silly series of events

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Ommin
Posts: 10
Joined: Sun Jan 30, 2022 12:37 am

silly series of events

Post by Ommin » Thu Mar 02, 2023 9:24 pm

o S HP:Battered MV:Strong > A Blighted Path
[ obvious exits: N S W ]
Zone: The Blight
Door down: path
North: A trolloc is here ruling a group of trollocs.
Octane the Boarheaded Trolloc is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Battered MV:Strong >
They aren't here.

o S HP:Battered MV:Strong >
An Overgrown Path
[ obvious exits: E W ]
Zone: Blighted Grove
*Fedon* is standing here, riding a warhorse.
You smell something remniscent of death as you enter this place.

* S HP:Battered MV:Strong > You pierce *Fedon*'s body.

* S HP:Battered MV:Strong - Fedon: Beaten >
You pierce *Fedon*'s body.
You do the best you can!

* S HP:Battered MV:Strong - Fedon: Beaten >
You do the best you can!

* S HP:Battered MV:Strong - Fedon: Beaten >
*Fedon* tries to cleave you, but you parry successfully.
You barely pierce *Fedon*'s body.
You do the best you can!
Octane narrates 'im crit'

* S HP:Battered MV:Strong - Fedon: Beaten >
*Fedon* PANICS, AND ATTEMPTS TO FLEE!
You narrate 'hit 1w'

* S HP:Battered MV:Strong - Fedon: Beaten >
You do the best you can!

* S HP:Battered MV:Strong - Fedon: Beaten > *Fedon* PANICS, AND ATTEMPTS TO FLEE!
You do the best you can!

* S HP:Battered MV:Strong - Fedon: Beaten >
You do the best you can!

* S HP:Battered MV:Strong - Fedon: Beaten >
A shrill piercing scream reverberates through the area.
(tic_timer): Tic length updated to: 61.971 seconds.
You pierce *Fedon*'s head.
You pierce *Fedon*'s body.
It starts to rain.
Your heartbeat calms down more as you feel less panicked.
You do the best you can!

* S HP:Battered MV:Fresh - Fedon: Critical >
You do the best you can!

* S HP:Battered MV:Fresh - Fedon: Critical >
You do the best you can!

* S HP:Battered MV:Fresh - Fedon: Critical >
You do the best you can!

* S HP:Battered MV:Fresh - Fedon: Critical >
You do the best you can!

* S HP:Battered MV:Fresh - Fedon: Critical >
*Fedon* leaves east riding a warhorse.
They aren't here.

o S HP:Battered MV:Fresh >
Twist in the Overgrown Path
[ obvious exits: E S ]
Zone: Blighted Grove

o S HP:Battered MV:Full >
They aren't here.

o S HP:Battered MV:Full >
Alas, you cannot go that way...

o S HP:Battered MV:Full > They aren't here.

o S HP:Battered MV:Full >
Alas, you cannot go that way...

o S HP:Battered MV:Full >
They aren't here.

o S HP:Battered MV:Full >
An Overgrown Path
[ obvious exits: E W ]
Zone: Blighted Grove
*Wenry* is standing here, riding a warhorse.
*Bumper* is standing here, riding a warhorse.
*Bumper* leaves west riding a warhorse.
*Wenry* leaves west riding a warhorse.

o S HP:Battered MV:Full > A Blighted Path
[ obvious exits: N S W ]
Zone: The Blight
Door down: path
North: A trolloc is here ruling a group of trollocs.
A red-eyed raven is here flying around.
Octane the Boarheaded Trolloc is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The smell of death fades as you move further...

o S HP:Battered MV:Full >
They aren't here.
Octane narrates 'on'

o S HP:Battered MV:Full >
They aren't here.

o S HP:Battered MV:Full >
They aren't here.

o S HP:Battered MV:Full >
They aren't here.

o S HP:Battered MV:Full >
The Blight
[ obvious exits: N E S ]
Zone: The Blight
North: A red-eyed raven is here flying around.
South: A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Battered MV:Full >
The Blight
[ obvious exits: N S ]
Zone: The Blight
The corpse of a rat is lying here.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.
A huge trolloc marked with a whirlwind snorts here.

