Seems you're stuck in here with me...

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Seems you're stuck in here with me...

Post by Lisennet » Mon May 29, 2023 5:10 pm

Neshaminy narrates 'in barracksdoor'

n
* HP:Wounded SP:Strong MV:Weary >
Eastern Corridor
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: barracksdoor
Door east: silverdoor
*Kathos* is here, fighting Neshaminy.
Neshaminy the Craven Weakling is here, fighting a soldier.
A soldier is here, fighting Neshaminy.
A sergeant is here, fighting Neshaminy.

* HP:Wounded SP:Strong MV:Weary >

*Kathos* leaves north. ^^ ^^

* HP:Wounded SP:Strong MV:Weary >
n
s
Barracks of the Golden Lances
[ obvious exits: S ]
Zone: Fal Dara
Door south: barracksdoor
*Kathos* is standing here.
Staring down her nose a scribe performs her duties here.
An off-duty soldier is leisurely sitting here.
An off-duty soldier is leisurely sitting here.
An off-duty soldier is leisurely sitting here.
An off-duty soldier is leisurely sitting here.
The Keeper of the Hawks moves swiftly, keeping things tidy.

* HP:Wounded SP:Strong MV:Weary >
The barracksdoor closes quietly.
The barracksdoor seems to be closed.
*Kathos* tries to scythe you, but you dodge the attack.

* HP:Wounded SP:Strong MV:Weary - Kathos: Beaten >
se
embrace
r
channel 'flame strike' h.light
You are already in touch with saidar, can't you feel it?

* HP:Wounded SP:Strong MV:Weary - Kathos: Beaten >
You begin to weave the appropriate flows...
-=+*
*Kathos* tries to scythe you, but you deflect the blow.
An off-duty soldier joins Kathos's fight!
*+=
Ok.
Streaks of fire flow from your hands, burning *Kathos*.

* HP:Wounded SP:Strong MV:Weary - Kathos: Critical >
z inside rent
r
channel 'flame strike' h.light
[narr ]
You narrate 'inside rent'

* HP:Wounded SP:Strong MV:Weary - Kathos: Critical >
You begin to weave the appropriate flows...

An off-duty soldier draws a falchion from a sword sheath with a flash of steel.
An off-duty soldier wields a falchion in a two-handed grip.
An off-duty soldier tries to slash you, but you deflect the blow.
-=+*
You dodge a bash from *Kathos* who loses his balance and falls!
*+=
Ok.
Streaks of fire flow from your hands, burning *Kathos*.

* HP:Wounded SP:Good MV:Weary - Kathos: Critical >
r
channel 'flame strike' h.light
An off-duty soldier tries to slash you, but you parry successfully.
You try to strike *Kathos*, but he deflects the blow.
You begin to weave the appropriate flows...
-=+**+=

Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Streaks of Fire burn through *Kathos*, leaving only a blackened corpse.
*Kathos* is dead! R.I.P.
Your blood freezes as you hear *Kathos*'s death cry.

Masaj
Posts: 122
Joined: Fri Apr 15, 2016 8:06 pm

Re: Seems you're stuck in here with me...

Post by Masaj » Thu Jun 01, 2023 9:42 am

kill light
o S HP:Hurt MV:Tiring > Among the Ruins of a Manor
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<

o S HP:Hurt MV:Tiring > e
They aren't here.

kill light
o S HP:Hurt MV:Tiring >
*Benjen* has arrived from the south, riding a warhorse.
*Stamber* has arrived from the south, riding a warhorse.

kill light
* S HP:Hurt MV:Tiring > kill light
Among the Ruins of a Manor
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
A burly bandit guard watches tirelessly for intruders.
A burly bandit guard watches tirelessly for intruders.

kill light
* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > kill light
They aren't here.

kill light
* S HP:Hurt MV:Tiring > kill light
They aren't here.
*Benjen* has arrived from the west, riding a warhorse.
*Stamber* has arrived from the west, riding a warhorse.

* S HP:Hurt MV:Tiring > kill light
You try to slash *Stamber*, but she parries successfully.

kill light
* S HP:Hurt MV:Tiring - Stamber: Battered > You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Battered > You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Battered > narr on
You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Battered > *Stamber* tries to scythe you, but you deflect the blow.
A burly bandit guard stops using a torch.
A burly bandit guard lances Benjen's body.
A burly bandit guard joins a burly bandit guard's fight!
You try to slash *Stamber*, but she parries successfully.
You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Battered > You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Battered > You narrate 'on'

* S HP:Hurt MV:Tiring - Stamber: Battered >
A way north is opened from the other side.

* S HP:Hurt MV:Tiring - Stamber: Battered > narr few east 1n

A burly bandit guard lances Stamber's right arm.
*Benjen* tries to smite a burly bandit guard, but he deflects the blow.
A burly bandit guard tickles Benjen's left arm with his lance.
*Stamber* tries to scythe you, but you parry successfully.
You try to slash *Stamber*, but she deflects the blow.

* S HP:Hurt MV:Tiring - Stamber: Beaten > look
You narrate 'few east 1n'

* S HP:Hurt MV:Tiring - Stamber: Beaten > kill light

*Stamber* panics, and attempts to flee!

* S HP:Hurt MV:Tiring - Stamber: Beaten > Among the Ruins of a Manor
Short green grass covers the ground underfoot. Occasionally some rubble
sticks up through the greenery. On top of one of the boulders there is a
mass of orange and black insects, moving around slowly. The butterfly
canopy complete covers any stone, which could otherwise be seen, creating a
natural tapestry.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
*Stamber* is here, fighting YOU!, riding a warhorse.
*Benjen* is here, fighting a burly bandit guard, riding a warhorse.
A burly bandit guard is here, fighting Benjen.
A burly bandit guard is here, fighting Stamber.

* S HP:Hurt MV:Tiring - Stamber: Beaten > You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Beaten > laugh
You fall down laughing.

* S HP:Hurt MV:Tiring - Stamber: Beaten >
*Benjen* panics, and attempts to flee!
*Stamber* leaves west riding a warhorse.

* S HP:Hurt MV:Tiring >
A burly bandit guard barely lances Benjen's body.
*Stamber* has arrived from the west, riding a warhorse.

* S HP:Hurt MV:Tiring > narr he just opened

*Benjen* leaves east riding a warhorse.
*Stamber* leaves north riding a warhorse.

o S HP:Hurt MV:Tiring >
n
You narrate 'he just opened'

kill light
o S HP:Hurt MV:Tiring > Among the Ruins of a Manor
[ obvious exits: N E S ]
*Stamber* is standing here, riding a warhorse.
A tall dust-colored gelding prances in a circle here.

* S HP:Hurt MV:Tiring > You try to slash *Stamber*, but she deflects the blow.

* S HP:Hurt MV:Tiring - Stamber: Beaten > kill light
bash
You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Beaten > -=+
The stonedoor closes quietly.
*Stamber* tries to scythe you, but you deflect the blow.

**+=- -=
Your bash at *Stamber* sends her sprawling!

* S HP:Hurt MV:Tiring - Stamber: Beaten > narr i'm on him inside [redacted] base stamber

You slash *Stamber*'s body very hard.

* S HP:Hurt MV:Tiring - Stamber: Beaten > You narrate 'i'm on him inside [redacted] base stamber'

* S HP:Hurt MV:Tiring - Stamber: Beaten >
Jawny narrates 'on'

* S HP:Hurt MV:Tiring - Stamber: Beaten >
You slash *Stamber*'s body very hard.

narr keep him out
* S HP:Hurt MV:Tiring - Stamber: Beaten > You narrate 'keep him out'

* S HP:Hurt MV:Tiring - Stamber: Beaten > look
kill light
Among the Ruins of a Manor
A short, thick wall seperates the balcony from the dining hall, some twenty
feet below. The floor and walls here are somewhat rough, but well-planned
and certainly sturdy. The balcony continues to the east, where a corridor
extends. Some old paintings have been hung on the wall here.
[ obvious exits: N E S ]
*Stamber* is sitting here, riding a warhorse.
A tall dust-colored gelding prances in a circle here.

* S HP:Hurt MV:Tiring - Stamber: Beaten > You do the best you can!

* S HP:Hurt MV:Tiring - Stamber: Beaten >
*Stamber* tries to scythe you, but you parry successfully.
You try to slash *Stamber*, but she parries successfully.
Jawny narrates 'at gate'

* S HP:Hurt MV:Tiring - Stamber: Beaten > bash
-=
*Stamber* panics, and attempts to flee!

+**+=
*Stamber* leaves north riding a warhorse.

- n
kill light
-bash
=
They're not here anymore!

o S HP:Hurt MV:Tiring > Among the Ruins of a Manor
[ obvious exits: N E S W D ]
*Stamber* is standing here, riding a warhorse.

* S HP:Hurt MV:Winded > You try to slash *Stamber*, but she deflects the blow.

