bond is fair

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Ommin
Posts: 10
Joined: Sun Jan 30, 2022 12:37 am

bond is fair

Post by Ommin » Wed Mar 01, 2023 8:43 pm

had been pking for roughly 25 mins. not a single sight of any warders. its ridiculous to be pking with the idea that she isnt going to have a free 400 hp pool to sap.


A Winding Road
[ obvious exits: N E S ]
Zone: Parched Ground
South: Judy with the Booty - Ahf'frait Grunt is standing here.
*Relena* is standing here, riding a bloodstock stallion.

* S HP:Wounded MV:Weary >
You try to pierce *Relena*, but she parries successfully.

* S HP:Wounded MV:Weary - Relena: Critical >
You do the best you can!

* S HP:Wounded MV:Weary - Relena: Critical >
You do the best you can!

* S HP:Wounded MV:Weary - Relena: Critical >

*Relena* tries to slash you, but you parry successfully.
You try to pierce *Relena*, but she parries successfully.
*Relena* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Weary - Relena: Critical >
You narrate '1n'

* S HP:Wounded MV:Weary - Relena: Critical >
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* S HP:Wounded MV:Weary - Relena: Critical >
You do the best you can!
*Relena* leaves east riding a bloodstock stallion.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
Judy has arrived from the south.
They aren't here.

* S HP:Wounded MV:Weary >
A Fork Before a Crumbling Tower
[ obvious exits: N E S W ]
Zone: Parched Ground
West: Judy with the Booty - Ahf'frait Grunt is standing here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
Amongst the Rubble
[ obvious exits: N S W ]
Zone: Parched Ground
North: A gray palfrey prances skittishly nearby.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
A gray palfrey prances skittishly nearby.
*Fedon* is standing here, riding a gray palfrey.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Weary >
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground

* S HP:Wounded MV:Haggard >
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground

* S HP:Wounded MV:Haggard >
A Pine Forest
[ obvious exits: N E W ]
Zone: Parched Ground
A Shienaran scout blends into the surroundings here.

* S HP:Wounded MV:Haggard >
A Pine Forest
[ obvious exits: N E W ]
Zone: Parched Ground

* S HP:Wounded MV:Haggard >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
Ragnorake the Rabid Hunter is standing here.
Judy with the Booty - Ahf'frait Grunt is standing here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
Judy narrates 'no moves'
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >

(tic_timer): Tic in 7 seconds!
You narrate 'me either and no vials'

* S HP:Wounded MV:Haggard >
You try to calm down, but can't.

* S HP:Wounded MV:Haggard >
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* S HP:Wounded MV:Haggard >
Players in your Zone
--------------------
Ommin - A Winding Road
Ragnorake - A Winding Road
Judy - A Winding Road
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
You have 231(405) hit and 26(235) movement points.
You have scored 107204162 experience points and 1391 quest points.
You need 1295838 exp to level and 1609 qp to rank.
You have amassed 257 Turn points to date.
You have played 18 days and 9 hours (real time).
This ranks you as Ommin the Master Havoc [Ko'bal 7] (Level 50).
You are standing.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >
They aren't here.

* S HP:Wounded MV:Haggard >

The sky starts to get cloudy.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.845 seconds.

They aren't here.

* S HP:Wounded MV:Weary > They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
Players in your Zone
--------------------
Ommin - A Winding Road
Ragnorake - A Winding Road
Judy - A Winding Road
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >

Judy narrates 'she's so low'

* S HP:Wounded MV:Weary >
A Winding Road
[ obvious exits: N E S ]
Zone: Parched Ground
South: Ragnorake the Rabid Hunter is standing here.

* S HP:Wounded MV:Weary >
A Fork Before a Crumbling Tower
[ obvious exits: N E S W ]
Zone: Parched Ground

* S HP:Wounded MV:Weary >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground

* S HP:Wounded MV:Weary >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground

* S HP:Wounded MV:Weary >
Amongst the Rubble
[ obvious exits: N S W ]
Zone: Parched Ground
North:
* S HP:Wounded MV:Weary >
*Fedon* is standing here, riding a gray palfrey.
*Relena* is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Weary >

*Fedon* has arrived from the north, riding a gray palfrey.

