March 10th-11th TP Bonus Event

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: March 10th-11th TP Bonus Event

Post by Zarth » Sat Mar 11, 2023 9:06 am

Scowl
o HP:Critical MV:Winded > *Jehu* has arrived from the south, riding a gray palfrey.
[k light]
You blast *Jehu*'s left hand hard.
*Jehu* is incapacitated and will slowly die, if not aided.

x
* HP:Critical MV:Winded - Jehu: Critical > [k light]
You do the best you can!

x
* HP:Critical MV:Winded - Jehu: Critical > [k light]
You do the best you can!

* HP:Critical MV:Winded - Jehu: Critical >
c
The blighted tree hits Jehu's left leg hard.
*Jehu* is dead! R.I.P.
Your blood freezes as you hear *Jehu*'s death cry.
A watersnake has arrived from the east.
Your heartbeat calms down more as you feel less panicked.
[k light]
They aren't here.

o HP:Critical MV:Tiring > [k light]
They aren't here.

o HP:Critical MV:Tiring > [kick ]
Kick who?

Ommin
Posts: 10
Joined: Sun Jan 30, 2022 12:37 am

Re: March 10th-11th TP Bonus Event

Post by Ommin » Sat Mar 11, 2023 8:02 pm

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
You try to pierce *Auriona*, but she deflects the blow.
Byrg scythes *Auriona*'s body extremely hard.
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
A hideous trolloc tries to cleave Auriona, but she parries successfully.
You try to pierce *Auriona*, but she parries successfully.
*Auriona* strikes Byrg's right arm.
Byrg tries to scythe *Auriona*, but she parries successfully.
*Auriona* PANICS, AND ATTEMPTS TO FLEE!
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
*Auriona* PANICS, AND ATTEMPTS TO FLEE!
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
*Auriona* PANICS, AND ATTEMPTS TO FLEE!
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
*Auriona* PANICS, AND ATTEMPTS TO FLEE!
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
You try to pierce *Auriona*, but she parries successfully.
Byrg tries to scythe *Auriona*, but she parries successfully.
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
It's already closed!

* S HP:Healthy MV:Full - Byrg: Hurt - Auriona: Critical >
A hideous trolloc tries to cleave Auriona, but she deflects the blow.
You pierce *Auriona*'s left hand extremely hard.
*Auriona* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Auriona*'s death cry.

Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: March 10th-11th TP Bonus Event

Post by Zarth » Sat Mar 11, 2023 9:44 pm

As *Lisette* avoids your bash, you topple over and fall to the ground!
*Lisette* panics, and attempts to flee!

* HP:Beaten MV:Strong - Nazgrun: Beaten - Lisette: Beaten >
*Tarak* leaves south.
Nazgrun sends *Lisette* sprawling with a powerful bash!

* HP:Beaten MV:Strong - Nazgrun: Beaten - Lisette: Beaten >
x

Noikor panics, and attempts to flee!
Noikor leaves east.

* HP:Beaten MV:Strong - Nazgrun: Beaten - Lisette: Beaten >
x
x

Nazgrun scythes *Lisette*'s head into bloody fragments!
Noikor has arrived from the east.
Nazgrun narrates 'bashed'

* HP:Beaten MV:Strong - Nazgrun: Beaten - Lisette: Critical >
x

Noikor slashes *Lisette*'s body extremely hard.
*Lisette* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Lisette*'s death cry.

Harun
Posts: 168
Joined: Wed Sep 02, 2015 9:45 pm

Re: March 10th-11th TP Bonus Event

Post by Harun » Sat Mar 11, 2023 11:37 pm

* HP:Healthy MV:Tiring > Heart of the Blighted Grove
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
Lord Draz the Gaidin Commander is here, fighting Noikor.
*Noikor* is here, fighting Draz.

x
* HP:Healthy MV:Winded > [k dark]
You try to hack *Noikor*, but he parries successfully.
Draz leaves north.

* HP:Healthy MV:Winded - Noikor: Wounded > *Noikor* slashes your left leg.
You hack *Noikor*'s body hard.
[k dark]
You do the best you can!

mb
* HP:Scratched MV:Winded - Noikor: Wounded >
[cha mood brave]
Mood changed to: Brave

* HP:Scratched MV:Winded - Noikor: Wounded >

Vincen has arrived from the west, riding a bloodstock stallion.

* HP:Scratched MV:Winded - Noikor: Wounded >
clo treedoor
b

Vincen pierces *Noikor*'s head.

* HP:Scratched MV:Winded - Noikor: Wounded > Ok.

* HP:Scratched MV:Winded - Noikor: Wounded >
[bash ]


Vincen tries to pierce *Noikor*, but he parries successfully.
*Noikor* slashes your head.
Vincen pierces *Noikor*'s body hard.

-
Draz has arrived from the east.

=
+
*Noikor* panics, and attempts to flee!

*
*+
=-
*Noikor* leaves east.


Draz leaves north.

-
Vincen leaves north riding a bloodstock stallion.

nar on noik sw
e
n
Cancelled.
n
You narrate 'on noik sw'

* HP:Scratched MV:Tiring > Heart of the Blighted Grove
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving west.
A pale white root of healall lies on the ground.
An angry ogier is here, prepared to defend the stedding.
Relena narrates 'ragan'

x
* HP:Scratched MV:Tiring > Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
An angry ogier warrior is here, fighting Noikor.
*Noikor* is here, fighting the ogier Treesinger.
An angry ogier warrior is here, fighting Noikor.
An angry ogier warrior is here, fighting Noikor.
An angry ogier warrior is here, fighting Noikor.
The ogier Treesinger is here, fighting Noikor.

x
* HP:Scratched MV:Tiring >
Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently.
*Vamana* is standing here.
*Vamana* barely pounds your left leg.

* HP:Scratched MV:Tiring - Vamana: Beaten > [k dark]
You do the best you can!

* HP:Scratched MV:Tiring - Vamana: Beaten > [k dark]
You do the best you can!

x
* HP:Scratched MV:Tiring - Vamana: Beaten >
[k dark]
You do the best you can!
*Noikor* has arrived from the south.
*Noikor* leaves west.

mb
* HP:Scratched MV:Tiring - Vamana: Beaten >
[cha mood brave]
Mood changed to: Brave

nar vamana beat
x
* HP:Scratched MV:Tiring - Vamana: Beaten >
x
You hack *Vamana*'s body hard.
*Vamana* barely pounds your body.
You narrate 'vamana beat'
Draz narrates 'ragan'

* HP:Scratched MV:Tiring - Vamana: Beaten > [k dark]
You do the best you can!

mb
* HP:Scratched MV:Tiring - Vamana: Beaten > [k dark]
You do the best you can!
*Vamana* panics, and attempts to flee!

x
* HP:Scratched MV:Tiring - Vamana: Beaten > [cha mood brave]
Mood changed to: Brave

* HP:Scratched MV:Tiring - Vamana: Beaten >
[k dark]
You do the best you can!
*Vamana* leaves north.

nar ent
* HP:Scratched MV:Tiring >
x
x
You narrate 'ent'

* HP:Scratched MV:Tiring > [k dark]
They aren't here.

n
* HP:Scratched MV:Tiring > [k dark]
They aren't here.

x
* HP:Scratched MV:Tiring > Deep Within the Grove
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
*Smoker* is standing here.
*Vamana* is standing here.
A deformed stag stares about wearily.
*Smoker* scythes your right leg.
*Vamana* leaves east.

b
* HP:Scratched MV:Tiring - Smoker: Beaten > [k dark]
You do the best you can!

* HP:Scratched MV:Tiring - Smoker: Beaten > You hack *Smoker*'s body hard.
*Smoker* scythes your left arm hard.
[bash ]

-
=
*Noikor* barely slashes your body.

+
*Vamana* has arrived from the east.

*
*
+=
-
*Smoker* panics, and attempts to flee!


Vincen has arrived from the south, riding a bloodstock stallion.
A warhorse has arrived from the south.

-
*Noikor* slashes your body.
Vincen pierces *Vamana*'s body.

=
Your bash at *Smoker* sends him sprawling!

* HP:Hurt MV:Tiring - Smoker: Beaten >

Emdawe narrates '1 hit me mire'
*Noikor* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Smoker: Beaten >

*Vamana* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Smoker: Beaten >

*Noikor* leaves east.
Relena narrates 'zone'

* HP:Hurt MV:Tiring - Smoker: Beaten >
*Vamana* leaves east.

* HP:Hurt MV:Tiring - Smoker: Beaten >

Vincen narrates 'on ent'

* HP:Hurt MV:Tiring - Smoker: Beaten >
Vincen pierces *Smoker*'s body.

* HP:Hurt MV:Tiring - Smoker: Critical >
Vincen pierces *Smoker*'s right hand.
You hack *Smoker*'s left leg.

x
* HP:Hurt MV:Tiring - Smoker: Critical >
*Smoker* leaves south.

x
* HP:Hurt MV:Tiring > [k dark]
They aren't here.
*Vamana* has arrived from the east.

x
x
* HP:Hurt MV:Tiring > [k dark]
You hack *Vamana*'s right foot.
Vincen pierces *Vamana*'s body.

* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!
*Vamana* panics, and attempts to flee!

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical >
Vincen pierces *Vamana*'s left arm.
You hack *Vamana*'s left leg hard.
[k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!
*Vamana* leaves south.

x
* HP:Hurt MV:Tiring > [k dark]
They aren't here.

x
* HP:Hurt MV:Tiring > [k dark]
They aren't here.

x
* HP:Hurt MV:Tiring > [k dark]
They aren't here.
*Vamana* has arrived from the south.

s
* HP:Hurt MV:Tiring > [k dark]
You hack *Vamana*'s left hand hard.
Vincen pierces *Vamana*'s body.

x
* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!
Draz narrates 'am ragan for rels'

* HP:Hurt MV:Tiring - Vamana: Critical > No way! You're fighting for your life!

* HP:Hurt MV:Tiring - Vamana: Critical > [k dark]
You do the best you can!

x
* HP:Hurt MV:Tiring - Vamana: Critical >
x
x
Vincen pierces *Vamana*'s left hand.
*Vamana* pounds your body.
You hack *Vamana*'s right arm hard.
*Vamana* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Vamana*'s death cry.

----------

Campsite
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
*Nazgrun* is standing here.
*Noikor* is standing here.
A gray palfrey prances skittishly nearby.
Relena has arrived from the south, riding a warhorse.
Emdawe has arrived from the south, riding a warhorse.
Draz moves swiftly to protect Relena.
Relena barely slashes *Nazgrun*'s body.

* HP:Wounded MV:Full > [k dark]
You hack *Noikor*'s body very hard.
Emdawe slashes *Noikor*'s body very hard.
Draz leaves north riding a warhorse.

q
* HP:Wounded MV:Full - Noikor: Hurt > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Noikor: Hurt >
[where ]
Players in your Zone
--------------------
Draz - A Curve in the Camp
Emdawe - Campsite
Relena - Campsite
Harun - Campsite
Vincen - Campsite

*Nazgrun* leaves north.

b
* HP:Wounded MV:Full - Noikor: Hurt > Emdawe slashes *Noikor*'s body very hard.
*Noikor* slashes your right arm.
You hack *Noikor*'s body very hard.
[k dark]
You do the best you can!

* HP:Wounded MV:Full - Noikor: Wounded >
[bash ]


Vincen has arrived from the south, riding a bloodstock stallion.

-
Vincen pierces *Noikor*'s left leg.
*Noikor* panics, and attempts to flee!

=
+
*
*
Vincen tries to pierce *Noikor*, but he deflects the blow.
*Noikor* leaves east.

+
=
-
*Moldred* has arrived from the east.

s
x
-
Vincen leaves south riding a bloodstock stallion.

x
Cancelled.
*Moldred* leaves north.
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
The corpse of a soldier is lying here.
The corpse of a sergeant is lying here.
Vincen Costa is standing here, riding a bloodstock stallion.
A Shienaran sergeant watches for the enemy here.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Shienaran sergeant watches for the enemy here.
A Lancer officer commands a unit of heavy cavalry here.
Emdawe narrates 'stop chasing off kaj'

* HP:Wounded MV:Full > [k dark]
They aren't here.
*Noikor* has arrived from the east.

* HP:Wounded MV:Full > [k dark]
You try to hack *Noikor*, but he deflects the blow.
Vincen pierces *Noikor*'s body hard.

* HP:Wounded MV:Full - Noikor: Wounded >
Draz has arrived from the north, riding a warhorse.
Relena has arrived from the north, riding a warhorse.
Emdawe has arrived from the north, riding a warhorse.
Relena slashes *Noikor*'s head.

x
x
* HP:Wounded MV:Full - Noikor: Wounded > A sergeant bellows 'Argh! The foul beast Noikor has been
spotted!'
[k dark]
You do the best you can!
Draz tries to pound *Noikor*, but he deflects the blow.

x
* HP:Wounded MV:Full - Noikor: Wounded > [k dark]
You do the best you can!

* HP:Wounded MV:Full - Noikor: Wounded > [k dark]
You do the best you can!

b
* HP:Wounded MV:Full - Noikor: Wounded >
*Noikor* panics, and attempts to flee!

* HP:Wounded MV:Full - Noikor: Wounded >
[bash ]


-
Draz pounds *Noikor*'s right leg hard.
Vincen pierces *Noikor*'s body hard.

=
+*

A sergeant bellows 'Argh! The foul beast Zorgruz has been spotted!'
A sergeant bellows 'Argh! The foul beast Moldred has been spotted!'
A sergeant bellows 'Argh! The foul beast Moldred has been spotted!'
*Noikor* leaves east.

*
+
=-
-
Vincen leaves north riding a bloodstock stallion.

=
They're not here anymore!

x
* HP:Wounded MV:Full >
Draz leaves north riding a warhorse.
You follow Draz.

Campsite
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
Vincen Costa is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
Relena has arrived from the south, riding a warhorse.
Emdawe has arrived from the south, riding a warhorse.

x
* HP:Wounded MV:Full >
[k dark]
They aren't here.

x
* HP:Wounded MV:Full > [k dark]
They aren't here.

q
* HP:Wounded MV:Full > [k dark]
They aren't here.

x
* HP:Wounded MV:Full > [where ]
Players in your Zone
--------------------
Emdawe - Campsite
Relena - Campsite
Harun - Campsite
Draz - Campsite
Vincen - Campsite
Leria - The Dusty Road

x
* HP:Wounded MV:Full > [k dark]
They aren't here.

x
* HP:Wounded MV:Full > [k dark]
They aren't here.

x
* HP:Wounded MV:Full > [k dark]
They aren't here.

x
* HP:Wounded MV:Full > [k dark]
They aren't here.

x
* HP:Wounded MV:Full > [k dark]
They aren't here.

x
* HP:Wounded MV:Full > [k dark]
They aren't here.
Vincen leaves east riding a bloodstock stallion.
Draz leaves east riding a warhorse.
You follow Draz.

Campsite
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
The corpse of a raven is lying here.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
Vincen Costa is standing here, riding a bloodstock stallion.
*Noikor* is standing here.
A warhorse is here, stamping his feet impatiently.
A chestnut stallion trots about.
A chestnut stallion trots about.
Relena has arrived from the west, riding a warhorse.
Emdawe has arrived from the west, riding a warhorse.
Draz moves swiftly to protect Relena.
Relena tries to slash *Noikor*, but he deflects the blow.

* HP:Wounded MV:Full > [k dark]
You hack *Noikor*'s right leg very hard.
Vincen leaves south riding a bloodstock stallion.
Emdawe slashes *Noikor*'s right arm very hard.
Draz leaves south riding a warhorse.

x
* HP:Wounded MV:Full - Noikor: Wounded > Emdawe slashes *Noikor*'s body hard.
You hack *Noikor*'s right leg very hard.
Relena slashes *Noikor*'s body hard.
[k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Battered >
b
[k dark]
You do the best you can!

* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Battered > [bash ]


-=
+
*Noikor* panics, and attempts to flee!

*
*+
=-

-=
Your bash at *Noikor* sends him sprawling!

* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Battered >

Relena throws a weakened fireball at *Noikor*, who screams in pain.

* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Beaten >
love
x
You love the whole world.

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Beaten > Emdawe slashes *Noikor*'s left foot into
bloody fragments!
You hack *Noikor*'s body extremely hard.
[k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

x
x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!
Vincen has arrived from the west, riding a bloodstock stallion.

x
x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!
Vincen leaves south riding a bloodstock stallion.

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical >
[k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical > Emdawe slashes *Noikor*'s left leg very
hard.
You hack *Noikor*'s left leg very hard.
[k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Emdawe: Beaten - Noikor: Critical >
x
[k dark]
You do the best you can!
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Relena unleashes a fireball at *Noikor*, whose charred corpse drops to the ground.
*Noikor* is dead! R.I.P.
Your blood freezes as you hear *Noikor*'s death cry.

---------

Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
Vincen Costa is here, fighting Shugerpuf, riding a bloodstock stallion.
*Shugerpuf* is here, fighting Relena.
Lady Relena the Honored Sister is sitting here, riding a warhorse.
A gray palfrey prances skittishly nearby.

x
* HP:Wounded MV:Full > [k dark]
You barely hack *Shugerpuf*'s body.
Draz pounds *Shugerpuf*'s body hard.

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Battered > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Battered > [k dark]
You do the best you can!
Vincen narrates 'kaj'

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Battered > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Battered > [k dark]
You do the best you can!
*Shugerpuf* panics, and attempts to flee!

* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Battered > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Battered >
x
x
You hack *Shugerpuf*'s body.
Vincen pierces *Shugerpuf*'s right leg.
*Shugerpuf* blasts Relena's body into bloody fragments!
[k dark]
You do the best you can!
Vincen narrates '1n'

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!

* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!
*Shugerpuf* panics, and attempts to flee!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!
Relena panics, and attempts to flee!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > [k dark]
You do the best you can!
Draz sends *Shugerpuf* sprawling with a powerful bash!

x
* HP:Wounded MV:Full - Relena: Hurt - Shugerpuf: Beaten > A sergeant bellows 'Rally the forces, the
dreadlords approach!'
*Axxye* has arrived from the north, riding a shadow stallion.
[k dark]
You do the best you can!
Relena leaves east riding a warhorse.

x
* HP:Wounded MV:Full - Shugerpuf: Beaten > Draz swiftly dodges *Axxye*'s attempt to strike him.
[k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Shugerpuf: Beaten > Draz swiftly dodges *Axxye*'s attempt to strike him.
*Shugerpuf* blasts your body.
Draz pounds *Shugerpuf*'s body.
You hack *Shugerpuf*'s right leg hard.
Vincen barely pierces *Shugerpuf*'s left hand.
[k dark]
You do the best you can!
*Shugerpuf* leaves south.

x
* HP:Wounded MV:Full > [k dark]
You try to hack *Axxye*, but he parries successfully.

x
* HP:Wounded MV:Full - Draz: Hurt - Axxye: Battered > [k dark]
You do the best you can!

* HP:Wounded MV:Full - Draz: Hurt - Axxye: Battered > [k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Draz: Hurt - Axxye: Battered >
[k dark]
You do the best you can!

mb
* HP:Wounded MV:Full - Draz: Hurt - Axxye: Battered >
*Axxye* panics, and attempts to flee!
*Shugerpuf* has arrived from the south.

b
* HP:Wounded MV:Full - Draz: Hurt - Axxye: Battered > [cha mood brave]
Mood changed to: Brave
Vincen barely pierces *Shugerpuf*'s head.

* HP:Wounded MV:Full - Draz: Hurt - Axxye: Battered >
A sergeant bellows 'Argh! The foul beast Nazgrun has been spotted!'
[bash ]
Relena has arrived from the east, riding a warhorse.


-
*Axxye* leaves south riding a shadow stallion.

=
+
*Shugerpuf* tries to blast Vincen, but he dodges the attack.
Vincen pierces *Shugerpuf*'s body.

*
*Shugerpuf* panics, and attempts to flee!

*
Relena slashes *Shugerpuf*'s body.

x
+=
-
A sergeant bellows 'Rally the forces, the dreadlords approach!'
A sergeant bellows 'The myrddraal Byrg has been spotted!'
Draz pounds *Shugerpuf*'s body.

x
Cancelled.
[k dark]
You hack *Shugerpuf*'s body hard.

x
* HP:Wounded MV:Full - Vincen: Hurt - Shugerpuf: Critical > Vincen pierces *Shugerpuf*'s right leg.
[k dark]
You do the best you can!

x
* HP:Wounded MV:Full - Vincen: Hurt - Shugerpuf: Critical > [k dark]
You do the best you can!
*Shugerpuf* leaves north.
*Shugerpuf* has arrived from the north.

x
* HP:Wounded MV:Full > [k dark]
You hack *Shugerpuf*'s left hand.
Vincen pierces *Shugerpuf*'s body.

x
* HP:Wounded MV:Full - Shugerpuf: Critical >
[k dark]
You do the best you can!

* HP:Wounded MV:Full - Shugerpuf: Critical > Vincen pierces *Shugerpuf*'s body.
*Shugerpuf* is incapacitated and will slowly die, if not aided.
You hack *Shugerpuf*'s body into bloody fragments!
*Shugerpuf* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Shugerpuf*'s death cry.

---------

* HP:Battered MV:Full >
q
[where ]
Players in your Zone
--------------------
Fyra - Campsite
Vincen - The Dusty Road
Harun - Campsite
Relena - Bend in the Path
Yoru - Campsite
Emdawe - Little Path
Draz - End of Branch Path

Emdawe narrates '2s'

* HP:Battered MV:Full >
nar hm
You narrate 'hm'
Yoru has arrived from the west.

s
* HP:Battered MV:Full > A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
Campsite
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A weapon rack stands on the ground here, ready to store weapons.

* HP:Battered MV:Full >
scan w
x
*Axxye* is standing here, riding a shadow stallion.
*Nazgrun* is here, fighting Fyra.
Lady Fyra a'Lodred, a Beacon of Light and Life is here, fighting Trill, riding a gray palfrey.
*Zorgruz* is here, fighting Fyra.
A warhorse is here, stamping his feet impatiently.
*Trill* is here, fighting Fyra.

x
* HP:Battered MV:Full > [k dark]
They aren't here.