* S HP:Hurt MV:Winded - Stamber: Beaten > -
*Stamber* tries to scythe you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
*Stamber* panics, and attempts to flee!

=+*
*Stamber* leaves west riding a warhorse.

*+s
=-Cancelled.
Among the Ruins of a Manor
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
A tall dust-colored gelding prances in a circle here.

o S HP:Hurt MV:Tiring > say exit
You say 'exit'

o S HP:Hurt MV:Tiring > look
kill light
Jawny narrates 'am beaten 1w of ent'
Among the Ruins of a Manor
A short, thick wall seperates the balcony from the dining hall, some twenty
feet below. The floor and walls here are somewhat rough, but well-planned
and certainly sturdy. The balcony continues to the east, where a corridor
extends. Some old paintings have been hung on the wall here.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
A tall dust-colored gelding prances in a circle here.

o S HP:Hurt MV:Tiring > They aren't here.
*Benjen* has arrived from the east, riding a warhorse.
*Stamber* has arrived from the north, riding a warhorse.

* S HP:Hurt MV:Tiring >
A way south is opened from the other side.

s
* S HP:Hurt MV:Tiring > kill light
Among the Ruins of a Manor
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
A burly bandit guard watches tirelessly for intruders.
A burly bandit guard watches tirelessly for intruders.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring >
*Stamber* has arrived from the north, riding a warhorse.

* S HP:Hurt MV:Tiring > kill light
You try to slash *Stamber*, but she deflects the blow.

* S HP:Hurt MV:Tiring - Stamber: Beaten >
*Stamber* panics, and attempts to flee!

* S HP:Hurt MV:Tiring - Stamber: Beaten > narr i just walked out
close stonedoor
You narrate 'i just walked out'

kill light
* S HP:Hurt MV:Tiring - Stamber: Beaten > kill light
You try to slash *Stamber*, but she deflects the blow.
A burly bandit guard stops using a torch.
A burly bandit guard lances Stamber's body.
A burly bandit guard joins a burly bandit guard's fight!
Ok.

kill light
* S HP:Hurt MV:Tiring - Stamber: Beaten > You do the best you can!
*Stamber* leaves west riding a warhorse.

kill light
o S HP:Hurt MV:Tiring > They aren't here.

o S HP:Hurt MV:Tiring > They aren't here.

kill light
o S HP:Hurt MV:Tiring > kill light
A burly bandit guard holds a torch above his head.
A burly bandit guard tries to lance you, but you parry successfully.
A burly bandit guard joins a burly bandit guard's fight!
They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light
They aren't here.

kill light
* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light
They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > Jawny has arrived from the west.
They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
Jawny leaves east.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
A burly bandit guard tries to lance you, but you deflect the blow.
You try to slash a burly bandit guard, but he parries successfully.
A burly bandit guard tries to lance you, but you parry successfully.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > anrr stamber oustid
Arglebargle, glop-glyf!?!

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
Jawny has arrived from the east.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > enarr stamber

Jawny leaves west.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > Arglebargle, glop-glyf!?!

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
A burly bandit guard tries to lance you, but you parry successfully.
You slash a burly bandit guard's head hard.
A burly bandit guard tries to lance you, but you deflect the blow.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > narr stamber outside

Jawny has arrived from the west.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > look

Jawny leaves east.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light
You narrate 'stamber outside'

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light
They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light
They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > look
They aren't here.

kill light
* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > Among the Ruins of a Manor
Short green grass covers the ground underfoot. Occasionally some rubble
sticks up through the greenery. On top of one of the boulders there is a
mass of orange and black insects, moving around slowly. The butterfly
canopy complete covers any stone, which could otherwise be seen, creating a
natural tapestry.
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
A burly bandit guard is here, fighting YOU!
A burly bandit guard is here, fighting YOU!

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > A burly bandit guard tries to lance you, but you deflect the blow.
You try to slash a burly bandit guard, but he parries successfully.
A burly bandit guard tries to lance you, but you deflect the blow.
They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light
A burly bandit guard lances your left leg.
You try to slash a burly bandit guard, but he deflects the blow.
A burly bandit guard tries to lance you, but you parry successfully.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > look
They aren't here.

kill light
* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > Among the Ruins of a Manor
Short green grass covers the ground underfoot. Occasionally some rubble
sticks up through the greenery. On top of one of the boulders there is a
mass of orange and black insects, moving around slowly. The butterfly
canopy complete covers any stone, which could otherwise be seen, creating a
natural tapestry.
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
A burly bandit guard is here, fighting YOU!
A burly bandit guard is here, fighting YOU!

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > who
They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > Players
-------
Kyrax the Diseased Molestor [Ghar'ghael]
Jawny the Diseased Molestor [Ghar'ghael]
Masaj the Darkling Master [Dha'vol Master]
Sarras the Gray Man
Impawsable the Bearish Trolloc
Paddington the Bearish Trolloc

6 players displayed.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
Jawny narrates 'looking fo '

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
A burly bandit guard tries to lance you, but you deflect the blow.
You try to slash a burly bandit guard, but he parries successfully.
A burly bandit guard tries to lance you, but you parry successfully.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
Sarras has arrived from the south, riding a dust-colored gelding.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > kill light

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > They aren't here.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
A burly bandit guard tries to lance you, but you parry successfully.
You try to slash a burly bandit guard, but he deflects the blow.
A burly bandit guard tries to lance you, but you parry successfully.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
Suddenly, a way north appears to open.
A burly bandit guard tries to lance you, but you deflect the blow.
You try to slash a burly bandit guard, but he deflects the blow.
A burly bandit guard tries to lance you, but you parry successfully.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
*Stamber* has arrived from the south, riding a warhorse.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
*Stamber* leaves north riding a warhorse.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
Jawny narrates 'is hidden here'

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > narr he's on

A burly bandit guard lances your right leg.
You try to slash a burly bandit guard, but he deflects the blow.
A burly bandit guard tries to lance you, but you deflect the blow.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > Jawny has arrived from the south.
You narrate 'he's on'

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched >
Jawny leaves north.

* S HP:Hurt MV:Tiring - a burly bandit guard: Scratched > f
n
You panic and attempt to flee!

kill light
You flee head over heels.
Among the Ruins of a Manor
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
Sarras the Gray Man is standing here, riding a dust-colored gelding.
Alas, you cannot go that way...

o S HP:Hurt MV:Tiring > They aren't here.

o S HP:Hurt MV:Tiring >
Sarras leaves east riding a dust-colored gelding.

o S HP:Hurt MV:Tiring > kill light
Jawny narrates 'on dung'

o S HP:Hurt MV:Tiring > They aren't here.

o S HP:Hurt MV:Tiring > e

Sarras has arrived from the east, riding a dust-colored gelding.

o S HP:Hurt MV:Tiring >
n
kill light
Among the Ruins of a Manor
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
A burly bandit guard watches tirelessly for intruders.
A burly bandit guard watches tirelessly for intruders.

* S HP:Hurt MV:Tiring > bash
Among the Ruins of a Manor
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
Jawny the Diseased Molestor is here, fighting Stamber.
*Stamber* is here, fighting Jawny, riding a warhorse.
*Benjen* is here, fighting Jawny, riding a warhorse.
A tall dust-colored gelding prances in a circle here.

kill light
* S HP:Hurt MV:Tiring > The way south closes quietly.
You barely slash *Benjen*'s right foot.

* S HP:Hurt MV:Tiring - Jawny: Beaten - Benjen: Battered > bash
Cancelled.
You do the best you can!

* S HP:Hurt MV:Tiring - Jawny: Beaten - Benjen: Battered > Jawny narrates 'inside'

-=
*Benjen* smites Jawny's body into bloody fragments!
*Stamber* scythes Jawny's body.
Jawny smites *Stamber*'s body.

+**+=- -
Jawny panics, and attempts to flee!

=
Your bash at *Benjen* sends him sprawling!

* S HP:Hurt MV:Tiring - Jawny: Critical - Benjen: Battered > say exit

You slash *Benjen*'s left arm very hard.

* S HP:Hurt MV:Tiring - Jawny: Critical - Benjen: Battered > Jawny leaves east.
You say 'exit '

* S HP:Hurt MV:Tiring - Benjen: Battered >
A way south is opened from the other side.

* S HP:Hurt MV:Tiring - Benjen: Battered > narr come in
You narrate 'come in'

* S HP:Hurt MV:Tiring - Benjen: Battered > narr now
look
You narrate 'now'

kill light
* S HP:Hurt MV:Tiring - Benjen: Battered > Among the Ruins of a Manor
A short, thick wall seperates the balcony from the dining hall, some twenty
feet below. The floor and walls here are somewhat rough, but well-planned
and certainly sturdy. The balcony continues to the east, where a corridor
extends. Some old paintings have been hung on the wall here.
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
*Stamber* is standing here, riding a warhorse.
*Benjen* is here, fighting YOU!, riding a warhorse.
A tall dust-colored gelding prances in a circle here.

