Just a log

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Atrayis
Posts: 29
Joined: Mon Feb 21, 2022 10:47 pm

Just a log

Post by Atrayis » Tue Apr 04, 2023 11:33 pm

Just a log for those who ask for more logs. Unedited so as to show my brilliance…



Jaxon narrates 'am campsite'

* R N HP:Scratched MV:Fresh > whe
They aren't here.

* R N HP:Scratched MV:Fresh > They aren't here.

* R N HP:Scratched MV:Fresh > Players in your Zone
--------------------
Atrayis - Path Into the Foothills

* R N HP:Scratched MV:Fresh > k dark
They aren't here.

* R N HP:Scratched MV:Fresh > k dark
They aren't here.

* R N HP:Scratched MV:Fresh >
Jaxon narrates 'on '

* R N HP:Scratched MV:Fresh > not
You stop paying increased attention to your surroundings.

* R HP:Scratched MV:Fresh > w
On the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > w
Mouth of the Gorge
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A darkhound is here, howling.

* R HP:Scratched MV:Fresh > whe
Players in your Zone
--------------------
Atrayis - Mouth of the Gorge

* R HP:Scratched MV:Fresh > n
Tight Turn
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > s
e
n
Mouth of the Gorge
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A darkhound is here, howling.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A darkhound is here, howling.

* R HP:Scratched MV:Fresh > A Dhai'mon trolloc crushes your head.
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
A darkhound joins a Dhai'mon trolloc's fight!
A darkhound joins a darkhound's fight!
No way! You're fighting for your life!

* R HP:Scratched MV:Fresh - a Dhai'mon trolloc: Healthy > No way! You're fighting for your life!

Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A darkhound is here, fighting YOU!
A Dhai'mon trolloc is here, fighting YOU!
A Dha'vol trolloc is here, fighting YOU!
A darkhound is here, fighting YOU!

* R HP:Scratched MV:Fresh - a Dhai'mon trolloc: Healthy > f
You panic and attempt to flee!

f

You flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > Path Into the Foothills
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a human leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > n
e
Alas, you cannot go that way...

* R HP:Scratched MV:Fresh > n
On a Steep Hill
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An antelope blends into the scenery.

* R HP:Scratched MV:Fresh > Alas, you cannot go that way...

On a Steep Hill
At the crest of a steep hill, you can see for miles. Far in the north
the towers of Fal Dara can be seen, while in the distant south the hills
start to thin out and become forestland.
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An antelope blends into the scenery.

* R HP:Scratched MV:Fresh > s
Nestled in the Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Scratched MV:Fresh > w
n
Through the Hills
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A falcon with long, brown feathers circles in a slow hunting pattern.

w
* R HP:Scratched MV:Fresh > n
Path Into the Foothills
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > n
On the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > Fal Dara Road
[ obvious exits: E S ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > e
Alas, you cannot go that way...

* R HP:Scratched MV:Fresh > Road Around a Hill
[ obvious exits: N W ]
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > n
n
Southward Bend
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > On a Cliff
[ obvious exits: N S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Jaxon narrates 'am kaj'

* R HP:Scratched MV:Fresh > n
e
Break in the Hills
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > e
Beginning of a Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > n
Alongside a Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a human leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > n
Thick Forest
[ obvious exits: N S W ]
There are some tracks of a human leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A protective mother raccoon is here, watching over her kits.

* R HP:Scratched MV:Fresh > n
Thick Forest
[ obvious exits: N S W ]
There are some tracks of a human leaving ^^NORTH^^
There are some tracks of a human leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Scratched MV:Fresh > e
e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > e
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Scratched MV:Fresh > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > e
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving >>EAST>>
The corpse of a raven is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

diag horse
* R HP:Scratched MV:Fresh > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving >>EAST>>
The corpse of a raven is lying here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Scratched MV:Fresh > whe
Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Burnt Wagons

* R HP:Scratched MV:Fresh > n
n
n
A sergeant bellows 'Argh! The foul beast Elbowfeet has been spotted!'
Hidden Path
[ obvious exits: N S ]
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > e
Hidden Path
[ obvious exits: N S ]
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > e
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > Branch Path
[ obvious exits: E W ]
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > Bend in the Path
[ obvious exits: N W ]
There are some tracks of a human leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > n
e
Bend in the Path
[ obvious exits: E S ]
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Scratched MV:Fresh > Path Junction
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > e
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > Campsite
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elbowfeet* is standing here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Fresh >
A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
A sergeant bellows 'Argh! The foul beast Elbowfeet has been spotted!'

* R HP:Scratched MV:Fresh > w

*Elbowfeet* leaves north.

k dark
* R HP:Scratched MV:Fresh > bash
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > Bash who?

* R HP:Scratched MV:Full > e
k dark
bash
Campsite
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Full > They aren't here.

* R HP:Scratched MV:Full > Bash who?

* R HP:Scratched MV:Full > e
k dark
Campsite
[ obvious exits: N W ]
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving <<WEST<<
A weapon rack stands on the ground here, ready to store weapons.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Scratched MV:Full > They aren't here.

* R HP:Scratched MV:Full > n
k dark
Campsite
[ obvious exits: S W ]
There are some tracks of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jaimie* is here, fighting a soldier.
A Shienaran scout blends into the surroundings here.
A soldier is here, fighting Jaimie.
|2| A chestnut stallion trots about.
|3| A chestnut stallion trots about.
|4| A chestnut stallion trots about.
|5| A chestnut stallion trots about.

* R HP:Scratched MV:Full > You scythe *Jaimie*'s body into bloody fragments!

* R HP:Scratched MV:Full - a soldier: Scratched - Jaimie: Scratched >
*Jaimie* panics, and attempts to flee!

* R HP:Scratched MV:Full - a soldier: Scratched - Jaimie: Scratched > bash


*Jaimie* leaves west.



A sergeant bellows 'Argh! The foul beast Jaimie has been spotted!'
A sergeant bellows 'Argh! The foul beast Jaimie has been spotted!'

w
k dark


A soldier leaves west.

bash
Cancelled.
Campsite
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier is here, fighting Jaimie.
Jaimie* is standing here.

A sergeant is here, fighting Dah.
Dah* is here, fighting a sergeant.

Jaxon Lane is here, fighting Dah.
A sergeant is here, fighting Dah.
A member of the Lancer cavalry is here, fighting Dah.
A member of the Lancer cavalry is here, fighting Dah.
A member of the Lancer cavalry is here, fighting Dah.
A member of the Lancer cavalry is here, fighting Dah.
Lord Kajin is here, fighting Dah.
*Dah* panics, and attempts to flee!

* R HP:Scratched MV:Full > You scythe *Jaimie*'s left leg into bloody fragments!

*Dah* leaves south. ull - Jaimie: Hurt >



*Jaimie* panics, and attempts to flee!



A sergeant bellows 'Argh! The foul beast Elbowfeet has been spotted!'



*Jaimie* pierces your left foot.
A sergeant joins a soldier's fight!
A sergeant joins a soldier's fight!
A member of the Lancer cavalry joins a soldier's fight!
A soldier scythes Jaimie's body hard.
*Jaimie* panics, and attempts to flee!
*Dah* has arrived from the south.



*Dah* pounds your left leg.



Jaxon pounds *Dah*'s head.



Your bash at *Jaimie* sends him sprawling!

* R HP:Scratched MV:Full - Jaimie: Hurt >
A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
A sergeant bellows 'Argh! The foul beast Dah has been spotted!'

Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
*Dah* is here, fighting YOU!
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A soldier is here, fighting Jaimie.
*Jaimie* is sitting here
A sergeant is here, fighting Jaimie.
Jaxon Lane is here, fighting Dah.
A sergeant is here, fighting Jaimie.
A member of the Lancer cavalry is here, fighting Jaimie.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R HP:Scratched MV:Full - Jaimie: Hurt >
Jaxon pounds *Dah*'s left leg hard.
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry slashes Jaimie's right leg extremely hard.
A sergeant pounds Jaimie's right arm into bloody fragments!
A sergeant pounds Jaimie's left arm into bloody fragments!
You scythe *Jaimie*'s body into bloody fragments!
A soldier scythes Jaimie's right arm extremely hard.

* R HP:Scratched MV:Full - Jaimie: Wounded >


*Dah* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Full - Jaimie: Wounded >


*Jaimie* leaves north.

* R HP:Scratched MV:Full - Dah: Wounded > bash


Lord Kajin barely cleaves Dah's body.
A sergeant says 'You Dah!!! You will die before your time!! '
A sergeant says 'You Dah!!! You will die before your time!! '
A member of the Lancer cavalry slashes Dah's left arm.
A member of the Lancer cavalry tickles Dah's left arm with his slash.
Jaxon pounds *Dah*'s left leg hard.
*Dah* pounds your body hard.



Dah* looks at you.


*
*Dah* panics, and attempts to flee!

cha mood wimpy
f
k dark
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* R HP:Scratched MV:Full - Dah: Wounded > bash
You panic and attempt to flee!


A sergeant bellows 'Argh! The foul beast Elbowfeet has been spotted!'
Lord Kajin cleaves Dah's left leg.
A member of the Lancer cavalry slashes Dah's left arm.
A member of the Lancer cavalry barely tickles Dah's right foot with his slash.
*Dah* pounds your right arm hard.

