Death of Asandra: The Real Story

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Revescaal
Posts: 71
Joined: Thu Aug 18, 2016 5:49 pm

Death of Asandra: The Real Story

Post by Revescaal » Mon Jul 31, 2023 3:40 pm

o HP:Hurt MV:Full > [where ]
Players in your Zone
--------------------
Faiz - Stable
Revescaal - The Dark Road
You catch the scent of horses nearby.

x
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full >

*Dornel* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Full >
*Dornel* slashes your body.

nar scent sg
* HP:Hurt MV:Full - Dornel: Scratched >
You narrate 'scent sg'

x
* HP:Hurt MV:Full - Dornel: Scratched > [k light]
You do the best you can!

* HP:Hurt MV:Full - Dornel: Scratched >
nar on
You narrate 'on'

mb
b
* HP:Hurt MV:Full - Dornel: Scratched > [cha mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full - Dornel: Scratched > *Asandra* has arrived from the south,
riding a warhorse.
[bash ]


-=
+*
mw

*Dornel* sends you sprawling with a powerful bash!
*Baran* has arrived from the south, riding a wild stallion.

f
* HP:Hurt MV:Full - Dornel: Scratched >
*Baran* strikes your body.

* HP:Hurt MV:Full - Dornel: Scratched >
w

*Baran* strikes your body hard.
A hideous trolloc tries to slash Asandra, but she parries successfully.
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
*Dornel* slashes your body hard.

* HP:Hurt MV:Full - Dornel: Scratched >

Your body is burned by a tremendous fireball sent by *Asandra*!

* HP:Wounded MV:Full - Dornel: Scratched >

A ramshorned trolloc tries to crush Asandra, but she parries successfully.
A hideous trolloc tries to slash Dornel, but he parries successfully.
A hideous trolloc barely slashes Baran's left arm.
A hideous trolloc tries to slash Baran, but he parries successfully.
A hideous trolloc tries to slash Asandra, but she parries successfully.
*Baran* strikes your head hard.
*Dornel* slashes your body.
Your heartbeat calms down more as you feel less panicked.

* HP:Wounded MV:Fresh - Dornel: Scratched >

*Dornel* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Dornel: Scratched >
*Dornel* leaves north riding a warhorse.

* HP:Wounded MV:Fresh - Baran: Battered > [cha mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Fresh - Baran: Battered > Your body is burned by a tremendous
fireball sent by *Asandra*!
You panic and attempt to flee!

You flee head over heels.
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Cart Track
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Battered MV:Full >
w
w
w
Bend in the Cart Track
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Full > Gray River
[ obvious exits: N E S W ]
The water seems to be boiling with angry fish.

* HP:Battered MV:Full > Rubbled Hills
[ obvious exits: N E S ]
A red-eyed raven is here flying around.
A raven is here flying around.
A titanic creature of the Shadow is here, wrapped in lightning.

* HP:Battered MV:Full >
n
The Edge of the Slag Heaps
[ obvious exits: N E S ]
A titanic creature of the Shadow is here, wrapped in lightning.

w
* HP:Battered MV:Full >
Alas, you cannot go that way...

n
w
* HP:Battered MV:Full >
Large Slag Heap
[ obvious exits: N E S ]

* HP:Battered MV:Full > Alas, you cannot go that way...

* HP:Battered MV:Full >
n
w
Smelting Pits
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
A titanic creature of the Shadow is here, wrapped in lightning.
A grime-covered weary trolloc goes about his duties, eyes on the ground.

* HP:Battered MV:Full > Alas, you cannot go that way...

* HP:Battered MV:Full >
n
w
Unearthly House
[ obvious exits: N E S W ]

* HP:Battered MV:Strong > The Furnaces of Thakan'dar
[ obvious exits: E D ]
A mushroom grows here. [2]
A stout wooden barrel stands nearby.
A vile apprentice works the anvil, building up a vile stench.
An unholy smith molds a weapon here.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.

o HP:Battered MV:Strong >
nar went irondoor
q
You narrate 'went irondoor'

----------------

o HP:Battered MV:Strong >
nar hm
You narrate 'hm'

o HP:Battered MV:Strong >
scan e
a
Your heartbeat calms down more as you feel less panicked.
A warhorse is here, stamping his feet impatiently.
*Mavrik* is standing here.
A wild stallion bucks madly.
*Baran* is standing here.
A warhorse is here, stamping his feet impatiently.
*Dornel* is standing here.
A warhorse is here, stamping his feet impatiently.
*Asandra* is standing here.

x
o HP:Battered MV:Fresh > [k h.light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full >
x
x
*Baran* has arrived from the east.
*Mavrik* has arrived from the east.
*Asandra* has arrived from the east.
*Dornel* has arrived from the east.
[k light]
You try to slash *Dornel*, but he parries successfully.

* HP:Battered MV:Full - Dornel: Hurt > *Baran* tries to strike Faiz, but he parries successfully.
[k light]
You do the best you can!

x
* HP:Battered MV:Full - Dornel: Hurt >
[k light]
You do the best you can!

* HP:Battered MV:Full - Dornel: Hurt >
*Mavrik* slashes your left arm.

f
* HP:Battered MV:Full - Dornel: Hurt >
An Elite Ghar'ghael guard cleaves Asandra's body very hard.
An Elite Ghar'ghael guard tries to cleave Mavrik, but he deflects the blow.
An Elite Ko'bal guard tries to cleave Dornel, but he deflects the blow.
An Elite Ko'bal guard cleaves Asandra's body extremely hard.
An Elite Dhai'mon guard tries to cleave Mavrik, but he deflects the blow.
An Elite Dhai'mon guard tries to cleave Baran, but he deflects the blow.
An Elite Dha'vol guard tries to cleave Dornel, but he deflects the blow.
An Elite Dha'vol guard cleaves Asandra's right leg extremely hard.

s
* HP:Battered MV:Full - Dornel: Hurt > You panic and attempt to flee!


An Elite Dha'vol guard tries to cleave Asandra, but she parries successfully.
The shadowsmith joins your fight!
An Elite Dha'vol guard tries to cleave Dornel, but he parries successfully.
An Elite Dhai'mon guard cleaves Baran's body.
An Elite Dhai'mon guard cleaves Mavrik's head.
An Elite Ko'bal guard tries to cleave Asandra, but she parries successfully.
An Elite Ko'bal guard barely cleaves Dornel's body.
An Elite Ghar'ghael guard cleaves Mavrik's body.
*Asandra* tries to strike an Elite Ghar'ghael guard, but he deflects the blow.
An Elite Ghar'ghael guard tries to cleave Asandra, but she deflects the blow.
Faiz strikes *Baran*'s body hard.

You flee head over heels.
The Infernal Forge
[ obvious exits: S W U ]
Statue of Balthamel
[ obvious exits: N S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.

* HP:Battered MV:Full >
a
[k h.light]
They aren't here.

x
x
* HP:Battered MV:Full >
[k light]
They aren't here.

n
* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > The Infernal Forge
[ obvious exits: S W U ]
There are some tracks of a trolloc leaving south.
*Mavrik* is standing here.

scan u
* HP:Battered MV:Full >
x
Your eyesight is not so keen.

* HP:Battered MV:Full > [k light]
You try to slash *Mavrik*, but he parries successfully.

* HP:Battered MV:Full - Mavrik: Wounded >

*Baran* has arrived from above.
*Baran* strikes your body.

* HP:Battered MV:Full - Mavrik: Wounded >
mw
f
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Full - Mavrik: Wounded > You panic and attempt to flee!