* HP:Battered MV:Full > [k dark]
They aren't here.

* HP:Battered MV:Full >
q

Draz narrates '3 crit'

x
* HP:Battered MV:Full > [where ]
Players in your Zone
--------------------
Relena - Path Junction
Harun - Campsite
Yoru - Campsite
Vincen - Little Path
Fyra - Campsite
Emdawe - Little Path
Draz - End of Branch Path

x
* HP:Battered MV:Full > [k dark]
They aren't here.
Yoru has arrived from the north.

* HP:Battered MV:Full >
[k dark]
They aren't here.

x
* HP:Battered MV:Full >
x
[k dark]
They aren't here.

x
* HP:Battered MV:Full > [k dark]
They aren't here.

x
* HP:Battered MV:Full > [k dark]
They aren't here.

x
* HP:Battered MV:Full > [k dark]
They aren't here.
Fyra has arrived from the west, riding a gray palfrey.

* HP:Battered MV:Full >
[k dark]
They aren't here.

* HP:Battered MV:Full >
Yoru leaves north.

scan w
* HP:Battered MV:Full >
x
Lord Emdawe Kristae the Lieutenant is here, fighting Trill, riding a warhorse.
*Axxye* is standing here, riding a shadow stallion.
*Nazgrun* is standing here.
*Zorgruz* is standing here.
*Trill* is here, fighting Emdawe.

x
* HP:Battered MV:Full > [k dark]
They aren't here.

x
* HP:Battered MV:Full > [k dark]
They aren't here.
Fyra leaves north riding a gray palfrey.

x
* HP:Battered MV:Full > [k dark]
They aren't here.

x
* HP:Battered MV:Full > [k dark]
They aren't here.

* HP:Battered MV:Full > [k dark]
They aren't here.

q
x
* HP:Battered MV:Full >
[where ]
Players in your Zone
--------------------
Fyra - A Curve in the Camp
Yoru - Campsite
Emdawe - Campsite
Draz - Bend in the Path
Vincen - Entrance to Campsite
Relena - Path Junction
Harun - Campsite

* HP:Battered MV:Full > [k dark]
They aren't here.
Emdawe has arrived from the west, riding a warhorse.

x
x
* HP:Battered MV:Full >
[k dark]
They aren't here.

* HP:Battered MV:Full > [k dark]
They aren't here.

* HP:Battered MV:Full >
*Axxye* has arrived from the west, riding a shadow stallion.
*Zorgruz* has arrived from the west.
Draz narrates 'rip zarth'

* HP:Battered MV:Full >
*Trill* pierces Emdawe's left leg.
*Axxye* strikes your left leg.

* HP:Battered MV:Full - Axxye: Beaten >
*Dah* has arrived from the west.
*Zorgruz* scythes your body.

* HP:Battered MV:Full - Axxye: Beaten >

*Dah* pounds Emdawe's left arm hard.

* HP:Battered MV:Full - Axxye: Beaten >
f

Emdawe panics, and attempts to flee!

w
* HP:Battered MV:Full - Axxye: Beaten > You panic and attempt to flee!

w

*Trill* pierces Emdawe's body.

You flee head over heels.
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
The corpse of Lord Kajin is lying here.
The corpse of a member of the Lancer cavalry is lying here. [4]
The corpse of a sergeant is lying here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a pair of ebony-steel plate vambraces is hidden here.
You notice a full metal helmet and visor is hidden here.
*Nazgrun* is standing here.
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Emdawe has arrived from the east, riding a warhorse.

* HP:Battered MV:Full > Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A Shienaran scout blends into the surroundings here.
*Moldred* is here, fighting Draz.
A warhorse is here, stamping his feet impatiently.
Lord Draz the Gaidin Commander is here, fighting Byrg, riding a warhorse.
*Byrg* is sitting here, riding a shadow stallion.
Lady Relena the Honored Sister is here, fighting Byrg, riding a warhorse.

* HP:Battered MV:Full >

Relena leaves north riding a warhorse.

* HP:Battered MV:Full >
x
x

*Moldred* leaves east.
Emdawe narrates 'axxye beat'
Draz sends *Byrg* sprawling with a powerful bash!

* HP:Battered MV:Full > [k dark]
You hack *Byrg*'s left arm very hard.

x
* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered > [k dark]
You do the best you can!

x
* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered > A sergeant bellows 'Argh! The foul beast
Moldred has been spotted!'
A sergeant bellows 'Rally the forces, the dreadlords approach!'
[k dark]
You do the best you can!

x
* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered > [k dark]
You do the best you can!

mb
x
* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered >
[cha mood brave]
Mood changed to: Brave

x
* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered >
[k dark]
You do the best you can!

* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered > You hack *Byrg*'s left arm hard.
Draz pounds *Byrg*'s head hard.
*Axxye* has arrived from the east, riding a shadow stallion.
*Axxye* tickles your right arm with his strike.
[k dark]
You do the best you can!

x
* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered >
x

Vincen narrates 'campsite'

* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered >
*Byrg* panics, and attempts to flee!

* HP:Battered MV:Full - Draz: Hurt - Byrg: Battered >

*Byrg* leaves east riding a shadow stallion.

* HP:Battered MV:Full - Axxye: Beaten >
b axxye

Draz narrates '1e nomob'
Relena has arrived from the north, riding a warhorse.

* HP:Battered MV:Full - Axxye: Beaten > [bash ]
Draz tries to pound *Axxye*, but he parries successfully.


Draz tries to pound *Axxye*, but he deflects the blow.
Relena leaves east riding a warhorse.

-
=
A sergeant bellows 'The myrddraal Byrg has been spotted!'

+
Your body is pierced by sharp but melting ice spikes sent by *Axxye*!

*
*Axxye* panics, and attempts to flee!

*
Fyra has arrived from the west, riding a gray palfrey.

+
Fyra leaves east riding a gray palfrey.

=
*Axxye* leaves west riding a shadow stallion.

-
-
=
They're not here anymore!

* HP:Battered MV:Full >
x
x

Draz leaves west riding a warhorse.
A warhorse leaves west.
You follow Draz.

Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of Zarth is lying here.
A warhorse is here, stamping his feet impatiently.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
*Axxye* is standing here, riding a shadow stallion.

x
* HP:Battered MV:Full > *Axxye* barely strikes your body.
[k dark]
You do the best you can!

* HP:Battered MV:Full - Axxye: Beaten > [k dark]
You do the best you can!

x
* HP:Battered MV:Full - Axxye: Beaten >
[k dark]
You do the best you can!

* HP:Battered MV:Full - Axxye: Beaten > [k dark]
You do the best you can!

mb
* HP:Battered MV:Full - Axxye: Beaten >
*Axxye* panics, and attempts to flee!

b
* HP:Battered MV:Full - Axxye: Beaten > [cha mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Axxye: Beaten > [bash ]

-
*Axxye* strikes your right leg.

=
*Axxye* panics, and attempts to flee!

+
*
*
Draz sends *Axxye* sprawling with a powerful bash!
*Axxye* panics, and attempts to flee!

+=
x
-
Draz narrates 'nomob'

x
Cancelled.
[k dark]
You do the best you can!

x
* HP:Battered MV:Full - Axxye: Beaten > [k dark]
You do the best you can!

* HP:Battered MV:Full - Axxye: Beaten > Draz pounds *Axxye*'s body into bloody fragments!
You hack *Axxye*'s left leg into bloody fragments!
*Axxye* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Axxye*'s death cry.

Harun
Posts: 168
Joined: Wed Sep 02, 2015 9:45 pm

Re: March 10th-11th TP Bonus Event

Post by Harun » Sun Mar 12, 2023 1:36 am

This was goofy.

q
* HP:Healthy MV:Fresh >
[where ]
Players in your Zone
--------------------
Draz - Shadowing a Road
Natia - In the Remains of a Crumbling Tower
Tarak - In the Remains of a Crumbling Tower
Vianca - In the Remains of a Crumbling Tower
Harun - In the Remains of a Crumbling Tower

x
* HP:Healthy MV:Fresh >
[k dark]
They aren't here.

* HP:Healthy MV:Fresh >
nar nods
You narrate 'nods'

* HP:Healthy MV:Fresh >
sa brb
You say 'brb'

mw
f
* HP:Healthy MV:Fresh >
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Healthy MV:Fresh > Amongst the Rubble
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.

* HP:Healthy MV:Full >
q

Alundora narrates 'modlred inside'

* HP:Healthy MV:Full > [where ]
Players in your Zone
--------------------
Harun - Amongst the Rubble
Draz - The Dusty Road
Natia - In the Remains of a Crumbling Tower
Tarak - In the Remains of a Crumbling Tower
Vianca - In the Remains of a Crumbling Tower

e
* HP:Healthy MV:Full >
s
A Winding Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.

s
* HP:Healthy MV:Full > A Winding Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

* HP:Healthy MV:Full > A Winding Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Healthy MV:Full >
nar lol
w
You narrate 'lol'

w
* HP:Healthy MV:Full > A Winding Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Natia narrates 'in fd?'

n
n
* HP:Healthy MV:Full > A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving west.

* HP:Healthy MV:Full > Amongst the Rubble
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving west.

* HP:Healthy MV:Full > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some tracks of a human leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A weapon rack stands on the ground here, ready to store weapons.
Lady Natia Hirst is standing here, riding a warhorse.
Lord Tarak the Under-captain is standing here, riding a warhorse.
Vianca Vaughn, Tower Accepted, Yellow Apprentice is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

q
* HP:Healthy MV:Full >
Draz has arrived from the east.

* HP:Healthy MV:Full > [where ]
Players in your Zone
--------------------
Draz - In the Remains of a Crumbling Tower
Harun - In the Remains of a Crumbling Tower
Natia - In the Remains of a Crumbling Tower
Tarak - In the Remains of a Crumbling Tower
Vianca - In the Remains of a Crumbling Tower

* HP:Healthy MV:Full >
nar moving there
You narrate 'moving there'

* HP:Healthy MV:Full >
stand
You are already standing.

mb
* HP:Healthy MV:Full >
[cha mood brave]
Mood changed to: Brave

* HP:Healthy MV:Full >
q
x
[where ]
Players in your Zone
--------------------
Draz - In the Remains of a Crumbling Tower
Harun - In the Remains of a Crumbling Tower
Natia - In the Remains of a Crumbling Tower
Tarak - In the Remains of a Crumbling Tower
Vianca - In the Remains of a Crumbling Tower

* HP:Healthy MV:Full > [k dark]
They aren't here.
Alundora narrates 'in fd'

* HP:Healthy MV:Full >
s

Draz leaves south.

s
* HP:Healthy MV:Full > Amongst the Rubble
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving north.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving west.
Lord Draz the Gaidin Commander is standing here.
Vianca has arrived from the north, riding a warhorse.
Tarak has arrived from the north, riding a warhorse.
Natia has arrived from the north, riding a warhorse.

* HP:Healthy MV:Strong > A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving north.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving west.
Vianca has arrived from the north, riding a warhorse.
Tarak has arrived from the north, riding a warhorse.
Draz has arrived from the north.
Natia has arrived from the north, riding a warhorse.

* HP:Healthy MV:Strong >
Draz leaves west.

w
* HP:Healthy MV:Strong >
w
A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving west.
There are some tracks of a human leaving east.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.

w
w
* HP:Healthy MV:Strong > A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving west.
There are some tracks of a human leaving east.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.

w
* HP:Healthy MV:Strong > A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving west.
There are some tracks of a human leaving east.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.

w
* HP:Healthy MV:Strong > A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.

w
* HP:Healthy MV:Strong > A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.
Alundora narrates 'w mak'

w
w
* HP:Healthy MV:Strong > A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Lord Draz the Gaidin Commander is standing here.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.

* HP:Healthy MV:Strong > A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Draz has arrived from the east.
Natia has arrived from the east, riding a warhorse.

s
* HP:Healthy MV:Strong > Thick Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A thick, leather backpack lies abandoned here.
A brass storm lantern of Borderlander design lies here.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Draz has arrived from the east.
Natia has arrived from the east, riding a warhorse.

w
* HP:Healthy MV:Strong > Thorny Hedges
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Draz has arrived from the east.
Natia has arrived from the east, riding a warhorse.

w
* HP:Healthy MV:Strong > Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
Vianca has arrived from the north, riding a warhorse.
Tarak has arrived from the north, riding a warhorse.
Draz has arrived from the north.
Natia has arrived from the north, riding a warhorse.
Draz leaves west.

w
* HP:Healthy MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Lord Draz the Gaidin Commander is standing here.
A Shienaran scout blends into the surroundings here.
A stealthy cougar gracefully makes its way through the terrain.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.
Draz leaves west.

w
* HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Lord Draz the Gaidin Commander is standing here.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.
Draz leaves west.

s
* HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Lord Draz the Gaidin Commander is standing here.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Natia has arrived from the east, riding a warhorse.

* HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A squat border stone juts from the soil.
*Zangief* is standing here, riding a shadow stallion.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
Draz has arrived from the east.
Natia has arrived from the east, riding a warhorse.
Natia tries to strike *Zangief*, but he deflects the blow.

cal
* HP:Healthy MV:Tiring > Tarak tries to pierce *Zangief*, but he parries successfully.
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
Vianca has arrived from the north, riding a warhorse.

s
* HP:Healthy MV:Tiring > You don't see a closed gate.

* HP:Healthy MV:Tiring > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Vianca has arrived from the north, riding a warhorse.

n
* HP:Healthy MV:Tiring >
n
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
Vianca has arrived from the south, riding a warhorse.

x
* HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A squat border stone juts from the soil.
Lady Natia Hirst is here, fighting Zangief, riding a warhorse.
Lord Draz the Gaidin Commander is standing here.
Lord Tarak the Under-captain is here, fighting Zangief, riding a warhorse.
*Zangief* is here, fighting Natia, riding a shadow stallion.
Vianca has arrived from the south, riding a warhorse.

* HP:Healthy MV:Tiring > [k dark]
You hack *Zangief*'s left hand hard.

* HP:Healthy MV:Tiring - Natia: Scratched - Zangief: Scratched >
Vianca tries to strike *Zangief*, but he deflects the blow.

mb
* HP:Healthy MV:Tiring - Natia: Scratched - Zangief: Scratched >
Tarak tries to pierce *Zangief*, but he deflects the blow.

b
* HP:Healthy MV:Tiring - Natia: Scratched - Zangief: Scratched > [cha mood brave]
Mood changed to: Brave
*Zangief* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Natia: Scratched - Zangief: Scratched > Vianca strikes
*Zangief*'s body.
You hack *Zangief*'s right leg very hard.
Tarak tries to pierce *Zangief*, but he parries successfully.
*Zangief* tries to scythe Natia, but she parries successfully.
[bash ]
*Zangief* leaves south riding a shadow stallion.


s
-=
x
Cancelled.
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
*Zangief* is standing here, riding a shadow stallion.
Vianca has arrived from the north, riding a warhorse.
Tarak has arrived from the north, riding a warhorse.
Draz has arrived from the north.
Ack, you lost Natia!

* HP:Healthy MV:Tiring > Tarak pierces *Zangief*'s body hard.
[k dark]
You try to hack *Zangief*, but he deflects the blow.
Draz leaves south.

ca
* HP:Healthy MV:Tiring - Tarak: Scratched - Zangief: Hurt >
[call ]
You don't see a closed gate.
Vianca tries to strike *Zangief*, but he deflects the blow.

b
* HP:Healthy MV:Tiring - Tarak: Scratched - Zangief: Hurt >
[bash ]
*Zangief* panics, and attempts to flee!


-
=+
*
*+
=-
s

q
Cancelled.
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Vianca has arrived from the north, riding a warhorse.
Tarak has arrived from the north, riding a warhorse.

* HP:Healthy MV:Tiring >
[where ]
Players in your Zone
--------------------
Tarak - Malkier Gate
Vianca - Malkier Gate
Harun - Malkier Gate
Draz - Road Inside the City Walls
Alundora - Road Inside the City Walls

* HP:Healthy MV:Tiring >
w
w
w
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A run-down looking man wanders aimlessly, collecting lost belongings.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.

* HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
The corpse of Alundora is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently.
*Scrat* is standing here, riding a shadow stallion.
*Noikkor* is standing here, riding a shadow stallion.
*Moldred* is standing here.
*Dah* is standing here.
Vianca has arrived from the east, riding a warhorse.
Tarak has arrived from the east, riding a warhorse.
*Moldred* tries to pound Tarak, but he parries successfully.
Vianca tries to strike *Scrat*, but he parries successfully.

* HP:Healthy MV:Tiring > Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A black cat meanders to an unknown destination.
An elite Shienaran guard attends his duties.

stat
* HP:Healthy MV:Tiring >
You are a 378 year old male human hunter.
Your height is 5 feet, 9 inches, and you weigh 175.0 lbs.
You are carrying 0.0 lbs and wearing 78.7 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:12 Dex:19 Con:19.
Offensive bonus: 185, Dodging bonus: 60, Parrying bonus: 9
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* HP:Healthy MV:Tiring >
e

Draz narrates '4 inside'

x
* HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
The corpse of Alundora is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Lord Tarak the Under-captain is here, fighting Moldred, riding a warhorse.
Vianca Vaughn, Tower Accepted, Yellow Apprentice is here, fighting Scrat, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
*Scrat* is here, fighting Vianca, riding a shadow stallion.
*Noikkor* is here, fighting Vianca, riding a shadow stallion.
*Moldred* is here, fighting Tarak.
*Dah* is standing here.

* HP:Healthy MV:Tiring > [k dark]
You hack *Dah*'s body.

* HP:Healthy MV:Tiring - Dah: Wounded >
*Dah* barely pounds your body.
You hack *Dah*'s body hard.
Vianca tries to strike *Scrat*, but he deflects the blow.
Tarak pierces *Moldred*'s body.

* HP:Scratched MV:Tiring - Dah: Wounded >
nar 2w malk
*Scrat* slashes Vianca's left leg into bloody fragments!
Tarak pierces *Moldred*'s right arm.
You narrate '2w malk'

mb
b
* HP:Scratched MV:Tiring - Dah: Wounded >
[cha mood brave]
Mood changed to: Brave
Natia narrates 'i got malk'

* HP:Scratched MV:Tiring - Dah: Wounded >
[bash ]
*Dah* panics, and attempts to flee!


*Dah* leaves west.

-
=
Vianca panics, and attempts to flee!

+
Vianca leaves east riding a warhorse.

x
*
Tarak pierces *Moldred*'s left arm.
*Moldred* tries to pound Tarak, but he deflects the blow.
Tarak avoids being bashed by *Moldred* who loses his balance and falls!

x
b
Cancelled.
[k dark]
You hack *Scrat*'s body very hard.
*Dah* has arrived from the west.

* HP:Scratched MV:Tiring - Scrat: Scratched > [k dark]
You do the best you can!
Natia has arrived from the east, riding a warhorse.
*Dah* tries to pound Natia, but she deflects the blow.

* HP:Scratched MV:Tiring - Scrat: Scratched >
A poor trash collector has arrived from the east.
[bash ]


-
Tarak pierces *Moldred*'s body.

=
+*
*
*Noikkor* slashes your body.

+
*Noikkor* slashes your left leg.
A poor trash collector mutters 'The Dark One's hand is everywhere! Light save us!'
A poor trash collector panics, and attempts to flee!
A poor trash collector leaves east.
*Moldred* tries to pound Tarak, but he parries successfully.
*Scrat* slashes your body.
Tarak pierces *Moldred*'s body hard.

=
-
Draz narrates 'geting horse'


Natia releases streaks of Fire at *Dah*, who screams in pain.

-
=
Your bash at *Scrat* sends him sprawling!
Natia narrates 'ok i here'
Natia avoids being bashed by *Dah* who loses his balance and falls!

* HP:Scratched MV:Tiring - Scrat: Scratched >
ali c clo towertrap
b
Ok.

* HP:Scratched MV:Tiring - Scrat: Scratched >
You hack *Scrat*'s right arm hard.
Tarak pierces *Moldred*'s body.
[bash ]
They already seem to be stunned.

* HP:Scratched MV:Tiring - Scrat: Scratched >
*Noikkor* sends you sprawling with a powerful bash!
*Dah* shivers from an icy cold force sent by Natia.

* HP:Scratched MV:Tiring - Scrat: Scratched >
b

Tarak avoids being bashed by *Moldred* who loses his balance and falls!

* HP:Scratched MV:Tiring - Scrat: Scratched >

*Noikkor* barely slashes your body.
Tarak pierces *Moldred*'s right arm.

* HP:Hurt MV:Tiring - Scrat: Scratched >
*Dah* throws back his head and cackles with insane glee!

* HP:Hurt MV:Tiring - Scrat: Scratched >

Natia throws a fireball at *Dah*, who screams in pain.

* HP:Hurt MV:Tiring - Scrat: Scratched >

*Noikkor* slashes your right leg hard.
*Moldred* tries to pound Tarak, but he deflects the blow.
*Scrat* slashes your body.
Tarak pierces *Moldred*'s left leg.
*Scrat* slashes your left leg.
*Noikkor* puts a pair of gold-hilted hooked swords in a backpack.
*Noikkor* puts a silver Kandori wristcuff in a backpack.
*Noikkor* puts a silver Kandori wristcuff in a backpack.
*Noikkor* puts a large slab of meat in a backpack.
*Noikkor* puts a large slab of meat in a backpack.

* HP:Hurt MV:Tiring - Scrat: Scratched >
*Dah* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Scrat: Scratched > [bash ]


*Dah* leaves west.

-
=+
*
*
Natia leaves west riding a warhorse.

+
=-
*Noikkor* slashes your left foot hard.
Tarak pierces *Moldred*'s left leg.


Tarak avoids being bashed by *Moldred* who loses his balance and falls!
Draz narrates 'where on'

-
=
Your bash at *Scrat* sends him sprawling!

* HP:Hurt MV:Tiring - Scrat: Scratched >

*Noikkor* assumes a defensive striking posture.

