My second PK Stab!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Salle
Posts: 7
Joined: Sat Feb 04, 2023 8:15 pm

My second PK Stab!

Post by Salle » Tue Feb 14, 2023 12:13 pm

The Queen's Chamber
[ obvious exits: S ]
Zone: Treacherous Mountains
An egg is here. [5]
A compact and dustworn chest rests in a dark corner.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.
The giant ant queen is laying her eggs here.

* S HP:Wounded MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong >
[ba queen]
You silently approach your victim...
-=+**+=- -=+
*
The giant queen ant makes a strange sound as you place a sharp, red stone dagger in her back!
The giant queen ant is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear the giant queen ant's death cry.
A giant ant stops following the giant queen ant.

* S HP:Wounded MV:Strong >
s
A giant ant barely hits your body.
A giant ant joins a giant ant's fight!
A giant ant joins a giant ant's fight!
A giant ant joins a giant ant's fight!
A giant ant joins a giant ant's fight!
A giant ant barely hits your body.
A giant ant hits your body.
A giant ant tickles your right arm with her hit.
A giant ant hits your head.
A giant ant barely tickles your head with her hit.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.240 seconds.

-You flee head over heels.
Before the Chamber
[ obvious exits: N E W ]
Zone: Treacherous Mountains
North: An enormous black ant towers over you.
A long sword with a gleaming hilt of gold and ivory has been left here.
An impressive long sword with a crescent blade lies here.
A shield lies here, its face etched in an intricate pattern inlaid with silver.
Alas, you cannot go that way...

* S HP:Wounded MV:Full >
n
get all corpse;;unlock chest
The Queen's Chamber
[ obvious exits: S ]
Zone: Treacherous Mountains
The corpse of the giant queen ant is lying here.
An egg is here. [5]
A compact and dustworn chest rests in a dark corner.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.

s
* S HP:Wounded MV:Full > You get the mandible of the giant ant queen from the corpse of the giant
queen ant.
You get a dull black key from the corpse of the giant queen ant.

* S HP:Wounded MV:Full > *Click*

* S HP:Wounded MV:Full > Before the Chamber
[ obvious exits: N E W ]
Zone: Treacherous Mountains
North: An enormous black ant towers over you.
A long sword with a gleaming hilt of gold and ivory has been left here.
An impressive long sword with a crescent blade lies here.
A shield lies here, its face etched in an intricate pattern inlaid with silver.

* S HP:Wounded MV:Full >
n
open chest;;get all chest
The Queen's Chamber
[ obvious exits: S ]
Zone: Treacherous Mountains
The corpse of the giant queen ant is lying here.
An egg is here. [5]
A compact and dustworn chest rests in a dark corner.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.

* S HP:Wounded MV:Full >
s
Ok.

* S HP:Wounded MV:Full > You get a wealth of gold crowns from a compact chest.
You get a slice of bread from a compact chest.
You get a silver etched shield from a compact chest.
You get a Kandori snowflake necklace from a compact chest.

* S HP:Wounded MV:Full > Before the Chamber
[ obvious exits: N E W ]
Zone: Treacherous Mountains
North: An enormous black ant towers over you.
A long sword with a gleaming hilt of gold and ivory has been left here.
An impressive long sword with a crescent blade lies here.
A shield lies here, its face etched in an intricate pattern inlaid with silver.

* S HP:Wounded MV:Full >
inv
You are carrying:
a Kandori snowflake necklace
a silver etched shield
a slice of bread
a wealth of gold crowns (130)
a dull black key
the mandible of the giant ant queen
a large number of copper pennies (43)
a water skin
[7] a large slab of meat
the death scalp of an ailing ogier slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
[2] the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of an ailing ogier slain in Andor
a stable ticket
a blue pouch of flatwort tea

* S HP:Wounded MV:Full >
put coins pack
put coins pack
You don't see a pack here.

* S HP:Wounded MV:Full > You don't see a pack here.

* S HP:Wounded MV:Full >
put coins purs
You don't see a purs here.

* S HP:Wounded MV:Full >
open e
I see no e here.

* S HP:Wounded MV:Full >
put coins purse
put coins purse
You put 130 crowns in a small purse.

* S HP:Wounded MV:Full > You put 43 coppers in a small purse.