*Baran* barely strikes your head.

x

You flee head over heels.
The Furnaces of Thakan'dar
[ obvious exits: E D ]
A mushroom grows here. [2]
A stout wooden barrel stands nearby.
*Dornel* is here, fighting the shadowsmith.
*Asandra* is here, fighting an Elite Ghar'ghael guard.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A vile apprentice works the anvil, building up a vile stench.
The shadowsmith is here, fighting Dornel.
An Elite Ghar'ghael guard is here, fighting Asandra.
An Elite Ghar'ghael guard is here, fighting Dornel.
An Elite Ko'bal guard is here, fighting Asandra.
An Elite Ko'bal guard is here, fighting Asandra.
An Elite Dhai'mon guard is here, fighting Asandra.
An Elite Dhai'mon guard is here, fighting Dornel.
An Elite Dha'vol guard is here, fighting Dornel.
An Elite Dha'vol guard is here, fighting Asandra.

* HP:Battered MV:Full > *Asandra* leaves east.
[k light]
You try to slash *Dornel*, but he deflects the blow.

x
* HP:Battered MV:Full - the shadowsmith: Scratched - Dornel: Hurt >
x
[k light]
You do the best you can!

* HP:Battered MV:Full - the shadowsmith: Scratched - Dornel: Hurt > [k light]
You do the best you can!

* HP:Battered MV:Full - the shadowsmith: Scratched - Dornel: Hurt >
*Baran* has arrived from below.
Faiz has arrived from the east.

mb
* HP:Battered MV:Full - the shadowsmith: Scratched - Dornel: Hurt >
*Baran* tries to strike Faiz, but he deflects the blow.

b
* HP:Battered MV:Full - the shadowsmith: Scratched - Dornel: Hurt > *Dornel* panics, and attempts to
flee!
[cha mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - the shadowsmith: Scratched - Dornel: Hurt > [bash ]


-
*Dornel* leaves down.
*Dornel* has arrived from below.

=
*Dornel* slashes your head.

+
*Mavrik* has arrived from below.

*
An Elite Ghar'ghael guard cleaves Mavrik's left leg.
An Elite Ghar'ghael guard cleaves Dornel's left leg hard.
An Elite Ko'bal guard tries to cleave Mavrik, but he deflects the blow.
An Elite Ko'bal guard tries to cleave Baran, but he parries successfully.
An Elite Dhai'mon guard barely cleaves Dornel's body.
An Elite Dhai'mon guard barely cleaves Mavrik's right leg.
An Elite Dha'vol guard cleaves Baran's body.
An Elite Dha'vol guard cleaves Dornel's body.

*+
=-
*Mavrik* panics, and attempts to flee!


-
*Asandra* has arrived from the east.
*Baran* sends Faiz sprawling with a powerful bash!

=
Your bash at *Dornel* sends him sprawling!
*Mavrik* leaves east.

* HP:Battered MV:Full - Dornel: Hurt >

An Elite Ghar'ghael guard tries to cleave Asandra, but she deflects the blow.
An Elite Ko'bal guard tries to cleave Asandra, but she deflects the blow.
An Elite Dhai'mon guard tries to cleave Asandra, but she parries successfully.
An Elite Dhai'mon guard cleaves Asandra's right foot very hard.
*Asandra* panics, and attempts to flee!
The shadowsmith joins your fight!
An Elite Ko'bal guard cleaves Asandra's left leg very hard.
An Elite Ghar'ghael guard tries to cleave Asandra, but she parries successfully.
An Elite Dha'vol guard cleaves Dornel's left arm hard.
An Elite Dha'vol guard cleaves Baran's body.
An Elite Dhai'mon guard cleaves Dornel's right leg.
An Elite Ko'bal guard cleaves Baran's left hand.
An Elite Ghar'ghael guard cleaves Dornel's body.
You slash *Dornel*'s left foot hard.
*Baran* strikes Faiz's right hand hard.

* HP:Battered MV:Full - Dornel: Wounded >

*Baran* panics, and attempts to flee!

* HP:Battered MV:Full - Dornel: Wounded >
*Asandra* leaves east.

mw
* HP:Battered MV:Full - Dornel: Wounded >
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Full - Dornel: Wounded >
*Baran* leaves east.

f
* HP:Battered MV:Full - Dornel: Wounded >
s
You panic and attempt to flee!


Faiz panics, and attempts to flee!
Faiz leaves down.


An Elite Dha'vol guard cleaves Dornel's body.
An Elite Dhai'mon guard cleaves Dornel's right arm.
An Elite Ghar'ghael guard cleaves Dornel's left foot.

You flee head over heels.
Unearthly House
[ obvious exits: N E S W ]
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
There are some tracks of a grayman leaving west.
There are some tracks of a human leaving west.
*Baran* is standing here.
*Asandra* is standing here.
*Mavrik* is standing here.
A warhorse is here, stamping his feet impatiently.
A wild stallion bucks madly.
A warhorse is here, stamping his feet impatiently.
A warhorse is here, stamping his feet impatiently.
Smelting Pits
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A grime-covered weary trolloc goes about his duties, eyes on the ground.

* HP:Battered MV:Full >
x
x
[k light]
They aren't here.

x
* HP:Battered MV:Full > *Baran* has arrived from the north.
*Mavrik* has arrived from the north.
*Asandra* has arrived from the north.
[k light]
You try to slash *Asandra*, but she deflects the blow.

s
* HP:Battered MV:Full - Asandra: Beaten >
A haggard trolloc slave joins your fight!
[k light]
You do the best you can!

s
* HP:Battered MV:Full - Asandra: Beaten > No way! You're fighting for your life!

* HP:Battered MV:Full - Asandra: Beaten > No way! You're fighting for your life!

f
e
* HP:Battered MV:Full - Asandra: Beaten >
e
*Baran* strikes a haggard trolloc slave's body into bloody fragments!
A haggard trolloc slave tries to hit Baran, but he deflects the blow.
*Asandra* strikes your left leg.
You try to slash *Asandra*, but she deflects the blow.
You panic and attempt to flee!


*Mavrik* slashes your body.


*Baran* panics, and attempts to flee!

You flee head over heels.
Unearthly House
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
There are some tracks of a human leaving east.
*Dornel* is standing here.
A warhorse is here, stamping his feet impatiently.
A wild stallion bucks madly.
A warhorse is here, stamping his feet impatiently.
A warhorse is here, stamping his feet impatiently.
Gray River
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving west.
The water seems to be boiling with angry fish.

* HP:Battered MV:Full > The Slopes of Shayol Ghul
[ obvious exits: N S W ]
A large, goat-faced trolloc glares at you hungrily.

* HP:Battered MV:Strong >
e
n
Alas, you cannot go that way...

n
* HP:Battered MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: E S W ]

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
nar asandra beat
e
You narrate 'asandra beat'

n
* HP:Battered MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: E W ]

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
e
The Slopes of Shayol Ghul
[ obvious exits: E W ]

* HP:Battered MV:Strong >
q
e
[where ]
Players in your Zone
--------------------
Revescaal - The Slopes of Shayol Ghul
Faiz - The Furnaces of Thakan'dar

e
* HP:Battered MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: E W ]
An enormous blight worm towers above you, making an eerie shrill scream.
A span long blood-red worm crawls toward you.

* HP:Battered MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: E S W ]
A small sack of freshly ground green ivy.

* HP:Battered MV:Strong >
e
s
The Slopes of Shayol Ghul
[ obvious exits: E S W ]

* HP:Battered MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: N E S W ]
There are some tracks of a tree leaving south.
A bearlike lump of rotten flesh lumbers around in here.

* HP:Battered MV:Strong >
s
Rocky Mountainside
[ obvious exits: N E S W D ]
A small stick is lying on the ground here.

* HP:Battered MV:Strong >
e
The Hills Under Shayol Ghul
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.