* HP:Hurt MV:Tiring - Scrat: Scratched >

Tarak narrates 'moldred bat'

* HP:Hurt MV:Tiring - Scrat: Scratched >
nar 2w malk
You narrate '2w malk'

mb
* HP:Hurt MV:Tiring - Scrat: Scratched >
*Noikkor* slashes your body.
You hack *Scrat*'s left leg extremely hard.
Tarak pierces *Moldred*'s left leg.

b
* HP:Hurt MV:Tiring - Scrat: Hurt > [cha mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring - Scrat: Hurt > [bash ]
They already seem to be stunned.

* HP:Hurt MV:Tiring - Scrat: Hurt >
*Moldred* panics, and attempts to flee!

b
* HP:Hurt MV:Tiring - Scrat: Hurt >
Tarak pierces *Moldred*'s left arm hard.

* HP:Hurt MV:Tiring - Scrat: Hurt > [bash ]
They already seem to be stunned.

* HP:Hurt MV:Tiring - Scrat: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Tiring - Scrat: Hurt >
b
*Noikkor* slashes your right leg.
*Moldred* tries to pound Tarak, but he deflects the blow.
You hack *Scrat*'s body hard.
Tarak pierces *Moldred*'s body hard.
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Scrat: Hurt >
Natia has arrived from the west, riding a warhorse.

* HP:Hurt MV:Strong - Scrat: Hurt >
Natia strikes *Moldred*'s body.
Draz has arrived from the west, riding a gray palfrey.

b
* HP:Hurt MV:Strong - Scrat: Hurt >
[bash ]


-
Tarak barely pierces *Moldred*'s left leg.

=
+*

A Shienaran gate guard bellows 'Argh! The foul beast Dah has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Dah has been spotted!'
Draz pounds *Scrat*'s body hard.

*
*Moldred* panics, and attempts to flee!

+
Draz tries to pound *Scrat*, but he deflects the blow.
*Noikkor* slashes your left leg hard.
Tarak pierces *Moldred*'s body.
*Moldred* leaves west.

=
Tarak leaves west riding a warhorse.

e
-
Cancelled.
No way! You're fighting for your life!
*Dah* has arrived from the west.
You dodge a bash from *Scrat* who loses his balance and falls!

w
* HP:Hurt MV:Strong - Scrat: Hurt >
No way! You're fighting for your life!
*Dah* tries to pound Draz, but he deflects the blow.

* HP:Hurt MV:Strong - Scrat: Hurt >
b
[bash ]


-
Draz pounds *Scrat*'s right hand very hard.
*Noikkor* slashes your right leg hard.
Natia throws a fireball at *Scrat*, who screams in pain.

=
+
Vianca has arrived from the east, riding a warhorse.
Draz panics, and attempts to flee!

*
Draz leaves east riding a gray palfrey.


Vianca strikes *Scrat*'s left arm.

*
+=
Draz narrates 'am here'

-
-
*Scrat* barely slashes your body.

=
As *Scrat* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Strong >
*Dah* tries to pound Natia, but she deflects the blow.
*Noikkor* slashes your left leg hard.

* HP:Wounded MV:Strong - Noikkor: Scratched >

Draz has arrived from the east, riding a gray palfrey.

* HP:Wounded MV:Strong - Noikkor: Scratched >
Draz pounds *Scrat*'s body.

mb
b
* HP:Wounded MV:Strong - Noikkor: Scratched >

Vianca throws a fireball at *Dah*, who screams in pain.
Natia throws a fireball at *Scrat*, who screams in pain.

* HP:Wounded MV:Strong - Noikkor: Scratched >
[cha mood brave]
Mood changed to: Brave
Natia narrates 'he zerk'
*Scrat* sends you sprawling with a powerful bash!

* HP:Wounded MV:Strong - Noikkor: Scratched >
Vianca tries to strike *Scrat*, but he parries successfully.
*Dah* tries to pound Natia, but she deflects the blow.
Natia strikes *Dah*'s body.
*Noikkor* slashes your body hard.
*Scrat* slashes your left arm hard.
*Scrat* slashes your body hard.
*Dah* panics, and attempts to flee!

* HP:Wounded MV:Strong - Noikkor: Scratched >

Draz sends *Scrat* sprawling with a powerful bash!

* HP:Wounded MV:Strong - Noikkor: Scratched >
*Dah* panics, and attempts to flee!

b scrat
* HP:Wounded MV:Strong - Noikkor: Scratched >

*Dah* leaves west.

* HP:Wounded MV:Strong - Noikkor: Scratched >

Draz pounds *Scrat*'s body hard.
*Noikkor* gazes deeply into your soul.. very chilling.
You feel very paranoid about your surroundings.
*Noikkor* slashes your left arm hard.

* HP:Wounded MV:Strong - Noikkor: Scratched >

Natia throws a fireball at *Scrat*, who screams in pain.

* HP:Wounded MV:Strong - Noikkor: Scratched >
nar scrat zerk

Vianca throws a fireball at *Scrat*, who screams in pain.
Draz narrates 'scrat '

* HP:Wounded MV:Strong - Noikkor: Scratched >
Draz narrates 'scrat '

* HP:Wounded MV:Strong - Noikkor: Scratched >
b scrat

A Shienaran gate guard bellows 'Argh! The foul beast Dah has been spotted!'

* HP:Wounded MV:Strong - Noikkor: Scratched >
Draz pounds *Scrat*'s right leg very hard.
You try to hack *Noikkor*, but he deflects the blow.
*Noikkor* slashes your body.
[bash ]
Fight!? Are you crazy?? You can barely hold yourself together.

* HP:Wounded MV:Strong - Noikkor: Scratched > [bash ]
Fight!? Are you crazy?? You can barely hold yourself together.

* HP:Wounded MV:Strong - Noikkor: Scratched > You narrate 'scrat zerk'

* HP:Wounded MV:Strong - Noikkor: Scratched > [bash ]
Fight!? Are you crazy?? You can barely hold yourself together.

* HP:Wounded MV:Strong - Noikkor: Scratched >
b scrat
[bash ]
The fighting is too thick and heavy for you to enter the fray!
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Natia unleashes a fireball at *Scrat*, whose charred corpse drops to the ground.
*Scrat* is dead! R.I.P.
Your blood freezes as you hear *Scrat*'s death cry.
Draz leaves west riding a gray palfrey.

* HP:Wounded MV:Strong - Noikkor: Scratched >
A Shienaran gate guard bellows 'The shadowspawn Dah has fled out the Dog Gate!'

* HP:Wounded MV:Strong - Noikkor: Scratched >

Natia strikes *Noikkor*'s body very hard.

get red pack
* HP:Wounded MV:Strong - Noikkor: Scratched >
quaff red
b

Natia strikes *Noikkor*'s right arm hard.
You hack *Noikkor*'s right leg hard.
*Noikkor* slashes your body.
*Noikkor* gets a thin vial of yellow fluid from the corpse of Scrat.
*Noikkor* gets a cup of thready brown tea from the corpse of Scrat.
*Noikkor* gets a package of dried rations from the corpse of Scrat.
*Noikkor* gets a leather water flask from the corpse of Scrat.
*Noikkor* gets a black pair of silver-tooled boots from the corpse of Scrat.
*Noikkor* gets a pair of earthen colored breeches from the corpse of Scrat.
*Noikkor* gets a silver etched shield from the corpse of Scrat.
*Noikkor* gets a silver Kandori wristcuff from the corpse of Scrat.
*Noikkor* gets a silver Kandori wristcuff from the corpse of Scrat.
*Noikkor* gets a pair of dark gloves from the corpse of Scrat.
*Noikkor* gets a set of cloth sleeves from the corpse of Scrat.
*Noikkor* gets a bright red robe from the corpse of Scrat.
*Noikkor* gets a bearskin tunic from the corpse of Scrat.
*Noikkor* gets a Kandori snowflake necklace from the corpse of Scrat.
*Noikkor* gets a Kandori snowflake necklace from the corpse of Scrat.
*Noikkor* gets a camouflaged hood from the corpse of Scrat.
*Noikkor* gets an emerald ring from the corpse of Scrat.
*Noikkor* gets an emerald ring from the corpse of Scrat.
*Noikkor* gets a brown sack from the corpse of Scrat.
*Noikkor* gets a brass storm lantern from the corpse of Scrat.
*Noikkor* gets a pair of gleaming metal boots from the corpse of Scrat.
*Noikkor* gets a set of riveted chainmail leggings from the corpse of Scrat.
*Noikkor* gets a heron-engraved scabbard from the corpse of Scrat.
*Noikkor* gets a heron-engraved scabbard from the corpse of Scrat.
*Noikkor* gets a belt with a buckle of cuendillar from the corpse of Scrat.
*Noikkor* gets a razor-sharp longsword from the corpse of Scrat.
*Noikkor* gets a razor-sharp longsword from the corpse of Scrat.
*Noikkor* gets a polished onyx-inlaid shield from the corpse of Scrat.
*Noikkor* gets a jeweled wristcuff from the corpse of Scrat.
*Noikkor* gets a jeweled wristcuff from the corpse of Scrat.
*Noikkor* gets a sturdy pair of full leather gauntlets from the corpse of Scrat.
*Noikkor* gets a pair of polished, gold-plated vambraces from the corpse of Scrat.
*Noikkor* gets an inky black cloak from the corpse of Scrat.
*Noikkor* gets a shirt of overlapping black scales from the corpse of Scrat.
*Noikkor* gets a silver medallion from the corpse of Scrat.
*Noikkor* gets a silver medallion from the corpse of Scrat.
*Noikkor* gets a gold-chased morion with an engraved silver comb from the corpse of Scrat.
*Noikkor* gets a gold ring delicately carved with ivy from the corpse of Scrat.

Draz
Posts: 559
Joined: Sun Feb 19, 2017 9:14 pm

Re: March 10th-11th TP Bonus Event

Post by Draz » Sun Mar 12, 2023 3:53 am

* R HP:Healthy MV:Full > Players in your Zone
--------------------
Geom - Main Road
Draz - Main Road
Mouser - Inner Gate of the Keep
You sense shadowspawn nearby.

* R HP:Healthy MV:Full >
Main Road
[ obvious exits: N S ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elite Shienaran guard attends his duties.
Geom has arrived from the south, riding a warhorse.
A strapping Queen's Guard soldier has arrived from the south.
A Tower guard has arrived from the south.

* R HP:Healthy MV:Full > Alas, you cannot go that way...

* R HP:Healthy MV:Full >
Alas, you cannot go that way...

* R HP:Healthy MV:Full >
Alas, you cannot go that way...

* R HP:Healthy MV:Full >
Alas, you cannot go that way...

* R HP:Healthy MV:Full >
Alas, you cannot go that way...

* R HP:Healthy MV:Full > The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
Geom has arrived from the south, riding a warhorse.
A strapping Queen's Guard soldier has arrived from the south.
A Tower guard has arrived from the south.

* R HP:Healthy MV:Full >

*Shugerpuf* has arrived from the south.

* R HP:Healthy MV:Full >

Geom barely pierces *Shugerpuf*'s body.

* R HP:Healthy MV:Full >
Geom barely pierces *Shugerpuf*'s body.
Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full >
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full > Bend in the Road
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A run-down looking man wanders aimlessly, collecting lost belongings.
A black cat meanders to an unknown destination.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full >
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
A Tower guard has arrived from the west.

* R HP:Healthy MV:Full > Merchants Row
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Tower guard has arrived from the west.

* R HP:Healthy MV:Full >
The Crossing
[ obvious exits: N E S W ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Shugerpuf* is here, fighting Geom.
A robust Queen's Guard soldier is here, serving the realm.
Lord Geom the Lieutenant is here, fighting Shugerpuf, riding a warhorse.
A grizzled Shienaran veteran looks on.
A Tower guard has arrived from the west.

* R HP:Healthy MV:Full >
[kill dark]
You barely pound *Shugerpuf*'s right foot.

* R HP:Healthy MV:Full - Geom: Hurt - Shugerpuf: Critical >

You pound *Shugerpuf*'s body.
*Shugerpuf* is incapacitated and will slowly die, if not aided.
A Tower guard joins your fight!
The grizzled veteran joins your fight!
Geom pierces *Shugerpuf*'s body hard.
*Shugerpuf* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You feel like you have lost something.
Your blood freezes as you hear *Shugerpuf*'s death cry.
Mouser narrates 'was Shugerpuf inside that i saw'

* R HP:Healthy MV:Full >
[kill dark]
They aren't here.

* R HP:Healthy MV:Full >
[kill dark]




* HP:Scratched MV:Full - Khala: Scratched - Butterbean: Critical >
*Butterbean* waves.
It's already closed!

* HP:Scratched MV:Full - Khala: Scratched - Butterbean: Critical >
It's already closed!

* HP:Scratched MV:Full - Khala: Scratched - Butterbean: Critical >
It's already closed!

* HP:Scratched MV:Full - Khala: Scratched - Butterbean: Critical >
[group all]

* HP:Scratched MV:Full - Khala: Scratched - Butterbean: Critical >
A merchant guard barely slashes Butterbean's right leg.
*Butterbean* is incapacitated and will slowly die, if not aided.
A Tower guard lances Butterbean's body.
*Butterbean* is dead! R.I.P.
Your blood freezes as you hear *Butterbean*'s death cry.
It's already closed!

* HP:Scratched MV:Full >
It's already closed!

* HP:Scratched MV:Full >

Khala says 'wow..'

* HP:Scratched MV:Full >
Alas, you cannot go that way...

* HP:Scratched MV:Full > Players in your Zone
--------------------
Mouser - East-West Road
Draz - Baerlon Armory
Geom - East-West Road
Khala - Baerlon Armory







* HP:Scratched MV:Tiring - Ragnorake: Beaten >
*Ragnorake* opens the slate.
Ok.

* HP:Scratched MV:Tiring - Ragnorake: Beaten > It's already closed!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >

*Ragnorake* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* HP:Scratched MV:Tiring - Ragnorake: Beaten >

A fade tickles a Tower guard's body with his slash.
A Ghar'ghael trolloc tries to cleave a Tower guard, but he deflects the blow.
A Dha'vol trolloc crushes a Tower guard's left arm.
You swiftly dodge a Ko'bal trolloc's attempt to cleave you.
A Dhai'mon trolloc tickles a Tower guard's left leg with his pierce.
A Tower guard blasts Ragnorake's body.
*Ragnorake* tries to scythe you, but you parry successfully.
You pound *Ragnorake*'s right leg hard.
*Ragnorake* opens the slate.

* HP:Scratched MV:Tiring - Ragnorake: Beaten > Ok.

* HP:Scratched MV:Tiring - Ragnorake: Beaten >

*Ragnorake* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
It's already closed!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
A tactician's clerk narrates 'Wenry has slain a fierce trolloc!'
It's already closed!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
It's already closed!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
It's already closed!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
It's already closed!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
A fade barely slashes a Tower guard's left foot.
A Ghar'ghael trolloc barely cleaves a Tower guard's body.
A Dha'vol trolloc tries to crush a Tower guard, but he deflects the blow.
A Ko'bal trolloc tries to cleave you, but you deflect the blow.
A Dhai'mon trolloc tries to pierce a Tower guard, but he deflects the blow.
A Tower guard blasts Ragnorake's right leg.
You pound *Ragnorake*'s body hard.
A Dhai'mon trolloc barely tickles a Tower guard's body with his pierce.
It's already closed!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
Marching stoicly through the Tower ground, this young man surveys the
area for any sign of trouble. The sword in his grip seems to fit
perfectly with his grim face. His eyes constantly move to catch even
the smallest detail of the people here.

A Tower guard has quite a few wounds.
A Tower guard is wounded.

a Tower guard is using:
<held> a backpack
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<wielded two-handed> a bronze headed war axe (scratched)
<worn about waist> a brightly-colored sash
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Scratched MV:Tiring - Ragnorake: Beaten >

You dodge a bash from *Ragnorake* who loses his balance and falls!

* HP:Scratched MV:Tiring - Ragnorake: Beaten >

A fade hisses 'This is the will of the Great Lord.'

A fade slashes a Tower guard's body.
A Ghar'ghael trolloc barely cleaves a Tower guard's left leg.
A Dha'vol trolloc crushes a Tower guard's right arm.
A Ko'bal trolloc tries to cleave you, but you deflect the blow.
A Dhai'mon trolloc barely pierces a Tower guard's body.
A Tower guard blasts Ragnorake's left leg.
You pound *Ragnorake*'s right arm.

* HP:Scratched MV:Tiring - Ragnorake: Beaten >
[bash ]
-=+**
A fade slashes a Tower guard's body.
A Ghar'ghael trolloc barely cleaves a Tower guard's body.
A Dha'vol trolloc barely tickles a Tower guard's body with his crush.
You swiftly dodge a Ko'bal trolloc's attempt to cleave you.
A Dhai'mon trolloc barely pierces a Tower guard's body.
A Tower guard blasts Ragnorake's head.
+=- -
=
As *Ragnorake* avoids your bash, you topple over and fall to the ground!

* HP:Scratched MV:Tiring >

*Ragnorake* sends you sprawling with a powerful bash!

* HP:Scratched MV:Tiring - Ragnorake: Critical >

A fade tickles a Tower guard's right leg with his slash.
A fade hisses 'This is the will of the Great Lord.'

A Ghar'ghael trolloc barely cleaves a Tower guard's body.
A Dha'vol trolloc barely crushes a Tower guard's left hand.
A Ko'bal trolloc cleaves your body hard.
A Dhai'mon trolloc barely pierces a Tower guard's body.
A Tower guard blasts Ragnorake's body.
*Ragnorake* scythes your body into bloody fragments!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical > Do you not consider fighting as standing?

* HP:Hurt MV:Tiring - Ragnorake: Critical >

You pound *Ragnorake*'s body.
A fade slashes a Tower guard's left arm.
A Ghar'ghael trolloc barely cleaves a Tower guard's left arm.
A Dha'vol trolloc barely crushes a Tower guard's body.
A Ko'bal trolloc tries to cleave you, but you dodge the attack.
A Dhai'mon trolloc barely pierces a Tower guard's body.
A Tower guard barely blasts Ragnorake's right leg.
*Ragnorake* tries to scythe you, but you parry successfully.

* HP:Hurt MV:Tiring - Ragnorake: Critical >
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
A fade hisses 'This is the will of the Great Lord.'


* HP:Hurt MV:Tiring - Ragnorake: Critical >
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
You pound *Ragnorake*'s right leg hard.
A fade slashes a Tower guard's body.
A Ghar'ghael trolloc barely cleaves a Tower guard's body.
A Dha'vol trolloc tickles a Tower guard's body with his crush.
A Ko'bal trolloc tries to cleave you, but you deflect the blow.
A Dhai'mon trolloc barely pierces a Tower guard's body.
A Tower guard blasts Ragnorake's left leg.
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >

You dodge a bash from *Ragnorake* who loses his balance and falls!

* HP:Hurt MV:Tiring - Ragnorake: Critical > It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
It's already closed!

* HP:Hurt MV:Tiring - Ragnorake: Critical >
You pound *Ragnorake*'s right leg hard.
A fade slashes a Tower guard's left arm.
A Ghar'ghael trolloc barely cleaves a Tower guard's body.
A Dha'vol trolloc tickles a Tower guard's body with his crush.
A Ko'bal trolloc tries to cleave you, but you deflect the blow.
A Dhai'mon trolloc tickles a Tower guard's left arm with his pierce.
A Tower guard blasts Ragnorake's left hand.
*Ragnorake* is dead! R.I.P.
Your blood freezes as you hear *Ragnorake*'s death cry.

* HP:Hurt MV:Tiring >
It's already closed!

* HP:Hurt MV:Tiring >
It's already closed!

* HP:Hurt MV:Tiring >
Ok.

* HP:Hurt MV:Tiring >

A fade slashes a Tower guard's body.
A fade hisses 'This is the will of the Great Lord.'

A Ghar'ghael trolloc tickles a Tower guard's right leg with his cleave.
A Dha'vol trolloc tickles a Tower guard's body with his crush.
You swiftly dodge a Ko'bal trolloc's attempt to cleave you.
A fade hisses 'This is the will of the Great Lord.'

A Dhai'mon trolloc pierces a Tower guard's right arm.

* HP:Hurt MV:Tiring - a Ko'bal trolloc: Healthy > [order h.towerguard]
A Tower guard panics, and attempts to flee!
Ok.

* HP:Hurt MV:Tiring - a Ko'bal trolloc: Healthy >
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* HP:Hurt MV:Tiring - a Ko'bal trolloc: Healthy >
A fade hisses 'This is the will of the Great Lord.'


* HP:Hurt MV:Tiring - a Ko'bal trolloc: Healthy >
[order h.towerguard]
A Tower guard panics, and attempts to flee!
Ok.

* HP:Hurt MV:Tiring - a Ko'bal trolloc: Healthy >

A Tower guard blasts a fade's body.
A fade barely slashes a Tower guard's body.
A Ghar'ghael trolloc cleaves a Tower guard's body.
A Tower guard is mortally wounded, and will die soon, if not aided.
A Dha'vol trolloc crushes a Tower guard's body hard.
A Tower guard is dead! R.I.P.



R HP:Hurt MV:Full - Ragnorake: Critical > You panic and attempt to flee!


You flee head over heels.
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A black stallion prances about, being ridden by you.
A snake is crawling through the water here.
A baby lizard scampers about.

* R HP:Hurt MV:Full >
Mood changed to: Brave

* R HP:Hurt MV:Full >
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
Several blackberries grow on a nearby vine. [3]
A densely woven shirt of thick mail is here.
A pair of silk-slashed leather sleeves lie here.
A set of thin metal leggings is here.
A soft leather pouch has been discarded here. [2]
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A bundle of chainmail lies on the ground.
A black stallion prances about, being ridden by you.
Fermin from Two Rivers is here, fighting Olajuwon.
*Reck* is here, fighting Fermin, riding a shadow stallion.
*Olajuwon* is here, fighting Fermin.
A raven is here flying around.
*Ragnorake* is here, fighting Fermin.
A raven is here, watching.

