Bumped Off

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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spectre
Posts: 25
Joined: Tue Oct 12, 2021 9:08 pm

Bumped Off

Post by spectre » Sat Mar 04, 2023 12:42 pm

After losing Erevos at Ragan and Jeb coming back...


kill light
* S HP:Beaten MV:Strong > kill light
They aren't here.

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > *Jeb* has arrived from the south, riding a wild stallion.
You crush *Jeb*'s body hard.

where
* S HP:Beaten MV:Strong - Jeb: Scratched >
kill light
Players in your Zone
--------------------
Crawler - The Blight
Spectre - The Blight
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Strong - Jeb: Scratched > You do the best you can!

* S HP:Beaten MV:Strong - Jeb: Scratched > -
*Jeb* panics, and attempts to flee!

=
*Jeb* leaves south riding a wild stallion.

+*s
kill light
bash
*Cancelled.
The Blight
[ obvious exits: N S ]
*Jeb* is standing here, riding a wild stallion.

* S HP:Beaten MV:Strong > You crush *Jeb*'s body very hard.

* S HP:Beaten MV:Strong - Jeb: Hurt > -=+**+=
*Jeb* barely pounds your body.

- -=
A shrill piercing scream reverberates through the area.
Your bash at *Jeb* sends him sprawling!

* S HP:Beaten MV:Strong - Jeb: Hurt > look
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
*Jeb* is sitting here, riding a wild stallion.

* S HP:Beaten MV:Strong - Jeb: Hurt >
You crush *Jeb*'s right arm into bloody fragments!

* S HP:Beaten MV:Strong - Jeb: Hurt > narr on jeb blight
You narrate 'on jeb blight'
*Fermin* has arrived from the south, riding a spotted horse.

* S HP:Beaten MV:Strong - Jeb: Hurt >
*Fermin* barely pierces your body.

* S HP:Beaten MV:Strong - Jeb: Hurt >
*Fermin* barely pierces your left leg.
You crush *Jeb*'s body hard.

* S HP:Beaten MV:Strong - Jeb: Hurt > cmw
f
e
[change mood WIMPY]
Mood changed to: WIMPY

* S HP:Beaten MV:Strong - Jeb: Hurt > You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N S D ]
*Bumper* is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Alas, you cannot go that way...

* S HP:Beaten MV:Strong >
Crawler narrates 'am gonna put in desk'
*Bumper* leaves north riding a warhorse.

d
* S HP:Beaten MV:Strong >
Deep in the Valley
[ obvious exits: N W U ]
You smell something remniscent of death as you enter this place.


* S HP:Beaten MV:Strong > n
w
n
Deep in the Valley
[ obvious exits: S W ]
A mushroom grows here.

* S HP:Beaten MV:Strong > u
In the Dismal Valley
[ obvious exits: E S W U ]
A sickly, skinny deer stands here in a daze.

* S HP:Beaten MV:Strong > Alas, you cannot go that way...

* S HP:Beaten MV:Strong > n
Overlooking the Dismal Valley
[ obvious exits: N W D ]

* S HP:Beaten MV:Strong > The Tortured Woods
[ obvious exits: N S W ]

* S HP:Beaten MV:Tiring > n

* S HP:Beaten MV:Tiring > n
The Blighted Woods
[ obvious exits: S W ]
A crippled bear is here, drooling rabidly.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Tiring > Alas, you cannot go that way...

o S HP:Beaten MV:Tiring > w
n
Through the Blighted Woods
[ obvious exits: N E S W ]

* S HP:Beaten MV:Tiring > where
The Blighted Woods
[ obvious exits: N E S ]
The corpse of Jeb is lying here.

* S HP:Beaten MV:Tiring > Players in your Zone
--------------------
Spectre - The Blighted Woods

* S HP:Beaten MV:Tiring > look
The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
The corpse of Jeb is lying here.