* HP:Battered MV:Strong >
q
a
[where ]
Players in your Zone
--------------------
Revescaal - The Hills Under Shayol Ghul
Faiz - The Furnaces of Thakan'dar

x
* HP:Battered MV:Strong > [k h.light]
They aren't here.

x
* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong >
sc
a
You have 150(403) hit and 207(262) movement points.
You have scored 108957418 experience points and 1130 quest points.
You need 1726861945 exp to level and 1870 qp to rank.
You have amassed 487 Turn points to date, ranking you Reaver Fifth.
You have played 29 days and 20 hours (real time).
This ranks you as Revescaal the Master Torturer [Dhai'mon 7] (Level 51).
You are standing.
Faiz narrates 'ron'

x
* HP:Battered MV:Strong > [k h.light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong >
Mephistopheles narrates 'in irondoor?'

* HP:Battered MV:Strong >
nar faiz
You narrate 'faiz'

* HP:Battered MV:Strong >
nar nod
w
You narrate 'nod'

w
* HP:Battered MV:Strong > Rocky Mountainside
[ obvious exits: N E S W D ]
There are some tracks of a trolloc leaving east.
A small stick is lying on the ground here.

w
w
* HP:Battered MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: N E S ]

w
* HP:Battered MV:Strong > Alas, you cannot go that way...

w
* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong > Alas, you cannot go that way...

s
* HP:Battered MV:Strong >
Faiz narrates 'baran crit'

w
* HP:Battered MV:Strong > On the Slopes of Shayol Ghul
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a grayman leaving west.
There are some tracks of a tree leaving south.
A spider-legged beast is here, most of it teeth.

w
* HP:Battered MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a grayman leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

w
* HP:Battered MV:Tiring >
Alas, you cannot go that way...

s
s
* HP:Battered MV:Tiring >
Steep Slope
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a grayman leaving south.

w
* HP:Battered MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.

w
* HP:Battered MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.

o HP:Battered MV:Tiring >
Cart Track
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

w
w
* HP:Battered MV:Tiring >
Bend in the Cart Track
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.

w
* HP:Battered MV:Tiring > Gray River
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
The water seems to be boiling with angry fish.

* HP:Battered MV:Tiring > Rubbled Hills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A red-eyed raven is perched nearby, staring silently at you.
A raven is visible flying high in the sky.
A titanic creature of the Shadow is here, wrapped in lightning.

* HP:Battered MV:Tiring >
n
n
The Edge of the Slag Heaps
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A titanic creature of the Shadow is here, wrapped in lightning.
A titanic creature of the Shadow is here, wrapped in lightning.

n
* HP:Battered MV:Tiring > Large Slag Heap
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.

w
* HP:Battered MV:Tiring > Smelting Pits
[ obvious exits: N E S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A grime-covered weary trolloc goes about his duties, eyes on the ground.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
n
w
Unearthly House
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving east.
*Asandra* is standing here, riding a warhorse.
*Asandra* is surrounded by a shimmering white aura!
A warhorse is here, stamping his feet impatiently.
A wild stallion bucks madly.

x
* HP:Battered MV:Tiring > The Furnaces of Thakan'dar
[ obvious exits: E D ]
A mushroom grows here. [2]
A stout wooden barrel stands nearby.
A vile apprentice works the anvil, building up a vile stench.
An unholy smith molds a weapon here.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
x
x
[k light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.
Faiz narrates '1d bashed'

a
x
o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k h.light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

scan
o HP:Battered MV:Tiring >
East: *Asandra* is standing here.
*Asandra* is surrounded by a shimmering white aura!
Down: A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

d
o HP:Battered MV:Tiring >
x
The Infernal Forge
[ obvious exits: S W U ]
There are some bloody traces of a human leaving west.
There are some tracks of a human leaving up.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving up.
There are some tracks of a human leaving up.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Faiz the Gray Man is sitting here.
*Baran* is sitting here.
*Mavrik* is here, fighting Faiz.

x
* HP:Battered MV:Tiring > [k light]
You try to slash *Mavrik*, but he deflects the blow.

x
* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten > *Baran* leaves south.
[k light]
You do the best you can!

x
* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten > [k light]
You do the best you can!

* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten > [k light]
You do the best you can!

* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten >
Faiz strikes *Mavrik*'s head.
You slash *Mavrik*'s left leg hard.
*Mavrik* slashes Faiz's right leg hard.

* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten >
*Baran* has arrived from the south.

x
* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten >
x
*Baran* strikes your body.
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten > [k light]
You do the best you can!

mw
* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten >
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Faiz: Wounded - Mavrik: Beaten >
f
You panic and attempt to flee!

x

*Mavrik* sends Faiz sprawling with a powerful bash!


You dodge a bash from *Baran* who loses his balance and falls!

You flee head over heels.
Statue of Balthamel
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a trolloc leaving north.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

a
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k h.light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

scan n
* HP:Battered MV:Tiring >
x
Your eyesight is not so keen.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

n
* HP:Battered MV:Tiring >
x
x
Your heartbeat calms down more as you feel less panicked.
The Infernal Forge
[ obvious exits: S W U ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving up.
*Baran* is here, fighting Faiz.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Faiz the Gray Man is sitting here.
*Mavrik* is here, fighting Faiz.

x
* HP:Battered MV:Strong > [k light]
You try to slash *Baran*, but he deflects the blow.

x
* HP:Battered MV:Strong - Faiz: Wounded - Baran: Critical > [k light]
You do the best you can!

x
* HP:Battered MV:Strong - Faiz: Wounded - Baran: Critical > [k light]
You do the best you can!

* HP:Battered MV:Strong - Faiz: Wounded - Baran: Critical > [k light]
You do the best you can!
Faiz panics, and attempts to flee!

mb
* HP:Battered MV:Strong - Faiz: Wounded - Baran: Critical > [k light]
You do the best you can!

* HP:Battered MV:Strong - Faiz: Wounded - Baran: Critical > [cha mood brave]
Mood changed to: Brave
Faiz leaves up.

j
* HP:Battered MV:Strong - Baran: Critical >
*Baran* panics, and attempts to flee!

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical >
*Baran* leaves south.
*Baran* has arrived from the south.
*Mavrik* leaves up.

j
* HP:Battered MV:Strong > [k baran]
You try to slash *Baran*, but he deflects the blow.
Faiz has arrived from above.

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!
Faiz tries to strike *Baran*, but he deflects the blow.

* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical >
[k baran]
You do the best you can!

b
* HP:Battered MV:Strong - Baran: Critical >
[bash ]


-=
+*
*+
=
Faiz sends *Baran* sprawling with a powerful bash!
*Baran* panics, and attempts to flee!

-
-
=
They already seem to be stunned.

j
* HP:Battered MV:Strong - Baran: Critical >
j
[k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical > Faiz strikes *Baran*'s body.
You slash *Baran*'s left arm very hard.
[k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical > [k baran]
You do the best you can!

j
* HP:Battered MV:Strong - Baran: Critical >
*Baran* leaves west.
[k baran]
They aren't here.

j
* HP:Battered MV:Strong > [k baran]
They aren't here.

j
* HP:Battered MV:Strong > [k baran]
They aren't here.

w
* HP:Battered MV:Strong > [k baran]
They aren't here.

j
* HP:Battered MV:Strong > A Chimney Shute
[ obvious exits: E U ]
There are some bloody traces of a human leaving east.
There are some tracks of a grayman leaving east.
*Baran* is standing here.
Faiz has arrived from the east.
A shadow stallion has arrived from the east.

* HP:Battered MV:Strong > [k baran]
You slash *Baran*'s body.
*Baran* panics, and attempts to flee!

s
* HP:Battered MV:Strong - Baran: Critical >

Faiz strikes *Baran*'s head hard.
*Baran* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Baran*'s death cry.

---------

* HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of the blighted tree is lying here. [3]
The corpse of a rat is lying here.
Mephistopheles the Abominable Bruiser is here, fighting Dornel.
*Asandra* is here, fighting the enormous worm, riding a warhorse.
*Asandra* is surrounded by a shimmering white aura!
*Mavrik* is here, fighting the enormous worm, riding a warhorse.
*Dornel* is here, fighting the enormous worm, riding a warhorse.
The enormous worm is here, fighting Asandra.
Faiz has arrived from the south, riding a shadow stallion.

b
* HP:Battered MV:Tiring > [k light]
You try to slash *Mavrik*, but he parries successfully.
Faiz strikes *Dornel*'s head.

