Just in the nick of time

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Revin
Posts: 5
Joined: Mon Nov 28, 2016 10:10 pm

Just in the nick of time

Post by Revin » Sun Jul 16, 2023 2:20 pm

Some trading of HP Ragan and I get low and retreat to FD

* S HP:Beaten MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
North: A raven is here, watching.
|1| A warhorse is here, stamping his feet impatiently.
A mole is here, looking sickly.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* S HP:Beaten MV:Tiring > n
hid
ba h.dark
Walking Through the Orchard
[ obvious exits: N E S ]
North: A sickly, skinny deer stands here in a daze.
South: A raven is here, watching.
*Scrat* is standing here, riding |1| shadow stallion
A mole is here, looking sickly.
A raven has arrived from the south.
*Scrat* tries to cleave you, but you parry successfully.

* S HP:Beaten MV:Tiring - Scrat: Beaten > No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - Scrat: Beaten > No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - Scrat: Beaten >
You barely pierce *Scrat*'s body.
*Scrat* tries to cleave you, but you deflect the blow.

* S HP:Beaten MV:Tiring - Scrat: Beaten > cha mood wimpy
Mood changed to: Wimpy

* S HP:Beaten MV:Tiring - Scrat: Beaten >
You barely pierce *Scrat*'s right foot.

* S HP:Beaten MV:Tiring - Scrat: Beaten >

*Scrat* sends you sprawling with a powerful bash!

* S HP:Beaten MV:Tiring - Scrat: Beaten >
*Scrat* cleaves your right leg extremely hard.
*Scrat* cleaves your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Tiring - Scrat: Beaten > f


*Scrat* cleaves your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Scrat* cleaves your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A raven is here flying around.
A snake is crawling through the water here.
In a Dying Orchard
[ obvious exits: E S W ]
East: A black tree with bloated leaves sprouts from the ground, branches quivering.
West: A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.





Might as well see if he's followed:

* S HP:Beaten MV:Strong > You have 63(389) hit and 114(138) movement points.
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 125 Turn points to date.
You have played 21 days and 6 hours (real time).
This ranks you as Revin Rage (Level 51).
You are standing.

* S HP:Beaten MV:Strong > cal
n
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* S HP:Beaten MV:Strong > Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.

hid
* S HP:Beaten MV:Strong > ba h.leader
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Beaten MV:Strong > Backstab who?

* S HP:Beaten MV:Strong > n
hid
The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
*Scrat* is resting here, riding |1| shadow stallion

* S HP:Beaten MV:Strong > You attempt to hide yourself.

* S HP:Beaten MV:Strong > ba h.dark
You silently approach your victim...



*Scrat* stops resting, and clambers on his feet.



Scrat* tries to cleave you, but you parry successfully.



*Scrat* tries to cleave you, but you deflect the blow.

f
Cancelled.
You panic and attempt to flee!


You flee head over heels.
Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.

* S HP:Beaten MV:Strong > cal
s
You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.
*Scrat* tries to cleave you, but you deflect the blow.

* S HP:Beaten MV:Strong - Scrat: Beaten > No way! You're fighting for your life!
*Scrat* closes the Malkiergate.

* S HP:Beaten MV:Strong - Scrat: Beaten > f
You panic and attempt to flee!

cal
You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
South: A squat border stone juts from the soil.
You don't see a closed gate.

* S HP:Beaten MV:Tiring > k dark
s
They aren't here.

s
* S HP:Beaten MV:Tiring > Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.

* S HP:Beaten MV:Tiring > The Malkiergate seems to be closed.

* S HP:Beaten MV:Tiring > cal

*Scrat* tries to cleave you, but you parry successfully.

* S HP:Beaten MV:Tiring - Scrat: Beaten > s
You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.
*Scrat* closes the Malkiergate.

* S HP:Beaten MV:Tiring - Scrat: Beaten > No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - Scrat: Beaten > f

You barely pierce *Scrat*'s body.

* S HP:Beaten MV:Tiring - Scrat: Beaten > s
PANIC! You couldn't escape!

* S HP:Beaten MV:Tiring - Scrat: Beaten > No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - Scrat: Beaten > f
w
PANIC! You couldn't escape!

* S HP:Beaten MV:Tiring - Scrat: Beaten > No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - Scrat: Beaten > f
w
You panic and attempt to flee!


You dodge a bash from *Scrat* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
South: A squat border stone juts from the soil.
The Dusty Road
[ obvious exits: E W ]

* S HP:Beaten MV:Tiring > e
s
The Dusty Road
[ obvious exits: E S W ]
South: A squat border stone juts from the soil.