You flee head over heels.
Campsite
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
They aren't here.

* R HP:Hurt MV:Full > Bash who?

* R HP:Hurt MV:Full > n
k dark
bash
Campsite
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dah* is sitting here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
Jaxon Lane is here, fighting Dah.
A Shienaran sergeant watches for the enemy here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer cavalry is here, fighting Dah.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer cavalry is here, fighting Dah.
Lord Kajin is here, fighting Dah.

* R HP:Hurt MV:Full > You scythe *Dah*'s right leg.

* R HP:Hurt MV:Full - Jaxon: Wounded - Dah: Battered > They already seem to be stunned.

* R HP:Hurt MV:Full - Jaxon: Wounded - Dah: Battered >
You scythe *Dah*'s body very hard.
A sergeant says 'You Dah!!! You will die before your time!! '
A sergeant says 'You Dah!!! You will die before your time!! '
Lord Kajin barely cleaves Dah's right foot.
A member of the Lancer cavalry tickles Dah's body with his slash.
A member of the Lancer cavalry tickles Dah's left leg with his slash.
Jaxon pounds *Dah*'s body.

* R HP:Hurt MV:Full - Jaxon: Wounded - Dah: Battered > cha mood brave
bash
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Hurt MV:Full - Jaxon: Wounded - Dah: Battered > They already seem to be stunned.

* R HP:Hurt MV:Full - Jaxon: Wounded - Dah: Battered >
A sergeant says 'You Dah!!! You will die before your time!! '
A sergeant leaves south.

* R HP:Hurt MV:Full - Jaxon: Wounded - Dah: Battered > k dah
You scythe *Dah*'s head hard.
Lord Kajin cleaves Dah's body.
A member of the Lancer cavalry tickles Dah's right hand with his slash.
A member of the Lancer cavalry slashes Dah's body.
*Dah* panics, and attempts to flee!
Jaxon pounds *Dah*'s right arm very hard.
You do the best you can!

* R HP:Hurt MV:Full - Jaxon: Wounded - Dah: Beaten > s
k dah
No way! You're fighting for your life!
*Dah* leaves east.

* R HP:Hurt MV:Full > cha mood brave
They aren't here.

s
k dah
* R HP:Hurt MV:Full > Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Hurt MV:Full > Campsite
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > w
k dah
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full > They aren't here.

k dah
End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full > k dah
They aren't here.

* R HP:Hurt MV:Full > k dah
They aren't here.

k dah
* R HP:Hurt MV:Full > They aren't here.

k dah
* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > k dah
k dah
They aren't here.

e
* R HP:Hurt MV:Full > k dah
They aren't here.

* R HP:Hurt MV:Full > Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.

* R HP:Hurt MV:Full > k dah
They aren't here.

* R HP:Hurt MV:Full > k dah
They aren't here.

cha mood brave
* R HP:Hurt MV:Full > k dark
They aren't here.

* R HP:Hurt MV:Full > k dah
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > w
They aren't here.

w
* R HP:Hurt MV:Full > k dah
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full > k dah
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > k dark
k dark
They aren't here.

* R HP:Hurt MV:Full > k dark
k dark
cha mood brave
k dark

The night has begun.
Timer now at 60 secs.
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.

They aren't here.

e
* R HP:Scratched MV:Fresh > e
They aren't here.

* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Scratched MV:Fresh > k dark
They aren't here.

* R HP:Scratched MV:Fresh > n
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > k dark
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.

* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > e
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R HP:Scratched MV:Fresh > k dark
They aren't here.

* R HP:Scratched MV:Fresh > s
w
s
s
s
s
s
Campsite
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A chestnut stallion trots about.
|3| A chestnut stallion trots about.
|4| A chestnut stallion trots about.
|5| A chestnut stallion trots about.

* R HP:Scratched MV:Fresh > k dark
They aren't here.
Someone narrates 'nomob'

* R HP:Scratched MV:Fresh > Campsite
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving ^^NORTH^^
A weapon rack stands on the ground here, ready to store weapons.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Scratched MV:Fresh > bash
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.

* R HP:Scratched MV:Fresh > Entrance to Campsite
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
Someone narrates '2 of em'

* R HP:Scratched MV:Fresh > Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Fresh > Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Fresh > Hedge Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Someone narrates '3 of em'

* R HP:Scratched MV:Fresh > The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > Bash who?

* R HP:Scratched MV:Full > n

Someone narrates 'fled'

* R HP:Scratched MV:Full > n
Hedge Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Scratched MV:Full > n
Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Full > Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

n
* R HP:Scratched MV:Full > Entrance to Campsite
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Full > Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Full > diag horse
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Scratched MV:Full > k dark
w
They aren't here.

k dark
* R HP:Scratched MV:Full > w
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Full > k dark
They aren't here.

* R HP:Scratched MV:Full > Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Jaxon Lane is standing here.
A black messenger pigeon is here.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Full > They aren't here.

* R HP:Scratched MV:Full > w
s
Bend in the Path
[ obvious exits: E S ]
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a human leaving >>EAST>>
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dah* is standing here.
*Jaimie* is standing here.
*Elbowfeet* is standing here.

* R HP:Scratched MV:Full > w
Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a human leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Scratched MV:Full > k dark
Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a human leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Full > Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Full > cha mood brave
They aren't here.

* R HP:Scratched MV:Full > Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Scratched MV:Full > na 1w
You narrate '1w'

cha mood brave
k dark
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Scratched MV:Full > Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Full > They aren't here.
*Jaimie* has arrived from the east.
*Dah* has arrived from the east.
*Elbowfeet* has arrived from the east.
*Dah* pounds your body.

* R HP:Hurt MV:Full - Dah: Beaten > e
k dark
No way! You're fighting for your life!
*Elbowfeet* leaves south.

* R HP:Hurt MV:Full - Dah: Beaten > You do the best you can!

Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
*Dah* is here, fighting YOU!
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full - Dah: Beaten >
*Elbowfeet* has arrived from the south.

* R HP:Hurt MV:Full - Dah: Beaten >
*Jaimie* pierces your body.

* R HP:Hurt MV:Full - Dah: Beaten >
*Jaimie* pierces your right leg hard.
You scythe *Dah*'s left leg hard.
*Dah* panics, and attempts to flee!

* R HP:Hurt MV:Full - Dah: Beaten > na on all w
You narrate 'on all w'

* R HP:Hurt MV:Full - Dah: Beaten > cha mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

You panic and attempt to flee!ten >

cha mood brave

*Jaimie* pierces your body.

You flee head over heels.
Hidden Path
[ obvious exits: N S ]
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Hurt MV:Full > k dark
bash
They aren't here.

* R HP:Hurt MV:Full > s
Bash who?

* R HP:Hurt MV:Full > k dark
bash
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Jaxon Lane is here, fighting Jaimie.
*Elbowfeet* is standing here.
*Jaimie* is here, fighting Jaxon.
*Dah* is standing here.

* R HP:Hurt MV:Full > You scythe *Elbowfeet*'s body hard.

* R HP:Hurt MV:Full - Elbowfeet: Wounded >


*Dah* pounds your left foot.



*Elbowfeet* blasts your left foot.
Jaxon swiftly dodges *Jaimie*'s attempt to pierce him.



Jaxon sends *Jaimie* sprawling with a powerful bash!



As *Elbowfeet* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Full - Elbowfeet: Wounded >
You dodge a bash from *Dah* who loses his balance and falls!

* R HP:Hurt MV:Full - Elbowfeet: Wounded > bash

*Elbowfeet* blasts your body.
Jaxon pounds *Jaimie*'s left leg into bloody fragments!



*Dah* clambers to his feet.



Dah* pounds your right leg.


*
*Elbowfeet* barely blasts your left hand.
Jaxon pounds *Jaimie*'s head into bloody fragments!



Jaxon narrates 'jaimie bat'



*Jaimie* drops a silver serving platter.



*Jaimie* drops an ivory-hilted stiletto.
*Jaimie* drops a heavy gold signet ring.
*Jaimie* drops a blanket.
*Jaimie* drops a finely-woven rug.



*Jaimie* shivers uncomfortably.



Your bash at *Elbowfeet* sends him sprawling!

* R HP:Wounded MV:Full - Elbowfeet: Wounded >


*Dah* pounds your body.
You scythe *Elbowfeet*'s left leg very hard.
*Jaimie* tries to pierce Jaxon, but he deflects the blow.
*Dah* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Elbowfeet: Wounded >
Jaxon swiftly dodges *Jaimie*'s attempt to pierce him.
*Jaimie* avoids being bashed by Jaxon who loses his balance and falls!
*Jaimie* panics, and attempts to flee!

* R HP:Wounded MV:Full - Elbowfeet: Wounded >
*Jaimie* leaves south.

* R HP:Wounded MV:Full - Elbowfeet: Wounded >
*Dah* pounds your body.

* R HP:Wounded MV:Full - Elbowfeet: Wounded >
*Jaimie* pierces your left arm.

* R HP:Wounded MV:Full - Elbowfeet: Wounded > bash

Jaxon pounds *Dah*'s left leg.
*Elbowfeet* makes a nice balletstep which plants a foot a mile above your head.

* R HP:Wounded MV:Full - Elbowfeet: Wounded >
*Jaimie* pierces your left arm.
*Dah* pounds your left arm hard.