* HP:Battered MV:Tiring - the enormous worm: Wounded - Mavrik: Battered > [bash
]


-=
+*

*Mavrik* slashes the enormous worm's head into bloody fragments!
*Dornel* tries to slash the enormous worm, but it parries successfully.
The enormous worm swiftly dodges *Asandra*'s attempt to strike it.
The enormous worm tries to hit Asandra, but she deflects the blow.

*
+=
-
-
*Dornel* avoids being bashed by Mephistopheles who loses his balance and falls!

=
Your bash at *Mavrik* sends him sprawling!

* HP:Battered MV:Tiring - Mavrik: Battered >

Faiz sends *Dornel* sprawling with a powerful bash!

* HP:Battered MV:Tiring - Mavrik: Battered >

A shrill piercing scream reverberates through the area.
Faiz strikes *Dornel*'s left arm hard.
You slash *Mavrik*'s right leg hard.
The enormous worm tries to hit Asandra, but she deflects the blow.
Your heartbeat calms down more as you feel less panicked.

* HP:Wounded MV:Strong - Mavrik: Battered >

Mephistopheles clambers to his feet.
Your body is burned by a tremendous fireball sent by *Asandra*!

* HP:Battered MV:Strong - Mavrik: Battered >
mb
[cha mood brave]
Mood changed to: Brave

mw
* HP:Battered MV:Strong - Mavrik: Battered >
Faiz strikes *Dornel*'s left arm hard.
You slash *Mavrik*'s body very hard.
The enormous worm tries to hit Asandra, but she parries successfully.
[cha mood wimpy]
Mood changed to: Wimpy

f
* HP:Battered MV:Strong - Mavrik: Beaten >

Mephistopheles slices *Dornel*'s body very hard.

* HP:Battered MV:Strong - Mavrik: Beaten > You panic and attempt to flee!

x
You flee head over heels.
The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
[k light]
They aren't here.

* HP:Battered MV:Strong >
nar brb
x
x
You narrate 'brb'

scan w
* HP:Battered MV:Strong > [k light]
They aren't here.

a
* HP:Battered MV:Strong > [k light]
They aren't here.

x
* HP:Battered MV:Strong > Your eyesight is not so keen.

* HP:Battered MV:Strong > [k h.light]
They aren't here.

q
* HP:Battered MV:Strong > [k light]
They aren't here.

x
* HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Revescaal - The Blight
Faiz - The Blight
Mephistopheles - The Blight
You catch the scent of horses nearby.

x
* HP:Battered MV:Strong > [k light]
They aren't here.

x
x
* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

mb
* HP:Battered MV:Strong >
w
[cha mood brave]
Mood changed to: Brave

x
* HP:Battered MV:Strong > *Asandra* has arrived from the west, riding a warhorse.
*Asandra* strikes your body.
No way! You're fighting for your life!

b
* HP:Battered MV:Strong - Asandra: Battered > You try to slash *Asandra*, but she parries
successfully.
*Asandra* strikes your left leg.
[k light]
You do the best you can!

* HP:Battered MV:Strong - Asandra: Battered > [bash ]


-
=+
*
*+
=-
-
=
Your bash at *Asandra* sends her sprawling!

* HP:Battered MV:Strong - Asandra: Battered >
nar 1e
You narrate '1e'

* HP:Battered MV:Strong - Asandra: Battered >
nar bashed
You slash *Asandra*'s head into bloody fragments!
*Asandra* panics, and attempts to flee!
You narrate 'bashed'

* HP:Battered MV:Strong - Asandra: Beaten >
*Asandra* leaves west riding a warhorse.

* HP:Battered MV:Strong >
w
x
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
The corpse of the blighted tree is lying here. [3]
The corpse of a rat is lying here.
*Asandra* is here, fighting Mephistopheles, riding a warhorse.
Mephistopheles the Abominable Bruiser is here, fighting Asandra.
Faiz the Gray Man is here, fighting Dornel, riding a shadow stallion.
*Mavrik* is here, fighting Faiz, riding a warhorse.
*Dornel* is here, fighting the enormous worm, riding a warhorse.
The enormous worm is here, fighting Dornel.

mb
* HP:Battered MV:Strong > [k light]
You try to slash *Mavrik*, but he deflects the blow.

b
* HP:Battered MV:Strong - Faiz: Hurt - Mavrik: Beaten > You try to slash *Mavrik*, but he parries
successfully.
*Asandra* tries to strike Mephistopheles, but he parries successfully.
The enormous worm tries to hit Dornel, but he parries successfully.
*Dornel* tries to slash the enormous worm, but it deflects the blow.
*Asandra* panics, and attempts to flee!
[cha mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong - Faiz: Hurt - Mavrik: Beaten > [bash ]


-
*Asandra* leaves north riding a warhorse.

=
*Dornel* avoids being bashed by Faiz who loses his balance and falls!

+
*
*+
=-
*Mavrik* sends Faiz sprawling with a powerful bash!


*Mavrik* slashes Faiz's right leg very hard.
The enormous worm tickles Dornel's body with its hit.
*Dornel* slashes the enormous worm's body into bloody fragments!

-
=
Your bash at *Mavrik* sends him sprawling!

* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Beaten >

Mephistopheles assumes an offensive striking posture.

* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Beaten >
Mephistopheles slices *Mavrik*'s body extremely hard.

* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Beaten >

Mephistopheles slices *Mavrik*'s right foot very hard.
You slash *Mavrik*'s right foot extremely hard.
The enormous worm hits Dornel's left arm.
*Dornel* slashes the enormous worm's body into bloody fragments!

* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical >
x
[k light]
You do the best you can!

x
* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical >
[k light]
You do the best you can!

x
* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical >
x
[k light]
You do the best you can!

x
* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical > [k light]
You do the best you can!

x
* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical > [k light]
You do the best you can!

* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical > Mephistopheles slices *Mavrik*'s body
very hard.
You slash *Mavrik*'s left foot extremely hard.
The enormous worm tries to hit Dornel, but he deflects the blow.
Faiz strikes *Dornel*'s left leg hard.
*Dornel* slashes the enormous worm's body into bloody fragments!
[k light]
You do the best you can!
Faiz sends *Dornel* sprawling with a powerful bash!

x
x
* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical >
[k light]
You do the best you can!

x
* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical > [k light]
You do the best you can!
*Mavrik* panics, and attempts to flee!

x
* HP:Battered MV:Strong - Faiz: Wounded - Mavrik: Critical > *Asandra* has arrived from the north,
riding a warhorse.
[k light]
You do the best you can!
*Mavrik* leaves south riding a warhorse.

* HP:Battered MV:Strong > *Asandra* strikes your body.
[k light]
You do the best you can!
Faiz narrates 'dornel batt'

x
* HP:Beaten MV:Strong - Asandra: Beaten >
x
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Asandra: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Asandra: Beaten >
x
You try to slash *Asandra*, but she deflects the blow.
The enormous worm hits Dornel's left leg.
Faiz strikes *Dornel*'s right leg hard.
Mephistopheles tries to slice *Asandra*, but she parries successfully.
[k light]
You do the best you can!

b
* HP:Battered MV:Strong - Asandra: Beaten >
[bash ]


-=
+*

You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by *Asandra*!

*
+=
-
*Asandra* strikes your body.
You wish that your wounds would stop BLEEDING so much!

The enormous worm tickles Dornel's body with its hit.
Faiz tries to strike *Dornel*, but he parries successfully.


*Asandra* panics, and attempts to flee!

-
Mephistopheles sends *Asandra* sprawling with a powerful bash!