* S HP:Hurt MV:Tiring - Benjen: Battered > *Benjen* tries to smite you, but you parry successfully.
You slash *Benjen*'s body.
You do the best you can!

* S HP:Hurt MV:Tiring - Benjen: Battered > narr sarras
You narrate 'sarras'
*Stamber* scythes your body.

* S HP:Hurt MV:Tiring - Benjen: Battered > look

Sarras has arrived from the south, riding a dust-colored gelding.

kill light
* S HP:Hurt MV:Tiring - Benjen: Battered > Among the Ruins of a Manor
A short, thick wall seperates the balcony from the dining hall, some twenty
feet below. The floor and walls here are somewhat rough, but well-planned
and certainly sturdy. The balcony continues to the east, where a corridor
extends. Some old paintings have been hung on the wall here.
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
Sarras the Gray Man is standing here, riding a dust-colored gelding.
*Stamber* is here, fighting YOU!, riding a warhorse.
*Benjen* is here, fighting YOU!, riding a warhorse.
A tall dust-colored gelding prances in a circle here.

* S HP:Hurt MV:Tiring - Benjen: Battered > bash
You do the best you can!
Sarras tries to blast *Stamber*, but she parries successfully.

* S HP:Hurt MV:Tiring - Benjen: Battered > Jawny has arrived from the east.


Jawny smites *Benjen*'s head.

-=+*
Jawny smites *Benjen*'s left arm hard.

*+=- -
*Benjen* panics, and attempts to flee!

=
The way south closes quietly.
As *Benjen* avoids your bash, you topple over and fall to the ground!

* S HP:Hurt MV:Tiring - Benjen: Beaten > mock benjen

You dodge a bash from *Stamber* who loses her balance and falls!

* S HP:Hurt MV:Tiring - Benjen: Beaten >
Jawny smites *Benjen*'s body.
Sarras tries to blast *Stamber*, but she deflects the blow.
*Benjen* tries to smite you, but you deflect the blow.
Sarras sends *Stamber* sprawling with a powerful bash!

* S HP:Hurt MV:Tiring - Benjen: Beaten > bash

*Benjen* panics, and attempts to flee!

* S HP:Hurt MV:Tiring - Benjen: Beaten > benjen is now set as your primary target.
You do an insulting impression of *Benjen*.

* S HP:Hurt MV:Tiring - Benjen: Beaten > kill benjen

*Benjen* leaves north riding a warhorse.

-Cancelled.
*Stamber* scythes Sarras's left leg.
Sarras blasts *Stamber*'s right arm hard.
They aren't here.

* S HP:Hurt MV:Tiring > n

Jawny smites *Stamber*'s body hard.
Sarras narrates 'stamber beat bashed'

kill benjen
* S HP:Hurt MV:Tiring > bash
Among the Ruins of a Manor
[ obvious exits: N E S W D ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
*Benjen* is standing here, riding a warhorse.
*Benjen* smites your body into bloody fragments!

* S HP:Wounded MV:Tiring - Benjen: Beaten > You do the best you can!

* S HP:Wounded MV:Tiring - Benjen: Beaten > -=+
*Benjen* panics, and attempts to flee!
*Benjen* tries to flee, but is too exhausted!

**+
*Benjen* tries to smite you, but you deflect the blow.

=
Sarras narrates 'crit'

-
*Benjen* stops riding a warhorse.

-=
Your bash at *Benjen* sends him sprawling!

* S HP:Wounded MV:Tiring - Benjen: Beaten > narr target benjen 1n
You narrate 'target benjen 1n'

look
* S HP:Wounded MV:Tiring - Benjen: Beaten > kill benjen
Among the Ruins of a Manor
An open space has been cleared here, but it is difficult to determine for
what purpose. Some thick wooden poles protrude three feet from the ground,
in front of the tavern's porch. A swinging door allows easy access to the
wooden building east of here, which seems similiar to any saloon above ground.
[ obvious exits: N E S W D ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently.
*Benjen* is sitting here

* S HP:Wounded MV:Tiring - Benjen: Beaten > You do the best you can!

* S HP:Wounded MV:Tiring - Benjen: Beaten > kill benjen
You slash *Benjen*'s right leg hard.
Your heartbeat calms down more as you feel less panicked.
You do the best you can!

* S HP:Wounded MV:Strong - Benjen: Beaten > cmb
cpo
kill benjen
[change mood brave]
Mood changed to: Brave

* S HP:Wounded MV:Strong - Benjen: Beaten > [change posture OFFENSIVE]
Posture changed to: OFFENSIVE

* S HP:Wounded MV:Strong - Benjen: Beaten > kill benjen
You do the best you can!

* S HP:Wounded MV:Strong - Benjen: Beaten > kill benjen
You do the best you can!

* S HP:Wounded MV:Strong - Benjen: Beaten > You do the best you can!

* S HP:Wounded MV:Strong - Benjen: Beaten > kill benjen
You do the best you can!

kill benjen
* S HP:Wounded MV:Strong - Benjen: Beaten > kill benjen
You slash *Benjen*'s body hard.
You do the best you can!

* S HP:Wounded MV:Strong - Benjen: Beaten > You do the best you can!

kill benjen
* S HP:Wounded MV:Strong - Benjen: Beaten > You do the best you can!

kill benjen
* S HP:Wounded MV:Strong - Benjen: Beaten > You do the best you can!
*Benjen* panics, and attempts to flee!

kill benjen
* S HP:Wounded MV:Strong - Benjen: Beaten > You do the best you can!
*Benjen* leaves south.

kill benjen
o S HP:Wounded MV:Strong > They aren't here.

s
o S HP:Wounded MV:Strong >
Sarras narrates 'sec'

kill h.light
o S HP:Wounded MV:Strong > Among the Ruins of a Manor
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
*Benjen* is standing here.
Jawny the Diseased Molestor is here, fighting Stamber.
Sarras the Gray Man is here, fighting Stamber, riding a dust-colored gelding.
*Stamber* is here, fighting Sarras, riding a warhorse.
A tall dust-colored gelding prances in a circle here.

bash
* S HP:Wounded MV:Strong > Jawny smites *Stamber*'s body hard.
*Stamber* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Stamber*'s death cry.
Jawny smites *Benjen*'s body.
You slash *Benjen*'s left leg.
Sarras blasts *Benjen*'s right leg very hard.
*Benjen* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Jawny: Critical - Benjen: Critical >
*Benjen* leaves north.

-
*Benjen* has arrived from the north.

=
Jawny smites *Benjen*'s right hand.
*Benjen* panics, and attempts to flee!
Sarras blasts *Benjen*'s body hard.

+**
*Benjen* leaves north.
*Benjen* has arrived from the north.

+
Jawny smites *Benjen*'s right leg hard.
*Benjen* panics, and attempts to flee!
Sarras blasts *Benjen*'s right leg.

=-
Sarras blasts *Benjen*'s left hand hard.
*Benjen* is incapacitated and will slowly die, if not aided.
Jawny smites *Benjen*'s left arm very hard.
*Benjen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Benjen*'s death cry.

o S HP:Wounded MV:Strong > light is now set as your primary target.
gc
[get all corpse]
You get fifteen gold crowns from the corpse of Benjen.
You get thirteen copper pennys from the corpse of Benjen.
You get a water skin from the corpse of Benjen.
You get a dark pair of steel boots from the corpse of Benjen.
You get a pair of steel-plated greaves from the corpse of Benjen.
You get a small purse from the corpse of Benjen.
You get a bronze belt of odd design from the corpse of Benjen.
You get the ancient greatsword, Justice from the corpse of Benjen.
You get a sungwood bracelet from the corpse of Benjen.
You get a sungwood bracelet from the corpse of Benjen.
You get a pair of heavy metal gauntlets from the corpse of Benjen.
You get a pair of ebony-steel plate vambraces from the corpse of Benjen.
You get a backpack from the corpse of Benjen.
You get an earthen brown mantle from the corpse of Benjen.
You get a shining steel breastplate from the corpse of Benjen.
You get a torc of gleaming steel from the corpse of Benjen.
You get a torc of gleaming steel from the corpse of Benjen.
You get a polished, slitted great helm from the corpse of Benjen.
You get a gold ring delicately carved with ivy from the corpse of Benjen.
You get a jade signet ring from the corpse of Benjen.
You get a mirrored lantern from the corpse of Benjen.

Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Re: Seems you're stuck in here with me...