Jaxon sends *Dah* sprawling with a powerful bash!



Jaxon pounds *Dah*'s body hard.
*Jaimie* pierces your right leg.



Your bash at *Elbowfeet* sends him sprawling!

Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving vvSOUTHvv
A finely-woven rug lies rolled up on the ground.
A thick cotton blanket lies bundled in a corner.
A heavy gold signet ring has been left unattended here.
A slim blade with a white hilt lies here on the floor.
A silver serving platter rests here.
*Jaimie* is here, fighting YOU!
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Jaxon Lane is here, fighting Dah.
*Elbowfeet* is sitting here
*Dah* is sitting here

* R HP:Wounded MV:Full - Elbowfeet: Wounded >
*Jaimie* pierces your right leg.

* R HP:Wounded MV:Full - Elbowfeet: Wounded >
Jaxon pounds *Dah*'s left leg.
*Jaimie* pierces your left leg.
You scythe *Elbowfeet*'s right leg very hard.

* R HP:Wounded MV:Full - Elbowfeet: Battered > cha mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* R HP:Wounded MV:Full - Elbowfeet: Battered > f
cha mood brave
You panic and attempt to flee!


*Dah* panics, and attempts to flee!

*Jaimie* pierces your head.
You scythe *Elbowfeet*'s body hard.
You flee head over heels.
Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Wounded MV:Full > w
k dah
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
A finely-woven rug lies rolled up on the ground.
A thick cotton blanket lies bundled in a corner.
A heavy gold signet ring has been left unattended here.
A slim blade with a white hilt lies here on the floor.
A silver serving platter rests here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jaimie* is standing here.
Jaxon Lane is standing here.
*Elbowfeet* is standing here.

* R HP:Wounded MV:Full > bash
They aren't here.

* R HP:Wounded MV:Full > Bash who?

* R HP:Wounded MV:Full >
*Jaimie* pierces your left hand.

* R HP:Wounded MV:Full - Jaimie: Battered > k dark
bash
You do the best you can!



*Jaimie* pierces your right leg.



Jaxon pounds *Elbowfeet*'s left foot.
*Dah* has arrived from the south.



*Dah* pounds your body.



As *Jaimie* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Full - Jaimie: Battered >
*Elbowfeet* tries to blast Jaxon, but he parries successfully.
*Jaimie* pierces your body.

* R HP:Battered MV:Full - Jaimie: Battered > TICK IN 5 SECONDS.
cha wimpy
bash


*Dah* sends you sprawling with a powerful bash!

* R HP:Battered MV:Full - Jaimie: Battered >
*Elbowfeet* avoids being bashed by Jaxon who loses his balance and falls!

* R HP:Battered MV:Full - Jaimie: Battered >
*Dah* pounds your body.
*Elbowfeet* tries to blast Jaxon, but he parries successfully.
*Jaimie* pierces your body.

* R HP:Battered MV:Full - Jaimie: Battered >
*Jaimie* sheathes a sharp, red stone dagger into a jeweled wristcuff.

* R HP:Battered MV:Full - Jaimie: Battered >
A throwing knife arcs through the air.

* R HP:Battered MV:Full - Jaimie: Battered >
Jaxon narrates 'lag there?'

* R HP:Battered MV:Full - Jaimie: Battered >
Ooomf!! You are struck by a throwing knife!
Jaxon pounds *Elbowfeet*'s head hard.
*Dah* pounds your body hard.
*Elbowfeet* tries to blast Jaxon, but he parries successfully.

* R HP:Battered MV:Full - Jaimie: Battered >
A throwing knife arcs through the air.

* R HP:Battered MV:Full - Jaimie: Battered >
Ooomf!! You are struck by a throwing knife!

* R HP:Battered MV:Full - Jaimie: Battered > You won't flee from any fight now.

*Dah* pounds your body. - Jaimie: Battered >
*Elbowfeet* tries to blast Jaxon, but he parries successfully.
You try to scythe *Jaimie*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.



*Elbowfeet* avoids being bashed by Jaxon who loses his balance and falls!



Jaimie* sheathes a sharp, red stone dagger into a gown of exquisite design.




*Jaimie* sheathes a sharp, red stone dagger into a gown of exquisite design.



*Elbowfeet* tries to blast Jaxon, but he deflects the blow.
*Jaimie* pierces your body.



Your bash at *Jaimie* sends him sprawling!
*Dah* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Jaimie: Battered >
Jaxon narrates 'careful atray'

l Jaimie
* R HP:Battered MV:Fresh - Jaimie: Battered >
*Dah* pounds your body.
*Elbowfeet* tries to blast Jaxon, but he deflects the blow.

* R HP:Beaten MV:Fresh - Jaimie: Battered >
*Dah* pats you on your head.

* R HP:Beaten MV:Fresh - Jaimie: Battered >
Jaxon sends *Elbowfeet* sprawling with a powerful bash!

* R HP:Beaten MV:Fresh - Jaimie: Battered > na off
cha mood wimpy
f

Jaxon pounds *Elbowfeet*'s body hard.
*Dah* pounds your body.

* R HP:Beaten MV:Fresh - Jaimie: Battered > *Jaimie* barely pierces your body.

Jaimie has some big nasty wounds and scratches.

*Jaimie* is using:
<held> a cup
<worn on head> a bell-shaped velvet hat
<worn around neck> a pair of golden braids woven into the cloak
<worn around neck> a pair of golden braids woven into the cloak
<worn about body> a gown of exquisite design
<slung on back> a backpack
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a sharp, red stone dagger (scratched)
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* R HP:Beaten MV:Fresh - Jaimie: Battered > You narrate 'off'

* R HP:Beaten MV:Fresh - Jaimie: Battered > Mood changed to: Wimpy

You panic and attempt to flee!e: Battered >


You flee head over heels.
Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > e
n
e
Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Someone narrates 'nod'

e
* R HP:Beaten MV:Fresh > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Beaten MV:Fresh > Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Fresh > n
k dark
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Fresh > Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R HP:Beaten MV:Fresh > They aren't here.

* R HP:Beaten MV:Fresh > na am kaj beat
You narrate 'am kaj beat'

* R HP:Beaten MV:Fresh > cha mood brave
k dark
Mood changed to: Brave

not
* R HP:Beaten MV:Fresh > They aren't here.

k dark
* R HP:Beaten MV:Fresh > You start paying increased attention to your surroundings.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > cha mood brave
k dark
k dark
Mood changed to: Brave

* R N HP:Beaten MV:Fresh > whe
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Players in your Zone
--------------------
Atrayis - Campsite

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

k dark
* R N HP:Beaten MV:Fresh > cha mood brave
k dark
They aren't here.

* R N HP:Beaten MV:Fresh > Mood changed to: Brave

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > whe
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Players in your Zone
--------------------
Atrayis - Campsite

* R N HP:Beaten MV:Fresh > Lord Kajin stops using a lantern.
They aren't here.

k dark
* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > k dark
k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > k dark
k dark
They aren't here.

They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > cha mood brave
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Mood changed to: Brave

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

k dark
* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

k dark
* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > cha mood brave
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Mood changed to: Brave

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > whe
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Fresh > They aren't here.

k dark
* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

k dark
* R N HP:Beaten MV:Fresh > k dark
They aren't here.
Jaxon starts following you.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > whe
They aren't here.

k dark
* R N HP:Beaten MV:Fresh > Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > gr jaxon
Jaxon is now a member of your group.

* R N HP:Beaten MV:Fresh > cha mood brave
k dark
Mood changed to: Brave

* R N HP:Beaten MV:Fresh > k dark
whe
k dark
k dark
k dark
k dark
diag jaxon
k dark
say lag yes
They aren't here.

* R HP:Beaten MV:Fresh >
Jaxon narrates 'watch the horse target'

* R N HP:Beaten MV:Fresh > say big spike there
cha mood brave
k dark
They aren't here.

* R N HP:Beaten MV:Fresh > Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Jaxon has quite a few wounds.

* R N HP:Beaten MV:Fresh > k dark
k dark
They aren't here.

* R HP:Beaten MV:Fresh > You say 'lag yes'

* R HP:Beaten MV:Fresh > You say 'big spike there'

* R HP:Beaten MV:Fresh > Mood changed to: Brave

* R HP:Beaten MV:Fresh > They aren't here.

* R HP:Beaten MV:Fresh > They aren't here.

* R HP:Beaten MV:Fresh > Someone bellows 'Argh! The foul beast Dah has been spotted!'
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

k dark
* R N HP:Beaten MV:Fresh > k dark
They aren't here.

cha mood brave
* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > Mood changed to: Brave

* R N HP:Beaten MV:Fresh > whe
Someone bellows 'Argh! The foul beast Dah has been spotted!'
Someone bellows 'Argh! The foul beast Dah has been spotted!'
They aren't here.
Jaxon nods in agreement.

k dark
* R N HP:Beaten MV:Fresh > Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

k dark
* R N HP:Beaten MV:Fresh > scan
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > k dark
k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > k dark
k dark
They aren't here.

* R N HP:Beaten MV:Fresh > cha mood brave
They aren't here.

