Fun pk - long an unedited

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Tumtum
Posts: 9
Joined: Sun Mar 31, 2019 8:20 pm

Fun pk - long an unedited

Post by Tumtum » Tue Sep 12, 2023 3:59 pm

wo S HP:Beaten MV:Weary >
On the Long Road
[ obvious exits: N E S W ]

o S HP:Beaten MV:Weary > whMouth of the Gorge
[ obvious exits: N E ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.


o S HP:Beaten MV:Weary > n
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

wo S HP:Beaten MV:Weary >
Tight Turn
[ obvious exits: S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A darkhound is here, howling.

o S HP:Beaten MV:Haggard > Dead-End
[ obvious exits: E ]
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Haggard > ch
wh
[change mood wimpy]
Mood changed to: Wimpy

so S HP:Beaten MV:Haggard > c[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.


o S HP:Beaten MV:Haggard > k
You have 106(396) hit and 37(271) movement points.
You have scored 108740460 experience points and 156 quest points.
You need 1727078903 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Beaten MV:Haggard > [kil light]
They aren't here.

co S HP:Beaten MV:Haggard > h
[change mood wimpy]
Mood changed to: Wimpy

wo S HP:Beaten MV:Haggard > h
k
*Koseir* has arrived from the east, riding a gray
palfrey.
[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.

so S HP:Beaten MV:Haggard > t[kil light]
You try to slash *Koseir*, but he deflects the blow.

ato S HP:Beaten MV:Haggard - Koseir: Healthy >

*Koseir* tries to slash you, but you parry successfully.
A darkhound joins your fight!
A boarish trolloc joins a darkhound's fight!
A boarish trolloc joins a darkhound's fight!
A myrddraal joins a darkhound's fight!
You slash *Koseir*'s body hard.

o S HP:Beaten MV:Haggard - Koseir: Scratched > You are a 396 year old male
trolloc hunter.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:21 Int:8 Wil:11 Dex:18 Con:19.
Offensive bonus: 158, Dodging bonus: 78, Parrying bonus: 166
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your armor absorbs about 71% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- SNEAK

o S HP:Beaten MV:Haggard - Koseir: Scratched > f
w
You panic and attempt to flee!

k
b
You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
*Koseir* is here, fighting a darkhound, riding a gray palfrey.
A darkhound is here, fighting Koseir.
A boarish trolloc is here, fighting Koseir.
A boarish trolloc is here, fighting Koseir.
A myrddraal is here, fighting Koseir.

o S HP:Beaten MV:Haggard > A myrddraal slashes Koseir's body.
Someone squeaks 'Koseir is at Dead-End'
A boarish trolloc tries to hack Koseir, but he deflects the blow.
A boarish trolloc hacks Koseir's body.
A darkhound barely hits Koseir's head.
[kil light]
You slash *Koseir*'s body hard.

o S HP:Beaten MV:Haggard - a darkhound: Healthy - Koseir: Hurt > [bash ]


*Koseir* sends you sprawling with a powerful bash!

o S HP:Beaten MV:Haggard - a darkhound: Healthy - Koseir: Hurt >
Someone squeaks 'Koseir is at Dead-End'
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.

o S HP:Beaten MV:Haggard - a darkhound: Healthy - Koseir: Hurt >
*Koseir* panics, and attempts to flee!

o S HP:Beaten MV:Haggard - a darkhound: Healthy - Koseir: Hurt >
*Koseir* leaves east riding a gray palfrey.

o S HP:Beaten MV:Haggard > t kose
*Koseir* has arrived from the east, riding a gray palfrey.

o S HP:Beaten MV:Haggard > ir
*Koseir* tries to slash you, but you parry successfully.


#Ok. {m} aliases {kill koseir}.
#Ok. {bm} aliases {back koseir}.
#Ok. {v} aliases {kick koseir}.
o S HP:Beaten MV:Haggard - Koseir: Hurt >
*Koseir* tries to slash you, but you parry successfully.
A darkhound joins your fight!
A boarish trolloc joins a darkhound's fight!
A boarish trolloc joins a darkhound's fight!
A myrddraal joins a darkhound's fight!

o S HP:Beaten MV:Haggard - Koseir: Hurt > f
w
PANIC! You couldn't escape!

o S HP:Beaten MV:Haggard - Koseir: Hurt > *Koseir* panics, and attempts to flee!
No way! You're fighting for your life!

o S HP:Beaten MV:Haggard - Koseir: Hurt >
*Koseir* leaves east riding a gray palfrey.

o S HP:Beaten MV:Haggard > m
cThey aren't here.

ho S HP:Beaten MV:Haggard >
sc
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Beaten MV:Haggard > m
You have 103(396) hit and 33(271) movement points.
You have scored 108738994 experience points and 156 quest points.
You need 1727080369 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

wo S HP:Beaten MV:Haggard > h
*Koseir* has arrived from the east, riding a gray
palfrey.
You try to slash *Koseir*, but he deflects the blow.

o S HP:Beaten MV:Haggard - Koseir: Hurt > m
[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.

o S HP:Beaten MV:Haggard - Koseir: Hurt > You do the best you can!

o S HP:Beaten MV:Haggard - Koseir: Hurt > f

You try to slash *Koseir*, but he parries successfully.
A darkhound joins your fight!
A boarish trolloc joins a darkhound's fight!
A boarish trolloc joins a darkhound's fight!
A myrddraal joins a darkhound's fight!

o S HP:Beaten MV:Haggard - Koseir: Hurt > w
You panic and attempt to flee!

m
b

You dodge a bash from *Koseir* who loses his balance and falls!

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
*Koseir* is here, fighting a darkhound, riding a gray palfrey.
A darkhound is here, fighting Koseir.
A boarish trolloc is here, fighting Koseir.
A boarish trolloc is here, fighting Koseir.
A myrddraal is here, fighting Koseir.

o S HP:Beaten MV:Haggard > A myrddraal slashes Koseir's left arm hard.
A boarish trolloc tries to hack Koseir, but he deflects the blow.
A boarish trolloc tries to hack Koseir, but he deflects the blow.
A darkhound tries to hit Koseir, but he deflects the blow.
You slash *Koseir*'s left arm hard.

o S HP:Beaten MV:Haggard - a darkhound: Healthy - Koseir: Hurt > [bash ]

- = + * * + = -
*Koseir* slashes a darkhound's body into bloody fragments!
A myrddraal slashes Koseir's body.
A boarish trolloc hacks Koseir's right arm hard.
A boarish trolloc hacks Koseir's body hard.
A darkhound tries to hit Koseir, but he deflects the blow.
*Koseir* panics, and attempts to flee!

- =
Your bash at *Koseir* sends him sprawling!

o S HP:Beaten MV:Haggard - a darkhound: Scratched - Koseir: Wounded > wh
[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.

o S HP:Beaten MV:Haggard - a darkhound: Scratched - Koseir: Wounded > get
You slash *Koseir*'s body.
A myrddraal slashes Koseir's body very hard.
A boarish trolloc hacks Koseir's left arm hard.
A boarish trolloc hacks Koseir's body.
A darkhound barely hits Koseir's body.

o S HP:Beaten MV:Haggard - a darkhound: Scratched - Koseir: Wounded > vial pack
quafYou get a
thin vial of yellow fluid from a backpack.

o S HP:Beaten MV:Haggard - a darkhound: Scratched - Koseir: Wounded > f vial
wYou quaff
a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

ho S HP:Beaten MV:Weary - a darkhound: Scratched - Koseir: Wounded >
[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.

o S HP:Beaten MV:Weary - a darkhound: Scratched - Koseir: Wounded >
A darkhound sears Koseir's flesh with a scorching flame!
You slash *Koseir*'s left leg very hard.
A myrddraal slashes Koseir's body.
A boarish trolloc hacks Koseir's left arm.
A boarish trolloc barely hacks Koseir's left leg.
A darkhound hits Koseir's body.
The sun rises.
Your heartbeat calms down more as you feel less panicked.

o S HP:Beaten MV:Winded - a darkhound: Scratched - Koseir: Wounded > b

*Koseir* panics, and attempts to flee!

o S HP:Beaten MV:Winded - a darkhound: Scratched - Koseir: Wounded > [bash ]

- =
*Koseir* panics, and attempts to flee!

+ *
*Koseir* leaves east riding a gray palfrey.

* + = - - =
They're not here anymore!

o S HP:Beaten MV:Winded > e
m

A black messenger pigeon flutters its wings.
A black messenger pigeon leaves east.

o S HP:Beaten MV:Winded > b
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black messenger pigeon is here.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A darkhound is here, howling.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > [bash ]
Bash who?

* S HP:Beaten MV:Winded > s
m
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > e
m
b
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Beaten MV:Winded > You try to slash *Koseir*, but he deflects the blow.

* S HP:Beaten MV:Winded - Koseir: Wounded > [bash ]

- = + * * + = - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Beaten MV:Winded >
*Koseir* slashes your right leg hard.
You dodge a bash from *Koseir* who loses his balance and falls!

s* S HP:Beaten MV:Winded - Koseir: Wounded > t
b
Do you not consider fighting as
standing?

* S HP:Beaten MV:Winded - Koseir: Wounded > [bash ]

-
*Koseir* tries to slash you, but you parry successfully.

= + * * + = - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Beaten MV:Tiring - Koseir: Wounded >
*Koseir* tries to slash you, but you parry successfully.

* S HP:Beaten MV:Tiring - Koseir: Wounded > f
You panic and attempt to flee!

wh

You dodge a bash from *Koseir* who loses his balance and falls!

You flee head over heels.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Tiring > n
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A darkhound is here, howling.

wh* S HP:Beaten MV:Tiring >
k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Beaten MV:Tiring > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Tiring >
[kil light]
They aren't here.

* S HP:Beaten MV:Tiring > wh[kil light]
They aren't here.


* S HP:Beaten MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Beaten MV:Tiring > k
[kil light]
They aren't here.

* S HP:Beaten MV:Tiring > [kil light]
They aren't here.

k* S HP:Beaten MV:Tiring >
k
[kil light]
They aren't here.

* S HP:Beaten MV:Tiring > [kil light]
They aren't here.

k* S HP:Beaten MV:Tiring >

*Koseir* has arrived from the south, riding a gray palfrey.

* S HP:Beaten MV:Tiring > w*Koseir* tries to slash you, but you parry
successfully.
[kil light]
You do the best you can!

h
* S HP:Beaten MV:Tiring - Koseir: Wounded > [where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Beaten MV:Tiring - Koseir: Wounded >
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A darkhound joins your fight!
A darkhound joins a darkhound's fight!
A darkhound barely hits Koseir's body.
A darkhound hits Koseir's body.
A Dha'vol trolloc cleaves Koseir's right leg.
A Dhai'mon trolloc crushes Koseir's body.
You slash *Koseir*'s body.

* S HP:Beaten MV:Tiring - Koseir: Battered > b
You dodge a bash from *Koseir* who loses his balance and falls!


* S HP:Beaten MV:Tiring - Koseir: Battered > [bash ]

- = + * *
A darkhound barely hits Koseir's left leg.
A darkhound barely hits Koseir's body.
A Dha'vol trolloc tries to cleave Koseir, but he parries successfully.
A Dhai'mon trolloc tries to crush Koseir, but he deflects the blow.

+ = -
*Koseir* panics, and attempts to flee!

- =
Your bash at *Koseir* sends him sprawling!

* S HP:Beaten MV:Tiring - Koseir: Battered > s
m
No way! You're fighting for your
life!

* S HP:Beaten MV:Tiring - Koseir: Battered > bA darkhound tickles Koseir's body
with its hit.
A darkhound hits Koseir's body.
A Dha'vol trolloc tries to cleave Koseir, but he parries successfully.
A Dhai'mon trolloc crushes Koseir's body.
You slash *Koseir*'s body extremely hard.
You do the best you can!

* S HP:Beaten MV:Tiring - Koseir: Battered > r
s
[change mood brave]
Mood changed to: Brave

m* S HP:Beaten MV:Tiring - Koseir: Battered >
sNo way! You're fighting for your
life!


* S HP:Beaten MV:Tiring - Koseir: Battered > mYou do the best you can!


* S HP:Beaten MV:Tiring - Koseir: Battered > sNo way! You're fighting for your
life!


* S HP:Beaten MV:Tiring - Koseir: Battered > m
You do the best you can!

s* S HP:Beaten MV:Tiring - Koseir: Battered >
*Koseir* leaves south riding a gray
palfrey.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.

* S HP:Beaten MV:Tiring > m
They aren't here.

s* S HP:Beaten MV:Tiring >
Alas, you cannot go that way...

m* S HP:Beaten MV:Tiring >
They aren't here.

* S HP:Beaten MV:Tiring > mAlas, you cannot go that way...


* S HP:Beaten MV:Tiring > A Dhai'mon trolloc has arrived from the north.
A Dha'vol trolloc has arrived from the north.
They aren't here.

* S HP:Beaten MV:Tiring > e
They aren't here.

m* S HP:Beaten MV:Tiring >
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.

b* S HP:Beaten MV:Tiring >
They aren't here.

* S HP:Beaten MV:Tiring > [bash ]
Bash who?

* S HP:Beaten MV:Tiring > l
e
On the Long Road
The road runs north and south here, steadily moving through the
hills of Shienar. Occasionally a twisted tree can be spotted amongst
the other trees, a victim of the ever-advancing Blight.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.

* S HP:Beaten MV:Tiring > m
Path Into the Foothills
[ obvious exits: E S W ]
*Koseir* is standing here, riding a gray palfrey.

* S HP:Beaten MV:Tiring > You try to slash *Koseir*, but he parries
successfully.

* S HP:Beaten MV:Tiring - Koseir: Battered > b
[bash ]

- = + * * + = - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Beaten MV:Tiring >
You dodge a bash from *Koseir* who loses his balance and falls!

* S HP:Beaten MV:Tiring - Koseir: Battered > b
[bash ]

- = d+o o*
*Koseir* slashes your body very hard.

r g at*e + = - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Beaten MV:Tiring - Koseir: Battered >
#Ok. {o} aliases {open gate}.
#Ok. {c} aliases {close gate}.

*Koseir* tries to slash you, but you deflect the blow.

c* S HP:Beaten MV:Tiring - Koseir: Battered > h
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Tiring - Koseir: Battered > You panic and attempt to flee!


*Koseir* sends you sprawling with a powerful bash!


*Koseir* slashes your body very hard.
The day has begun.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.


You flee head over heels.
On a Steep Hill
[ obvious exits: S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving south.

* S HP:Beaten MV:Strong > w
w
*Koseir* has arrived from the west, riding a gray
palfrey.
Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.

* S HP:Beaten MV:Strong > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.

* S HP:Beaten MV:Strong > w
whMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.


* S HP:Beaten MV:Strong > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong > [kil light]
They aren't here.

* S HP:Beaten MV:Strong > sc
k
You have 93(396) hit and 224(271) movement points.
You have scored 108734596 experience points and 156 quest points.
You need 1727084767 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > br[kil light]
They aren't here.


* S HP:Beaten MV:Strong > w[change mood brave]
Mood changed to: Brave

h
* S HP:Beaten MV:Strong > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > wh[kil light]
They aren't here.


* S HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

k
* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > wh
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

s* S HP:Beaten MV:Strong > t[kil light]
They aren't here.

at* S HP:Beaten MV:Strong >
h
You are a 396 year old male trolloc hunter.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:21 Int:8 Wil:11 Dex:18 Con:19.
Offensive bonus: 182, Dodging bonus: 78, Parrying bonus: 135
Your mood is: Brave. You will flee below: 70 Hit Points
Your armor absorbs about 71% on average.

You are subjected to the following effects:
- SNEAK
- NO QUIT
- STRENGTH

* S HP:Beaten MV:Strong > [dia h.light]
No-one by that name here.

* S HP:Beaten MV:Strong > not
l
You start paying increased attention to your
surroundings.

* S HP:Beaten MV:Strong > Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Beaten MV:Strong > h
wh
k
[dia h.light]
No-one by that name here.

* S HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong > [kil light]
They aren't here.

s* S HP:Beaten MV:Strong > c
You have 93(396) hit and 224(271) movement points.
You have scored 108734596 experience points and 156 quest points.
You need 1727084767 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

h
* S HP:Beaten MV:Strong > [dia h.light]
No-one by that name here.

w* S HP:Beaten MV:Strong > h
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong > ch
wh[change mood wimpy]
Mood changed to: Wimpy


* S HP:Beaten MV:Strong > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong > [kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
w[kil light]
They aren't here.

h* S HP:Beaten MV:Strong >
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Strong > [kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
w[kil light]
They aren't here.

h* S HP:Beaten MV:Strong >
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Strong > [kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > wh
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Strong > w*Koseir* has arrived from the east, riding a gray
palfrey.
[kil light]
You try to slash *Koseir*, but he deflects the blow.

h* S HP:Beaten MV:Strong - Koseir: Battered >
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong - Koseir: Battered > b
[bash ]

- = + * * + = -
*Koseir* sends you sprawling with a powerful bash!

* S HP:Beaten MV:Strong - Koseir: Battered > b

*Koseir* slashes your left leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A Dha'vol trolloc barely cleaves Koseir's body.
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!

* S HP:Beaten MV:Strong - Koseir: Battered >
A Dhai'mon trolloc tries to crush Koseir, but he parries successfully.
A Dha'vol trolloc barely cleaves Koseir's body.
*Koseir* tries to slash you, but you deflect the blow.

* S HP:Beaten MV:Strong - Koseir: Battered >
*Koseir* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Koseir: Battered >
*Koseir* leaves east riding a gray palfrey.

* S HP:Beaten MV:Strong > [bash ]
Bash who?

* S HP:Beaten MV:Strong > e
k
b
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Beaten MV:Strong > [kil light]
You try to slash *Koseir*, but he deflects the blow.

* S HP:Beaten MV:Strong - Koseir: Battered > [bash ]

- = + * * + = - b -r =
Your bash at *Koseir* sends him sprawling!

* S HP:Beaten MV:Strong - Koseir: Battered >
[change mood brave]
Mood changed to: Brave

* S HP:Beaten MV:Strong - Koseir: Battered > wh
[where ]
Players in your Zone
--------------------
Tumtum - On the Long Road
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong - Koseir: Battered >
You slash *Koseir*'s body hard.

* S HP:Beaten MV:Strong - Koseir: Battered > wh
[where ]
Players in your Zone
--------------------
Tumtum - On the Long Road
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong - Koseir: Battered >
You slash *Koseir*'s left leg.

