How does he target switch here snicker
k light
An Oasis
[ obvious exits: N E W ]
There are some bloody traces of a myrddraal leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
A shattered arm lies in a bloody red and purple mess.
The corpse of Judy is lying here.
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
*Draz* is standing here, riding a |1|.warhorse.
Reck the Myrddraal is standing here, riding a |1|.shadow stallion
Evilynn the Daughter of Shadow is standing here.
A ter'angreal stands here, humming quietly.
* S HP:Critical DP:Full MV:Tiring >
Evilynn tries to pierce *Draz*, but he parries successfully.
* S HP:Critical DP:Full MV:Tiring > You try to slash *Draz*, but he deflects the blow.
* S HP:Critical DP:Full MV:Tiring - Evilynn: Wounded - Draz: Battered > cha mood brave
bash
Evilynn tries to pierce *Draz*, but he deflects the blow.
Mood changed to: Brave
= ll MV:Tiring - Draz: Battered >
*Draz* pierces your right foot.
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
Evilynn pierces *Draz*'s body.
+
Reck lances *Draz*'s left hand hard.
*Geom* has arrived from the north.
*
*someone* pierces your body.
You're stunned, but will probably regain consciousness...
You are mortally wounded, and will die soon, if not aided.
Oof! You are rudely interrupted!