* S HP:Beaten MV:Tiring > e
Woods Near the Village
[ obvious exits: E W ]

* S HP:Beaten MV:Tiring > eq
You are using:
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a thick, steel-plated breastplate
<worn about body> a red tabard with a vivid red cloak
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a massive war maul
<worn about waist> a bronze belt of odd design
<worn on belt> a soft leather pouch
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* S HP:Beaten MV:Tiring > rem skin
You stop using a skin of human flesh.

* S HP:Beaten MV:Tiring > pour skin out
w
You empty a skin of human flesh.

* S HP:Beaten MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]
The corpse of Jeb is lying here.

* S HP:Beaten MV:Tiring > fill skin corpse
n
You drain some blood from the corpse of Jeb into a skin of human flesh.

* S HP:Beaten MV:Tiring > The Blighted Woods
[ obvious exits: N S ]
The lone wolf is slinking about in the shadows.
A deformed stag stares about wearily.

* S HP:Beaten MV:Tiring > wear skin
w
The lone wolf tickles your body with his hit.
You crush the lone wolf's right paw into bloody fragments!
The lone wolf barely hits your left leg.
The night has begun.
Your heartbeat calms down more as you feel less panicked.
You put a skin of human flesh on your belt.

n
o S HP:Beaten MV:Strong - the lone wolf: Scratched > No way! You're fighting for your life!

o S HP:Beaten MV:Strong - the lone wolf: Scratched > No way! You're fighting for your life!

o S HP:Beaten MV:Strong - the lone wolf: Scratched > f
e
You panic and attempt to flee!

where
You flee head over heels.
The Blighted Woods
[ obvious exits: N E S ]
The corpse of Jeb is lying here.
Woods Near the Village
[ obvious exits: E W ]

o S HP:Beaten MV:Strong > Players in your Zone
--------------------
Spectre - Woods Near the Village

o S HP:Beaten MV:Strong > e
n
Abandoned Square
[ obvious exits: N E S W ]
A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.

o S HP:Beaten MV:Strong > Deserted Guest House
[ obvious exits: S W ]
A mirrored lantern has been left here.
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Strong > cmb
[change mood BRAVE]
Mood changed to: BRAVE

o S HP:Beaten MV:Strong > w
n
A Dusty Bedroom
[ obvious exits: N E ]
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.

o S HP:Beaten MV:Strong > Near the Thicket
[ obvious exits: N S W ]

where
o S HP:Beaten MV:Strong > cmb
Players in your Zone
--------------------
Spectre - Near the Thicket

o S HP:Beaten MV:Strong > look
[change mood BRAVE]
Mood changed to: BRAVE

kill light
o S HP:Beaten MV:Strong > Near the Thicket
Thin scrawny trees coated with diseased splotches of gray and black hang
their lifeless branches devoid of leaves to the ground. There is an
overgrown path to the north, the forest becomes thick to the west.
[ obvious exits: N S W ]

o S HP:Beaten MV:Strong > They aren't here.

o S HP:Beaten MV:Strong > n
n
On the Overgrown Path
[ obvious exits: N S ]

e
o S HP:Beaten MV:Strong > e
Twist in the Overgrown Path
[ obvious exits: E S ]

o S HP:Beaten MV:Strong > An Overgrown Path
[ obvious exits: E W ]

o S HP:Beaten MV:Strong > A Blighted Path
[ obvious exits: N S W ]
A huge darkhound is here, drooling and snarling.
The smell of death fades as you move further...

o S HP:Beaten MV:Strong >
A Ghar'ghael trolloc has arrived from the south.
The giant blight beetle has arrived from the north.

s
o S HP:Beaten MV:Strong > e
The Blight
[ obvious exits: N E S ]
A rat scurries around trying to get out of sight.
A trolloc is here ruling a group of trollocs.