* S HP:Beaten MV:Strong - Koseir: Battered > ch
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Strong - Koseir: Battered > You panic and attempt to flee!

k
You slash *Koseir*'s body hard.
You flee head over heels.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
k
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > [kil light]
They aren't here.

w* S HP:Beaten MV:Strong > h
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Strong > [kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
k
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > [kil light]
They aren't here.

w* S HP:Beaten MV:Strong > h
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

s* S HP:Beaten MV:Strong > [kil light]
They aren't here.

c* S HP:Beaten MV:Strong >
k
You have 81(396) hit and 216(271) movement points.
You have scored 108733130 experience points and 156 quest points.
You need 1727086233 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Strong > k*Koseir* has arrived from the east, riding a gray
palfrey.
[kil light]
You try to slash *Koseir*, but he parries successfully.


* S HP:Beaten MV:Strong - Koseir: Beaten > [kil light]
You do the best you can!

* S HP:Beaten MV:Strong - Koseir: Beaten > k
[kil light]
You do the best you can!

* S HP:Beaten MV:Strong - Koseir: Beaten >
*Koseir* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Koseir: Beaten >
*Koseir* tries to slash you, but you parry successfully.
A Dha'vol trolloc joins your fight!
A Dhai'mon trolloc joins your fight!
You try to slash *Koseir*, but he deflects the blow.

* S HP:Beaten MV:Strong - Koseir: Beaten > k
k
*Koseir* panics, and attempts to
flee!
[kil light]
You do the best you can!

k* S HP:Beaten MV:Strong - Koseir: Beaten >
b[kil light]
You do the best you can!

* S HP:Beaten MV:Strong - Koseir: Beaten > r
[kil light]
You do the best you can!

* S HP:Beaten MV:Strong - Koseir: Beaten > k
[change mood brave]
Mood changed to: Brave

k* S HP:Beaten MV:Strong - Koseir: Beaten >
*Koseir* leaves north riding a gray
palfrey.
[kil light]
They aren't here.

k
* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > k[kil light]
They aren't here.


* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

* S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
[kil light]
They aren't here.

k* S HP:Beaten MV:Strong >
k
You hear a blood-curdling howl in the distance.
Your heartbeat calms down more as you feel less panicked.
[kil light]
They aren't here.

* S HP:Beaten MV:Full > k
*Koseir* has arrived from the north, riding a gray
palfrey.
*Koseir* leaves east riding a gray palfrey.
[kil light]
They aren't here.

* S HP:Beaten MV:Full > [kil light]
They aren't here.

* S HP:Beaten MV:Full > k
[kil light]
They aren't here.

* S HP:Beaten MV:Full > [kil light]
They aren't here.

e* S HP:Beaten MV:Full >
k[kil light]
They aren't here.


* S HP:Beaten MV:Full > bOn the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
*Koseir* is standing here, riding a gray palfrey.


* S HP:Beaten MV:Full > [kil light]
You try to slash *Koseir*, but he deflects the blow.

* S HP:Beaten MV:Full - Koseir: Battered > [bash ]

- = + * * + = - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Beaten MV:Full >
*Koseir* sends you sprawling with a powerful bash!

* S HP:Beaten MV:Full - Koseir: Battered >
*Koseir* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Full - Koseir: Battered > b
[bash ]

-
*Koseir* tries to slash you, but you parry successfully.

= + * * + = - - =
Your bash at *Koseir* sends him sprawling!

* S HP:Beaten MV:Full - Koseir: Battered >
You try to slash *Koseir*, but he deflects the blow.

* S HP:Beaten MV:Full - Koseir: Battered > wh
[where ]
Players in your Zone
--------------------
Tumtum - On the Long Road
You catch a smell of horses nearby.

* S HP:Beaten MV:Full - Koseir: Battered >
You slash *Koseir*'s right foot very hard.

* S HP:Beaten MV:Full - Koseir: Beaten > b
[bash ]
They already seem to be stunned.

* S HP:Beaten MV:Full - Koseir: Beaten > ch
f
You slash *Koseir*'s body very hard.
*Koseir* slashes your right foot hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Full - Koseir: Beaten > You panic and attempt to flee!

br
k
You flee head over heels.
Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
[change mood brave]
Mood changed to: Brave

* S HP:Beaten MV:Full > k
[kil light]
They aren't here.

* S HP:Beaten MV:Full > [kil light]
They aren't here.

* S HP:Beaten MV:Full > w
k
b*Koseir* has arrived from the west, riding a gray
palfrey.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.


* S HP:Beaten MV:Full > [kil light]
They aren't here.

* S HP:Beaten MV:Full > [bash ]
Bash who?

* S HP:Beaten MV:Full > w
k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

s* S HP:Beaten MV:Full > [kil light]
They aren't here.

c
* S HP:Beaten MV:Full > k
You have 64(396) hit and 255(271) movement points.
You have scored 108731664 experience points and 156 quest points.
You need 1727087699 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Full > [kil light]
They aren't here.

* S HP:Beaten MV:Full > e
k
b
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Beaten MV:Full >
*Koseir* slashes your left hand very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

sc
ch
You flee head over heels.
Fal Dara Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
[kil light]
They aren't here.

* S HP:Critical MV:Full > [bash ]
Bash who?

* S HP:Critical MV:Full > You have 46(396) hit and 247(271) movement points.
You have scored 108730198 experience points and 156 quest points.
You need 1727089165 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Full > [change mood wimpy]
Mood changed to: Wimpy

e
* S HP:Critical MV:Full >
*Koseir* has arrived from the south, riding a gray palfrey.

* S HP:Critical MV:Full > *Koseir* tries to slash you, but you parry
successfully.
No way! You're fighting for your life!

* S HP:Critical MV:Full - Koseir: Beaten >
You try to slash *Koseir*, but he deflects the blow.
*Koseir* tries to slash you, but you deflect the blow.

* S HP:Critical MV:Full - Koseir: Beaten > f
You panic and attempt to flee!

n
e
You try to slash *Koseir*, but he deflects the blow.
*Koseir* tries to slash you, but you parry successfully.
You flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Strong > Road Around a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.

* S HP:Critical MV:Strong > n
Southward Bend
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.

s* S HP:Critical MV:Strong >
w
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
*Koseir* is standing here, riding a gray palfrey.

s
* S HP:Critical MV:Strong > *Koseir* leaves north riding a gray palfrey.
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.

w
* S HP:Critical MV:Strong > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Strong > Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Strong > sc
k
You have 59(396) hit and 223(271) movement points.
You have scored 108728732 experience points and 156 quest points.
You need 1727090631 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Strong > ch[kil light]
They aren't here.


* S HP:Critical MV:Strong > wh
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Strong > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Strong > k
[kil light]
They aren't here.

* S HP:Critical MV:Strong > k
[kil light]
They aren't here.

* S HP:Critical MV:Strong > [kil light]
They aren't here.

k
* S HP:Critical MV:Strong > c[kil light]
They aren't here.

h* S HP:Critical MV:Strong >

*Koseir* has arrived from the east, riding a gray palfrey.

k* S HP:Critical MV:Strong >
*Koseir* tries to slash you, but you parry
successfully.
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Strong - Koseir: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Strong - Koseir: Beaten > f
w
*Koseir* panics, and attempts to flee!
You panic and attempt to flee!

k
b
*Koseir* leaves north riding a gray palfrey.


You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Koseir* is here, fighting a darkhound, riding a gray palfrey.
A darkhound is here, fighting Koseir.
A darkhound is here, fighting Koseir.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Strong > [kil light]
They aren't here.

o S HP:Critical MV:Strong > [bash ]
Bash who?

o S HP:Critical MV:Strong > e
s
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Koseir* is here, fighting a darkhound, riding a gray palfrey.
A darkhound is here, fighting Koseir.
A darkhound is here, fighting Koseir.

k* S HP:Critical MV:Strong >
b*Koseir* panics, and attempts to flee!
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Strong > r
[kil light]
They aren't here.

e* S HP:Critical MV:Strong >
[change mood brave]
Mood changed to: Brave

k* S HP:Critical MV:Strong >
*Koseir* has arrived from the north, riding a gray
palfrey.
*Koseir* leaves east riding a gray palfrey.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
*Koseir* is standing here, riding a gray palfrey.

k
* S HP:Critical MV:Strong > [kil light]
You try to slash *Koseir*, but he deflects the blow.

k
* S HP:Critical MV:Strong - Koseir: Beaten > [kil light]
You do the best you can!

k* S HP:Critical MV:Strong - Koseir: Beaten >
[kil light]
You do the best you can!

b* S HP:Critical MV:Strong - Koseir: Beaten >
[kil light]
You do the best you can!

* S HP:Critical MV:Strong - Koseir: Beaten > [bash ]

- = + * * + = - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Critical MV:Strong - Koseir: Beaten >
You dodge a bash from *Koseir* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* S HP:Critical MV:Strong - Koseir: Beaten > b
[bash ]

- = + * * + = - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Critical MV:Strong - Koseir: Beaten >
*Koseir* tries to slash you, but you parry successfully.
*Koseir* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

b
ch
*Koseir* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
[bash ]
Bash who?

* S HP:Critical MV:Tiring > [change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > sc

*Koseir* has arrived from the east, riding a gray palfrey.

k
* S HP:Critical MV:Tiring > *Koseir* tries to slash you, but you parry
successfully.
HP:Critical MP:Tiring
You have scored 108725800 experience points and 156 quest points.
You need 1727093563 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are fighting Koseir.

* S HP:Critical MV:Tiring - Koseir: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Beaten > f
You panic and attempt to flee!

w

A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A Dha'vol trolloc barely cleaves Koseir's body.
A Dhai'mon trolloc tries to crush Koseir, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.

k
b

You dodge a bash from *Koseir* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!



A Dha'vol trolloc barely cleaves Koseir's body.
A Dhai'mon trolloc tries to crush Koseir, but he deflects the blow.

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Full > [kil light]
They aren't here.

o S HP:Critical MV:Full > e[bash ]
Bash who?


o S HP:Critical MV:Full > s
k
bTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Strong > r
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
*Koseir* is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.

b* S HP:Critical MV:Strong >
*Koseir* panics, and attempts to flee!
[kil light]
You try to slash *Koseir*, but he deflects the blow.

* S HP:Critical MV:Strong - a Dha'vol trolloc: Healthy - Koseir: Beaten > [change
mood brave]
Mood changed to: Brave

* S HP:Critical MV:Strong - a Dha'vol trolloc: Healthy - Koseir: Beaten > *Koseir
* leaves north riding a gray palfrey.
[bash ]
Bash who?

* S HP:Critical MV:Strong >
A Dhai'mon trolloc leaves north.
A Dha'vol trolloc leaves north.

* S HP:Critical MV:Strong > n
k
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
*Koseir* is standing here, riding a gray palfrey.
A darkhound is here, howling.
A darkhound is here, howling.

b
* S HP:Critical MV:Strong > [kil light]
You try to slash *Koseir*, but he deflects the blow.

* S HP:Critical MV:Strong - Koseir: Beaten > [bash ]


*Koseir* panics, and attempts to flee!

- = +
*Koseir* leaves south riding a gray palfrey.

*
A Dhai'mon trolloc leaves south.
A Dha'vol trolloc leaves south.

s
e*
k
Cancelled.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Strong > bOn the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.


* S HP:Critical MV:Strong > [kil light]
They aren't here.

* S HP:Critical MV:Strong > [bash ]
Bash who?

* S HP:Critical MV:Strong > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Strong > [kil light]
They aren't here.

c* S HP:Critical MV:Strong > h
k
s[change mood wimpy]
Mood changed to: Wimpy

c* S HP:Critical MV:Strong >
[kil light]
They aren't here.

* S HP:Critical MV:Strong > k
You have 50(396) hit and 225(271) movement points.
You have scored 108724334 experience points and 156 quest points.
You need 1727095029 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Strong >
*Koseir* has arrived from the east, riding a gray palfrey.

* S HP:Critical MV:Strong > *Koseir* tries to slash you, but you parry
successfully.
[kil light]
You do the best you can!

k
* S HP:Critical MV:Strong - Koseir: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Strong - Koseir: Beaten > f
You panic and attempt to flee!

k
You flee head over heels.
Down the Fal Dara Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Shienaran scout blends into the surroundings here.
[kil light]
They aren't here.

* S HP:Critical MV:Strong > s

*Koseir* has arrived from the north, riding a gray palfrey.

* S HP:Critical MV:Strong > w*Koseir* tries to slash you, but you parry
successfully.
No way! You're fighting for your life!


* S HP:Critical MV:Strong - Koseir: Beaten > You try to slash *Koseir*, but he
parries successfully.
No way! You're fighting for your life!

f
* S HP:Critical MV:Strong - Koseir: Beaten > You panic and attempt to flee!

w
You try to slash *Koseir*, but he deflects the blow.
*Koseir* tries to slash you, but you deflect the blow.
You dodge a bash from *Koseir* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Road Before an Inn
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
The Long Tar Valon Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Strong > w
e
e
Near the Road
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.

* S HP:Critical MV:Strong > e
The Long Tar Valon Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.

n* S HP:Critical MV:Strong >
Road Before an Inn
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.

n* S HP:Critical MV:Strong >
Alas, you cannot go that way...

w* S HP:Critical MV:Strong >
Down the Fal Dara Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
*Koseir* is sitting here, riding a gray palfrey.
A Shienaran scout blends into the surroundings here.

* S HP:Critical MV:Strong > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.

* S HP:Critical MV:Tiring > Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > sc
k
You have 50(396) hit and 198(271) movement points.
You have scored 108721402 experience points and 156 quest points.
You need 1727097961 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > ch[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
k
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k
* S HP:Critical MV:Tiring >
*Koseir* has arrived from the east, riding a gray palfrey.

k* S HP:Critical MV:Tiring >
*Koseir* tries to slash you, but you parry
successfully.
[kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Beaten > f
w
You panic and attempt to flee!

k
b

A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A Dha'vol trolloc tries to cleave Koseir, but he deflects the blow.
A Dhai'mon trolloc tries to crush Koseir, but he deflects the blow.


*Koseir* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



A Dha'vol trolloc tries to cleave Koseir, but he parries successfully.
A Dhai'mon trolloc crushes Koseir's right leg hard.
*Koseir* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > [bash ]
Bash who?

o S HP:Critical MV:Tiring > e
s
kTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.


* S HP:Critical MV:Tiring > b
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
*Koseir* is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.

* S HP:Critical MV:Tiring > [kil light]
You try to slash *Koseir*, but he deflects the blow.

* S HP:Critical MV:Tiring - a Dha'vol trolloc: Healthy - Koseir: Beaten > [bash ]

-
*Koseir* slashes a Dha'vol trolloc's body extremely hard.
A Dha'vol trolloc tries to cleave Koseir, but he parries successfully.
A Dhai'mon trolloc tries to crush Koseir, but he deflects the blow.
*Koseir* leaves east riding a gray palfrey.

= + * * + = - - =
They're not here anymore!

* S HP:Critical MV:Tiring > sc
n

*Koseir* has arrived from the east, riding a gray palfrey.

* S HP:Critical MV:Tiring > *Koseir* tries to slash you, but you deflect the
blow.
HP:Critical MP:Tiring
You have scored 108719936 experience points and 156 quest points.
You need 1727099427 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are fighting Koseir.

k* S HP:Critical MV:Tiring - Koseir: Beaten >
A Dhai'mon trolloc joins your
fight!
A Dha'vol trolloc joins your fight!
No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Koseir: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Beaten > f
You panic and attempt to flee!

w

A Dha'vol trolloc tries to cleave Koseir, but he parries successfully.
A Dhai'mon trolloc crushes Koseir's left foot.

k
b

*Koseir* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



A Dha'vol trolloc tickles Koseir's right arm with his cleave.
A Dhai'mon trolloc tries to crush Koseir, but he parries successfully.
*Koseir* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > [bash ]
Bash who?

eo S HP:Critical MV:Tiring >
s
kTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.


* S HP:Critical MV:Tiring > b
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
*Koseir* is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.

* S HP:Critical MV:Tiring > [kil light]
You try to slash *Koseir*, but he parries successfully.

* S HP:Critical MV:Tiring - a Dha'vol trolloc: Hurt - Koseir: Beaten > You slash *Koseir*'s head.
A Dha'vol trolloc tries to cleave Koseir, but he parries successfully.
A Dhai'mon trolloc tries to crush Koseir, but he deflects the blow.
[bash ]

- =
*Koseir* leaves north riding a gray palfrey.
*Koseir* has arrived from the north, riding a gray palfrey.

+
*Koseir* leaves east riding a gray palfrey.

* * + = - - =
They're not here anymore!

* S HP:Critical MV:Tiring > n
w
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

s* S HP:Critical MV:Tiring > cDead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.


o S HP:Critical MV:Tiring > chYou have 26(396) hit and 164(271) movement points.
You have scored 108718470 experience points and 156 quest points.
You need 1727100893 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


o S HP:Critical MV:Tiring > k
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > e
k
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > s
k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k
* S HP:Critical MV:Tiring >
*Koseir* has arrived from the east, riding a gray palfrey.

* S HP:Critical MV:Tiring > s*Koseir* tries to slash you, but you deflect the
blow.
[kil light]
You do the best you can!

c* S HP:Critical MV:Tiring - Koseir: Beaten >
fHP:Critical MP:Tiring
You have scored 108718470 experience points and 156 quest points.
You need 1727100893 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are fighting Koseir.


* S HP:Critical MV:Tiring - Koseir: Beaten > You try to slash *Koseir*, but he parries successfully.
A Dha'vol trolloc joins your fight!
A Dhai'mon trolloc joins your fight!
You panic and attempt to flee!

w
k
b

*Koseir* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



A Dhai'mon trolloc barely crushes Koseir's body.
A Dha'vol trolloc barely cleaves Koseir's body.
*Koseir* slashes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Strong > [kil light]
They aren't here.

o S HP:Critical MV:Strong > [bash ]
Bash who?

eo S HP:Critical MV:Tiring >
s
kTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.


* S HP:Critical MV:Tiring > b
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
*Koseir* is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.

* S HP:Critical MV:Tiring > [kil light]
You slash *Koseir*'s body.

* S HP:Critical MV:Tiring - a Dha'vol trolloc: Scratched - Koseir: Beaten > *Kose
ir* leaves east riding a gray palfrey.
[bash ]
Bash who?

* S HP:Critical MV:Tiring > n
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves north.


* S HP:Critical MV:Tiring > sc
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A black messenger pigeon is here.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > You have 20(396) hit and 192(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > w
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

co S HP:Critical MV:Tiring > h
e[change mood wimpy]
Mood changed to: Wimpy


o S HP:Critical MV:Tiring > s
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A black messenger pigeon is here.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > k
A black messenger pigeon beats its wings harder.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > n
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A black messenger pigeon is here.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > wh
s[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

c
* S HP:Critical MV:Tiring > s
You have 20(396) hit and 180(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > k
kMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k
* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > n[kil light]
They aren't here.