* S HP:Beaten MV:Tiring > hid
ba h.dark
Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
*Scrat* is sitting here, riding |1| shadow stallion

* S HP:Beaten MV:Tiring > You attempt to hide yourself.

You silently approach your victim...


*Scrat* clambers to his feet.



*Scrat* tries to cleave you, but you deflect the blow.

f
Cancelled.
PANIC! You couldn't escape!

* S HP:Beaten MV:Tiring - Scrat: Battered >




Well, guess I could use ancients to trade some HP potentially in my favor...

* S HP:Beaten MV:Tiring > cal
ride horse
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.

* S HP:Beaten MV:Tiring > You start riding him.

* R HP:Beaten MV:Tiring > cha mood wimpy
Mood changed to: Wimpy

* R HP:Beaten MV:Tiring > n
n
Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is resting here, riding |1| shadow stallion

* R HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
The Dusty Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stealthy cougar gracefully makes its way through the terrain.

* R HP:Beaten MV:Tiring > e
e
The Dusty Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
e
e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
The Dusty Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
n
A Winding Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Beaten MV:Tiring > e
A Pine Forest
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
A Pine Forest
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Beaten MV:Tiring > e
A Winding Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
A Winding Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > cha mood wimpy
A Winding Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > A Winding Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Tiring > sc
Mood changed to: Wimpy

* R HP:Beaten MV:Tiring > k dark
You have 86(389) hit and 88(138) movement points.
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 125 Turn points to date.
You have played 21 days and 6 hours (real time).
This ranks you as Revin Rage (Level 51).
You are standing.

* R HP:Beaten MV:Tiring > They aren't here.

* R HP:Beaten MV:Tiring > cha wimpy 25
You will now flee if you go below 25 hit points.

* R HP:Beaten MV:Tiring > k dark
They aren't here.

* R HP:Beaten MV:Tiring > k dark
cha mood wimpy
They aren't here.

* R HP:Beaten MV:Tiring > k dark
whe
Mood changed to: Wimpy

* R HP:Beaten MV:Tiring > k dark
They aren't here.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Revin - A Winding Road
*Scrat* tries to cleave you, but you parry successfully.

* R HP:Beaten MV:Tiring - Scrat: Battered > k dark
You do the best you can!

* R HP:Beaten MV:Tiring - Scrat: Battered > You do the best you can!

* R HP:Beaten MV:Tiring - Scrat: Battered > f
You panic and attempt to flee!

e
s
k dark
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Winding Road
[ obvious exits: N W ]
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is standing here, riding |1| shadow stallion
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > You barely pierce *Scrat*'s right leg.

* R HP:Beaten MV:Tiring - Scrat: Battered > f

The ancient tree barely hits Scrat's right leg.
The ancient tree joins the ancient tree's fight!

You panic and attempt to flee!t: Battered >


*Scrat* sends you sprawling with a powerful bash!


The ancient tree tickles Scrat's right leg with its hit.
The ancient tree tickles Scrat's body with its hit.
*Scrat* cleaves your right arm very hard.
You wish that your wounds would stop BLEEDING so much!


e
s
k dark
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Winding Road
[ obvious exits: N W ]
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is here, fighting the ancient tree, riding |1| shadow stallion
The ancient tree is here, fighting Scrat.
The ancient tree is here, fighting Scrat.

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > You barely pierce *Scrat*'s body.

* R HP:Beaten MV:Tiring - the ancient tree: Healthy - Scrat: Battered >
You barely pierce *Scrat*'s body.
*Scrat* cleaves the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles Scrat's right leg with its hit.
The ancient tree hits Scrat's left leg.

* R HP:Beaten MV:Tiring - the ancient tree: Hurt - Scrat: Beaten >
*Scrat* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - the ancient tree: Hurt - Scrat: Beaten >
*Scrat* leaves north riding a shadow stallion.

* R HP:Beaten MV:Tiring > sc
You have 65(389) hit and 88(138) movement points.
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 125 Turn points to date.
You have played 21 days and 6 hours (real time).
This ranks you as Revin Rage (Level 51).
You are standing.

* R HP:Beaten MV:Tiring > k dark
You pierce *Scrat*'s body.

k dark
* R HP:Beaten MV:Tiring - Scrat: Beaten >
You pierce *Scrat*'s right leg.
The ancient tree tickles Scrat's left foot with its hit.
The ancient tree joins the ancient tree's fight!

* R HP:Beaten MV:Tiring - Scrat: Beaten > k dark
You do the best you can!

* R HP:Beaten MV:Tiring - Scrat: Beaten > You do the best you can!

f
You panic and attempt to flee!t: Beaten >

e
s
k dark
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Winding Road
[ obvious exits: N W ]
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is here, fighting the ancient tree, riding |1| shadow stallion
The ancient tree is here, fighting Scrat.
The ancient tree is here, fighting Scrat.