* R HP:Hurt MV:Full > [kill dark]
You pound *Ragnorake*'s body hard.

* R HP:Hurt MV:Full - Fermin: Wounded - Ragnorake: Critical >

Fermin leaves north. ^^

* R HP:Hurt MV:Full - Ragnorake: Critical >

*Reck* tries to lance you, but you deflect the blow.

* R HP:Hurt MV:Full - Ragnorake: Critical >

*Reck* tries to lance you, but you parry successfully.
You pound *Ragnorake*'s right leg hard.

* R HP:Hurt MV:Full - Ragnorake: Critical >
*Ragnorake* tries to smite you, but you deflect the blow.
You pound *Ragnorake*'s body.
You narrate 'hes zerk come'

* R HP:Hurt MV:Full - Ragnorake: Critical >
Mood changed to: Wimpy

* R HP:Hurt MV:Full - Ragnorake: Critical >

Fermin pierces *Reck*'s body.

* R HP:Hurt MV:Full - Ragnorake: Critical >
Fermin swiftly dodges *Olajuwon*'s attempt to pierce him.

* R HP:Hurt MV:Full - Ragnorake: Critical >

*Olajuwon* tries to pierce Fermin, but he parries successfully.
Fermin tries to pierce *Reck*, but he deflects the blow.
*Reck* tries to lance you, but you dodge the attack.
You pound *Ragnorake*'s body.
You dodge a bash from *Reck* who loses his balance and falls!

* R HP:Hurt MV:Full - Ragnorake: Critical > You will now flee if you go below 209 hit points.

* R HP:Hurt MV:Full - Ragnorake: Critical >

Fermin tries to pierce *Reck*, but he deflects the blow.

* R HP:Hurt MV:Full - Ragnorake: Critical >
You dodge a bash from *Ragnorake* who loses his balance and falls!

* R HP:Hurt MV:Full - Ragnorake: Critical >

Fermin narrates 'which?'

* R HP:Hurt MV:Full - Ragnorake: Critical >

*Olajuwon* tries to pierce Fermin, but he deflects the blow.
Fermin tries to pierce *Reck*, but he deflects the blow.
*Reck* tries to lance you, but you deflect the blow.
You pound *Ragnorake*'s right foot.

* R HP:Hurt MV:Full - Ragnorake: Critical >
I can keep a handle on anything just this side of deranged. She was getting bombed and I was
getting blown away. She had it in her hand and this is what she had to say. A pearl necklace. She
wanna pearl necklace...

Ragnorake is in awful condition.
Ragnorake is critical.

*Ragnorake* is using:
<held> a black-laquered badge engraved with red serpents
<worn on head> a full metal helmet and visor
<worn about body> a shadowed cloak adorned with red serpentine scales
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a great claymore
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots


(tic_timer): Tic in 7 seconds!
* R HP:Hurt MV:Full - Ragnorake: Critical >

Fermin tries to pierce *Reck*, but he parries successfully.

* R HP:Hurt MV:Full - Ragnorake: Critical >
You narrate 'loot'

* R HP:Hurt MV:Full - Ragnorake: Critical >
*Olajuwon* tries to pierce Fermin, but he parries successfully.
Fermin pierces *Reck*'s body.
You pound *Ragnorake*'s right leg.
*Ragnorake* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
You feel like you have lost something.
Your blood freezes as you hear *Ragnorake*'s death cry.

* R HP:Hurt MV:Full >

Fermin avoids being bashed by *Reck* who loses his balance and falls!

* R HP:Hurt MV:Full > [kill dark]
You pound *Olajuwon*'s left leg into bloody fragments!

* R HP:Hurt MV:Full - Fermin: Wounded - Olajuwon: Hurt >

*Olajuwon* tries to pierce Fermin, but he parries successfully.
Fermin tries to pierce *Reck*, but he parries successfully.

* R HP:Hurt MV:Full - Fermin: Wounded - Olajuwon: Hurt > Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Hurt MV:Full - Fermin: Wounded - Olajuwon: Hurt >
[bash ]
-
*Olajuwon* tries to pierce Fermin, but he deflects the blow.
Fermin tries to pierce *Reck*, but he deflects the blow.
=+*

*Reck* gets a pair of thick metal boots from the corpse of Ragnorake.
*Reck* gets a pair of ebony-steel plate greaves from the corpse of Ragnorake.
*Reck* gets a sword sheath from the corpse of Ragnorake.
*Reck* gets a bronze belt of odd design from the corpse of Ragnorake.
*Reck* gets a great claymore from the corpse of Ragnorake.
*Reck* gets a pair of heavy metal gauntlets from the corpse of Ragnorake.
*Reck* gets a pair of ebony-steel plate vambraces from the corpse of Ragnorake.
*Reck* gets a backpack from the corpse of Ragnorake.
*Reck* gets a shadowed cloak adorned with red serpentine scales from the corpse of Ragnorake.
*Reck* gets a shining steel breastplate from the corpse of Ragnorake.
*Reck* gets a full metal helmet and visor from the corpse of Ragnorake.
*Reck* gets a black-laquered badge engraved with red serpents from the corpse of Ragnorake.
*+=- -
Fermin tries to pierce *Reck*, but he parries successfully.
=
*Olajuwon* panics, and attempts to flee!
Your bash at *Olajuwon* sends him sprawling!

* R HP:Hurt MV:Full - Fermin: Wounded - Olajuwon: Hurt >

You pound *Olajuwon*'s body very hard.
Fermin tries to pierce *Reck*, but he deflects the blow.
*Reck* tries to lance Fermin, but he deflects the blow.
You are hungry.
(tic_timer): Tic length updated to: 61.734 seconds.
*Reck* panics, and attempts to flee!

* R HP:Hurt MV:Fresh - Fermin: Hurt - Olajuwon: Hurt >
*Reck* leaves south riding a shadow stallion. vv

* R HP:Hurt MV:Fresh - Fermin: Hurt - Olajuwon: Hurt >
[taste meat]
You nibble a little bit of the meat.

* R HP:Hurt MV:Fresh - Fermin: Hurt - Olajuwon: Hurt >
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Zone: Decayed Forest
The corpse of Ragnorake is lying here.
Several blackberries grow on a nearby vine. [3]
A densely woven shirt of thick mail is here.
A pair of silk-slashed leather sleeves lie here.
A set of thin metal leggings is here.
A soft leather pouch has been discarded here. [2]
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A bundle of chainmail lies on the ground.
Fermin from Two Rivers is here, fighting Olajuwon.
A black stallion prances about, being ridden by you.
*Olajuwon* is sitting here.
A raven is here flying around.
A raven is here, watching.




Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N S W ]
Zone: Blighted Grove
Door east: rottendoor
A black stallion prances about, being ridden by you.
Fermin from Two Rivers is standing here.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A trolloc is here commanding a fist of troops.

* R HP:Hurt MV:Full >

Deserted Guest House
[ obvious exits: S W ]
Zone: Blighted Grove
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
A black stallion prances about, being ridden by you.
You sense a hidden life form in the area...
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Hurt MV:Full >
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* R HP:Hurt MV:Full >

*Orochimaru* has arrived from the west.
*Olajuwon* tries to pierce you, but you deflect the blow.

* R HP:Hurt MV:Full - Olajuwon: Battered >
*Reck* tries to lance you, but you deflect the blow.
*Orochimaru* tries to blast you, but you deflect the blow.
Deserted Guest House
A massive table of wood stands in the center of this room, which appears to
have been deserted long ago. Other than the table, the only sign that
anyone has been here is a crooked, dusty portrait of an ogier Elder hanging
on the east wall. There is a darkened room to the west.
[ obvious exits: S W ]
Zone: Blighted Grove
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
*Olajuwon* is here, fighting YOU!
*Orochimaru* is here, fighting YOU!
*Reck* is here, fighting YOU!, riding a shadow stallion.
A black stallion prances about, being ridden by you.
You sense a hidden life form in the area...
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Hurt MV:Full - Olajuwon: Battered >

A myrddraal hisses 'This is the will of the Great Lord.'

*Orochimaru* tries to blast you, but you deflect the blow.
A myrddraal hisses 'This is the will of the Great Lord.'

*Reck* tries to lance you, but you parry successfully.
You try to pound *Olajuwon*, but he deflects the blow.
(tic_timer): Tic length updated to: 61.521 seconds.
*Olajuwon* tries to pierce you, but you parry successfully.

* R HP:Scratched MV:Fresh - Olajuwon: Battered >
You panic and attempt to flee!


You flee head over heels.
A Dusty Bedroom
[ obvious exits: N E ]
Zone: Blighted Grove
Door north: brokengate
A black stallion prances about, being ridden by you.

* R HP:Scratched MV:Full >

Your blood freezes as you hear someone's death cry.

* R HP:Scratched MV:Full >

*Olajuwon* tries to pierce you, but you parry successfully.

* R HP:Scratched MV:Full - Olajuwon: Battered >
No way! You're fighting for your life!

* R HP:Scratched MV:Full - Olajuwon: Battered >
You don't have a corpse.

* R HP:Scratched MV:Full - Olajuwon: Battered > You panic and attempt to flee!


You flee head over heels.
Deserted Guest House
[ obvious exits: S W ]
Zone: Blighted Grove
The corpse of Reck is lying here.
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
A black stallion prances about, being ridden by you.
*Orochimaru* is here, fighting Fermin.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Fermin from Two Rivers is here, fighting Orochimaru.
A hideous trolloc is here, fighting Fermin.
A boarish trolloc is here, fighting Fermin.
A boarish trolloc is here, fighting Fermin.
A silent, black-robed figure watches you from afar.

* R HP:Scratched MV:Full >
Fermin gets a pair of gleaming metal boots from the corpse of Reck.
Fermin gets a pair of thick, gold-plated greaves from the corpse of Reck.
Fermin gets a heron-engraved scabbard from the corpse of Reck.
Fermin gets a belt with a buckle of cuendillar from the corpse of Reck.
Fermin gets a darkened steel trident from the corpse of Reck.
Fermin gets a jeweled wristcuff from the corpse of Reck.
Fermin gets a jeweled wristcuff from the corpse of Reck.
Fermin gets a sturdy pair of full leather gauntlets from the corpse of Reck.
Fermin gets a pair of polished, gold-plated vambraces from the corpse of Reck.
Fermin gets a backpack from the corpse of Reck.
Fermin gets an inky black cloak from the corpse of Reck.
Fermin gets a torc of gleaming steel from the corpse of Reck.
Fermin gets a torc of gleaming steel from the corpse of Reck.
Fermin gets a gold-chased morion with an engraved silver comb from the corpse of Reck.
Fermin gets a gold ring delicately carved with ivy from the corpse of Reck.
Fermin gets a gold ring delicately carved with ivy from the corpse of Reck.
You get a shirt of overlapping black scales from the corpse of Reck.

* R HP:Scratched MV:Full >
Beads of cold sweat emerge from Fermin's face!
Fermin doesn't seem to look well as he turns pale.
Fermin panics, and attempts to flee!
Fermin doesn't seem to look well as he turns pale.

* R HP:Scratched MV:Full >

A boarish trolloc cleaves Fermin's body extremely hard.
A boarish trolloc cleaves Fermin's left arm into bloody fragments!
A hideous trolloc cleaves Fermin's body hard.
*Orochimaru* blasts Fermin's body into bloody fragments!
Fermin doesn't seem to look well as he turns pale.

* R HP:Scratched MV:Full >
*Orochimaru* panics, and attempts to flee!
Fermin doesn't seem to look well as he turns pale.
Fermin leaves south. vv

Draz
Posts: 559
Joined: Sun Feb 19, 2017 9:14 pm

Re: March 10th-11th TP Bonus Event

Post by Draz » Sun Mar 12, 2023 4:06 am

Also from before the boot that started the 12th.

You take over your own body, already in use!

* HP:Healthy MV:Fresh >
Warders' Office
A wooden desk with a large chair rests near the back of this small room.
The walls are covered by a variety of weapons, from swords to axes to
polearms and spears. A large double-bladed battleaxe, pitted with spots
where rust has been scrubbed away, hangs right behind the large chair.
Paperwork is scattered across the top of the desk. The Warder's sleeping
quarters are to the north.
A sign is here, please read.
[ obvious exits: W U ]
Zone: White Tower Ground Floor
Door west: officedoor
Machan the Gaidin Quartermaster studies his stores.
A warder stands here, ready for combat.
A warder stands here, ready for combat.
A warder stands here, ready for combat.
A large man with an air of violence stands here smoking a pipe.

* HP:Healthy MV:Fresh >
You narrate 'computer'
Jehu narrates 'k'

* HP:Healthy MV:Fresh >
You say 'exit'

* HP:Healthy MV:Fresh >

Bul narrates 'should be fine'

* HP:Healthy MV:Fresh >
The officedoor swings open.
The Warders' Practice Yard
[ obvious exits: N E S W ]
Zone: White Tower Ground Floor
Door east: officedoor
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
A young Tower Guard is resting here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.

* HP:Healthy MV:Full >
Bend in the Graveled Path
[ obvious exits: S W ]
Zone: White Tower Ground Floor
A quiet servant awaits instructions from his master.
A quiet servant awaits instructions from his master.
A spindly oak sapling struggles to grow.

* HP:Healthy MV:Full >
A Graveled Path
[ obvious exits: N E W ]
Zone: White Tower Ground Floor
A quiet servant awaits instructions from his master.
A Tower Guard watches for signs of trouble.

* HP:Healthy MV:Full > A Bend in the Path
[ obvious exits: E S ]
Zone: White Tower Ground Floor
A Tower Guard watches for signs of trouble.

* HP:Healthy MV:Full >

Relena tells you 'that was narrate'

* HP:Healthy MV:Full >
Flagstone Yard Outside the Barracks
[ obvious exits: N E S W ]
Zone: White Tower Ground Floor
Some elaborate figurines spew fresh water into a broad basin here.
Jimar Chubain, instructor of the Tower Guard.

* HP:Healthy MV:Full > The Great Square
[ obvious exits: N E S W ]
Zone: White Tower Ground Floor
A pair of sturdy metal half-gauntlets has been set here.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A Tower Guard watches for signs of trouble.

* HP:Healthy MV:Full >
Bend in the Path
[ obvious exits: N E ]
Zone: White Tower Ground Floor
A Tower Guard watches for signs of trouble.

* HP:Healthy MV:Full >
Before the White Tower
[ obvious exits: N E S W ]
Zone: White Tower Ground Floor

* HP:Healthy MV:Full > Passing the Water Garden
[ obvious exits: N W ]
Zone: White Tower Ground Floor
A Tower Guard watches for signs of trouble.

* HP:Healthy MV:Full >
Path Through the East Garden
[ obvious exits: N E S W ]
Zone: White Tower Ground Floor

* HP:Healthy MV:Full > The Sunrise Gate
[ obvious exits: E W ]
Zone: White Tower Ground Floor
Door east: sunrisegate
A young girl in a plain white dress stands here.
A Tower guard is here protecting the peace, riding a warhorse.
A quiet servant awaits instructions from his master.
A Tower Guard watches for signs of trouble.
A guard stands here monitoring the people entering the Tower grounds.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

* HP:Healthy MV:Strong >
You reply to Relena 'sorry'

* HP:Healthy MV:Strong >
[order h.towerguard]
A Tower guard starts following you.
Ok.

* HP:Healthy MV:Strong >
You are carrying:
a pair of dark gloves
a gold ring delicately carved with ivy
a large slab of meat
a receipt
a shimmering chain of gold
a large number of gold crowns (48)
nineteen copper pennys
a garnet adorned ring
a sungwood bracelet
[2] an opal choker of fiery blue and pink beauty
a brightly-colored sash
[2] a jade signet ring
a hunk of beef

* HP:Healthy MV:Strong >
[order h.towerguard]
Ok.

* HP:Healthy MV:Strong >

Relena tells you 'get coffee, there's plenty of folks here'

* HP:Healthy MV:Strong > [order h.towerguard]
A Tower guard stops riding a warhorse.
Ok.

* HP:Healthy MV:Strong >
[ride horse]
You start riding him.

* R HP:Healthy MV:Strong > White as driven snow, eighteen hands tall at the shoulders, and clad in
steel
armour, this is a horse of war. Trained for battle since birth, it is
invaluable for any warrior in the field. This stallion looks strong enough
to fight all day and ride all night for a week without pause.

A warhorse is in excellent condition.
A warhorse is healthy.

* R HP:Healthy MV:Strong >
Path Through the East Garden
[ obvious exits: N E S W ]
Zone: White Tower Ground Floor
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
Passing the Water Garden
[ obvious exits: N W ]
Zone: White Tower Ground Floor
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower Guard watches for signs of trouble.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Strong >
Before the White Tower
[ obvious exits: N E S W ]
Zone: White Tower Ground Floor
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
Tarlomen's Gate
[ obvious exits: N S ]
Zone: White Tower Ground Floor
Door south: TarlomensGate
A warhorse is here, stamping his feet impatiently, being ridden by you.
A guard stands here monitoring the people entering the Tower grounds.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Strong >
You don't see a closed gate.

* R HP:Healthy MV:Strong >
Tower Square
[ obvious exits: N E S W ]
Zone: Tar Valon
Door north: TarlomensGate
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Strong >
You reply to Relena 'cant leave you?'

* R HP:Healthy MV:Strong >
Tower Square
[ obvious exits: N S W ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the west.

* R HP:Healthy MV:Strong > Fire Avenue
[ obvious exits: N E ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Strong >
Fire Avenue
[ obvious exits: N E S W ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower Guard watches for signs of trouble.
An astonishingly tall and broad man stands here, with large tufted ears.
A Tower Guard watches for signs of trouble.
A gray palfrey prances skittishly nearby.
A Tower guard has arrived from the west.

* R HP:Healthy MV:Strong >
Merchant Street
[ obvious exits: N S W ]
Zone: Tar Valon
A thin-soled pair of light leather boots stand side by side.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A ragged looking man asks for spare coins.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Strong >
You reply to Relena 'got berocca and pants'

* R HP:Healthy MV:Strong >
You stop riding him.

* HP:Healthy MV:Strong > Cyril's Fine Armor
[ obvious exits: N ]
Zone: Tar Valon
A stout wooden barrel stands nearby.
A Tower Guard watches for signs of trouble.
A Tower Guard watches for signs of trouble.
An armorsmith's assistant stands here, ready to trade.
Cyril the metalsmith hunches over an anvil, forging armor from red-hot steel.
The forger for the Gaidin and Valon Guard sweats here as he works.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A Tower guard has arrived from the north.

* HP:Healthy MV:Strong >
You reply to Relena 'and laptop booted'

* HP:Healthy MV:Strong >
Cyril tells you 'Thanks for your business.'
You now have a high-cantled saddle.
Cyril puts some coins in a soft leather pouch.
Cyril puts some coins in a soft leather pouch.

* HP:Healthy MV:Strong >
Cyril tells you 'Look around, I am sure I have something you need.'

* HP:Healthy MV:Strong >

Regulus narrates 'hit rooten'

* HP:Healthy MV:Strong >
Equip what to who?

* HP:Healthy MV:Strong >

Relena tells you 'what's a berocca?'

* HP:Healthy MV:Strong >
Merchant Street
[ obvious exits: N S W ]
Zone: Tar Valon
A thin-soled pair of light leather boots stand side by side.
A warhorse is here, stamping his feet impatiently.
A black cat meanders to an unknown destination.
A ragged looking man asks for spare coins.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A Tower guard has arrived from the south.

* HP:Healthy MV:Strong >
[lead horse]
You start leading him.
A warhorse starts following you.

* HP:Healthy MV:Strong > [lead horse]
You're already leading it!

* HP:Healthy MV:Strong >
You equip a warhorse with a high-cantled saddle.

* HP:Healthy MV:Strong > What do you want to equip with?

* HP:Healthy MV:Strong >
What do you want to equip with?

* HP:Healthy MV:Strong >
[ride horse]
A warhorse stops following you.
You start riding him.

* R HP:Healthy MV:Strong >
Merchant Square
[ obvious exits: N E S W ]
Zone: Tar Valon
A fountain is here, offering clear blue water to all.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Illuminator's assistant stands here carrying some colored tubes.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
Merchant Street
[ obvious exits: N E S W ]
Zone: Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A worker busily earns a day's pay.
A Tower Guard watches for signs of trouble.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
You can't ride in there.

* R HP:Healthy MV:Strong >
Air Avenue
[ obvious exits: N E S W ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower Guard watches for signs of trouble.
A Tower guard has arrived from the south.

* R HP:Healthy MV:Strong > Air Avenue
[ obvious exits: E W ]
Zone: Tar Valon
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A worker busily earns a day's pay.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
Gate to Alindaer
[ obvious exits: N E S W ]
Zone: Tar Valon
Door west: AlindaerGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower Guard watches for signs of trouble.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
You don't see a closed gate.

* R HP:Healthy MV:Strong > Bridge Over the Alindrelle
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
Door east: AlindaerGate
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
Bridge Over the Alindrelle
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.
Bul narrates 'naz is batt bashed'

* R HP:Healthy MV:Strong >
Foot of the Bridge
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A balding, sour-faced officer checks everyone passing by.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Strong >
Alas, you cannot go that way...

* R HP:Healthy MV:Strong >
Alas, you cannot go that way...