* R N HP:Beaten MV:Fresh > k dark
Mood changed to: Brave

whe
* R N HP:Beaten MV:Fresh > k dark
They aren't here.
Jaxon says 'they on mob'

* R N HP:Beaten MV:Fresh > Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh >
Jaxon says 'lets hit'

* R N HP:Beaten MV:Fresh > k dark

Someone bellows 'Argh! The foul beast Dah has been spotted!'

* R N HP:Beaten MV:Fresh > k dark
They aren't here.

* R N HP:Beaten MV:Fresh > They aren't here.

* R N HP:Beaten MV:Fresh > s
k dark
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A sergeant is here, fighting Bearhands.
*Bearhands* is here, fighting a sergeant.
*Elbowfeet* is standing here.
*Jaimie* is here, fighting a sergeant.

* R N HP:Beaten MV:Full > TICK IN 5 SECONDS.
You scythe *Bearhands*'s left leg.

* R N HP:Beaten MV:Full - a sergeant: Wounded - Bearhands: Scratched >
You scythe *Bearhands*'s body.
*Jaimie* pierces a sergeant's right foot very hard.
A sergeant pounds Bearhands's left arm.
*Bearhands* pounds a sergeant's right hand into bloody fragments!
A sergeant has arrived from the south.
A sergeant has arrived from the south.

* R N HP:Beaten MV:Full - a sergeant: Wounded - Bearhands: Hurt > bash

Jaxon pounds *Bearhands*'s right leg.
*Elbowfeet* blasts your head hard.

cha mood wimpy
f


A sergeant leaves west.
A sergeant leaves west.

Cancelled.
Mood changed to: Wimpy

You panic and attempt to flee!rgeant: Wounded - Bearhands: Hurt >

na 4th off
*Elbowfeet* blasts your right leg.
*Jaimie* tries to pierce a sergeant, but he deflects the blow.
A sergeant pounds Bearhands's left leg.
*Bearhands* pounds a sergeant's head into bloody fragments!
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
You flee head over heels.
Entrance to Campsite
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
You narrate '4th off'

* R N HP:Beaten MV:Fresh > s
s
Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Full > s
Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Full > Hedge Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Someone narrates 'bear. nee nam'

s
* R N HP:Beaten MV:Full > w
w
Someone bellows 'Argh! The foul beast Dah has been spotted!'
The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Full > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Full > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
A squat border stone juts from the soil.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Full > s
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
An iron lantern hangs from the wall above the gate.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Full > cal
s
You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

* R N HP:Beaten MV:Full > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An artifact collector stands here, searching specific items.
A figure stands here, ready to collect unwanted things.
A grizzled Shienaran veteran looks on.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Full >
Jaxon narrates 'lol kaj it is'

* R N HP:Beaten MV:Full > na Ran malk
You narrate 'Ran malk'

* R N HP:Beaten MV:Full >
The Shienaran gatekeeper closes the Malkiergate.
The Shienaran gatekeeper locks the Malkiergate.
Jaxon narrates 'nod'

* R N HP:Beaten MV:Full > cha mood brave
diag horse
Mood changed to: Brave

* R N HP:Beaten MV:Full > A warhorse is in excellent condition.
A warhorse is strong.

* R N HP:Beaten MV:Full > rest
You sit down and rest your tired bones.

* R HP:Beaten MV:Full > draw
not
You are already wielding a weapon!

* R HP:Beaten MV:Full > cha mood brave
You start paying increased attention to your surroundings.

* R N HP:Beaten MV:Full > whe
Mood changed to: Brave

* R N HP:Beaten MV:Full > sc
Players in your Zone
--------------------
Atrayis - Malkier Gate

* R N HP:Beaten MV:Full > You have 114(418) hit and 159(167) movement points.
You have scored 107745270 experience points and 138 quest points.
You need 754730 exp to level and 12 qp to rank.
You have amassed 132 Turn points to date.
You have played 10 days and 7 hours (real time).
This ranks you as Atrayis the Squire [Shienaran Lancer 4] (Level 50).
You are resting.

* R N HP:Beaten MV:Full > cha mood brave
whe
Mood changed to: Brave

* R N HP:Beaten MV:Full > Players in your Zone
--------------------
Atrayis - Malkier Gate

* R N HP:Beaten MV:Full > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An artifact collector stands here, searching specific items.
A figure stands here, ready to collect unwanted things.
A grizzled Shienaran veteran looks on.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Full > na hm
You narrate 'hm'

* R N HP:Beaten MV:Full > cha mood brave
k dark
Mood changed to: Brave

whe
* R N HP:Beaten MV:Full > k dark
Nah... You feel too relaxed to do that..

* R N HP:Beaten MV:Full > Players in your Zone
--------------------
Atrayis - Malkier Gate

* R N HP:Beaten MV:Full > Nah... You feel too relaxed to do that..

* R N HP:Beaten MV:Full >
Someone narrates 'dah crit'

* R N HP:Beaten MV:Full > stand
You stop resting, and stand up.

* R N HP:Beaten MV:Full >
A Shienaran guard leaves west.

* R N HP:Battered MV:Full > cha mood brave
cal
Mood changed to: Brave

* R N HP:Battered MV:Full > n
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* R N HP:Battered MV:Full > n
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
An iron lantern hangs from the wall above the gate.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Full > k dah
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a trolloc leaving >>EAST>>
A squat border stone juts from the soil.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Full > They aren't here.

* R N HP:Battered MV:Full > e
k dah
e
k dah
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Full > They aren't here.

* R N HP:Battered MV:Full > k dah
The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Full > k dah
They aren't here.

* R N HP:Battered MV:Full > cha mood brave
They aren't here.

k dah
* R N HP:Battered MV:Full > They aren't here.

* R N HP:Battered MV:Full > k dah
Mood changed to: Brave

* R N HP:Battered MV:Full > w
They aren't here.

* R N HP:Battered MV:Full > w
They aren't here.

* R N HP:Battered MV:Full > w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R N HP:Battered MV:Full > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
A squat border stone juts from the soil.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

k dah
* R N HP:Battered MV:Full > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Full > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Full > n
They aren't here.

* R N HP:Battered MV:Full > n
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Strong > k dah
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.

* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong > w
k dah
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of a raven is lying here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

* R N HP:Battered MV:Strong > They aren't here.

n
* R N HP:Battered MV:Strong > n
Someone bellows 'Argh! The foul beast Dah has been spotted!'
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

k dah
* R N HP:Battered MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong > n
k dah
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
A finely-woven rug lies rolled up on the ground.
A thick cotton blanket lies bundled in a corner.
A heavy gold signet ring has been left unattended here.
A slim blade with a white hilt lies here on the floor.
A silver serving platter rests here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Strong > k dah
They aren't here.

* R N HP:Battered MV:Strong > k dah
They aren't here.

* R N HP:Battered MV:Strong > They aren't here.

e
* R N HP:Battered MV:Strong > k dah
e
Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

k dah
* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong > Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

n
k dah
* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong > e
k dah
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong > e
k dah
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bearhands* is here, fighting Jaxon.
*Jaimie* is here, fighting Jaxon.
Jaxon Lane is here, fighting Bearhands.
A sergeant is here, fighting Jaimie.

* R N HP:Battered MV:Strong > A sergeant bellows 'Argh! The foul beast Bearhands has been spotted!'
They aren't here.
Jaxon panics, and attempts to flee!

* R N HP:Battered MV:Strong > w
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Battered MV:Strong > k dark

Jaxon has arrived from the east.

* R N HP:Battered MV:Strong > e
k dark
They aren't here.

* R N HP:Battered MV:Strong > bash
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bearhands* is standing here.
*Jaimie* is here, fighting a sergeant.
A sergeant is here, fighting Jaimie.
*Bearhands* barely pounds your head.

* R N HP:Beaten MV:Strong - Bearhands: Hurt > You do the best you can!

* R N HP:Beaten MV:Strong - Bearhands: Hurt >


*Bearhands* pounds your head.
*Jaimie* tries to pierce a sergeant, but he deflects the blow.
A sergeant tries to pound Jaimie, but he deflects the blow.
*Jaimie* panics, and attempts to flee!

cha mood wimpy
f
Cancelled.
Mood changed to: Wimpy

You panic and attempt to flee!arhands: Hurt >
*Jaimie* leaves west.


A sergeant leaves west.
You flee head over heels.
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Strong > k dah
k dark
They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > k dark

A sergeant leaves north.

* R N HP:Beaten MV:Strong > They aren't here.

k dark
k dark
They aren't here.

* R N HP:Beaten MV:Strong > Path Junction
Two paths run into each other here. To the north, you can see little more than
a dark hole under the trees, although you can tell that there is a path there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Strong > k dark
They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > k dark
A soldier stops using a torch.
They aren't here.
*Bearhands* has arrived from the east.

* R N HP:Beaten MV:Strong >
*Bearhands* leaves north.

k dark
* R N HP:Beaten MV:Strong > bash
They aren't here.

* R N HP:Beaten MV:Strong > Bash who?

* R N HP:Beaten MV:Strong > k dark
They aren't here.

* R N HP:Beaten MV:Strong > e
e
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Strong > n
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A sergeant is here, fighting Elbowfeet.
*Elbowfeet* is here, fighting a sergeant.

* R N HP:Beaten MV:Strong > Someone bellows 'Argh! The foul beast Bearhands has been spotted!'
Someone bellows 'Argh! The foul beast Bearhands has been spotted!'
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Strong > k dark
k dark
They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.
*Elbowfeet* has arrived from the south.

