Poor Soldier

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Bena
Posts: 28
Joined: Sat Sep 25, 2021 12:55 pm

Poor Soldier

Post by Bena » Wed Apr 12, 2023 7:51 pm

* R HP:Healthy SP:Strong MV:Full >
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier is here, fighting Mordark.
*Mordark* is here, fighting a soldier.
*Mush* is here, fighting a soldier.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
A falcon has arrived from the south.

* R HP:Healthy SP:Strong MV:Strong >
o
k h.dark
j
You try to crush *Mush*, but he parries successfully.

* R HP:Healthy SP:Strong MV:Strong - a soldier: Beaten - Mush: Scratched >
*Mush* swiftly dodges your attempt to crush him.
*Mush* tries to pierce a soldier, but he deflects the blow.
*Mordark* blasts a soldier's left arm very hard.
A soldier scythes Mordark's right arm.
Khartes chats 'is a sandstone alle n of Olver in maerone'
[bash ]


-
=
+
*Mush* pierces a soldier's right hand.

*
*
+
=
-

-
*Mush* pierces a soldier's body hard.
*Mordark* blasts a soldier's right hand very hard.
A soldier barely scythes Mordark's left arm.

=
As *Mush* avoids your bash, you topple over and fall to the ground!

* R HP:Healthy SP:Strong MV:Strong - a soldier: Critical - Mush: Scratched >

*Mush* pierces a soldier's left arm.

* R HP:Healthy SP:Strong MV:Strong - a soldier: Critical - Mush: Scratched >
j

*Mush* tries to pierce a soldier, but he deflects the blow.
*Mordark* blasts a soldier's right leg into bloody fragments!
A soldier is dead! R.I.P.
Your blood freezes as you hear a soldier's death cry.

* R HP:Healthy SP:Strong MV:Strong - Mush: Scratched >
[bash ]


-
*Mush* drains some blood from the corpse of a soldier into a skin of human flesh.

=
+
*Mordark* barely blasts your left leg.

*
*
+
=
-
*Mush* leaves south.


-
=
They're not here anymore!

* R HP:Scratched SP:Strong MV:Strong >
o
k h.dark

*Mordark* sends you sprawling with a powerful bash!

* R HP:Scratched SP:Strong MV:Strong - Mordark: Hurt >
j

*Mush* has arrived from the south.

* R HP:Scratched SP:Strong MV:Strong - Mordark: Hurt >

*Mush* tears a bloodied limb from the corpse of a soldier.

* R HP:Scratched SP:Strong MV:Strong - Mordark: Hurt >

*Mordark* blasts your body.

* R HP:Scratched SP:Strong MV:Strong - Mordark: Hurt >
j

*Mush* eats a severed leg.

* R HP:Scratched SP:Strong MV:Strong - Mordark: Hurt >

Khartes chats 'is closest to caemlyn'

* R HP:Scratched SP:Strong MV:Strong - Mordark: Hurt >

*Mush* barely pierces your left leg.

* R HP:Scratched SP:Strong MV:Strong - Mordark: Hurt >

*Mush* tickles your right hand with his pierce.
*Mordark* blasts your body.
*Mush* tickles your body with his pierce.

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt >

*Mordark* looks at you.

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt >
You do the best you can!

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt > --------------- This was a bad start. I didnt have the right mood and was bad timing on bashes.
[bash ]

Cancelled.
[bash ]


-
=
*Mush* barely pierces your body.

+
*

*Mush* tickles your body with his pierce.

*
+
=
-

-

*Mordark* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
*Mush* drinks blood from a skin of human flesh.

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt >

*Mush* tickles your body with his pierce.
*Mordark* blasts your right leg.

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt >

*Mush* barely pierces your body.

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt >
dism

Shinra chats 'how much to mend at mastersmith?'

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt >

*Mush* barely pierces your right leg.
*Mordark* blasts your left arm.

* R HP:Hurt SP:Strong MV:Strong - Mordark: Hurt >
g

*Mush* tickles your body with his pierce.

* R HP:Wounded SP:Strong MV:Strong - Mordark: Hurt >
e
You stop riding him.

* HP:Wounded SP:Strong MV:Strong - Mordark: Hurt >

*Mush* tickles your body with his pierce.
*Mordark* blasts your left arm.

* HP:Wounded SP:Strong MV:Strong - Mordark: Hurt >
[flee ]
You panic and attempt to flee!

You flee head over heels.
Western End of the Courtyard
[ obvious exits: E S W ]
Zone: Fal Dara
Door south: stabledoors
A hanging lantern lights the path.
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
The dismembered corpse of a soldier is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
*Mush* is standing here.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently.
*Mordark* is standing here.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Wounded SP:Strong MV:Strong >
e
e
*Mush* tickles your body with his pierce.
No way! You're fighting for your life!

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >
You try to crush *Mush*, but he parries successfully.
*Mush* tickles your left arm with his pierce.
No way! You're fighting for your life!

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >

*Mordark* sends you sprawling with a powerful bash!

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >
g
e
e

*Mordark* blasts your left leg.

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >

*Mush* nods at you.

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >

*Mush* looks at you.

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >

*Mordark* blasts your right arm hard.
*Mush* barely pierces your right arm.
*Mush* barely pierces your body.

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >
[flee ]
You panic and attempt to flee!

You flee head over heels.
Entrance Foyer
[ obvious exits: N E S W ]
Zone: Fal Dara
A grizzled Shienaran veteran looks on.
Eastern Hall
[ obvious exits: E W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.

* HP:Wounded SP:Strong MV:Strong >
East Wing of the Castle
[ obvious exits: N W U ]
Zone: Fal Dara
A quiet servant awaits instructions from his master.

* HP:Wounded SP:Strong MV:Strong >
e
e
Alas, you cannot go that way...

* HP:Wounded SP:Strong MV:Strong >
Alas, you cannot go that way...

* HP:Wounded SP:Strong MV:Strong >
u
Top of Eastern Stair
[ obvious exits: N W U D ]
Zone: Fal Dara

* HP:Wounded SP:Strong MV:Strong >
d
w
East Wing of the Castle
[ obvious exits: N W U ]
Zone: Fal Dara
A quiet servant awaits instructions from his master.

w
* HP:Wounded SP:Strong MV:Strong >
Eastern Hall
[ obvious exits: E W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.

* HP:Wounded SP:Strong MV:Strong >
A sergeant bellows 'Argh! The foul beast Mush has been spotted!'
Entrance Foyer
[ obvious exits: N E S W ]
Zone: Fal Dara
A grizzled Shienaran veteran looks on.

* HP:Wounded SP:Strong MV:Strong >
n
The Council Chamber
[ obvious exits: S ]
Zone: Fal Dara
A clerk's assistant waits outside the door here.

* HP:Wounded SP:Strong MV:Tiring >

(tic_timer): Tic in 7 seconds!
p
k dark

Khartes chats 'dont mend at smith self mend!'

s
* HP:Wounded SP:Strong MV:Tiring >
e
They aren't here.

* HP:Wounded SP:Strong MV:Tiring >
e
Entrance Foyer
[ obvious exits: N E S W ]
Zone: Fal Dara
A grizzled Shienaran veteran looks on.

* HP:Wounded SP:Strong MV:Tiring >
Eastern Hall
[ obvious exits: E W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.

