Osiris gets a pair of dark gloves from the corpse of Penzei.
Osiris gets a yellow fringed shawl from the corpse of Penzei.
Osiris gets a backpack from the corpse of Penzei.
Osiris gets a half-cape of silk-lined leather from the corpse of Penzei.
Osiris gets a bearskin tunic from the corpse of Penzei.
Osiris gets a shimmering pendant of obsidian from the corpse of Penzei.
Osiris gets a shimmering pendant of obsidian from the corpse of Penzei.
Osiris gets a white-gold diamond tiara from the corpse of Penzei.
Osiris gets a gold ring from the corpse of Penzei.
Osiris gets a beautifully worked great serpent ring from the corpse of Penzei.
Osiris gets a lantern from the corpse of Penzei.

* HP:Hurt MV:Fresh - Dornel: Critical > [clo gate]
It's already closed!
Erulak quaffs a tinful of a black, foul liquid.
A black aura surrounds Erulak, who looks much better.

mb
* HP:Hurt MV:Fresh - Dornel: Critical >
mb
mb
Osiris slashes *Dornel*'s body hard.
*Dornel* is mortally wounded, and will die soon, if not aided.
You slash *Dornel*'s body into bloody fragments!
*Dornel* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Dornel*'s death cry.
[clo gate]
It's already closed!
Osiris gets a cup of thready brown tea from the corpse of Dornel.
Osiris gets a pair of gleaming metal boots from the corpse of Dornel.
Osiris gets a pair of thick, gold-plated greaves from the corpse of Dornel.
Osiris gets a shiny copper dagger from the corpse of Dornel.
Osiris gets a bronze belt of odd design from the corpse of Dornel.
Osiris gets Al'Akir's Despair, the bronze-headed voulge of the Malkieri from the corpse of Dornel.
Osiris gets a sungwood bracelet from the corpse of Dornel.
Osiris gets a sungwood bracelet from the corpse of Dornel.
Osiris gets a sturdy pair of full leather gauntlets from the corpse of Dornel.
Osiris gets a pair of polished, gold-plated vambraces from the corpse of Dornel.
Osiris gets a backpack from the corpse of Dornel.
Osiris gets a shimmering chain of gold from the corpse of Dornel.
Osiris gets a shimmering chain of gold from the corpse of Dornel.
Osiris gets a gold-chased morion with an engraved silver comb from the corpse of Dornel.
Osiris gets a jade signet ring from the corpse of Dornel.
Osiris gets a jade signet ring from the corpse of Dornel.

* HP:Hurt MV:Fresh > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh > You love the whole world.
Osiris narrates 'rip dornel'

* HP:Hurt MV:Fresh > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Fresh > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Fresh > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Fresh > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

c
* HP:Hurt MV:Fresh >
x
[clo gate]
It's already closed!

c
* HP:Hurt MV:Fresh >
x
[k light]
They aren't here.
Erulak gets a black, silver-embroidered cape from the corpse of Dornel.
Erulak gets an ornate chainmail shirt chased with gold from the corpse of Dornel.
Erulak gets a crystal lightstick from the corpse of Dornel.

* HP:Hurt MV:Fresh > [clo gate]
It's already closed!

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh >
mb
mb
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Fresh > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Fresh >
nar lol
You narrate 'lol'

sc
* HP:Hurt MV:Fresh >
0

Erulak gets nineteen copper pennys from the corpse of Annabelle.
Erulak gets a wealth of gold crowns from the corpse of Annabelle.
Erulak gets a water skin from the corpse of Annabelle.
Erulak gets a stable ticket from the corpse of Annabelle.
Erulak gets a black pair of silver-tooled boots from the corpse of Annabelle.
Erulak gets a pair of earthen colored breeches from the corpse of Annabelle.
Erulak gets a belt with a buckle of cuendillar from the corpse of Annabelle.
Erulak gets an obsidian encrusted sungwood staff from the corpse of Annabelle.
Erulak gets a jeweled wristcuff from the corpse of Annabelle.
Erulak gets a silver Kandori wristcuff from the corpse of Annabelle.
Erulak gets a silver Kandori wristcuff from the corpse of Annabelle.
Erulak gets a pair of dark gloves from the corpse of Annabelle.
Erulak gets a set of cloth sleeves from the corpse of Annabelle.
Erulak gets a backpack from the corpse of Annabelle.
Erulak gets a dress with colored bands at the hem from the corpse of Annabelle.
Erulak gets a bearskin tunic from the corpse of Annabelle.
Erulak gets a shimmering pendant of obsidian from the corpse of Annabelle.
Erulak gets a shimmering pendant of obsidian from the corpse of Annabelle.
Erulak gets a camouflaged hood from the corpse of Annabelle.
Erulak gets a gold ring from the corpse of Annabelle.
Erulak gets a great serpent ring from the corpse of Annabelle.
Erulak gets a piece of sandstone from the corpse of Annabelle.
Erulak gets a crystal lightstick from the corpse of Annabelle.

Sklarr narrates 'did someoen treat eru'

Jestin
Posts: 294
Joined: Mon Jul 10, 2017 11:15 am

Re: Erulak narrates 'GREAT work revescaal!'

Post by Jestin » Fri Oct 06, 2023 10:03 pm

Haha that was a close one, nice..