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
A rat scurries around trying to get out of sight.

o S HP:Beaten MV:Tiring > e
The Blight
[ obvious exits: N S W ]
A small stick is lying on the ground here.

o S HP:Beaten MV:Tiring > where
Players in your Zone
--------------------
Spectre - The Blight
You catch the scent of horses nearby.

o S HP:Beaten MV:Tiring > narr they hit me
n
You narrate 'they hit me'

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
A huge trolloc marked with a whirlwind snorts here.

o S HP:Beaten MV:Tiring > n
w
The Blight
[ obvious exits: S W ]
A huge darkhound is here, drooling and snarling.
A rat scurries around trying to get out of sight.
The giant blight beetle is here flying around.

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S ]
A trolloc is here ruling a group of trollocs.

o S HP:Beaten MV:Tiring >
Crawler narrates 'ok'

o S HP:Beaten MV:Tiring >
Crawler narrates 'am elbow atm'

o S HP:Beaten MV:Tiring > narr you pass second patty?
look
You narrate 'you pass second patty?'

o S HP:Beaten MV:Tiring > kill light
The Blight
The sickly forest of the Blight is sparse here but thickens to the south,
although a blighted path is visible amidst the rot. The ground is very rocky
now, and the Mountains of Dhoom tower before of you. Further northward travel
is prevented from the impassible terrain that comprise the base of the
mountains. The mountains range as far as you can see both to the east and west.
[ obvious exits: E S ]
A trolloc is here ruling a group of trollocs.

o S HP:Beaten MV:Tiring > They aren't here.

e
o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: S W ]
A huge darkhound is here, drooling and snarling.
A rat scurries around trying to get out of sight.
The giant blight beetle is here flying around.

o S HP:Beaten MV:Tiring > s
The Blight
[ obvious exits: N S ]
A huge trolloc marked with a whirlwind snorts here.

o S HP:Beaten MV:Tiring > s
The Blight
[ obvious exits: N S W ]
A small stick is lying on the ground here.

o S HP:Beaten MV:Tiring > where
Players in your Zone
--------------------
Spectre - The Blight
Crawler - The Blight

o S HP:Beaten MV:Tiring > s
look
The Blight
[ obvious exits: N S ]
A young trolloc is here, growling with a deep bloodlust.

kill light
o S HP:Beaten MV:Tiring > The Blight
The corruption which is the Blight stretches endlessly about you. The air
is fetid and damp. Sickly sweet vapors make you gag and you barely can contain
the bile which rises in your throat. The peaks of the Mountains of Dhoom are
visible to the north. Broken trees, oozing black pus, are strewn about.
[ obvious exits: N S ]
A young trolloc is here, growling with a deep bloodlust.

o S HP:Beaten MV:Tiring > s
They aren't here.

o S HP:Beaten MV:Tiring > e
The Blight
[ obvious exits: N E W ]
A rat scurries around trying to get out of sight.
The giant blight beetle is here flying around.

e
o S HP:Beaten MV:Tiring > e
The Blight
[ obvious exits: E W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.

e
o S HP:Beaten MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
Crawler the Havoc is standing here.
A huge trolloc marked with a whirlwind snorts here.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S W ]
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: N W ]
A young trolloc is here, growling with a deep bloodlust.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Tiring > narr coming
look
You narrate 'coming'

o S HP:Beaten MV:Tiring > The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
Crawler the Havoc is standing here.
A young trolloc is here, growling with a deep bloodlust.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Tiring > nod
You nod in agreement.

where
o S HP:Beaten MV:Tiring > kill light
Players in your Zone
--------------------
Crawler - The Blight
Spectre - The Blight

w
o S HP:Beaten MV:Tiring > w
They aren't here.

o S HP:Beaten MV:Tiring > w
The Blight
[ obvious exits: E S W ]
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

o S HP:Beaten MV:Tiring > w
w
Path in the Blight
[ obvious exits: E S W ]
A huge trolloc marked with a whirlwind snorts here.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.

cmb
o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E W ]
A rat scurries around trying to get out of sight.
The giant blight beetle is here flying around.