* HP:Wounded SP:Strong MV:Tiring >
East Wing of the Castle
[ obvious exits: N W U ]
Zone: Fal Dara
A quiet servant awaits instructions from his master.

* HP:Wounded SP:Strong MV:Tiring >

*Mush* has arrived from the north.

* HP:Wounded SP:Strong MV:Tiring >
n

*Mush* tickles your left leg with his pierce.

* HP:Wounded SP:Strong MV:Tiring - Mush: Scratched >
No way! You're fighting for your life!

* HP:Wounded SP:Strong MV:Tiring - Mush: Scratched >
g

*Mush* barely pierces your left arm.
A sergeant has arrived from the north.
A soldier has arrived from the north.

* HP:Wounded SP:Strong MV:Tiring - Mush: Scratched >
n
[flee ]
You panic and attempt to flee!

You flee head over heels.
Eastern Hall
[ obvious exits: E W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.
Alas, you cannot go that way...

* HP:Wounded SP:Strong MV:Tiring >
e
p
k dark
East Wing of the Castle
[ obvious exits: N W U ]
Zone: Fal Dara
A soldier is here, fighting Mush.
A sergeant is here, fighting Mush.
*Mush* is here, fighting a sergeant.
A quiet servant awaits instructions from his master.

* HP:Wounded SP:Strong MV:Tiring >
j
*Mush* swiftly dodges your attempt to crush him.

* HP:Wounded SP:Strong MV:Tiring - a sergeant: Scratched - Mush: Scratched >
*Mush* leaves up.
[bash ]
Bash who?

* HP:Wounded SP:Strong MV:Tiring >

A soldier has arrived from the west.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.162 seconds.
*Mordark* has arrived from the west.

n
* HP:Wounded SP:Strong MV:Strong >

*Mordark* barely blasts your left hand.

n
* HP:Wounded SP:Strong MV:Strong - Mordark: Scratched >
No way! You're fighting for your life!

* HP:Wounded SP:Strong MV:Strong - Mordark: Scratched >
No way! You're fighting for your life!

* HP:Wounded SP:Strong MV:Strong - Mordark: Scratched >

*Mush* has arrived from above.

* HP:Wounded SP:Strong MV:Strong - Mordark: Scratched >
g

*Mush* barely pierces your left leg.

* HP:Wounded SP:Strong MV:Strong - Mordark: Scratched >
[flee ]
You panic and attempt to flee!


A sergeant bellows 'Argh! The foul beast Mordark has been spotted!'
A sergeant bellows 'Argh! The foul beast Mush has been spotted!'
Khartes chats 'takes a lot longer to mend at smith. 6 ticks i think'
You flee head over heels.
North End of the Eastern Wing
[ obvious exits: N S W ]
Zone: Fal Dara

* HP:Wounded SP:Strong MV:Strong >
p
k dark

*Mush* has arrived from the south.
*Mordark* has arrived from the south.

* HP:Wounded SP:Strong MV:Strong >
*Mush* barely pierces your body.
You do the best you can!

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >
n
A sergeant has arrived from the south.
A soldier has arrived from the south.
No way! You're fighting for your life!

* HP:Wounded SP:Strong MV:Strong - Mush: Scratched >
g

*Mordark* blasts your body.
You panic and attempt to flee!

You flee head over heels.
Fal Dara Weaponguild
[ obvious exits: N E ]
Zone: Fal Dara
A quiet servant awaits instructions from his master.
A tough Shienaran soldier waits here.
A large one-eyed man stands here, glaring at nothing in particular.
A grim storyteller reads from a journal.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
A young man, stripped to the waist, stands here catching his breath.
A young man, stripped to the waist, stands here catching his breath.
[flee ]
Outdoor Training Grounds
[ obvious exits: E S W ]
Zone: Fal Dara
Door east: heavydoor
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A young man, stripped to the waist, stands here catching his breath.
A young man, stripped to the waist, stands here catching his breath.

* HP:Battered SP:Strong MV:Tiring >
p
k dark
They aren't here.

* HP:Battered SP:Strong MV:Tiring >

*Mush* has arrived from the south.

s
* HP:Battered SP:Strong MV:Tiring >

*Mush* barely pierces your left leg.
You panic and attempt to flee!

You flee head over heels.
In the Northeast Tower
[ obvious exits: W U ]
Zone: Fal Dara
Door west: heavydoor
A tough Shienaran soldier waits here.
A quiet servant awaits instructions from his master.
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >
g
w
[flee ]
Top of the Northeast Tower
[ obvious exits: S D ]
Zone: Fal Dara
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
An archer draws his bow with a steady hand and a sharp eye.

* HP:Battered SP:Strong MV:Tiring >
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >
d
w
In the Northeast Tower
[ obvious exits: W U ]
Zone: Fal Dara
Door west: heavydoor
*Mush* is here, fighting a soldier.
A soldier is here, fighting Mush.
A quiet servant awaits instructions from his master.

* HP:Battered SP:Strong MV:Tiring >
*Mush* panics, and attempts to flee!
The heavydoor seems to be closed.

* HP:Battered SP:Strong MV:Tiring >

*Mush* leaves up.

* HP:Battered SP:Strong MV:Tiring >
p
k dark

A soldier leaves up.

* HP:Battered SP:Strong MV:Tiring >
j
They aren't here.

* HP:Battered SP:Strong MV:Tiring >
*Mush* has arrived from above.
[bash ]
Bash who?

* HP:Battered SP:Strong MV:Tiring >
w

*Mush* tickles your left hand with his pierce.
You panic and attempt to flee!


A sergeant bellows 'Argh! The foul beast Mordark has been spotted!'
*Mush* tickles your body with his pierce.
A soldier has arrived from above.

You flee head over heels.
Top of the Northeast Tower
[ obvious exits: S D ]
Zone: Fal Dara
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
An archer draws his bow with a steady hand and a sharp eye.
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >
g
[flee ]
On the Keep Wall
[ obvious exits: N S ]
Zone: Fal Dara
A Shienaran sergeant watches for the enemy here.

* HP:Battered SP:Strong MV:Tiring >
s

*Mush* has arrived from the north.

* HP:Battered SP:Strong MV:Tiring >

*Mush* tickles your body with his pierce.
You panic and attempt to flee!


A soldier has arrived from the north.

A sergeant bellows 'Argh! The foul beast Mush has been spotted!'
A sergeant joins your fight!
A soldier says 'You Mush!!! You will die before your time!! '
*Mush* tickles your left arm with his pierce.
You flee head over heels.
Top of the Southeast Tower
[ obvious exits: N D ]
Zone: Fal Dara
An archer draws his bow with a steady hand and a sharp eye.
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >
n
d
On the Keep Wall
[ obvious exits: N S ]
Zone: Fal Dara
A soldier is here, fighting Mush.
*Mush* is here, fighting a sergeant.
A sergeant is here, fighting Mush.

* HP:Battered SP:Strong MV:Tiring >
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >
p
k dark
s
*Mush* leaves south.
They aren't here.

* HP:Battered SP:Strong MV:Tiring >
Top of the Southeast Tower
[ obvious exits: N D ]
Zone: Fal Dara
*Mush* is standing here.
An archer draws his bow with a steady hand and a sharp eye.