* S HP:Critical MV:Tiring > Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > w
sDead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Tiring > c
ch
kYou have 20(396) hit and 171(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


o S HP:Critical MV:Tiring > k[change mood wimpy]
Mood changed to: Wimpy


o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > k
k[kil light]
They aren't here.


o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

cho S HP:Critical MV:Tiring >
k
[change mood wimpy]
Mood changed to: Wimpy

ko S HP:Critical MV:Tiring >
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > k
k
s[kil light]
They aren't here.

o S HP:Critical MV:Tiring > c
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > k
You have 20(396) hit and 171(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k
o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > k[kil light]
They aren't here.


o S HP:Critical MV:Tiring > ch[kil light]
They aren't here.


o S HP:Critical MV:Tiring > k
[change mood wimpy]
Mood changed to: Wimpy

ko S HP:Critical MV:Tiring >
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > wh[kil light]
They aren't here.


o S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.

o S HP:Critical MV:Tiring > k[kil light]
They aren't here.


o S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

ko S HP:Critical MV:Tiring >
k
[kil light]
They aren't here.

so S HP:Critical MV:Tiring > c[kil light]
They aren't here.


o S HP:Critical MV:Tiring > k
You have 20(396) hit and 171(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

ko S HP:Critical MV:Tiring >
k
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > sc
k
You have 20(396) hit and 171(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Tiring > k[kil light]
They aren't here.


o S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

o S HP:Critical MV:Tiring > e[kil light]
They aren't here.


o S HP:Critical MV:Tiring > k
sTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > c
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > You have 20(396) hit and 168(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > s
k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > sc[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
You have 20(396) hit and 165(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k* S HP:Critical MV:Tiring >
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > ch
k
k[change mood wimpy]
Mood changed to: Wimpy


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

n* S HP:Critical MV:Tiring >
wTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

h* S HP:Critical MV:Tiring >
s[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

c* S HP:Critical MV:Tiring >
You have 34(396) hit and 162(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k* S HP:Critical MV:Tiring >
[kil light]
They aren't here.

k
* S HP:Critical MV:Tiring > wh[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

k* S HP:Critical MV:Tiring >
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

s* S HP:Critical MV:Tiring >
k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > sc
k
You have 34(396) hit and 159(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
k
[kil light]
They aren't here.

a* S HP:Critical MV:Tiring > li[kil light]
They aren't here.

as* S HP:Critical MV:Tiring > bh bash human
l
Ok.

* S HP:Critical MV:Tiring > Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > stat
l
You are a 396 year old male trolloc hunter.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:21 Int:8 Wil:11 Dex:18 Con:19.
Offensive bonus: 159, Dodging bonus: 78, Parrying bonus: 166
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your armor absorbs about 71% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK
- NO QUIT
- STRENGTH

* S HP:Critical MV:Tiring > Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > wh
l[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Critical MV:Tiring > Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > l
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

n* S HP:Critical MV:Tiring >
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

w* S HP:Critical MV:Tiring > h
sc
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > You have 34(396) hit and 156(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > ch
wh
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > l
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > kTight Turn
The walls narrow even further here as the gorge twists to the west and
south. Rocks litter the ground, fallen from the heights at least six feet
above your head. The smell of smoke seems to be coming from the west.
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.


* S HP:Critical MV:Tiring > s[kil light]
They aren't here.

Tumtum
Posts: 9
Joined: Sun Mar 31, 2019 8:20 pm

Re: Fun pk - long an unedited

Post by Tumtum » Tue Sep 12, 2023 4:02 pm

* S HP:Critical MV:Tiring > k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

k
* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > s[kil light]
They aren't here.

* S HP:Critical MV:Tiring > c
You have 34(396) hit and 153(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k
* S HP:Critical MV:Tiring > [kil light]
They aren't here.

c* S HP:Critical MV:Tiring > h
w[change mood wimpy]
Mood changed to: Wimpy

h* S HP:Critical MV:Tiring >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > l
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

h* S HP:Critical MV:Tiring >
k[dia h.light]
No-one by that name here.


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
w[kil light]
They aren't here.

h
* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > s[kil light]
They aren't here.

c* S HP:Critical MV:Tiring >
kYou have 34(396) hit and 153(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Critical MV:Tiring > k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > s[kil light]
They aren't here.

c* S HP:Critical MV:Tiring >
k
You have 34(396) hit and 153(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > ch
k
k
The rain stops.
Your heartbeat calms down more as you feel less panicked.
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Strong > [kil light]
They aren't here.

* S HP:Critical MV:Strong > [kil light]
They aren't here.

* S HP:Critical MV:Strong > l
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

k* S HP:Critical MV:Strong >
sc[kil light]
They aren't here.


* S HP:Critical MV:Strong > k
You have 48(396) hit and 208(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Strong > [kil light]
They aren't here.

* S HP:Critical MV:Strong > wh
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Strong > e
bh
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.

* S HP:Critical MV:Strong > [bash human]
Bash who?

* S HP:Critical MV:Tiring > wh
p[where ]
Players in your Zone
--------------------
Tumtum - On the Long Road
You catch a smell of horses nearby.

h* S HP:Critical MV:Tiring >
[track horse]

- = +
Some obvious fresh tracks of a gray palfrey (ridden) leaving south.
Some obvious fresh tracks of a gray palfrey (ridden) leaving east.
Some obvious fresh tracks of a gray palfrey (ridden) leaving east.
Some obvious fresh tracks of a gray palfrey (ridden) leaving west.
Some obvious fresh tracks of a gray palfrey (ridden) leaving east.
Some obvious recent tracks of a gray palfrey (ridden) leaving east.
Some obvious recent tracks of a gray palfrey (ridden) leaving south.

* S HP:Critical MV:Tiring > s
Down the Fal Dara Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

* S HP:Critical MV:Tiring > n
wOn the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.


* S HP:Critical MV:Tiring > whMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.


* S HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

c* S HP:Critical MV:Tiring > h
wh
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > s[kil light]
They aren't here.

* S HP:Critical MV:Tiring > c
k
You have 48(396) hit and 192(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > wh
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > who[kil light]
They aren't here.

i* S HP:Critical MV:Tiring > s koseir
whKoseir of Two Rivers is a human.



* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

c* S HP:Critical MV:Tiring > h
wh
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Critical MV:Tiring > s[kil light]
They aren't here.

c* S HP:Critical MV:Tiring >
You have 48(396) hit and 192(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k
* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
w[kil light]
They aren't here.

h
* S HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

k
* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
wh
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > sc
kYou have 48(396) hit and 192(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

c* S HP:Critical MV:Tiring > h
k
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > wh[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

s* S HP:Critical MV:Tiring > c
k
You have 48(396) hit and 192(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > wh
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

k* S HP:Beaten MV:Tiring >
[kil light]
They aren't here.

w* S HP:Beaten MV:Tiring > h
sc
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Tiring > e
You have 62(396) hit and 192(271) movement points.
You have scored 108717004 experience points and 156 quest points.
You need 1727102359 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Tiring > bhOn the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.


* S HP:Beaten MV:Tiring > [bash human]
Bash who?

* S HP:Beaten MV:Tiring > l
e
On the Long Road
The road runs north and south here, steadily moving through the
hills of Shienar. Occasionally a twisted tree can be spotted amongst
the other trees, a victim of the ever-advancing Blight.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Beaten MV:Tiring > bh
Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

* S HP:Beaten MV:Tiring > [bash human]
Bash who?

* S HP:Beaten MV:Tiring > e
wOn a Steep Hill
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
The corpse of a brown deer is lying here.
*Koseir* is standing here, riding a gray palfrey.

h* S HP:Beaten MV:Tiring >

*Koseir* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

You slash *Koseir*'s head.
*Koseir* tries to slash you, but you deflect the blow.
You flee head over heels.
Nestled in the Hills
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
[where ]
Players in your Zone
--------------------
Tumtum - Nestled in the Hills
You catch a smell of horses nearby.

w* S HP:Critical MV:Tiring >
Through the Hills
[ obvious exits: N E S ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving east.
An antelope blends into the scenery.
A cute brown deer eyes you nervously.
The large dark wolf slinks here, eyes filled with an animal cunning.
A cute brown deer eyes you nervously.
A falcon with long, brown feathers circles in a slow hunting pattern.

* S HP:Critical MV:Tiring > n
w
Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.

* S HP:Critical MV:Tiring > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Critical MV:Tiring > w
sc
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* S HP:Critical MV:Tiring > ch
You have 49(396) hit and 164(271) movement points.
You have scored 108715538 experience points and 156 quest points.
You need 1727103825 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > [change mood wimpy]
Mood changed to: Wimpy

w* S HP:Critical MV:Tiring > h
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Critical MV:Tiring > stA rat squeaks 'Mavrik is at Road Through Daghain'
A rat squeaks 'Mavrik is at Road Through Daghain'
[kil light]
They aren't here.

a* S HP:Critical MV:Tiring > t
You are a 396 year old male trolloc hunter.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:21 Int:8 Wil:11 Dex:18 Con:19.
Offensive bonus: 159, Dodging bonus: 78, Parrying bonus: 166
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your armor absorbs about 71% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK
- NO QUIT
- STRENGTH

* S HP:Critical MV:Tiring > wh
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > ch

*Koseir* has arrived from the east, riding a gray palfrey.

wh* S HP:Critical MV:Tiring >

*Koseir* slashes your head.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > w
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > k
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > e
s
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

k
* S HP:Critical MV:Tiring > bMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > [bash ]
Bash who?

* S HP:Critical MV:Tiring > sc
ch
You have 39(396) hit and 150(271) movement points.
You have scored 108714072 experience points and 156 quest points.
You need 1727105291 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > k[change mood wimpy]
Mood changed to: Wimpy


* S HP:Critical MV:Tiring > k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring >
*Koseir* has arrived from the east, riding a gray palfrey.

* S HP:Critical MV:Tiring > wh
*Koseir* tries to slash you, but you deflect the
blow.
[kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Beaten > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring - Koseir: Beaten > f

A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!

* S HP:Critical MV:Tiring - Koseir: Beaten > You panic and attempt to flee!

w
k
A Dha'vol trolloc tickles Koseir's right leg with his cleave.
A Dhai'mon trolloc crushes Koseir's right foot.


b
You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Tiring > [kil light]
They aren't here.

o S HP:Critical MV:Tiring > [bash ]
Bash who?

eo S HP:Critical MV:Tiring >
s
k
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > b
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
*Koseir* is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.

* S HP:Critical MV:Tiring > [kil light]
You try to slash *Koseir*, but he parries successfully.

* S HP:Critical MV:Tiring - a Dha'vol trolloc: Scratched - Koseir: Beaten > *Kose
ir* leaves east riding a gray palfrey.
[bash ]
Bash who?

* S HP:Critical MV:Winded > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > b[kil light]
They aren't here.

h
* S HP:Critical MV:Winded > [bash human]
Bash who?

* S HP:Critical MV:Winded > bh
[bash human]
Bash who?

* S HP:Critical MV:Winded > bh

*Koseir* has arrived from the east, riding a gray palfrey.

* S HP:Critical MV:Winded > *Koseir* tries to slash you, but you deflect the blow.
[bash human]

- = + *
A rat squeaks 'Mavrik is at Road Besides the Beginning of a Forest'
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A Dha'vol trolloc tries to cleave Koseir, but he deflects the blow.
A Dhai'mon trolloc tries to crush Koseir, but he deflects the blow.
The clouds disappear.
Your heartbeat calms down more as you feel less panicked.

* + = - - =
Your bash at *Koseir* sends him sprawling!

* S HP:Critical MV:Tiring - Koseir: Beaten > br
[change mood brave]
Mood changed to: Brave

* S HP:Critical MV:Tiring - Koseir: Beaten >
A Dha'vol trolloc cleaves Koseir's left leg.
A Dhai'mon trolloc crushes Koseir's body.
You slash *Koseir*'s left arm very hard.

* S HP:Critical MV:Tiring - Koseir: Beaten > t koseir
#Ok. {m} aliases {kill koseir}.
#Ok. {bm} aliases {back koseir}.
#Ok. {v} aliases {kick koseir}.
k
[kil light]
You do the best you can!

k* S HP:Critical MV:Tiring - Koseir: Beaten >
[kil light]
You do the best you can!

k* S HP:Critical MV:Tiring - Koseir: Beaten >
k
[kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Beaten > k
[kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Beaten > k
A Dha'vol trolloc cleaves Koseir's
left leg.
A Dhai'mon trolloc crushes Koseir's body.
You slash *Koseir*'s head hard.
[kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Critical > k[kil light]
You do the best you can!


* S HP:Critical MV:Tiring - Koseir: Critical > k
[kil light]
You do the best you can!

k* S HP:Critical MV:Tiring - Koseir: Critical >
[kil light]
You do the best you can!

k* S HP:Critical MV:Tiring - Koseir: Critical >
[kil light]
You do the best you can!

k* S HP:Critical MV:Tiring - Koseir: Critical >
[kil light]
You do the best you can!

k
* S HP:Critical MV:Tiring - Koseir: Critical > [kil light]
You do the best you can!

k
* S HP:Critical MV:Tiring - Koseir: Critical > [kil light]
You do the best you can!

k* S HP:Critical MV:Tiring - Koseir: Critical >
*Koseir* panics, and attempts to
flee!
[kil light]
You do the best you can!

k
* S HP:Critical MV:Tiring - Koseir: Critical > *Koseir* leaves north riding a
gray palfrey.
[kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
[kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
A Dhai'mon trolloc leaves north.
A Dha'vol trolloc leaves north.
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

n* S HP:Critical MV:Tiring >
k
b
A rat squeaks 'Mavrik is at Bend in the Fal Dara
Road'
You hear a blood-curdling howl in the distance.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A Dha'vol trolloc is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.
*Koseir* is here, fighting a darkhound, riding a gray palfrey.
A darkhound is here, fighting Koseir.
A darkhound is here, fighting Koseir.

* S HP:Critical MV:Tiring > [kil light]
You slash *Koseir*'s head hard.

* S HP:Critical MV:Tiring - a darkhound: Scratched - Koseir: Critical > [bash ]


*Koseir* leaves south riding a gray palfrey.

- =s
e+
kCancelled.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.

* S HP:Critical MV:Tiring >
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Critical MV:Tiring > e
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > e
Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.

s* S HP:Critical MV:Tiring >
eOn a Steep Hill
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
The corpse of a brown deer is lying here.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Tiring >
sNestled in the Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.


* S HP:Critical MV:Tiring > e
*Koseir* has arrived from the north, riding a gray
palfrey.
Among the Hills
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving west.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* S HP:Critical MV:Tiring > k*Koseir* has arrived from the west, riding a gray
palfrey.
Winding Through the Hills
[ obvious exits: N E ]
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
An antelope blends into the scenery.


* S HP:Critical MV:Tiring > *Koseir* has arrived from the north, riding a gray
palfrey.
At a Bare Foundation
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving south.

* S HP:Critical MV:Tiring > *Koseir* has arrived from the west, riding a gray
palfrey.
[kil light]
You try to slash *Koseir*, but he parries successfully.

* S HP:Critical MV:Tiring - Koseir: Critical > k
b
[kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Critical > *Koseir* tries to slash you, but you deflect the blow.
You try to slash *Koseir*, but he parries successfully.
*Koseir* panics, and attempts to flee!
[bash ]

- = +
*Koseir* panics, and attempts to flee!

* * + =
*Koseir* leaves west riding a gray palfrey.

- w
k-
b
Cancelled.
Winding Through the Hills
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving east.
An antelope blends into the scenery.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > [bash ]
Bash who?

* S HP:Critical MV:Tiring > n
k
Among the Hills
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

b* S HP:Critical MV:Tiring >
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [bash ]
Bash who?

w* S HP:Critical MV:Tiring >
A sergeant bellows 'npZjT iZi PeEX p`Bji Gp[rbG uiO
GSDl vkYMZfpv'
A rat squeaks 'Mavrik is at Grassy Field Bordering the Road'
A sergeant tries to pound you, but you parry successfully.
No way! You're fighting for your life!

k
* S HP:Critical MV:Tiring - a sergeant: Healthy > [kil light]
They aren't here.

* S HP:Critical MV:Tiring - a sergeant: Healthy > ch
f
You slash a sergeant's right
arm very hard.
A soldier joins a sergeant's fight!
A soldier joins a sergeant's fight!
A sergeant tries to pound you, but you parry successfully.
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring - a sergeant: Healthy > You panic and attempt to flee!


You flee head over heels.
Winding Through the Hills
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.

* S HP:Critical MV:Tiring > n
w
Among the Hills
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* S HP:Critical MV:Tiring > Nestled in the Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Tiring >
A sergeant has arrived from the east.
A soldier has arrived from the east.
A soldier has arrived from the east.

* S HP:Critical MV:Tiring > w
A sergeant bellows '^RzOw dQK bzrw MoMpN YzVNQQ QJp
?h[a rzurGq[Y'
Through the Hills
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
An antelope blends into the scenery.
A cute brown deer eyes you nervously.
The large dark wolf slinks here, eyes filled with an animal cunning.
A cute brown deer eyes you nervously.
A falcon with long, brown feathers circles in a slow hunting pattern.

* S HP:Critical MV:Tiring >
A sergeant has arrived from the east.
A soldier has arrived from the east.
A soldier has arrived from the east.

* S HP:Critical MV:Tiring > n
w
Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Winded > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.

* S HP:Critical MV:Winded > k
[kil light]
You slash *Mavrik*'s body hard.

f* S HP:Critical MV:Winded - Mavrik: Wounded >
You panic and attempt to flee!

[0;ch

You flee head over heels.
Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Winded > [change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded > s
sThrough the Hills
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
An antelope blends into the scenery.
A cute brown deer eyes you nervously.
The large dark wolf slinks here, eyes filled with an animal cunning.
A falcon with long, brown feathers circles in a slow hunting pattern.

c
* S HP:Beaten MV:Winded > sYou have 66(396) hit and 124(271) movement points.
You have scored 108711140 experience points and 156 quest points.
You need 1727108223 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Beaten MV:Winded > Overlook
[ obvious exits: N E ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A cute brown deer eyes you nervously.

* S HP:Beaten MV:Winded > ch
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Winded > n
n
wThrough the Hills
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
An antelope blends into the scenery.
A cute brown deer eyes you nervously.
The large dark wolf slinks here, eyes filled with an animal cunning.
A falcon with long, brown feathers circles in a slow hunting pattern.


* S HP:Beaten MV:Winded > Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.

* S HP:Beaten MV:Winded > n
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Beaten MV:Winded > Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.

* S HP:Beaten MV:Winded > e
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.