o S HP:Battered MV:Full >
The Blight
[ obvious exits: N E S ]
Zone: The Blight
North: A trolloc is here, exhorting a group of trolloc raiders.
South: A young trolloc is here, growling with a deep bloodlust.
The corpse of a rat is lying here.
The corpse of a Ko'bal trolloc is lying here.

o S HP:Battered MV:Full >
They aren't here.

o S HP:Battered MV:Full > They aren't here.

o S HP:Battered MV:Full >
The Blight
[ obvious exits: N E ]
Zone: The Blight
East: A trolloc is here ruling a group of trollocs.
A young trolloc is here, growling with a deep bloodlust.
A huge darkhound is here, drooling and snarling.

o S HP:Battered MV:Full >
The Blight
[ obvious exits: N S W ]
Zone: The Blight
South: A spider-legged beast is here, most of it teeth.
West: A young trolloc is here, growling with a deep bloodlust.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A trolloc is here ruling a group of trollocs.

o S HP:Battered MV:Full > The Blight
[ obvious exits: N S ]
Zone: The Blight
North: A trolloc is here ruling a group of trollocs.
A spider-legged beast is here, most of it teeth.

o S HP:Battered MV:Full >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
North: A spider-legged beast is here, most of it teeth.

o S HP:Battered MV:Full > The Blight
[ obvious exits: E S ]
Zone: The Blight
A fine-grained oilstone lies upon the ground.

o S HP:Battered MV:Full >
The Blight
[ obvious exits: E S ]
Zone: The Blight
South: A trolloc is here commanding a fist of troops.

o S HP:Battered MV:Strong >
The Blight
[ obvious exits: N S ]
Zone: The Blight
South: A black tree with bloated leaves sprouts from the ground, branches quivering.
A trolloc is here commanding a fist of troops.

o S HP:Battered MV:Strong >
The Blight
[ obvious exits: N S D ]
Zone: The Blight
North: A trolloc is here commanding a fist of troops.
South: An enormous blight worm towers above you, making an eerie shrill scream.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Battered MV:Strong >
The Blight
[ obvious exits: N E S ]
Zone: The Blight
North: A black tree with bloated leaves sprouts from the ground, branches quivering.
South: A tall, ramshorned trolloc is here, commanding.
A war axe has been left on the ground here.
An enormous blight worm towers above you, making an eerie shrill scream.
The blight bear stands on its haunches, roaring madly.

o S HP:Battered MV:Strong > They aren't here.

o S HP:Battered MV:Strong >
The enormous worm tries to hit you, but you parry successfully.
The blight bear tries to hit you, but you deflect the blow.
No way! You're fighting for your life!

o S HP:Battered MV:Strong - the enormous worm: Scratched >
You try to pierce the enormous worm, but it dodges the attack.
No way! You're fighting for your life!

o S HP:Battered MV:Strong - the enormous worm: Scratched >
No way! You're fighting for your life!

o S HP:Battered MV:Strong - the enormous worm: Scratched >
They aren't here.

o S HP:Battered MV:Strong - the enormous worm: Scratched > You panic and
attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N W ]
Zone: The Blight
North: A black tree with bloated leaves sprouts from the ground, branches quivering.
West: An enormous blight worm towers above you, making an eerie shrill scream.
Players in your Zone
--------------------
Ommin - The Blight
Octane - A Blighted Path

o S HP:Battered MV:Strong >
The Blight
[ obvious exits: N E S ]
Zone: The Blight
North: A black tree with bloated leaves sprouts from the ground, branches quivering.
South: A tall, ramshorned trolloc is here, commanding.
A war axe has been left on the ground here.
An enormous blight worm towers above you, making an eerie shrill scream.
The blight bear stands on its haunches, roaring madly.

o S HP:Battered MV:Strong >
The Blight
[ obvious exits: N S ]
Zone: The Blight
North: An enormous blight worm towers above you, making an eerie shrill scream.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here commanding a fist of troops.

o S HP:Battered MV:Strong > The Blight
[ obvious exits: N E S ]
Zone: The Blight
North: A tall, ramshorned trolloc is here, commanding.