* R HP:Healthy MV:Strong >

The night has begun.
(tic_timer): Starting tic timer.
Someone narrates 'regroup tsigner'

o R HP:Healthy MV:Full >
You narrate 'rels almost ways u can go it'

o R HP:Healthy MV:Full >
It is pitch black...
Zone: Tar Valon Road South of Tar Valon

o R HP:Healthy MV:Full >
It is pitch black...
Zone: Tar Valon Road South of Tar Valon

o R HP:Healthy MV:Full >
It is pitch black...
Zone: Tar Valon Road South of Tar Valon

o R HP:Healthy MV:Full >
It is pitch black...
Zone: Tar Valon Road South of Tar Valon

o R HP:Healthy MV:Full >
It is pitch black...
Zone: Tar Valon Road South of Tar Valon

o R HP:Healthy MV:Full >
You are carrying:
a large number of copper pennies (33)
a large number of gold crowns (47)
a pair of dark gloves
a gold ring delicately carved with ivy
a large slab of meat
a receipt
a shimmering chain of gold
a garnet adorned ring
a sungwood bracelet
[2] an opal choker of fiery blue and pink beauty
a brightly-colored sash
[2] a jade signet ring
a hunk of beef

o R HP:Healthy MV:Full >
There doesn't seem to be a lantern in a small purse.

o R HP:Healthy MV:Full >
You don't see a s here.

o R HP:Healthy MV:Full >
Grab lantern? Who what where?

o R HP:Healthy MV:Full >
Someone narrates 'more'

o R HP:Healthy MV:Full >
You get a crystal lightstick from a small purse.

o R HP:Healthy MV:Full >
You hold a crystal lightstick above your head.
Jehu narrates 'naz beat'

* R HP:Healthy MV:Full >
At a Junction of Roads
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray mouse is scuttling about here.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
The Tar Valon Road
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full > The Tar Valon Road
[ obvious exits: N S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
The Tar Valon Road
[ obvious exits: N S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full > The Tar Valon Road
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
The Tar Valon Road
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
The Tar Valon Road
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
The Tar Valon Road
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
Rounding the Bend
[ obvious exits: N W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
Alas, you cannot go that way...

* R HP:Healthy MV:Full > Alas, you cannot go that way...

* R HP:Healthy MV:Full >
Rounding the Bend
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full > The Tar Valon Road
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
The Tar Valon Road
[ obvious exits: N S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Healthy MV:Full >
A Passel of Wildflowers
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
Lightly spread across the ground are a number of soft blue petals.
A short plant with fuzzy green leaves grows here.
Tiny yellow flowers are growing upon stalks here.
A fallen tree lies upon the ground, seemingly chopped down in haste.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A fly is buzzing around here somewhere.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full >
Snarl of Brambles
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
Door west: briars
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full >
Ok.

* R HP:Healthy MV:Full > Field of Honor
[ obvious exits: N E ]
Zone: Tar Valon Road South of Tar Valon
Door east: briars
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake is here, lying on a rock.
A Tower guard has arrived from the east.

* R HP:Healthy MV:Full >
A Subtle, Overgrown Path
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A Tower guard has arrived from the south.

* R HP:Healthy MV:Full >
A Subtle, Overgrown Path
[ obvious exits: S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A Tower guard has arrived from the south.

* R HP:Healthy MV:Full > A Subtle, Overgrown Path
[ obvious exits: N E W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.
Bul narrates 'go tsinger'

* R HP:Healthy MV:Full >
A Subtle, Overgrown Path
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the south.

* R HP:Healthy MV:Full > Amongst the Ancient Headstones
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the south.
Jehu narrates 'off that id say'

* R HP:Healthy MV:Full >

Auriona narrates 'off it'

* R HP:Healthy MV:Full >
Ok.

* R HP:Healthy MV:Full > Ok.

* R HP:Healthy MV:Full >

A strange portal opens out of seemingly nowhere.
There isn't room to get close enough!

* R HP:Healthy MV:Full >
You stop riding him.

* HP:Healthy MV:Full >
[lead horse]
You start leading him.
A warhorse starts following you.

* HP:Healthy MV:Full > [lead horse]
You're already leading it!

* HP:Healthy MV:Full >
At a Vine-Carved Door
[ obvious exits: S U ]
Zone: The Ways
Door south: southdoor
Door up: vinedoor
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A warhorse has arrived from above.
A Tower guard has arrived from above.

* HP:Healthy MV:Strong >
[ex ]
Obvious exits:
South - Too dark to tell
Up - Too dark to tell

* HP:Healthy MV:Strong >
The vinedoor closes quietly.
Approaching a Vine-Carved Door
[ obvious exits: N E S U D ]
(wotmudmapper): (error): Caution. Direction e leads to an unknown room.
(wotmudmapper): (error): Caution. Direction s leads to an unknown room.
(wotmudmapper): (error): Caution. Direction u leads to an unknown room.
Zone: The Ways
Door north: northdoor
Door west: westdoor
Whispering and rushing with sinister songs, the black wind approaches.
A warhorse has arrived from the north.
A Tower guard has arrived from the north.

* HP:Healthy MV:Strong >
[ex ]
Obvious exits:
North - Too dark to tell
Down - Too dark to tell

* HP:Healthy MV:Strong >

The winds approach you... Sweet songs, songs of skin... Tearing skin...
Ouch!

* HP:Hurt MV:Strong > Twisting Through the Ways
[ obvious exits: E S W U D ]
(wotmudmapper): (error): Caution. Direction s leads to an unknown room.
(wotmudmapper): (error): Caution. Direction d leads to an unknown room.
Zone: The Ways
A warhorse has arrived from above.
A Tower guard has arrived from above.

* HP:Hurt MV:Strong >
[ex ]
Obvious exits:
East - Too dark to tell
West - Too dark to tell
Up - Too dark to tell

* HP:Hurt MV:Strong >

The Machin Shin has arrived from above.

* HP:Hurt MV:Strong > An Island in the Ways
[ obvious exits: N E W U D ]
(wotmudmapper): (error): Caution. Direction n leads to an unknown room.
(wotmudmapper): (error): Caution. Direction w leads to an unknown room.
(wotmudmapper): (error): Caution. Direction u leads to an unknown room.
Zone: The Ways
A warhorse has arrived from the east.
A Tower guard has arrived from the east.

* HP:Hurt MV:Strong >
[ex ]
Obvious exits:
East - Too dark to tell
Down - Too dark to tell

* HP:Hurt MV:Strong >

Regulus narrates 'am ts'

* HP:Hurt MV:Strong >
Twisting Through the Ways
[ obvious exits: N E S W U D ]
(wotmudmapper): (error): Caution. Direction n leads to an unknown room.
(wotmudmapper): (error): Caution. Direction w leads to an unknown room.
(wotmudmapper): (error): Caution. Direction d leads to an unknown room.
Zone: The Ways
A warhorse has arrived from above.
A Tower guard has arrived from above.

* HP:Scratched MV:Strong >

Auriona narrates 'bul ok?'

* HP:Scratched MV:Strong > [ex ]
Obvious exits:
East - Too dark to tell
South - Too dark to tell
Up - Too dark to tell

* HP:Scratched MV:Strong >
Approaching a Vine-Carved Door
[ obvious exits: N W ]
Zone: The Ways
Door north: northdoor
Door east: eastdoor
Door south: southdoor
Door up: updoor
A warhorse has arrived from the west.
A Tower guard has arrived from the west.

* HP:Scratched MV:Strong >
[ex ]
Obvious exits:
North - Too dark to tell
West - Too dark to tell
Auriona narrates 'come back'

* HP:Scratched MV:Strong >
Twisting Through the Ways
[ obvious exits: N E S W U D ]
(wotmudmapper): (error): Caution. Direction n leads to an unknown room.
(wotmudmapper): (error): Caution. Direction w leads to an unknown room.
(wotmudmapper): (error): Caution. Direction d leads to an unknown room.
Zone: The Ways
A warhorse has arrived from the east.
A Tower guard has arrived from the east.

* HP:Scratched MV:Strong >
[ex ]
Obvious exits:
East - Too dark to tell
South - Too dark to tell
Up - Too dark to tell

* HP:Scratched MV:Strong >
An Island in Darkness
[ obvious exits: N E W D ]
(wotmudmapper): (error): Caution. Direction w leads to an unknown room.
(wotmudmapper): (error): Caution. Direction d leads to an unknown room.
Zone: The Ways
A warhorse has arrived from the north.
A Tower guard has arrived from the north.

* HP:Scratched MV:Strong >
[ex ]
Obvious exits:
North - Too dark to tell
East - Too dark to tell
Regulus narrates 'bul rip'

* HP:Scratched MV:Strong >

Leria narrates 'Bul rip'

* HP:Scratched MV:Strong >
Twisting Through the Ways
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction n leads to an unknown room.
(wotmudmapper): (error): Caution. Direction e leads to an unknown room.
(wotmudmapper): (error): Caution. Direction u leads to an unknown room.
Zone: The Ways
A warhorse has arrived from the west.
A Tower guard has arrived from the west.

* HP:Scratched MV:Strong >
[ex ]
Obvious exits:
South - Too dark to tell
West - Too dark to tell

* HP:Scratched MV:Strong >
Approaching a Vine-Carved Door
[ obvious exits: N E D ]
(wotmudmapper): (error): Caution. Direction d leads to an unknown room.
Zone: The Ways
Door east: eastdoor
Door south: southdoor
Door west: westdoor
Door up: updoor
A warhorse has arrived from the north.
A Tower guard has arrived from the north.

* HP:Scratched MV:Strong >
[ex ]
Obvious exits:
North - Too dark to tell
East - Too dark to tell

* HP:Scratched MV:Strong >

Auriona narrates 'need help'

* HP:Scratched MV:Strong >
Relena tells you 'I"m stedd'

* HP:Scratched MV:Strong >

(tic_timer): Tic in 7 seconds!

Auriona narrates 'come '

* HP:Scratched MV:Strong >

Jehu narrates 'where'

* HP:Scratched MV:Strong > At a Vine-Carved Door
[ obvious exits: W ]
Zone: The Ways
Door west: westdoor
Door up: vinedoor
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A warhorse has arrived from the west.
A Tower guard has arrived from the west.

* HP:Scratched MV:Strong >

Ominous winds carry screams, howling songs, melodies to die for...


* HP:Scratched MV:Strong >
Ok.

* HP:Scratched MV:Strong >
Players in your Zone
--------------------
Draz - At a Vine-Carved Door
Relena - Heart of the Blighted Grove

* HP:Scratched MV:Strong >
The vine-carved door mysteriously opens.

* HP:Scratched MV:Strong >
Blighted Grove
[ obvious exits: N E S W D ]
(wotmudmapper): (error): Caution. Direction d leads to an unknown room.
Zone: Shayol Ghul
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A giant blight beetle is here, scurrying about.
A titanic creature of the Shadow is here, wrapped in lightning.
A small stick is lying on the ground here.
A small stick is lying on the ground here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A warhorse has arrived from below.
A Tower guard has arrived from below.

* HP:Scratched MV:Strong > The noxious stench and oppresive heat of the Blight drains your energy!
The Dark Road
[ obvious exits: N E S ]
Zone: Shayol Ghul
A warhorse has arrived from the east.
A Tower guard has arrived from the east.

* HP:Hurt MV:Strong >

You are hungry.
(tic_timer): Tic length updated to: 63.384 seconds.
You feel parched from the hot weather.

* HP:Scratched MV:Strong >
[ride horse]
A warhorse stops following you.
You start riding him.

* R HP:Scratched MV:Strong >
Players in your Zone
--------------------
Draz - The Dark Road
Relena - Heart of the Blighted Grove

* R HP:Scratched MV:Strong >

Auriona narrates 'pat'

* R HP:Scratched MV:Strong >
[taste meat]
You nibble a little bit of the meat.

* R HP:Scratched MV:Strong >
You narrate 'where'

* R HP:Scratched MV:Strong >
The Twist in the Dark Road
[ obvious exits: N E S W ]
Zone: Shayol Ghul
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A group of gray flies are here, buzzing maliciously around you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong > Barren Plains
[ obvious exits: N E S W ]
Zone: Shayol Ghul
A warhorse is here, stamping his feet impatiently, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
A spider-legged beast is here, most of it teeth.
A Tower guard has arrived from the north.
Auriona narrates '1s rotten'

* R HP:Scratched MV:Strong >
Desolate Plains
[ obvious exits: N E S W ]
Zone: Shayol Ghul
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A small stick is lying on the ground here.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
Dying Plains in the Blight
[ obvious exits: N E W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
Alas, you cannot go that way...

* R HP:Scratched MV:Strong >
Players in your Zone
--------------------
Draz - Dying Plains in the Blight
Relena - Heart of the Blighted Grove

* R HP:Scratched MV:Strong >

Auriona narrates 'in door'

* R HP:Scratched MV:Strong >

Relena narrates '1s'

* R HP:Scratched MV:Strong >
End of the Dark Road
[ obvious exits: N E W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong > Rocky Plains in the Blight
[ obvious exits: N E ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc scout sniffs the air here.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong >
Desolate Plains
[ obvious exits: N E S W ]
Zone: Shayol Ghul
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
A Tower guard has arrived from the south.

* R HP:Scratched MV:Strong >
Rocky Plains
[ obvious exits: N E W ]
Zone: Shayol Ghul
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong >
Desolate Hills
[ obvious exits: N E W ]
Zone: Shayol Ghul
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong >
Green Plains
[ obvious exits: N E W ]
Zone: Shayol Ghul
A warhorse is here, stamping his feet impatiently, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong >
End of the Path
[ obvious exits: N E ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong >
Alas, you cannot go that way...

* R HP:Scratched MV:Strong >

Auriona narrates 'hit them in door'

* R HP:Scratched MV:Strong > A Rotting Path
[ obvious exits: N S W ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hound of the shadow smells blood in the air.
A Tower guard has arrived from the south.

* R HP:Scratched MV:Strong >
A Rotting Path
[ obvious exits: N S ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A massive cat with sharp, elongated teeth stalks his prey.
A Tower guard has arrived from the south.

* R HP:Scratched MV:Strong >
Bend in the Path
[ obvious exits: E S W ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A draghkar is here flying around.
An elite trolloc stands ready to obey orders.
A Tower guard has arrived from the south.

* R HP:Scratched MV:Strong > Alas, you cannot go that way...

* R HP:Scratched MV:Strong >
Base of the Mountain
[ obvious exits: E W ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong > Rise in the Mountains
[ obvious exits: E W U ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the east.

* R HP:Scratched MV:Strong >
Path Through the Mountains
[ obvious exits: S W D ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
A Tower guard has arrived from below.

* R HP:Scratched MV:Strong >
On the Path
[ obvious exits: N S ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A creature with leathery wings observes you.
A massive cat with sharp, elongated teeth stalks his prey.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
Path in the Mountains
[ obvious exits: N S D ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
Before an Ascending Path
[ obvious exits: E U ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A large, spine-backed snake bares its fangs with a vicious hiss.
A Tower guard has arrived from above.

* R HP:Scratched MV:Strong > Entering a Blighted Mire
[ obvious exits: N S W ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A large predator attempts to hide in the shadows.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >
Northern End of a Blighted Mire
[ obvious exits: S ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A determined soldier patrols the border.
A Tower guard has arrived from the south.

* R HP:Scratched MV:Strong >
Players in your Zone
--------------------
Draz - Northern End of a Blighted Mire
Relena - The Blighted Woods

* R HP:Scratched MV:Strong >
Relena narrates 'on allw rotten'

* R HP:Scratched MV:Strong >
A Shienaran forestscout stops using a torch.
Entering a Blighted Mire
[ obvious exits: N S W ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A large predator attempts to hide in the shadows.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
A Thick Muddy Blighted Mire
[ obvious exits: N S ]
Zone: Blighted Mountains
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong > Edge of the Bog
[ obvious exits: N E ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
Alas, you cannot go that way...

* R HP:Scratched MV:Strong >
[group all]
A Tower guard is now a member of your group.

* R HP:Scratched MV:Strong >
Forgotten Trail
[ obvious exits: E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong > On the Forgotten Trail
[ obvious exits: N E ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
On the Forgotten Trail
[ obvious exits: S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >
Forgotten Trail
[ obvious exits: N E S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong > Opening in the Brush
[ obvious exits: N S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >
The Dark Grove of Trees
[ obvious exits: N S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
The Dark Grove of Trees
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong >
Within the Dark Grove
[ obvious exits: N E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the north.

* R HP:Scratched MV:Strong > The Blackened Glade
[ obvious exits: E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >
The Blackened Glade
[ obvious exits: E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >
The Blighted Woods
[ obvious exits: N E S ]
Zone: Blighted Grove
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the south.

* R HP:Scratched MV:Strong >
Woods Near the Village
[ obvious exits: E W ]
Zone: Blighted Grove
A thick black cloak seems to make a puddle on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >
Players in your Zone
--------------------
Draz - Woods Near the Village
Relena - Abandoned Square
Jehu - Abandoned Square
Leria - Abandoned Square
Regulus - Abandoned Square
Auriona - Dreary Cottage
You sense shadowspawn nearby.

* R HP:Scratched MV:Strong >
Abandoned Square
[ obvious exits: N S W ]
Zone: Blighted Grove
Door east: rottendoor
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vamana* is here, fighting Relena.
Lady Relena the Honored Sister is here, fighting Nazgrun, riding a warhorse.
Jehu the Alley Watch is here, fighting Judy, riding a gray palfrey.
Lady Leria the Honored Sister is sitting here, riding a bloodstock stallion.
Regulus the Heart Guard is sitting here, riding a warhorse.
*Shugerpuf* is here, fighting Regulus.
*Judy* is here, fighting Jehu.
*Nazgrun* is here, fighting Leria.
A Tower guard has arrived from the west.

* R HP:Scratched MV:Strong >

A Tower guard joins Relena's fight!
A Tower guard blasts Vamana's head.
Relena barely slashes *Nazgrun*'s body.
*Shugerpuf* blasts Regulus's right leg.
*Nazgrun* tries to hack Leria, but she deflects the blow.
Jehu pierces *Judy*'s body.

* R HP:Scratched MV:Strong >
[kill dark]
Wimpy reset to: 209 hit points.
You pound *Shugerpuf*'s body hard.

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Hurt > [kill dark]
Ok.
*Judy* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Hurt >
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Hurt >
Relena narrates 'rotten now'

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Hurt >

*Vamana* sends Relena sprawling with a powerful bash!

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Hurt >
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Hurt >
You pound *Shugerpuf*'s right leg.
A Tower guard blasts Vamana's left arm hard.
*Vamana* pounds Relena's right leg into bloody fragments!
*Judy* tries to scythe Jehu, but he parries successfully.
*Shugerpuf* blasts Regulus's right leg hard.
*Nazgrun* hacks Leria's left foot extremely hard.
Jehu pierces *Judy*'s body.
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >

Jehu narrates 'we here'

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >

*Judy* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >

*Judy* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >
You pound *Shugerpuf*'s body.
A Tower guard blasts Vamana's left arm very hard.
*Vamana* pounds Relena's body into bloody fragments!
Regulus pounds *Shugerpuf*'s body.
*Shugerpuf* blasts Regulus's body.
Leria strikes *Nazgrun*'s right arm.
Jehu pierces *Judy*'s left foot.
[kill dark]
Ok.
*Shugerpuf* avoids being bashed by Regulus who loses his balance and falls!

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >

*Judy* leaves west. <<
Jehu pierces *Vamana*'s right arm.

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >

*Shugerpuf* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Regulus: Wounded - Shugerpuf: Wounded >
[kill dark]
Ok.
*Shugerpuf* leaves south. vv

* R HP:Scratched MV:Strong >

*Vamana* panics, and attempts to flee!

* R HP:Scratched MV:Strong >
Ok.

* R HP:Scratched MV:Strong >
Jehu pierces *Vamana*'s body.
A Tower guard blasts Vamana's left leg.
Relena barely slashes *Nazgrun*'s right leg.
*Nazgrun* tries to hack Leria, but she parries successfully.
Leria strikes *Nazgrun*'s body.
Leria avoids being bashed by *Nazgrun* who loses his balance and falls!
Regulus starts following you.

* R HP:Scratched MV:Strong >
[kill dark]
You pound *Nazgrun*'s left leg.
Regulus narrates 'fol draz'
Leria narrates 'naz beat'

* R HP:Scratched MV:Strong - Nazgrun: Beaten >

Jehu pierces *Vamana*'s body.
*Vamana* leaves west. <<
*Shugerpuf* has arrived from the south.

* R HP:Scratched MV:Strong - Nazgrun: Beaten >
[kill dark]
Ok.
*Shugerpuf* leaves north. ^^

* R HP:Scratched MV:Strong - Nazgrun: Beaten >
A hideous trolloc has arrived from the south.
A hideous trolloc tickles a Tower guard's body with its cleave.
A hideous trolloc has arrived from the north.
A hideous trolloc tickles a Tower guard's left leg with its cleave.
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Nazgrun: Beaten >
No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Nazgrun: Beaten > [kill dark]
Ok.
Relena starts following you.

* R HP:Scratched MV:Strong - Nazgrun: Beaten >
No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Nazgrun: Beaten >
[kill dark]
Ok.
Jehu leaves west riding a gray palfrey. <<

* R HP:Scratched MV:Strong - Nazgrun: Beaten > No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Nazgrun: Beaten >
A hideous trolloc tries to cleave a Tower guard, but he parries successfully.
A Tower guard tries to blast a hideous trolloc, but it parries successfully.
A hideous trolloc barely cleaves a Tower guard's body.
*Nazgrun* tries to hack you, but you deflect the blow.
You pound *Nazgrun*'s left leg hard.
Relena slashes *Nazgrun*'s head.
Leria strikes *Nazgrun*'s body.
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Nazgrun: Critical >
No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Nazgrun: Critical >
[kill dark]
Ok.

* R HP:Scratched MV:Strong - Nazgrun: Critical >

*Byrg* has arrived from the east, riding a shadow stallion.
Regulus tries to pound *Ommin*, but he deflects the blow.

* R HP:Scratched MV:Strong - Nazgrun: Critical >
No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Nazgrun: Critical > [kill dark]
Ok.
*Byrg* tries to scythe you, but you parry successfully.