* S HP:Beaten MV:Winded > n
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > wh
scan[where ]
Players in your Zone
--------------------
Tumtum - Southward Bend
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > s
ch
* S HP:Beaten MV:Winded > s
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Winded > w
A rat squeaks 'Mavrik is at Fal Dara Road'
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.

s
* S HP:Beaten MV:Winded > Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.

w* S HP:Beaten MV:Winded >
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Beaten MV:Winded > Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > t mavrik
#Ok. {m} aliases {kill mavrik}.
#Ok. {bm} aliases {back mavrik}.
#Ok. {v} aliases {kick mavrik}.
n
k
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A trolloc is here ruling a group of trollocs.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Beaten MV:Winded > ch
[kil light]
They aren't here.

w* S HP:Beaten MV:Winded > h
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > s[kil light]
They aren't here.

c* S HP:Beaten MV:Winded >
k
You have 66(396) hit and 88(271) movement points.
You have scored 108711140 experience points and 156 quest points.
You need 1727108223 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.
*Mavrik* has arrived from the south, riding a wild stallion.
A rat has arrived from the south.

* S HP:Beaten MV:Winded > k
[kil light]
You slash *Mavrik*'s body.

* S HP:Beaten MV:Winded - Mavrik: Wounded > [kil light]
You do the best you can!

* S HP:Beaten MV:Winded - Mavrik: Wounded > f
PANIC! You couldn't escape!

* S HP:Beaten MV:Winded - Mavrik: Wounded >
*Mavrik* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A Dhai'mon trolloc joins your fight!
A darkhound joins your fight!
A darkhound joins a darkhound's fight!

n
k
b
You flee head over heels.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Alas, you cannot go that way...

o S HP:Critical MV:Winded > You hear a blood-curdling howl in the distance.
[kil light]
They aren't here.

o S HP:Critical MV:Winded > [bash ]
Bash who?

eo S HP:Critical MV:Winded >
k
bTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is here, fighting a Dhai'mon trolloc, riding a wild stallion.
A Dhai'mon trolloc is here, fighting Mavrik.
A darkhound is here, fighting Mavrik.
A darkhound is here, fighting Mavrik.


* S HP:Critical MV:Weary > *Mavrik* blasts a Dhai'mon trolloc's body extremely
hard.
A rat squeaks 'Mavrik is at Tight Turn'
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A darkhound tickles Mavrik's left leg with its hit.
A darkhound barely hits Mavrik's body.
A Dhai'mon trolloc crushes Mavrik's left arm.
[kil light]
You barely slash *Mavrik*'s body.

* S HP:Critical MV:Weary - a Dhai'mon trolloc: Hurt - Mavrik: Wounded > [bash ]


*Mavrik* panics, and attempts to flee!

-
*Mavrik* leaves west riding a wild stallion.

= + * *
*Mavrik* has arrived from the west, riding a wild stallion.

+ =
*Mavrik* tries to blast you, but you deflect the blow.

- - =
As *Mavrik* avoids your bash, you topple over and fall to the ground!

* S HP:Critical MV:Weary - Mavrik: Wounded > f

*Mavrik* blasts your body.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
A rat squeaks 'Mavrik is at Tight Turn'
A rat squeaks 'Mavrik is at Tight Turn'
A Dhai'mon trolloc joins your fight!
A darkhound joins your fight!
A darkhound joins a darkhound's fight!
You dodge a bash from *Mavrik* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


n
k
b
You flee head over heels.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
*Mavrik* is here, fighting a Dhai'mon trolloc, riding a wild stallion.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A Dhai'mon trolloc is here, fighting Mavrik.
A darkhound is here, fighting Mavrik.
A darkhound is here, fighting Mavrik.

* S HP:Critical MV:Weary > Alas, you cannot go that way...

* S HP:Critical MV:Weary > [kil light]
You slash *Mavrik*'s left arm hard.

* S HP:Critical MV:Weary - a Dhai'mon trolloc: Hurt - Mavrik: Wounded > A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
You barely slash *Mavrik*'s right leg.
*Mavrik* blasts a Dhai'mon trolloc's left arm into bloody fragments!
A darkhound tickles Mavrik's right leg with its hit.
A darkhound tickles Mavrik's right leg with its hit.
A Dhai'mon trolloc crushes Mavrik's left leg.
Your heartbeat calms down more as you feel less panicked.
[bash ]

- =
*Mavrik* panics, and attempts to flee!

+
*Mavrik* leaves south riding a wild stallion.

* s
A Dhai'mon trolloc leaves south.


k
*b
Cancelled.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
*Mavrik* is standing here, riding a wild stallion.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Winded > [kil light]
You slash *Mavrik*'s right arm hard.

* S HP:Critical MV:Winded - Mavrik: Wounded > [bash ]

-
*Mavrik* tries to blast you, but you parry successfully.
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!

= + * * + = - - =
Your bash at *Mavrik* sends him sprawling!

* S HP:Critical MV:Winded - Mavrik: Wounded >
A Dha'vol trolloc tickles Mavrik's body with his cleave.
A Dhai'mon trolloc crushes Mavrik's body.
You slash *Mavrik*'s right leg hard.

* S HP:Critical MV:Winded - Mavrik: Battered > t mavrik
#Ok. {m} aliases {kill mavrik}.
#Ok. {bm} aliases {back mavrik}.
#Ok. {v} aliases {kick mavrik}.
wh
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

l
* S HP:Critical MV:Winded - Mavrik: Battered > Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A Dhai'mon trolloc is here, fighting Mavrik.
*Mavrik* is sitting here, riding a wild stallion.
A Dha'vol trolloc is here, fighting Mavrik.

* S HP:Critical MV:Winded - Mavrik: Battered >
A Dha'vol trolloc tickles Mavrik's left leg with his cleave.
A Dhai'mon trolloc barely crushes Mavrik's left leg.
You slash *Mavrik*'s head hard.

* S HP:Critical MV:Winded - Mavrik: Battered > ch
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded - Mavrik: Battered >
*Mavrik* panics, and attempts to flee!

* S HP:Critical MV:Winded - Mavrik: Battered >
A Dha'vol trolloc tickles Mavrik's body with his cleave.
A Dhai'mon trolloc barely tickles Mavrik's head with his crush.
*Mavrik* tries to blast you, but you parry successfully.
You barely slash *Mavrik*'s body.

* S HP:Critical MV:Winded - Mavrik: Battered > k
k
[kil light]
You do the best you can!

k* S HP:Critical MV:Winded - Mavrik: Battered >
[kil light]
You do the best you can!

* S HP:Critical MV:Winded - Mavrik: Battered > k
[kil light]
You do the best you can!

* S HP:Critical MV:Winded - Mavrik: Battered > k
[kil light]
You do the best you can!

* S HP:Critical MV:Winded - Mavrik: Battered > k
[kil light]
You do the best you can!

* S HP:Critical MV:Winded - Mavrik: Battered > k
[kil light]
You do the best you can!

* S HP:Critical MV:Winded - Mavrik: Battered > [kil light]
You do the best you can!

k
* S HP:Critical MV:Winded - Mavrik: Battered > k
[kil light]
You do the best you can!

k* S HP:Critical MV:Winded - Mavrik: Battered >

A Dha'vol trolloc barely tickles Mavrik's body with his cleave.
A Dhai'mon trolloc barely crushes Mavrik's right leg.
*Mavrik* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

k
You flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
[kil light]
They aren't here.

Tumtum
Posts: 9
Joined: Sun Mar 31, 2019 8:20 pm

Re: Fun pk - long an unedited

Post by Tumtum » Tue Sep 12, 2023 4:05 pm

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > w
k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A Dhai'mon trolloc is here, fighting Mavrik.
*Mavrik* is here, fighting a Dhai'mon trolloc, riding a wild stallion.
A Dha'vol trolloc is here, fighting Mavrik.
*Mavrik* panics, and attempts to flee!

b
* S HP:Critical MV:Winded > *Mavrik* blasts a Dhai'mon trolloc's body into
bloody fragments!
A Dha'vol trolloc tickles Mavrik's body with his cleave.
A Dhai'mon trolloc tickles Mavrik's body with his crush.
[kil light]
You slash *Mavrik*'s body.

* S HP:Critical MV:Winded - a Dhai'mon trolloc: Wounded - Mavrik: Battered > [bash ]

- = +
*Mavrik* panics, and attempts to flee!

* * + =
*Mavrik* leaves north riding a wild stallion.

- -n
=
They're not here anymore!

* S HP:Critical MV:Winded > k
b
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
*Mavrik* is standing here, riding a wild stallion.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Winded > [kil light]
You barely slash *Mavrik*'s body.
*Mavrik* panics, and attempts to flee!

* S HP:Critical MV:Winded - Mavrik: Battered > [bash ]

- = +
*Mavrik* panics, and attempts to flee!

* * + = -
*Mavrik* leaves south riding a wild stallion.

- s=
They're not here anymore!

* S HP:Critical MV:Winded >
k
eMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > bOn the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
*Mavrik* is standing here, riding a wild stallion.


* S HP:Critical MV:Winded > [kil light]
You slash *Mavrik*'s body.
*Mavrik* panics, and attempts to flee!

* S HP:Critical MV:Winded - Mavrik: Beaten > [bash ]

- = + *
*Koseir* has arrived from the east, riding a gray palfrey.


*Mavrik* leaves south riding a wild stallion.

* f
+ =
*Koseir* tries to slash you, but you deflect the blow.

Cancelled.
You panic and attempt to flee!

[0;
You flee head over heels.
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Winded > e
n
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

e* S HP:Critical MV:Winded >
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.

s* S HP:Critical MV:Winded > Curve in the Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.

c
* S HP:Critical MV:Winded > ch
You have 56(396) hit and 95(271) movement points.
You have scored 108705276 experience points and 156 quest points.
You need 1727114087 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > w[change mood wimpy]
Mood changed to: Wimpy

h* S HP:Critical MV:Winded >
[where ]
Players in your Zone
--------------------
Tumtum - Curve in the Road
You catch a smell of horses nearby.

w* S HP:Critical MV:Winded >
s
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.

w* S HP:Critical MV:Winded >
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Winded > *Koseir* tries to slash you, but you deflect the
blow.
No way! You're fighting for your life!

* S HP:Critical MV:Winded - Koseir: Beaten > f
You panic and attempt to flee!

[0;
*Mavrik* has arrived from the west, riding a wild stallion.
A rat has arrived from the west.
A rat has arrived from the west.


*Mavrik* leaves north riding a wild stallion.
A rat leaves north.


You flee head over heels.
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.

* S HP:Critical MV:Winded >
*Mavrik* tries to blast you, but you parry successfully.

* S HP:Critical MV:Winded - Mavrik: Battered > w
f*Koseir* has arrived from the
south, riding a gray palfrey.
No way! You're fighting for your life!


* S HP:Critical MV:Winded - Mavrik: Battered >
*Koseir* tries to slash you, but you deflect the blow.

* S HP:Critical MV:Winded - Mavrik: Battered > You panic and attempt to flee!

[0;
You flee head over heels.
Path to a Farm
[ obvious exits: N E ]

* S HP:Critical MV:Winded > n
n
Before an Abandoned Farmhouse
[ obvious exits: N S W ]
A large stone well is here.
A rat scurries around trying to get out of sight, surrounded by a dark aura.

e
* S HP:Critical MV:Weary > Pond Between The Hills
[ obvious exits: E S ]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.

s* S HP:Critical MV:Weary >
Break in the Hills
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.

* S HP:Critical MV:Weary > s
On a Cliff
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Shienaran scout blends into the surroundings here.

* S HP:Critical MV:Weary > s
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Weary > s
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.

* S HP:Critical MV:Weary > Alas, you cannot go that way...

* S HP:Critical MV:Weary > w
s
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.

w
* S HP:Critical MV:Weary > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Critical MV:Weary > sMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

c* S HP:Critical MV:Weary >
ch
You have 56(396) hit and 56(271) movement points.
You have scored 108702344 experience points and 156 quest points.
You need 1727117019 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Weary > [change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Weary > n
k
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.
A darkhound is here, howling.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > w
sDead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Weary > c
chYou have 56(396) hit and 50(271) movement points.
You have scored 108702344 experience points and 156 quest points.
You need 1727117019 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


o S HP:Critical MV:Weary > [change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Weary > wh
k
[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.

o S HP:Critical MV:Weary > [kil light]
They aren't here.

o S HP:Critical MV:Weary > ch
k
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Weary > [kil light]
They aren't here.

o S HP:Critical MV:Weary > k
wh[kil light]
They aren't here.

oo S HP:Critical MV:Weary >
na Players
-------
Vyxir the Pugnacious Destroyer [Ahf'frait]
Trill the Master Havoc [Ko'bal Master] (Idle)
7 Tumtum the Putrid Larva [Dha'vol]

3 players displayed.

2 o S HP:Critical MV:Weary > fd fade
kYou narrate '2 fd fade'


o S HP:Critical MV:Weary > [kil light]
They aren't here.

o S HP:Critical MV:Weary > k
na[kil light]
They aren't here.

ko S HP:Critical MV:Weary > oseir beat mav
*Mavrik* has arrived from the east, riding a wild stallion.
A rat has arrived from the east.
A rat has arrived from the east.

* S HP:Critical MV:Weary > ba
*Mavrik* tries to blast you, but you parry successfully.

t* S HP:Critical MV:Weary - Mavrik: Battered > t
You narrate 'koseir beat mav batt'

* S HP:Critical MV:Weary - Mavrik: Battered > f
PANIC! You couldn't escape!

* S HP:Critical MV:Weary - Mavrik: Battered > c
A rat squeaks 'Mavrik is at Dead-End'
A darkhound joins your fight!
A boarish trolloc joins a darkhound's fight!
A boarish trolloc joins a darkhound's fight!
A myrddraal joins a darkhound's fight!
A myrddraal barely slashes Mavrik's left arm.
A rat squeaks 'Mavrik is at Dead-End'
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A boarish trolloc barely hacks Mavrik's left arm.
A boarish trolloc barely tickles Mavrik's body with its hack.
A darkhound hits Mavrik's body.
You slash *Mavrik*'s head.
Your heartbeat calms down more as you feel less panicked.

h
* S HP:Beaten MV:Winded - Mavrik: Beaten > [change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Winded - Mavrik: Beaten > b

You dodge a bash from *Mavrik* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

w
k
b

A myrddraal slashes Mavrik's left leg.
A rat squeaks 'Mavrik is at Dead-End'
A boarish trolloc barely hacks Mavrik's left arm.
A boarish trolloc hacks Mavrik's right arm.
A darkhound barely tickles Mavrik's body with its hit.

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.
A darkhound is here, howling.
[bash ]
Bash who?

* S HP:Beaten MV:Winded > Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is here, fighting a myrddraal, riding a wild stallion.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, fighting Mavrik.
A boarish trolloc is here, fighting Mavrik.
A boarish trolloc is here, fighting Mavrik.
A myrddraal is here, fighting Mavrik.

* S HP:Beaten MV:Winded > [kil light]
You barely slash *Mavrik*'s body.

* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Beaten > [bash ]

- = +
A black messenger pigeon flutters its wings.
*Mavrik* panics, and attempts to flee!

* * +
*Mavrik* tries to blast a myrddraal, but he deflects the blow.
A rat squeaks 'Mavrik is at Dead-End'
A myrddraal tickles Mavrik's right leg with his slash.
A boarish trolloc tickles Mavrik's left leg with its hack.
A boarish trolloc tickles Mavrik's left foot with its hack.
A darkhound tickles Mavrik's left foot with its hit.

=
*Mavrik* panics, and attempts to flee!

- - =
Your bash at *Mavrik* sends him sprawling!

* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Beaten >
A black messenger pigeon beats its wings harder.

* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Beaten > e
e
No way!
You're fighting for your life!

k
* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Beaten > eYou slash
*Mavrik*'s right leg hard.
A myrddraal barely slashes Mavrik's body.
A boarish trolloc hacks Mavrik's body.
A boarish trolloc hacks Mavrik's body.
A darkhound barely hits Mavrik's body.
No way! You're fighting for your life!


* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Critical > k
[kil light]
You do the best you can!

* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Critical > No way!
You're fighting for your life!

e* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Critical >
[kil light]
You do the best you can!

k
* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Critical > e
A rat
squeaks 'Mavrik is at Dead-End'
A rat squeaks 'Mavrik is at Dead-End'
No way! You're fighting for your life!

k* S HP:Beaten MV:Winded - a myrddraal: Healthy - Mavrik: Critical >
[kil light]
You do the best you can!
*Mavrik* leaves east riding a wild stallion.

e
o S HP:Beaten MV:Winded > kTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.
A darkhound is here, howling.


* S HP:Beaten MV:Winded > e
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > s
Alas, you cannot go that way...

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

k
* S HP:Beaten MV:Winded > eAlas, you cannot go that way...


* S HP:Beaten MV:Winded > kMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Beaten MV:Winded > [kil light]
They aren't here.

b* S HP:Beaten MV:Winded >
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
*Mavrik* is standing here, riding a wild stallion.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Beaten MV:Winded > *Koseir* tries to slash you, but you deflect the blow.
[kil light]
You do the best you can!
*Mavrik* leaves south riding a wild stallion.

* S HP:Beaten MV:Winded - Koseir: Beaten > [bash ]

f
- =t mCancelled.
You panic and attempt to flee!

av
*Mavrik* has arrived from the south, riding a wild stallion.

rik
#Ok. {m} aliases {kill mavrik}.
#Ok. {bm} aliases {back mavrik}.
#Ok. {v} aliases {kick mavrik}.

*Mavrik* blasts your head very hard.
You wish that your wounds would stop BLEEDING so much!


m
m
cYou flee head over heels.
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
They aren't here.

h
* S HP:Critical MV:Weary > They aren't here.

* S HP:Critical MV:Weary > [change mood wimpy]
Mood changed to: Wimpy

e* S HP:Critical MV:Weary >
n
*Koseir* has arrived from the south, riding a gray
palfrey.
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.

w* S HP:Critical MV:Weary >
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.

* S HP:Critical MV:Weary > wPath to a Farm
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.

h
* S HP:Critical MV:Weary > [where ]
Players in your Zone
--------------------
Tumtum - Path to a Farm
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > sc
You have 53(396) hit and 72(271) movement points.
You have scored 108699412 experience points and 156 quest points.
You need 1727119951 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

w* S HP:Critical MV:Weary > h
[where ]
Players in your Zone
--------------------
Tumtum - Path to a Farm
You catch a smell of horses nearby.

e* S HP:Critical MV:Weary >
s
mSouthward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
*Koseir* is standing here, riding a gray palfrey.


* S HP:Critical MV:Weary > Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.

* S HP:Critical MV:Weary > They aren't here.

* S HP:Critical MV:Weary > w
s
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
*Mavrik* is standing here, riding a wild stallion.

m
* S HP:Critical MV:Weary > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Critical MV:Weary > They aren't here.

* S HP:Critical MV:Weary > w
k
*Koseir* has arrived from the north, riding a gray
palfrey.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Weary > c[kil light]
They aren't here.

* S HP:Critical MV:Weary > h
s[change mood wimpy]
Mood changed to: Wimpy

c* S HP:Critical MV:Weary >
k
You have 53(396) hit and 57(271) movement points.
You have scored 108699412 experience points and 156 quest points.
You need 1727119951 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > k
k[kil light]
They aren't here.