* HP:Battered SP:Strong MV:Tiring >

A sergeant has arrived from the north.
*Mush* barely pierces your right leg.
You panic and attempt to flee!

d
w

A sergeant bellows 'Argh! The foul beast Mordark has been spotted!'

w
*Mush* panics, and attempts to flee!
You flee head over heels.
On the Keep Wall
[ obvious exits: N S ]
Zone: Fal Dara
A tough Shienaran soldier waits here.
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >
Alas, you cannot go that way...

* HP:Battered SP:Strong MV:Tiring >

A sergeant bellows 'Argh! The foul beast Mordark has been spotted!'

* HP:Battered SP:Strong MV:Tiring >
n
d
Top of the Northeast Tower
[ obvious exits: S D ]
Zone: Fal Dara
A Shienaran guard is here, fighting Mordark.
A soldier is here, fighting Mordark.
*Mordark* is here, fighting a soldier.
A Shienaran guard is here, fighting Mordark.
A soldier is here, fighting Mordark.
The grizzled veteran is here, fighting Mordark.
A sergeant is here, fighting Mordark.
An archer is here, fighting Mordark.

* HP:Battered SP:Strong MV:Tiring >
In the Northeast Tower
[ obvious exits: W U ]
Zone: Fal Dara
Door west: heavydoor
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A quiet servant awaits instructions from his master.

* HP:Battered SP:Strong MV:Tiring >
w
Outdoor Training Grounds
[ obvious exits: E S W ]
Zone: Fal Dara
Door east: heavydoor
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A young man, stripped to the waist, stands here catching his breath.
A young man, stripped to the waist, stands here catching his breath.

* HP:Battered SP:Strong MV:Tiring >
s
e
s
Fal Dara Weaponguild
[ obvious exits: N E ]
Zone: Fal Dara
A large one-eyed man stands here, glaring at nothing in particular.
A grim storyteller reads from a journal.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
A young man, stripped to the waist, stands here catching his breath.
A young man, stripped to the waist, stands here catching his breath.

* HP:Battered SP:Strong MV:Tiring >
Shinra chats 'yeah, don't know where Maerone...never been outside of Ceamlyn property'
North End of the Eastern Wing
[ obvious exits: N S W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.
A quiet servant awaits instructions from his master.

* HP:Battered SP:Strong MV:Tiring >
w
East Wing of the Castle
[ obvious exits: N W U ]
Zone: Fal Dara
A quiet servant awaits instructions from his master.

* HP:Battered SP:Strong MV:Tiring >
Eastern Hall
[ obvious exits: E W ]
Zone: Fal Dara

* HP:Battered SP:Strong MV:Winded >
w
s
Entrance Foyer
[ obvious exits: N E S W ]
Zone: Fal Dara
A grizzled Shienaran veteran looks on.

* HP:Battered SP:Strong MV:Winded >
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
The dismembered corpse of a soldier is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A tough Shienaran soldier waits here.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

ride
* HP:Battered SP:Strong MV:Winded >
You start riding him.

s
* R HP:Battered SP:Strong MV:Winded >
s
s
Inner Gate of the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

s
* R HP:Battered SP:Strong MV:Winded >
On the Drawbridge
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >
s
Before the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >
Main Road
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >

A sergeant bellows 'Argh! The foul beast Mordark has been spotted!'
A sergeant bellows 'Argh! The foul beast Mush has been spotted!'

* R HP:Battered SP:Strong MV:Winded >
n
w
w
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
w
Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A tough Shienaran soldier waits here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
Bend in the Road
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A run-down looking man wanders aimlessly, collecting lost belongings.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
n
n
n
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the south.

n
* R HP:Battered SP:Strong MV:Winded > ---------------------------------------- I didnt like the non-riding bash options so I moved it back to the gate.
Inside the Dog Gate
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
n
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A well-dressed man peals his bell, alerting people to the latest news.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
Bend in the Road
[ obvious exits: E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
e
e
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
e
Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
They aren't here.

p
k dark
* R HP:Battered SP:Strong MV:Winded >
They aren't here.

p
k dark
* R HP:Battered SP:Strong MV:Winded >
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
where
Players in your Zone
--------------------
Bena - Malkier Gate

* R HP:Battered SP:Strong MV:Winded >
sc
You have 122(280) hit, 84(149) saidar and 53(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
weather
The temperature is about 45 degrees.
The sky is cloudless, and a calm wind comes from the south.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
p
k dark
They aren't here.


(tic_timer): Tic in 7 seconds!
* R HP:Battered SP:Strong MV:Winded >
p
k dark
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
They aren't here.

* R HP:Battered SP:Strong MV:Winded >
p
k dark
*Mush* has arrived from the west.
You try to crush *Mush*, but he parries successfully.

* R HP:Battered SP:Strong MV:Winded - Mush: Scratched >
You do the best you can!

* R HP:Battered SP:Strong MV:Winded - Mush: Scratched >
p
k dark

*Mush* swiftly dodges your attempt to crush him.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!

* R HP:Battered SP:Strong MV:Winded - Mush: Scratched >
j
You do the best you can!

* R HP:Battered SP:Strong MV:Winded - Mush: Scratched >
[bash ]


-
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'

=
+
*
*
+
=

A Shienaran gate guard tries to slash Mush, but he parries successfully.
A Shienaran gate guard tries to slash Mush, but he deflects the blow.
A Shienaran gate guard slashes Mush's left arm extremely hard.
*Mush* tickles your right leg with his pierce.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You dodge a bash from *Mush* who loses his balance and falls!


A Shienaran gate guard bellows 'Argh! The foul beast Mordark has been spotted!'


*Mordark* has arrived from the west.


*Mordark* barely blasts your body.


You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R HP:Battered SP:Strong MV:Winded >

Your white aura has faded.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.391 seconds.

* R HP:Battered SP:Strong MV:Winded >
w
w
Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is here, fighting a Shienaran gate guard.
*Mush* is here, fighting a Shienaran gate guard.
A falcon with long, brown feathers circles in a slow hunting pattern.
A man is here.
A Shienaran gate guard is here, fighting Mush.
A Shienaran gate guard is here, fighting Mush.
A Shienaran gate guard is here, fighting Mush.
A Shienaran gate guard is here, fighting Mordark.

w
* R HP:Battered SP:Strong MV:Winded >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
w
s
Bend in the Road
[ obvious exits: E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
s
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A well-dressed man peals his bell, alerting people to the latest news.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >
s
s
Inside the Dog Gate
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the north.

s
* R HP:Battered SP:Strong MV:Winded >
s
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >
Bend in the Road
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A falcon has arrived from the north.

* R HP:Battered SP:Strong MV:Winded >
e
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Winded >
e
e
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A run-down looking man wanders aimlessly, collecting lost belongings.
A falcon has arrived from the west.

e
* R HP:Battered SP:Strong MV:Winded >
Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A tough Shienaran soldier waits here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
Merchant's Row
[ obvious exits: N E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A man is here.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
e
e
End of Merchant's Row
[ obvious exits: E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mangy cat scurries around trying not to get stepped on.
A black cat meanders to an unknown destination.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
Side Road
[ obvious exits: N W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
An artifact collector stands here, searching specific items.
A falcon has arrived from the west.