Post by Lisennet » Thu Jun 08, 2023 10:43 am

The Throne Room
[ obvious exits: E S W ]
Zone: Inner Caemlyn
Door east: officedoor
Door south: greatdoor
A mug has been left here.
Dredge the Pugnacious Destroyer is standing here.
Samurai the Hideous Hunter is standing here.
Rhahr the Dreadlord is standing here.
Rhahr is surrounded by a shimmering white aura!
Shzrei the Grotesque Torturer is standing here.
*Kohaku* is standing here.
*Timmee* is standing here.
*Orenas* is standing here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by
, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
Gawyn Trakand, First Prince of the Sword, stands here.
Sarras has arrived from the south.
Neshaminy has arrived from the south.

* HP:Healthy SP:Strong MV:Full >

Dredge tries to blast *Kohaku*, but he deflects the blow.
Shzrei slashes *Orenas*'s body.

* HP:Healthy SP:Strong MV:Full >

You swiftly dodge *Timmee*'s attempt to pound you.
Samurai blasts *Orenas*'s left leg hard.

* HP:Healthy SP:Strong MV:Full - Timmee: Healthy >
q
kill orenas

Neshaminy tries to pierce *Timmee*, but he parries successfully.

* HP:Healthy SP:Strong MV:Full - Timmee: Healthy >
Sarras tries to blast *Kohaku*, but he deflects the blow.
You do the best you can!

* HP:Healthy SP:Strong MV:Full - Timmee: Healthy >
se
embrace

Sarras closes the greatdoor.

* HP:Healthy SP:Strong MV:Full - Timmee: Healthy >

Sarras blasts *Kohaku*'s right leg extremely hard.
An elite Queen's Guard joins Orenas's fight!
An elite Queen's Guard joins an elite Queen's Guard's fight!
An elite Queen's Guard joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
Gawyn Trakand joins an elite Queen's Guard's fight!
Neshaminy tries to pierce *Timmee*, but he deflects the blow.
Samurai blasts *Orenas*'s body.
You strike *Timmee*'s body hard.
*Timmee* tries to pound you, but you parry successfully.
*Orenas* tries to slash Shzrei, but he parries successfully.
Shzrei slashes *Orenas*'s right foot.
*Kohaku* scythes Dredge's right leg.
Dredge blasts *Kohaku*'s body into bloody fragments!

* HP:Healthy SP:Strong MV:Full - Timmee: Scratched >
tt
channel 'ice spikes' h.Kohaku

*Kohaku* panics, and attempts to flee!

* HP:Healthy SP:Strong MV:Full - Timmee: Scratched >
Neshaminy tries to pierce *Timmee*, but he parries successfully.
You feel the flows of saidar coursing through your body.

* HP:Healthy SP:Strong MV:Full - Timmee: Scratched >
You begin to weave the appropriate flows...
-
*Kohaku* panics, and attempts to flee!
=+
*Orenas* panics, and attempts to flee!
*
*Orenas* leaves west. << <<


*Kohaku* panics, and attempts to flee!
*+=
Gawyn Trakand smites Samurai's body.
An armored man slashes Dredge's right hand.
An armored man slashes Sarras's body.
An armored man tries to slash Shzrei, but he parries successfully.
An armored man barely slashes Neshaminy's left leg.
An armored man slashes Samurai's right arm.
An armored man slashes Dredge's left arm.
An armored man slashes Sarras's left arm hard.
An armored man tries to slash Shzrei, but he parries successfully.
An elite Queen's Guard slashes Samurai's right arm hard.
An elite Queen's Guard slashes Sarras's body.
An elite Queen's Guard tries to slash Neshaminy, but he parries successfully.
Sarras tries to blast *Kohaku*, but he parries successfully.
Neshaminy pierces *Timmee*'s body.
*Timmee* tries to pound you, but you deflect the blow.
*Kohaku* scythes Dredge's head.
*Kohaku* panics, and attempts to flee!
Rhahr unleashes a flurry of icy spikes at *Kohaku*, who is stabbed repeatedly.
- -=
Neshaminy pierces *Timmee*'s left leg hard.
*Kohaku* leaves west. << <<
+
Your target is no longer here!

* HP:Healthy SP:Strong MV:Full - Timmee: Scratched >

*Orenas* has arrived from the west.
*Kohaku* has arrived from the west.

* HP:Healthy SP:Strong MV:Full - Timmee: Scratched >
tt
channel 'ice spikes' h.Kohaku

*Orenas* slashes Shzrei's right arm into bloody fragments!

* HP:Healthy SP:Strong MV:Full - Timmee: Scratched >
Dredge sends *Kohaku* sprawling with a powerful bash!
You begin to weave the appropriate flows...
-=
*Orenas* slashes Shzrei's right arm into bloody fragments!
Dredge blasts an armored man's right leg into bloody fragments!
Shzrei tries to slash an armored man, but he parries successfully.
Samurai tries to blast an elite Queen's Guard, but he deflects the blow.
Gawyn Trakand smites Samurai's right arm hard.
An armored man slashes Dredge's body.
An armored man barely slashes Sarras's left arm.
An armored man tries to slash Shzrei, but he deflects the blow.
An armored man slashes Neshaminy's right leg hard.
An armored man barely slashes Samurai's body.
An armored man slashes Dredge's body.
An armored man barely slashes Sarras's right leg.
An armored man slashes Shzrei's body very hard.
An elite Queen's Guard slashes Samurai's body.
An elite Queen's Guard slashes Sarras's body.
An elite Queen's Guard slashes Neshaminy's left arm.
Neshaminy pierces *Timmee*'s body hard.
+
Samurai panics, and attempts to flee!
*
Samurai leaves west. << <<
Samurai has arrived from the west.


Samurai blasts Gawyn Trakand's body hard.
Sarras panics, and attempts to flee!
*+=-
You dodge a bash from *Timmee* who loses his balance and falls!
-=
Sarras panics, and attempts to flee!
+
Ok.
Spikes of solid ice form in your hands, which you launch at *Kohaku*.

* HP:Healthy SP:Strong MV:Full - Timmee: Hurt >

Gawyn Trakand smites Samurai's body.
An elite Queen's Guard joins Gawyn Trakand's fight!
An armored man joins Gawyn Trakand's fight!
*Orenas* tries to slash Shzrei, but he deflects the blow.
Dredge blasts an armored man's body hard.
Sarras blasts an elite Queen's Guard's body hard.
Rhahr tries to strike *Timmee*, but he parries successfully.
Shzrei slashes an armored man's body hard.
An armored man slashes Dredge's head.
An armored man slashes Sarras's right arm.
An armored man slashes Shzrei's body very hard.
An armored man barely slashes Neshaminy's body.
An armored man barely slashes Dredge's body.
An armored man barely slashes Sarras's body.
An armored man slashes Shzrei's left arm into bloody fragments!
An elite Queen's Guard barely slashes Sarras's body.
An elite Queen's Guard slashes Neshaminy's body.
Neshaminy pierces *Timmee*'s body.
You strike *Timmee*'s body very hard.
Rhahr unleashes a flurry of icy spikes at *Kohaku*, who is stabbed repeatedly.

tt
channel 'ice spikes' h.Kohaku
* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Hurt >
*Orenas* panics, and attempts to flee!
You begin to weave the appropriate flows...
-
*Orenas* leaves west. << <<
Sarras panics, and attempts to flee!
=+*
Sarras leaves west. << <<
Sarras has arrived from the west.


Neshaminy tries to pierce *Timmee*, but he parries successfully.
Sarras blasts *Kohaku*'s body into bloody fragments!
*Kohaku* panics, and attempts to flee!
*+
Gawyn Trakand avoids being bashed by Samurai who loses his balance and falls!
=-
An armored man joins Gawyn Trakand's fight!
An armored man joins Gawyn Trakand's fight!
An elite Queen's Guard joins Gawyn Trakand's fight!
An elite Queen's Guard slashes Sarras's body.
An armored man tickles Sarras's body with his slash.
An armored man slashes Samurai's body.
Sarras tries to blast *Kohaku*, but he deflects the blow.
An armored man slashes Dredge's right arm.
An elite Queen's Guard barely slashes Samurai's left foot.
Gawyn Trakand smites Samurai's left arm.
*Kohaku* tries to scythe Neshaminy, but he parries successfully.
Shzrei slashes an armored man's right foot hard.
An armored man slashes Dredge's body.
An armored man slashes Shzrei's body very hard.
An armored man slashes Neshaminy's left arm hard.
An armored man slashes Dredge's right leg hard.
An armored man tries to slash Shzrei, but he parries successfully.
An elite Queen's Guard slashes Neshaminy's body.
Neshaminy pierces *Timmee*'s right foot very hard.
-=
*Orenas* has arrived from the west.
+
*Orenas* tries to slash Shzrei, but he parries successfully.
Ok.
*Kohaku* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Kohaku*.

tt
channel 'ice spikes' h.Kohaku
* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Hurt >
You begin to weave the appropriate flows...


Rhahr's icy spikes shred *Kohaku*, whose insides now flow freely to the ground.
*Kohaku* is dead! R.I.P.
Your blood freezes as you hear *Kohaku*'s death cry.