=
They already seem to be stunned.

* HP:Critical MV:Strong - Asandra: Beaten >

*Dornel* panics, and attempts to flee!

x
* HP:Critical MV:Strong - Asandra: Beaten >
*Dornel* leaves east riding a warhorse.

x
* HP:Critical MV:Strong - Asandra: Beaten > [k light]
You do the best you can!

x
* HP:Critical MV:Strong - Asandra: Beaten > [k light]
You do the best you can!

x
* HP:Critical MV:Strong - Asandra: Beaten > [k light]
You do the best you can!

x
* HP:Critical MV:Strong - Asandra: Beaten > [k light]
You do the best you can!

x
* HP:Critical MV:Strong - Asandra: Beaten > *Dornel* has arrived from the east, riding a warhorse.
[k light]
You do the best you can!

x
* HP:Critical MV:Strong - Asandra: Beaten > Mephistopheles slices *Asandra*'s body into bloody
fragments!
You slash *Asandra*'s body into bloody fragments!
*Asandra* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Asandra*'s death cry.
Mephistopheles tries to slice *Dornel*, but he parries successfully.
[k light]
You slash *Dornel*'s body very hard.
*Dornel* panics, and attempts to flee!
Faiz narrates 'is beat'

x
* HP:Critical MV:Strong - Mephistopheles: Wounded - Dornel: Beaten > [k light]
You do the best you can!

x
* HP:Critical MV:Strong - Mephistopheles: Wounded - Dornel: Beaten > *Dornel* leaves east riding a
warhorse.
[k light]
They aren't here.

* HP:Critical MV:Strong > [k light]
They aren't here.

* HP:Critical MV:Strong >
x
x
[k light]
They aren't here.

* HP:Critical MV:Strong >
x
x
x
Mephistopheles gets seven copper pennys from the corpse of Asandra.
Mephistopheles gets a cup of thick syrup from the corpse of Asandra.
Mephistopheles gets a black pair of silver-tooled boots from the corpse of Asandra.
Mephistopheles gets a pair of earthen colored breeches from the corpse of Asandra.
Mephistopheles gets a belt with a buckle of cuendillar from the corpse of Asandra.
Mephistopheles gets a staff of sungwood from the corpse of Asandra.
Mephistopheles gets a silver Kandori wristcuff from the corpse of Asandra.
Mephistopheles gets a silver Kandori wristcuff from the corpse of Asandra.
Mephistopheles gets a pair of dark gloves from the corpse of Asandra.
Mephistopheles gets a set of cloth sleeves from the corpse of Asandra.
Mephistopheles gets a backpack from the corpse of Asandra.
Mephistopheles gets an elegant riding dress of dark green silk from the corpse of Asandra.
Mephistopheles gets a bearskin tunic from the corpse of Asandra.
Mephistopheles gets a Kandori snowflake necklace from the corpse of Asandra.
Mephistopheles gets a shimmering pendant of obsidian from the corpse of Asandra.
Mephistopheles gets a camouflaged hood from the corpse of Asandra.
Mephistopheles gets a beautifully worked great serpent ring from the corpse of Asandra.
Mephistopheles gets a gold ring from the corpse of Asandra.
Mephistopheles gets a lantern from the corpse of Asandra.

-------------

o HP:Beaten MV:Tiring >
Deep Within the Grove
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
Mephistopheles the Abominable Bruiser is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

o HP:Beaten MV:Tiring > [k light]
They aren't here.

q
o HP:Beaten MV:Tiring >
x
[where ]
Players in your Zone
--------------------
Revescaal - Deep Within the Grove
Faiz - The Blighted Woods
Mephistopheles - Deep Within the Grove
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring >
a
x
[k h.light]
They aren't here.

x
o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring > [k light]
They aren't here.

sc
o HP:Beaten MV:Tiring >
x
You have 117(403) hit and 144(262) movement points.
You have scored 108955952 experience points and 1130 quest points.
You need 1726863411 exp to level and 1870 qp to rank.
You have amassed 521 Turn points to date, ranking you Reaver Fifth.
You have played 29 days and 20 hours (real time).
This ranks you as Revescaal the Master Torturer [Dhai'mon 7] (Level 51).
You are standing.

x
o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring >

*Corentin* has arrived from the west.

think
o HP:Beaten MV:Tiring >
a
*Corentin* crushes your body.
You think really hard.

o HP:Beaten MV:Tiring - Corentin: Healthy > [k h.light]
You do the best you can!
Faiz has arrived from the east, riding a warhorse.

o HP:Beaten MV:Tiring - Corentin: Healthy >
mb
b
Mephistopheles slices *Corentin*'s head hard.
[cha mood brave]
Mood changed to: Brave

o HP:Beaten MV:Tiring - Corentin: Scratched > [bash ]


Mephistopheles slices *Corentin*'s head.
A shivering tree tries to hit Corentin, but he deflects the blow.
A shivering tree joins a shivering tree's fight!

-
*Dornel* has arrived from the west, riding a warhorse.

=
*Dornel* leaves east riding a warhorse.

+
*
*+
=
*Corentin* sends you sprawling with a powerful bash!

o HP:Beaten MV:Tiring - Corentin: Scratched >

A shivering tree tickles Corentin's body with its hit.
A shivering tree tickles Corentin's right leg with its hit.
*Corentin* crushes your body.

o HP:Beaten MV:Tiring - Corentin: Scratched >
*Dornel* has arrived from the east, riding a warhorse.

* HP:Beaten MV:Tiring - Corentin: Scratched >
*Dornel* tries to slash Faiz, but he deflects the blow.

* HP:Beaten MV:Tiring - Corentin: Scratched >
*Corentin* avoids being bashed by Mephistopheles who loses his balance and falls!

* HP:Beaten MV:Tiring - Corentin: Scratched >
b

*Dornel* tries to slash Faiz, but he parries successfully.
A shivering tree barely tickles Corentin's body with its hit.
A shivering tree tickles Corentin's body with its hit.
*Corentin* crushes your body very hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Tiring - Corentin: Scratched >

Mephistopheles narrates 'faiz ts ent'

* HP:Beaten MV:Tiring - Corentin: Scratched >

*Dornel* avoids being bashed by Faiz who loses his balance and falls!

* HP:Beaten MV:Tiring - Corentin: Scratched >
[bash ]


-=
A shivering tree tickles Corentin's body with its hit.
A shivering tree barely hits Corentin's body.
*Corentin* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!


+
*
*+
Mephistopheles sends *Corentin* sprawling with a powerful bash!

=
Faiz narrates 'we on shivs 1n heart'

-

Faiz avoids being bashed by *Dornel* who loses his balance and falls!

-
=
They already seem to be stunned.

* HP:Beaten MV:Tiring - Corentin: Hurt >

Faiz tries to strike *Dornel*, but he deflects the blow.
A shivering tree hits Corentin's right arm.
A shivering tree barely hits Corentin's head.
Mephistopheles slices *Corentin*'s body very hard.
You slash *Corentin*'s right leg hard.

* HP:Beaten MV:Tiring - Corentin: Hurt >
mb
[cha mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - Corentin: Hurt >

*Dornel* now follows *Corentin*.

l corentin
* HP:Beaten MV:Tiring - Corentin: Hurt >
b
*Dornel* tries to slash Faiz, but he deflects the blow.
A shivering tree tickles Corentin's right foot with its hit.
A shivering tree barely hits Corentin's left foot.
Mephistopheles slices *Corentin*'s left arm very hard.
You slash *Corentin*'s left leg hard.

Corentin's eyes seem to gleam with a strange golden light.

Corentin has quite a few wounds.

*Corentin* is using:
<held> a piece of sandstone
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> an ivory necklace
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a massive war maul
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Beaten MV:Tiring - Corentin: Wounded > [bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Corentin: Wounded >
b
[bash ]


*Dornel* avoids being bashed by Faiz who loses his balance and falls!