* S HP:Wounded MV:Weary >
You narrate 'both coimmy let dung'

* S HP:Wounded MV:Weary >
You try to pierce *Fedon*, but he deflects the blow.

* S HP:Wounded MV:Weary - Fedon: Scratched >
You narrate 'on 1s'

* S HP:Wounded MV:Weary - Fedon: Scratched >

*Fedon* tries to cleave you, but you dodge the attack.
You try to pierce *Fedon*, but he deflects the blow.

* S HP:Wounded MV:Weary - Fedon: Scratched >
You narrate 'fedbon'

* S HP:Wounded MV:Weary - Fedon: Scratched >
Ragnorake has arrived from the south.
Players in your Zone
--------------------
Ragnorake - Amongst the Rubble
Judy - A Winding Road
Ommin - Amongst the Rubble
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Weary - Fedon: Scratched >

Ragnorake smites *Fedon*'s right leg hard.
*Relena* has arrived from the north, riding a bloodstock stallion.

* S HP:Wounded MV:Weary - Fedon: Scratched >

Ragnorake smites *Fedon*'s right arm hard.
You tickle *Fedon*'s left foot with your pierce.
Judy has arrived from the south.

* S HP:Wounded MV:Weary - Fedon: Scratched >

Judy tries to cleave *Relena*, but she parries successfully.

* S HP:Wounded MV:Weary - Fedon: Scratched >

You pierce *Fedon*'s right arm.
You dodge a bash from *Fedon* who loses his balance and falls!

* S HP:Wounded MV:Weary - Fedon: Hurt >
You narrate 'both'

* S HP:Wounded MV:Weary - Fedon: Hurt >

*Relena* releases streaks of Fire at Judy, who screams in pain.

* S HP:Wounded MV:Weary - Fedon: Hurt >

*Relena* slashes Judy's left arm.
You pierce *Fedon*'s body hard.

* S HP:Wounded MV:Weary - Fedon: Hurt >

*Fedon* avoids being bashed by Ragnorake who loses his balance and falls!

* S HP:Wounded MV:Weary - Fedon: Hurt >

*Relena* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Weary - Fedon: Hurt >

Judy sends *Relena* sprawling with a powerful bash!
*Relena* winces in pain.

* S HP:Wounded MV:Weary - Fedon: Hurt >

You pierce *Fedon*'s left arm.

* S HP:Wounded MV:Weary - Fedon: Hurt >
You narrate '1s'

* S HP:Wounded MV:Weary - Fedon: Hurt >

You swiftly dodge *Fedon*'s attempt to cleave you.
Judy cleaves *Relena*'s body into bloody fragments!
*Relena* winces in pain.
You pierce *Fedon*'s body hard.

* S HP:Wounded MV:Weary - Fedon: Hurt >

Ragnorake clambers to his feet.

* S HP:Wounded MV:Weary - Fedon: Hurt >

Ragnorake smites *Relena*'s body into bloody fragments!
*Relena* winces in pain.

* S HP:Wounded MV:Weary - Fedon: Hurt >

*Relena* leaves west riding a bloodstock stallion.

* S HP:Wounded MV:Weary - Fedon: Hurt >

Judy leaves west. <<
Ragnorake smites *Fedon*'s body.

* S HP:Wounded MV:Weary - Fedon: Hurt >

Ragnorake smites *Fedon*'s left foot.
*Fedon* tries to cleave you, but you dodge the attack.
You pierce *Fedon*'s left arm.

* S HP:Wounded MV:Weary - Fedon: Wounded >

You try to pierce *Fedon*, but he parries successfully.

* S HP:Wounded MV:Weary - Fedon: Wounded >

*Fedon* tries to cleave you, but you deflect the blow.
You pierce *Fedon*'s body hard.

* S HP:Wounded MV:Weary - Fedon: Wounded >

Ragnorake sends *Fedon* sprawling with a powerful bash!