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

*Scrat* cleaves the ancient tree's trunk into bloody fragments!
The ancient tree barely hits Scrat's body.
The ancient tree tries to hit Scrat, but he dodges the attack.
You tickle *Scrat*'s body with your pierce.
*Scrat* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - the ancient tree: Wounded - Scrat: Beaten > TICK IN 5 SECONDS.

*Scrat* cleaves your right foot very hard.
You wish that your wounds would stop BLEEDING so much!

The ancient tree barely hits Scrat's body.
The ancient tree tickles Scrat's body with its hit.

* R HP:Critical MV:Tiring - Scrat: Beaten >
*Scrat* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Scrat: Beaten > n

*Scrat* cleaves your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

The ancient tree tickles Scrat's body with its hit.
The ancient tree barely hits Scrat's body.

* R HP:Critical MV:Tiring - Scrat: Beaten > No way! You're fighting for your life!
*Scrat* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Scrat: Beaten > n
No way! You're fighting for your life!

* R HP:Critical MV:Tiring - Scrat: Beaten > f

*Scrat* leaves north riding a shadow stallion.

* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Critical MV:Tiring > n
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > w
w
w
w
w

Your heartbeat calms down more as you feel less panicked.
Timer now at 62 secs.

A Winding Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Winding Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Pine Forest
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Pine Forest
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > w
A Winding Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > w
A Pine Forest
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Critical MV:Strong > w
A Pine Forest
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > w
A Pine Forest
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Critical MV:Strong > w
Thick Forest
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Thorny Hedges
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > look
s
w
w
w
w
Alas, you cannot go that way...

* R HP:Critical MV:Strong > Alas, you cannot go that way...

* R HP:Critical MV:Strong > Thorny Hedges
The thorny hedges here prick you wherever you move, and you aren't very
willing to stay here and get pricked more. The bushes to the west have
thickened into impenetrablity, but you can still make you way north into more
thorny hedges, as well as east, into thinner bushes. To your south, you can
spot the old road.
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Road to Tarwin's Gap
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > The Dusty Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > The Dusty Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stealthy cougar gracefully makes its way through the terrain.

* R HP:Critical MV:Strong > The Dusty Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > s
cal
Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > s
You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

* R HP:Critical MV:Strong > sc
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Critical MV:Strong > You have 39(389) hit and 106(138) movement points.
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 125 Turn points to date.
You have played 21 days and 6 hours (real time).
This ranks you as Revin Rage (Level 51).
You are standing.


Hrm, maybe he's resting 2n again.

* S HP:Critical MV:Strong > cal
n
hid
ba h.dark
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* S HP:Critical MV:Strong > Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.

* S HP:Critical MV:Tiring > You attempt to hide yourself.

* S HP:Critical MV:Tiring > Backstab who?

n
* S HP:Critical MV:Tiring > hid
ba h.dark
The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
*Scrat* is resting here, riding |1| shadow stallion

* S HP:Critical MV:Tiring > You attempt to hide yourself.

You silently approach your victim...



*Scrat* stops resting, and clambers on his feet.



Scrat* makes a strange sound as you place a silver-winged basilard in his back!

*Scrat* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Scrat*'s death cry.

* S HP:Critical MV:Tiring > scal
You lean over and sever the bloody head from the corpse of Scrat.

* S HP:Critical MV:Tiring > na scrat rip
g all corpse
You narrate 'scrat rip'

* S HP:Critical MV:Tiring > You get a handful of blackberries from the corpse of Scrat.
You get a handful of blackberries from the corpse of Scrat.
You get a handful of blackberries from the corpse of Scrat.
You get a pair of thick metal boots from the corpse of Scrat.
You get a pair of ebony-steel plate greaves from the corpse of Scrat.
You get a pair of long-handled war axes from the corpse of Scrat.
You get a silver Kandori wristcuff from the corpse of Scrat.
You get a silver Kandori wristcuff from the corpse of Scrat.
You get a pair of heavy metal gauntlets from the corpse of Scrat.
You get a pair of ebony-steel plate vambraces from the corpse of Scrat.
You get a backpack from the corpse of Scrat.
You get an inky black cloak from the corpse of Scrat.
drop all.inky
You get a shining steel breastplate from the corpse of Scrat.
You get a polished, slitted great helm from the corpse of Scrat.

* S HP:Critical MV:Tiring > Beads of cold sweat begin to emerge from your face!
You feel some dark power draining your life force...
You drop an inky black cloak. Really thankful for this mechanic

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