* S HP:Wounded MV:Full >
l in purse
purse (used) :
a large number of copper pennies (43)
a wealth of gold crowns (130)
an oilstone
a package of iron rations
a pair of earthen colored breeches
[5] a thin vial of yellow fluid
a bearskin tunic
[2] a cup of thready brown tea
[2] a stable ticket
a vial filled with a dark red liquid
[3] a mirrored lantern
a smooth metallic disc
[4] a bubbling draught

* S HP:Wounded MV:Full >
l
Before the Chamber
This intersection of the tunnel lies before the chamber of the queen ant. A
large door has been carved out of the tunnel wall to give the queen privacy and
afford protection for her offspring. The tunnel itself heads to both the east
and the west, the faintly glowing walls flickering fitfully.
[ obvious exits: N E W ]
Zone: Treacherous Mountains
North: An enormous black ant towers over you.
A long sword with a gleaming hilt of gold and ivory has been left here.
An impressive long sword with a crescent blade lies here.
A shield lies here, its face etched in an intricate pattern inlaid with silver.

* S HP:Wounded MV:Full >
get all
You get an ivory and gold-hilted longsword.
You get a scimitar with a hilt of twisted iron.
You get a silver etched shield.

* S HP:Wounded MV:Full >
inv
You are carrying:
a scimitar with a hilt of twisted iron
an ivory and gold-hilted longsword
a Kandori snowflake necklace
[2] a silver etched shield
a slice of bread
a dull black key
the mandible of the giant ant queen
a water skin
[7] a large slab of meat
the death scalp of an ailing ogier slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
[2] the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of an ailing ogier slain in Andor
a stable ticket
a blue pouch of flatwort tea

* S HP:Wounded MV:Full >
e
n
n
Curve in the Tunnel
[ obvious exits: N W ]
Zone: Treacherous Mountains

* S HP:Wounded MV:Full > Iridescent Tunnel
[ obvious exits: N S ]
Zone: Treacherous Mountains
An enormous black ant towers over you.

* S HP:Wounded MV:Full > Iridescent Tunnel
[ obvious exits: S W ]
Zone: Treacherous Mountains

w
* S HP:Wounded MV:Full >
n
T-Intersection in Tunnel
[ obvious exits: N E W ]
Zone: Treacherous Mountains
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.

n
* S HP:Wounded MV:Strong > Iridescent Tunnel
[ obvious exits: N S ]
Zone: Treacherous Mountains
An enormous black ant towers over you.
An enormous black ant towers over you.

* S HP:Wounded MV:Strong > Bend in the Tunnel
[ obvious exits: E S ]
Zone: Treacherous Mountains
An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.

e
* S HP:Wounded MV:Strong >
n
Iridescent Tunnel
[ obvious exits: N W ]
Zone: Treacherous Mountains
An enormous black ant towers over you.

* S HP:Wounded MV:Strong > Iridescent Tunnel
[ obvious exits: S W ]
Zone: Treacherous Mountains

w
* S HP:Wounded MV:Strong >
w
Iridescent Tunnel
[ obvious exits: E W ]
Zone: Treacherous Mountains

* S HP:Wounded MV:Strong > Iridescent Tunnel
[ obvious exits: N E S ]
Zone: Treacherous Mountains

n
* S HP:Wounded MV:Strong >
u
Iridescent Tunnel
[ obvious exits: N S U ]
Zone: Treacherous Mountains
Door up: hole
Up: An enormous black ant towers over you.
An enormous black ant towers over you.
An enormous black ant towers over you.

* S HP:Wounded MV:Strong > Sandy Hollow
[ obvious exits: S D ]
Zone: Treacherous Mountains
Door south: cliffside
Door down: anthill
An enormous black ant towers over you.
An enormous black ant towers over you.

* S HP:Wounded MV:Strong >
s
Beside a Cliff
[ obvious exits: N W ]
Zone: Treacherous Mountains
Door north: cliffside
A dun snake is here, hissing sharply.
A wild stallion bucks madly.

* S HP:Wounded MV:Strong >
ride
w
You start riding him.

* R HP:Wounded MV:Strong > Curve in a Dangerous Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
A large, green lizard scurries about, hunting insects.

* R HP:Wounded MV:Strong >
w
s
Bend in the Dangerous Trail
[ obvious exits: N E S ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

s
s
* R HP:Wounded MV:Strong > Steep Slope
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.