o S HP:Battered MV:Strong >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
West: A mole is here, looking sickly.

o S HP:Battered MV:Strong >
In a Dying Orchard
[ obvious exits: E S W ]
Zone: Decayed Forest
West: A baby lizard scampers about.
The corpse of the writhing grass is lying here.
A mole is here, looking sickly.
A squirrel is here, chittering.
A squirrel is here, chittering.

o S HP:Battered MV:Strong >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
East: A mole is here, looking sickly.
South: A brazen young hare thumps his powerful hind legs nearby.
A juicy looking apple has fallen to the ground. [3]
A baby lizard scampers about.

o S HP:Battered MV:Strong >
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
North: A baby lizard scampers about.
South: Several blackberries grow on a nearby vine. [3]
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.

o S HP:Battered MV:Strong > The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: A brazen young hare thumps his powerful hind legs nearby.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
*Fedon* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* S HP:Battered MV:Strong > *Fedon* tries to cleave you, but you deflect the blow.
You do the best you can!

* S HP:Battered MV:Strong - Fedon: Critical >

You pierce *Fedon*'s body.
A Shienaran forward scout joins Fedon's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
*Fedon* tries to cleave you, but you parry successfully.

* S HP:Battered MV:Strong - Fedon: Critical >
You narrate 'hit ragan'

* S HP:Battered MV:Strong - Fedon: Critical >

A Shienaran forward scout tries to slash you, but you deflect the blow.
You swiftly dodge a Shienaran forward scout's attempt to slash you.
A Shienaran forward scout tries to slash you, but you dodge the attack.
You pierce *Fedon*'s right hand.
You pierce *Fedon*'s right hand.

* S HP:Battered MV:Strong - Fedon: Critical >
You panic and attempt to flee!


*Fedon* sends you sprawling with a powerful bash!


A Shienaran forward scout slashes your body into bloody fragments!
A Shienaran forward scout slashes your head into bloody fragments!
A Shienaran forward scout slashes your right leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*Fedon* cleaves your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
On the Stone Steps
[ obvious exits: E W ]
Zone: Decayed Forest
A snake is crawling through the water here.
They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong > They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: A brazen young hare thumps his powerful hind legs nearby.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
*Fedon* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* S HP:Critical MV:Strong >
You pierce *Fedon*'s body hard.

* S HP:Critical MV:Strong - Fedon: Critical >
You do the best you can!

* S HP:Critical MV:Strong - Fedon: Critical >
You do the best you can!

* S HP:Critical MV:Strong - Fedon: Critical >


A Shienaran forward scout joins Fedon's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout tries to slash you, but you parry successfully.
A Shienaran forward scout tries to slash you, but you dodge the attack.
A Shienaran forward scout slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*someone* cleaves your right foot into bloody fragments!
You're stunned, but will probably regain consciousness...
You regain consciousness.

You flee head over heels.
Path Before the Gate
[ obvious exits: E W ]
Zone: Decayed Forest
Door east: greatgate
A raven is visible flying high in the sky.
A huge misshapen bear with large tusks, howls hungrily.
A snake is crawling through the water here.
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: A brazen young hare thumps his powerful hind legs nearby.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
*Fedon* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* S HP:Critical MV:Strong >

*Fedon* tries to cleave you, but you parry successfully.

* S HP:Critical MV:Strong - Fedon: Critical >

You pierce *Fedon*'s body.

* S HP:Critical MV:Strong - Fedon: Critical >
You do the best you can!

* S HP:Critical MV:Strong - Fedon: Critical >

Octane has arrived from the north.

* S HP:Critical MV:Strong - Fedon: Critical > You panic and attempt to flee!
Octane pounds *Fedon*'s body.


Octane tickles *Fedon*'s right leg with his pound.
A Shienaran forward scout joins Fedon's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Fedon* tries to cleave you, but you deflect the blow.