* R HP:Scratched MV:Strong - Nazgrun: Critical >
[kill dark]
Ok.
Relena narrates 'naz crit'

* R HP:Scratched MV:Strong - Nazgrun: Critical >
*Byrg* tries to scythe you, but you parry successfully.
*Ommin* pierces Regulus's left arm.
A hideous trolloc barely cleaves a Tower guard's body.
A Tower guard blasts a hideous trolloc's body very hard.
A hideous trolloc barely cleaves a Tower guard's right leg.
You pound *Nazgrun*'s body.
Relena barely slashes *Nazgrun*'s right leg.
Leria strikes *Nazgrun*'s body.
[bash ]
-=+*

*Byrg* tries to scythe you, but you deflect the blow.
*+
You dodge a bash from *Nazgrun* who loses his balance and falls!
*Judy* has arrived from the north.
=
*Judy* tries to scythe you, but you parry successfully.
-
Regulus sends *Ommin* sprawling with a powerful bash!
-
*Byrg* scythes your right arm into bloody fragments!
Regulus pounds *Ommin*'s body into bloody fragments!
A hideous trolloc barely cleaves a Tower guard's body.
A Tower guard blasts a hideous trolloc's left leg very hard.
A hideous trolloc tries to cleave a Tower guard, but he deflects the blow.
Relena slashes *Nazgrun*'s body.
Leria strikes *Nazgrun*'s body.
=
Your bash at *Judy* sends her sprawling!
As *Byrg* avoids your bash, you topple over and fall to the ground!
Your bash at *Nazgrun* sends him sprawling!

* R HP:Hurt MV:Strong - Relena: Wounded - Nazgrun: Critical >

*Byrg* scythes your right leg into bloody fragments!

* R HP:Hurt MV:Strong - Relena: Wounded - Nazgrun: Critical >
Relena assumes an offensive striking posture.

* R HP:Hurt MV:Strong - Relena: Wounded - Nazgrun: Critical >

*Byrg* gets a bunch of fireworks from a backpack.

* R HP:Hurt MV:Strong - Relena: Wounded - Nazgrun: Critical > *Byrg* tries to scythe you, but you
deflect the blow.
Regulus pounds *Ommin*'s left hand into bloody fragments!
A hideous trolloc tickles a Tower guard's body with its cleave.
A Tower guard tries to blast a hideous trolloc, but it parries successfully.
A hideous trolloc tickles a Tower guard's body with its cleave.
You pound *Nazgrun*'s body hard.
*Nazgrun* is mortally wounded, and will die soon, if not aided.
You pound *Judy*'s left leg very hard.
Relena slashes *Nazgrun*'s body very hard.
*Nazgrun* is dead! R.I.P.
Your blood freezes as you hear *Nazgrun*'s death cry.
[group all]
Relena is now a member of your group.
Regulus is now a member of your group.
Relena slashes *Judy*'s right leg.
*Vamana* has arrived from the north.

* R HP:Hurt MV:Strong - Judy: Wounded >

*Vamana* tries to pound Relena, but she deflects the blow.

* R HP:Hurt MV:Strong - Judy: Wounded >

Leria strikes *Vamana*'s head.
-=+*

*Byrg* tries to scythe you, but you deflect the blow.
*

(tic_timer): Tic in 7 seconds!+
Leria strikes *Vamana*'s left arm.
Relena slashes *Judy*'s left arm hard.
*Byrg* tries to scythe you, but you deflect the blow.
*Ommin* pierces Regulus's right leg.
Regulus tries to pound *Ommin*, but he parries successfully.
A hideous trolloc cleaves a Tower guard's left arm extremely hard.
A Tower guard tries to blast a hideous trolloc, but it parries successfully.
A hideous trolloc tickles a Tower guard's body with its cleave.
=
Relena assumes a defensive striking posture.
-
Relena avoids being bashed by *Vamana* who loses his balance and falls!
-=
Your bash at *Judy* sends her sprawling!
Your bash at *Byrg* sends him sprawling!
Jehu has arrived from the west, riding a gray palfrey.

* R HP:Hurt MV:Strong - Judy: Wounded >

Jehu pierces *Vamana*'s body.

* R HP:Hurt MV:Strong - Judy: Wounded >
Jehu barely pierces *Vamana*'s left arm.
Leria strikes *Vamana*'s right arm.
Relena slashes *Judy*'s body.
You pound *Judy*'s body.
You pound *Byrg*'s left arm hard.
*Ommin* barely pierces Regulus's body.
Regulus tries to pound *Ommin*, but he parries successfully.
A hideous trolloc barely tickles a Tower guard's body with its cleave.
A Tower guard tries to blast a hideous trolloc, but it parries successfully.
A hideous trolloc tickles a Tower guard's right hand with its cleave.
Jehu barely pierces *Vamana*'s body.
*Ommin* pierces Regulus's body.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
The corpse of Nazgrun is lying here.
Jehu the Alley Watch is here, fighting Vamana, riding a gray palfrey.
*Vamana* is here, fighting Relena.
*Judy* is sitting here
*Ommin* is here, fighting Regulus.
*Byrg* is sitting here, riding a shadow stallion.
A hideous trolloc is here, fighting a Tower guard.
A hideous trolloc is here, fighting a Tower guard.
A Tower guard is here, fighting a hideous trolloc.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lady Relena the Honored Sister is here, fighting Judy, riding a warhorse.
Lady Leria the Honored Sister is here, fighting Vamana, riding a bloodstock stallion.
Regulus the Heart Guard is here, fighting Ommin, riding a warhorse.
*Ommin* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Judy: Wounded >

*Ommin* leaves north. ^^

* R HP:Hurt MV:Strong - Judy: Wounded >

*Vamana* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Judy: Wounded > It's already open!

* R HP:Hurt MV:Strong - Judy: Wounded >
It's already open!

* R HP:Hurt MV:Strong - Judy: Wounded >
It's already open!

* R HP:Hurt MV:Strong - Judy: Wounded >
(tic_timer): Tic length updated to: 62.978 seconds.
Jehu barely pierces *Vamana*'s body.
Leria strikes *Vamana*'s body.
Relena slashes *Judy*'s body hard.
You pound *Judy*'s body.
You pound *Byrg*'s left arm very hard.
A hideous trolloc cleaves a Tower guard's left arm extremely hard.
A Tower guard tries to blast a hideous trolloc, but it parries successfully.
A hideous trolloc tickles a Tower guard's body with its cleave.
[bash ]
They already seem to be stunned.
*Shugerpuf* has arrived from the north.

* R HP:Hurt MV:Strong - Judy: Battered >
*Vamana* leaves south. vv
*Shugerpuf* tries to blast Jehu, but he parries successfully.

* R HP:Hurt MV:Strong - Judy: Battered >
They already seem to be stunned.
*someone* avoids being bashed by Regulus who loses his balance and falls!
Leria barely strikes *Shugerpuf*'s body.

* R HP:Hurt MV:Strong - Judy: Battered >

*Ommin* is now a member of *Byrg*'s group.
-=+*
Relena narrates 'judy batt'
*Shugerpuf* now follows *Byrg*.
*
Leria strikes *Shugerpuf*'s right leg.
*Ommin* pierces Regulus's left foot.
Jehu pierces *Shugerpuf*'s body.
*Shugerpuf* tries to blast Jehu, but he parries successfully.
Relena slashes *Judy*'s body hard.
*Byrg* tries to scythe you, but you deflect the blow.
A hideous trolloc cleaves a Tower guard's left arm hard.
A Tower guard blasts a hideous trolloc's body very hard.
A hideous trolloc barely tickles a Tower guard's body with its cleave.
+
Jehu panics, and attempts to flee!
=
Jehu leaves south riding a gray palfrey. vv
-
*Ommin* pierces Regulus's right leg.
*Byrg* scythes your body very hard.
-
*Ommin* closes the rottendoor.

=
As *Judy* avoids your bash, you topple over and fall to the ground!
As *Byrg* avoids your bash, you topple over and fall to the ground!
*Shugerpuf* is now a member of *Byrg*'s group.
You dodge a bash from *Judy* who loses her balance and falls!

* R HP:Hurt MV:Strong - Judy: Battered >

Relena narrates 'byrg here'

* R HP:Hurt MV:Strong - Judy: Battered >

Leria strikes *Shugerpuf*'s body.
*Ommin* barely pierces Regulus's body.
Regulus tries to pound *Ommin*, but he parries successfully.
Relena slashes *Judy*'s right arm hard.
*Byrg* tries to scythe you, but you deflect the blow.
A hideous trolloc barely tickles a Tower guard's body with its cleave.
A Tower guard blasts a hideous trolloc's body hard.
A hideous trolloc barely cleaves a Tower guard's right hand.

* R HP:Hurt MV:Strong - Relena: Hurt - Judy: Battered >
*Byrg* tries to scythe you, but you deflect the blow.
[bash ]
*Judy* panics, and attempts to flee!
-
*Judy* leaves west. <<
=
Relena slashes *Byrg*'s head.
+*
Relena slashes *Byrg*'s body.
Leria strikes *Shugerpuf*'s body.
*Ommin* pierces Regulus's body.
Regulus tries to pound *Ommin*, but he parries successfully.
*Byrg* tries to scythe you, but you parry successfully.
A hideous trolloc tickles a Tower guard's body with its cleave.
A Tower guard blasts a hideous trolloc's body very hard.
A hideous trolloc barely cleaves a Tower guard's body.
*+=-
*Byrg* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...

Leria avoids being bashed by *Shugerpuf* who loses his balance and falls!
-=
They're not here anymore!

* R HP:Hurt MV:Strong - Byrg: Hurt >

*Ommin* pierces Regulus's left leg.

* R HP:Hurt MV:Strong - Byrg: Hurt >
[kill dark]
Ok.
Relena panics, and attempts to flee!

* R HP:Hurt MV:Strong - Byrg: Hurt >
Relena barely slashes *Byrg*'s head.
You pound *Byrg*'s left arm hard.
Leria strikes *Shugerpuf*'s left arm hard.
*Ommin* pierces Regulus's right leg.
Regulus tries to pound *Ommin*, but he deflects the blow.
*Byrg* tries to scythe you, but you deflect the blow.
A hideous trolloc tries to cleave a Tower guard, but he parries successfully.
A Tower guard tries to blast a hideous trolloc, but it parries successfully.
A hideous trolloc cleaves a Tower guard's head.
Relena leaves west riding a warhorse. <<

* R HP:Hurt MV:Strong - Byrg: Hurt >
[bash ]

Jehu narrates 'rip van'
-=
*Judy* has arrived from the north.
+
*Judy* scythes Regulus's left arm hard.
**+=
*Ommin* pierces Regulus's right arm.
*Byrg* tries to scythe you, but you parry successfully.
-
*KERBOOM* An explosion sounds in the distance.
The explosion flings Relena through the air.
The explosion flings *Judy* through the air.
The explosion flings *Shugerpuf* through the air.
The explosion flings *Ommin* through the air.
The explosion flings *Byrg* through the air.
Deep in the Valley
[ obvious exits: S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
*KERBOOM* The explosion rips you from the ground and tosses you through the air.
-=
They're not here anymore!

* R HP:Hurt MV:Strong >
I see no e here.

* R HP:Hurt MV:Strong >
You are already standing.

* R HP:Hurt MV:Strong >
In the Dismal Valley
[ obvious exits: E S W U ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Strong >
Overlooking the Dismal Valley
[ obvious exits: N W D ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Strong >

Relena narrates 'fworks'

* R HP:Hurt MV:Strong >
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crippled bear is here, drooling rabidly.

* R HP:Hurt MV:Strong >
The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Strong >
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ommin* is standing here.

* R HP:Hurt MV:Strong >
The Blighted Woods
[ obvious exits: N E S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lady Leria the Honored Sister is standing here, riding a bloodstock stallion.

* R HP:Hurt MV:Strong >
Woods Near the Village
[ obvious exits: E W ]
Zone: Blighted Grove
A thick black cloak seems to make a puddle on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Jehu the Alley Watch is standing here, riding a gray palfrey.
Jehu leaves west riding a gray palfrey. <<

* R HP:Hurt MV:Strong >
Abandoned Square
[ obvious exits: N S W ]
Zone: Blighted Grove
Door east: rottendoor
The corpse of Nazgrun is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ommin* is standing here.
A hideous trolloc is here, fighting a Tower guard.
A hideous trolloc is here, fighting a Tower guard.
A Tower guard is here, fighting a hideous trolloc.

* R HP:Hurt MV:Strong >
[kill dark]
You try to pound *Ommin*, but he deflects the blow.

* R HP:Hurt MV:Strong - Ommin: Hurt >

You try to pound *Ommin*, but he parries successfully.
A hideous trolloc cleaves a Tower guard's left arm very hard.
A Tower guard blasts a hideous trolloc's body extremely hard.
A hideous trolloc tickles a Tower guard's body with its cleave.

* R HP:Hurt MV:Strong - Ommin: Hurt >
Ok.

* R HP:Hurt MV:Strong - Ommin: Hurt > Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Hurt MV:Strong - Ommin: Hurt >
[bash ]
-=+*
*Ommin* tries to pierce you, but you parry successfully.
A hideous trolloc cleaves a Tower guard's left arm hard.
A Tower guard blasts a hideous trolloc's body very hard.
A hideous trolloc cleaves a Tower guard's left arm.
*+=
*Ommin* tries to pierce you, but you deflect the blow.
- -
*Byrg* scythes your left foot into bloody fragments!

=
As *Byrg* avoids your bash, you topple over and fall to the ground!
As *Ommin* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Strong - Ommin: Hurt >

Relena narrates 'regroup allw rotten?'

* R HP:Wounded MV:Strong - Ommin: Hurt >

*Byrg* scythes your right leg into bloody fragments!
*Ommin* tries to pierce you, but you parry successfully.
A hideous trolloc barely tickles a Tower guard's body with its cleave.
A Tower guard blasts a hideous trolloc's body very hard.
A hideous trolloc barely cleaves a Tower guard's body.

* R HP:Wounded MV:Strong - Ommin: Hurt >

*Ommin* tries to pierce you, but you parry successfully.

* R HP:Wounded MV:Strong - Ommin: Hurt >
You narrate '1s patty now pls'

* R HP:Wounded MV:Strong - Ommin: Hurt >
[bash ]
-
Cancelled.
*Byrg* tries to scythe you, but you deflect the blow.
*Ommin* tries to pierce you, but you parry successfully.
A hideous trolloc tickles a Tower guard's left leg with its cleave.
A Tower guard tries to blast a hideous trolloc, but it deflects the blow.
A hideous trolloc barely cleaves a Tower guard's body.
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* R HP:Wounded MV:Strong - Ommin: Scratched >
You panic and attempt to flee!

You flee head over heels.
Dreary Cottage
[ obvious exits: W ]
Zone: Blighted Grove
Door west: rottendoor
The corpse of Auriona is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
A hideous trolloc is here, in a world of hurt.
A trolloc is here ruling a group of trollocs.
Abandoned Square
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
The corpse of Nazgrun is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here, riding a shadow stallion.
*Ommin* is standing here.
A hideous trolloc is here, fighting a Tower guard.
A hideous trolloc is here, fighting a Tower guard.
A Tower guard is here, fighting a hideous trolloc.
You swiftly dodge *Ommin*'s attempt to pierce you.

* R HP:Wounded MV:Strong - Ommin: Scratched >

*Byrg* tries to scythe you, but you deflect the blow.

* R HP:Wounded MV:Strong - Ommin: Scratched >

You swiftly dodge *Ommin*'s attempt to pierce you.

* R HP:Wounded MV:Strong - Ommin: Scratched >

Relena has arrived from the west, riding a warhorse.

* R HP:Wounded MV:Strong - Ommin: Scratched >
*Byrg* tries to scythe you, but you parry successfully.
You try to pound *Ommin*, but he parries successfully.
You swiftly dodge *Ommin*'s attempt to pierce you.
A hideous trolloc tickles a Tower guard's right leg with its cleave.
A Tower guard blasts a hideous trolloc's right arm into bloody fragments!
A hideous trolloc barely cleaves a Tower guard's head.
Relena slashes *Byrg*'s body.

* R HP:Wounded MV:Strong - Ommin: Scratched >
You panic and attempt to flee!


You flee head over heels.
Deserted Guest House
[ obvious exits: S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A wolfish trolloc is here, howling for blood.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Wounded MV:Strong >
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Wounded MV:Strong >
[group all]

* R HP:Wounded MV:Strong >
Abandoned Square
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
The corpse of Nazgrun is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lady Relena the Honored Sister is here, fighting Byrg, riding a warhorse.
*Byrg* is here, fighting Relena, riding a shadow stallion.
*Ommin* is here, fighting Relena.
A hideous trolloc is here, fighting a Tower guard.
A hideous trolloc is here, fighting a Tower guard.
A Tower guard is here, fighting a hideous trolloc.

* R HP:Wounded MV:Strong >
*Ommin* tries to pierce Relena, but she parries successfully.
Relena slashes *Byrg*'s body.
A hideous trolloc tickles a Tower guard's right leg with its cleave.
A Tower guard blasts a hideous trolloc's body extremely hard.
A hideous trolloc barely cleaves a Tower guard's body.

* R HP:Wounded MV:Strong >
[kill dark]
You try to pound *Ommin*, but he deflects the blow.

* R HP:Wounded MV:Strong - Relena: Hurt - Ommin: Scratched > [bash ]
-=+
Relena panics, and attempts to flee!
*
Relena avoids being bashed by *Byrg* who loses his balance and falls!
*
Relena leaves south riding a warhorse. vv
+
*Ommin* tries to pierce you, but you deflect the blow.
A hideous trolloc tickles a Tower guard's body with its cleave.
A Tower guard blasts a hideous trolloc's body extremely hard.
A hideous trolloc tickles a Tower guard's right leg with its cleave.
*Ommin* tries to pierce you, but you deflect the blow.
=- -=
Your bash at *Ommin* sends him sprawling!

* R HP:Wounded MV:Strong - Ommin: Hurt >
You narrate 'reenter rels'
*Byrg* tries to scythe you, but you parry successfully.

* R HP:Wounded MV:Strong - Ommin: Hurt >
*Byrg* tries to scythe you, but you deflect the blow.
You pound *Ommin*'s left arm into bloody fragments!
A hideous trolloc tickles a Tower guard's body with its cleave.
A Tower guard tries to blast a hideous trolloc, but it deflects the blow.
A hideous trolloc cleaves a Tower guard's left leg.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
The corpse of Nazgrun is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is here, fighting YOU!, riding a shadow stallion.
*Ommin* is sitting here
A hideous trolloc is here, fighting a Tower guard.
A hideous trolloc is here, fighting a Tower guard.
A Tower guard is here, fighting a hideous trolloc.

* R HP:Wounded MV:Strong - Ommin: Hurt >

Relena has arrived from the south, riding a warhorse.

* R HP:Wounded MV:Strong - Ommin: Hurt >
You pound *Ommin*'s right leg into bloody fragments!
A hideous trolloc cleaves a Tower guard's right arm very hard.
A Tower guard blasts a hideous trolloc's body very hard.
A hideous trolloc barely cleaves a Tower guard's left leg.

* R HP:Wounded MV:Strong - Ommin: Wounded >

Relena slashes *Byrg*'s body.

* R HP:Wounded MV:Strong - Ommin: Wounded > -=
A Dha'vol trolloc has arrived from the south.
+
*Ommin* looks at you.
**+
You dodge a bash from *Byrg* who loses his balance and falls!
=
A Dha'vol trolloc tries to hit Relena, but she dodges the attack.
Relena barely slashes *Byrg*'s body.
*Ommin* tries to pierce you, but you dodge the attack.
A hideous trolloc tickles a Tower guard's right leg with its cleave.
A Tower guard blasts a hideous trolloc's body very hard.
A hideous trolloc barely cleaves a Tower guard's right hand.
- -
=
As *Byrg* avoids your bash, you topple over and fall to the ground!
Your bash at *Ommin* sends him sprawling!

* R HP:Wounded MV:Strong - Ommin: Wounded >

A Dha'vol trolloc tries to hit Relena, but she deflects the blow.
Relena slashes *Byrg*'s body.
*Byrg* scythes your left foot extremely hard.
A hideous trolloc barely tickles a Tower guard's body with its cleave.
A Tower guard blasts a hideous trolloc's head extremely hard.
A hideous trolloc tickles a Tower guard's head with its cleave.
Leria has arrived from the west, riding a bloodstock stallion.

* R HP:Wounded MV:Strong - Ommin: Wounded >
Relena narrates 'all sl patty'
Leria leaves west riding a bloodstock stallion. <<

* R HP:Wounded MV:Strong - Ommin: Wounded >

Regulus narrates 'where regroup'

* R HP:Wounded MV:Strong - Ommin: Wounded >
-=
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
Relena slashes *Byrg*'s body.
A hideous trolloc tries to cleave a Tower guard, but he parries successfully.
A Tower guard blasts a hideous trolloc's left leg into bloody fragments!
A hideous trolloc is incapacitated and will slowly die, if not aided.
+**

(tic_timer): Tic in 7 seconds!+
Jehu narrates 'i didn't loot van'
=-
*Ommin* panics, and attempts to flee!

*Ommin* leaves north. ^^
-
=
As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Strong - Byrg: Wounded >

A Dha'vol trolloc tries to hit Relena, but she parries successfully.
Relena slashes *Byrg*'s left leg.
A hideous trolloc barely cleaves a Tower guard's left leg.
A Tower guard blasts a hideous trolloc's body into bloody fragments!
A hideous trolloc is dead! R.I.P.
Your blood freezes as you hear a hideous trolloc's death cry.

* R HP:Wounded MV:Strong - Byrg: Wounded >
Shadows begin to stretch outward from *Byrg*!

Relena's light flickers wildly then burns out!

Your lightstick shines through the encroaching darkness.

* R HP:Wounded MV:Strong - Byrg: Wounded >
You narrate '1s patty guys'

* R HP:Wounded MV:Strong - Byrg: Wounded > [kill dark]
Ok.

* R HP:Wounded MV:Strong - Byrg: Wounded >
A Tower guard joins your fight!
A Tower guard blasts Byrg's left leg.
You barely pound *Byrg*'s body.
(tic_timer): Tic length updated to: 63.158 seconds.
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
Relena slashes *Byrg*'s body.
*Byrg* tries to scythe you, but you parry successfully.
A hideous trolloc tries to cleave a Tower guard, but he parries successfully.
[bash ]
-=+*
Jehu has arrived from the west, riding a gray palfrey.
*+=
Jehu pierces *Byrg*'s body.
- -
Jehu barely pierces *Byrg*'s left foot.
A Tower guard barely blasts Byrg's body.
A Dha'vol trolloc tries to hit Relena, but she dodges the attack.
Relena slashes *Byrg*'s right leg.
A hideous trolloc cleaves a Tower guard's left arm hard.
=
Your bash at *Byrg* sends him sprawling!
*Judy* has arrived from the west.