* R HP:Wounded MV:Strong > Bend of the Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
A black vulture is here flying around.
Moving with deadly grace, a huge cat watches you carefully.
An elk with massive antlers eyes you with curiosity.

s
* R HP:Wounded MV:Strong > Dangerous Trail
[ obvious exits: N S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

s
* R HP:Wounded MV:Strong >
Dangerous Trail
[ obvious exits: N W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
Moving with deadly grace, a huge cat watches you carefully.

w
* R HP:Wounded MV:Strong > Alas, you cannot go that way...

s
s
* R HP:Wounded MV:Strong > Dangerous Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.


(tic_timer): Tic in 7 seconds!
s
* R HP:Wounded MV:Strong > At the Foot of a Mountain
[ obvious exits: N S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
An elk with massive antlers eyes you with curiosity.

s
* R HP:Wounded MV:Strong > Between the Mountains
[ obvious exits: N S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
An elk cow nibbles on some greenery.

s
s
* R HP:Wounded MV:Strong > Turn in the Dangerous Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

s
s
* R HP:Wounded MV:Strong > Dangerous Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

s
* R HP:Wounded MV:Strong > Dangerous Narrow Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
A gray palfrey prances skittishly nearby.

s
s
* R HP:Wounded MV:Strong > Dangerous Trail
[ obvious exits: N E S ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

s
* R HP:Wounded MV:Strong > Twist in the Narrow Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

s
s
* R HP:Wounded MV:Strong > Perilous Heights
[ obvious exits: N S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
A thin wispy fog drifts slowly across your path.

s
* R HP:Wounded MV:Strong > Curve in the Trail
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Strong > Start of a Faint Trail
[ obvious exits: N E S ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Wounded MV:Strong > Trickling Stream
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Strong > Climbing a Steep Slope
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
A wild stallion bucks madly, being ridden by you.
*Neurotica* is standing here.
A huge grizzly bear is here standing on its haunches.

* R HP:Wounded MV:Strong > A Small Valley
[ obvious exits: N S ]
Zone: Spine of the World Southern Range
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Strong > A Long Range of Mountains
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
A wild stallion bucks madly, being ridden by you.
Snapping wildly, a fierce scorpion crawls with haste.

who
* R HP:Wounded MV:Strong > Alas, you cannot go that way...

* R HP:Wounded MV:Strong > Players
-------
Vhalerie Delange of Hinderstap [Wisdom]
Lord Marwell the Lieutenant [Queen's Guard]
Morgain the Tower Accepted [White Tower]
Ja of Andor
Elhokar the Patrolman [Civil Watch]
Salle the Alley Watch [Civil Watch]
Reff of Illian
Hob of Illian
Ouryu of Two Rivers
Ceacona of Andor
Sarinda of Tarabon

11 players displayed.

* R HP:Wounded MV:Strong >
dism
sneak
A fierce scorpion tickles your left leg with its hit.
You pierce a fierce scorpion's body extremely hard.
A fierce scorpion barely hits your body.
The rain stops.
(tic_timer): Tic length updated to: 61.098 seconds.
You stop riding him.

* HP:Wounded MV:Full - a fierce scorpion: Healthy >
No way! You're fighting for your life!

ali v ba dark
* HP:Wounded MV:Full - a fierce scorpion: Healthy >
Ok.

* HP:Wounded MV:Full - a fierce scorpion: Healthy >

You pierce a fierce scorpion's right foreleg very hard.
A fierce scorpion tickles your body with its hit.

f
* HP:Wounded MV:Full - a fierce scorpion: Scratched >
You panic and attempt to flee!


You flee head over heels.
A Narrow Ravine
[ obvious exits: E W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.

* HP:Wounded MV:Full >
sneak
n
Ok, you'll try to move silently for a while.

x
* S HP:Wounded MV:Full > Alas, you cannot go that way...

v
* S HP:Wounded MV:Full > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Full > [ba dark]
Backstab who?

* S HP:Wounded MV:Full >
notice
l
You start paying increased attention to your surroundings.

* S HP:Wounded MV:Full > A Narrow Ravine
The jagged peaks of the Spine rise to either side of a loose, scree-covered
path, great slabs of stone piled together in an unruly confusion of peaks,
ledges and treacherous tunnels. The path is dotted with massive boulders,
chunks of smashed and shattered stone sent tumbling down from the peaks.
[ obvious exits: E W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.