* S HP:Critical MV:Weary > wh
[kil light]
They aren't here.

k* S HP:Critical MV:Weary >
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > k
w[kil light]
They aren't here.

h
* S HP:Critical MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > [kil light]
They aren't here.

c* S HP:Critical MV:Weary > h
k
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Weary > s[kil light]
They aren't here.

* S HP:Critical MV:Weary > c
kYou have 53(396) hit and 57(271) movement points.
You have scored 108699412 experience points and 156 quest points.
You need 1727119951 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > l
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

w* S HP:Critical MV:Weary > h
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Weary > [kil light]
They aren't here.

ch* S HP:Beaten MV:Weary >
w[change mood wimpy]
Mood changed to: Wimpy

h
* S HP:Beaten MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Weary > [kil light]
They aren't here.

* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

w* S HP:Beaten MV:Weary > h
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Weary > sc
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > k
You have 66(396) hit and 57(271) movement points.
You have scored 108699412 experience points and 156 quest points.
You need 1727119951 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Weary > k[kil light]
They aren't here.

* S HP:Beaten MV:Weary >
wh[kil light]
They aren't here.


* S HP:Beaten MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > wh
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > k
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Weary > [kil light]
They aren't here.

* S HP:Beaten MV:Weary > w[kil light]
They aren't here.

h* S HP:Beaten MV:Weary >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > who[kil light]
They aren't here.


* S HP:Beaten MV:Weary > k
Players
-------
Trill the Master Havoc [Ko'bal Master] (Idle)
7 Tumtum the Putrid Larva [Dha'vol]

2 players displayed.

* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > wh[kil light]
They aren't here.


* S HP:Beaten MV:Weary > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

k* S HP:Beaten MV:Weary >
[kil light]
They aren't here.

k* S HP:Beaten MV:Weary >
[kil light]
They aren't here.

k* S HP:Beaten MV:Weary >
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > wh
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Weary > [kil light]
They aren't here.

* S HP:Beaten MV:Weary > wh
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > l
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > hMouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Beaten MV:Weary > st[dia h.light]
No-one by that name here.

at* S HP:Beaten MV:Weary >
You are a 396 year old male trolloc hunter.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:21 Int:8 Wil:11 Dex:18 Con:19.
Offensive bonus: 159, Dodging bonus: 78, Parrying bonus: 166
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your armor absorbs about 71% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK
- NO QUIT
- STRENGTH

* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

* S HP:Beaten MV:Weary > wh
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

k* S HP:Beaten MV:Weary >
l[kil light]
They aren't here.


* S HP:Beaten MV:Weary > k
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Weary > [kil light]
They aren't here.

c* S HP:Beaten MV:Weary > h
wh
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Weary > k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Weary > [kil light]
They aren't here.

* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Weary >
s[kil light]
They aren't here.

c* S HP:Beaten MV:Weary >
kYou have 66(396) hit and 57(271) movement points.
You have scored 108699412 experience points and 156 quest points.
You need 1727119951 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Beaten MV:Weary > [kil light]
They aren't here.

k
* S HP:Beaten MV:Weary > w[kil light]
They aren't here.

h
* S HP:Beaten MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Weary > k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > w[kil light]
They aren't here.

h* S HP:Beaten MV:Weary >
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Weary > [kil light]
They aren't here.

k* S HP:Beaten MV:Weary >
k[kil light]
They aren't here.


* S HP:Beaten MV:Weary > w[kil light]
They aren't here.

h* S HP:Beaten MV:Weary >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Weary > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Weary >
whoiA darkhound has arrived from the north.
Your heartbeat calms down more as you feel less panicked.
[kil light]
They aren't here.

s * S HP:Beaten MV:Winded > ma[kil light]
They aren't here.

* S HP:Beaten MV:Winded > vrik
k
Mavrik the Gaidin is a level 51 Gaidin human.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > wh
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > w[kil light]
They aren't here.

h* S HP:Beaten MV:Winded >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
l
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > kMouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Beaten MV:Winded > [kil light]
They aren't here.

k
* S HP:Beaten MV:Winded > w[kil light]
They aren't here.

h* S HP:Beaten MV:Winded >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > s[kil light]
They aren't here.

* S HP:Beaten MV:Winded > c
k
You have 79(396) hit and 110(271) movement points.
You have scored 108699412 experience points and 156 quest points.
You need 1727119951 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

w* S HP:Beaten MV:Winded > h
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

k
* S HP:Beaten MV:Winded > k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > [kil light]
They aren't here.

l
* S HP:Beaten MV:Winded > k
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

w* S HP:Beaten MV:Winded > h
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
wh
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > c[kil light]
They aren't here.

h* S HP:Beaten MV:Winded >
w[change mood wimpy]
Mood changed to: Wimpy

h
* S HP:Beaten MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

s* S HP:Beaten MV:Winded > c[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
You have 79(396) hit and 110(271) movement points.
You have scored 108699412 experience points and 156 quest points.
You need 1727119951 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
w[kil light]
They aren't here.

h* S HP:Beaten MV:Winded >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > wh
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > l[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
wh[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

w* S HP:Beaten MV:Winded > h
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > k[kil light]
They aren't here.


* S HP:Beaten MV:Winded > [kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
[kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
w[kil light]
They aren't here.

h* S HP:Beaten MV:Winded >
k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Winded > h
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > l
[dia h.light]
No-one by that name here.

* S HP:Beaten MV:Winded > Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > k
wh[kil light]
They aren't here.


* S HP:Beaten MV:Winded > h[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Beaten MV:Winded > k
[dia h.light]
No-one by that name here.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
k
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > l
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > wh
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > h
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > k
[dia h.light]
No-one by that name here.

* S HP:Beaten MV:Winded > wh[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
w[kil light]
They aren't here.

h* S HP:Beaten MV:Winded >
k
*Koseir* has arrived from the east, riding a gray
palfrey.
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Beaten MV:Winded >
*Koseir* tries to slash you, but you deflect the blow.

* S HP:Beaten MV:Winded - Koseir: Battered > [kil light]
You do the best you can!

* S HP:Beaten MV:Winded - Koseir: Battered > f
w
You panic and attempt to flee!

k
b
*Koseir* panics, and attempts to flee!
You flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
You notice a war saddle with stirrups is hidden here.
*Mavrik* is standing here, riding a wild stallion.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Koseir* is standing here, riding a gray palfrey.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > *Koseir* leaves north riding a gray palfrey.
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > [bash ]
Bash who?

* S HP:Beaten MV:Winded > n
*Mavrik* has arrived from the east, riding a wild stallion.


* S HP:Beaten MV:Winded > k

*Mavrik* tries to blast you, but you deflect the blow.

b* S HP:Beaten MV:Winded - Mavrik: Beaten >
No way! You're fighting for your
life!

* S HP:Beaten MV:Winded - Mavrik: Beaten > *Koseir* has arrived from the north,
riding a gray palfrey.
[kil light]
You do the best you can!

* S HP:Beaten MV:Winded - Mavrik: Beaten > *Koseir* slashes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

[bash ]


The raven master narrates 'Callesa was spotted in In the Scorched Hills'

f
-
*Mavrik* panics, and attempts to flee!

= Cancelled.
You panic and attempt to flee!
*Mavrik* leaves east riding a wild stallion.

w
n
You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Winded > Alas, you cannot go that way...

o S HP:Beaten MV:Winded > e
s
k
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

b* S HP:Beaten MV:Winded >
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Koseir* is here, fighting a Dhai'mon trolloc, riding a gray palfrey.
A darkhound is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.
A Dha'vol trolloc is here, fighting Koseir.

* S HP:Beaten MV:Winded > [kil light]
You slash *Koseir*'s body hard.

* S HP:Beaten MV:Winded - a Dhai'mon trolloc: Scratched - Koseir: Beaten > [bash ]

- =
*Koseir* panics, and attempts to flee!

+
*Mavrik* has arrived from the east, riding a wild stallion.

*
*Koseir* leaves north riding a gray palfrey.
*Koseir* has arrived from the north, riding a gray palfrey.
*Mavrik* tries to blast you, but you parry successfully.


*Koseir* leaves east riding a gray palfrey.

* +
*Mavrik* blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
A darkhound joins your fight!
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!

w
sc

*Koseir* has arrived from the east, riding a gray palfrey.

n*Koseir* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.


o S HP:Critical MV:Winded > You have 47(396) hit and 84(271) movement points.
You have scored 108695014 experience points and 156 quest points.
You need 1727124349 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Winded > Alas, you cannot go that way...

o S HP:Critical MV:Winded > ch
e
s[change mood wimpy]
Mood changed to: Wimpy


o S HP:Critical MV:Winded > kTight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
*Koseir* is standing here, riding a gray palfrey.
A darkhound is here, howling.


* S HP:Critical MV:Weary > b
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Mavrik* is here, fighting a darkhound, riding a wild stallion.
A darkhound is here, fighting Mavrik.
A Dhai'mon trolloc is here, fighting Mavrik.
A Dha'vol trolloc is here, fighting Mavrik.
*Mavrik* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Mavrik* panics, and attempts to flee!


*Koseir* has arrived from the north, riding a gray palfrey.


*Koseir* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Mavrik* leaves north riding a wild stallion.

A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A darkhound joins your fight!
A darkhound barely hits Koseir's body.
A Dha'vol trolloc cleaves Koseir's left arm.
A Dhai'mon trolloc crushes Koseir's body.
You slash *Koseir*'s right arm very hard.
*Koseir* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
You hear a blood-curdling howl in the distance.
Your heartbeat calms down more as you feel less panicked.
[kil light]
They aren't here.

* S HP:Critical MV:Winded > [bash ]
Bash who?

* S HP:Critical MV:Winded > n
e
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.

* S HP:Critical MV:Winded > Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.

* S HP:Critical MV:Winded > n
nSouthward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.


* S HP:Critical MV:Winded > n
w
sc
On a Cliff
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.

* S HP:Critical MV:Winded > Break in the Hills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A Shienaran scout blends into the surroundings here.

* S HP:Critical MV:Winded > Pond Between The Hills
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.

* S HP:Critical MV:Winded > You have 30(396) hit and 110(271) movement points.
You have scored 108693548 experience points and 156 quest points.
You need 1727125815 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > s
chBefore an Abandoned Farmhouse
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A large stone well is here.
A rat scurries around trying to get out of sight, surrounded by a dark aura.


* S HP:Critical MV:Winded > [change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded > s
sc
Path to a Farm
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.

* S HP:Critical MV:Winded > cYou have 30(396) hit and 104(271) movement points.
You have scored 108693548 experience points and 156 quest points.
You need 1727125815 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

h* S HP:Critical MV:Winded >
w[change mood wimpy]
Mood changed to: Wimpy

h
* S HP:Critical MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Path to a Farm
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > c[kil light]
They aren't here.

h
* S HP:Critical MV:Winded > s[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded > c
You have 30(396) hit and 104(271) movement points.
You have scored 108693548 experience points and 156 quest points.
You need 1727125815 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > e
s
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Winded > w
s
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.

* S HP:Critical MV:Winded > wFal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.
*Mavrik* leaves east riding a wild stallion.
A rat leaves east.
A rat leaves east.


* S HP:Critical MV:Winded > A rat squeaks 'Mavrik is at Road Around a Hill'
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.

* S HP:Critical MV:Winded > Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Winded > n
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

* S HP:Critical MV:Winded > w
sc
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Critical MV:Winded > ch
You have 30(396) hit and 83(271) movement points.
You have scored 108693548 experience points and 156 quest points.
You need 1727125815 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Winded > [change mood wimpy]
Mood changed to: Wimpy

wo S HP:Critical MV:Winded > h
k
[where ]
Players in your Zone
--------------------
Tumtum - Dead-End
You catch a smell of horses nearby.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > e
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

* S HP:Critical MV:Weary > s
k
kMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > k
k
s[kil light]
They aren't here.

* S HP:Critical MV:Weary > c
[kil light]
They aren't here.

* S HP:Critical MV:Weary > chYou have 30(396) hit and 77(271) movement points.
You have scored 108693548 experience points and 156 quest points.
You need 1727125815 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Critical MV:Weary > k
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Weary > [kil light]
They aren't here.

k* S HP:Critical MV:Weary >
w[kil light]
They aren't here.

h
* S HP:Critical MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

k* S HP:Critical MV:Weary >
k
A rat squeaks 'Mavrik is at On the Long Road'
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > k
wh
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

c* S HP:Critical MV:Weary > h
[kil light]
They aren't here.

* S HP:Critical MV:Weary > sc
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Weary > k
You have 30(396) hit and 77(271) movement points.
You have scored 108693548 experience points and 156 quest points.
You need 1727125815 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

k* S HP:Critical MV:Weary >
k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > w[kil light]
They aren't here.

h
* S HP:Critical MV:Weary > k
k
*Koseir* has arrived from the east, riding a gray palfrey.


* S HP:Critical MV:Weary > *Koseir* tries to slash you, but you deflect the
blow.
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Weary - Koseir: Beaten > [kil light]
You do the best you can!

s* S HP:Critical MV:Weary - Koseir: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Weary - Koseir: Beaten >
You try to slash *Koseir*, but he deflects the blow.
A darkhound joins your fight!
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!

* S HP:Critical MV:Weary - Koseir: Beaten > f
You panic and attempt to flee!

w
k
bYou flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.


o S HP:Critical MV:Weary > [kil light]
They aren't here.

o S HP:Critical MV:Weary > [bash ]
Bash who?

eo S HP:Critical MV:Weary >
s
k
b
You hear a blood-curdling howl in the distance.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

* S HP:Critical MV:Weary > Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Koseir* is here, fighting a darkhound, riding a gray palfrey.
A darkhound is here, fighting Koseir.
A Dhai'mon trolloc is here, fighting Koseir.
A Dha'vol trolloc is here, fighting Koseir.

* S HP:Critical MV:Weary > [kil light]
You slash *Koseir*'s left leg hard.

* S HP:Critical MV:Weary - a darkhound: Hurt - Koseir: Beaten > [bash ]

- =
*Koseir* panics, and attempts to flee!

+ * *
*Koseir* leaves east riding a gray palfrey.

+ = - - =
They're not here anymore!

* S HP:Critical MV:Weary > n
sc
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

* S HP:Critical MV:Weary > chYou have 44(396) hit and 60(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Critical MV:Weary > w[change mood wimpy]
Mood changed to: Wimpy

h
* S HP:Critical MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > s
k
kMouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Critical MV:Weary > [kil light]
They aren't here.

k
* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > n[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

k
* S HP:Critical MV:Weary > [kil light]
They aren't here.

c* S HP:Critical MV:Weary > h
[kil light]
They aren't here.

* S HP:Critical MV:Weary > wh
[change mood wimpy]
Mood changed to: Wimpy

k
* S HP:Critical MV:Weary > [where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > k[kil light]
They aren't here.

* S HP:Critical MV:Weary >
k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > k
k
[kil light]
They aren't here.

k
* S HP:Critical MV:Weary > [kil light]
They aren't here.

s* S HP:Critical MV:Weary > c[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
k
You have 44(396) hit and 54(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > w[kil light]
They aren't here.

h* S HP:Critical MV:Weary >
k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > s[kil light]
They aren't here.

* S HP:Critical MV:Weary > c
You have 44(396) hit and 54(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k
* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > w[kil light]
They aren't here.

h
* S HP:Critical MV:Weary > k
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > sc
ch
You have 44(396) hit and 54(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Weary > k
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > k
s[kil light]
They aren't here.

* S HP:Critical MV:Weary > c
kYou have 44(396) hit and 54(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

k* S HP:Critical MV:Weary >
k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > l
kTight Turn
The walls narrow even further here as the gorge twists to the west and
south. Rocks litter the ground, fallen from the heights at least six feet
above your head. The smell of smoke seems to be coming from the west.
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.


* S HP:Critical MV:Weary > k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > [kil light]
They aren't here.

s* S HP:Critical MV:Weary >
k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

k
* S HP:Critical MV:Weary > [kil light]
They aren't here.

* S HP:Critical MV:Weary > s[kil light]
They aren't here.

c* S HP:Critical MV:Weary >
k
You have 44(396) hit and 51(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Weary > k
w[kil light]
They aren't here.

h* S HP:Critical MV:Weary >
[kil light]
They aren't here.

* S HP:Critical MV:Weary > k
k
Your heartbeat calms down more as you feel less
panicked.
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

k* S HP:Critical MV:Winded >
w[kil light]
They aren't here.

h
* S HP:Critical MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > [kil light]
They aren't here.

s* S HP:Critical MV:Winded > tat
k
You are a 396 year old male trolloc hunter.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:21 Int:8 Wil:11 Dex:18 Con:19.
Offensive bonus: 159, Dodging bonus: 78, Parrying bonus: 166
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your armor absorbs about 71% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK
- NO QUIT
- STRENGTH

* S HP:Critical MV:Winded > c[kil light]
They aren't here.

h* S HP:Critical MV:Winded >
k[change mood wimpy]
Mood changed to: Wimpy


* S HP:Critical MV:Winded > [kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
wh[kil light]
They aren't here.


* S HP:Critical MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > wh[kil light]
They aren't here.


* S HP:Critical MV:Winded > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
w[kil light]
They aren't here.

h* S HP:Critical MV:Winded >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > s[kil light]
They aren't here.

c* S HP:Critical MV:Winded >
k
You have 58(396) hit and 106(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

k* S HP:Critical MV:Winded >
w[kil light]
They aren't here.

h* S HP:Critical MV:Winded >
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

k
* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > wh
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > l
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > k
wh
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.


* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > wh
[kil light]
They aren't here.

k* S HP:Critical MV:Winded > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded >
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

k
* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

w* S HP:Critical MV:Winded > h
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

k
* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > k
l
[kil light]
They aren't here.

* S HP:Critical MV:Winded > kMouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Critical MV:Winded > [kil light]
They aren't here.

w* S HP:Critical MV:Winded > h
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
k[kil light]
They aren't here.


* S HP:Critical MV:Winded > [kil light]
They aren't here.

w* S HP:Critical MV:Winded > h
k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

k
* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > sc[kil light]
They aren't here.


* S HP:Beaten MV:Winded > k
You have 72(396) hit and 106(271) movement points.
You have scored 108692082 experience points and 156 quest points.
You need 1727127281 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Beaten MV:Winded > [kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
[kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
[kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
[kil light]
They aren't here.

* S HP:Beaten MV:Winded > k
[kil light]
They aren't here.

k* S HP:Beaten MV:Winded >
l[kil light]
They aren't here.


* S HP:Beaten MV:Winded > whMouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.


* S HP:Beaten MV:Winded > k
*Koseir* has arrived from the east, riding a gray
palfrey.
*Mavrik* has arrived from the east, riding a wild stallion.
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.
*Mavrik* tries to blast you, but you deflect the blow.