* R HP:Battered SP:Strong MV:Winded >
change wimpy 40
n
You will now flee if you go below 40 hit points.

n
* R HP:Battered SP:Strong MV:Winded >
n
Road to the East Gate
[ obvious exits: N E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
A black cat meanders to an unknown destination.
A ratter is here, hunting shadoweyes.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
n
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the south.

n
* R HP:Battered SP:Strong MV:Winded >
Inside the East Gate
[ obvious exits: N E S ]
Zone: Fal Dara
Door east: gate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elite Shienaran guard attends his duties.
A shady merchant surreptitiously counts a stack of coins here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran gatekeeper stands here, watching over the gate.
A falcon has arrived from the south.

n
* R HP:Battered SP:Strong MV:Winded >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
The fishmonger is here, hoping to buy your catch.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
Bend in the Road
[ obvious exits: S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
A falcon has arrived from the south.

* R HP:Battered SP:Strong MV:Winded >
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Winded >
w
w
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is here, fighting an elite Shienaran guard.
An elite Shienaran guard is here, fighting Mordark.
A man is here.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the east.

* R HP:Battered SP:Strong MV:Winded >
cb
w
[change mood brave]
Mood changed to: Brave

* R HP:Battered SP:Strong MV:Winded >
Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the east.

p
k dark
* R HP:Battered SP:Strong MV:Weary >
j
They aren't here.

* R HP:Battered SP:Strong MV:Weary >
[bash ]
Bash who?

* R HP:Battered SP:Strong MV:Weary >
p
k dark
p
k dark

*Mordark* has arrived from the east.

* R HP:Battered SP:Strong MV:Weary > -------------------------------- I didnt notice the wvd fell off before this.
*Mordark* barely blasts your body.
You do the best you can!

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >
p
k dark
You do the best you can!

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >
j
You do the best you can!

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >
[bash ]


-
=
A Shienaran gate guard bellows 'Argh! The foul beast Mordark has been spotted!'

+
*
An elite Shienaran guard has arrived from the east.

*
+
=

*Mordark* sends you sprawling with a powerful bash!

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >

A Shienaran gate guard joins an elite Shienaran guard's fight!
A Shienaran gate guard joins an elite Shienaran guard's fight!
A Shienaran gate guard joins an elite Shienaran guard's fight!
A Shienaran gate guard joins an elite Shienaran guard's fight!
The Fal Dara alarm horn sounds loudly.
A loud grinding of stone on concrete resonates from above.

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >

A Shienaran gate guard tickles Mordark's head with his slash.
A Shienaran gate guard barely slashes Mordark's body.
A Shienaran gate guard barely slashes Mordark's right arm.
A Shienaran gate guard barely slashes Mordark's right leg.
An elite Shienaran guard slashes Mordark's body.
*Mordark* blasts your right leg hard.

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >
j

A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >

*Mush* has arrived from the east.

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >

A Shienaran gate guard slashes Mordark's left arm.
A Shienaran gate guard barely slashes Mordark's left hand.
A Shienaran gate guard tickles Mordark's body with his slash.
A Shienaran gate guard slashes Mordark's left leg.
An elite Shienaran guard barely slashes Mordark's body.
*Mordark* blasts your left hand.
*Mush* pierces your right leg.

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >

A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'

* R HP:Battered SP:Strong MV:Weary - Mordark: Wounded >
[bash ]


-
=
+
*
*Mush* barely pierces your body.

*
*Mush* pierces your left leg.
A man screams 'Eeek, a trolloc! Get me out of here!!!'
A man panics, and attempts to flee!
A man leaves east.
A Shienaran gate guard tickles Mordark's body with his slash.
A Shienaran gate guard barely slashes Mordark's body.
A Shienaran gate guard tickles Mordark's body with his slash.
A Shienaran gate guard tickles Mordark's body with his slash.
An elite Shienaran guard tickles Mordark's body with his slash.

+
=
-

-
=
Your bash at *Mordark* sends him sprawling!

* R HP:Beaten SP:Strong MV:Weary - Mordark: Battered >

*Mush* barely pierces your body.
A Shienaran gate guard barely slashes Mordark's body.
A Shienaran gate guard slashes Mordark's body.
A Shienaran gate guard slashes Mordark's left arm.
A Shienaran gate guard slashes Mordark's head.
An elite Shienaran guard slashes Mordark's right leg.
You crush *Mordark*'s left arm hard.
*Mush* pierces your right arm.
The grinding of stone on concrete from above becomes louder.
A flaming slick of hot oil pours down from above!
The hot oil poured from above burns *Mush*'s flesh!
The hot oil poured from above burns *Mordark*'s flesh!

* R HP:Beaten SP:Strong MV:Weary - Mordark: Battered >
j
[bash ]
They already seem to be stunned.

* R HP:Beaten SP:Strong MV:Weary - Mordark: Battered >

Maisy has arrived from the west.

* R HP:Beaten SP:Strong MV:Weary - Mordark: Battered >
j

A Shienaran gate guard barely slashes Mordark's body.
A Shienaran gate guard barely slashes Mordark's body.
A Shienaran gate guard barely slashes Mordark's body.
A Shienaran gate guard barely slashes Mordark's left leg.
An elite Shienaran guard barely slashes Mordark's body.
You crush *Mordark*'s right arm hard.

* R HP:Beaten SP:Strong MV:Weary - Mordark: Beaten >

*Mush* sends you sprawling with a powerful bash!

* R HP:Beaten SP:Strong MV:Weary - Mordark: Beaten >

*Mush* pierces your right arm.

* R HP:Beaten SP:Strong MV:Weary - Mordark: Beaten >

*Mordark* panics, and attempts to flee!

* R HP:Beaten SP:Strong MV:Weary - Mordark: Beaten >

Maisy tries to pierce *Mush*, but he parries successfully.

* R HP:Beaten SP:Strong MV:Weary - Mordark: Beaten >

Maisy tries to pierce *Mush*, but he deflects the blow.
*Mush* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran gate guard barely slashes Mordark's left hand.
A Shienaran gate guard barely slashes Mordark's left hand.
A Shienaran gate guard tickles Mordark's body with his slash.
A Shienaran gate guard slashes Mordark's left arm.
An elite Shienaran guard barely slashes Mordark's body.

* R HP:Beaten SP:Strong MV:Weary - Mordark: Beaten >
p
k dark
j

Maisy tries to pierce *Mush*, but he parries successfully.
*Mordark* leaves east.

* R HP:Beaten SP:Strong MV:Weary - Mush: Scratched >
[bash ]

Cancelled.
You do the best you can!

* R HP:Beaten SP:Strong MV:Weary - Mush: Scratched >
[bash ]


Shinra chats 'nvm, found a warsword, will stat with it'

-
=
+
*
Maisy tries to pierce *Mush*, but he parries successfully.
An elite Shienaran guard joins Maisy's fight!
*Mush* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


*
+
=
A flaming slick of hot oil pours down from above!
A flaming slick of hot oil narrowly misses *Mush*, who deftly steps aside.

-

Maisy pierces *Mush*'s left arm extremely hard.

-
=
As *Mush* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten SP:Strong MV:Weary - Mush: Hurt >

An elite Shienaran guard slashes Mush's head extremely hard.
*Mush* swiftly dodges Maisy's attempt to pierce him.
*Mush* pierces your right arm.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical SP:Strong MV:Weary - Mush: Hurt >
j

Maisy assumes an offensive striking posture.

* R HP:Critical SP:Strong MV:Weary - Mush: Hurt >
*Mush* swiftly dodges Maisy's attempt to pierce him.
[bash ]


*Mush* panics, and attempts to flee!