Is incap bugged now?

erulak
Posts: 190
Joined: Thu Aug 31, 2017 7:11 pm

Re: Erulak narrates 'GREAT work revescaal!'

Post by erulak » Wed Oct 11, 2023 12:12 pm

Jestin wrote:
Fri Oct 06, 2023 10:03 pm
Haha that was a close one, nice..

Is incap bugged now?
I think it's been weird since half-tics went in. If you get incapped prior to half-tic, the half-tic gives you hps, you survive the check at tic. If you get incapped after a half-tic, you don't survive the check at tic because you're still at -3 hps. In this instance, I was already on a tinful (I was beaten when we walked into the city) so I think I just woke up because I pulsed up above 0 and it just instantly woke up me up like wisdom lore would.

Chomsky
Posts: 60
Joined: Mon Nov 30, 2015 8:09 pm

Re: Erulak narrates 'GREAT work revescaal!'

Post by Chomsky » Wed Oct 11, 2023 1:11 pm

AS LONG AS WE ARE PROJECTING KNOWLEDGE!!!!

I think being -3 is bugged and you die at -1 or -2 and (I DON'T KNOW THIS) if bash is doing rank damage (e.g. 1 dmg +2 or whatever) then both incap logs (THIS AND MINE viewtopic.php?f=75&t=18159) have us hitting -3 HP and then surviving. In his log it may be to tinful and a half tic. In my log I survive when the tic happens.

It is likely -3 hp has some weird properties. Is also likely why you see SUFFER MISS rooms around mobs.

Weirdest part about running around incap like that is somehow you don't see any of the mobs or anything in your room, but you can still see the room descriptions and names. E.g. my log you see call gate and gate get called but gate room is empty.
Chomsky wrote:
Sun Oct 01, 2023 7:54 pm
o HP:Critical MV:Winded > In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
Door east: stonegate
An iron lantern hangs from the wall above the gate.

nar snicker
* HP:Critical MV:Winded >
ww
You narrate 'snicker'

* HP:Critical MV:Winded >
cal
[where ]
Players in your Zone
--------------------
Chomsky - In Front of the Castle

e
* HP:Critical MV:Winded >
You call for the stonegate to be opened.
The stonegate is opened from the other side.

e
* HP:Critical MV:Winded > The Gatekeep
Two large round towers lie to the west and the same to the east. This area
is enclosed by great walls connecting all four towers, with portcullises
in between the towers to the east and west. The portcullis to the west is
jammed half way down. The portcullis to the east has a large hole ripped
through the iron bars. Beyond the east portcullis lie the main gates to
the castle courtyard. These monstrous oak doors are wide open leaving the
castle totally unprotected. A path runs westward away from the castle.
[ obvious exits: E W ]
Door west: stonegate
A small purse is here.
A remnant of the Age of Legends juts from the soil.

n
* HP:Critical MV:Winded >
e
ww
Entrance to the Courtyard
It is now obvious just how run down this castle is. The walls surrounding
the castle have become piles of rubble in many places or are nearly
completely covered by large thorny vines. Most of the towers on the wall have
collapsed rendering them totally useless. The ceilings of both keeps have
also fallen in on themselves totally destroying the top level of each. To
the east are the twin keeps, and the courtyard continues in all directions.
[ obvious exits: N E S W ]
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
A hooved trolloc anxiously stamps its feet.
A tall, ramshorned trolloc is here, commanding.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Critical MV:Tiring > The Courtyard
Rotting wood lie in heaps amongst the rubble from the crumbling walls. Harmless
snakes slither over the rocks to disappear in their holes. To the north a pile
of skeletons lies in a large heap and to the east is a well.
[ obvious exits: N E S W ]
Door west: oakdoor
A bearish trolloc towers here, its snout drawn into a snarl.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Critical MV:Tiring >
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
Powerful wings, beating fiercely, obstruct the view.
A handsome man in black, military vesture generals the Dark Lord's new armies.
A flock of ravens is circling in the air, searching for prey.
A wolfish trolloc is here, howling for blood.
A bearish trolloc towers here, its snout drawn into a snarl.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray haired weaponsmaster stands nearby.

o HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Chomsky - The Well

o HP:Critical MV:Tiring >
sc
ww
You have 10(366) hit and 128(238) movement points.
You have scored 107640127 experience points and 1034 quest points.
You need 859873 exp to level and 1966 qp to rank.
You have amassed 111 Turn points to date.
You have played 17 days and 22 hours (real time).
This ranks you as Chomsky the Dark Master [Ghar'ghael 7] (Level 50).
You are standing.

o HP:Critical MV:Tiring >
[where ]
Players in your Zone
--------------------
Chomsky - The Well

o HP:Critical MV:Tiring >
rest
You sit down and rest your tired bones.

o HP:Critical MV:Tiring >
nar 10 hp
A black messenger pigeon flutters its wings.
(tic_timer): Tic length updated to: 61.714 seconds.
A black messenger pigeon leaves south.
You narrate '10 hp'

nar whew
o HP:Critical MV:Tiring >
You narrate 'whew'


You'll note, also, that someone thought this is a tic timer message:

A black messenger pigeon flutters its wings.

It is not! MUDLET IS A LIE

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