* S HP:Wounded MV:Full >
w
An enormous scorpion tries to hit Neurotica, but she deflects the blow.
A Long Range of Mountains
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
A rat scurries around trying to get out of sight.
A wild stallion bucks madly.
Snapping wildly, a fierce scorpion crawls with haste.

* S HP:Wounded MV:Strong >
e
A Narrow Ravine
[ obvious exits: E W ]
Zone: Stedding Shangtai
*Neurotica* is here, fighting an enormous scorpion.
An enormous scorpion is here, fighting Neurotica.
A rat has arrived from the west.

e
* S HP:Wounded MV:Strong >
n
Through the Ravine
[ obvious exits: N W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.
A rat has arrived from the west.

* S HP:Wounded MV:Strong >
x
The Mouth of the Ravine
[ obvious exits: N E S ]
Zone: Stedding Shangtai
A rat has arrived from the south.

* S HP:Wounded MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong >
s
x
v
Through the Ravine
[ obvious exits: N W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.
A rat has arrived from the north.

* S HP:Wounded MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong > [ba dark]
Backstab who?

* S HP:Wounded MV:Strong >
w
x
A Narrow Ravine
[ obvious exits: E W ]
Zone: Stedding Shangtai
*Neurotica* is here, fighting an enormous scorpion.
An enormous scorpion is here, fighting Neurotica.
A rat has arrived from the east.

v
* S HP:Wounded MV:Strong > *Neurotica* pierces an enormous scorpion's body hard.
An enormous scorpion barely hits Neurotica's body.
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong > [ba dark]
Backstab them?!? They are in the throes of battle!

* S HP:Wounded MV:Strong >
*Neurotica* pierces an enormous scorpion's body extremely hard.

* S HP:Wounded MV:Strong >
v

*Neurotica* panics, and attempts to flee!

* S HP:Wounded MV:Strong > [ba dark]
Backstab them?!? They are in the throes of battle!

* S HP:Wounded MV:Tiring >
v

*Neurotica* leaves east. >>

* S HP:Wounded MV:Tiring > [ba dark]
Backstab who?

* S HP:Wounded MV:Tiring >

An enormous scorpion leaves east. >>

e
* S HP:Wounded MV:Tiring >
x
Through the Ravine
[ obvious exits: N W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.
*Neurotica* is standing here.
Lying on a rock, an enormous scorpion peers at you.
A rat has arrived from the west.

v
* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba dark]
Backstab who?

* S HP:Wounded MV:Tiring >

An enormous scorpion leaves west. <<

* S HP:Wounded MV:Tiring >
l
Through the Ravine
A thin, scree-covered trail winds through a narrow ravine, massive slabs of
slate-gray stone rearing massively on either side. To the north, the ravine
opens into a broad, wooded plateau. To the west, the needle peaks of the
Spine of the World thrust proudly into the sky. The air is chill and brisk.
[ obvious exits: N W ]
Zone: Stedding Shangtai
A rat scurries around trying to get out of sight.
Lying on a rock, an enormous scorpion peers at you.

* S HP:Wounded MV:Tiring >
n
x
The Mouth of the Ravine
[ obvious exits: N E S ]
Zone: Stedding Shangtai
A rat has arrived from the south.

v
* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba dark]
Backstab who?

* S HP:Wounded MV:Tiring >
k rat
A rat stops following you.
You pierce a rat's right paw very hard.

* S HP:Wounded MV:Tiring - a rat: Beaten >
l
You pierce a rat's body into bloody fragments!
A rat is dead! R.I.P.
Seen enough of the viscera yet?
Your blood freezes as you hear a rat's death cry.
The Mouth of the Ravine
Sheer walls of gray, malevolent rock rise to the east and west, jagged
teeth of stone lining the fearsome mouth of the ravine. The trail to the
south leads deep into the mountains. To the north, the treacherous trail of
scree gives way to moist soil, lush grass and an ocean of verdant trees.
[ obvious exits: N E S ]
Zone: Stedding Shangtai
The corpse of a rat is lying here.

* S HP:Wounded MV:Tiring >
whois neurotica
n
Neurotica the Wolfish Trolloc is a level 50 trolloc.