-
=+
*
*
A shivering tree tries to hit Corentin, but he parries successfully.
A shivering tree barely tickles Corentin's body with its hit.
*Corentin* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!


+
*Dornel* is now a member of *Corentin*'s group.

=
-
-=
As *Corentin* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Tiring >

Mephistopheles sends *Corentin* sprawling with a powerful bash!

* HP:Beaten MV:Tiring >

*Dornel* tries to slash Faiz, but he parries successfully.
A shivering tree barely tickles Corentin's body with its hit.
A shivering tree hits Corentin's left arm.
Mephistopheles slices *Corentin*'s right foot very hard.
*Dornel* panics, and attempts to flee!

* HP:Beaten MV:Tiring >
*Dornel* leaves east riding a warhorse.

o HP:Beaten MV:Tiring - Corentin: Wounded >
stand
x
b

Mephistopheles assumes an offensive striking posture.

o HP:Beaten MV:Tiring - Corentin: Wounded > *Dornel* has arrived from the east, riding a warhorse.
Do you not consider fighting as standing?

* HP:Beaten MV:Tiring - Corentin: Wounded > *Dornel* slashes Faiz's right arm very hard.
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Corentin: Wounded > [bash ]
They already seem to be stunned.
Faiz sends *Dornel* sprawling with a powerful bash!

* HP:Beaten MV:Tiring - Corentin: Wounded >

Faiz strikes *Dornel*'s head hard.
You slash *Corentin*'s body hard.
A shivering tree barely hits Corentin's right leg.
A shivering tree barely hits Corentin's right arm.
Mephistopheles slices *Corentin*'s right arm.

* HP:Beaten MV:Tiring - Corentin: Wounded >
mb
[cha mood brave]
Mood changed to: Brave

b
* HP:Beaten MV:Tiring - Corentin: Wounded >
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Corentin: Wounded >
b

*Corentin* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Corentin: Wounded > *Corentin* leaves west.
[bash ]
Bash who?

* HP:Beaten MV:Tiring >
Faiz strikes *Dornel*'s right arm very hard.

x
* HP:Beaten MV:Tiring >
x
[k light]
You slash *Dornel*'s body very hard.

b
* HP:Beaten MV:Tiring - Faiz: Scratched - Dornel: Battered > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Faiz: Scratched - Dornel: Battered > Mephistopheles slices *Dornel*'s body
extremely hard.
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Faiz: Scratched - Dornel: Battered >
b
[bash ]


-
*Dornel* panics, and attempts to flee!

=
Mephistopheles slices *Dornel*'s left arm very hard.

+
*Dornel* leaves west riding a warhorse.

*
w
x
*Cancelled.
Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
*Dornel* is standing here, riding a warhorse.
*Corentin* is standing here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Mephistopheles has arrived from the east.
Ack, you lost Faiz!

n
* HP:Beaten MV:Tiring > Mephistopheles tries to slice *Dornel*, but he parries successfully.
[k light]
You slash *Corentin*'s body.

x
* HP:Beaten MV:Tiring - Corentin: Wounded > No way! You're fighting for your life!

b
* HP:Beaten MV:Tiring - Corentin: Wounded > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Corentin: Wounded > [bash ]


*Dornel* panics, and attempts to flee!

-
=
Mephistopheles tries to slice *Dornel*, but he deflects the blow.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
Faiz has arrived from the east, riding a warhorse.

mw
+
*Dornel* leaves east riding a warhorse.
Faiz strikes *Corentin*'s body.

f
Cancelled.
[cha mood wimpy]
Mood changed to: Wimpy

x
o HP:Beaten MV:Tiring - Corentin: Wounded > You panic and attempt to flee!

You flee head over heels.
Deep Within the Grove
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
[k light]
They aren't here.

o HP:Beaten MV:Tiring >
x
x
[k light]
They aren't here.

x
o HP:Beaten MV:Tiring > [k light]
They aren't here.

a
o HP:Beaten MV:Tiring > [k light]
They aren't here.

x
o HP:Beaten MV:Tiring > [k h.light]
They aren't here.

q
o HP:Beaten MV:Tiring > [k light]
They aren't here.

x
o HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Revescaal - Deep Within the Grove
Faiz - Beneath the Gnarled Trees
Mephistopheles - Beneath the Gnarled Trees
You catch a faint scent of a horse nearby.

x
o HP:Beaten MV:Tiring > [k light]
They aren't here.

x
o HP:Beaten MV:Tiring > [k light]
They aren't here.

x
o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring >
mb
w
Mephistopheles has arrived from the west.
[cha mood brave]
Mood changed to: Brave

a
b
o HP:Beaten MV:Tiring > Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
Faiz the Gray Man is here, fighting Corentin, riding a warhorse.
*Corentin* is sitting here.
The ancient tree is here, fighting Faiz.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Mephistopheles has arrived from the east.

o HP:Beaten MV:Tiring > [k h.light]
You slash *Corentin*'s body very hard.
Faiz narrates 'i can buff'

o HP:Beaten MV:Winded - Faiz: Scratched - Corentin: Battered > You slash *Corentin*'s body hard.
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
The ancient tree tries to hit Faiz, but he deflects the blow.
Faiz strikes *Corentin*'s right arm.
[bash ]
They already seem to be stunned.

o HP:Beaten MV:Winded - Faiz: Scratched - Corentin: Battered >

Faiz narrates 'bashed'

o HP:Beaten MV:Winded - Faiz: Scratched - Corentin: Battered >
x
x
*Corentin* leaves east.
[k light]
They aren't here.

o HP:Beaten MV:Winded - the ancient tree: Scratched > Mephistopheles panics, and attempts to flee!
[k light]
They aren't here.

o HP:Beaten MV:Winded - the ancient tree: Scratched >
x

Mephistopheles leaves east.

o HP:Beaten MV:Winded - the ancient tree: Scratched > You slash the ancient tree's branch into
bloody fragments!
The ancient tree joins the ancient tree's fight!
The ancient tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The ancient tree tries to hit Faiz, but he parries successfully.
[k light]
They aren't here.

mw
o HP:Beaten MV:Winded - the ancient tree: Hurt >
f
[cha mood wimpy]
Mood changed to: Wimpy
Faiz panics, and attempts to flee!

x
o HP:Beaten MV:Winded - the ancient tree: Hurt >
You panic and attempt to flee!


Faiz leaves north riding a warhorse.

You flee head over heels.
Deep Within the Grove
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Mephistopheles the Abominable Bruiser is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

--------------

o HP:Battered MV:Strong >
nar lets hit for cor?
s
You narrate 'lets hit for cor?'

s
o HP:Battered MV:Strong > Heart of the Blighted Grove
[ obvious exits: N E S D ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Mephistopheles has arrived from the north.
Faiz has arrived from the north, riding a warhorse.

o HP:Battered MV:Strong > Heart of the Blighted Grove
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of an angry ogier warrior is lying here.
Mephistopheles has arrived from the north.
Faiz has arrived from the north, riding a warhorse.

o HP:Battered MV:Strong >
a
x
[k h.light]
They aren't here.

mw
o HP:Battered MV:Strong > [k light]
They aren't here.

x
o HP:Battered MV:Strong > [cha mood wimpy]
Mood changed to: Wimpy

o HP:Battered MV:Strong > [k light]
They aren't here.

q
x
o HP:Battered MV:Strong >
[where ]
Players in your Zone
--------------------
Faiz - Heart of the Blighted Grove
Mephistopheles - Heart of the Blighted Grove
Revescaal - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.

x
o HP:Battered MV:Strong > [k light]
They aren't here.

x
o HP:Battered MV:Strong > [k light]
They aren't here.

x
o HP:Battered MV:Strong > [k light]
They aren't here.

o HP:Battered MV:Strong > [k light]
They aren't here.

x
o HP:Battered MV:Strong >
[k light]
They aren't here.

a
o HP:Battered MV:Strong >
x
[k h.light]
They aren't here.

o HP:Battered MV:Strong > [k light]
They aren't here.
Faiz narrates 'sure'

o HP:Battered MV:Strong >
nar going
You narrate 'going'

e
o HP:Battered MV:Strong >
j
Heart of the Blighted Grove
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A pale white root of healall lies on the ground.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger walks by, humming softly.
Mephistopheles has arrived from the west.
Faiz has arrived from the west, riding a warhorse.