~~ 1 ~~

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Hurt >

Dredge panics, and attempts to flee!

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Hurt >

Neshaminy pierces *Timmee*'s body.
Rhahr avoids being bashed by *Timmee* who loses his balance and falls!
Dredge panics, and attempts to flee!

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Hurt >
tt
channel 'ice spikes' h.Kohaku

*Orenas* tries to slash Shzrei, but he parries successfully.
An elite Queen's Guard barely slashes Sarras's body.
An armored man slashes Sarras's left foot.
Samurai blasts an armored man's body hard.
An armored man slashes Samurai's body.
An armored man barely slashes Dredge's body.
An elite Queen's Guard barely slashes Samurai's body.
Gawyn Trakand smites Samurai's left arm hard.
Dredge blasts an armored man's left arm very hard.
Rhahr strikes *Timmee*'s body hard.
Shzrei slashes an armored man's body very hard.
An armored man slashes Dredge's left hand.
An armored man tries to slash Shzrei, but he parries successfully.
An armored man tries to slash Neshaminy, but he parries successfully.
An armored man slashes Dredge's left leg.
An armored man slashes Shzrei's head very hard.
An elite Queen's Guard slashes Neshaminy's body.
Neshaminy pierces *Timmee*'s body hard.
You try to strike *Timmee*, but he deflects the blow.
Dredge panics, and attempts to flee!

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >
Nobody here by that name.

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >
t
channel 'ice spikes' h.orenas

Dredge panics, and attempts to flee!

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >
You begin to weave the appropriate flows...
-
Dredge leaves west. << <<
=+**
Samurai panics, and attempts to flee!
+
Sarras blasts an elite Queen's Guard's body very hard.
*Orenas* tries to slash Shzrei, but he deflects the blow.
An elite Queen's Guard slashes Sarras's right arm hard.
An armored man slashes Sarras's body.
An armored man slashes Samurai's right leg.
An elite Queen's Guard tickles Samurai's body with his slash.
Gawyn Trakand smites Samurai's body.
An armored man tries to slash Shzrei, but he parries successfully.
An armored man tries to slash Neshaminy, but he deflects the blow.
An armored man tries to slash Shzrei, but he deflects the blow.
An elite Queen's Guard barely slashes Neshaminy's body.
Neshaminy pierces *Timmee*'s right leg.
Neshaminy pierces *Timmee*'s body.
Sarras panics, and attempts to flee!
=-
Samurai leaves west. << <<
Samurai has arrived from the west.
Shzrei panics, and attempts to flee!

Samurai blasts *Orenas*'s right leg.
-
Sarras leaves west. << <<
Sarras has arrived from the west.
=
Shzrei panics, and attempts to flee!
+
Rhahr unleashes a flurry of icy spikes at *Orenas*, who is stabbed repeatedly.
Ok.
Spikes of solid ice form in your hands, which you launch at *Orenas*.

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >

Sarras blasts *Orenas*'s body hard.
Shzrei leaves west. << <<

t
channel 'ice spikes' h.orenas
* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >

The greatdoor is opened from the other side.
Sarras closes the greatdoor.

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >
You begin to weave the appropriate flows...
-
*Orenas* slashes Sarras's body.
An elite Queen's Guard joins an elite Queen's Guard's fight!
An elite Queen's Guard joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
Gawyn Trakand joins an elite Queen's Guard's fight!
Sarras blasts *Orenas*'s body.
*Timmee* tries to pound Rhahr, but he parries successfully.
An armored man tries to slash Neshaminy, but he parries successfully.
An elite Queen's Guard tries to slash Neshaminy, but he parries successfully.
Neshaminy pierces *Timmee*'s right leg.
*Orenas* opens the greatdoor.
Rhahr avoids being bashed by *Timmee* who loses his balance and falls!
Sarras closes the greatdoor.
Shzrei has arrived from the west.
Dredge has arrived from the west.
=
*Orenas* panics, and attempts to flee!
Rhahr is now a member of Shzrei's group.
You are now a member of Shzrei's group.
+
Neshaminy tries to pierce *Timmee*, but he parries successfully.
*

*Orenas* leaves west. << <<
*+
The greatdoor is opened from the other side.
Sarras closes the greatdoor.
=- -=
*Orenas* has arrived from the west.

(tic_timer): Tic in 7 seconds!+
Sarras blasts an elite Queen's Guard's body hard.
Samurai blasts an elite Queen's Guard's body very hard.
Gawyn Trakand smites Sarras's right leg.
An armored man slashes Neshaminy's left leg.
An armored man slashes Samurai's left leg.
An armored man slashes Sarras's left leg.
An armored man slashes Neshaminy's right leg.
An armored man slashes Samurai's body.
An armored man slashes Sarras's right arm hard.
An armored man slashes Samurai's body.
An elite Queen's Guard tickles Sarras's body with his slash.
An elite Queen's Guard slashes Samurai's body.
*Timmee* tries to pound Rhahr, but he deflects the blow.
Rhahr strikes *Timmee*'s left leg hard.
An armored man slashes Neshaminy's right foot.
An elite Queen's Guard tries to slash Neshaminy, but he parries successfully.
Neshaminy pierces *Timmee*'s left arm hard.
You try to strike *Timmee*, but he deflects the blow.
Rhahr unleashes a flurry of icy spikes at *Orenas*, who is stabbed repeatedly.
Ok.
Spikes of solid ice form in your hands, which you launch at *Orenas*.

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >

The greatdoor is opened from the other side.
Sarras closes the greatdoor.

* HP:Healthy SP:Strong MV:Full - Rhahr: Healthy - Timmee: Wounded >
t
channel 'ice spikes' h.orenas
You begin to weave the appropriate flows...

Dredge blasts *Orenas*'s body.
-
*Orenas* panics, and attempts to flee!
=
The greatdoor is opened from the other side.
Sarras closes the greatdoor.
+
Samurai panics, and attempts to flee!
**
*Orenas* leaves west. << <<
+
Sarras tries to blast an elite Queen's Guard, but he deflects the blow.
Samurai tries to blast an elite Queen's Guard, but he parries successfully.
Gawyn Trakand barely smites Sarras's head.
An armored man barely slashes Neshaminy's head.
An armored man slashes Samurai's left leg.
An armored man slashes Sarras's left arm.
An armored man slashes Neshaminy's head hard.
An armored man slashes Samurai's body.
An armored man slashes Sarras's left leg hard.
An armored man slashes Samurai's left arm.
An elite Queen's Guard slashes Sarras's body.
An elite Queen's Guard slashes Samurai's right leg.
An armored man slashes Neshaminy's right hand hard.
An elite Queen's Guard tries to slash Neshaminy, but he parries successfully.
Neshaminy tries to pierce *Timmee*, but he deflects the blow.
Samurai leaves west. << <<
Samurai has arrived from the west.
=-
*Timmee* sends Rhahr sprawling with a powerful bash!
-=
Shzrei panics, and attempts to flee!
Shzrei leaves west. << <<
+
Your target is no longer here!

* HP:Healthy SP:Strong MV:Full - Rhahr: Scratched - Timmee: Wounded >
tgt Timmee
Target is set as: Timmee.
t
channel 'ice spikes' h.Timmee

The greatdoor is opened from the other side.
Sarras closes the greatdoor.

* HP:Healthy SP:Strong MV:Full - Rhahr: Scratched - Timmee: Wounded >
You begin to weave the appropriate flows...
-
Sarras tries to blast an elite Queen's Guard, but he parries successfully.
Gawyn Trakand smites Sarras's head.
An armored man slashes Neshaminy's body.
An armored man barely slashes Sarras's body.
An armored man slashes Neshaminy's body.
An armored man slashes Sarras's left arm.
An elite Queen's Guard barely slashes Sarras's body.
*Timmee* pounds Rhahr's body very hard.
An armored man slashes Neshaminy's body.
An elite Queen's Guard tries to slash Neshaminy, but he parries successfully.
Neshaminy pierces *Timmee*'s right arm.
=+*

Dredge leaves west. << <<
*
Shzrei has arrived from the west.
+=-
An armored man joins Gawyn Trakand's fight!
An armored man joins Gawyn Trakand's fight!
An armored man joins Gawyn Trakand's fight!
An elite Queen's Guard joins Gawyn Trakand's fight!
The greatdoor is opened from the other side.
Sarras closes the greatdoor.
-=+
An elite Queen's Guard tries to slash Shzrei, but he parries successfully.
Samurai blasts an armored man's left leg very hard.
An armored man slashes Samurai's body.
An armored man tries to slash you, but you parry successfully.
Shzrei slashes an armored man's left hand extremely hard.
An armored man tries to slash Shzrei, but he deflects the blow.
Sarras blasts an elite Queen's Guard's left leg extremely hard.
Gawyn Trakand smites Sarras's left leg.
An armored man slashes Neshaminy's left leg.
An armored man slashes Sarras's body.
An armored man slashes Neshaminy's right leg.
An armored man barely slashes Sarras's left foot.
An elite Queen's Guard slashes Sarras's body.
*Timmee* pounds Rhahr's left arm into bloody fragments!
An armored man tries to slash Neshaminy, but he deflects the blow.
An elite Queen's Guard tries to slash Neshaminy, but he parries successfully.
Neshaminy tries to pierce *Timmee*, but he deflects the blow.
You try to strike *Timmee*, but he deflects the blow.
Ok.
Spikes of solid ice form in your hands, which you launch at *Timmee*.