* S HP:Wounded MV:Weary - Fedon: Wounded >

You pierce *Fedon*'s right arm.

* S HP:Wounded MV:Weary - Fedon: Wounded >

Ragnorake smites *Fedon*'s right leg hard.
You pierce *Fedon*'s body hard.

* S HP:Wounded MV:Weary - Fedon: Wounded >

Fedon has quite a few wounds.
Fedon is wounded.

*Fedon* is using:
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> an ivy bracelet
<worn as shield> a silver etched shield (used)
<wielded> a saw-toothed axe
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of steel-plated boots

You attempt to peek at the inventory:
You can't see anything.

* S HP:Wounded MV:Weary - Fedon: Wounded >
Players in your Zone
--------------------
Judy - A Winding Road
Ragnorake - Amongst the Rubble
Ommin - Amongst the Rubble
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Weary - Fedon: Wounded >
Ragnorake smites *Fedon*'s body very hard.
You pierce *Fedon*'s left leg.
You pierce *Fedon*'s right arm hard.
*Relena* is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Weary - Fedon: Wounded >

Judy narrates 'how she not dead?!'

* S HP:Wounded MV:Weary - Fedon: Wounded >

*Fedon* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Weary - Fedon: Wounded >

*Fedon* leaves west riding a gray palfrey.

* S HP:Wounded MV:Weary >
You narrate 'commy'

* S HP:Wounded MV:Weary >
Judy has arrived from the south.
Ragnorake leaves west. <<
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
South: Judy with the Booty - Ahf'frait Grunt is standing here.
A weapon rack stands on the ground here, ready to store weapons.
*Relena* is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Relena* tries to slash you, but you parry successfully.

* S HP:Wounded MV:Weary - Relena: Critical >
No way! You're fighting for your life!

* S HP:Wounded MV:Weary - Relena: Critical >
No way! You're fighting for your life!

* S HP:Wounded MV:Weary - Relena: Critical >
You panic and attempt to flee!


*Fedon* has arrived from the south, riding a gray palfrey.


You flee head over heels.
Amongst the Rubble
[ obvious exits: N S W ]
Zone: Parched Ground
North: West: Ragnorake the Rabid Hunter is standing here.
Judy with the Booty - Ahf'frait Grunt is standing here.

* S HP:Wounded MV:Weary >

Ragnorake has arrived from the west.

* S HP:Wounded MV:Weary >
You narrate 'she crit'

* S HP:Wounded MV:Weary >

* S HP:Wounded MV:Weary >
You narrate 'group and hit'

* S HP:Wounded MV:Weary >
*Fedon* is standing here, riding a gray palfrey.
*Relena* is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Weary >

Judy narrates 'I bashed her while she was crit'

* S HP:Wounded MV:Weary >
*Fedon* is standing here, riding a gray palfrey.
*Relena* is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Weary >
*Fedon* is standing here, riding a gray palfrey.
*Relena* is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Weary >
Players in your Zone
--------------------
Ragnorake - Amongst the Rubble
Ommin - Amongst the Rubble
Judy - Amongst the Rubble
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Weary >

Ragnorake starts following you.

* S HP:Wounded MV:Weary >

Judy starts following you.

* S HP:Wounded MV:Weary >
Judy is now a member of your group.
Ragnorake is now a member of your group.

* S HP:Wounded MV:Weary >
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
South: Ragnorake the Rabid Hunter is standing here.
A weapon rack stands on the ground here, ready to store weapons.
*Fedon* is standing here, riding a gray palfrey.
*Relena* is standing here, riding a bloodstock stallion.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Judy has arrived from the south.
Ragnorake has arrived from the south.
*Relena* slashes Ragnorake's body.

* S HP:Wounded MV:Weary >
You try to pierce *Fedon*, but he parries successfully.

* S HP:Wounded MV:Weary - Fedon: Wounded >
*Fedon* tries to cleave you, but you deflect the blow.
A sergeant joins Fedon's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander says 'LPk XRkrPIazZWga FF? O\so Ue^ zVIsUo EfXV rHMGRp '
The Shienaran commander lances your body into bloody fragments!
You pierce *Fedon*'s left leg.
Ragnorake tries to smite *Relena*, but she parries successfully.
*Relena* slashes Ragnorake's body.
You try to pierce *Fedon*, but he parries successfully.
Judy tries to cleave *Relena*, but she deflects the blow.
You do the best you can!