* R N HP:Beaten MV:Strong > s
k dark
TICK IN 5 SECONDS.
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

bash
* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > Bash who?

* R N HP:Beaten MV:Strong > n
k dark
bash
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elbowfeet* is standing here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Strong > You scythe *Elbowfeet*'s body.


Elbowfeet* blasts your body.

A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin stops using a lantern.
Lord Kajin joins a member of the Lancer cavalry's fight!

*
*Elbowfeet* panics, and attempts to flee!



*Elbowfeet* leaves north.



They're not here anymore!

* R N HP:Beaten MV:Strong > n
k dark
bash
A Curve in the Camp
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving <<WEST<<
A mushroom grows here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elbowfeet* is standing here.
A tough Shienaran soldier waits here.

* R N HP:Beaten MV:Strong > A soldier stops using a torch.
A soldier tickles Elbowfeet's right arm with his scythe.
*Elbowfeet* blasts a soldier's right leg into bloody fragments!
A soldier tickles Elbowfeet's body with his scythe.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.
You scythe *Elbowfeet*'s body.



*Elbowfeet* panics, and attempts to flee!



*Elbowfeet* tries to blast a soldier, but he deflects the blow.
A soldier barely scythes Elbowfeet's head.
*Elbowfeet* leaves west.



They're not here anymore!

* R N HP:Beaten MV:Strong > w
k dark
bash
A Path
[ obvious exits: N E S D ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving --DOWN--
There are some bloody traces of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Strong > A soldier has arrived from the east.
They aren't here.

* R N HP:Beaten MV:Strong > Bash who?

* R N HP:Beaten MV:Strong > w
k dark

Someone bellows 'Argh! The foul beast Elbowfeet has been spotted!'

* R N HP:Beaten MV:Strong > Alas, you cannot go that way...

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > s
k dark
A soldier leaves south.
A Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a trolloc leaving vvSOUTHvv
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > s
k dark
Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > e
k dark
A soldier has arrived from the north.
Alas, you cannot go that way...

* R N HP:Beaten MV:Strong > They aren't here.

Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a trolloc leaving ^^NORTH^^
A tough Shienaran soldier waits here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Strong >
A soldier leaves south.

* R N HP:Beaten MV:Strong > na elbow beat
You narrate 'elbow beat'

* R N HP:Beaten MV:Strong > s
A sergeant bellows 'Argh! The foul beast Elbowfeet has been spotted!'
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elbowfeet* is here, fighting a sergeant.
A soldier is here, fighting Elbowfeet.
A soldier is here, fighting Elbowfeet.
A soldier is here, fighting Elbowfeet.
A sergeant is here, fighting Elbowfeet.

* R N HP:Beaten MV:Strong > k dark
bash
You scythe *Elbowfeet*'s left leg hard.

w


Elbowfeet* panics, and attempts to flee!




A soldier barely scythes Elbowfeet's body.
A soldier stops using a torch.
A soldier scythes Elbowfeet's body.
A soldier barely scythes Elbowfeet's body.
A sergeant barely pounds Elbowfeet's body.

k dark
Cancelled.
No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - a sergeant: Scratched - Elbowfeet: Critical > w
You do the best you can!

k dark
* R N HP:Beaten MV:Strong - a sergeant: Scratched - Elbowfeet: Critical > No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - a sergeant: Scratched - Elbowfeet: Critical > You do the best you can!
*Elbowfeet* leaves west.

w
* R N HP:Beaten MV:Strong > k dark
Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elbowfeet* is standing here.

* R N HP:Beaten MV:Strong > w
k dark
You scythe *Elbowfeet*'s left hand.

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > You do the best you can!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > cha mood brave
w
k dark
Mood changed to: Brave

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > Someone bellows 'Argh! The foul beast Jaimie has been spotted!'
*Elbowfeet* blasts your body.
You scythe *Elbowfeet*'s left leg hard.
No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > You do the best you can!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > w
k dark
No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > You do the best you can!
*Elbowfeet* panics, and attempts to flee!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > w
k dark
No way! You're fighting for your life!
*Jaimie* pierces your left leg.

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > You do the best you can!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > w
k dark
Someone bellows 'Argh! The foul beast Bearhands has been spotted!'
No way! You're fighting for your life!
*Elbowfeet* leaves south.

* R N HP:Beaten MV:Strong - Jaimie: Wounded > You do the best you can!

* R N HP:Beaten MV:Strong - Jaimie: Wounded > w
k dark

You try to scythe *Jaimie*, but he deflects the blow.
*Jaimie* pierces your body.

* R N HP:Beaten MV:Strong - Jaimie: Wounded > No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Jaimie: Wounded > You do the best you can!

* R N HP:Beaten MV:Strong - Jaimie: Wounded > cha mood wimpy
f
k dark
Mood changed to: Wimpy

You panic and attempt to flee!imie: Wounded >
*Elbowfeet* has arrived from the south.

You flee head over heels.
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
They aren't here.

* R N HP:Beaten MV:Strong >
Someone bellows 'Argh! The foul beast Bearhands has been spotted!'
A soldier leaves east.

* R N HP:Beaten MV:Strong >
*Elbowfeet* has arrived from the west.

* R N HP:Beaten MV:Strong >
*Elbowfeet* leaves east.

* R N HP:Beaten MV:Strong > k dark
They aren't here.

* R N HP:Beaten MV:Strong > e
k dark
e
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
*Bearhands* is here, fighting a sergeant.
A sergeant is here, fighting Bearhands.

* R N HP:Beaten MV:Strong > k dark
You scythe *Bearhands*'s right leg.

* R N HP:Beaten MV:Strong - a sergeant: Hurt - Bearhands: Wounded > No way! You're fighting for your life!
*Jaimie* has arrived from the west.

* R N HP:Beaten MV:Strong - a sergeant: Hurt - Bearhands: Wounded > You do the best you can!
*Jaimie* pierces your left foot.
*Bearhands* panics, and attempts to flee!

* R N HP:Beaten MV:Strong - a sergeant: Hurt - Bearhands: Wounded >
A sergeant bellows 'Argh! The foul beast Jaimie has been spotted!'

* R N HP:Beaten MV:Strong - a sergeant: Hurt - Bearhands: Wounded >
*Bearhands* leaves west.

End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
*Jaimie* is here, fighting YOU!
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Strong - Jaimie: Wounded > cha mood wimpy
f
Mood changed to: Wimpy

You try to scythe *Jaimie*, but he deflects the blow.
A soldier stops using a torch.
A soldier joins your fight!
A sergeant joins a soldier's fight!
*Jaimie* pierces your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


You flee head over heels.
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving ^^NORTH^^
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Strong > na crit he is
d
You narrate 'crit he is'

* R N HP:Beaten MV:Strong > n
Alas, you cannot go that way...

* R N HP:Beaten MV:Strong > Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elbowfeet* is standing here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Strong > k dark

*Elbowfeet* leaves north.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > s
k dark
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving ^^NORTH^^
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Strong > n
Someone bellows 'Argh! The foul beast Jaimie has been spotted!'
They aren't here.
*Jaimie* has arrived from the west.

n
* R N HP:Beaten MV:Strong > k dark
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Strong > A Curve in the Camp
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A mushroom grows here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elbowfeet* is standing here.
Someone narrates 'you ok?'

* R N HP:Beaten MV:Strong > You scythe *Elbowfeet*'s body.

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > cha mood brave
k dark
Mood changed to: Brave

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > You do the best you can!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > w
k dark
*Elbowfeet* blasts your body.
You wish that your wounds would stop BLEEDING so much!

You scythe *Elbowfeet*'s right arm hard.
No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > You do the best you can!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > cha mood brave
w
Mood changed to: Brave
*Elbowfeet* panics, and attempts to flee!

k dark
* R N HP:Beaten MV:Strong - Elbowfeet: Critical > No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > You do the best you can!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > w
k dark
No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > w
k dark
You do the best you can!

* R N HP:Beaten MV:Strong - Elbowfeet: Critical > *Elbowfeet* blasts your left leg.
You wish that your wounds would stop BLEEDING so much!

You scythe *Elbowfeet*'s right arm hard.
No way! You're fighting for your life!
*Elbowfeet* leaves south.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > w

*Elbowfeet* has arrived from the south.

k dark
* R N HP:Beaten MV:Strong > A Path
[ obvious exits: N E S D ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving --DOWN--
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > k dark
e
k dark
You try to scythe *Jaimie*, but he deflects the blow.

* R N HP:Beaten MV:Strong - Jaimie: Wounded > bash
No way! You're fighting for your life!

* R N HP:Beaten MV:Strong - Jaimie: Wounded > You do the best you can!

cha mood wimpy


*Jaimie* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

A sergeant joins your fight!

f
Cancelled.
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N E S D ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving --DOWN--
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
*Jaimie* is here, fighting YOU!
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A sergeant is here, fighting Jaimie.

* R N HP:Beaten MV:Strong - Jaimie: Wounded > Mood changed to: Wimpy

* R N HP:Beaten MV:Strong - Jaimie: Wounded > s
You panic and attempt to flee!