* S HP:Wounded MV:Tiring >
The Verdant Bluff
[ obvious exits: E S ]
Zone: Stedding Shangtai
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring >
e
The Coppice on the Crest
[ obvious exits: E W ]
Zone: Stedding Shangtai
A young and strong buck is here, munching some grass.
An ogier woman walks by, carrying a basket of wildflowers.
A pretty bird is here flying around.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Salle - The Coppice on the Crest

* S HP:Wounded MV:Tiring >
sc
You have 230(391) hit and 94(149) movement points.
You have scored 108500001 experience points and 147 quest points.
You need 1727319362 exp to level and 3 qp to rank.
You have amassed 104 Turn points to date.
You have played 4 days and 16 hours (real time).
This ranks you as Salle the Alley Watch [Civil Watch 4] (Level 51).
You are standing.

* S HP:Wounded MV:Tiring >
l
The Coppice on the Crest
A sturdy ring of stout paperbark trees grow in a perfect circle, sitting on
the crest of the hill like a gnarled crown upon a king's brow. In all
directions the trees of the Stedding spread their branches to catch the
sun, a verdant ocean of life. The north and south slopes of the hill are
steep, carpeted in loose scree and shale. To the east and west soft grass
grows on gentle slopes, the loose earth held fast by its twining roots.
[ obvious exits: E W ]
Zone: Stedding Shangtai
A young and strong buck is here, munching some grass.
An ogier woman walks by, carrying a basket of wildflowers.
A pretty bird is here flying around.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring >

A plump ogier woman leaves west. <<

* S HP:Wounded MV:Tiring >
l
The Coppice on the Crest
A sturdy ring of stout paperbark trees grow in a perfect circle, sitting on
the crest of the hill like a gnarled crown upon a king's brow. In all
directions the trees of the Stedding spread their branches to catch the
sun, a verdant ocean of life. The north and south slopes of the hill are
steep, carpeted in loose scree and shale. To the east and west soft grass
grows on gentle slopes, the loose earth held fast by its twining roots.
[ obvious exits: E W ]
Zone: Stedding Shangtai
A young and strong buck is here, munching some grass.
A pretty bird is here flying around.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring >
l
The Coppice on the Crest
A sturdy ring of stout paperbark trees grow in a perfect circle, sitting on
the crest of the hill like a gnarled crown upon a king's brow. In all
directions the trees of the Stedding spread their branches to catch the
sun, a verdant ocean of life. The north and south slopes of the hill are
steep, carpeted in loose scree and shale. To the east and west soft grass
grows on gentle slopes, the loose earth held fast by its twining roots.
[ obvious exits: E W ]
Zone: Stedding Shangtai
A young and strong buck is here, munching some grass.
A pretty bird is here flying around.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring >
ali c k h.dark
Ok.

who
* S HP:Wounded MV:Tiring >
Players
There is(are): 13 player(s) on LS and 1 player(s) on DS as of 2023-02-14T16:17:29Z
-------
Vhalerie Delange of Hinderstap [Wisdom]
Lord Marwell the Lieutenant [Queen's Guard]
Morgain the Tower Accepted [White Tower]
Ja of Andor
Elhokar the Patrolman [Civil Watch]
Salle the Alley Watch [Civil Watch]
Reff of Illian
Hob of Illian
Ouryu of Two Rivers
Ceacona of Andor
Sarinda of Tarabon

11 players displayed.

* S HP:Wounded MV:Tiring >

(tic_timer): Tic in 7 seconds!
tell elhokar trolloc in spine chasing me
You tell Elhokar 'trolloc in spine chasing me'

l
* S HP:Wounded MV:Tiring >
The Coppice on the Crest
A sturdy ring of stout paperbark trees grow in a perfect circle, sitting on
the crest of the hill like a gnarled crown upon a king's brow. In all
directions the trees of the Stedding spread their branches to catch the
sun, a verdant ocean of life. The north and south slopes of the hill are
steep, carpeted in loose scree and shale. To the east and west soft grass
grows on gentle slopes, the loose earth held fast by its twining roots.
[ obvious exits: E W ]
Zone: Stedding Shangtai
A young and strong buck is here, munching some grass.
A pretty bird is here flying around.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring >

A small squirrel has arrived from the east.
You feel parched from the hot weather.
(tic_timer): Tic length updated to: 61.095 seconds.