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
A fine-grained oilstone lies upon the ground.
A lantern has been left here.
A mirrored lantern has been left here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Tiring > [change mood BRAVE]
Mood changed to: BRAVE

o S HP:Beaten MV:Tiring > look
kill light
cmb
The Blight
The Blight is an open sore in the earth, spreading its vileness in the
touch of every plant and blade of grass. Dark leaves shiver as you near
them, and branches twist eagerly in your direction. The sickly colors of
the forest grate on your nerves, the pale yellows and streaky reds a
mockery of natural purity. The hot and sweet air makes your lungs strain
and rebel in protest.
[ obvious exits: N E S ]
A fine-grained oilstone lies upon the ground.
A lantern has been left here.
A mirrored lantern has been left here.
Crawler the Havoc is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Tiring > kill light
They aren't here.

Settle in for quite a bit more spamming kill light and look.

o S HP:Beaten MV:Tiring > kill light
kill light
They aren't here.
*Bumper* has arrived from the north, riding a warhorse.

look
* S HP:Beaten MV:Tiring > You try to crush *Bumper*, but he deflects the blow.

kill light
* S HP:Beaten MV:Tiring - Bumper: Battered > The Blight
The Blight is an open sore in the earth, spreading its vileness in the
touch of every plant and blade of grass. Dark leaves shiver as you near
them, and branches twist eagerly in your direction. The sickly colors of
the forest grate on your nerves, the pale yellows and streaky reds a
mockery of natural purity. The hot and sweet air makes your lungs strain
and rebel in protest.
[ obvious exits: N E S ]
A fine-grained oilstone lies upon the ground.
A lantern has been left here.
A mirrored lantern has been left here.
*Bumper* is here, fighting YOU!, riding a warhorse.
Crawler the Havoc is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

bash
* S HP:Beaten MV:Tiring - Bumper: Battered > You do the best you can!

* S HP:Beaten MV:Tiring - Bumper: Battered >
*Bumper* panics, and attempts to flee!

-
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A hideous trolloc joins a ramshorned trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
*Bumper* leaves east riding a warhorse.

=e
+kill light
*e
Cancelled.
The Blight
[ obvious exits: N E W ]
*Bumper* is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.
The giant blight beetle is here flying around.
Crawler has arrived from the west.

* S HP:Beaten MV:Tiring > kill light
Crawler tries to pierce *Bumper*, but he deflects the blow.
You try to crush *Bumper*, but he parries successfully.

bash
* S HP:Beaten MV:Tiring - Crawler: Wounded - Bumper: Battered > No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - Crawler: Wounded - Bumper: Battered > You do the best you can!

* S HP:Beaten MV:Tiring - Crawler: Wounded - Bumper: Battered > -
*Bumper* panics, and attempts to flee!

=+
Crawler tries to pierce *Bumper*, but he parries successfully.
*Bumper* leaves north riding a warhorse.

*n
n
*w
kill light
Cancelled.
The Blight
[ obvious exits: N S ]
*Bumper* is standing here, riding a warhorse.
A young trolloc is here, growling with a deep bloodlust.

* S HP:Beaten MV:Winded > Crawler tries to pierce *Bumper*, but he deflects the blow.
The Blight
[ obvious exits: N S W ]
A small stick is lying on the ground here.

bash
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: E W ]
A rat scurries around trying to get out of sight.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > e
Bash who?

s
o S HP:Beaten MV:Winded > kill light
The Blight
[ obvious exits: N S W ]
A small stick is lying on the ground here.

bash
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
Crawler the Havoc is here, fighting Bumper.
*Bumper* is here, fighting Crawler, riding a warhorse.
A young trolloc is here, growling with a deep bloodlust.

* S HP:Beaten MV:Winded > You crush *Bumper*'s right leg very hard.

* S HP:Beaten MV:Winded - Crawler: Wounded - Bumper: Battered > -=+
*Bumper* tries to slash Crawler, but he dodges the attack.
A Ghar'ghael trolloc joins your fight!
Crawler tries to pierce *Bumper*, but he parries successfully.
*Bumper* panics, and attempts to flee!