-
=
+
An elite Shienaran guard slashes Mush's right leg into bloody fragments!
Maisy pierces *Mush*'s right leg extremely hard.

*
*
+
=
*Mush* leaves east.

-

-
=
They're not here anymore!

* R HP:Critical SP:Strong MV:Weary >

A Shienaran gate guard bellows 'Argh! The foul beast Mordark has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mordark has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mordark has been spotted!'

* R HP:Critical SP:Strong MV:Weary >

Maisy leaves east.

* R HP:Critical SP:Strong MV:Weary >
p
k dark
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
sc
You have 40(280) hit, 83(149) saidar and 42(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Weary >
p
k dark
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
p
k dark
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
They aren't here.

* R HP:Critical SP:Strong MV:Weary >

*Mush* has arrived from the east.

* R HP:Critical SP:Strong MV:Weary >
p
k dark

*Mush* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape! ----------------- I didnt like this autoflee.

* R HP:Critical SP:Strong MV:Weary - Mush: Wounded >
You do the best you can!


(tic_timer): Tic in 7 seconds!
* R HP:Critical SP:Strong MV:Weary - Mush: Wounded >
p
k dark

You try to crush *Mush*, but he deflects the blow.
An elite Shienaran guard joins your fight!
A Shienaran gate guard joins an elite Shienaran guard's fight!
A Shienaran gate guard joins an elite Shienaran guard's fight!
*Mush* pierces your body.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* R HP:Critical SP:Strong MV:Weary - Mush: Wounded >
You do the best you can!

* R HP:Critical SP:Strong MV:Weary - Mush: Wounded >
j

*Mush* pierces your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


Maisy has arrived from the east.


A Shienaran guard has arrived from the east.


Maisy leaves west.

You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
[bash ]
Bash who?

* R HP:Critical SP:Strong MV:Weary >
w
w
w
w
Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mistress Maisy the Master Trader is here, fighting Mush.
A Shienaran guard is here, fighting Mush.
*Mush* is here, fighting an elite Shienaran guard.
An elite Shienaran guard is here, fighting Mush.
A falcon with long, brown feathers circles in a slow hunting pattern.
A Shienaran gate guard is here, fighting Mush.
A Shienaran gate guard is here, fighting Mush.
A Shienaran gate guard is here, fighting Mush.
A Shienaran gate guard is here, fighting Mush.

* R HP:Critical SP:Strong MV:Weary >
w
*Mush* panics, and attempts to flee!
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Weary >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Weary >
Bend in the Road
[ obvious exits: E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Weary >
Alas, you cannot go that way...

* R HP:Critical SP:Strong MV:Weary >
s
s
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A well-dressed man peals his bell, alerting people to the latest news.
A falcon has arrived from the north.

s
* R HP:Critical SP:Strong MV:Weary >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Weary >
Inside the Dog Gate
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Weary >
s
s
s
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.226 seconds.
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Winded >
Bend in the Road
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Winded >
e
Alas, you cannot go that way...

* R HP:Critical SP:Strong MV:Winded >
e
e
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Weary >
Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mangy cat scurries around trying not to get stepped on.
An elite Shienaran guard attends his duties.
A run-down looking man wanders aimlessly, collecting lost belongings.
A run-down looking man wanders aimlessly, collecting lost belongings.
A tough Shienaran soldier waits here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Weary >
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Weary >
sc
You have 29(280) hit, 82(149) saidar and 42(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Weary >

A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Mush has been spotted!'

e
* R HP:Critical SP:Strong MV:Weary >
e
Merchant's Row
[ obvious exits: N E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mangy cat scurries around trying not to get stepped on.
A hunter from Illian searches for the fabled Horn of Valere.
A man is here.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Weary >
End of Merchant's Row
[ obvious exits: E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Weary >
e
n
Side Road
[ obvious exits: N W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Weary >
n
Road to the East Gate
[ obvious exits: N E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An artifact collector stands here, searching specific items.
A man is here.
A ratter is here, hunting shadoweyes.
A falcon has arrived from the south.

n
* R HP:Critical SP:Strong MV:Weary >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Weary >
Inside the East Gate
[ obvious exits: N E S ]
Zone: Fal Dara
Door east: gate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elite Shienaran guard attends his duties.
A shady merchant surreptitiously counts a stack of coins here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran gatekeeper stands here, watching over the gate.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Weary >
n
n
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
The fishmonger is here, hoping to buy your catch.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Weary >
Bend in the Road
[ obvious exits: S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Weary >
w
w
w
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Weary >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
A falcon has arrived from the east.

p
k dark
* R HP:Critical SP:Strong MV:Weary >
The Fal Dara alarm horn sounds loudly.
Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Weary >
j
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
[bash ]
Bash who?

* R HP:Critical SP:Strong MV:Weary >
p
k dark
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
change wimpy 20
sc
You will now flee if you go below 20 hit points.

* R HP:Critical SP:Strong MV:Weary >
You have 29(280) hit, 82(149) saidar and 29(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Weary >
p
k dark
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
p
k dark

A man has arrived from the east.
The grinding of stone on concrete from above becomes louder.

* R HP:Critical SP:Strong MV:Weary >
They aren't here.

* R HP:Critical SP:Strong MV:Weary >
j
[bash ]
Bash who?

* R HP:Critical SP:Strong MV:Weary >
j ark
[bash ]
Bash who?

* R HP:Critical SP:Strong MV:Weary >
j dark
[bash ]
Bash who?

* R HP:Critical SP:Strong MV:Weary >
l
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A man is here.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Critical SP:Strong MV:Weary >
j dark
[bash ]
Bash who?

* R HP:Critical SP:Strong MV:Haggard >
j dark
[bash ]
Bash who?

* R HP:Critical SP:Strong MV:Haggard >
take yellow pack
You get a thin vial of yellow fluid from a backpack.

* R HP:Critical SP:Strong MV:Haggard >
quaff vial
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

* R HP:Critical SP:Strong MV:Winded >
take cup pack
You get a cup of thready brown tea from a backpack.

* R HP:Critical SP:Strong MV:Winded >
quaff cup
You quaff a cup of thready brown tea which dissolves. ------------------------ This should have happened way before this
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.

l
* R HP:Critical SP:Strong MV:Winded >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A man is here.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

sc
* R HP:Critical SP:Strong MV:Winded >
You have 40(280) hit, 82(149) saidar and 55(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
rel
Ok.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

where
* R HP:Critical SP:Strong MV:Winded >
Players in your Zone
--------------------
Maisy - The Crossing
Bena - Malkier Gate

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
A man leaves east.
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >

(tic_timer): Tic in 7 seconds!
k dark
k dark
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
k dark
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
They aren't here.

* R HP:Critical SP:Strong MV:Winded >
sc
You have 40(280) hit and 69(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Winded >
weave
The weaves you have maintained are:


* R HP:Critical SP:Strong MV:Winded >
l
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten SP:Strong MV:Tiring >
eb
[embrace ]
You feel the flows of saidar coursing through your body.

wvd
channel 'warding vs damage' Bena
* R HP:Beaten SP:Strong MV:Tiring >
You begin to weave the appropriate flows...


-
=
+
*
*
+
=
-

-
=
+
*
*
+
=
-

-
=
+
*
Ok.
A carefully woven flow of Earth, Air, and Water forms an aura about your body!