* HP:Healthy SP:Good MV:Full - Rhahr: Hurt - Timmee: Battered >
t
channel 'ice spikes' h.Timmee
*Orenas* has arrived from the west.
You begin to weave the appropriate flows...
-
The greatdoor is opened from the other side.
Sarras closes the greatdoor.
Shzrei panics, and attempts to flee!
=+*
Dredge has arrived from the west.


Neshaminy pierces *Timmee*'s left leg.
Dredge blasts *Orenas*'s head.
*
Shzrei leaves west. << <<
+
*Orenas* barely slashes Dredge's left hand.
An elite Queen's Guard joins Gawyn Trakand's fight!
An armored man joins Gawyn Trakand's fight!
Dredge blasts *Orenas*'s right arm hard.
Samurai blasts an armored man's right hand very hard.
An armored man barely slashes Samurai's body.
An armored man slashes your body hard.
Sarras blasts an elite Queen's Guard's body hard.
Gawyn Trakand smites Sarras's body hard.
An armored man slashes Neshaminy's body.
An armored man slashes Sarras's right leg.
An armored man slashes Neshaminy's body.
An armored man slashes Sarras's body.
An elite Queen's Guard slashes Sarras's body.
*Timmee* tries to pound Rhahr, but he parries successfully.
An armored man slashes Neshaminy's body.
An elite Queen's Guard tickles Neshaminy's body with his slash.
Neshaminy pierces *Timmee*'s right arm hard.
*Orenas* opens the greatdoor.
Samurai closes the greatdoor.
Ouch! You couldn't maintain the flows.

* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Battered >

Shzrei has arrived from the west.

* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Battered >

Shzrei slashes *Orenas*'s left leg hard.

* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Battered >
f

*Orenas* panics, and attempts to flee!

* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Battered >
q
kill Timmee
PANIC! You couldn't escape!

* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Battered >

Rhahr unleashes a flurry of icy spikes at *Timmee*, who is stabbed repeatedly.

* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Beaten >
You do the best you can!

* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Beaten >

The greatdoor is opened from the other side.
*Orenas* panics, and attempts to flee!
Samurai closes the greatdoor.

f
* HP:Scratched SP:Good MV:Full - Rhahr: Hurt - Timmee: Beaten >
Shzrei slashes *Orenas*'s left leg.
An armored man slashes Dredge's right leg.
An elite Queen's Guard slashes your body.
Dredge blasts *Orenas*'s right leg hard.
Samurai blasts an armored man's right leg into bloody fragments!
An armored man barely slashes Samurai's right leg.
An armored man slashes your body hard.
Sarras blasts an elite Queen's Guard's left leg into bloody fragments!
Gawyn Trakand smites Sarras's body.
An armored man slashes Neshaminy's left leg hard.
An armored man barely slashes Sarras's left leg.
An armored man slashes Neshaminy's body.
An armored man barely slashes Sarras's right arm.
An elite Queen's Guard slashes Sarras's right arm.
*Timmee* tries to pound Rhahr, but he parries successfully.
Rhahr strikes *Timmee*'s left leg hard.
An armored man slashes Neshaminy's body hard.
An elite Queen's Guard slashes Neshaminy's left arm.
Neshaminy tries to pierce *Timmee*, but he deflects the blow.
You strike *Timmee*'s body hard.
PANIC! You couldn't escape!

* HP:Hurt SP:Good MV:Full - Rhahr: Hurt - Timmee: Critical >
q
kill Timmee
You do the best you can!

* HP:Hurt SP:Good MV:Full - Rhahr: Hurt - Timmee: Critical >
t
channel 'ice spikes' h.Timmee

The greatdoor is opened from the other side.
Sarras closes the greatdoor.

* HP:Hurt SP:Good MV:Full - Rhahr: Hurt - Timmee: Critical >
*Orenas* leaves west. << <<
You begin to weave the appropriate flows...
Neshaminy panics, and attempts to flee!

Neshaminy leaves west. << <<
-=+
An armored man joins Gawyn Trakand's fight!
An armored man joins Gawyn Trakand's fight!
An armored man joins Gawyn Trakand's fight!
An elite Queen's Guard joins Gawyn Trakand's fight!
An elite Queen's Guard joins Gawyn Trakand's fight!
An elite Queen's Guard slashes Samurai's body.
An elite Queen's Guard barely slashes Dredge's left leg.
An armored man tries to slash Shzrei, but he deflects the blow.
Shzrei slashes an armored man's body very hard.
An armored man slashes Shzrei's body very hard.
Sarras blasts an armored man's left foot hard.
An armored man barely slashes Sarras's head.
Dredge blasts an armored man's body hard.
An armored man slashes Dredge's left arm.
An elite Queen's Guard tries to slash you, but you deflect the blow.
Samurai blasts an armored man's left leg into bloody fragments!
An armored man slashes Samurai's body.
An armored man tries to slash you, but you deflect the blow.
Gawyn Trakand smites Sarras's right leg.
An armored man barely slashes Sarras's body.
An armored man slashes Sarras's body.
*

Rhahr unleashes a flurry of icy spikes at *Timmee*, who is stabbed repeatedly.
*+
Sarras panics, and attempts to flee!
=-
The greatdoor is opened from the other side.
Rhahr avoids being bashed by *Timmee* who loses his balance and falls!
Samurai closes the greatdoor.

Shzrei panics, and attempts to flee!
-
Sarras panics, and attempts to flee!
=+
Dredge panics, and attempts to flee!
Ok.
Spikes of solid ice form in your hands, which you launch at *Timmee*.
*Timmee* is mortally wounded, and will die soon, if not aided.

* HP:Scratched SP:Good MV:Fresh - Timmee: Incapacitated >

Sarras leaves west. << <<
Shzrei leaves west. << <<

* HP:Scratched SP:Good MV:Fresh - Timmee: Incapacitated >

Your blood freezes as you hear someone's death cry.
You strike *Timmee*'s right arm into bloody fragments!
*Timmee* is dead! R.I.P.

~~ 2 ~~
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Timmee*'s death cry.
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
Gawyn Trakand joins an elite Queen's Guard's fight!
An elite Queen's Guard tickles Samurai's left leg with his slash.
An elite Queen's Guard tickles Dredge's body with his slash.
An armored man tickles Dredge's right hand with his slash.
An elite Queen's Guard tries to slash you, but you deflect the blow.
Samurai blasts an armored man's body hard.
An armored man barely slashes Samurai's left hand.
An armored man tries to slash you, but you deflect the blow.
The greatdoor is opened from the other side.
Samurai closes the greatdoor.

* HP:Scratched SP:Good MV:Fresh - an armored man: Healthy >

Dredge leaves west. << <<

* HP:Scratched SP:Good MV:Fresh - an armored man: Healthy >
w

Sarras has arrived from the west.

* HP:Scratched SP:Good MV:Fresh - an armored man: Healthy >
The greatdoor is opened from the other side.
Samurai closes the greatdoor.
Dredge has arrived from the west.
No way! You're fighting for your life!

* HP:Scratched SP:Good MV:Fresh - an armored man: Healthy >
q
kill Timmee

Shzrei has arrived from the west.
Neshaminy has arrived from the west.

* HP:Scratched SP:Good MV:Fresh - an armored man: Healthy >
f
Samurai panics, and attempts to flee!
They aren't here.

* HP:Scratched SP:Good MV:Fresh - an armored man: Healthy >
An armored man slashes Rhahr's body.
An armored man slashes Samurai's body.
You strike an armored man's body.
An armored man slashes your left hand hard.
An armored man slashes Rhahr's body.
Rhahr tries to strike an armored man, but he deflects the blow.
An armored man tries to slash Rhahr, but he deflects the blow.
An elite Queen's Guard slashes Samurai's left arm.
An elite Queen's Guard tries to slash you, but you deflect the blow.
An armored man barely slashes Samurai's body.
An armored man tries to slash you, but you deflect the blow.
The greatdoor is opened from the other side.
Sarras closes the greatdoor.
You panic and attempt to flee!

q
kill Timmee

Samurai leaves west. << <<
You flee head over heels.
A Grand Conference Room
[ obvious exits: E ]
Zone: Inner Caemlyn
Door north: bolteddoor
The corpse of Orenas is lying here.
Samurai the Hideous Hunter is standing here.