* HP:Battered MV:Strong > [k corentin]
They aren't here.

* HP:Battered MV:Strong >
n
j
n
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Dornel* is standing here, riding a warhorse.
*Corentin* is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
Mephistopheles has arrived from the south.
Faiz has arrived from the south, riding a warhorse.

j
* HP:Battered MV:Tiring > [k corentin]
You slash *Corentin*'s left foot hard.

* HP:Battered MV:Tiring - Corentin: Battered > *Dornel* tries to slash Faiz, but he deflects the
blow.
No way! You're fighting for your life!

* HP:Battered MV:Tiring - Corentin: Battered > [k corentin]
You do the best you can!

* HP:Battered MV:Tiring - Corentin: Battered >

Mephistopheles tries to slice *Dornel*, but he parries successfully.

* HP:Battered MV:Tiring - Corentin: Battered >

*Corentin* panics, and attempts to flee!

* HP:Battered MV:Tiring - Corentin: Battered >

*Corentin* leaves south.

* HP:Battered MV:Tiring >
f
j
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A crow is here flying around.

o HP:Battered MV:Tiring > [k corentin]
They aren't here.

j
o HP:Battered MV:Tiring >
j
[k corentin]
They aren't here.

j
o HP:Battered MV:Tiring > [k corentin]
They aren't here.

j
o HP:Battered MV:Tiring > [k corentin]
They aren't here.

j
o HP:Battered MV:Tiring > [k corentin]
They aren't here.

o HP:Battered MV:Tiring > [k corentin]
They aren't here.

s
j
o HP:Battered MV:Tiring >
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Corentin* is here, fighting Mephistopheles.
Faiz the Gray Man is here, fighting Dornel, riding a warhorse.
Mephistopheles the Abominable Bruiser is here, fighting Dornel.
*Dornel* is sitting here, riding a warhorse.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.

s
* HP:Battered MV:Tiring > [k corentin]
You slash *Corentin*'s body.

j
* HP:Battered MV:Tiring - Mephistopheles: Scratched - Corentin: Beaten > No way! You're fighting
for your life!

* HP:Battered MV:Tiring - Mephistopheles: Scratched - Corentin: Beaten > An angry ogier warrior
joins Corentin's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior tickles Mephistopheles's left leg with his pound.
An angry ogier warrior pounds Faiz's body.
An angry ogier warrior barely tickles your head with his pound.
You slash *Corentin*'s right leg.
*Corentin* panics, and attempts to flee!
Mephistopheles slices *Dornel*'s right leg very hard.
Faiz strikes *Dornel*'s body hard.
[k corentin]
You do the best you can!

* HP:Battered MV:Tiring - Mephistopheles: Scratched - Corentin: Beaten >

*Corentin* leaves south.

* HP:Battered MV:Tiring - an angry ogier warrior: Battered >
f
You panic and attempt to flee!

j

You flee head over heels.
Heart of the Blighted Grove
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A pale white root of healall lies on the ground.
*Corentin* is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger walks by, humming softly.

j
* HP:Battered MV:Tiring > *Corentin* crushes your right arm hard.
[k corentin]
You do the best you can!

* HP:Battered MV:Tiring - Corentin: Beaten > [k corentin]
You do the best you can!

* HP:Battered MV:Tiring - Corentin: Beaten >
You slash *Corentin*'s body.
An angry ogier warrior joins Corentin's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
The ogier Treesinger joins an angry ogier warrior's fight!
*Corentin* crushes your body hard.

* HP:Battered MV:Tiring - Corentin: Beaten >
f
You panic and attempt to flee!

w
You flee head over heels.
Heart of the Blighted Grove
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
The corpse of an angry ogier warrior is lying here.
The treedoor seems to be closed.

n
o HP:Battered MV:Tiring >
n
Heart of the Blighted Grove
[ obvious exits: N E S D ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.

o HP:Battered MV:Tiring > Heart of the Blighted Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of an angry ogier warrior is lying here.

o HP:Battered MV:Tiring >
e
a
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A crow is here flying around.

x
o HP:Battered MV:Tiring > [k h.light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

q
o HP:Battered MV:Tiring > [k light]
They aren't here.

x
o HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Faiz - Heart of the Blighted Grove
Revescaal - Heart of the Blighted Grove
Mephistopheles - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

s
j
o HP:Battered MV:Tiring >
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
*Dornel* is here, fighting Mephistopheles, riding a warhorse.
*Corentin* is here, fighting Mephistopheles.
Mephistopheles the Abominable Bruiser is here, fighting an angry ogier warrior.
An angry ogier warrior is here, fighting Mephistopheles.
An angry ogier warrior is here, fighting Mephistopheles.
An angry ogier warrior is here, fighting Mephistopheles.

s
j
* HP:Battered MV:Tiring > [k corentin]
You try to slash *Dornel*, but he deflects the blow.

* HP:Battered MV:Tiring - Mephistopheles: Hurt - Dornel: Battered > No way! You're fighting for
your life!

* HP:Battered MV:Tiring - Mephistopheles: Hurt - Dornel: Battered >
Mephistopheles leaves west.
[k corentin]
You do the best you can!

* HP:Battered MV:Tiring - Dornel: Battered >
f
You panic and attempt to flee!


*Dornel* barely slashes your head.
An angry ogier warrior tickles your body with his pound.
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!

w

Faiz has arrived from the west, riding a warhorse.


*Dornel* panics, and attempts to flee!


Faiz strikes *Corentin*'s left leg.

Mephistopheles has arrived from the west.
You flee head over heels.
Heart of the Blighted Grove
[ obvious exits: N E S D ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Alas, you cannot go that way...

o HP:Battered MV:Tiring >
n
e
Heart of the Blighted Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of an angry ogier warrior is lying here.

a
o HP:Battered MV:Tiring > Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A crow is here flying around.

x
o HP:Battered MV:Tiring > [k h.light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

q
x
o HP:Battered MV:Tiring >
[where ]
Players in your Zone
--------------------
Revescaal - Heart of the Blighted Grove
Mephistopheles - Heart of the Blighted Grove
Faiz - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
q
[where ]
Players in your Zone
--------------------
Revescaal - Heart of the Blighted Grove
Mephistopheles - Heart of the Blighted Grove
Faiz - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.

a
x
o HP:Battered MV:Tiring >
[k h.light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
s
j
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
*Dornel* is here, fighting Mephistopheles, riding a warhorse.
Mephistopheles the Abominable Bruiser is sitting here.
Faiz the Gray Man is here, fighting Corentin, riding a warhorse.
*Corentin* is here, fighting Faiz.
An angry ogier warrior is here, fighting Mephistopheles.
An angry ogier warrior is here, fighting Faiz.
An angry ogier warrior is here, fighting Faiz.
*Corentin* avoids being bashed by Faiz who loses his balance and falls!

j
* HP:Battered MV:Tiring > [k corentin]
You try to slash *Dornel*, but he deflects the blow.

* HP:Battered MV:Tiring - Mephistopheles: Hurt - Dornel: Battered > [k corentin]
You do the best you can!

* HP:Battered MV:Tiring - Mephistopheles: Hurt - Dornel: Battered >

*Corentin* panics, and attempts to flee!