**+
*Bumper* leaves north riding a warhorse.

=-sn Grumble typo grumble - also a peek into the process. Always have a direction you anticipate them going put in, but be ready to backspace and go where they actually went when you see it. Just make sure you actually hit backspace.
w
-w
Cancelled.
[sneak ]
Ok, you stop sneaking.

o HP:Beaten MV:Winded > Alas, you cannot go that way...

o HP:Beaten MV:Winded > Alas, you cannot go that way...

n
o HP:Beaten MV:Winded > w
w
Your heartbeat calms down more as you feel less panicked.
The Blight
[ obvious exits: N S W ]
A small stick is lying on the ground here.

o HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
A rat scurries around trying to get out of sight.

o HP:Battered MV:Tiring > n
The Blight
[ obvious exits: N E S ]
The giant blight beetle is here, fighting Bumper.
*Bumper* is here, fighting a Ghar'ghael trolloc, riding a warhorse.
A Ghar'ghael trolloc is here, fighting Bumper.
A rat scurries around trying to get out of sight.
A Dhai'mon trolloc is here, fighting Bumper.

n
* HP:Battered MV:Tiring > Crawler tries to pierce *Bumper*, but he deflects the blow.
A Blighted Path
[ obvious exits: N S W ]
A huge darkhound is here, drooling and snarling.

o HP:Battered MV:Tiring > The Blight
[ obvious exits: E S ]
The giant blight beetle is here flying around.
A trolloc is here ruling a group of trollocs.

o HP:Battered MV:Tiring > kill light
s
They aren't here.

o HP:Battered MV:Tiring > s
kill light
A Blighted Path
[ obvious exits: N S W ]
A huge darkhound is here, drooling and snarling.

o HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
Crawler the Havoc is standing here.
The giant blight beetle is here flying around.
A young trolloc is here, growling with a deep bloodlust.
A rat scurries around trying to get out of sight.
A trolloc is here ruling a group of trollocs.

o HP:Battered MV:Tiring > They aren't here.

o HP:Battered MV:Tiring > kill light

A Dhai'mon trolloc leaves south.
They aren't here.

o HP:Battered MV:Tiring > kill light
*Bumper* has arrived from the south, riding a warhorse.

* HP:Battered MV:Tiring > Crawler tries to pierce *Bumper*, but he deflects the blow.
You crush *Bumper*'s right leg hard.

* HP:Battered MV:Tiring - Crawler: Wounded - Bumper: Battered > kill light
bash
You do the best you can!

* HP:Battered MV:Tiring - Crawler: Wounded - Bumper: Battered > A Dhai'mon trolloc has arrived from the south.

-=+*
A Dhai'mon trolloc tries to crush Bumper, but he parries successfully.
Bumper swiftly dodges the giant blight beetle's attempt to hit him.
A Ghar'ghael trolloc joins a Dhai'mon trolloc's fight!
*Bumper* tries to slash Crawler, but he parries successfully.
Crawler tries to pierce *Bumper*, but he parries successfully.

*+=-
Crawler pierces *Bumper*'s body.

-=
Your bash at *Bumper* sends him sprawling!

* HP:Battered MV:Tiring - Crawler: Wounded - Bumper: Beaten > look
The Blight
The Blight here is a foul swarm of livid colors. Bright red leaves tinged
with white or yellow streaks stretch twistedly upwards. The air is overly
sweet and rank. Where a branch is broken, a thick black sap bubbles out
causing you to think twice about touching anything.
[ obvious exits: N E S ]
A Dhai'mon trolloc is here, fighting Bumper.
*Bumper* is sitting here, riding a warhorse.
Crawler the Havoc is here, fighting Bumper.
The giant blight beetle is here, fighting Bumper.
A Ghar'ghael trolloc is here, fighting Bumper.
A rat scurries around trying to get out of sight.