Someone narrates 'rp'

You flee head over heels.
A Cleared Campsite
[ obvious exits: S ]
There are some tracks of a trolloc leaving vvSOUTHvv
A campfire burns slowly, sending smoke into the sky.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Path
[ obvious exits: N E S D ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving --DOWN--
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jaimie* is here, fighting a sergeant.
A sergeant is here, fighting Jaimie.

* R N HP:Beaten MV:Strong >
*Jaimie* panics, and attempts to flee!

* R N HP:Beaten MV:Strong > s
A sergeant tries to pound Jaimie, but he deflects the blow.
A Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a trolloc leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Strong > k dark
They aren't here.

* R N HP:Beaten MV:Strong > s
k dark
Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
The corpse of a raven is lying here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Tiring > They aren't here.
*Bearhands* has arrived from the west.

* R N HP:Beaten MV:Tiring >
*Bearhands* leaves north.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > n
k dark
A Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > s
A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
The corpse of a raven is lying here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dah* is standing here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
*Dah* leaves north.

* R N HP:Beaten MV:Tiring > s
e
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Tiring > End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R N HP:Beaten MV:Tiring > n
k dark
Alas, you cannot go that way...

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > e
n
k dark
Someone bellows 'Argh! The foul beast Bearhands has been spotted!'
A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving ^^NORTH^^
The corpse of Elbowfeet is lying here.
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Tiring > Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > cha mood brave
k dark
Mood changed to: Brave

s
* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving ^^NORTH^^
The corpse of Elbowfeet is lying here.
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Tiring > rem sword
draw dagger
scalp corpse
sheath
wield sword
You stop using a wickedly scythed longsword.

* R N HP:Beaten MV:Tiring > You try to quietly draw a shiny copper dagger from a fine black coat of silk.

* R N HP:Beaten MV:Tiring > You lean over and cut the bloody scalp from the corpse of Elbowfeet.

* R N HP:Beaten MV:Tiring > You sheath a shiny copper dagger into a fine black coat of silk.

* R N HP:Beaten MV:Tiring > n
You wield a wickedly scythed longsword with both hands.

* R N HP:Beaten MV:Tiring > Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Tiring > cha mood brave
k dark

Jaxon has arrived from the north.

* R N HP:Beaten MV:Tiring > Mood changed to: Brave

* R N HP:Beaten MV:Tiring > A sergeant bellows 'Argh! The foul beast Jaimie has been spotted!'
Lord Kajin stops using a lantern.
They aren't here.

* R N HP:Beaten MV:Tiring > na got scalp
You narrate 'got scalp'

* R N HP:Beaten MV:Tiring > cha mood brave
k dark
Mood changed to: Brave

* R N HP:Beaten MV:Tiring > whe
They aren't here.

k dark
Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
Jaxon Lane is standing here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Tiring > They aren't here.

k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
*Jaimie* has arrived from the south.

* R N HP:Beaten MV:Tiring > You try to scythe *Jaimie*, but he deflects the blow.

* R N HP:Beaten MV:Tiring - Jaimie: Wounded >
*Jaimie* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
You try to scythe *Jaimie*, but he parries successfully.

* R N HP:Critical MV:Tiring - Jaimie: Wounded > bash
*Jaimie* panics, and attempts to flee!



A soldier has arrived from the south.



*Jaimie* leaves south.



A soldier leaves south.

na am crit
k dark
TICK IN 5 SECONDS.

Cancelled.
You narrate 'am crit'

* R N HP:Critical MV:Tiring > They aren't here.

cha mood brave
* R N HP:Critical MV:Tiring > Mood changed to: Brave

k dark
* R N HP:Critical MV:Tiring > They aren't here.

* R N HP:Critical MV:Tiring > dism
cha mood brave
The Wheel of Time turns towards the Light...
Timer now at 61 secs.
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
You stop riding him.

* N HP:Beaten MV:Strong > Mood changed to: Brave

k dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* N HP:Beaten MV:Strong > They aren't here.

* N HP:Beaten MV:Strong > cha mood brave
k dark
Mood changed to: Brave

* N HP:Beaten MV:Strong > They aren't here.

k dark
k dark
ride horse
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* N HP:Beaten MV:Strong > k dark
They aren't here.

* N HP:Beaten MV:Strong > They aren't here.

* N HP:Beaten MV:Strong > You start riding him.

k dark
* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

cha mood brave
* R N HP:Beaten MV:Strong > k dark
Mood changed to: Brave

* R N HP:Beaten MV:Strong > whe
They aren't here.

k dark
* R N HP:Beaten MV:Strong > Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > whe
k dark
Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > k dark
cha mood brave
k dark
They aren't here.

* R N HP:Beaten MV:Strong > whe
Mood changed to: Brave

* R N HP:Beaten MV:Strong > k dark
sc
They aren't here.
Jaxon narrates 'am on 1 1s.'

* R HP:Beaten MV:Strong > Players in your Zone
--------------------
Jaxon - Campsite
Atrayis - Campsite

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > You have 70(418) hit and 132(167) movement points.
You have scored 107741362 experience points and 138 quest points.
You need 758638 exp to level and 12 qp to rank.
You have amassed 132 Turn points to date.
You have played 10 days and 7 hours (real time).
This ranks you as Atrayis the Squire [Shienaran Lancer 4] (Level 50).
You are standing.

* R N HP:Beaten MV:Strong >
Jaxon narrates 'bear bashed'

* R N HP:Beaten MV:Strong > s
k dark
bash
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving ^^NORTH^^
The corpse of Elbowfeet is lying here.
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bearhands* is sitting here.
A soldier is here, fighting Bearhands.
Jaxon Lane is here, fighting Bearhands.

* R N HP:Beaten MV:Strong > You scythe *Bearhands*'s right hand.

* R N HP:Beaten MV:Strong - Jaxon: Hurt - Bearhands: Wounded > They already seem to be stunned.

* R N HP:Beaten MV:Strong - Jaxon: Hurt - Bearhands: Wounded >
A sergeant has arrived from the west.
A sergeant says 'You Bearhands!!! You will die before your time!! '
A sergeant barely pounds Bearhands's body.
A soldier stops using a torch.

* R N HP:Beaten MV:Strong - Jaxon: Hurt - Bearhands: Wounded > bash

A sergeant tickles Bearhands's body with his pound.
You scythe *Bearhands*'s body hard.
A soldier tickles Bearhands's body with his scythe.
Jaxon pounds *Bearhands*'s left leg hard.
*Bearhands* tries to pound Jaxon, but he deflects the blow.

*Bearhands* panics, and attempts to flee! Bearhands: Battered >

bash


*Bearhands* leaves east.

Cancelled.
Bash who?

* R N HP:Beaten MV:Strong > n
k dark
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong >
*Bearhands* has arrived from the east.

* R N HP:Beaten MV:Strong >
*Bearhands* leaves north.

* R N HP:Beaten MV:Strong > e
k dark
Campsite
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A chestnut stallion trots about.
|3| A chestnut stallion trots about.
|4| A chestnut stallion trots about.
|5| A chestnut stallion trots about.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > w
k dark
bash
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > Bash who?

* R N HP:Beaten MV:Tiring > na is n
You narrate 'is n'

* R N HP:Beaten MV:Tiring > cha mood brave

A sergeant bellows 'Argh! The foul beast Jaimie has been spotted!'
Someone bellows 'Argh! The foul beast Bearhands has been spotted!'
Someone bellows 'Argh! The foul beast Bearhands has been spotted!'

k dark
* R N HP:Beaten MV:Tiring > Mood changed to: Brave

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > k dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > k dark
cha mood brave
k dark
They aren't here.

* R N HP:Beaten MV:Tiring > Lord Kajin stops using a lantern.
Mood changed to: Brave

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

k dark
* R N HP:Beaten MV:Tiring > cha mood brave
k dark
They aren't here.

* R N HP:Beaten MV:Tiring > Mood changed to: Brave

k dark
* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > k dark
n
They aren't here.

k dark
* R N HP:Beaten MV:Tiring > A Curve in the Camp
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving <<WEST<<
A mushroom grows here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > Sarinda chats 'If anyone is interested, there is a newer/returning player Alewyn here in Tar Valon who could use help from someone showing them the ropes!'
They aren't here.

* R N HP:Beaten MV:Tiring > s
k dark
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > cha mood brave
k dark
Mood changed to: Brave

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > whe
They aren't here.

* R N HP:Beaten MV:Tiring > Players in your Zone
--------------------
Jaxon - Branch in Dark Path
Atrayis - Campsite

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.
*Bearhands* has arrived from the north.

k dark
* R N HP:Beaten MV:Tiring > whe
You scythe *Bearhands*'s right leg.

k dark
* R N HP:Beaten MV:Tiring - Bearhands: Battered > Players in your Zone
--------------------
Atrayis - Campsite

* R N HP:Beaten MV:Tiring - Bearhands: Battered > A throwing knife arcs through the air.
You do the best you can!

* R N HP:Beaten MV:Tiring - Bearhands: Battered > bash


Ooomf!! You are struck by a throwing knife!
Oof! You are rudely interrupted!
You wish that your wounds would stop BLEEDING so much!