* S HP:Beaten MV:Winded - Mavrik: Beaten > *Koseir* tries to slash you, but you
deflect the blow.
[kil light]
You do the best you can!

* S HP:Beaten MV:Winded - Mavrik: Beaten > f
You panic and attempt to flee!

w
n
You slash *Mavrik*'s left leg.
A darkhound joins your fight!
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Winded > Alas, you cannot go that way...

o S HP:Beaten MV:Winded > e
s
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

* S HP:Beaten MV:Winded > k
b
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Mavrik* is here, fighting a Dha'vol trolloc, riding a wild stallion.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A Dha'vol trolloc is here, fighting Mavrik.

* S HP:Beaten MV:Winded > [kil light]
You barely slash *Mavrik*'s right leg.
*Mavrik* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Winded - a Dha'vol trolloc: Scratched - Mavrik: Beaten >
*Mavrik* blasts a Dha'vol trolloc's left leg into bloody fragments!
A darkhound joins a Dha'vol trolloc's fight!
A Dhai'mon trolloc joins a darkhound's fight!
A Dha'vol trolloc tickles Mavrik's body with his cleave.

* S HP:Beaten MV:Winded - a Dha'vol trolloc: Hurt - Mavrik: Beaten >
*Mavrik* panics, and attempts to flee!

* S HP:Beaten MV:Winded - a Dha'vol trolloc: Hurt - Mavrik: Beaten >
*Koseir* has arrived from the east, riding a gray palfrey.
*Mavrik* leaves east riding a wild stallion.

* S HP:Beaten MV:Winded >
*Koseir* tries to slash you, but you parry successfully.

* S HP:Beaten MV:Winded - Koseir: Beaten > f

*Mavrik* has arrived from the east, riding a wild stallion.

* S HP:Beaten MV:Winded - Koseir: Beaten >
*Mavrik* blasts your left hand very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Mavrik* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

A darkhound joins your fight!
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
*Koseir* tries to slash you, but you parry successfully.

w
scYou flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
The corpse of a rat is lying here. [2]
You notice a war saddle with stirrups is hidden here.
[bash ]
Bash who?


* S HP:Critical MV:Winded > Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.

* S HP:Critical MV:Winded > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
The corpse of a rat is lying here. [2]
You notice a war saddle with stirrups is hidden here.

* S HP:Critical MV:Winded > You have 44(396) hit and 83(271) movement points.
You have scored 108689150 experience points and 156 quest points.
You need 1727130213 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > n
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Weary > e
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.

* S HP:Critical MV:Weary > e
Alas, you cannot go that way...

n
* S HP:Critical MV:Weary > e
You hear a blood-curdling howl in the distance.
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Weary > Curve in the Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Weary > get vial pack
quYou get a thin vial of yellow fluid from a backpack.

af* S HP:Critical MV:Weary > f vial
notYou quaff a thin vial of yellow fluid which
dissolves.
You feel a sudden burst of stamina!


* S HP:Critical MV:Winded > scan You stop paying increased attention to your
surroundings.

* S HP:Critical MV:Winded > w
c* S HP:Critical MV:Winded > h
[change mood wimpy]
Mood changed to: Wimpy

s* S HP:Critical MV:Winded > can w
t * S HP:Critical MV:Winded > mavrik
#Ok. {m} aliases {kill mavrik}.
#Ok. {bm} aliases {back mavrik}.
#Ok. {v} aliases {kick mavrik}.
w
s
wSouthward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.


* S HP:Critical MV:Winded > Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.

* S HP:Critical MV:Winded > Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Winded > s
wOn the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
The corpse of a rat is lying here. [2]
*Mavrik* is standing here, riding a wild stallion.
*Koseir* is standing here, riding a gray palfrey.


* S HP:Critical MV:Winded > m
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A darkhound is here, howling.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Winded > They aren't here.

* S HP:Critical MV:Winded > n
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

s* S HP:Critical MV:Winded > c
Your heartbeat calms down more as you feel less
panicked.
You have 58(396) hit and 165(271) movement points.
You have scored 108689150 experience points and 156 quest points.
You need 1727130213 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

c* S HP:Critical MV:Tiring > h
k[change mood wimpy]
Mood changed to: Wimpy


* S HP:Critical MV:Tiring > s
k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A darkhound is here, howling.
A trolloc is here commanding a fist of troops.

k* S HP:Critical MV:Tiring >
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

k
* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

k* S HP:Critical MV:Tiring >
k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > k[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

w* S HP:Critical MV:Tiring > h[kil light]
They aren't here.


* S HP:Critical MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring > k
[kil light]
They aren't here.

* S HP:Critical MV:Tiring > [kil light]
They aren't here.

* S HP:Critical MV:Tiring > w
*Koseir* has arrived from the east, riding a gray palfrey.
*Mavrik* has arrived from the east, riding a wild stallion.

h* S HP:Critical MV:Tiring >

*Koseir* tries to slash you, but you deflect the blow.

* S HP:Critical MV:Tiring - Koseir: Beaten > [where ]
Players in your Zone
--------------------
Tumtum - Mouth of the Gorge
You catch a smell of horses nearby.

* S HP:Critical MV:Tiring - Koseir: Beaten >
*Mavrik* tries to blast you, but you parry successfully.

f
* S HP:Critical MV:Tiring - Koseir: Beaten > You panic and attempt to flee!


You flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
The corpse of a rat is lying here. [2]

* S HP:Critical MV:Tiring > w
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Mavrik* is standing here, riding a wild stallion.
*Koseir* is standing here, riding a gray palfrey.
A trolloc is here ruling a group of trollocs.
A darkhound is here, howling.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Tiring > n

A Dhai'mon trolloc crushes Mavrik's head.
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
A darkhound joins a Dhai'mon trolloc's fight!

* S HP:Critical MV:Tiring > Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

* S HP:Critical MV:Tiring > wh
[where ]
Players in your Zone
--------------------
Tumtum - Tight Turn
You catch a smell of horses nearby.

s* S HP:Critical MV:Tiring >
k
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Mavrik* is here, fighting a Dhai'mon trolloc, riding a wild stallion.
*Koseir* is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dhai'mon trolloc is here, fighting Mavrik.
A darkhound is here, fighting Koseir.
A Dha'vol trolloc is here, fighting Koseir.

b
* S HP:Critical MV:Tiring > *Koseir* leaves north riding a gray palfrey.
*Koseir* has arrived from the north, riding a gray palfrey.
[kil light]
You try to slash *Koseir*, but he deflects the blow.

* S HP:Critical MV:Tiring - Koseir: Beaten > [bash ]
*Mavrik* panics, and attempts to flee!

-
*Mavrik* leaves east riding a wild stallion.

= + * *
*Koseir* panics, and attempts to flee!

+
*Mavrik* has arrived from the east, riding a wild stallion.

=
*Mavrik* blasts your right leg hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Mavrik* tries to blast you, but you deflect the blow.
A Dhai'mon trolloc joins your fight!
A darkhound joins your fight!
A Dha'vol trolloc joins your fight!
*Koseir* slashes your left hand hard.
You wish that your wounds would stop BLEEDING so much!

*Koseir* leaves east riding a gray palfrey.

w

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

s* S HP:Critical MV:Tiring > cDead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A darkhound is here, howling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.


o S HP:Critical MV:Tiring > You have 32(396) hit and 169(271) movement points.
You have scored 108686218 experience points and 156 quest points.
You need 1727133145 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Tiring > e
s
e
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A darkhound is here, howling.

n* S HP:Critical MV:Tiring >
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Mavrik* is here, fighting a Dhai'mon trolloc, riding a wild stallion.
A Dhai'mon trolloc is here, fighting Mavrik.
A darkhound is here, fighting Mavrik.
A Dha'vol trolloc is here, fighting Mavrik.
*Mavrik* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

[0;
*Mavrik* panics, and attempts to flee!


*Koseir* has arrived from the east, riding a gray palfrey.


*Koseir* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

*Mavrik* leaves north riding a wild stallion.

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
*Mavrik* is standing here, riding a wild stallion.
A darkhound is here, howling.
Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > s
e
*Mavrik* leaves south riding a wild stallion.


* S HP:Critical MV:Tiring > n
*Koseir* has arrived from the south, riding a gray
palfrey.
*Mavrik* has arrived from the south, riding a wild stallion.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A darkhound is here, howling.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Tiring > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
The corpse of a rat is lying here. [2]

* S HP:Critical MV:Tiring > Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.

* S HP:Critical MV:Tiring > e
n
nRoad Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.


* S HP:Critical MV:Tiring > n
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.

e* S HP:Critical MV:Tiring >
On a Cliff
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Shienaran scout blends into the surroundings here.

n* S HP:Critical MV:Tiring >
Break in the Hills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.

n
* S HP:Critical MV:Tiring > n
Beginning of a Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.

* S HP:Critical MV:Tiring > w
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.

w* S HP:Critical MV:Tiring >
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.

w* S HP:Critical MV:Tiring >
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.


Head north, pk picks up blight

Tumtum
Posts: 9
Joined: Sun Mar 31, 2019 8:20 pm

Re: Fun pk - long an unedited

Post by Tumtum » Tue Sep 12, 2023 4:06 pm

You have 52(396) hit and 128(271) movement points.
You have scored 108684752 experience points and 156 quest points.
You need 1727134611 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k
* S HP:Critical MV:Winded > s[kil light]
They aren't here.

c* S HP:Critical MV:Winded > an[kil light]
They aren't here.

* S HP:Critical MV:Winded > s

*Koseir* has arrived from the south, riding a gray palfrey.

* S HP:Critical MV:Winded > wh
The blight bear stands on its haunches, roaring
madly.

* S HP:Critical MV:Winded > k[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.


* S HP:Critical MV:Winded > b

*Koseir* leaves west riding a gray palfrey.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > [bash ]
Bash who?

* S HP:Critical MV:Winded > w
k
bThe Blight
[ obvious exits: N E S W ]
*Koseir* is standing here, riding a gray palfrey.


* S HP:Critical MV:Winded > [kil light]
You try to slash *Koseir*, but he deflects the blow.

* S HP:Critical MV:Winded - Koseir: Battered > [bash ]

- = + * * +
*Koseir* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!


= - - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Critical MV:Winded - Koseir: Battered > ch
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded - Koseir: Battered > You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: E S ]

o S HP:Critical MV:Winded > k
[kil light]
They aren't here.

o S HP:Critical MV:Winded > s
sThe Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.

c
* S HP:Critical MV:Winded > k
You have 34(396) hit and 120(271) movement points.
You have scored 108683286 experience points and 156 quest points.
You need 1727136077 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > e
[kil light]
They aren't here.

* S HP:Critical MV:Winded > e
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.

* S HP:Critical MV:Winded > nThe Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
The blight bear stands on its haunches, roaring madly.


* S HP:Critical MV:Winded > The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Critical MV:Winded > k
s[kil light]
They aren't here.

* S HP:Critical MV:Winded > c
ch
kYou have 34(396) hit and 114(271) movement points.
You have scored 108683286 experience points and 156 quest points.
You need 1727136077 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


* S HP:Critical MV:Winded > k
[change mood wimpy]
Mood changed to: Wimpy

s* S HP:Critical MV:Winded > c[kil light]
They aren't here.

an* S HP:Critical MV:Winded > [kil light]
They aren't here.

w* S HP:Critical MV:Winded >

A shrill piercing scream reverberates through the area.
A Dha'vol trolloc leaves south.

* S HP:Critical MV:Winded > k
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
s[kil light]
They aren't here.

c* S HP:Critical MV:Winded >
k
You have 34(396) hit and 114(271) movement points.
You have scored 108683286 experience points and 156 quest points.
You need 1727136077 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

s* S HP:Critical MV:Winded > c[kil light]
They aren't here.

an* S HP:Critical MV:Winded > w
k
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

w* S HP:Critical MV:Winded > h
k
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > w[kil light]
They aren't here.

ho* S HP:Critical MV:Winded >
n Players
-------
Trill the Master Havoc [Ko'bal Master] (Idle)
7 Tumtum the Putrid Larva [Dha'vol]

2 players displayed.

a * S HP:Critical MV:Winded > koseir
Your blood freezes as you hear something's death cry.

* S HP:Critical MV:Winded > blight
The sun sets.
Your heartbeat calms down more as you feel less panicked.


* S HP:Critical MV:Tiring > scanYou narrate 'koseir blight'

* S HP:Critical MV:Tiring > w
s*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Tiring > c
You have 48(396) hit and 169(271) movement points.
You have scored 108683286 experience points and 156 quest points.
You need 1727136077 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > ch
w
k
b
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
The corpse of a rat is lying here.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Tiring > *Koseir* tries to slash you, but you parry
successfully.
[kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Battered > [bash ]

- = + * * + b= r- - =
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Critical MV:Tiring - Koseir: Battered >

You dodge a bash from *Koseir* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Tiring - Koseir: Battered > c
*Mavrik* has arrived from the east, riding a wild stallion.

* S HP:Critical MV:Tiring - Koseir: Battered > h
f

*Mavrik* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Tiring - Koseir: Battered > [change mood brave]
Mood changed to: Brave

* S HP:Critical MV:Tiring - Koseir: Battered > [change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring - Koseir: Battered > A shrill piercing scream reverberates through the area.
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Critical MV:Tiring > sc
ch
*Koseir* has arrived from the west, riding a gray
palfrey.
You have 35(396) hit and 165(271) movement points.
You have scored 108681820 experience points and 156 quest points.
You need 1727137543 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > k
*Koseir* tries to slash you, but you parry
successfully.
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Tiring - Koseir: Battered > [kil light]
You do the best you can!

* S HP:Critical MV:Tiring - Koseir: Battered > f
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
*Mavrik* is standing here, riding a wild stallion.
*Mavrik* tries to blast you, but you deflect the blow.

e
* S HP:Critical MV:Tiring - Mavrik: Beaten > No way! You're fighting for your
life!

* S HP:Critical MV:Tiring - Mavrik: Beaten > f
You slash *Mavrik*'s body.
*Mavrik* tries to blast you, but you deflect the blow.
*Koseir* has arrived from the east, riding a gray palfrey.
You panic and attempt to flee!


*Koseir* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A young trolloc is here, growling with a deep bloodlust.

* S HP:Critical MV:Tiring > s
s
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
*Koseir* is standing here, riding a gray palfrey.
*Mavrik* is standing here, riding a wild stallion.

s
* S HP:Critical MV:Tiring > *Koseir* leaves north riding a gray palfrey.
*Mavrik* leaves north riding a wild stallion.
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > e
s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

s* S HP:Critical MV:Tiring > cThe Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.


* S HP:Critical MV:Tiring > s
You have 22(396) hit and 153(271) movement points.
You have scored 108678888 experience points and 156 quest points.
You need 1727140475 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Tiring > The Blight
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A trolloc is here commanding a fist of troops.

* S HP:Critical MV:Tiring > w
Someone squeaks 'Mavrik, Koseir are at The Blight'
Someone squeaks 'Mavrik, Koseir are at The Blight'
The Blight
[ obvious exits: E S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

s* S HP:Critical MV:Tiring >
wThe Blight
[ obvious exits: N W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A trolloc is here commanding a fist of troops.

h
* S HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch the scent of horses nearby.

* S HP:Critical MV:Tiring > wh
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch the scent of horses nearby.

* S HP:Critical MV:Tiring > ch
sc[change mood wimpy]
Mood changed to: Wimpy


* S HP:Critical MV:Tiring > s
You have 22(396) hit and 147(271) movement points.
You have scored 108678888 experience points and 156 quest points.
You need 1727140475 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

w* S HP:Critical MV:Tiring >
Alas, you cannot go that way...

* S HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
The blight bear stands on its haunches, roaring madly.

* S HP:Critical MV:Tiring > n
n
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving south.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Critical MV:Tiring > n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
An enormous blight worm towers above you, making an eerie shrill scream.

* S HP:Critical MV:Tiring > n
eThe Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.


* S HP:Critical MV:Tiring > e
Alas, you cannot go that way...

* S HP:Critical MV:Tiring > nThe Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.


* S HP:Critical MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

* S HP:Critical MV:Winded > The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Critical MV:Winded > sc
ch
You have 22(396) hit and 133(271) movement points.
You have scored 108678888 experience points and 156 quest points.
You need 1727140475 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

* S HP:Critical MV:Winded > k
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded > c[kil light]
They aren't here.

h* S HP:Critical MV:Winded >
k
[change mood wimpy]
Mood changed to: Wimpy

k
* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > ch[kil light]
They aren't here.


* S HP:Critical MV:Winded > A shrill piercing scream reverberates through the
area.
A shrill piercing scream reverberates through the area.
[change mood wimpy]
Mood changed to: Wimpy

k
* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k
k[kil light]
They aren't here.


* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > w[kil light]
They aren't here.

h* S HP:Critical MV:Winded >
k
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch the scent of horses nearby.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k
s[kil light]
They aren't here.

c
* S HP:Critical MV:Winded > k
You have 35(396) hit and 133(271) movement points.
You have scored 108678888 experience points and 156 quest points.
You need 1727140475 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

* S HP:Critical MV:Winded > [kil light]
They aren't here.

* S HP:Critical MV:Winded > k
k
[kil light]
They aren't here.

k
* S HP:Critical MV:Winded > [kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

* S HP:Critical MV:Winded > l
[kil light]
They aren't here.

* S HP:Critical MV:Winded > k
The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Critical MV:Winded > k[kil light]
They aren't here.


* S HP:Critical MV:Winded > k
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

k* S HP:Critical MV:Winded >
[kil light]
They aren't here.

d* S HP:Critical MV:Winded > [kil light]
They aren't here.

o* S HP:Critical MV:Winded > o
*Mavrik* has arrived from the west, riding a wild stallion.

r* S HP:Critical MV:Winded > rock
*Mavrik* tries to blast you, but you deflect the blow.


#Ok. {o} aliases {open rock}.
#Ok. {c} aliases {close rock}.
* S HP:Critical MV:Winded - Mavrik: Beaten >
*Koseir* has arrived from the south, riding a gray palfrey.

k
* S HP:Critical MV:Winded - Mavrik: Beaten >
You slash *Mavrik*'s left leg.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!

* S HP:Critical MV:Winded - Mavrik: Beaten > [kil light]
You do the best you can!

f* S HP:Critical MV:Winded - Mavrik: Beaten >
You panic and attempt to flee!

n

*Koseir* panics, and attempts to flee!

w
*Koseir* leaves west riding a gray palfrey.
You flee head over heels.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.
The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
*Mavrik* is here, fighting a ramshorned trolloc, riding a wild stallion.
A tall, ramshorned trolloc is here, commanding.
A ramshorned trolloc is here, fighting Mavrik.
A tall, ramshorned trolloc is here, commanding.
A ramshorned trolloc is here, fighting Mavrik.
A fade emerges from the shadows as you pass by.