* S HP:Wounded MV:Weary - Fedon: Wounded >

*Relena* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Weary - Fedon: Wounded >

The Shienaran commander bellows 'UgL ValNy@Xr Ge_E`dSJh pVAHy yva ^oB u[O PAt_snp'
The Shienaran commander bellows 'v]bWo EVK oOs_ _AOfT PWBmGEb_Q Uhe A[`` wpLAKXi['

* S HP:Wounded MV:Weary - Fedon: Wounded >

*Relena* leaves east riding a bloodstock stallion.

* S HP:Wounded MV:Weary - Fedon: Wounded >
You panic and attempt to flee!


(tic_timer): Tic in 7 seconds!
The Shienaran commander tries to lance you, but you parry successfully.
The grizzled veteran crushes Judy's right arm.
The grizzled veteran tickles Judy's body with his crush.
The grizzled veteran barely pounds Judy's body.
The grizzled veteran pounds Judy's body.
A sergeant tickles Judy's body with his slash.
You try to pierce *Fedon*, but he deflects the blow.
You flee head over heels.
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
Zone: Parched Ground
South: Ragnorake the Rabid Hunter is standing here.
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
A weapon rack stands on the ground here, ready to store weapons.
*Relena* is sitting here, riding a bloodstock stallion.
Ragnorake the Rabid Hunter is here, fighting Relena.
Judy with the Booty - Ahf'frait Grunt is here, fighting a sergeant.
*Fedon* is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby.
A sergeant is here, fighting Judy.
The grizzled veteran is here, fighting Judy.
The grizzled veteran is here, fighting Judy.
The grizzled veteran is here, fighting Judy.
The grizzled veteran is here, fighting Judy.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Weary >
You dodge a bash from *Fedon* who loses his balance and falls!
Judy PANICS, AND ATTEMPTS TO FLEE!
You do the best you can!

* S HP:Wounded MV:Weary - Fedon: Wounded >
You do the best you can!

* S HP:Wounded MV:Weary - Fedon: Wounded >
Judy leaves east. >>
You do the best you can!

* S HP:Wounded MV:Weary - Fedon: Wounded >

You try to pierce *Fedon*, but he parries successfully.
A sergeant joins Fedon's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander says 'elP BOJfDOWLDQeX \Fg j^ay lcE J@^`HJ Jm\F B_m?oA '
The Shienaran commander tickles Ragnorake's left leg with his lance.
Ragnorake smites *Relena*'s body very hard.
*Relena* winces in pain.

* S HP:Wounded MV:Weary - Fedon: Wounded >

Judy has arrived from the east.

* S HP:Wounded MV:Weary - Fedon: Wounded >

Judy tries to cleave *Fedon*, but he deflects the blow.

* S HP:Wounded MV:Weary - Fedon: Wounded >

You barely pierce *Fedon*'s head.

* S HP:Wounded MV:Weary - Fedon: Wounded >

*Relena* leaves south riding a bloodstock stallion.

* S HP:Wounded MV:Weary - Fedon: Wounded >
You panic and attempt to flee!


*Relena* has arrived from the south, riding a bloodstock stallion.


*Relena* leaves south riding a bloodstock stallion.

You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
Zone: Parched Ground
West: Judy with the Booty - Ahf'frait Grunt is here, fighting Fedon.
They aren't here.

* S HP:Wounded MV:Weary >
The sun sets.
(tic_timer): Tic length updated to: 61.828 seconds.
Your heartbeat calms down more as you feel less panicked.
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
North: Ragnorake the Rabid Hunter is standing here.
A weapon rack stands on the ground here, ready to store weapons.
Judy with the Booty - Ahf'frait Grunt is here, fighting Fedon.
*Fedon* is here, fighting Judy, riding a gray palfrey.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
The grizzled veteran is here, fighting Judy.
The grizzled veteran is here, fighting Judy.
A grizzled Shienaran veteran looks on.
The grizzled veteran is here, fighting Judy.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Winded >
You pierce *Fedon*'s body.