* R HP:Wounded MV:Full - Byrg: Battered >

Jehu pierces *Byrg*'s left foot.

* R HP:Wounded MV:Full - Byrg: Battered >
*Judy* leaves north. ^^

* R HP:Wounded MV:Full - Byrg: Battered >
You narrate '1s patty and byrg dies'

* R HP:Wounded MV:Full - Byrg: Battered >
*Ommin* tries to pierce Jehu, but he deflects the blow.

* R HP:Wounded MV:Full - Byrg: Battered >
It's already open!
*Shugerpuf* has arrived from the west.

* R HP:Wounded MV:Full - Byrg: Battered > It's already open!
*Shugerpuf* tries to blast Jehu, but he parries successfully.

* R HP:Wounded MV:Full - Byrg: Battered >

*Shugerpuf* blasts Jehu's body very hard.
*Ommin* pierces Jehu's body hard.
Jehu pierces *Byrg*'s body hard.
A Tower guard blasts Byrg's right hand hard.
You pound *Byrg*'s right foot.
A Dha'vol trolloc tries to hit Relena, but she dodges the attack.
Relena slashes *Byrg*'s body.
A hideous trolloc cleaves a Tower guard's left arm into bloody fragments!

* R HP:Wounded MV:Full - Byrg: Battered >

Relena narrates 'byrg batt'

* R HP:Wounded MV:Full - Byrg: Battered >
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Wounded MV:Full - Byrg: Battered >
*Ommin* pierces Jehu's body.
Jehu pierces *Byrg*'s right leg.
A Tower guard blasts Byrg's left leg hard.
You pound *Byrg*'s body.
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
Relena barely slashes *Byrg*'s body.
A hideous trolloc cleaves a Tower guard's right arm hard.
You narrate '1s patyt all'

* R HP:Wounded MV:Full - Byrg: Beaten >

*Byrg* panics, and attempts to flee!
Jehu narrates 'im here'
Leria has arrived from the west, riding a bloodstock stallion.

* R HP:Wounded MV:Full - Byrg: Beaten >

*Byrg* leaves east riding a shadow stallion. >>

* R HP:Wounded MV:Full >
[bash ]
Bash who?

* R HP:Wounded MV:Full >

Jehu barely pierces *Shugerpuf*'s head.
*Shugerpuf* sends Jehu sprawling with a powerful bash!

* R HP:Wounded MV:Full >

Leria tries to strike *Ommin*, but he parries successfully.

* R HP:Wounded MV:Full >
Dreary Cottage
[ obvious exits: W ]
Zone: Blighted Grove
Door west: rottendoor
The corpse of Auriona is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
A hideous trolloc is here, in a world of hurt.
A trolloc is here ruling a group of trollocs.
*Byrg* tries to scythe you, but you deflect the blow.

* R HP:Wounded MV:Full - Byrg: Beaten >
[kill dark]
Ok.

* R HP:Wounded MV:Full - Byrg: Beaten > [bash ]

*Byrg* tries to scythe you, but you parry successfully.
A hideous trolloc joins Byrg's fight!
A Dhai'mon trolloc joins Byrg's fight!
-=+*
Relena narrates 'byrg baeat'
*+=
Relena has arrived from the west, riding a warhorse.
- -
=
A Dhai'mon trolloc tries to hack you, but you dodge the attack.
A hideous trolloc tries to cleave you, but you parry successfully.
You pound *Byrg*'s body.
*Byrg* tries to scythe you, but you parry successfully.
Your blood freezes as you hear someone's death cry.
As *Byrg* avoids your bash, you topple over and fall to the ground!
Your bash at a hideous trolloc sends it sprawling!
Your bash at a Dhai'mon trolloc sends him sprawling!
*Byrg* closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full >

Relena slashes *Byrg*'s left arm.

* R HP:Wounded MV:Full >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full >
Relena closes the rottendoor.

* R HP:Wounded MV:Full >

The rottendoor is opened from the other side.

* R HP:Wounded MV:Full >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full >
Relena slashes *Byrg*'s body.
*Byrg* gazes deeply at Relena...
The gaze of *Byrg* fails to affect Relena.
*Byrg* tries to scythe you, but you deflect the blow.
A Dha'vol trolloc has arrived from the west.
Ok.

* R HP:Wounded MV:Full - Byrg: Beaten >

The rottendoor is opened from the other side.
-
*Byrg* panics, and attempts to flee!
Relena closes the rottendoor.
=+*

A Dha'vol trolloc joins Byrg's fight!
*Byrg* panics, and attempts to flee!
*+
The rottendoor is opened from the other side.
=
Relena closes the rottendoor.
-
A Dha'vol trolloc tries to hit Relena, but she dodges the attack.
Relena barely slashes *Byrg*'s body.
A Dhai'mon trolloc tries to hack you, but you parry successfully.
A hideous trolloc tries to cleave you, but you deflect the blow.
*Byrg* tries to scythe you, but you parry successfully.
*Byrg* panics, and attempts to flee!
The rottendoor is opened from the other side.

Relena closes the rottendoor.
-
The rottendoor is opened from the other side.

=
As *Byrg* avoids your bash, you topple over and fall to the ground!
Your bash at a hideous trolloc sends it sprawling!
Your bash at a Dhai'mon trolloc sends him sprawling!
Relena closes the rottendoor.

* R HP:Wounded MV:Full - Byrg: Beaten >

*Byrg* panics, and attempts to flee!

* R HP:Wounded MV:Full - Byrg: Beaten >

The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Beaten >

The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Beaten >
*Byrg* panics, and attempts to flee!
The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Beaten >

The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Beaten >
The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Beaten >

A Dha'vol trolloc tries to hit Relena, but she parries successfully.
Relena slashes *Byrg*'s right leg.
*Byrg* tries to scythe you, but you parry successfully.
*Byrg* panics, and attempts to flee!

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Critical >
*Byrg* panics, and attempts to flee!
-
The rottendoor is opened from the other side.
The rottendoor closes quietly.
=+*
The rottendoor is opened from the other side.
The rottendoor closes quietly.


*Byrg* panics, and attempts to flee!
*
The rottendoor is opened from the other side.
The rottendoor closes quietly.
+
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
Relena slashes *Byrg*'s left leg.
*Byrg* scythes your body extremely hard.
The rottendoor is opened from the other side.
The rottendoor closes quietly.
=
The rottendoor is opened from the other side.
The rottendoor closes quietly.
-
The rottendoor is opened from the other side.
The rottendoor closes quietly.

*Byrg* panics, and attempts to flee!
The rottendoor is opened from the other side.
-
Relena closes the rottendoor.
The rottendoor is opened from the other side.
The rottendoor closes quietly.
=
Your bash at *Byrg* sends him sprawling!
Your bash at a hideous trolloc sends it sprawling!
As a Dhai'mon trolloc avoids your bash, you topple over and fall to the ground!
The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >
Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

A Dha'vol trolloc tries to hit Relena, but she dodges the attack.
You pound *Byrg*'s body hard.
You pound a hideous trolloc's head into bloody fragments!
Relena slashes *Byrg*'s right leg.
A Dhai'mon trolloc tries to hack you, but you parry successfully.
Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >
Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >
Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >
Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

A Dha'vol trolloc tries to hit Relena, but she deflects the blow.
You pound *Byrg*'s left foot hard.
You pound a hideous trolloc's right leg into bloody fragments!
Relena slashes *Byrg*'s left leg.
A Dhai'mon trolloc tries to hack you, but you deflect the blow.
Relena closes the rottendoor.

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >

Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >
Relena closes the rottendoor.
The rottendoor is opened from the other side.

* R HP:Wounded MV:Full - Byrg: Critical >
[group all]
Relena closes the rottendoor.
The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Critical >

*Byrg* panics, and attempts to flee!

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Critical >

The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - Byrg: Critical >

A Dha'vol trolloc tries to hit Relena, but she deflects the blow.
You pound *Byrg*'s body hard.
Relena slashes *Byrg*'s right arm hard.
*Byrg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear *Byrg*'s death cry.
A Dhai'mon trolloc tries to hack you, but you deflect the blow.
A hideous trolloc tries to cleave you, but you deflect the blow.
The rottendoor is opened from the other side.
The rottendoor closes quietly.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Healthy >
The rottendoor is opened from the other side.
The rottendoor closes quietly.





* R HP:Wounded MV:Full - Judy: Battered > Relena tries to slash a Dha'vol trolloc, but he parries
successfully.
You pound *Judy*'s body.
You pound a Dhai'mon trolloc's left leg into bloody fragments!
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
A hideous trolloc tries to cleave you, but you deflect the blow.
Players in your Zone
--------------------
Jehu - At the Fountain
Regulus - Heart of the Blighted Grove
Leria - Heart of the Blighted Grove
Relena - Dreary Cottage
Draz - Dreary Cottage
You sense shadowspawn nearby.

* R HP:Wounded MV:Full - Judy: Battered >
Dreary Cottage
The ogier made their homes in mounds within the earth, but the ogier offered
more traditional guest housing for their human visitors. The thick layer of
dust upon the floor suggests that it has been quite a long time since ogier
hospitality within this stedding has been extended to anyone.
[ obvious exits: W ]
Zone: Blighted Grove
Door west: rottendoor
The corpse of Byrg is lying here.
The corpse of Auriona is lying here.
*Judy* is sitting here
A Dha'vol trolloc is here, fighting Relena.
Lady Relena the Honored Sister is here, fighting a Dha'vol trolloc, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A warhorse is here, stamping his feet impatiently.
A hideous trolloc is here, fighting YOU!
A Dhai'mon trolloc is sitting here

* R HP:Wounded MV:Full - Judy: Battered >
-=+*
Cancelled.
You narrate 'they gonna die'

* R HP:Wounded MV:Full - Judy: Battered >
*Judy* tries to scythe you, but you deflect the blow.
Relena slashes a Dha'vol trolloc's body into bloody fragments!
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
A Dhai'mon trolloc tries to hack you, but you dodge the attack.
A hideous trolloc tries to cleave you, but you parry successfully.
[kill dark]
Ok.

* R HP:Wounded MV:Full - Judy: Battered >
[kick ]
Your kick hits *Judy* in the solar plexus!

* R HP:Wounded MV:Full - Judy: Battered >

Relena tries to slash a Dha'vol trolloc, but he parries successfully.
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
A Dhai'mon trolloc tries to hack you, but you deflect the blow.
A hideous trolloc tries to cleave you, but you parry successfully.

* R HP:Wounded MV:Full - Judy: Battered >
[bash ]

You dodge a bash from *Judy* who loses her balance and falls!
-=+**+=
Relena slashes a Dha'vol trolloc's body extremely hard.
A Dha'vol trolloc tries to hit Relena, but she dodges the attack.
A Dhai'mon trolloc tries to hack you, but you parry successfully.
A hideous trolloc tries to cleave you, but you parry successfully.
- -=
Your bash at *Judy* sends her sprawling!
Your bash at a hideous trolloc sends it sprawling!
Your bash at a Dhai'mon trolloc sends him sprawling!

* R HP:Wounded MV:Full - Judy: Battered >

Relena tries to slash a Dha'vol trolloc, but he deflects the blow.
You pound *Judy*'s left leg.
You pound a hideous trolloc's body into bloody fragments!
You pound a Dhai'mon trolloc's body into bloody fragments!
A Dha'vol trolloc tries to hit Relena, but she parries successfully.

* R HP:Wounded MV:Full - Judy: Beaten >
You narrate 'we got this'

* R HP:Wounded MV:Full - Judy: Beaten >
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Full - Judy: Beaten >
Relena tries to slash a Dha'vol trolloc, but he deflects the blow.
You pound *Judy*'s left arm very hard.
You pound a hideous trolloc's body into bloody fragments!
You pound a Dhai'mon trolloc's left foot into bloody fragments!
A Dhai'mon trolloc is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a Dhai'mon trolloc's death cry.
A Dha'vol trolloc tries to hit Relena, but she deflects the blow.

* R HP:Wounded MV:Full - Judy: Beaten >
They already seem to be stunned.

* R HP:Wounded MV:Full - Judy: Beaten >
-=
The rottendoor is opened from the other side.
+
Regulus has arrived from the west, riding a warhorse.
Leria has arrived from the west, riding a bloodstock stallion.
Leria strikes *Judy*'s body hard.
**+
Leria strikes *Judy*'s body.
*Judy* panics, and attempts to flee!
Relena slashes a Dha'vol trolloc's body extremely hard.
A Dha'vol trolloc tries to hit Relena, but she parries successfully.
You swiftly dodge a hideous trolloc's attempt to cleave you.
=
Regulus pounds *Judy*'s body hard.
*Judy* panics, and attempts to flee!
-
Cancelled.
Ok.

* R HP:Wounded MV:Full - Judy: Beaten >
It's already closed!

* R HP:Wounded MV:Full - Judy: Beaten >
It's already closed!

* R HP:Wounded MV:Full - Judy: Beaten >
It's already closed!
You dodge a bash from *Judy* who loses her balance and falls!

* R HP:Wounded MV:Full - Judy: Beaten >
Leria strikes *Judy*'s left arm.
*Judy* panics, and attempts to flee!
Relena tries to slash a Dha'vol trolloc, but he deflects the blow.
You barely pound *Judy*'s body.
*Judy* panics, and attempts to flee!
A Dha'vol trolloc tries to hit Relena, but she deflects the blow.
You swiftly dodge a hideous trolloc's attempt to cleave you.
[bash ]
-=+
*Judy* avoids being bashed by Regulus who loses his balance and falls!
*Judy* panics, and attempts to flee!
**
Jehu pierces *Judy*'s left leg.
*Judy* panics, and attempts to flee!
+=- -
Jehu pierces *Judy*'s body.
*Judy* panics, and attempts to flee!
Leria strikes *Judy*'s right leg.
*Judy* panics, and attempts to flee!
*Judy* tries to scythe you, but you deflect the blow.
Relena tries to slash a Dha'vol trolloc, but he deflects the blow.
A Dha'vol trolloc tries to hit Relena, but she deflects the blow.
You swiftly dodge a hideous trolloc's attempt to cleave you.
=
Your bash at *Judy* sends her sprawling!
*Judy* panics, and attempts to flee!
Your bash at a hideous trolloc sends it sprawling!

* R HP:Wounded MV:Full - Judy: Critical >

Jehu barely pierces *Judy*'s right leg.
*Judy* panics, and attempts to flee!

* R HP:Wounded MV:Full - Judy: Critical >
Regulus clambers to his feet.

* R HP:Wounded MV:Full - Judy: Critical >

Regulus pounds *Judy*'s body.
*Judy* panics, and attempts to flee!

* R HP:Wounded MV:Full - Judy: Critical >
Regulus pounds *Judy*'s body very hard.
*Judy* is incapacitated and will slowly die, if not aided.
Jehu pierces *Judy*'s body.
*Judy* is dead! R.I.P.
Your blood freezes as you hear *Judy*'s death cry.
Relena slashes a Dha'vol trolloc's right leg very hard.
A Dha'vol trolloc tries to hit Relena, but she parries successfully.





* R HP:Scratched MV:Full >
[kill dark]
They aren't here.
Regulus panics, and attempts to flee!

* R HP:Scratched MV:Full >
[kill dark]
They aren't here.

* R HP:Scratched MV:Full >
Tarak has arrived from the south, riding a warhorse.
Deserted Guest House
[ obvious exits: S W ]
Zone: Blighted Grove
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here, riding a shadow stallion.
*Shugerpuf* is standing here.
*Nevaeh* is standing here, riding a shadow stallion.
*Nazgrun* is standing here.
*Moldred* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Tarak has arrived from the south, riding a warhorse.
Jehu has arrived from the south, riding a warhorse.
Wenry has arrived from the south, riding a warhorse.
Relena has arrived from the south, riding a warhorse.
*Byrg* sits down and rests.
You move swiftly to protect Relena.
*Nazgrun* tries to scythe you, but you deflect the blow.
Jehu pierces *Byrg*'s body.

* R HP:Scratched MV:Full - Nazgrun: Beaten >
No way! You're fighting for your life!

* R HP:Scratched MV:Full - Nazgrun: Beaten > No way! You're fighting for your life!

* R HP:Scratched MV:Full - Nazgrun: Beaten >
[kill dark]
Ok.

* R HP:Scratched MV:Full - Nazgrun: Beaten >

Jehu pierces *Byrg*'s right hand.
You move swiftly to protect Relena.
*Nevaeh* tries to strike you, but you deflect the blow.
Wenry slashes *Shugerpuf*'s body.

* R HP:Scratched MV:Full - Nazgrun: Beaten >

*Moldred* tries to pound Tarak, but he deflects the blow.

* R HP:Scratched MV:Full - Nazgrun: Beaten >

A boarish trolloc joins Nevaeh's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

A myrddraal slashes Jehu's body.
A myrddraal hisses 'This is the will of the Great Lord.'

A boarish trolloc tries to cleave Wenry, but she parries successfully.
A boarish trolloc tries to cleave Relena, but she parries successfully.
Tarak pierces *Moldred*'s right arm hard.
*Moldred* tries to pound Tarak, but he parries successfully.
*Shugerpuf* tries to blast Wenry, but she parries successfully.
Wenry slashes *Shugerpuf*'s body.
*Nevaeh* tries to strike you, but you parry successfully.
*Byrg* slashes Jehu's left leg extremely hard.
Jehu pierces *Byrg*'s body.
You barely pound *Nazgrun*'s left foot.
*Nazgrun* tries to scythe you, but you deflect the blow.
Relena tries to slash *Nevaeh*, but she dodges the attack.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 62.169 seconds.
Wenry panics, and attempts to flee!

* R HP:Scratched MV:Fresh - Nazgrun: Beaten >

*Moldred* panics, and attempts to flee!
*Byrg* panics, and attempts to flee!

* R HP:Scratched MV:Fresh - Nazgrun: Beaten > Wenry leaves south riding a
warhorse. vv
You panic and attempt to flee!
*Nazgrun* panics, and attempts to flee!
*Shugerpuf* panics, and attempts to flee!
*Shugerpuf* leaves west. <<


*Moldred* leaves south. vv


*Nevaeh* assumes an offensive striking posture.
You flee head over heels.
You move swiftly to protect Relena.
Abandoned Square
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
Some thick-soled, heavy leather boots stand stiffly together.
A set of thin metal leggings is here.
A war axe has been left on the ground here.
A pair of hard leather half-gauntlets is on the ground here.
A shirt of thin linked mail lies here.
A leather helmet has been dropped here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Moldred* is here, fighting Regulus.
Regulus the Heart Guard is here, fighting Moldred, riding a warhorse.
Wenry of Murandy is standing here, riding a warhorse.
A hideous trolloc is here, in a world of hurt.
*Nazgrun* has arrived from the north.

* R HP:Scratched MV:Full >
Wenry slashes *Nazgrun*'s right leg.
You narrate 'flee'

* R HP:Scratched MV:Full >
[kill dark]
You pound *Moldred*'s left leg hard.
Relena has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Full - Regulus: Battered - Moldred: Critical >

*Moldred* panics, and attempts to flee!
Relena slashes *Nazgrun*'s left leg hard.

* R HP:Scratched MV:Full - Regulus: Battered - Moldred: Critical >
Relena slashes *Nazgrun*'s body.
A hideous trolloc tries to cleave you, but you deflect the blow.
You pound *Moldred*'s body.
*Nazgrun* tries to scythe Wenry, but she parries successfully.
Wenry slashes *Nazgrun*'s right hand.
*Nazgrun* panics, and attempts to flee!
Regulus pounds *Moldred*'s body very hard.

* R HP:Scratched MV:Full - Regulus: Battered - Moldred: Critical >

*Moldred* leaves west. <<
Regulus pounds *Nazgrun*'s body.
*Nazgrun* panics, and attempts to flee!
*Nazgrun* leaves west. <<

* R HP:Scratched MV:Full - a hideous trolloc: Wounded >
*Nazgrun* has arrived from the west.
You move swiftly to protect Relena.
Relena slashes *Nazgrun*'s left leg.
*Nazgrun* panics, and attempts to flee!
Regulus pounds *Nazgrun*'s head.

* R HP:Scratched MV:Full - a hideous trolloc: Wounded >
It's already open!

* R HP:Scratched MV:Full - a hideous trolloc: Wounded > [kill dark]
Ok.

* R HP:Scratched MV:Full - Nazgrun: Critical >
[kill dark]
Ok.

* R HP:Scratched MV:Full - Nazgrun: Critical >
Jehu has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Full - Nazgrun: Critical >
[kill dark]
Ok.
*Nazgrun* leaves south. vv

* R HP:Scratched MV:Full - a hideous trolloc: Wounded >
[kill dark]
They aren't here.

* R HP:Scratched MV:Full - a hideous trolloc: Wounded >
You pound a hideous trolloc's left arm into bloody fragments!
A hideous trolloc tries to cleave you, but you parry successfully.
[kill dark]
They aren't here.

* R HP:Scratched MV:Full - a hideous trolloc: Battered >
[kill dark]
They aren't here.
*Nazgrun* has arrived from the south.
You move swiftly to protect Relena.
Relena slashes *Nazgrun*'s left arm.
*Nazgrun* panics, and attempts to flee!
Regulus pounds *Nazgrun*'s body.
Jehu tickles *Nazgrun*'s body with his pierce.
*Nazgrun* is incapacitated and will slowly die, if not aided.

* R HP:Scratched MV:Full - a hideous trolloc: Battered >
Jehu pierces *Nazgrun*'s body.
*Nazgrun* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Nazgrun*'s death cry.
Wenry leaves west riding a warhorse. <<





Wenry - The Dusty Road
Jehu - The Dusty Road
Relena - The Dusty Road
Tarak - The Dusty Road
Draz - The Dusty Road
Regulus - The Dusty Road
Bena - The Dusty Road
You sense shadowspawn nearby.
*Shugerpuf* sends Regulus sprawling with a powerful bash!