* R HP:Beaten SP:Strong MV:Tiring >
rel
Ok.

* R HP:Beaten SP:Strong MV:Tiring >
where
Players in your Zone
--------------------
Maisy - On the Drawbridge
Bena - Malkier Gate

* R HP:Beaten SP:Strong MV:Tiring >
p
k dark
p
k dark
They aren't here.

* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.

* R HP:Beaten SP:Strong MV:Tiring >
w
w
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the east.

* R HP:Beaten SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the east.

* R HP:Beaten SP:Strong MV:Tiring >
w
s
Bend in the Road
[ obvious exits: E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the east.

s
* R HP:Beaten SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A run-down looking man wanders aimlessly, collecting lost belongings.
A well-dressed man peals his bell, alerting people to the latest news.
A falcon has arrived from the north.

s
* R HP:Beaten SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Beaten SP:Strong MV:Tiring >
Inside the Dog Gate
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the north.

* R HP:Beaten SP:Strong MV:Tiring >
s
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Beaten SP:Strong MV:Tiring >
s
e
Bend in the Road
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Beaten SP:Strong MV:Tiring >
e
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A hunter from Illian searches for the fabled Horn of Valere.
A falcon has arrived from the west.

* R HP:Beaten SP:Strong MV:Tiring >
Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mangy cat scurries around trying not to get stepped on.
An elite Shienaran guard attends his duties.
A tough Shienaran soldier waits here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the west.

* R HP:Beaten SP:Strong MV:Tiring >
e
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the west.

* R HP:Beaten SP:Strong MV:Tiring >
scan north

Maisy has arrived from the north.

* R HP:Beaten SP:Strong MV:Tiring >
Mistress Maisy the Master Trader is here, fighting Mordark.
*Mordark* is here, fighting Maisy.
*Mush* is here, fighting Maisy.

* R HP:Beaten SP:Strong MV:Tiring >
n
Before the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is standing here.
*Mush* is standing here.
A falcon has arrived from the south.

p
k dark
* R HP:Beaten SP:Strong MV:Tiring >

*Mush* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten SP:Strong MV:Tiring - Mush: Wounded >
j
You do the best you can!

* R HP:Beaten SP:Strong MV:Tiring - Mush: Wounded >
[bash ]

g

Cancelled.
[flee ]
PANIC! You couldn't escape!

* R HP:Beaten SP:Strong MV:Tiring - Mush: Wounded >

*Mush* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Mordark* leaves north.

* R HP:Beaten SP:Strong MV:Tiring - Mush: Wounded >
cw
g
*Mush* tickles your right leg with his pierce.
You wish that your wounds would stop BLEEDING so much!

[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical SP:Strong MV:Tiring - Mush: Wounded >
[flee ]
You panic and attempt to flee!


*Mordark* has arrived from the north.
You flee head over heels.
On the Drawbridge
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Strong MV:Tiring >

*Mush* has arrived from the south.
*Mordark* has arrived from the south.

n
* R HP:Critical SP:Strong MV:Tiring >

*Mush* tickles Maisy's right leg with his pierce.
Maisy panics, and attempts to flee!

n
* R HP:Critical SP:Strong MV:Tiring >
*Mordark* tries to blast Maisy, but she deflects the blow.
Inner Gate of the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Critical SP:Strong MV:Tiring >
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
The dismembered corpse of a soldier is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R HP:Critical SP:Strong MV:Tiring >
g
You can't ride in there.

* R HP:Critical SP:Strong MV:Tiring >
[flee ]
Eastern End of the Courtyard
[ obvious exits: E W ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Tiring >
dism
You stop riding him.

e
* HP:Beaten SP:Strong MV:Tiring >
In the Southeast Tower
[ obvious exits: W U ]
Zone: Fal Dara

* HP:Beaten SP:Strong MV:Tiring >
u
Top of the Southeast Tower
[ obvious exits: N D ]
Zone: Fal Dara
An archer draws his bow with a steady hand and a sharp eye.

* HP:Beaten SP:Strong MV:Tiring >
n
n
On the Keep Wall
[ obvious exits: N S ]
Zone: Fal Dara
A Shienaran sergeant watches for the enemy here.

d
* HP:Beaten SP:Strong MV:Tiring >
Top of the Northeast Tower
[ obvious exits: S D ]
Zone: Fal Dara
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
An archer draws his bow with a steady hand and a sharp eye.

* HP:Beaten SP:Strong MV:Tiring >
In the Northeast Tower
[ obvious exits: W U ]
Zone: Fal Dara
Door west: heavydoor
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A quiet servant awaits instructions from his master.

* HP:Beaten SP:Strong MV:Tiring >
w
s
Outdoor Training Grounds
Outdoor Training Grounds
[ obvious exits: E S W ]
Zone: Fal Dara
Door east: heavydoor
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A young man, stripped to the waist, stands here catching his breath.
A young man, stripped to the waist, stands here catching his breath.

* HP:Beaten SP:Strong MV:Tiring >
e
Fal Dara Weaponguild
[ obvious exits: N E ]
Zone: Fal Dara
A large one-eyed man stands here, glaring at nothing in particular.
A grim storyteller reads from a journal.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
A young man, stripped to the waist, stands here catching his breath.
A young man, stripped to the waist, stands here catching his breath.

* HP:Beaten SP:Strong MV:Tiring >
North End of the Eastern Wing
[ obvious exits: N S W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.
A quiet servant awaits instructions from his master.

* HP:Beaten SP:Strong MV:Tiring >
s
East Wing of the Castle
[ obvious exits: N W U ]
Zone: Fal Dara
A quiet servant awaits instructions from his master.

* HP:Beaten SP:Strong MV:Tiring >
w
Eastern Hall
[ obvious exits: E W ]
Zone: Fal Dara

* HP:Beaten SP:Strong MV:Tiring >
w
n
Entrance Foyer
[ obvious exits: N E S W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* HP:Beaten SP:Strong MV:Tiring >
The Council Chamber
[ obvious exits: S ]
Zone: Fal Dara
A clerk's assistant waits outside the door here.

* HP:Beaten SP:Strong MV:Tiring >
not
You stop paying increased attention to your surroundings.

* HP:Beaten SP:Strong MV:Tiring >
not
l
You start paying increased attention to your surroundings.

* HP:Beaten SP:Strong MV:Tiring >
The Council Chamber
This is the Council Chamber from where Lord Agelmar rules Fal Dara. A large
tapestry of the Grey Owl, the symbol of House Agelmar, is framed by two
windows above Lord Agelmar's chair. A large table, surrounded by chairs,
dominates the room. A sideboard rests along one wall, and a smaller door
leads opens southward.
[ obvious exits: S ]
Zone: Fal Dara
A clerk's assistant waits outside the door here.

* HP:Beaten SP:Strong MV:Tiring >
l
s
The Council Chamber
This is the Council Chamber from where Lord Agelmar rules Fal Dara. A large
tapestry of the Grey Owl, the symbol of House Agelmar, is framed by two
windows above Lord Agelmar's chair. A large table, surrounded by chairs,
dominates the room. A sideboard rests along one wall, and a smaller door
leads opens southward.
[ obvious exits: S ]
Zone: Fal Dara
A clerk's assistant waits outside the door here.