* S HP:Wounded MV:Winded - Judy: Beaten - Fedon: Wounded >
Judy PANICS, AND ATTEMPTS TO FLEE!
You do the best you can!

* S HP:Wounded MV:Winded - Judy: Beaten - Fedon: Wounded >
You pierce *Fedon*'s body hard.
You do the best you can!

* S HP:Wounded MV:Winded - Judy: Beaten - Fedon: Battered >

Judy leaves south. vv

* S HP:Wounded MV:Winded - Fedon: Battered >
You do the best you can!

* S HP:Wounded MV:Winded - Fedon: Battered >

*Fedon* tries to cleave you, but you deflect the blow.
A sergeant joins Fedon's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
You pierce *Fedon*'s body hard.

* S HP:Wounded MV:Winded - Fedon: Battered >
You panic and attempt to flee!


*Relena* has arrived from the north, riding a bloodstock stallion.

You flee head over heels.
Amongst the Rubble
[ obvious exits: N S W ]
Zone: Parched Ground
North: Judy with the Booty - Ahf'frait Grunt is standing here.
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west. <<
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
Judy narrates 'beaten'
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
North: A black messenger pigeon is here.
South: Judy with the Booty - Ahf'frait Grunt is standing here.
A weapon rack stands on the ground here, ready to store weapons.
Ragnorake the Rabid Hunter is here, fighting Fedon.
*Relena* is here, fighting Ragnorake, riding a bloodstock stallion.
*Fedon* is here, fighting Ragnorake, riding a gray palfrey.
A gray palfrey prances skittishly nearby.
A sergeant is here, fighting Ragnorake.
The grizzled veteran is here, fighting Ragnorake.
The grizzled veteran is here, fighting Ragnorake.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Judy has arrived from the south.

* S HP:Wounded MV:Winded >
You try to pierce *Relena*, but she parries successfully.
*Relena* leaves south riding a bloodstock stallion.

* S HP:Wounded MV:Winded >
You try to pierce *Fedon*, but he deflects the blow.

* S HP:Wounded MV:Winded - Ragnorake: Beaten - Fedon: Battered >
You do the best you can!

* S HP:Wounded MV:Winded - Ragnorake: Beaten - Fedon: Battered >

Judy cleaves *Fedon*'s left hand very hard.
Ragnorake PANICS, AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Winded - Ragnorake: Beaten - Fedon: Battered >
You try to pierce *Fedon*, but he deflects the blow.

* S HP:Wounded MV:Winded - Ragnorake: Beaten - Fedon: Battered >

You pierce *Fedon*'s head.
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander says 'IRP \kv]aQxX\IcU Mth ]tGxFm zYwT Bjrd@h '
The Shienaran commander lances your body extremely hard.
The grizzled veteran tickles Ragnorake's body with his pound.
The grizzled veteran barely pounds Ragnorake's body.
A sergeant barely slashes Ragnorake's body.
Ragnorake smites *Fedon*'s head.
*Fedon* barely cleaves Ragnorake's body.
Ragnorake leaves north. ^^

* S HP:Wounded MV:Winded - Judy: Beaten - Fedon: Battered >

A black messenger pigeon has arrived from the north.
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!

* S HP:Wounded MV:Winded - Judy: Beaten - Fedon: Battered >
Ragnorake has arrived from the north.
You panic and attempt to flee!


Ragnorake leaves south. vv

You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
Zone: Parched Ground
West: A black messenger pigeon is here.
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
You narrate 'off'

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >

*Relena* has arrived from the east, riding a bloodstock stallion.

* S HP:Wounded MV:Winded >

*Relena* leaves west riding a bloodstock stallion.