* HP:Battered MV:Tiring - Crawler: Wounded - Bumper: Beaten >
A Ghar'ghael trolloc cleaves Bumper's body.
The giant blight beetle tries to hit Bumper, but he deflects the blow.
A Dhai'mon trolloc crushes Bumper's body.
You crush *Bumper*'s left leg very hard.
Crawler pierces *Bumper*'s body hard.

* HP:Battered MV:Tiring - Crawler: Wounded - Bumper: Beaten >
*Jeb* has arrived from the north, riding a wild stallion.

* HP:Battered MV:Tiring - Crawler: Wounded - Bumper: Beaten >
Crawler pierces *Bumper*'s body hard.

* HP:Battered MV:Tiring - Crawler: Wounded - Bumper: Critical >
*Jeb* barely pounds your right leg.

* HP:Beaten MV:Tiring - Crawler: Wounded - Bumper: Critical >
cmw

A Ghar'ghael trolloc cleaves Bumper's left foot.
The giant blight beetle tries to hit Bumper, but he parries successfully.
A Dhai'mon trolloc crushes Bumper's body hard.
You crush *Bumper*'s body very hard.
*Bumper* panics, and attempts to flee!
Crawler pierces *Bumper*'s body hard.

* HP:Beaten MV:Tiring - Crawler: Wounded - Bumper: Critical > [change mood WIMPY]
Mood changed to: WIMPY
*Bumper* leaves north riding a warhorse.

* HP:Beaten MV:Tiring - Jeb: Hurt > f
kill bumper
n
You panic and attempt to flee!

kill bumper
n
kill bumper
You flee head over heels.
The Blight
[ obvious exits: E W ]
A rat scurries around trying to get out of sight.
They aren't here.

o HP:Beaten MV:Tiring > Alas, you cannot go that way...

o HP:Beaten MV:Tiring > They aren't here.

o HP:Beaten MV:Tiring > w
Alas, you cannot go that way...

n
o HP:Beaten MV:Tiring > They aren't here.

w
o HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
A trolloc is here ruling a group of trollocs.
The giant blight beetle is here flying around.
A young trolloc is here, growling with a deep bloodlust.
A rat scurries around trying to get out of sight.

kill bumper
o HP:Beaten MV:Tiring > A Blighted Path
[ obvious exits: N S W ]
Crawler the Havoc is standing here. Fortuitously unengaged for some reason!
*Jeb* is standing here, riding a wild stallion.
*Fermin* is standing here, riding a spotted horse.
A huge darkhound is here, drooling and snarling.

w
* HP:Beaten MV:Tiring > kill bumper
An Overgrown Path
[ obvious exits: E W ]
*Bumper* is standing here, riding a warhorse.
You smell something remniscent of death as you enter this place.

* HP:Beaten MV:Tiring > You try to crush *Bumper*, but he parries successfully.

* HP:Beaten MV:Tiring - Bumper: Critical > No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Bumper: Critical > Crawler pierces *Bumper*'s body. FORTUITOUSLY WITH ME. Good rogue.
*Bumper* is incapacitated and will slowly die, if not aided.
You do the best you can!

kill bumper
* HP:Beaten MV:Tiring - Bumper: Critical >
*Jeb* has arrived from the east, riding a wild stallion.

cmb
* HP:Beaten MV:Tiring - Bumper: Critical > *Jeb* barely pounds your left leg.
You do the best you can!

* HP:Beaten MV:Tiring - Bumper: Critical > [change mood BRAVE]
Mood changed to: BRAVE

* HP:Beaten MV:Tiring - Bumper: Critical > gc

Crawler pierces *Bumper*'s body very hard.
*Bumper* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Bumper*'s death cry.
*Fermin* has arrived from the east, riding a spotted horse.

Bumper
Posts: 7
Joined: Sat Dec 24, 2022 12:24 pm

Re: Bumped Off

Post by Bumper » Mon Mar 06, 2023 7:29 am

Yeah I was trying to get yall to path where my amigos were waiting but unfortunately got auto aggroed by the mobs there at the end and bashed :(

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