You flee head over heels.
On the Stone Steps
[ obvious exits: E W ]
Zone: Decayed Forest
A snake is crawling through the water here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
You have 14(405) hit and 177(235) movement points.
You have scored 107149275 experience points and 1401 quest points.
You need 1350725 exp to level and 1599 qp to rank.
You have amassed 254 Turn points to date.
You have played 18 days and 13 hours (real time).
This ranks you as Ommin the Master Havoc [Ko'bal 7] (Level 50).
You are standing.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
They aren't here.

o S HP:Critical MV:Strong >
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: A brazen young hare thumps his powerful hind legs nearby.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
Octane the Boarheaded Trolloc is here, fighting Fedon.
*Fedon* is sitting here, riding a warhorse.
A Shienaran forward scout is here, fighting Octane.
A Shienaran forward scout is here, fighting Octane.
A Shienaran forward scout is here, fighting Octane.
A Shienaran forward scout is here, fighting Octane.
Ragan is here, fighting Octane.

* S HP:Critical MV:Tiring >
You pierce *Fedon*'s head.

* S HP:Critical MV:Tiring - Octane: Critical - Fedon: Critical >
You do the best you can!

* S HP:Critical MV:Tiring - Octane: Critical - Fedon: Critical >

Octane narrates 'bashed'

* S HP:Critical MV:Tiring - Octane: Critical - Fedon: Critical >

You pierce *Fedon*'s body.
*Fedon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Fedon*'s death cry.

* S HP:Critical MV:Tiring >

A Shienaran forward scout tickles Octane's right leg with his slash.
A Shienaran forward scout slashes Octane's right leg.
Ragan slices Octane's head hard.
A Shienaran forward scout barely slashes Octane's body.
A Shienaran forward scout slashes Octane's head hard.

* S HP:Critical MV:Tiring >
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
North: A red-eyed raven is here flying around.
South: Octane the Boarheaded Trolloc is here, fighting a Shienaran forward scout.
Several blackberries grow on a nearby vine. [3]
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
*Bumper* has arrived from the north, riding a warhorse.
*Wenry* has arrived from the north, riding a warhorse.
A red-eyed raven has arrived from the north.

* S HP:Critical MV:Tiring >

*Wenry* tries to slash you, but you parry successfully.

* S HP:Critical MV:Tiring - Wenry: Scratched >

*Bumper* tries to slash you, but you parry successfully.

* S HP:Critical MV:Tiring - Wenry: Scratched >
No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Wenry: Scratched >
You panic and attempt to flee!


*Bumper* tries to slash you, but you parry successfully.
*Wenry* tries to slash you, but you parry successfully.

You flee head over heels.
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
East: A mole is here, looking sickly.
South: A red-eyed raven is here flying around.
A juicy looking apple has fallen to the ground. [3]
A baby lizard scampers about.
A Small Path
[ obvious exits: E W ]
Zone: Decayed Forest
Sickly, wilted grass blankets the ground, intermixed with dry sand.

o S HP:Critical MV:Tiring >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
A sickly, skinny deer stands here in a daze.
A sickly, blighted deer is lying here, mortally wounded.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Tiring >
A Field of Stumps
[ obvious exits: E W ]
Zone: Decayed Forest
A sickly, skinny deer stands here in a daze.
A falcon with long, brown feathers circles in a slow hunting pattern.

o S HP:Critical MV:Tiring > The Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
A snake is crawling through the water here.

o S HP:Critical MV:Tiring >
On the Hillside
[ obvious exits: N E W ]
Zone: Decayed Forest

o S HP:Critical MV:Tiring >
You narrate 'off'

o S HP:Critical MV:Tiring >
You narrate 'run'

o S HP:Critical MV:Tiring >
Octane narrates 'im out sec'

o S HP:Critical MV:Tiring >
The Decaying Forest
[ obvious exits: N E S ]
Zone: Decayed Forest

o S HP:Critical MV:Tiring >
The Decaying Forest
[ obvious exits: S W ]
Zone: Decayed Forest
Door north: deadtrees
A squirrel is here, chittering.
A brazen young hare thumps his powerful hind legs nearby.