* S HP:Wounded MV:Winded >
You narrate 'come 1n'

* S HP:Wounded MV:Winded >
*Relena* is standing here, riding a bloodstock stallion.
*Fedon* is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Winded >
A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground

* S HP:Wounded MV:Winded >
A Winding Road
[ obvious exits: N E S ]
Zone: Parched Ground

* S HP:Wounded MV:Winded >
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
Zone: Parched Ground
East: A Shienaran scout blends into the surroundings here.

* S HP:Wounded MV:Winded >
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground

* S HP:Wounded MV:Winded >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground

* S HP:Wounded MV:Winded >
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
Zone: Parched Ground
South: A gray palfrey prances skittishly nearby.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
Players in your Zone
--------------------
Ommin - A Winding Road Beside a Watch Tower
Judy - Atop a Crumbling Watch Tower
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
You narrate 'rag?'

* S HP:Wounded MV:Winded > Players in your Zone
--------------------
Ragnorake - A Fork Before a Crumbling Tower
Ommin - A Winding Road Beside a Watch Tower
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Winded >
You narrate 'talk'

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
Ragnorake has arrived from the west.
They aren't here.

* S HP:Wounded MV:Winded >
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
You narrate 'am 1n'

* S HP:Wounded MV:Winded >
Players in your Zone
--------------------
Ragnorake - A Winding Road Beside a Watch Tower
Ommin - A Winding Road Beside a Watch Tower
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
Judy tells you 'rip'
Ragnorake says 'crit as hell'
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
They aren't here.

* S HP:Wounded MV:Winded >
*Relena* is standing here, riding a bloodstock stallion.
*Fedon* is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Wounded MV:Winded >
*Fedon* has arrived from the south, riding a gray palfrey.
*Relena* has arrived from the south, riding a bloodstock stallion.
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
South: Ragnorake has arrived from the south.

* S HP:Wounded MV:Winded >
*Fedon* has arrived from the south, riding a gray palfrey.
*Relena* has arrived from the south, riding a bloodstock stallion.
Shadowing a Road
[ obvious exits: E S ]
Zone: Parched Ground
Ragnorake has arrived from the south.

* S HP:Wounded MV:Winded >
Shadowing a Road
[ obvious exits: S W ]
Zone: Parched Ground
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Ragnorake has arrived from the west.

* S HP:Wounded MV:Weary >

Ragnorake narrates 'Judy?'

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >

Judy tells you 'fled up and couldn't get out'

* S HP:Wounded MV:Weary >
You say 'she died'

* S HP:Wounded MV:Weary >
Players in your Zone
--------------------
Ragnorake - Shadowing a Road
Ommin - Shadowing a Road
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
You reply to Judy 'firetruck'

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
Players in your Zone
--------------------
Ragnorake - Shadowing a Road
Ommin - Shadowing a Road
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >

(tic_timer): Tic in 7 seconds!
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
Your eyesight is not so keen.

* S HP:Wounded MV:Weary >
Your eyesight is not so keen.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
Players in your Zone
--------------------
Ragnorake - Shadowing a Road
Ommin - Shadowing a Road
You catch the scent of horses nearby. 2-3 humans

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
They aren't here.

* S HP:Wounded MV:Weary >
The night has begun.
(tic_timer): Tic length updated to: 62.034 seconds.
Your heartbeat calms down more as you feel less panicked.
They aren't here.

o S HP:Wounded MV:Tiring >
They aren't here.

o S HP:Wounded MV:Tiring >
*Fedon* has arrived from the west, riding a gray palfrey.
You pierce *Fedon*'s left arm.

o S HP:Wounded MV:Tiring - Fedon: Battered >
You do the best you can!

o S HP:Wounded MV:Tiring - Fedon: Battered >
You do the best you can!

o S HP:Wounded MV:Tiring - Fedon: Battered >
You do the best you can!

o S HP:Wounded MV:Tiring - Fedon: Battered >

Ragnorake smites *Fedon*'s body very hard.

o S HP:Wounded MV:Tiring - Fedon: Battered >

Ragnorake smites *Fedon*'s body.
A shivering tree tickles Fedon's body with its hit.
A shivering tree joins a shivering tree's fight!
You swiftly dodge *Fedon*'s attempt to cleave you.
You barely pierce *Fedon*'s body.

o S HP:Wounded MV:Tiring - Fedon: Battered >

*Relena* has arrived from the west, riding a bloodstock stallion.