* S HP:Wounded MV:Tiring >

Elhokar tells you 'run!'

na neurotica spine
* S HP:Wounded MV:Tiring >
You narrate 'neurotica spine'

* S HP:Wounded MV:Tiring >
w
The Verdant Bluff
[ obvious exits: E S ]
Zone: Stedding Shangtai
An ogier woman walks by, carrying a basket of wildflowers.
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring >
s
The Mouth of the Ravine
[ obvious exits: N E S ]
Zone: Stedding Shangtai
The corpse of a rat is lying here.

* S HP:Wounded MV:Tiring >
s
x
Through the Ravine
[ obvious exits: N W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.

v
* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba dark]
Backstab who?

* S HP:Wounded MV:Tiring >
w
x
A Narrow Ravine
[ obvious exits: E W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.

v
* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba dark]
Backstab who?

* S HP:Wounded MV:Tiring >
w
x
A Long Range of Mountains
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
A wild stallion bucks madly.
Snapping wildly, a fierce scorpion crawls with haste.

v
* S HP:Wounded MV:Tiring >
Elhokar tells you 'or stab him'
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > [ba dark]
Backstab who?

* S HP:Wounded MV:Tiring >
w
The stones seems to be closed.

* S HP:Wounded MV:Tiring >
n
A Small Valley
[ obvious exits: N S ]
Zone: Spine of the World Southern Range

* S HP:Wounded MV:Tiring >
n
Climbing a Steep Slope
[ obvious exits: N E S W ]
Zone: Treacherous Mountains
*Neurotica* is standing here.

* S HP:Wounded MV:Tiring >
x
v
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring >
[ba dark]
Backstab who?

* S HP:Wounded MV:Tiring >

Vhalerie narrates 'looks like seanchan have taken over baerlon, anyone want to get rid of them?'

* S HP:Wounded MV:Tiring >
s
A Small Valley
[ obvious exits: N S ]
Zone: Spine of the World Southern Range

* S HP:Wounded MV:Tiring >
ali c ba h.dark
Ok.

* S HP:Wounded MV:Tiring >
n
x
Climbing a Steep Slope
[ obvious exits: N E S W ]
Zone: Treacherous Mountains

* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

c
* S HP:Wounded MV:Winded >
[ba h.dark]
Backstab who?

* S HP:Wounded MV:Winded >
c
[ba h.dark]
Backstab who?

* S HP:Wounded MV:Winded >
s
A Small Valley
[ obvious exits: N S ]
Zone: Spine of the World Southern Range

* S HP:Wounded MV:Winded >
s
A Long Range of Mountains
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
A wild stallion bucks madly.

* S HP:Wounded MV:Winded >
sc
You have 258(391) hit and 65(149) movement points.
You have scored 108500001 experience points and 147 quest points.
You need 1727319362 exp to level and 3 qp to rank.
You have amassed 104 Turn points to date.
You have played 4 days and 16 hours (real time).
This ranks you as Salle the Alley Watch [Civil Watch 4] (Level 51).
You are standing.

stat
* S HP:Wounded MV:Winded >
You are a 18 year old female human rogue.
Your height is 5 feet, 2 inches, and you weigh 120.0 lbs. BMI: 21.968.
You are carrying 62.4 lbs and wearing 67.8 lbs, somewhat heavy. MUD BMI: 0.489.
Your base abilities are: Str:18 Int:12 Wil:12 Dex:19 Con:19. Total: 80.
Offensive bonus: 134, Dodging bonus: 5, Parrying bonus: 25. Total Defence: 30.
Your mood is: Wimpy. You will flee below: 195 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK

* S HP:Wounded MV:Winded >
get vial pack
You don't have a pack.

* S HP:Wounded MV:Winded >
l
A Long Range of Mountains
Here, the path leads on a steady upwards path, which would make for a long
hike. To the north, the path is level, seemingly leading off the mountain.
A large cave is directly west, the entrance blocked by stones.
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
You sense a hidden life form in the area...
A wild stallion bucks madly.

* S HP:Wounded MV:Winded >
n
A Small Valley
[ obvious exits: N S ]
Zone: Spine of the World Southern Range

* S HP:Wounded MV:Winded >
x
[hide ]
You attempt to hide yourself.

c
* S HP:Wounded MV:Winded >
[ba h.dark]
Backstab who?

* S HP:Wounded MV:Winded >
c
[ba h.dark]
Backstab who?