* HP:Beaten SP:Strong MV:Tiring >
Entrance Foyer
[ obvious exits: N E S W ]
Zone: Fal Dara
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* HP:Beaten SP:Strong MV:Tiring >
not
s
s
You stop paying increased attention to your surroundings.

* HP:Beaten SP:Strong MV:Tiring >
s
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
The dismembered corpse of a soldier is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A grizzled Shienaran veteran looks on.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Beaten SP:Strong MV:Tiring >
Inner Gate of the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.

* HP:Beaten SP:Strong MV:Tiring >
On the Drawbridge
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.

* HP:Beaten SP:Strong MV:Tiring >
n
n
Inner Gate of the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.

* HP:Beaten SP:Strong MV:Tiring >
e
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
The dismembered corpse of a soldier is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A grizzled Shienaran veteran looks on.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Beaten SP:Strong MV:Tiring >

(tic_timer): Tic in 7 seconds!
Eastern End of the Courtyard
[ obvious exits: E W ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently.

* HP:Beaten SP:Strong MV:Tiring >
ride
w
s
You start riding him.

* R HP:Beaten SP:Strong MV:Tiring >
s
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
The dismembered corpse of a soldier is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R HP:Beaten SP:Strong MV:Tiring >
s
Inner Gate of the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Tiring >
s
Maisy narrates 'on 2 bena'
On the Drawbridge
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Tiring >
Before the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is standing here.
*Mush* is standing here.
A falcon with long, brown feathers circles in a slow hunting pattern.

s
* R HP:Beaten SP:Strong MV:Tiring >
*Mush* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Beaten SP:Strong MV:Tiring - Mush: Wounded >
No way! You're fighting for your life!

* R HP:Beaten SP:Strong MV:Tiring - Mush: Wounded >
g
s
s
*Mordark* tickles your body with his blast.
You wish that your wounds would stop BLEEDING so much!

[flee ]
You panic and attempt to flee!


*Mordark* blasts your left leg.
You wish that your wounds would stop BLEEDING so much!

*Mush* tickles your right arm with his pierce.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
On the Drawbridge
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Before the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is standing here.
*Mush* is standing here.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Critical SP:Strong MV:Tiring >
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mistress Maisy the Master Trader is standing here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >

Maisy narrates 'oen crit'

s
* R HP:Critical SP:Strong MV:Tiring >
Main Road
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >
n
w
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is here, fighting Maisy.
*Mush* is here, fighting Maisy.
Mistress Maisy the Master Trader is here, fighting Mordark.
A Shienaran guard is here, fighting Mush.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the south.

w
* R HP:Critical SP:Strong MV:Tiring >
Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mangy cat scurries around trying not to get stepped on.
An elite Shienaran guard attends his duties.
A tough Shienaran soldier waits here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the east.

w
* R HP:Critical SP:Strong MV:Tiring >
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A hunter from Illian searches for the fabled Horn of Valere.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Tiring >
Bend in the Road
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Tiring >
w
Alas, you cannot go that way...

n
* R HP:Critical SP:Strong MV:Tiring >
n
n
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Tiring >
Inside the Dog Gate
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Tiring >
n
The Shienaran gatekeeper closes the DogGate.
(tic_timer): Tic length updated to: 61.599 seconds.
The Shienaran gatekeeper locks the DogGate.
The sun slides out of sight behind the walls of the Keep.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A run-down looking man wanders aimlessly, collecting lost belongings.
A well-dressed man peals his bell, alerting people to the latest news.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Tiring >
n
Bend in the Road
[ obvious exits: E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the south.

* R HP:Critical SP:Strong MV:Tiring >
e
e

Maisy narrates 'mord crit'

* R HP:Critical SP:Strong MV:Tiring >
e
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Tiring >
Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Tiring >
narr so am i
sc
You narrate 'so am i'

* R HP:Critical SP:Strong MV:Tiring >
You have 41(280) hit and 111(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Tiring >
p
k dark
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Tiring >
They aren't here.

p
k dark
* R HP:Critical SP:Strong MV:Tiring >
They aren't here.

* R HP:Critical SP:Strong MV:Tiring >
sc
You have 41(280) hit and 111(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Tiring >
sc
You have 41(280) hit and 111(149) movement points.
You have scored 108500001 experience points and 206 quest points.
You need 1727319362 exp to level and -56 qp to rank.
You have amassed 78 Turn points to date.
You have played 11 days and 15 hours (real time).
This ranks you as Bena the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Tiring >
where
Players in your Zone
--------------------
Maisy - The Crossing
Bena - Malkier Gate

* R HP:Critical SP:Strong MV:Tiring >
p
k dark
They aren't here.

* R HP:Critical SP:Strong MV:Tiring >
tgt Mordark
Current target set to: Mordark
where
Players in your Zone
--------------------
Maisy - On the Drawbridge
Bena - Malkier Gate

* R HP:Critical SP:Strong MV:Tiring >
p
k Mordark
p
k Mordark
They aren't here.

* R HP:Critical SP:Strong MV:Tiring >
They aren't here.

* R HP:Critical SP:Strong MV:Tiring >
w
w
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: E W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Tiring >
w
s
Bend in the Road
[ obvious exits: E S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the east.

* R HP:Critical SP:Strong MV:Tiring >
s
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A run-down looking man wanders aimlessly, collecting lost belongings.
A well-dressed man peals his bell, alerting people to the latest news.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >
s
s
Inside the Dog Gate
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >
s
Bend in the Road
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >
e
e
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Tiring >
Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A mangy cat scurries around trying not to get stepped on.
A tough Shienaran soldier waits here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Tiring >
e
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mistress Maisy the Master Trader is standing here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the west.

* R HP:Critical SP:Strong MV:Tiring >
s
Main Road
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A falcon has arrived from the north.

* R HP:Critical SP:Strong MV:Tiring >
not
l
You start paying increased attention to your surroundings.

* R HP:Beaten SP:Strong MV:Tiring >
Main Road
The hard stone road leads only south, toward the city gate, and north to the
towering walls of Fal Dara Keep. The streets are lined with farmers who have
come to seek shelter inside the city walls, and their belongings lie stacked
against the walls of the buildings to the east and west. This truly is rough
times for the folk of the borderlands.
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R HP:Beaten SP:Strong MV:Tiring >
narr buff?
You narrate 'buff?'

* R HP:Beaten SP:Strong MV:Tiring >
scan north
A man is here.
Mistress Maisy the Master Trader is standing here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.

* R HP:Beaten SP:Strong MV:Tiring >
l
Main Road
The hard stone road leads only south, toward the city gate, and north to the
towering walls of Fal Dara Keep. The streets are lined with farmers who have
come to seek shelter inside the city walls, and their belongings lie stacked
against the walls of the buildings to the east and west. This truly is rough
times for the folk of the borderlands.
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R HP:Beaten SP:Strong MV:Tiring >
l
Main Road
The hard stone road leads only south, toward the city gate, and north to the
towering walls of Fal Dara Keep. The streets are lined with farmers who have
come to seek shelter inside the city walls, and their belongings lie stacked
against the walls of the buildings to the east and west. This truly is rough
times for the folk of the borderlands.
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R HP:Beaten SP:Strong MV:Tiring >

Maisy narrates 'mord i think is crt'

* R HP:Beaten SP:Strong MV:Tiring >

Maisy narrates 'i beat'

* R HP:Beaten SP:Strong MV:Tiring >
l
The Fal Dara alarm horn sounds loudly.
Main Road
The hard stone road leads only south, toward the city gate, and north to the
towering walls of Fal Dara Keep. The streets are lined with farmers who have
come to seek shelter inside the city walls, and their belongings lie stacked
against the walls of the buildings to the east and west. This truly is rough
times for the folk of the borderlands.
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R HP:Beaten SP:Strong MV:Tiring >
n

(tic_timer): Tic in 7 seconds!
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
Mistress Maisy the Master Trader is standing here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.
A falcon has arrived from the south.