* S HP:Wounded MV:Tiring - Fedon: Battered >

You barely pierce *Fedon*'s right foot.

* S HP:Wounded MV:Tiring - Fedon: Beaten >
You narrate 'flee the weave'

* S HP:Wounded MV:Tiring - Fedon: Beaten >

A shivering tree tickles Fedon's body with its hit.
A shivering tree barely hits Fedon's body.
*Fedon* tries to cleave you, but you parry successfully.
You pierce *Fedon*'s right leg.

* S HP:Wounded MV:Tiring - Fedon: Beaten >
Ragnorake tries to smite *Relena*, but she parries successfully.
You narrate 'flee'

* S HP:Wounded MV:Tiring - Fedon: Beaten >

You pierce *Fedon*'s right arm.

* S HP:Wounded MV:Tiring - Fedon: Beaten >
*Relena* throws a fireball at Ragnorake, who screams in pain.
Ragnorake is mortally wounded, and will die soon, if not aided.

* S HP:Wounded MV:Tiring - Fedon: Beaten >

*Relena* slashes Ragnorake's left foot hard.
Ragnorake is dead! R.I.P.
Your blood freezes as you hear Ragnorake's death cry.
A shivering tree tickles Fedon's body with its hit.
A shivering tree barely tickles Fedon's right leg with its hit.
You swiftly dodge *Fedon*'s attempt to cleave you.
You pierce *Fedon*'s right leg.

* S HP:Wounded MV:Tiring - Fedon: Beaten >

*Relena* PANICS, AND ATTEMPTS TO FLEE!
*Relena* leaves west riding a bloodstock stallion.

o S HP:Wounded MV:Tiring - Fedon: Beaten >
You get six gold crowns from the corpse of Ragnorake.
You get a pair of thick metal boots from the corpse of Ragnorake.
You get a pair of ebony-steel plate greaves from the corpse of Ragnorake.
You get a jewel-encrusted scabbard from the corpse of Ragnorake.
You get a bronze belt of odd design from the corpse of Ragnorake.
You get a great claymore from the corpse of Ragnorake.
You get a sungwood bracelet from the corpse of Ragnorake.
You get a sungwood bracelet from the corpse of Ragnorake.
You get a pair of heavy metal gauntlets from the corpse of Ragnorake.
You get a pair of ebony-steel plate vambraces from the corpse of Ragnorake.
You get a backpack from the corpse of Ragnorake.
You get a shadowed cloak adorned with red serpentine scales from the corpse of Ragnorake.
You get a shining steel breastplate from the corpse of Ragnorake.
You get three silver chains from the corpse of Ragnorake.
You get three silver chains from the corpse of Ragnorake.
You get a full metal helmet and visor from the corpse of Ragnorake.
You get a gold ring delicately carved with ivy from the corpse of Ragnorake.
You get a gold ring delicately carved with ivy from the corpse of Ragnorake.
You get a black-laquered badge engraved with red serpents from the corpse of Ragnorake.

o S HP:Wounded MV:Tiring - Fedon: Beaten >

You pierce *Fedon*'s right leg.

o S HP:Wounded MV:Tiring - Fedon: Beaten >

A shivering tree tickles Fedon's right arm with its hit.
A shivering tree tickles Fedon's left arm with its hit.
*Fedon* tries to cleave you, but you parry successfully.
You pierce *Fedon*'s left leg hard.

o S HP:Wounded MV:Tiring - Fedon: Critical >
You do the best you can!

o S HP:Wounded MV:Tiring - Fedon: Critical >

*Relena* has arrived from the west, riding a bloodstock stallion.

* S HP:Wounded MV:Tiring - Fedon: Critical >

*Fedon* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Tiring - Fedon: Critical >

*Fedon* leaves south riding a gray palfrey.