~~ 3 ~~

---

The Throne Room
[ obvious exits: E S W ]
Zone: Inner Caemlyn
Door east: officedoor
Door south: greatdoor
A mirrored lantern has been left here.
Some thick-soled, heavy leather boots stand stiffly together.
A thin leather set of leggings has been dropped here.
A long, seemingly light, sword with a swan's head hilt rests here.
A red armband bearing the sigils of the Caemlyn Royal Guard lies in a ball here.
A fine embroidered sword sheath lies nearby.
A clean, white cloak bearing the sigils of the Caemlyn Guard lies here.
A hard leather breastplate has been placed upon the ground.
A leather helmet has been dropped here.
The corpse of Neshaminy is lying here.
The corpse of an elite Queen's Guard is lying here.
The corpse of Timmee is lying here.
The corpse of Kohaku is lying here.
A mug has been left here.
Dredge the Pugnacious Destroyer is standing here.
Shzrei the Grotesque Torturer is standing here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Everesta* is standing here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
Gawyn Trakand, First Prince of the Sword, stands here.
Sarras has arrived from the west.

q
kill light
* HP:Hurt SP:Good MV:Strong >
*Everesta* tries to strike you, but you dodge the attack.
Dredge tries to blast *Everesta*, but she parries successfully.
You do the best you can!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
You do the best you can!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
You do the best you can!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
scan e
se
embrace
*Everesta* panics, and attempts to flee!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
rr
channel 'flame strike' h.Everesta
You are already in touch with saidar, can't you feel it?

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

Shzrei leaves west. << <<
Sarras leaves west. << <<

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
*Everesta* leaves west. << <<
Nobody here by that name.

* HP:Hurt SP:Good MV:Strong >
cds
close greatdoor s
q
kill light
*Everesta* has arrived from the west.
*Everesta* opens the greatdoor.
Ok.

q
kill light
* HP:Hurt SP:Good MV:Strong >
w
You try to strike *Everesta*, but she dodges the attack.

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
q
kill light
You do the best you can!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
No way! You're fighting for your life!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
You do the best you can!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

*Everesta* tries to strike you, but you deflect the blow.
An elite Queen's Guard joins Everesta's fight!
An elite Queen's Guard joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
Gawyn Trakand joins an elite Queen's Guard's fight!
*Everesta* swiftly dodges your attempt to strike her.
Shzrei has arrived from the west.

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

*Everesta* panics, and attempts to flee!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

Shzrei tries to slash *Everesta*, but she parries successfully.

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

*Everesta* panics, and attempts to flee!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

*Everesta* opens the greatdoor.

se
embrace
* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
f
*Everesta* panics, and attempts to flee!
You are already in touch with saidar, can't you feel it?

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
q
kill light
Gawyn Trakand smites Dredge's body hard.
An armored man slashes your right arm hard.
An armored man tickles Dredge's head with his slash.
An elite Queen's Guard tries to slash you, but you parry successfully.
An elite Queen's Guard slashes Dredge's body.
You try to strike *Everesta*, but she dodges the attack.
PANIC! You couldn't escape!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
Dredge panics, and attempts to flee!
You do the best you can!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

Dredge leaves south. vv vv

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

Shzrei sends *Everesta* sprawling with a powerful bash!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >

*Wovoka* has arrived from the south.

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
cds
close greatdoor s

*Wovoka* pierces Shzrei's body extremely hard.
Shzrei closes the greatdoor.

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
se
embrace
It's already closed!

* HP:Hurt SP:Good MV:Strong - Everesta: Wounded >
tt
channel 'ice spikes' h.Everesta
*Wovoka* pierces Shzrei's right arm.
An elite Queen's Guard joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
Gawyn Trakand joins an elite Queen's Guard's fight!
Shzrei slashes *Everesta*'s left leg into bloody fragments!
An armored man tries to slash you, but you deflect the blow.
An elite Queen's Guard tries to slash you, but you deflect the blow.
You strike *Everesta*'s left leg extremely hard.
You are already in touch with saidar, can't you feel it?

* HP:Hurt SP:Good MV:Strong - Everesta: Battered >
You begin to weave the appropriate flows...
-=+*
*Everesta* opens the greatdoor.
*+
*Wovoka* closes the greatdoor.
=-
Gawyn Trakand smites Shzrei's head very hard.
An armored man slashes Shzrei's right arm.
An elite Queen's Guard tickles Shzrei's left hand with his slash.
*Wovoka* pierces Shzrei's body into bloody fragments!
Shzrei slashes *Everesta*'s body into bloody fragments!
*Everesta* panics, and attempts to flee!
An armored man slashes your head very hard.
An elite Queen's Guard slashes your left arm extremely hard.
*Everesta* tries to strike you, but you parry successfully.
Ouch! You couldn't maintain the flows.

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >

*Everesta* panics, and attempts to flee!

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
tt
channel 'ice spikes' h.Everesta
*Everesta* panics, and attempts to flee!
You begin to weave the appropriate flows...
-
Shzrei panics, and attempts to flee!
=
*Everesta* panics, and attempts to flee!
+*
Sarras has arrived from the west.
Shzrei leaves west. << <<


*Everesta* panics, and attempts to flee!
Sarras tries to blast *Wovoka*, but he deflects the blow.
*
*Wovoka* pierces Sarras's body.
An elite Queen's Guard joins an elite Queen's Guard's fight!
An armored man joins an elite Queen's Guard's fight!
Gawyn Trakand joins an elite Queen's Guard's fight!
Sarras tries to blast *Wovoka*, but he parries successfully.
An armored man tries to slash you, but you parry successfully.
An elite Queen's Guard slashes your head into bloody fragments!
*Wovoka* pierces Sarras's body hard.
Ouch! You couldn't maintain the flows.

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >

The greatdoor is opened from the other side.

f
* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
q
kill light

Rhahr has arrived from the south.
Shzrei narrates '1w'

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
q
kill light

Rhahr tries to strike *Wovoka*, but he parries successfully.

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
You panic and attempt to flee!

q
kill light

*Wovoka* closes the greatdoor.
Samurai narrates 'hmm I am beat'

q
kill light
q
kill light
Sarras panics, and attempts to flee!
You flee head over heels.
A Grand Conference Room
[ obvious exits: E ]
Zone: Inner Caemlyn
Door north: bolteddoor
A water skin has been left on the ground.
A fragile crystal rod, about a foot long, lies here.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A brass storm lantern of Borderlander design lies here.
A slip of paper has been abandoned here.
A stack of three wooden sieves has been left here.
A brightly polished set of riveted chainmail leggings lies here.
A solid set of leather gauntlets rests here.
A pair of riveted chainmail coverings lay stretched on the ground.
A tunic of fine chain lies in a bundle here.
A slightly dented rimmed round helmet has been left here.
A large curved hunter's horn lies on the ground.
A thick, leather backpack lies abandoned here. [2]
A bundle of cloth was discarded here.
A fine-grained oilstone lies upon the ground.
A tunic made of bearskin has been dropped here.
A thick bronze belt lies to one side. [2]
A bright blue pouch filled with crumbled leaves rests here.
A sturdy, sharp blade of red stone with an onyx hilt has been abandoned here.
A shield lies here, its face etched in an intricate pattern inlaid with silver. [4]
A dark cloak with a hood has been left here.
A shining steel breastplate lies here gleaming in the light. [2]
A metal helmet with attached visor rests here. [2]
A mirrored lantern has been left here. [2]
A black key, bare of design or markings, has been left here.
A sturdy black key has been dropped here.
The dismembered corpse of Raehn is lying here.
The dismembered corpse of Orenas is lying here.
Shzrei the Grotesque Torturer is standing here.
They aren't here.

* HP:Wounded SP:Good MV:Strong >
They aren't here.

* HP:Wounded SP:Good MV:Strong >
*Everesta* has arrived from the east.
You try to strike *Everesta*, but she parries successfully.

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
You do the best you can!

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
e
You do the best you can!

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
*Wovoka* has arrived from the east.
No way! You're fighting for your life!

t
channel 'ice spikes' h.light
* HP:Wounded SP:Good MV:Strong - Everesta: Battered >

*Everesta* panics, and attempts to flee!

* HP:Wounded SP:Good MV:Strong - Everesta: Battered >
Sarras has arrived from the east.
Sarras tries to blast *Everesta*, but she deflects the blow.
You begin to weave the appropriate flows...
-=
*Everesta* panics, and attempts to flee!
+
Rhahr has arrived from the east.
*

Sarras tries to blast *Everesta*, but she deflects the blow.
*+=- -
Shzrei tries to slash *Wovoka*, but he deflects the blow.
=+
Rhahr releases streaks of Fire at *Everesta*, who screams in pain.
Ok.
Spikes of solid ice form in your hands, which you launch at *Wovoka*.