* R N HP:Critical MV:Tiring - Bearhands: Battered >
A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Lord Kajin cleaves Jaimie's body extremely hard.
A member of the Lancer cavalry tries to slash Jaimie, but he parries successfully.
A member of the Lancer cavalry tries to slash Jaimie, but he parries successfully.
A member of the Lancer cavalry tries to slash Jaimie, but he dodges the attack.
A member of the Lancer cavalry tries to slash Jaimie, but he deflects the blow.
*Bearhands* pounds your body.
You wish that your wounds would stop BLEEDING so much!


* R N HP:Beaten MV:Tiring - Bearhands: Wounded >
*Jaimie* panics, and attempts to flee!

* R N HP:Beaten MV:Tiring - Bearhands: Wounded >
*Jaimie* tries to pierce Lord Kajin, but he deflects the blow.
Lord Kajin cleaves Jaimie's right foot into bloody fragments!
A member of the Lancer cavalry slashes Jaimie's right leg hard.
A member of the Lancer cavalry slashes Jaimie's left arm into bloody fragments!
Jaimie swiftly dodges a member of the Lancer cavalry's attempt to slash him.
A member of the Lancer cavalry tries to slash Jaimie, but he deflects the blow.
*Bearhands* tickles your left hand with his pound.
You wish that your wounds would stop BLEEDING so much!

You scythe *Bearhands*'s right arm hard.
*Jaimie* leaves north.

* R N HP:Critical MV:Tiring - Bearhands: Battered > na on them kaj
You narrate 'on them kaj'

* R N HP:Critical MV:Tiring - Bearhands: Battered > cha mood wimpy
f
Mood changed to: Wimpy

* R N HP:Critical MV:Tiring - Bearhands: Battered > cha mood brave
You panic and attempt to flee!
*Bearhands* panics, and attempts to flee!

You flee head over heels.
A Curve in the Camp
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving <<WEST<<
A mushroom grows here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jaimie* is standing here.
Mood changed to: Brave

* R N HP:Critical MV:Tiring > s
k dark
bash
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R N HP:Critical MV:Tiring > They aren't here.

* R N HP:Critical MV:Tiring > Bash who?

* R N HP:Critical MV:Tiring > s
k dark

*Bearhands* has arrived from the east.

* R N HP:Critical MV:Tiring > s
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving ^^NORTH^^
The corpse of Elbowfeet is lying here.
The corpse of a sergeant is lying here. [2]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.

* R N HP:Critical MV:Tiring > They aren't here.

* R N HP:Critical MV:Tiring > s
Entrance to Campsite
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Critical MV:Tiring > s
Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
Jaxon has arrived from the north.

s
* R N HP:Critical MV:Tiring > s
Little Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Critical MV:Tiring > s
Hedge Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Critical MV:Tiring > w
The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Critical MV:Tiring > w
Alas, you cannot go that way...

* R N HP:Critical MV:Tiring > s
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R N HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
A squat border stone juts from the soil.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Jaxon has arrived from the east.

* R N HP:Critical MV:Tiring > cal
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
An iron lantern hangs from the wall above the gate.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R N HP:Critical MV:Tiring > You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.
*Bearhands* has arrived from the north.

* R N HP:Critical MV:Tiring > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A grizzled Shienaran veteran looks on.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Jaxon has arrived from the north.

* R N HP:Critical MV:Tiring > na ram in
You narrate 'ram in'
The Malkiergate closes quietly.

* R N HP:Critical MV:Tiring > cha mood brave
k dark
Mood changed to: Brave
The Malkiergate is opened from the other side.

* R N HP:Critical MV:Tiring > k dark
They aren't here.
*Jaimie* has arrived from the north.
*Bearhands* has arrived from the north.

* R N HP:Critical MV:Tiring > k dark
You scythe *Bearhands*'s body.
Jaxon tries to pound *Jaimie*, but he parries successfully.

* R N HP:Critical MV:Tiring - Bearhands: Battered > You do the best you can!

* R N HP:Critical MV:Tiring - Bearhands: Battered > bash


Jaimie* panics, and attempts to flee!



A Shienaran gate guard bellows 'Argh! The foul beast Jaimie has been spotted!'
*Bearhands* barely pounds your right hand.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard joins your fight!
The grizzled veteran joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!



A Shienaran guard has arrived from the east.



Your bash at *Bearhands* sends him sprawling!

* R N HP:Critical MV:Tiring - Bearhands: Battered >
Jaxon sends *Jaimie* sprawling with a powerful bash!

A Shienaran gate guard slashes Jaimie's right leg hard.
A Shienaran gate guard slashes Bearhands's right leg.
A Shienaran gate guard slashes Jaimie's right arm very hard.
A Shienaran gate guard barely slashes Bearhands's left leg.
The grizzled veteran scythes Bearhands's right arm hard.
A Shienaran guard slashes Jaimie's left leg extremely hard.
Jaxon pounds *Jaimie*'s body into bloody fragments!
You scythe *Bearhands*'s body.
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
A Shienaran guard patrols here, watching you carefully.
*Bearhands* is sitting here
*Jaimie* is sitting here.
Jaxon Lane is here, fighting Jaimie.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard is here, fighting Jaimie.
A figure stands here, ready to collect unwanted things.
The grizzled veteran is here, fighting Bearhands.
A Shienaran gate guard is here, fighting Bearhands.
A Shienaran gate guard is here, fighting Jaimie.
A Shienaran gate guard is here, fighting Bearhands.
A Shienaran gate guard is here, fighting Jaimie.

* R N HP:Critical MV:Tiring - Bearhands: Battered > cha mood brave
Mood changed to: Brave

* R N HP:Critical MV:Tiring - Bearhands: Battered >
The Shienaran gatekeeper closes the Malkiergate.
The Shienaran gatekeeper locks the Malkiergate.
A Shienaran guard joins a Shienaran guard's fight!

* R N HP:Critical MV:Tiring - Bearhands: Battered >
A Shienaran guard barely slashes Bearhands's body.
A Shienaran gate guard slashes Jaimie's body hard.
A Shienaran gate guard slashes Bearhands's body hard.
A Shienaran gate guard slashes Jaimie's body extremely hard.
A Shienaran gate guard barely slashes Bearhands's body.
The grizzled veteran barely scythes Bearhands's left arm.
A Shienaran guard slashes Jaimie's right arm hard.
Jaxon pounds *Jaimie*'s head into bloody fragments!
You scythe *Bearhands*'s left leg hard.

* R N HP:Critical MV:Tiring - Bearhands: Beaten > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!Bearhands: Beaten >

cha mood brave
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An artifact collector stands here, searching specific items.
A grizzled Shienaran veteran looks on.
Mood changed to: Brave

* R N HP:Critical MV:Tiring > e
k dark
bash
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard is here, fighting Bearhands.
*Bearhands* is here, fighting a Shienaran guard.
*Jaimie* is sitting here.
Jaxon Lane is here, fighting Jaimie.
A Shienaran guard is here, fighting Jaimie.
A figure stands here, ready to collect unwanted things.
The grizzled veteran is here, fighting Bearhands.
A Shienaran gate guard is here, fighting Bearhands.
A Shienaran gate guard is here, fighting Jaimie.
A Shienaran gate guard is here, fighting Bearhands.
A Shienaran gate guard is here, fighting Jaimie.

* R N HP:Critical MV:Tiring > TICK IN 5 SECONDS.
A Shienaran guard tickles Bearhands's body with his slash.
A Shienaran gate guard slashes Jaimie's head hard.
*Jaimie* is dead! R.I.P.
Your blood freezes as you hear *Jaimie*'s death cry.
A Shienaran gate guard tickles Bearhands's body with his slash.
A Shienaran gate guard barely slashes Bearhands's right leg.
The grizzled veteran tickles Bearhands's body with his scythe.
You scythe *Bearhands*'s right foot hard.
Jaxon gets a black pair of silver-tooled boots from the corpse of Jaimie.
Jaxon gets a pair of earthen colored breeches from the corpse of Jaimie.
Jaxon gets a small leather sheath from the corpse of Jaimie.
Jaxon gets a small leather sheath from the corpse of Jaimie.
Jaxon gets a belt with a buckle of cuendillar from the corpse of Jaimie.
Jaxon gets a throwing knife from the corpse of Jaimie.
Jaxon gets a throwing knife from the corpse of Jaimie.
Jaxon gets a throwing knife from the corpse of Jaimie.
Jaxon gets a polished onyx-inlaid shield from the corpse of Jaimie.
Jaxon gets a jeweled wristcuff from the corpse of Jaimie.
Jaxon gets a jeweled wristcuff from the corpse of Jaimie.
Jaxon gets a pair of dark gloves from the corpse of Jaimie.
Jaxon gets a set of cloth sleeves from the corpse of Jaimie.
Jaxon gets a backpack from the corpse of Jaimie.
Jaxon gets a gown of exquisite design from the corpse of Jaimie.
Jaxon gets a bearskin tunic from the corpse of Jaimie.
Jaxon gets a pair of golden braids woven into the cloak from the corpse of Jaimie.
Jaxon gets a pair of golden braids woven into the cloak from the corpse of Jaimie.
Jaxon gets a bell-shaped velvet hat from the corpse of Jaimie.
Jaxon gets a gold ring from the corpse of Jaimie.
Jaxon gets a gold ring from the corpse of Jaimie.
Jaxon gets a cup from the corpse of Jaimie.