* S HP:Critical MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
*Koseir* is standing here, riding a gray palfrey.

* S HP:Critical MV:Winded >
Someone squeaks 'Mavrik is at The Blight'
*Koseir* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Winded - Koseir: Battered > e
No way! You're fighting for your
life!

* S HP:Critical MV:Winded - Koseir: Battered > f
You panic and attempt to flee!

[0;
*Mavrik* has arrived from the east, riding a wild stallion.


*Mavrik* blasts your right arm.
You wish that your wounds would stop BLEEDING so much!



*Mavrik* tries to blast you, but you deflect the blow.


You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A young trolloc is here, growling with a deep bloodlust.

* S HP:Critical MV:Winded > n
w
*Koseir* has arrived from the south, riding a gray
palfrey.
*Mavrik* has arrived from the south, riding a wild stallion.
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.

n
* S HP:Critical MV:Winded > The Blight
[ obvious exits: N E ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A huge darkhound is here, drooling and snarling.

* S HP:Critical MV:Winded > e
The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving south.
A huge trolloc marked with a whirlwind snorts here.

e* S HP:Critical MV:Winded >
eThe Blight
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
A huge darkhound is here, drooling and snarling.
An enormous blight worm towers above you, making an eerie shrill scream.


* S HP:Critical MV:Winded > e
The Blight
[ obvious exits: E W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving west.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Critical MV:Winded > e
ePath in the Blight
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving south.


* S HP:Critical MV:Winded > nThe Blight
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving west.


* S HP:Critical MV:Winded > nThe Blight
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.


* S HP:Critical MV:Winded > n
Alas, you cannot go that way...

n* S HP:Critical MV:Winded >
The Blight
[ obvious exits: N S ]

n
* S HP:Critical MV:Winded > nThe Blight
[ obvious exits: N S ]


* S HP:Critical MV:Winded > n
The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Critical MV:Winded > n
The Blight
[ obvious exits: N S W ]

n* S HP:Critical MV:Winded >
nTwisted Path in the Blight
[ obvious exits: N S ]


* S HP:Critical MV:Winded > ePath to a Castle
[ obvious exits: N S ]


* S HP:Critical MV:Winded > e
Someone squeaks 'Mavrik is at Path in the Blight'
Bend in the Path
[ obvious exits: E S ]

e* S HP:Critical MV:Winded >
Alas, you cannot go that way...

e* S HP:Critical MV:Winded >
eAlas, you cannot go that way...


* S HP:Critical MV:Winded > e
Alas, you cannot go that way...

* S HP:Critical MV:Winded > e
A Path to the Blight
[ obvious exits: E W ]

* S HP:Critical MV:Winded > calPath to the Blight
[ obvious exits: E W ]

* S HP:Critical MV:Winded > l
Rotten Vegetation
[ obvious exits: N E W ]

e* S HP:Critical MV:Winded >
Near a Bridge
[ obvious exits: N E W ]

o S HP:Critical MV:Winded > The Bridge
[ obvious exits: E W ]

o S HP:Critical MV:Winded > In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.

* S HP:Critical MV:Winded > The stonegate seems to be closed.

* S HP:Critical MV:Winded > You call for the stonegate to be opened.
The stonegate is opened from the other side.

* S HP:Critical MV:Winded > The Gatekeep
[ obvious exits: E W ]
A remnant of the Age of Legends juts from the soil.
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* S HP:Critical MV:Weary > sc
cYou have 12(396) hit and 81(271) movement points.
You have scored 108675956 experience points and 156 quest points.
You need 1727143407 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

al* S HP:Critical MV:Weary > l
scYou don't see a closed gate.

an* S HP:Critical MV:Weary > w
ch
* S HP:Critical MV:Weary > k
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Weary > k[kil light]
They aren't here.


* S HP:Critical MV:Weary > k
c[kil light]
They aren't here.

al* S HP:Critical MV:Weary > l
[kil light]
They aren't here.

s* S HP:Critical MV:Weary > can You don't see a closed gate.

w* S HP:Critical MV:Weary >
* S HP:Critical MV:Weary > k
k
[kil light]
They aren't here.

* S HP:Critical MV:Weary > c[kil light]
They aren't here.

* S HP:Critical MV:Weary >sc
call
scan w

The burly trolloc closes the stonegate.
The burly trolloc locks the stonegate.
The night has begun.
Your heartbeat calms down more as you feel less panicked.

You have 25(396) hit and 134(271) movement points.
You have scored 108675956 experience points and 156 quest points.
You need 1727143407 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Winded > You call for the stonegate to be opened.
The burly trolloc nods.
The burly trolloc unlocks the stonegate.
The burly trolloc opens the stonegate.

o S HP:Critical MV:Winded > o S HP:Critical MV:Winded > call
scan You don't see a closed
gate.

wo S HP:Critical MV:Winded >
o S HP:Critical MV:Winded > ch
k
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Winded > s[kil light]
They aren't here.

co S HP:Critical MV:Winded > aii
scArglebargle, glop-glyf!?!


o S HP:Critical MV:Winded > call
scanYou have 25(396) hit and 134(271) movement points.
You have scored 108675956 experience points and 156 quest points.
You need 1727143407 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Winded > wYou don't see a closed gate.


o S HP:Critical MV:Winded > o S HP:Critical MV:Winded > ch
wh
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Winded > k
[where ]
Players in your Zone
--------------------
Tumtum - The Gatekeep

o S HP:Critical MV:Winded > w[kil light]
They aren't here.

h
o S HP:Critical MV:Winded > l i[where ]
Players in your Zone
--------------------
Tumtum - The Gatekeep

n o S HP:Critical MV:Winded > pack
backpack (used) :
a bubbling draught
a large number of copper pennies (25)
[2] a package of iron rations
an oilstone
[6] a cup of thready brown tea
a thin vial of yellow fluid
a wealth of gold crowns (170)
a blue pouch of flatwort tea

o S HP:Critical MV:Winded > i
Someone squeaks 'Mavrik, Koseir are at Near a
Bridge'
The burly trolloc closes the stonegate.
The burly trolloc locks the stonegate.
The burly trolloc unlocks the stonegate.
The burly trolloc opens the stonegate.
You are carrying:
Nothing.

co S HP:Critical MV:Winded > all
scanYou don't see a closed gate.

o S HP:Critical MV:Winded > w
o S HP:Critical MV:Winded > call
You don't see a closed
gate.

o S HP:Critical MV:Winded > call
scanYou don't see a closed gate.

o S HP:Critical MV:Winded > w
ch
o S HP:Critical MV:Winded > k
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Winded > k
[kil light]
They aren't here.

o S HP:Critical MV:Winded > sc
[kil light]
They aren't here.

so S HP:Critical MV:Winded > cYou have 25(396) hit and 134(271) movement points.
You have scored 108675956 experience points and 156 quest points.
You need 1727143407 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

ano S HP:Critical MV:Winded > w
ko S HP:Critical MV:Winded >
k[kil light]
They aren't here.


o S HP:Critical MV:Winded > k
[kil light]
They aren't here.

o S HP:Critical MV:Winded > k[kil light]
They aren't here.


o S HP:Critical MV:Winded > cal[kil light]
They aren't here.

l
o S HP:Critical MV:Winded > scanYou don't see a closed gate.

o S HP:Critical MV:Winded > w
k
o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > k
c[kil light]
They aren't here.

ho S HP:Critical MV:Winded >
wh
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Winded > [where ]
Players in your Zone
--------------------
Tumtum - The Gatekeep

o S HP:Critical MV:Winded > k
call
[kil light]
They aren't here.

so S HP:Critical MV:Winded > cYou don't see a closed gate.

ano S HP:Critical MV:Winded > w
w*Mavrik* is standing here.
*Koseir* is standing here.

ho S HP:Critical MV:Winded >
[where ]
Players in your Zone
--------------------
Tumtum - The Gatekeep

o S HP:Critical MV:Winded > k
k
[kil light]
They aren't here.

o S HP:Critical MV:Winded > k
[kil light]
They aren't here.

ko S HP:Critical MV:Winded >
c[kil light]
They aren't here.

alo S HP:Critical MV:Winded > l[kil light]
They aren't here.


o S HP:Critical MV:Winded > scan You don't see a closed gate.

wo S HP:Critical MV:Winded >
k
*Mavrik* is standing here.
*Koseir* is standing here.

o S HP:Critical MV:Winded > k[kil light]
They aren't here.



REGAIN TO GO BACK OUT

Tumtum
Posts: 9
Joined: Sun Mar 31, 2019 8:20 pm

Re: Fun pk - long an unedited

Post by Tumtum » Tue Sep 12, 2023 4:07 pm

o S HP:Beaten MV:Strong > [kil light]
They aren't here.

o S HP:Beaten MV:Strong > k
s[kil light]
They aren't here.

o S HP:Beaten MV:Strong > can w
whA rat scurries around trying to get out of sight,
surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.
*Koseir* is standing here, riding a gray palfrey.


o S HP:Beaten MV:Strong > k
k
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch the scent of horses nearby.

o S HP:Beaten MV:Strong > k
[kil light]
They aren't here.

o S HP:Beaten MV:Strong > [kil light]
They aren't here.

ko S HP:Beaten MV:Strong >
[kil light]
They aren't here.

ko S HP:Beaten MV:Strong >
[kil light]
They aren't here.

o S HP:Beaten MV:Strong > *Koseir* has arrived from the west, riding a gray
palfrey.
*Mavrik* has arrived from the west, riding a wild stallion.
A rat has arrived from the west.
A rat has arrived from the west.
A rat has arrived from the west.
[kil light]
You slash *Mavrik*'s body hard.

* S HP:Beaten MV:Strong - Mavrik: Beaten > t mavrik
#Ok. {m} aliases {kill mavrik}.
#Ok. {bm} aliases {back mavrik}.
#Ok. {v} aliases {kick mavrik}.
f

*Koseir* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Strong - Mavrik: Beaten > You panic and attempt to flee!
*Mavrik* panics, and attempts to flee!


*Mavrik* leaves west riding a wild stallion.


You try to slash *Koseir*, but he deflects the blow.
A rat squeaks 'Koseir is at The Blight'
A rat squeaks 'Koseir is at The Blight'
A rat squeaks 'Koseir is at The Blight'
A Ko'bal trolloc joins your fight!
An Ahf'frait trolloc joins your fight!
The blighted tree tries to hit Koseir, but he parries successfully.
The blighted tree joins the blighted tree's fight!
You flee head over heels.
The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Mavrik* is standing here, riding a wild stallion.

* S HP:Beaten MV:Tiring > n
The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A trolloc is here ruling a group of trollocs.

o S HP:Beaten MV:Tiring > n
The Blight
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.

o S HP:Beaten MV:Tiring > w
The Blight
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
A trolloc is here ruling a group of trollocs.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A trolloc is here ruling a group of trollocs.
A small stick is lying on the ground here.

o S HP:Beaten MV:Tiring > wh

The stick leaves west.

ko S HP:Beaten MV:Tiring >
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch the scent of horses nearby.

o S HP:Beaten MV:Tiring > [kil light]
They aren't here.

o S HP:Beaten MV:Tiring > w
The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving east.
A small stick is lying on the ground here.
A huge trolloc marked with a whirlwind snorts here.

o S HP:Beaten MV:Tiring > s
sThe Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving south.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A huge trolloc marked with a whirlwind snorts here.
A rat scurries around trying to get out of sight, surrounded by a dark aura.


o S HP:Beaten MV:Tiring > e
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A rat scurries around trying to get out of sight, surrounded by a dark aura.

eo S HP:Beaten MV:Tiring >
The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.

eo S HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Tiring >k
k
k
[kil light]
They aren't here.

o S HP:Beaten MV:Tiring > k
[kil light]
They aren't here.

so S HP:Beaten MV:Tiring > c[kil light]
They aren't here.

ao S HP:Beaten MV:Tiring > n [kil light]
They aren't here.

wo S HP:Beaten MV:Tiring >
k
o S HP:Beaten MV:Tiring > [kil light]
They aren't here.

k
o S HP:Beaten MV:Tiring > k
[kil light]
They aren't here.

k
o S HP:Beaten MV:Tiring > [kil light]
They aren't here.

o S HP:Beaten MV:Tiring > wh[kil light]
They aren't here.


o S HP:Beaten MV:Tiring > k
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch the scent of horses nearby.

ko S HP:Beaten MV:Tiring >
[kil light]
They aren't here.

o S HP:Beaten MV:Tiring > k
[kil light]
They aren't here.

o S HP:Beaten MV:Tiring > k
[kil light]
They aren't here.

ko S HP:Beaten MV:Tiring >
[kil light]
They aren't here.

o S HP:Beaten MV:Tiring > k
s[kil light]
They aren't here.

co S HP:Beaten MV:Tiring > an[kil light]
They aren't here.

o S HP:Beaten MV:Tiring > w
*Koseir* has arrived from the west, riding a gray palfrey.
*Mavrik* has arrived from the west, riding a wild stallion.


* S HP:Beaten MV:Tiring > A rat squeaks 'Mavrik, Koseir are at The Blight'
A Ko'bal trolloc barely pierces Mavrik's left foot.
The blighted tree hits Koseir's left arm.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
A rat squeaks 'Mavrik, Koseir are at The Blight'

k* S HP:Beaten MV:Tiring >
[kil light]
You slash *Koseir*'s body hard.

* S HP:Beaten MV:Tiring - the blighted tree: Scratched - Koseir: Wounded > b
You slash *Koseir*'s left arm very hard.
A rat squeaks 'Mavrik, Koseir are at The Blight'
An Ahf'frait trolloc cleaves Koseir's right leg hard.
The blighted tree tickles Mavrik's body with its hit.
The blighted tree tries to hit Koseir, but he parries successfully.
*Mavrik* blasts a Ko'bal trolloc's body into bloody fragments!
A Ko'bal trolloc barely pierces Mavrik's left leg.


* S HP:Beaten MV:Tiring - the blighted tree: Scratched - Koseir: Battered >
*Mavrik* panics, and attempts to flee!
*Mavrik* tries to flee, but is too exhausted!

* S HP:Beaten MV:Tiring - the blighted tree: Scratched - Koseir: Battered > [bash ]


*Koseir* panics, and attempts to flee!

- =
*Koseir* leaves west riding a gray palfrey.

+
An Ahf'frait trolloc leaves west.

*
*Mavrik* panics, and attempts to flee!

* +
*Mavrik* leaves west riding a wild stallion.

= -
A Ko'bal trolloc leaves west.


*Koseir* has arrived from the west, riding a gray palfrey.
*Mavrik* has arrived from the west, riding a wild stallion.

-
*Koseir* tries to slash you, but you parry successfully.
*Mavrik* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!


=
As *Koseir* avoids your bash, you topple over and fall to the ground!

* S HP:Critical MV:Tiring >
A Ko'bal trolloc has arrived from the west.
An Ahf'frait trolloc has arrived from the west.

s* S HP:Critical MV:Tiring > t
w

*Mavrik* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

An Ahf'frait trolloc joins your fight!
A Ko'bal trolloc joins an Ahf'frait trolloc's fight!
A rat squeaks 'Mavrik, Koseir are at The Blight'
The blighted tree tries to hit Koseir, but he parries successfully.
The blighted tree joins the blighted tree's fight!

* S HP:Critical MV:Tiring - Mavrik: Beaten > f
Do you not consider fighting as
standing?

* S HP:Critical MV:Tiring - Mavrik: Beaten >
*Koseir* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Tiring - Mavrik: Beaten >
The giant blight beetle has arrived from below.
Koseir swiftly dodges the giant blight beetle's attempt to hit him.
The giant blight beetle tries to hit Koseir, but he deflects the blow.
The blighted tree tickles Mavrik's right leg with its hit.
The blighted tree tries to hit Koseir, but he parries successfully.
A Ko'bal trolloc tickles Mavrik's right leg with his pierce.
An Ahf'frait trolloc tries to cleave Koseir, but he parries successfully.
*Mavrik* blasts your head very hard.
You wish that your wounds would stop BLEEDING so much!

*Koseir* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Koseir* stops using a silver etched shield.
*Koseir* grips the Sword of Kirukan with both hands.

You flee head over heels.
The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A rat scurries around trying to get out of sight, surrounded by a dark aura.

o S HP:Critical MV:Tiring > nThe Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.


o S HP:Critical MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A trolloc is here ruling a group of trollocs.

o S HP:Critical MV:Tiring > n
sThe Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A trolloc is here ruling a group of trollocs.

c
o S HP:Critical MV:Tiring > You have 25(396) hit and 164(271) movement points.
You have scored 108673024 experience points and 156 quest points.
You need 1727146339 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Tiring > w
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A trolloc is here ruling a group of trollocs.

o S HP:Critical MV:Tiring > e
s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A trolloc is here ruling a group of trollocs.

o S HP:Critical MV:Tiring > s
e
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A trolloc is here ruling a group of trollocs.

o S HP:Critical MV:Tiring > eThe Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.


o S HP:Critical MV:Tiring > The Blight
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The giant blight beetle is here, fighting Koseir.
An Ahf'frait trolloc is here, fighting Koseir.
A trolloc is here, exhorting a group of trolloc raiders.
*Koseir* is here, fighting the giant blight beetle, riding a gray palfrey.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
The blighted tree is here, fighting Koseir.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Mavrik* is standing here, riding a wild stallion.
*Mavrik* tries to blast you, but you deflect the blow.

* S HP:Critical MV:Tiring - Mavrik: Beaten > w
f
*Koseir* has arrived from the west,
riding a gray palfrey.
No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Mavrik: Beaten > You slash *Mavrik*'s left leg.
*Mavrik* tries to blast you, but you parry successfully.
*Koseir* leaves east riding a gray palfrey.
You panic and attempt to flee!

[0;
You flee head over heels.
The Blight
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The giant blight beetle is here flying around.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Tiring > s
Alas, you cannot go that way...

o S HP:Critical MV:Tiring > w
The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.

o S HP:Critical MV:Tiring > n
sc
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A trolloc is here ruling a group of trollocs.

o S HP:Critical MV:Tiring > cYou have 25(396) hit and 137(271) movement points.
You have scored 108671558 experience points and 156 quest points.
You need 1727147805 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Tiring >
A rat squeaks 'Mavrik, Koseir are at The Blight'
A shrill piercing scream reverberates through the area.