o S HP:Critical MV:Tiring > The Blighted Forest
[ obvious exits: E W ]
Zone: Decayed Forest

o S HP:Critical MV:Tiring >
The Blighted Woods
[ obvious exits: N E S ]
Zone: Decayed Forest
Door west: deadroots
A brazen young hare thumps his powerful hind legs nearby.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o S HP:Critical MV:Tiring >
You have 14(405) hit and 153(235) movement points.
You have scored 107648326 experience points and 1401 quest points.
You need 851674 exp to level and 1599 qp to rank.
You have amassed 285 Turn points to date.
You have played 18 days and 13 hours (real time).
This ranks you as Ommin the Master Havoc [Ko'bal 7] (Level 50).
You are standing.
Octane has arrived from the south.

o S HP:Critical MV:Tiring >

Octane leaves north. ^^
You follow Octane.

Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
Octane the Boarheaded Trolloc is standing here.
A raven is here flying around.

o S HP:Critical MV:Tiring >
Octane leaves north. ^^
You follow Octane.

Edge of the Blighted Forest
[ obvious exits: N S ]
Zone: Decayed Forest
Octane the Boarheaded Trolloc is standing here.
A raven is here flying around.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Tiring >

Octane leaves north. ^^
You follow Octane.

Remote Corner of the Grove
[ obvious exits: E S ]
Zone: Blighted Grove
Octane the Boarheaded Trolloc is standing here.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
You smell something remniscent of death as you enter this place.

o S HP:Critical MV:Tiring >

You swiftly dodge a blight-bear's attempt to hit you.
A blight-bear barely hits Octane's left arm.
Octane is mortally wounded, and will die soon, if not aided.

o S HP:Critical MV:Tiring - a blight-bear: Scratched >

A blight-bear barely hits Octane's head.
Octane is dead! R.I.P.
Your blood freezes as you hear Octane's death cry.
You stop following Octane.
You swiftly dodge a blight-bear's attempt to hit you.
You pierce a blight-bear's right foreleg very hard.
A blight-bear tries to hit you, but you parry successfully.

o S HP:Critical MV:Tiring - a blight-bear: Hurt >
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

o S HP:Critical MV:Tiring - a blight-bear: Hurt >
Posture changed to: Defensive

o S HP:Critical MV:Tiring - a blight-bear: Hurt >
You panic and attempt to flee!


A blight-bear tries to hit you, but you parry successfully.
You swiftly dodge a blight-bear's attempt to hit you.


You flee head over heels.
Curve in the Forgotten Trail
[ obvious exits: N W ]
Zone: Blighted Grove


(tic_timer): Tic in 7 seconds!
o S HP:Critical MV:Tiring >

A blight-bear has arrived from the west.

o S HP:Critical MV:Tiring >
Remote Corner of the Grove
[ obvious exits: E S ]
Zone: Blighted Grove
The corpse of Octane is lying here.
A huge misshapen bear with large tusks, howls hungrily.

o S HP:Critical MV:Tiring >
You get a pair of thick metal boots from the corpse of Octane.
You get a pair of ebony-steel plate greaves from the corpse of Octane.
You get a water skin from the corpse of Octane.
You get a studded leather belt with a crossed swords buckle from the corpse of Octane.
You get a silver-banded war mallet from the corpse of Octane.
You get a gator skin bracer from the corpse of Octane.
You get a gator skin bracer from the corpse of Octane.
You get a pair of heavy metal gauntlets from the corpse of Octane.
You get a pair of ebony-steel plate vambraces from the corpse of Octane.
You get a backpack from the corpse of Octane.
You get a dark, hooded cloak from the corpse of Octane.
You get a shining steel breastplate from the corpse of Octane.
You get an ivory necklace from the corpse of Octane.
You get a strange, insectoid helm from the corpse of Octane.
You get a ring of silver from the corpse of Octane.
You get a diamond wedding ring from the corpse of Octane.

Morella
Posts: 166
Joined: Thu Jun 18, 2015 2:31 pm

Re: silly series of events

Post by Morella » Fri Mar 03, 2023 11:03 am

This log truly has it all

Vannor
Posts: 71
Joined: Tue Jul 27, 2021 10:05 pm

Re: silly series of events

Post by Vannor » Fri Mar 03, 2023 8:45 pm

The action is pretty high octane, DS just ran out of gas..

😎

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