* R HP:Scratched MV:Strong - Byrg: Scratched >

*Moldred* avoids being bashed by Bena who loses her balance and falls!

* R HP:Scratched MV:Strong - Byrg: Scratched >

Wenry has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Strong - Byrg: Scratched >
*Pseudomonas* panics, and attempts to flee!
Wenry leaves west riding a warhorse. <<

* R HP:Scratched MV:Strong - Byrg: Scratched >
*Pseudomonas* leaves south. vv
You narrate 'need all 6w'

* R HP:Scratched MV:Strong - Byrg: Scratched >
*Nazgrun* tries to scythe you, but you deflect the blow.
*Moldred* pounds Bena's body.
You pound *Byrg*'s body hard.
*Shugerpuf* blasts Regulus's head hard.
[bash ]
-=+
Tarak pierces *Nazgrun*'s left leg.
*
Jehu pierces *Moldred*'s right arm.
*+=-
*Nevaeh* has arrived from the south, riding a shadow stallion.
You dodge a bash from *Byrg* who loses his balance and falls!

*Nevaeh* leaves north riding a shadow stallion. ^^
Relena panics, and attempts to flee!
-
Jehu pierces *Moldred*'s right arm.
Tarak pierces *Nazgrun*'s head.
*Noikor* tries to slash Relena, but she parries successfully.
*Shugerpuf* blasts Regulus's right foot.
Wenry has arrived from the west, riding a warhorse.
=
*Moldred* sends Bena sprawling with a powerful bash!
Your bash at *Byrg* sends him sprawling!
As *Nazgrun* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Strong - Byrg: Hurt >

Wenry slashes *Byrg*'s left arm.

* R HP:Scratched MV:Strong - Byrg: Hurt >

You dodge a bash from *Nazgrun* who loses his balance and falls!

* R HP:Scratched MV:Strong - Byrg: Hurt >

Jehu barely pierces *Moldred*'s body.
Relena leaves north riding a warhorse. ^^

* R HP:Scratched MV:Strong - Byrg: Hurt >

*Shugerpuf* avoids being bashed by Regulus who loses his balance and falls!

* R HP:Scratched MV:Strong - Byrg: Hurt >

*Noikor* tries to slash Tarak, but he dodges the attack.

* R HP:Scratched MV:Strong - Byrg: Hurt >

(tic_timer): Tic in 7 seconds!

*Noikor* tries to slash Tarak, but he deflects the blow.
Wenry slashes *Byrg*'s body.
Jehu pierces *Moldred*'s body.
Tarak pierces *Nazgrun*'s right leg.
*Moldred* pounds Bena's body hard.
You pound *Byrg*'s body hard.

* R HP:Scratched MV:Strong - Byrg: Hurt >

*Byrg* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Byrg: Hurt >

Regulus avoids being bashed by *Shugerpuf* who loses his balance and falls!

* R HP:Scratched MV:Strong - Nazgrun: Wounded >

Jehu pierces *Moldred*'s right leg.
Tarak pierces *Nazgrun*'s right hand.

* R HP:Scratched MV:Strong - Nazgrun: Wounded >

Tarak panics, and attempts to flee!

* R HP:Scratched MV:Strong - Nazgrun: Wounded >

Tarak leaves west riding a warhorse. <<
Relena has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Strong - Nazgrun: Wounded >
You pound *Nazgrun*'s body.
Jehu barely pierces *Moldred*'s head.
*Moldred* pounds Bena's body hard.
Wenry slashes *Noikor*'s left hand hard.
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* R HP:Scratched MV:Strong - Nazgrun: Wounded >
You panic and attempt to flee!


You dodge a bash from *Nazgrun* who loses his balance and falls!

*Noikor* panics, and attempts to flee!
Tarak has arrived from the west, riding a warhorse.
You flee head over heels.
Thick Forest
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Scratched MV:Strong >

*Noikor* has arrived from the north.

* R HP:Scratched MV:Strong >

*Noikor* leaves west. <<

* R HP:Scratched MV:Strong >
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.982 seconds.
[kill dark]
They aren't here.

* R HP:Scratched MV:Strong >
[bash ]
Bash who?

* R HP:Scratched MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A heavy pair of full metal gauntlets is here.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
The corpse of a young Tower Guard is lying here.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Tarak the Under-captain is here, fighting Nazgrun, riding a warhorse.
Lady Relena the Honored Sister is here, fighting Shugerpuf, riding a warhorse.
Wenry of Murandy is here, fighting Nazgrun, riding a warhorse.
Jehu the Alley Watch is standing here, riding a wild stallion.
Regulus the Heart Guard is here, fighting Shugerpuf, riding a warhorse.
A raven is here flying around.
Bena the Journey Accepted is standing here, riding a warhorse.
*Shugerpuf* is sitting here.
A Ghar'ghael trolloc towers over all here.
*Nazgrun* is here, fighting Tarak.

* R HP:Scratched MV:Strong >
[kill dark]
You pound *Nazgrun*'s left foot hard.

* R HP:Scratched MV:Strong - Tarak: Scratched - Nazgrun: Wounded >
[bash ]

Cancelled.
[bash ]

*Nazgrun* panics, and attempts to flee!
-
*Nazgrun* leaves south. vv
Jehu leaves west riding a wild stallion. <<
=+*
Wenry releases streaks of Fire at *Shugerpuf*, who screams in pain.
*
Wenry slashes *Shugerpuf*'s body hard.
Regulus pounds *Shugerpuf*'s body.
+
Cancelled.
[kill dark]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Scratched MV:Strong >
[kill dark]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Scratched MV:Strong >

*Shugerpuf* panics, and attempts to flee!

* R HP:Scratched MV:Strong > [kill dark]
The fighting is too thick and heavy for you to enter the fray!
*Shugerpuf* leaves north. ^^

* R HP:Scratched MV:Strong >
You narrate 'get 2w'

* R HP:Scratched MV:Strong >
The Dusty Road
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
Bena has arrived from the east, riding a warhorse.
Wenry has arrived from the east, riding a warhorse.
A raven has arrived from the east.
Tarak has arrived from the east, riding a warhorse.
Regulus has arrived from the east, riding a warhorse.
Relena has arrived from the east, riding a warhorse.
Regulus leaves north riding a warhorse. ^^

* R HP:Scratched MV:Strong >
Green Hills
[ obvious exits: N E S W ]
Zone: Borderlands West of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A cute brown deer eyes you nervously.
Bena has arrived from the east, riding a warhorse.
Wenry has arrived from the east, riding a warhorse.
A raven has arrived from the east.
Tarak has arrived from the east, riding a warhorse.
Relena has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Strong > On a Hillside
[ obvious exits: N E S W ]
Zone: Borderlands West of Fal Dara
Door down: leaves
A warhorse is here, stamping his feet impatiently, being ridden by you.
Jehu the Alley Watch is standing here, riding a wild stallion.
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Bena has arrived from the east, riding a warhorse.
Wenry has arrived from the east, riding a warhorse.
A raven has arrived from the east.
Tarak has arrived from the east, riding a warhorse.
Relena has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Strong >
On Top of a Hill
[ obvious exits: E S W ]
Zone: Borderlands West of Fal Dara
Door south: Door
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.
Bena has arrived from the east, riding a warhorse.
Wenry has arrived from the east, riding a warhorse.
A raven has arrived from the east.
Tarak has arrived from the east, riding a warhorse.
Relena has arrived from the east, riding a warhorse.
Jehu has arrived from the east, riding a wild stallion.
A raven has arrived from the east.

* R HP:Scratched MV:Strong >

*Shugerpuf* has arrived from the east.
Jehu pierces *Shugerpuf*'s left foot.

* R HP:Scratched MV:Strong >
Wenry slashes *Shugerpuf*'s body.
Tarak pierces *Shugerpuf*'s right hand.
Relena slashes *Shugerpuf*'s body.

* R HP:Scratched MV:Strong >

Relena slashes *Shugerpuf*'s body.
Tarak pierces *Shugerpuf*'s body.
Wenry slashes *Shugerpuf*'s body.
*Shugerpuf* tries to blast Jehu, but he deflects the blow.
Jehu pierces *Shugerpuf*'s left leg hard.

* R HP:Scratched MV:Strong > [kill dark]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Scratched MV:Strong >

Tarak pierces *Shugerpuf*'s head.
*Shugerpuf* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Shugerpuf*'s death cry.







* R HP:Hurt MV:Tiring > Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
Vincen Costa is here, fighting Shugerpuf, riding a bloodstock stallion.
*Shugerpuf* is here, fighting Relena.
Lady Relena the Honored Sister is sitting here, riding a warhorse.
A gray palfrey prances skittishly nearby.
Harun has arrived from the south.

* R HP:Hurt MV:Tiring >
Harun barely hacks *Shugerpuf*'s body.
[kill dark]
You pound *Shugerpuf*'s body hard.

* R HP:Hurt MV:Tiring - Relena: Hurt - Shugerpuf: Battered >
Vincen narrates 'kaj'
[bash ]
-
*Shugerpuf* panics, and attempts to flee!
=+
Harun hacks *Shugerpuf*'s body.
Vincen pierces *Shugerpuf*'s right leg.
*Shugerpuf* blasts Relena's body into bloody fragments!
Vincen narrates '1n'
**+=
*Shugerpuf* panics, and attempts to flee!
- -
Relena panics, and attempts to flee!
=
Your bash at *Shugerpuf* sends him sprawling!

* R HP:Hurt MV:Tiring - Relena: Hurt - Shugerpuf: Beaten >

Someone bellows 'Rally the forces, the dreadlords approach!'
*Axxye* has arrived from the north, riding a shadow stallion.
Relena leaves east riding a warhorse. >>

* R HP:Hurt MV:Tiring - Harun: Wounded - Shugerpuf: Beaten >

You swiftly dodge *Axxye*'s attempt to strike you.

* R HP:Hurt MV:Tiring - Harun: Wounded - Shugerpuf: Beaten >

You swiftly dodge *Axxye*'s attempt to strike you.
*Shugerpuf* blasts Harun's body.
You pound *Shugerpuf*'s body.
Harun hacks *Shugerpuf*'s right leg hard.
Vincen barely pierces *Shugerpuf*'s left hand.
*Shugerpuf* leaves south. vv

* R HP:Hurt MV:Tiring - Axxye: Battered >
Harun tries to hack *Axxye*, but he parries successfully.

* R HP:Hurt MV:Tiring - Axxye: Battered >

*Axxye* panics, and attempts to flee!
*Shugerpuf* has arrived from the south.

* R HP:Hurt MV:Tiring - Axxye: Battered > Vincen barely pierces *Shugerpuf*'s head.
[bash dark]
You're too busy at the moment!

* R HP:Hurt MV:Tiring - Axxye: Battered >

A sergeant bellows 'Argh! The foul beast Nazgrun has been spotted!'
Relena has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Tiring - Axxye: Battered >

*Axxye* leaves south riding a shadow stallion. vv

* R HP:Hurt MV:Tiring >

*Shugerpuf* tries to blast Vincen, but he dodges the attack.
Vincen pierces *Shugerpuf*'s body.

* R HP:Hurt MV:Tiring >

*Shugerpuf* panics, and attempts to flee!

* R HP:Hurt MV:Tiring >
[bash ]
Bash who?

* R HP:Hurt MV:Tiring >

Relena slashes *Shugerpuf*'s body.

* R HP:Hurt MV:Tiring >
A sergeant bellows 'Rally the forces, the dreadlords approach!'
A sergeant bellows 'The myrddraal Byrg has been spotted!'
[kill dark]
You pound *Shugerpuf*'s body.

* R HP:Hurt MV:Tiring - Vincen: Hurt - Shugerpuf: Critical >
Harun hacks *Shugerpuf*'s body hard.

* R HP:Hurt MV:Tiring - Vincen: Hurt - Shugerpuf: Critical >

Vincen pierces *Shugerpuf*'s right leg.

* R HP:Hurt MV:Tiring - Vincen: Hurt - Shugerpuf: Critical >
*Shugerpuf* leaves north. ^^
*Shugerpuf* has arrived from the north.

* R HP:Hurt MV:Tiring >

Harun hacks *Shugerpuf*'s left hand.
Vincen pierces *Shugerpuf*'s body.

* R HP:Hurt MV:Tiring >

Vincen pierces *Shugerpuf*'s body.
*Shugerpuf* is incapacitated and will slowly die, if not aided.
Harun hacks *Shugerpuf*'s body into bloody fragments!
*Shugerpuf* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Shugerpuf*'s death cry.







Fyra - Campsite
Vincen - The Dusty Road
Harun - Campsite
Relena - Bend in the Path
Yoru - Campsite
Emdawe - Little Path
Draz - End of Branch Path
You sense shadowspawn nearby.

* R HP:Hurt MV:Tiring - Zarth: Critical > [kill dark]
Ok.

* R HP:Hurt MV:Tiring - Zarth: Critical >

A sergeant pounds Zarth's body hard.
A soldier barely scythes Zarth's right leg.
You pound *Zarth*'s right arm hard.
You pound *Moldred*'s left leg hard.

* R HP:Hurt MV:Tiring - Zarth: Critical >
*Dah* has arrived from the west.

* R HP:Hurt MV:Tiring - Zarth: Critical >

*Nazgrun* leaves east. >>

* R HP:Hurt MV:Tiring - Zarth: Critical >

Harun narrates 'hm'

* R HP:Hurt MV:Tiring - Zarth: Critical >

A sergeant bellows 'Argh! The foul beast Dah has been spotted!'
*Moldred* panics, and attempts to flee!
*Zarth* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Zarth: Critical >

*Moldred* leaves west. <<
*Zarth* leaves west. <<

* R HP:Hurt MV:Tiring >

*Dah* misses a kick at your groin, you breathe lighter now...

* R HP:Hurt MV:Tiring - Dah: Scratched >
You pound *Dah*'s body.
A sergeant joins your fight!
A soldier joins a sergeant's fight!
You narrate '3 crit'

* R HP:Hurt MV:Tiring - Dah: Scratched > No way! You're fighting for your life!

* R HP:Hurt MV:Tiring - Dah: Scratched >
No way! You're fighting for your life!

* R HP:Hurt MV:Tiring - Dah: Scratched >
[kill dark]
Ok.

* R HP:Hurt MV:Tiring - Dah: Scratched >
You panic and attempt to flee!

You flee head over heels.
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
The corpse of Lord Kajin is lying here.
The corpse of a member of the Lancer cavalry is lying here. [4]
The corpse of a sergeant is lying here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a full metal helmet and visor is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Axxye* is standing here, riding a shadow stallion.
*Nazgrun* is here, fighting Fyra.
Lady Fyra a'Lodred, a Beacon of Light and Life is here, fighting Trill, riding a gray palfrey.
*Zorgruz* is here, fighting Fyra.
A warhorse is here, stamping his feet impatiently.
*Trill* is here, fighting Fyra.
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Dah* is here, fighting a sergeant.
A sergeant is here, fighting Dah.
A soldier is here, fighting Dah.
A warhorse has arrived from the east.

* R HP:Hurt MV:Tiring >
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is here, fighting Relena, riding a shadow stallion.
Lady Relena the Honored Sister is here, fighting Moldred, riding a warhorse.
*Moldred* is here, fighting Relena.
A Shienaran scout blends into the surroundings here.
A warhorse has arrived from the east.

* R HP:Hurt MV:Tiring >
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zarth* is standing here.
A warhorse has arrived from the east.

* R HP:Hurt MV:Tiring >
*Zarth* tries to cleave you, but you deflect the blow.
[kill dark]
Ok.

* R HP:Hurt MV:Tiring - Zarth: Critical >

You pound *Zarth*'s body hard.
*Zarth* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
You feel like you have lost something.
Your blood freezes as you hear *Zarth*'s death cry.

* R HP:Hurt MV:Tiring >
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is here, fighting Relena, riding a shadow stallion.
Lady Relena the Honored Sister is here, fighting Byrg, riding a warhorse.
A Shienaran scout blends into the surroundings here.
A warhorse has arrived from the west.

* R HP:Hurt MV:Tiring > [kill dark]
You pound *Byrg*'s body.

* R HP:Hurt MV:Tiring - Relena: Critical - Byrg: Hurt >

*Moldred* has arrived from the north.

* R HP:Hurt MV:Tiring - Relena: Critical - Byrg: Hurt >

*Moldred* tries to pound you, but you parry successfully.

* R HP:Hurt MV:Tiring - Relena: Critical - Byrg: Hurt >
You pound *Byrg*'s body hard.
You narrate 'rip zarth'

* R HP:Hurt MV:Tiring - Relena: Critical - Byrg: Wounded >
Fyra has arrived from the north, riding a gray palfrey.

* R HP:Hurt MV:Tiring - Relena: Critical - Byrg: Wounded >
Fyra leaves west riding a gray palfrey. <<
[bash ]
Relena throws a fireball at *Byrg*, who screams in pain.
-=+*
Relena avoids being bashed by *Byrg* who loses his balance and falls!
Relena panics, and attempts to flee!
*
*Moldred* panics, and attempts to flee!
+
Harun has arrived from the east.
=-
Relena leaves north riding a warhorse. ^^
-=
*Moldred* leaves east. >>
Emdawe narrates 'axxye beat'
Your bash at *Byrg* sends him sprawling!

* R HP:Hurt MV:Tiring - Byrg: Wounded >

Harun hacks *Byrg*'s left arm very hard.

* R HP:Hurt MV:Tiring - Byrg: Battered >

A sergeant bellows 'Argh! The foul beast Moldred has been spotted!'
A sergeant bellows 'Rally the forces, the dreadlords approach!'

* R HP:Hurt MV:Tiring - Byrg: Battered >

Harun hacks *Byrg*'s left arm hard.
You pound *Byrg*'s head hard.
*Axxye* has arrived from the east, riding a shadow stallion.
*Axxye* tickles Harun's right arm with his strike.

* R HP:Hurt MV:Tiring - Byrg: Battered >

Vincen narrates 'campsite'

* R HP:Hurt MV:Tiring - Byrg: Battered >

*Byrg* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Byrg: Battered >
*Byrg* leaves east riding a shadow stallion. >>

* R HP:Hurt MV:Tiring >
You narrate '1e nomob'
Relena has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Tiring > [kill dark]
You try to pound *Axxye*, but he parries successfully.

* R HP:Hurt MV:Tiring - Harun: Battered - Axxye: Beaten >
You try to pound *Axxye*, but he deflects the blow.
[bash ]
Relena leaves east riding a warhorse. >>

Cancelled.
A sergeant bellows 'The myrddraal Byrg has been spotted!'
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Hurt MV:Tiring - Harun: Battered - Axxye: Beaten >
*Axxye* unleashes a flurry of melting icy spikes at Harun, who is stabbed
repeatedly.
[bash ]

*Axxye* panics, and attempts to flee!
-=
Fyra has arrived from the west, riding a gray palfrey.
+
Fyra leaves east riding a gray palfrey. >>
*
*Axxye* leaves west riding a shadow stallion. <<
*+=-
You feel your health drain some as the bond between you and Relena flares.

Cancelled.
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
The corpse of Zarth is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Axxye* is standing here, riding a shadow stallion.
A warhorse has arrived from the east.
Harun has arrived from the east.

* R HP:Hurt MV:Tiring >
*Axxye* barely strikes Harun's body.
[bash dark]
-=+
*Axxye* panics, and attempts to flee!
**+
*Axxye* strikes Harun's right leg.
=
*Axxye* panics, and attempts to flee!
- -=
Your bash at *Axxye* sends him sprawling!
*Axxye* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Harun: Battered - Axxye: Beaten >
You narrate 'nomob'

* R HP:Hurt MV:Tiring - Harun: Battered - Axxye: Beaten >
You pound *Axxye*'s body into bloody fragments!
Harun hacks *Axxye*'s left leg into bloody fragments!
*Axxye* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
You feel like you have lost something.
Your blood freezes as you hear *Axxye*'s death cry.
You narrate 'bashed'

* R HP:Hurt MV:Tiring >

Emdawe has arrived from the south, riding a warhorse.

* R HP:Hurt MV:Tiring >
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse has arrived from the north.
Harun has arrived from the north.
Emdawe has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Tiring >
[kill dark]
They aren't here.

* R HP:Hurt MV:Tiring >
Alas, you cannot go that way...

* R HP:Hurt MV:Tiring >
[kill dark]
They aren't here.

* R HP:Hurt MV:Tiring >
Harun narrates 'rip'
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
The corpse of Axxye is lying here.
The corpse of Zarth is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A warhorse has arrived from the south.
Harun has arrived from the south.
Emdawe has arrived from the south, riding a warhorse.

* R HP:Hurt MV:Tiring >
Alas, you cannot go that way...

* R HP:Hurt MV:Tiring >
You get a black pair of silver-tooled boots from the corpse of Axxye.
You get a pair of earthen colored breeches from the corpse of Axxye.
You get a small purse from the corpse of Axxye.
You get a black belt with a silver fist buckle from the corpse of Axxye.
You get a yew staff from the corpse of Axxye.
You get a silver etched shield from the corpse of Axxye.
You get a jeweled wristcuff from the corpse of Axxye.
You get a jeweled wristcuff from the corpse of Axxye.
You get a pair of dark gloves from the corpse of Axxye.
You get a set of cloth sleeves from the corpse of Axxye.
You get a coat bearing the ancient symbol of the Aes Sedai from the corpse of Axxye.
You get a dark suede shirt rich with lace at the neck and cuffs from the corpse of Axxye.
You get a shimmering pendant of obsidian from the corpse of Axxye.
You get a shimmering pendant of obsidian from the corpse of Axxye.
You get a camouflaged hood from the corpse of Axxye.
You get a gold ring from the corpse of Axxye.
You get a gold ring from the corpse of Axxye.

* R HP:Hurt MV:Tiring > Harun narrates 'axxye'
The corpse of Axxye seems to be empty.

Korsik
Posts: 512
Joined: Tue Apr 07, 2020 1:46 pm

Re: March 10th-11th TP Bonus Event

Post by Korsik » Mon Mar 13, 2023 8:11 pm

All posts are awarded.

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