* S HP:Wounded MV:Tiring >
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* S HP:Wounded MV:Tiring >
Shadowing a Road
[ obvious exits: E S ]
Zone: Parched Ground

o S HP:Wounded MV:Tiring >
They aren't here.

o S HP:Wounded MV:Tiring >
They aren't here.

o S HP:Wounded MV:Tiring >
Shadowing a Road
[ obvious exits: S W ]
Zone: Parched Ground
The corpse of Ragnorake is lying here.
*Relena* is standing here, riding a bloodstock stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* S HP:Wounded MV:Tiring >
You attempt to hide yourself.

* S HP:Wounded MV:Tiring >
You silently approach your victim...
*Relena* leaves west riding a bloodstock stallion.


-
=
+
*
*
+
=
-

-
=
*Relena* has arrived from the west, riding a bloodstock stallion.

+
*Relena* stops using a pearl-handled sabre.

*
*Relena* makes a strange sound as you place a sharp, red stone dagger in her back!
*Relena* winces in pain.
*Relena* PANICS, AND ATTEMPTS TO FLEE!
*Relena* draws a dagger from a camouflaged hood with a flash of steel.

* S HP:Wounded MV:Winded - Relena: Critical >

*Relena* sheathes a dagger into a camouflaged hood.

* S HP:Wounded MV:Winded - Relena: Critical >
*Relena* wields a pearl-handled sabre.

* S HP:Wounded MV:Winded - Relena: Critical >

*Relena* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Winded - Relena: Critical >

*Relena* leaves south riding a bloodstock stallion.

o S HP:Wounded MV:Winded >
You bellow 'that is cheating'

Honey
Posts: 35
Joined: Sun Apr 17, 2022 2:00 am

Re: bond is fair

Post by Honey » Wed Mar 01, 2023 8:54 pm

Draz narrates 'how am i batt?'

Morella
Posts: 166
Joined: Thu Jun 18, 2015 2:31 pm

Re: bond is fair

Post by Morella » Wed Mar 01, 2023 9:06 pm

Foul and cheatworthey.

Can’t wait until no one can have bond because a few people can’t show the barest restraint.

Ryzom
Posts: 214
Joined: Tue Mar 13, 2018 12:52 am

Re: bond is fair

Post by Ryzom » Wed Mar 01, 2023 9:24 pm

Draz is the biggest bond bonuses abuser. I always just assume he’s going to suddenly have multi-bash and zerk attack out of the blue or that Relena is going to suddenly have 400 more hps.

Ryzom
Posts: 214
Joined: Tue Mar 13, 2018 12:52 am

Re: bond is fair

Post by Ryzom » Wed Mar 01, 2023 9:31 pm

On topic: we really should just make bond bonuses tied to zone only, tbh

Eol
Posts: 704
Joined: Mon Aug 31, 2015 10:34 pm

Re: bond is fair

Post by Eol » Wed Mar 01, 2023 11:04 pm

It will still be broken even if they fix the geographic component.

arston
Posts: 168
Joined: Tue Oct 13, 2020 10:05 pm

Re: bond is fair

Post by arston » Thu Mar 02, 2023 1:01 am

To be fair, Relena and Draz both play like 8 hours a day, sporadically through the day. I get how it can look bad, but when you both play that much its bound to happen when one of them logs on while the other is already pking.

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: bond is fair

Post by isabel » Thu Mar 02, 2023 5:12 am

Across the board , bonuses make people think the disparity is earned.

People should get to pick any one bonus for their character. That's it.

Still feel special and it doesn't ridiculously tip the scales.

#ZoneSenseForIsabel #GleeFleeForRig

Bumper
Posts: 7
Joined: Sat Dec 24, 2022 12:24 pm

Re: bond is fair

Post by Bumper » Thu Mar 02, 2023 7:30 am

Just delete all bonuses how bou dat. I've never needed the crutches!

Jestin
Posts: 294
Joined: Mon Jul 10, 2017 11:15 am

Re: bond is fair

Post by Jestin » Thu Mar 02, 2023 8:17 am

Can't depend on players to police themselves. Not even these guys' fault. Just remove draining already, it's such a weird, non-bookish gimmick.

Locked