* HP:Battered MV:Tiring - Mephistopheles: Hurt - Dornel: Battered >

You try to slash *Dornel*, but he parries successfully.
An angry ogier warrior tickles Faiz's body with his pound.
An angry ogier warrior tickles Faiz's left foot with his pound.
An angry ogier warrior barely pounds Mephistopheles's body.
*Dornel* slashes Mephistopheles's right arm hard.

* HP:Battered MV:Tiring - Mephistopheles: Hurt - Dornel: Battered >
*Corentin* leaves south.

* HP:Battered MV:Tiring - Mephistopheles: Hurt - Dornel: Battered >
f
You panic and attempt to flee!

x

Faiz panics, and attempts to flee!


Mephistopheles panics, and attempts to flee!


Faiz leaves north riding a warhorse.

x
You slash *Dornel*'s left leg very hard.
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior tickles Mephistopheles's left leg with his pound.
*Corentin* crushes Mephistopheles's body very hard.
You flee head over heels.
Heart of the Blighted Grove
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A pale white root of healall lies on the ground.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger walks by, humming softly.
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
w
[k light]
They aren't here.

n
* HP:Battered MV:Tiring > Heart of the Blighted Grove
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
The corpse of an angry ogier warrior is lying here.

n
o HP:Battered MV:Tiring > Heart of the Blighted Grove
[ obvious exits: N E S D ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Mephistopheles the Abominable Bruiser is standing here.

o HP:Battered MV:Tiring > Heart of the Blighted Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of an angry ogier warrior is lying here.
Mephistopheles has arrived from the south.

e
o HP:Battered MV:Tiring >
a
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A crow is here flying around.
Mephistopheles has arrived from the west.

x
o HP:Battered MV:Tiring >
[k h.light]
They aren't here.

x
o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
nar regroup
a
You narrate 'regroup'

q
o HP:Battered MV:Tiring > [k h.light]
They aren't here.

x
o HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Mephistopheles - Heart of the Blighted Grove
Revescaal - Heart of the Blighted Grove
Faiz - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
nar how we doing
a
x
Weak light is cast through the grove as the sun rises.
Your heartbeat calms down more as you feel less panicked.
You narrate 'how we doing'
Faiz narrates 'cor bashed'

* HP:Battered MV:Tiring > [k h.light]
They aren't here.

q
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Mephistopheles - Heart of the Blighted Grove
Revescaal - Heart of the Blighted Grove
Faiz - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

s
j
* HP:Battered MV:Tiring >
s
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
Faiz the Gray Man is sitting here, riding a warhorse.
*Corentin* is sitting here.
*Dornel* is here, fighting Faiz, riding a warhorse.
An angry ogier warrior is here, fighting Faiz.
An angry ogier warrior is here, fighting Faiz.
An angry ogier warrior is here, fighting Faiz.
Mephistopheles has arrived from the north.

j
* HP:Battered MV:Tiring > [k corentin]
You try to slash *Dornel*, but he deflects the blow.

* HP:Battered MV:Tiring - Faiz: Hurt - Dornel: Battered > No way! You're fighting for your life!

* HP:Battered MV:Tiring - Faiz: Hurt - Dornel: Battered >
Mephistopheles slices *Dornel*'s right arm very hard.
[k corentin]
You do the best you can!

* HP:Battered MV:Tiring - Faiz: Hurt - Dornel: Battered >
Mephistopheles slices *Dornel*'s body hard.
You try to slash *Dornel*, but he deflects the blow.
An angry ogier warrior pounds Faiz's body.
An angry ogier warrior tickles Faiz's body with his pound.
An angry ogier warrior pounds Faiz's right arm.
*Dornel* slashes Faiz's head very hard.

* HP:Battered MV:Tiring - Faiz: Wounded - Dornel: Beaten >

*Dornel* panics, and attempts to flee!

* HP:Battered MV:Tiring - Faiz: Wounded - Dornel: Beaten >

*Dornel* leaves south riding a warhorse.

* HP:Battered MV:Tiring >

*Corentin* panics, and attempts to flee!
Mephistopheles slices *Corentin*'s right leg.

x
* HP:Battered MV:Tiring >
x
[k light]
You slash *Corentin*'s head.
*Corentin* panics, and attempts to flee!
*Corentin* leaves north.

x
* HP:Battered MV:Tiring > Faiz tries to strike an angry ogier warrior, but he parries successfully.
An angry ogier warrior barely pounds Faiz's left hand.
An angry ogier warrior tickles Faiz's left leg with his pound.
An angry ogier warrior pounds Faiz's body.
*Corentin* has arrived from the north.
Mephistopheles slices *Corentin*'s body hard.
*Corentin* panics, and attempts to flee!
*Dornel* has arrived from the south, riding a warhorse.
[k light]
You try to slash *Dornel*, but he parries successfully.
Faiz narrates 'crit'

* HP:Battered MV:Tiring - Dornel: Beaten > [k light]
You do the best you can!

* HP:Battered MV:Tiring - Dornel: Beaten >
f
x
*Corentin* leaves north.
Mephistopheles slices *Corentin*'s head.
*Corentin* panics, and attempts to flee!
You panic and attempt to flee!


Faiz panics, and attempts to flee!


Faiz leaves south riding a warhorse.

You flee head over heels.
Heart of the Blighted Grove
[ obvious exits: N E S D ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
x
[k light]
They aren't here.

x
x
* HP:Battered MV:Tiring >
*Corentin* has arrived from the east.
[k light]
You slash *Corentin*'s body hard.
*Corentin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Corentin*'s death cry.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
nar rip
You narrate 'rip'

* HP:Battered MV:Tiring >
ss
[rem sword]
You stop using the massive blade, da'es Ashan.

dd
4
* HP:Battered MV:Tiring >
[draw dagger]
You try to quietly draw a sharp, red stone dagger from an earthen brown mantle.

5
* HP:Battered MV:Tiring > [scalp corpse]
You lean over and sever the bloody head from the corpse of Corentin.

* HP:Battered MV:Tiring >
sd
ds
e
x
[get all corpse]
You get a large number of gold crowns from the corpse of Corentin.
You get five copper pennys from the corpse of Corentin.
You get a pair of thick metal boots from the corpse of Corentin.
You get a pair of ebony-steel plate greaves from the corpse of Corentin.
You get a bronze belt of odd design from the corpse of Corentin.
You get a massive war maul from the corpse of Corentin.
You get a sungwood bracelet from the corpse of Corentin.
You get a sungwood bracelet from the corpse of Corentin.
You get a pair of heavy metal gauntlets from the corpse of Corentin.
You get a pair of ebony-steel plate vambraces from the corpse of Corentin.
You get a backpack from the corpse of Corentin.
You get an earthen brown mantle from the corpse of Corentin.
a shining steel breastplate: You can't carry that much weight.
You get an ivory necklace from the corpse of Corentin.
You get a torc of gleaming steel from the corpse of Corentin.
You get a full metal helmet and visor from the corpse of Corentin.
You get a gold ring delicately carved with ivy from the corpse of Corentin.
You get a gold ring delicately carved with ivy from the corpse of Corentin.
You get a piece of sandstone from the corpse of Corentin.

* HP:Battered MV:Tiring > *Loret* has arrived from the south, riding a warhorse.
*Dornel* has arrived from the east, riding a warhorse.
[sheath ]
You sheath a sharp, red stone dagger into an earthen brown mantle.

* HP:Battered MV:Tiring > *Loret* lances your right leg.

Asandra
Posts: 766
Joined: Mon May 13, 2019 11:30 am

Re: Death of Asandra: The Real Story

Post by Asandra » Mon Jul 31, 2023 3:52 pm

Hahahaha! Nice post.

Ok, this makes things more clear.

Dornel
Posts: 11
Joined: Sat Jul 08, 2023 9:24 pm

Re: Death of Asandra: The Real Story

Post by Dornel » Mon Jul 31, 2023 6:04 pm

Just been getting thoroughly thrashed lately, kinda a bummer. Ebbs and flows though I suppose.

Post Reply