*Bearhands* leaves east.

e
k dark


The grizzled veteran leaves east.

e
k dark
Cancelled.
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A man is here.
A cooper rolls a barrel before him.
A tough Shienaran soldier waits here.

* R N HP:Critical MV:Tiring > e
They aren't here.

k dark
* R N HP:Critical MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bearhands* is standing here.
A Shienaran guard patrols here, watching you carefully.
A man is here.
A figure stands here, ready to collect unwanted things.
An elite Shienaran guard attends his duties.
Jaxon pounds *Bearhands*'s body hard.
*Bearhands* panics, and attempts to flee!

* R N HP:Critical MV:Tiring > You scythe *Bearhands*'s body.

* R N HP:Critical MV:Tiring - Jaxon: Hurt - Bearhands: Critical > No way! You're fighting for your life!

* R N HP:Critical MV:Tiring - Jaxon: Hurt - Bearhands: Critical > The grizzled veteran has arrived from the west.
You do the best you can!

* R N HP:Critical MV:Tiring - Jaxon: Hurt - Bearhands: Critical > w
k dark
No way! You're fighting for your life!

* R N HP:Critical MV:Tiring - Jaxon: Hurt - Bearhands: Critical > You do the best you can!

* R N HP:Critical MV:Tiring - Jaxon: Hurt - Bearhands: Critical >
*Bearhands* leaves east.

w
* R N HP:Critical MV:Tiring > k dark
A man stops using a torch.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A cooper rolls a barrel before him.
Ack, you lost Jaxon!

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > w
k dark
Malkier Gate
[ obvious exits: N E W ]
The corpse of Jaimie is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.

* R N HP:Beaten MV:Tiring > w
They aren't here.

* R N HP:Beaten MV:Tiring > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An artifact collector stands here, searching specific items.
A grizzled Shienaran veteran looks on.

* R N HP:Beaten MV:Tiring > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.

* R N HP:Beaten MV:Tiring > s
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.

* R N HP:Beaten MV:Tiring > s
s
k dark
s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.

* R N HP:Beaten MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R N HP:Beaten MV:Tiring > k dark
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A hunter from Illian searches for the fabled Horn of Valere.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > s
They aren't here.

k dark
* R N HP:Beaten MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

e
* R N HP:Beaten MV:Tiring > e
They aren't here.

* R N HP:Beaten MV:Tiring > e
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
A black cat meanders to an unknown destination.

k dark
* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
*Bearhands* has arrived from the east.

* R N HP:Beaten MV:Tiring > k dark
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A gray palfrey prances skittishly nearby.
|3| A wild stallion bucks madly.

* R N HP:Beaten MV:Tiring > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A tough Shienaran soldier waits here.
A well-dressed man peals his bell, alerting people to the latest news.
The Fal Dara town crier stands here, spreading the news.

* R N HP:Beaten MV:Tiring > w
They aren't here.

w
* R N HP:Beaten MV:Tiring > w
They aren't here.

* R N HP:Beaten MV:Tiring > w
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A gray palfrey prances skittishly nearby.
|3| A wild stallion bucks madly.

* R N HP:Beaten MV:Tiring > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* R N HP:Beaten MV:Tiring > Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
A black cat meanders to an unknown destination.

* R N HP:Beaten MV:Tiring > n
A Shienaran gate guard bellows 'The shadowspawn Dah has fled out the Malkier Gate!'
A Shienaran gate guard bellows 'Argh! The foul beast Bearhands has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Bearhands has been spotted!'
Alas, you cannot go that way...

* R N HP:Beaten MV:Tiring > n
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R N HP:Beaten MV:Tiring > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bearhands* is standing here.
A black cat meanders to an unknown destination.
A hunter from Illian searches for the fabled Horn of Valere.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
*Bearhands* opens the DogGate.

* R N HP:Beaten MV:Tiring > k dark
You scythe *Bearhands*'s body.
*Bearhands* panics, and attempts to flee!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > k dark
You do the best you can!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > w
k dark
cl
A Shienaran gate guard bellows 'Argh! The foul beast Dah has been spotted!'
A Shienaran gate guard bellows 'The shadowspawn Dah has fled out the Malkier Gate!'
A hunter for the horn tickles Bearhands's left leg with his strike.
*Bearhands* panics, and attempts to flee!
*Bearhands* leaves north.
The Shienaran gatekeeper closes the DogGate.
The Shienaran gatekeeper locks the DogGate.
A black cat leaves south.
Strange rustling noises are evident nearby. This can't be good...
The DogGate seems to be closed.

* R HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > Close what?

k Jaimie
Inside the Dog Gate
A small iron gate is built into the wall to the west. This gate is rarely
used and only guarded by a few men. To the east the Keep looms over the
city, and the road to the south leads into the city itself.
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > n
k dark
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bearhands* is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.

n
* R N HP:Beaten MV:Tiring > k dark
You scythe *Bearhands*'s body.
*Bearhands* panics, and attempts to flee!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > No way! You're fighting for your life!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > s
You do the best you can!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > k dark
No way! You're fighting for your life!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > You do the best you can!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > s
k dark
No way! You're fighting for your life!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > You do the best you can!

* R N HP:Beaten MV:Tiring - Bearhands: Critical > na dog

*Bearhands* leaves north.
*Bearhands* has arrived from the north.

* R N HP:Beaten MV:Tiring > You narrate 'dog'

* R N HP:Beaten MV:Tiring > s
k dark
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Jaxon Lane is standing here.
A hunter from Illian searches for the fabled Horn of Valere.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > They aren't here.
*Bearhands* has arrived from the north.

* R N HP:Beaten MV:Tiring > k dark

*Bearhands* leaves south.

* R N HP:Beaten MV:Tiring > k dark
They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > n
s
s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R N HP:Beaten MV:Tiring > e
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Jaxon Lane is standing here.
A hunter from Illian searches for the fabled Horn of Valere.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > e
A Shienaran gate guard bellows 'Argh! The foul beast Bearhands has been spotted!'
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A run-down looking man wanders aimlessly, collecting lost belongings.

e
* R N HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R N HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R N HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R N HP:Beaten MV:Tiring > s
e
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
A black cat meanders to an unknown destination.

e
* R N HP:Beaten MV:Tiring > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

k dark
* R N HP:Beaten MV:Tiring > Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A gray palfrey prances skittishly nearby.
|3| A wild stallion bucks madly.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > n
n
You can't ride in there.

* R N HP:Beaten MV:Tiring > n
You can't ride in there.

* R N HP:Beaten MV:Tiring > You can't ride in there.

Merchants Row
This street is part of the commercial district of Fal Dara. To the north lies
an inn called "The Peaceful Knight's Rest" and to the south lies a tavern full
of cheer. To the east lies the main road to the keep, and to the west lies a
small square that appears quite empty.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A gray palfrey prances skittishly nearby.
|3| A wild stallion bucks madly.

* R N HP:Beaten MV:Tiring > e
n
The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A hunter from Illian searches for the fabled Horn of Valere.
A tough Shienaran soldier waits here.
A well-dressed man peals his bell, alerting people to the latest news.
The Fal Dara town crier stands here, spreading the news.

* R N HP:Beaten MV:Tiring > n
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R N HP:Beaten MV:Tiring > On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.

k dark
* R N HP:Beaten MV:Tiring > Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
An elite Shienaran guard attends his duties.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > 1na think jumped maybe
Arglebargle, glop-glyf!?!

* R N HP:Beaten MV:Tiring > cha mood brave
Mood changed to: Brave

* R N HP:Beaten MV:Tiring > not
k dark
You stop paying increased attention to your surroundings.

They aren't here.

* R HP:Beaten MV:Tiring > k dark
Inner Gate of the Keep
This is the main entrance to the Keep. Above you gleam the well-oiled spikes
of the heavy iron portcullis, while the great doors of the keep are thrown
open. Faint light shines down through the archer's slots overhead. The walls
are high, steep, and thoroughly unclimbable. The floor is as smooth as
cobblestone can be, worn down the passing of thousands of feet and hooves.
[ obvious exits: N S ]
A hanging lantern lights the path.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
An elite Shienaran guard attends his duties.

* R HP:Beaten MV:Tiring > They aren't here.

* R HP:Beaten MV:Tiring > cha mood brave
Mood changed to: Brave

* R HP:Beaten MV:Tiring > n
k dark
Center of the Courtyard
[ obvious exits: N E S W ]
A soft leather pouch has been discarded here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R HP:Beaten MV:Tiring > cha mood brave
They aren't here.

* R HP:Beaten MV:Tiring > Mood changed to: Brave

* R HP:Beaten MV:Tiring >
A Shienaran gate guard bellows 'The shadowspawn Bearhands has fled out the Malkier Gate!'
The Fal Dara alarm horn sounds loudly.

* R HP:Beaten MV:Tiring > na think jumped maybe
You narrate 'think jumped maybe'

* R HP:Beaten MV:Tiring > cha mood brave
k dark
Mood changed to: Brave

* R HP:Beaten MV:Tiring > s
They aren't here.

s
* R HP:Beaten MV:Tiring > Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
An elite Shienaran guard attends his duties.

* R HP:Beaten MV:Tiring > On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Tiring > na oh out malk shoot
You narrate 'oh out malk shoot'

Post Reply