* HP:Wounded SP:Fading MV:Strong - Everesta: Beaten >
t
channel 'ice spikes' h.light
*Wovoka* pierces Shzrei's right foot.
Shzrei tries to slash *Wovoka*, but he parries successfully.
*Everesta* tries to strike you, but you parry successfully.
*Everesta* swiftly dodges your attempt to strike her.
*Everesta* leaves east. >> >>
You begin to weave the appropriate flows...

*Wovoka* panics, and attempts to flee!
-=+*
Sarras tries to blast *Wovoka*, but he parries successfully.


Rhahr leaves east. >> >>
*
*Wovoka* panics, and attempts to flee!
+=-
*Wovoka* panics, and attempts to flee!
-=+
Ok.
Spikes of solid ice form in your hands, which you launch at *Wovoka*.
The fighting is too thick and heavy for you to enter the fray!

* HP:Wounded SP:Fading MV:Strong >
t
channel 'ice spikes' h.light
*Wovoka* leaves east. >> >>
Nobody here by that name.

* HP:Wounded SP:Fading MV:Strong >
e
q
kill light
t
channel 'ice spikes' h.light
The Throne Room
[ obvious exits: E S W ]
Zone: Inner Caemlyn
Door east: officedoor
Door south: greatdoor
A mirrored lantern has been left here.
Some thick-soled, heavy leather boots stand stiffly together.
A thin leather set of leggings has been dropped here.
A long, seemingly light, sword with a swan's head hilt rests here.
A red armband bearing the sigils of the Caemlyn Royal Guard lies in a ball here.
A fine embroidered sword sheath lies nearby.
A clean, white cloak bearing the sigils of the Caemlyn Guard lies here.
A hard leather breastplate has been placed upon the ground.
A leather helmet has been dropped here.
The corpse of Neshaminy is lying here.
The corpse of an elite Queen's Guard is lying here.
The corpse of Timmee is lying here.
The corpse of Kohaku is lying here.
A mug has been left here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
Gawyn Trakand, First Prince of the Sword, stands here.

* HP:Wounded SP:Fading MV:Strong >
They aren't here.

* HP:Wounded SP:Fading MV:Strong >
Nobody here by that name.

* HP:Wounded SP:Fading MV:Strong >
ods
open greatdoor s
s
q
kill light
It's already open!

* HP:Wounded SP:Fading MV:Strong >
The Entrance Hall
[ obvious exits: N E S W ]
Zone: Inner Caemlyn
Door north: greatdoor
The corpse of a rat is lying here.
A long stem of crimson-colored rose blooms here.
*Wovoka* is here, fighting Rhahr.
Rhahr the Dreadlord is here, fighting Everesta.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Everesta* is here, fighting Samurai.
Samurai the Hideous Hunter is here, fighting Everesta.

* HP:Wounded SP:Fading MV:Strong >
*Wovoka* swiftly dodges your attempt to strike him.

* HP:Wounded SP:Fading MV:Strong - Rhahr: Battered - Wovoka: Battered >
z nod

*Everesta* leaves north. ^^ ^^
*Everesta* has arrived from the north.
Samurai tries to blast *Everesta*, but she parries successfully.

* HP:Wounded SP:Fading MV:Strong - Rhahr: Battered - Wovoka: Battered >

*Wovoka* closes the greatdoor.

q
kill light
* HP:Wounded SP:Fading MV:Strong - Rhahr: Battered - Wovoka: Battered >
t
channel 'ice spikes' h.light
*Everesta* strikes Samurai's right leg hard.
Samurai tries to blast *Everesta*, but she parries successfully.
Rhahr tries to strike *Wovoka*, but he deflects the blow.
You try to strike *Wovoka*, but he parries successfully.
*Wovoka* tries to pierce Rhahr, but he parries successfully.
[narr ]
You narrate 'nod'

* HP:Wounded SP:Fading MV:Strong - Rhahr: Battered - Wovoka: Battered >
The greatdoor is opened from the other side.
You do the best you can!

* HP:Wounded SP:Fading MV:Strong - Rhahr: Battered - Wovoka: Battered >
*Everesta* panics, and attempts to flee!
Sarras has arrived from the north.
You begin to weave the appropriate flows...

*Wovoka* panics, and attempts to flee!
-
A crow caws 'Ciara is at The Tar Valon Road'
=+*
Dredge narrates 'I need to run guys'
Sarras tries to blast *Everesta*, but she parries successfully.
*+=-
*Wovoka* tries to pierce Rhahr, but he deflects the blow.
*Wovoka* leaves east. >> >>
Shzrei leaves east. >> >>
Rhahr leaves east. >> >>
You follow Shzrei.

-=+
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your icy spikes shred *Everesta*'s guts, causing her insides to flow outside.
*Everesta* is dead! R.I.P.
Your blood freezes as you hear *Everesta*'s death cry.

~~ 4 ~~

---

Oval Plaza Outside the Royal Palace
[ obvious exits: N E S W ]
Zone: Inner Caemlyn
Door north: portcullis
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Dredge the Pugnacious Destroyer is standing here.
Samurai the Hideous Hunter is standing here.
Rhahr the Dreadlord is standing here.
Shzrei the Grotesque Torturer is standing here.
*Ciara* is standing here.
*Wovoka* is standing here.
*Doyl* is standing here.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
Sarras has arrived from the north.

* HP:Hurt SP:Fading MV:Strong >
q
kill light
*Wovoka* pierces Sarras's right arm hard.
*Doyl* lances Shzrei's right leg.
Samurai tries to blast *Ciara*, but she parries successfully.
You try to strike *Ciara*, but she parries successfully.

* HP:Hurt SP:Fading MV:Strong - Samurai: Battered - Ciara: Wounded >
You do the best you can!

q
kill light
* HP:Hurt SP:Fading MV:Strong - Samurai: Battered - Ciara: Wounded >

You try to strike *Ciara*, but she parries successfully.
The palace guard joins Ciara's fight!
The palace guard joins the palace guard's fight!
The palace guard joins the palace guard's fight!
*Ciara* barely slashes Samurai's body.
Samurai tries to blast *Ciara*, but she deflects the blow.
Shzrei slashes *Doyl*'s body.
*Doyl* lances Shzrei's body into bloody fragments!
Sarras tries to blast *Wovoka*, but he parries successfully.
*Wovoka* pierces Sarras's left leg.
The Caemlyn cityguard has arrived from the south.
The Caemlyn cityguard has arrived from the south.
The Caemlyn cityguard has arrived from the south.
The Caemlyn cityguard has arrived from the south.

* HP:Hurt SP:Fading MV:Strong - Samurai: Beaten - Ciara: Wounded >
se
embrace
You do the best you can!

* HP:Hurt SP:Fading MV:Strong - Samurai: Beaten - Ciara: Wounded >
tt
channel 'ice spikes' h.doyl
Sarras closes the portcullis.
You feel the flows of saidar coursing through your body.

* HP:Hurt SP:Fading MV:Strong - Samurai: Beaten - Ciara: Wounded >
You begin to weave the appropriate flows...

*Ciara* panics, and attempts to flee!
-
*Doyl* panics, and attempts to flee!
=
*Doyl* leaves west. << <<
+
*Ciara* leaves east. >> >>
*
*Wovoka* pierces Sarras's left arm hard.


Sarras panics, and attempts to flee!
*
Shzrei slashes the Caemlyn cityguard's right leg into bloody fragments!
The Caemlyn cityguard joins the Caemlyn cityguard's fight!
The Caemlyn cityguard joins the Caemlyn cityguard's fight!
The Caemlyn cityguard joins the Caemlyn cityguard's fight!
The Caemlyn cityguard slashes Shzrei's body hard.
The palace guard tries to slash Rhahr, but he deflects the blow.
The palace guard barely slashes Dredge's body.
The palace guard tries to slash you, but you parry successfully.
Sarras tries to blast *Wovoka*, but he deflects the blow.
*Wovoka* pierces Sarras's left hand.
The Caemlyn cityguard has arrived from the south.
The Caemlyn cityguard has arrived from the south.
Sarras leaves west. << <<
+=
Shzrei panics, and attempts to flee!
-
*Doyl* has arrived from the south.
Dredge sends the palace guard sprawling with a powerful bash!
Shzrei leaves west. << <<

*Wovoka* panics, and attempts to flee!
*Wovoka* leaves west. << <<
*Doyl* lances Dredge's left arm.
-
*Doyl* panics, and attempts to flee!
Rhahr unleashes a flurry of icy spikes at *Doyl*, who is stabbed repeatedly.
=
tt
channel 'ice spikes' h.doyl+
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your icy spikes shred *Doyl*'s guts, causing his insides to flow outside.
*Doyl* is dead! R.I.P.
Your blood freezes as you hear *Doyl*'s death cry.

~~ and 5 ~~

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