[0;o S HP:Critical MV:Tiring > sc
cYou have 25(396) hit and 137(271) movement points.
You have scored 108671558 experience points and 156 quest points.
You need 1727147805 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

h
o S HP:Critical MV:Tiring > sc[change mood wimpy]
Mood changed to: Wimpy


o S HP:Critical MV:Tiring > s
e
You have 25(396) hit and 137(271) movement points.
You have scored 108671558 experience points and 156 quest points.
You need 1727147805 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Tiring > k
The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.

o S HP:Critical MV:Winded > The Blight
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The giant blight beetle is here flying around.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

ko S HP:Critical MV:Winded >
k
[kil light]
They aren't here.

k
o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > s[kil light]
They aren't here.

co S HP:Critical MV:Winded > an e
k
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > k
e
[kil light]
They aren't here.

ko S HP:Critical MV:Winded >
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here, exhorting a group of trolloc raiders.

ko S HP:Critical MV:Winded >
[kil light]
They aren't here.

k
o S HP:Critical MV:Winded > [kil light]
They aren't here.

k
o S HP:Critical MV:Winded > [kil light]
They aren't here.

k
o S HP:Critical MV:Winded > k[kil light]
They aren't here.


o S HP:Critical MV:Winded > k[kil light]
They aren't here.


o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > c[kil light]
They aren't here.

ho S HP:Critical MV:Winded >

*Koseir* has arrived from the west, riding a gray palfrey.
*Mavrik* has arrived from the west, riding a wild stallion.
A rat has arrived from the west.
A rat has arrived from the west.
A rat has arrived from the west.
*Mavrik* tries to blast you, but you parry successfully.

k* S HP:Critical MV:Winded - Mavrik: Beaten >
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded - Mavrik: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Winded - Mavrik: Beaten > f
You slash *Mavrik*'s right arm hard.
An Ahf'frait trolloc joins your fight!
A Ko'bal trolloc joins your fight!
*Mavrik* tries to blast you, but you parry successfully.


* S HP:Critical MV:Winded - Mavrik: Beaten > You panic and attempt to flee!

n

*Koseir* panics, and attempts to flee!

w

A rat squeaks 'Mavrik, Koseir are at Path in the Blight'

k
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.
*Koseir* is here, fighting an Ahf'frait trolloc, riding a gray palfrey.
An Ahf'frait trolloc is here, fighting Koseir.
A Ko'bal trolloc is here, fighting Koseir.
*Mavrik* tries to blast you, but you deflect the blow.

* S HP:Critical MV:Winded - Mavrik: Beaten > bNo way! You're fighting for your
life!


* S HP:Critical MV:Winded - Mavrik: Beaten > [kil light]
You do the best you can!

* S HP:Critical MV:Winded - Mavrik: Beaten > You slash *Mavrik*'s right leg very hard.
A rat squeaks 'Mavrik, Koseir are at Path in the Blight'
A rat squeaks 'Mavrik, Koseir are at Path in the Blight'
*Mavrik* tries to blast you, but you parry successfully.
A Ko'bal trolloc tries to pierce Koseir, but he deflects the blow.
An Ahf'frait trolloc tries to cleave Koseir, but he parries successfully.
[bash ]


*Koseir* leaves west riding a gray palfrey.

- = + *
*Koseir* has arrived from the west, riding a gray palfrey.


*Koseir* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Mavrik* tries to blast you, but you parry successfully.
A rat squeaks 'Koseir, Mavrik are at Path in the Blight'
An Ahf'frait trolloc joins your fight!
A Ko'bal trolloc joins your fight!


You flee head over heels.
The Blight
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > e
e
e
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
*Koseir* is here, fighting an Ahf'frait trolloc, riding a gray palfrey.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Mavrik* is standing here, riding a wild stallion.
An Ahf'frait trolloc is here, fighting Koseir.
A Ko'bal trolloc is here, fighting Koseir.

e
* S HP:Critical MV:Winded > The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.

o S HP:Critical MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > n
Alas, you cannot go that way...

o S HP:Critical MV:Winded > n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a human leaving north.

o S HP:Critical MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a human leaving north.

no S HP:Critical MV:Winded >

A rat squeaks 'Koseir, Mavrik are at Path in the Blight'

o S HP:Critical MV:Winded > e
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a human leaving north.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > The Blight
[ obvious exits: E S W ]

o S HP:Critical MV:Winded > sc
s
You have 14(396) hit and 98(271) movement points.
You have scored 108668626 experience points and 156 quest points.
You need 1727150737 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Winded > The Blight
[ obvious exits: N E S ]

o S HP:Critical MV:Winded > ch
[change mood wimpy]
Mood changed to: Wimpy

so S HP:Critical MV:Winded >
wThe Blight
[ obvious exits: N E ]
There are some tracks of a humanoid leaving east.

ho S HP:Critical MV:Winded >
A rat squeaks 'Mavrik is at Twisted Path in the
Blight'
A shrill piercing scream reverberates through the area.
It starts to rain.
You feel your extra strength fading.
Your heartbeat calms down more as you feel less panicked.
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Tiring > n
n
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.

wo S HP:Critical MV:Tiring >
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.

o S HP:Critical MV:Tiring > s
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Tiring > s
sThe Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.


o S HP:Critical MV:Winded > sThe Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.


o S HP:Critical MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > w
Alas, you cannot go that way...

o S HP:Critical MV:Winded > The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
*Koseir* is standing here, riding a gray palfrey.

w
o S HP:Critical MV:Winded > k
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
A huge darkhound is here, drooling and snarling.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > w
k
*Koseir* has arrived from the east, riding a gray
palfrey.
The Blight
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

go S HP:Critical MV:Winded > et cup
*Koseir* has arrived from the east, riding a gray palfrey.

po S HP:Critical MV:Winded > ack
*Koseir* leaves west riding a gray palfrey.


o S HP:Critical MV:Winded > You get a cup of thready brown tea from a backpack.

e
o S HP:Critical MV:Winded > k
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
A huge darkhound is here, drooling and snarling.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Critical MV:Winded > q[kil light]
They aren't here.

uo S HP:Critical MV:Winded > aff cup
k
You quaff a cup of thready brown tea which
dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.

ko S HP:Critical MV:Winded >
*Koseir* has arrived from the west, riding a gray
palfrey.
[kil light]
You try to slash *Koseir*, but he parries successfully.

o S HP:Critical MV:Winded - Koseir: Battered >
*Koseir* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A huge darkhound joins your fight!
An Ahf'frait trolloc joins your fight!
A Ko'bal trolloc joins your fight!

k
sc
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A huge darkhound is here, drooling and snarling.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
[kil light]
They aren't here.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > You have 15(396) hit and 112(271) movement points.
You have scored 108667160 experience points and 156 quest points.
You need 1727152203 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Winded > n
k
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
*Koseir* is here, fighting a huge darkhound, riding a gray palfrey.
A huge darkhound is here, fighting Koseir.
An Ahf'frait trolloc is here, fighting Koseir.
A Ko'bal trolloc is here, fighting Koseir.

bo S HP:Critical MV:Winded >
[kil light]
You try to slash *Koseir*, but he parries successfully.

o S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Battered > [bash ]

-
A Ko'bal trolloc tickles Koseir's body with his pierce.
A huge darkhound sears Koseir's flesh with a scorching flame!
An Ahf'frait trolloc tries to cleave Koseir, but he parries successfully.
A huge darkhound tickles Koseir's body with its hit.

=
*Koseir* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Koseir* fails to slash a huge darkhound.
A Ko'bal trolloc tries to pierce Koseir, but he deflects the blow.
An Ahf'frait trolloc cleaves Koseir's left leg.
A huge darkhound tries to hit Koseir, but he deflects the blow.


You flee head over heels.
The Blight
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > sc
e
k
You have 13(396) hit and 106(271) movement points.
You have scored 108665694 experience points and 156 quest points.
You need 1727153669 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Winded > b
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
*Koseir* is here, fighting a huge darkhound, riding a gray palfrey.
A huge darkhound is here, fighting Koseir.
An Ahf'frait trolloc is here, fighting Koseir.
A Ko'bal trolloc is here, fighting Koseir.

o S HP:Critical MV:Winded > [kil light]
You slash *Koseir*'s body.

o S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Battered > [bash ]

-
*Koseir* leaves east riding a gray palfrey.

=
A Ko'bal trolloc leaves east.
An Ahf'frait trolloc leaves east.

+ * * + = -
*Koseir* has arrived from the east, riding a gray palfrey.


A rat squeaks 'Mavrik is at The Blight'
A huge darkhound tries to hit Koseir, but he parries successfully.
A huge darkhound sears Koseir's flesh with a scorching flame!
A shrill piercing scream reverberates through the area.

- =
Your bash at *Koseir* sends him sprawling!

o S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Battered >
You slash *Koseir*'s left foot extremely hard.
A huge darkhound sears Koseir's flesh with a scorching flame!
A rat squeaks 'Mavrik is at The Blight'
A huge darkhound hits Koseir's right arm hard.

o S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Battered > t koseir
#Ok. {m} aliases {kill koseir}.
#Ok. {bm} aliases {back koseir}.
#Ok. {v} aliases {kick koseir}.
wh

You slash *Koseir*'s right hand very hard.
A huge darkhound hits Koseir's left leg hard.

o S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Beaten > k
[where
]
Players in your Zone
--------------------
Tumtum - Path in the Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Beaten > k[kil
light]
You do the best you can!


o S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Beaten >
*Mavrik* has arrived from the east.
A rat has arrived from the east.
A rat has arrived from the east.

* S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Beaten > k
[kil
light]
You do the best you can!

* S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Beaten > k
[kil
light]
You do the best you can!
*Mavrik* tries to blast you, but you deflect the blow.

* S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Beaten > [kil
light]
You do the best you can!

* S HP:Critical MV:Winded - a huge darkhound: Scratched - Koseir: Beaten > f
You panic and attempt to flee!


*Koseir* slashes a huge darkhound's body into bloody fragments!
A rat squeaks 'Mavrik, Koseir are at Path in the Blight'
A huge darkhound sears Koseir's flesh with a scorching flame!
A huge darkhound tries to hit Koseir, but he parries successfully.
An Ahf'frait trolloc has arrived from the east.
*Koseir* panics, and attempts to flee!


A Ko'bal trolloc has arrived from the east.
*Koseir* leaves east riding a gray palfrey.


You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A huge darkhound is here, drooling and snarling.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.

o S HP:Critical MV:Winded > s
scA rat squeaks 'Mavrik is at Path in the Blight'
A rat squeaks 'Mavrik is at Path in the Blight'
A rat leaves north.
A rat squeaks 'Mavrik is at Path in the Blight'
A rat squeaks 'Mavrik is at Path in the Blight'
A rat squeaks 'Mavrik is at Path in the Blight'
The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving north.
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.


o S HP:Critical MV:Winded > sYou have 26(396) hit and 97(271) movement points.
You have scored 108664228 experience points and 156 quest points.
You need 1727155135 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.


o S HP:Critical MV:Winded > The Blight
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving north.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A spider-legged beast is here, most of it teeth.

o S HP:Critical MV:Winded > n
k
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.

k
o S HP:Critical MV:Winded > [kil light]
They aren't here.

k
o S HP:Critical MV:Winded > [kil light]
They aren't here.

k
o S HP:Critical MV:Winded > [kil light]
They aren't here.

ko S HP:Critical MV:Winded >
[kil light]
They aren't here.

ko S HP:Critical MV:Winded >
[kil light]
They aren't here.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > n
nThe Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A huge darkhound is here, drooling and snarling.
A rat scurries around trying to get out of sight, surrounded by a dark aura.


o S HP:Critical MV:Winded > k

*Koseir* has arrived from the north, riding a gray palfrey.
*Mavrik* has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
*Mavrik* tries to blast you, but you deflect the blow.

* S HP:Critical MV:Winded - Mavrik: Beaten >
*Koseir* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

e

*Mavrik* blasts your body.
You wish that your wounds would stop BLEEDING so much!

A rat squeaks 'Mavrik, Koseir are at The Blight'
A rat squeaks 'Mavrik, Koseir are at The Blight'
A rat squeaks 'Mavrik, Koseir are at The Blight'
A huge darkhound joins your fight!
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A rat now follows Mavrik.
A rat squeaks 'Mavrik, Koseir are at The Blight'

You flee head over heels.
By the Lake
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
A giant tentacle sprouts from the blackness at the lake's center.
A giant tentacle sprouts from the blackness at the lake's center.
A giant tentacle sprouts from the blackness at the lake's center.
A giant tentacle sprouts from the blackness at the lake's center.
A giant tentacle sprouts from the blackness at the lake's center.
A giant tentacle sprouts from the blackness at the lake's center.
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.

o S HP:Critical MV:Winded > [kil light]
They aren't here.

o S HP:Critical MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
A black tree with bloated leaves sprouts from the ground, branches quivering.

eo S HP:Critical MV:Weary >
e
Alas, you cannot go that way...

no S HP:Critical MV:Weary >
Alas, you cannot go that way...

n
o S HP:Critical MV:Weary > n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.

o S HP:Critical MV:Weary > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.

o S HP:Critical MV:Weary > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Weary > e
sThe Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.

c
o S HP:Critical MV:Weary > s
A shrill piercing scream reverberates through the
area.
A shrill piercing scream reverberates through the area.
A rat squeaks 'Mavrik is at By the Lake'
You have 3(396) hit and 67(271) movement points.
You have scored 108662762 experience points and 156 quest points.
You need 1727156601 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Weary > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.

o S HP:Critical MV:Weary > ch
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Weary > s
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving east.

eo S HP:Critical MV:Weary >

A rat squeaks 'Mavrik is at By the Lake'
A rat squeaks 'Mavrik is at By the Lake'
A rat squeaks 'Mavrik is at By the Lake'

o S HP:Critical MV:Weary > The Blight
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving west.

o S HP:Critical MV:Weary > wh
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Weary > e
The Blight
[ obvious exits: N W ]
There are some tracks of a humanoid leaving north.
There are some tracks of an animal leaving north.

o S HP:Critical MV:Weary > e
Alas, you cannot go that way...

wo S HP:Critical MV:Weary > h
c[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

h
o S HP:Critical MV:Weary > sc[change mood wimpy]
Mood changed to: Wimpy


o S HP:Critical MV:Weary > cYou have 3(396) hit and 55(271) movement points.
You have scored 108662762 experience points and 156 quest points.
You need 1727156601 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

ho S HP:Critical MV:Weary >
[change mood wimpy]
Mood changed to: Wimpy

wo S HP:Critical MV:Weary > h
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Weary > wh
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

sto S HP:Critical MV:Weary > at
You are a 396 year old male trolloc hunter.
Your height is 6 feet, 5 inches, and you weigh 223.0 lbs.
You are carrying 0.0 lbs and wearing 58.6 lbs, very light.
Your base abilities are: Str:21 Int:8 Wil:11 Dex:18 Con:19.
Offensive bonus: 159, Dodging bonus: 78, Parrying bonus: 166
Your mood is: Wimpy. You will flee below: 20 Hit Points
Your armor absorbs about 71% on average.

You are subjected to the following effects:
- STRENGTH
- NOTICE
- NO QUIT
- SNEAK

o S HP:Critical MV:Weary > not
wA rat squeaks 'Mavrik is at The Blight'
You stop paying increased attention to your surroundings.

o S HP:Critical MV:Weary > h
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

so S HP:Critical MV:Weary > c
ch
You have 3(396) hit and 55(271) movement points.
You have scored 108662762 experience points and 156 quest points.
You need 1727156601 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Weary > [change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Weary > ch
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Weary > wh
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Weary > wh
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

wo S HP:Critical MV:Weary > h
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

wo S HP:Critical MV:Weary > h
s[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

co S HP:Critical MV:Weary >
cYou have 3(396) hit and 55(271) movement points.
You have scored 108662762 experience points and 156 quest points.
You need 1727156601 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

h
o S HP:Critical MV:Weary > w[change mood wimpy]
Mood changed to: Wimpy

h
o S HP:Critical MV:Weary > wh[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.


o S HP:Critical MV:Weary > [where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

wo S HP:Critical MV:Weary > h
sc[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.


o S HP:Critical MV:Weary > You have 3(396) hit and 55(271) movement points.
You have scored 108662762 experience points and 156 quest points.
You need 1727156601 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

wo S HP:Critical MV:Weary > h
wh
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Weary > s[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

co S HP:Critical MV:Weary >
You have 3(396) hit and 55(271) movement points.
You have scored 108662762 experience points and 156 quest points.
You need 1727156601 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

o S HP:Critical MV:Weary > wh
Someone squeaks 'Koseir, Mavrik are at The Blight'
A shrill piercing scream reverberates through the area.
Someone squeaks 'Koseir, Mavrik are at The Blight'
Your heartbeat calms down more as you feel less panicked.
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Winded > wh
w[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.


o S HP:Critical MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving east.

n
o S HP:Critical MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.

o S HP:Critical MV:Winded > w
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.

o S HP:Critical MV:Winded > n
w
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.

o S HP:Critical MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving south.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Winded > k
[kil light]
They aren't here.

so S HP:Critical MV:Winded > c
sYou have 16(396) hit and 98(271) movement points.
You have scored 108662762 experience points and 156 quest points.
You need 1727156601 exp to level and -6 qp to rank.
You have amassed 252 Turn points to date, ranking you Reaver Seventh.
You have played 4 days and 13 hours (real time).
This ranks you as Tumtum the Putrid Larva [Dha'vol 4] (Level 51).
You are standing.

co S HP:Critical MV:Winded > an s
wo S HP:Critical MV:Winded > h
[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.

o S HP:Critical MV:Winded > ch
k
[change mood wimpy]
Mood changed to: Wimpy

o S HP:Critical MV:Winded > wh
[kil light]
They aren't here.

o S HP:Critical MV:Winded > s[where ]
Players in your Zone
--------------------
Tumtum - The Blight
You catch a faint scent of a horse nearby.


o S HP:Critical MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
*Mavrik* is standing here, riding a gray palfrey.
*Koseir* is standing here.

* S HP:Critical MV:Winded > s

*Mavrik* tries to blast you, but you deflect the blow.

* S HP:Critical MV:Winded - Mavrik: Beaten > You barely slash *Mavrik*'s right
leg.
Someone squeaks 'Mavrik, Koseir are at The Blight'
Someone squeaks 'Mavrik, Koseir are at The Blight'
*Mavrik* tries to blast you, but you deflect the blow.
No way! You're fighting for your life!

f
* S HP:Critical MV:Winded - Mavrik: Beaten >
*Koseir* slashes your left foot hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


Someone squeaks 'Mckale is at Tarwin's Gap'
Someone squeaks 'Mckale is at Tarwin's Gap'
Someone squeaks 'Mckale is at Tarwin's Gap'
Someone squeaks 'Mckale is at Tarwin's Gap'
A raven caws 'Mckale is at Tarwin's Gap'

You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
*Mavrik* is standing here, riding a gray palfrey.
*Koseir* is standing here.
*Mavrik* tries to blast you, but you deflect the blow.

* S HP:Critical MV:Winded - Mavrik: Beaten > f
You panic and attempt to flee!


*Mavrik* tries to blast you, but you deflect the blow.

[0;
*someone* sends you sprawling with a powerful bash!
You are incapacitated and will slowly die, if not aided.


You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.

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