* S HP:Wounded MV:Winded >
c
[ba h.dark]
Backstab who?

l
* S HP:Wounded MV:Winded >
A Small Valley
The path seems to lead directly between two mountains to the south and
north, making this a valley that barely is worth being called such. It is
desolate for a valley, with no more water or wildlife then the rest of the
Spine. The path runs straight through north and south.
[ obvious exits: N S ]
Zone: Spine of the World Southern Range

* S HP:Wounded MV:Winded >
s
A Long Range of Mountains
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
A wild stallion bucks madly.

x
* S HP:Wounded MV:Winded >
vc
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > Arglebargle, glop-glyf!?!

* S HP:Wounded MV:Winded >

(tic_timer): Tic in 7 seconds!
e
A Narrow Ravine
[ obvious exits: E W ]
Zone: Stedding Shangtai
Lying on a rock, an enormous scorpion peers at you.

x
* S HP:Wounded MV:Winded >
c
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
w
[ba h.dark]
Backstab who?

* S HP:Wounded MV:Winded >
x
A Long Range of Mountains
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
A wild stallion bucks madly.

* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
l
A Long Range of Mountains
Here, the path leads on a steady upwards path, which would make for a long
hike. To the north, the path is level, seemingly leading off the mountain.
A large cave is directly west, the entrance blocked by stones.
[ obvious exits: N E W U ]
Zone: Spine of the World Southern Range
Door west: stones
*Neurotica* is standing here.
A wild stallion bucks madly.

* S HP:Wounded MV:Winded >
c
The clouds disappear.
[ba h.dark]
You silently approach your victim...
-=+**+=- -=+
*
*Neurotica* makes a strange sound as you place a sharp, red stone dagger in her back!
*Neurotica* panics, and attempts to flee!

* S HP:Wounded MV:Winded - Neurotica: Beaten >

*Neurotica* leaves up. uu

* S HP:Wounded MV:Winded >
u
x
v
A Slant in the Mountains
[ obvious exits: S D ]
Zone: Spine of the World Southern Range
*Neurotica* is standing here.
Snapping wildly, a fierce scorpion crawls with haste.
Snapping wildly, a fierce scorpion crawls with haste.

* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
[ba dark]
You silently approach your victim...
-=+**+=- -=+
*
Ooops. Your clumsy execution broadcasts your intentions.
*Neurotica* panics, and attempts to flee!

* S HP:Wounded MV:Winded - Neurotica: Beaten >

*Neurotica* leaves south. vv

* S HP:Wounded MV:Winded >
s
x
c
A Path Along the Spine
[ obvious exits: N W ]
Zone: Spine of the World Southern Range
You sense a hidden life form in the area...
Moving with deadly grace, a huge cat watches you carefully.

* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > [ba h.dark]
You silently approach your victim...
-=+**+=- -=+
*
Ooops. Your clumsy execution broadcasts your intentions.
*Neurotica* panics, and attempts to flee!

* S HP:Wounded MV:Winded - Neurotica: Beaten >

*Neurotica* leaves west. <<

* S HP:Wounded MV:Winded >
w
x
c
An Abandoned Yard
[ obvious exits: E S ]
Zone: Spine of the World Southern Range
Door south: olddoor
You sense a hidden life form in the area...
A gray palfrey prances skittishly nearby.

* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
[ba h.dark]
You silently approach your victim...
-=+**+=- -=
+*
Ooops. Your clumsy execution broadcasts your intentions.
*Neurotica* panics, and attempts to flee!

* S HP:Wounded MV:Weary - Neurotica: Battered >

*Neurotica* leaves south. vv

* S HP:Wounded MV:Weary >
s
x
c
A Deserted House
[ obvious exits: N W ]
Zone: Spine of the World Southern Range
Door north: olddoor
Door west: brokendoor
North: A gray palfrey prances skittishly nearby.
An old wooden chair, covered with scratches and nicks, stands here.
You sense a hidden life form in the area...
A thief skulks here, evading justice.

* S HP:Wounded MV:Weary > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Weary > [ba h.dark]
You silently approach your victim...
-=+**+=- -=+
*
*Neurotica* makes a strange sound as you place a sharp, red stone dagger in her back!
*Neurotica* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Neurotica*'s death cry.

boboliosie
Posts: 145
Joined: Sun Jul 03, 2016 1:50 am

Re: My second PK Stab!

Post by boboliosie » Thu Feb 23, 2023 11:39 pm

stabs of doom! congrats

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