* R HP:Beaten SP:Strong MV:Tiring >
fol maisy
You now follow Maisy.

* R HP:Beaten SP:Strong MV:Tiring >
cb
[change mood brave]
Mood changed to: Brave

* R HP:Beaten SP:Strong MV:Tiring >

The night has begun.
(tic_timer): Tic length updated to: 61.322 seconds.

* R HP:Beaten SP:Strong MV:Strong >

Maisy nods in agreement.

l
* R HP:Beaten SP:Strong MV:Strong >
The Crossing
Northward along the thoroughfare lies the great keep of Fal Dara. Running to
the east and west is the row of shops where local merchants ply their trades.
The ceaseless banging of a smithy comes from the east, while the equally
unmistakeable sounds of a tavern come from the west.
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A falcon with long, brown feathers circles in a slow hunting pattern.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
Mistress Maisy the Master Trader is standing here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.

* R HP:Beaten SP:Strong MV:Strong >

You follow Maisy.

Before the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mistress Maisy the Master Trader is standing here.
*Mush* is standing here.
*Mordark* is standing here.
A falcon has arrived from the south.
*Mush* tickles your left leg with his pierce.

* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >

Maisy pierces *Mordark*'s left arm.

* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >

*Mordark* tries to blast Maisy, but she parries successfully.
Maisy barely pierces *Mordark*'s right leg.
You try to crush *Mush*, but he deflects the blow.
*Mush* barely tickles your body with his pierce.

* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >

Maisy pierces *Mordark*'s right foot.
*Mush* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >
eb

*Mordark* panics, and attempts to flee!

fs
channel 'flame strike' Mordark
* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >
[embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >
You begin to weave the appropriate flows...


*Mordark* leaves south.

-
=
+
*

*Mush* barely pierces your left arm.
You wish that your wounds would stop BLEEDING so much!

Ouch! You couldn't maintain the flows.

* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >

*Mush* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


p
k Mordark
* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >
g
They aren't here.

* R HP:Beaten SP:Strong MV:Strong - Mush: Wounded >
[flee ]
You panic and attempt to flee!


You flee head over heels.
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is standing here.
A man is here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.

* R HP:Beaten SP:Strong MV:Strong >

*Mordark* leaves north.

* R HP:Beaten SP:Strong MV:Strong >
n
A Shienaran guard leaves west.
Before the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mistress Maisy the Master Trader is here, fighting Mush.
*Mordark* is standing here.
A falcon with long, brown feathers circles in a slow hunting pattern.
*Mush* is here, fighting Maisy.

fs
channel 'flame strike' Mordark
* R HP:Beaten SP:Strong MV:Strong >
Maisy tries to pierce *Mush*, but he parries successfully.
*Mordark* barely blasts your right arm.
You wish that your wounds would stop BLEEDING so much!

You begin to weave the appropriate flows...


-
=
+
*

*Mordark* tickles your body with his blast.
You wish that your wounds would stop BLEEDING so much!

Maisy tries to pierce *Mush*, but he parries successfully.
*Mush* pierces Maisy's head.
Ouch! You couldn't maintain the flows.

* R HP:Critical SP:Strong MV:Strong - Mordark: Critical >
fs
channel 'flame strike' Mordark
You begin to weave the appropriate flows...


-
=
*Mush* tries to pierce Maisy, but she deflects the blow.

+
*
*
Maisy tries to pierce *Mush*, but he dodges the attack.
*Mush* tries to pierce Maisy, but she deflects the blow.

+
=
Ok.
Streaks of fire flow from your hands, burning *Mordark*.

* R HP:Critical SP:Strong MV:Strong - Mordark: Critical >
g
[flee ]
PANIC! You couldn't escape!

* R HP:Critical SP:Strong MV:Strong - Mordark: Critical >

*Mordark* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical SP:Strong MV:Strong - Mordark: Critical >
g

*Mordark* blasts your left arm.
You wish that your wounds would stop BLEEDING so much!

Maisy tries to pierce *Mush*, but he deflects the blow.
*Mush* pierces Maisy's left leg.

* R HP:Critical SP:Strong MV:Strong - Mordark: Critical >
cw

*Mordark* panics, and attempts to flee!

* R HP:Critical SP:Strong MV:Strong - Mordark: Critical >

*Mordark* leaves north.

* R HP:Critical SP:Strong MV:Strong >
Maisy tries to pierce *Mush*, but he parries successfully.
*Mush* pierces Maisy's left leg.
Maisy tries to pierce *Mush*, but he deflects the blow.
*Mush* tries to pierce Maisy, but she deflects the blow.
[flee ]
On the Drawbridge
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mordark* is standing here.

* R HP:Critical SP:Strong MV:Strong >
n
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical SP:Strong MV:Strong >
n
Inner Gate of the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical SP:Strong MV:Strong >
Center of the Courtyard
[ obvious exits: N E S W ]
Zone: Fal Dara
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R HP:Critical SP:Strong MV:Strong >
p
k Mordark
p
k Mordark
They aren't here.

p
k Mordark
* R HP:Critical SP:Strong MV:Strong >
They aren't here.

* R HP:Critical SP:Strong MV:Strong >
p
k Mordark
They aren't here.

* R HP:Critical SP:Strong MV:Strong >
p
k Mordark
They aren't here.

* R HP:Critical SP:Strong MV:Strong >
They aren't here.

* R HP:Critical SP:Strong MV:Strong >

*Mush* has arrived from the south.
*Mordark* has arrived from the south.

* R HP:Critical SP:Strong MV:Strong >

*Mordark* leaves south.
*Mush* barely tickles your left hand with his pierce.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

p
k Mordark
You flee head over heels.
Inner Gate of the Keep
[ obvious exits: N S ]
Zone: Fal Dara
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mistress Maisy the Master Trader is standing here.
*Mordark* is standing here.
A tough Shienaran soldier waits here.
You crush *Mordark*'s left leg hard.
*Mordark* is incapacitated and will slowly die, if not aided.

g
* R HP:Critical SP:Strong MV:Strong - Mordark: Critical >

Maisy pierces *Mordark*'s body hard.
*Mordark* is dead! R.I.P.
Your blood freezes as you hear *Mordark*'s death cry.

* R HP:Critical SP:Strong MV:Strong >


Good fight!

Roryn
Posts: 145
Joined: Mon Jun 26, 2017 9:42 am

Re: Poor Soldier

Post by Roryn » Wed Apr 12, 2023 8:51 pm

Looks like 2 DS bored and wanting pk so keep trying to kill 2 people in FD. One of which has to flee a lot and run around a lot, until eventually the mobs kill the abs DS.

Funny log!

Mantas
Posts: 231
Joined: Tue May 14, 2019 4:35 pm

Re: Poor Soldier

Post by Mantas » Thu Apr 13, 2023 2:08 am

Good job avenging our fallen soldier!

Post Reply